There's been some really great discussion in the forums this last week about some ideas to make the game feel better as a whole, as well as lots of ideas on how to make the game feel a little more polished and fun! I spent some time fixing some bugs, and had some time to work on adding these suggestions!
Post-Game Victory

One of the first ideas stems from the fact that once a minigame's time is up, the screen just faded to black and went to the score screen. This kind of felt anti-climactic, as you just finished winning and then all of a sudden it's over and you're left feeling like "that's it". To improve this a short post-game sequence was added, where it zooms in on the winner, shows his name and plays a short victory tune. During this time you can ALSO still run around and punch eachother, which is fun! Some minigames there is 'permadeath', but you can still win if you've died..in these cases it zooms in on your body laying in lava and I think it's super funny! I think this is a great addition to the game, it adds a lot of polish and just makes winning games feel better!
New Minigame - Picture Perfect

In
Picture Perfect you have to jump on the tiles to change them, matching them up to complete the picture. The more tiles you match up, the more points you get. You can also go and mess up other players' pictures! (but that would just be mean, right?). There's three variations to this minigame, chicken, whale, and toasted goober!
Refinements
I added two 'traps' to the boxing ring game,
Kickpuncher. Now there are two boxing gloves that hover over the right and left sides of the ring that move, and punch randomlly! If you stand to close and get punched you'll go flying

There was also some 'moving' walls added to the minigame
Ghost Chasers that should make the game a little more difficult and add a bit of uncertainty to the game!
There's a few more small changes like this I want to make to some other minigames, but for now I wanted to get these new changes and new minigame out!
This update also fixes the "Connection Timeout" bug that was happening last week. Instead of direct connection being tried and failing (silently), now relay will be used in these situations.
Patch Notes
- Post minigame victory screen
- New Minigame - Picture Perfect
- Minigame Changes - Kickpuncher traps
- Minigame Changes - Ghost Chasers moving walls
- Fixed a bug preventing achievements to unlock
- Matchmaking - Connect timeout bug fixed. (confirmed by users who were having this issue, and helped me debug it)
For more info and previous patch notes see the forum thread
here
//Dylan
[ 2017-07-01 02:12:50 CET ] [ Original post ]