





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Defend Earth from an immeasurable alien invasion in GunSuit Guardians, an action-roguelite twin-stick horde survival.
Take to the skies in an advanced aerial combat suit, wield enormous weapons, and upgrade your gear to become an unstoppable force of destruction.
GunSuit Guardians condenses arcade shooter combat with roguelike elements to create a deep, action-packed experience where each run provides a fresh challenge.
My new game is released after more than 3 years in Early Access. Check it out! https://store.steampowered.com/app/861330/Dungeon_Deathball/
Hello Switch pilots!
A patch has just been released for Switch 'N' Shoot (version 1.3.5).
As mentioned in the earlier beta notes, this update brings the following changes...
Hey switchers 'n' shooters! I've just updated the game to a much more recent (and stable) version of Unity, which I'm hoping addresses some common problems among Linux users. Version 1.3.5 is now available as a beta. See below for details on how to access it before full release.
Hello, friends!
Just a gentle reminder that I have a free Mailing List for all my big game updates.
Enjoy my games?
Want to be first to know when I release new ones?
Want to press your ear directly into the megaphone when I shout into it?
Then please consider subscribing!
(I promise I'll be respectful of your time. I won't spam you too often or shout into the megaphone too loudly.)
Thanks for supporting me and my work!
Matt
The requirements for unlocking two of the 'grindy' achievements have been reduced. This was in response to feedback from several players.
Version 1.3.2 is now available. The main change is to address problems that could arise if you switched between Full-Screen modes using Mac OS's maximise button or Alt+Enter. Changes:
Looking for something a little more portable for the weekend? Visit the Nintendo eShop today and you will find a delicious discount on Switch 'N' Shoot.
Hey folks! Just a quick update to let you know that I now have a Mailing List!
Please sign up if you'd like to receive free email updates about my games, events and discounts delivered straight to your inbox.
I promise I'll be respectful of your time and not send too many emails.
Thanks! Check out the links below too for more info and ways to follow me!
Matt
Available on Nintendo eShop:
https://www.nintendo.com/games/detail/switch-n-shoot-switch/
Thanks for supporting my little game! I wouldn't have been able to bring it to new platforms without the support of my awesome Steam players. You're awesome.
Please remember to leave a review on Steam!
I'm very happy to announce that...
Ghost Grab 3000 is a frantic spook-em-up with bullet hell gameplay and a unique 'Grapple Beam' mechanic!
It's coming soon to Steam, so be sure to add it to your Wishlist to be notified when it gets released!
https://store.steampowered.com/app/1047580/Ghost_Grab_3000/
Meanwhile... watch this space (or my Twitter) for some more BIG NEWS coming on Thursday...
Fixed boss disappearing off the screen edges sometimes, resulting in tech hang.
2018 has been a wild ride! Thank you so much to everyone who has supported me this year. I truly can't express how grateful I am for the privilege of making indie games full-time.
I'm excited about what 2019 will bring. You can expect to see Switch 'N' Shoot on more platforms, a full release of Dungeon Deathball, and more projects bubbling to the surface.
Both of my games are on sale for a little while.
Please consider supporting my solo game development, sharing my games with a friend and please remember to leave a review on Steam!
https://store.steampowered.com/app/498470/Switch_N_Shoot/
https://store.steampowered.com/app/861330/Dungeon_Deathball/
Extra savings if you buy them together in the Egg Carton bundle:
https://store.steampowered.com/bundle/7332/The_Egg_Carton/
Have an awesome Winter break! I will see you on the other side!
- Matt
Fixed screen being messed up when changing between monitors with different orientations.
The next big update is here, adding language support for French, Italian, German and Spanish, several new features and an overhauled interface!
Read on for the full list of changes...
I'm very excited to announce the launch of my new Patreon!
https://www.patreon.com/mattglanville
If you like my work, please consider chipping in a little each month to help me keep doing what I do.
In return, you'll get exclusive access to early versions of my games, development blogs, Unity tutorials and access to the private Discord.
Thank you!
Switch 'N' Shoot is 2 years old!! Wow, they grow up so fast.
In those 2 years the game has seen a complete rewrite of its entire code base from scratch, toured a bunch of shows in the UK and US, and found a physical home in DSM Arcade's amazing arcade cabinets. (Wanna buy one? Get in touch! https://www.dsmarcade.com/)
To celebrate this wild ride, here's a the biggest discount yet.
If you've been enjoying the game all this time, please remember to leave a review on Steam, as it really genuinely supports me and helps me to continue making indie games.
Or, why not tell a friend who will also love the game, or gift them a copy?? :D
Matt
Switch 'N' Shoot is coming to EGX next weekend!
You'll be able to find it in the Leftfield Collection and, yes, the special one-button arcade cabinet will be there in the flesh, courtesy of DSM Arcade.
There will also be a competition to win a T-shirt! (or, if you're not up to the challenge, they will also be on sale for the very first time)
I'll be there in person for the entire event, which runs from Thursday 20th until Sunday 23rd September 2018. Come and say hi!
Hey switchers & shooters!
Recently I've been collaborating with DSM Arcade to bring Switch 'N' Shoot to the barcades of Iowa in the form of an actual real coin-op arcade cabinet.
The project required some changes making to the game, and I decided it was time to do something I'd been wanting to do for a while:
A full code rewrite.
What you see in the gif above is the game running in 100% new code, and it's a heckuva lot more smooth than the previous version (you can't see the benefit in the gif which is capped at 25 FPS, but in-game it makes a world of difference and easily surpasses 60 FPS).
BORING TECHNICAL STUFF: The old codebase was created with a visual scripting plugin. It's a somewhat bloated middleware plugin, and I've learned a lot about coding in C Sharp since its messy beginnings. So now the game is coded fully in C Sharp and I've been able to get a lot closer to the nitty-gritty engine details to really optimise how it runs. The frame rate is a lot smoother as a result, and I've been able to fix a whole bunch of bugs that were gnawing at the back of my mind.
I hope you'll keep your eyes peeled for the update coming soon. I'm excited to get it out there but I need to make sure it's absolutely bug free before I do. I don't want to destroy the leaderboards you've all been blasting away at.
Some little things you can do to help me out in the mean time:
1. Leave a review on the store page.
2. Tell a friend about the game or gift them a copy.
It really does help a lot.
Thanks!
Matt
@crowbarska
> RECEIVED HIGH PRIORITY MESSAGE.
> OPENING MESSAGE...
FAO: ALL SWITCH PILOTS
It has been brought to the academy's attention that a number of Switch Pilots have been involved with the distribution of contraband entertainment products - commonly referred to as "Steam Trading Cards" - among other decorative trinkets, posters, etc.
The full list comprises:
> MOVED MESSAGE TO RECYCLE BIN.
> EMPTIED RECYCLE BIN.
Your good admiral expresses deep concern regarding the trading or display of aforementioned items and wishes to make clear that their use is to be strictly limited to personal use in personal time. Anyone caught trading any of these items will receive a disciplinary and/or a smacked bottom.
Signed,
Admiral Odessa
I am very pleased to announce that Switch 'N' Shoot is leaving Early Access and getting its full Steam release on 18th October!
The game is currently about 1/3 off, but it will go up to full price on release. So if you consider yourself a cheapskate, now would be a great time to snap it up.
This update 'hyperdrives' the following 'exciting' features into the game:
The latest patch addresses the following issues:
I've just released another patch with the following fixes:
Hi everyone! Thanks for all your support in the first few days on Steam. I really am so grateful that you took the time to check out my little game. I've just released the first Steam patch which contains these changes:
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