Brace yourselves!
Big things are around the corner! Low activity will soon be a thing of the past. We are preparing a major marketing campaign, and we aim at having the highest activity in Divided We Fall / Call of Combat history.
Stay tuned for a big announcement next week. Early Access has provided us with a lot of feedback, here is how we are improving the game to prepare for the future of Divided We Fall. Gameplay improvements: We are improving the interface for more gameplay clarity, and for those who missed it we have massively revamped a lot of gameplay stuff: grenades, weapons, strategic interface, gunfight controls. Game modes improvements: We are readjusting game modes, especially respawn, to improve new players experience (open game modes were the best introduction for new players in Call of Combat) Preparing the release: With a marketing campaign we aim at bringing a lot of new players at once. Our goal is to bring a lot of new players, a lot more than Call of Combat ever had. Regiment recruits: We are working on improvement with regiment recruit systems, and we're adding more info to regiment description pages like its history, its intentions (whether it's elite or community oriented), so that new players can have more informations when choosing a regiment to join. Medals & ribbons: We have started working on finally implementing the medals, which is the very last feature that Divided doesn't have compared to Call of Combat. Surprise...: We have secretely been working on a massively requested feature that will be unveiled at release. Controls and hotkey settings: We have been working on UI and controls improvements (hotkey menu incoming!). At the end of the Kickstarter campaign, we declared that we would never surrender, and we have yet to deliver our biggest blow.
[ 2017-09-07 16:21:15 CET ] [ Original post ]
Announcement coming!
Big things are around the corner! Low activity will soon be a thing of the past. We are preparing a major marketing campaign, and we aim at having the highest activity in Divided We Fall / Call of Combat history.
Stay tuned for a big announcement next week. Early Access has provided us with a lot of feedback, here is how we are improving the game to prepare for the future of Divided We Fall. Gameplay improvements: We are improving the interface for more gameplay clarity, and for those who missed it we have massively revamped a lot of gameplay stuff: grenades, weapons, strategic interface, gunfight controls. Game modes improvements: We are readjusting game modes, especially respawn, to improve new players experience (open game modes were the best introduction for new players in Call of Combat) Preparing the release: With a marketing campaign we aim at bringing a lot of new players at once. Our goal is to bring a lot of new players, a lot more than Call of Combat ever had. Regiment recruits: We are working on improvement with regiment recruit systems, and we're adding more info to regiment description pages like its history, its intentions (whether it's elite or community oriented), so that new players can have more informations when choosing a regiment to join. Medals & ribbons: We have started working on finally implementing the medals, which is the very last feature that Divided doesn't have compared to Call of Combat. Surprise...: We have secretely been working on a massively requested feature that will be unveiled at release. Controls and hotkey settings: We have been working on UI and controls improvements (hotkey menu incoming!). At the end of the Kickstarter campaign, we declared that we would never surrender, and we have yet to deliver our biggest blow.
Divided We Fall
KAVA Game Studio
KAVA Game Studio
2017-10-03
Action Indie Strategy
Game News Posts 33
🎹🖱️Keyboard + Mouse
Mixed
(245 reviews)
http://dividedwefall.co
https://store.steampowered.com/app/495580 
The Game includes VR Support
Divided We Fall Linux [1.18 G]
Divided We Fall: Officer Edition
Divided We Fall is a close-combat multiplayer game with team-driven strategy at its core set in various immersive battlefields of the Second World War.
Command your squad through WW2, form well thought-out battlefield tactics and executive them effectively to ensure your path to victory.
Hone your skills in fast paced 1 vs 1 real-time battles, or join battles with up to 10 soldiers per side, each will require a great amount of planning, co-operation and teamwork.
Become a commander by being the highest ranked player of a team, devise an overall battle plan for your team and assign weapons to your soldiers through an in-game board interface.
To achieve victory as a commander on the battlefield, you must make effective use of terrain to provide cover for your troops, create deadly kill zones and ambush the enemy. Success hinges on the tactics formed during the planning phase, the effective teamwork between each other and the individual execution of the chosen tactics during combat.
Forge strong bonds of brotherhood in this intense multiplayer combat, for Divided We Fall…
Key Features:
● Intense real-time battles where teamwork is the key to victory
● Close quarter combat with tactical manoeuvring and ambushes
● Squad-based action combined with team play that has a clear military chain of command
● Compete with your clan via ranking systems, leaderboards and competitions
● Command your fire team successfully and strive to become a general
● Use the World War II terrain to your advantage; provide cover for your troops and create deadly kill zones and ambushes.
Command your squad through WW2, form well thought-out battlefield tactics and executive them effectively to ensure your path to victory.
Hone your skills in fast paced 1 vs 1 real-time battles, or join battles with up to 10 soldiers per side, each will require a great amount of planning, co-operation and teamwork.
Become a commander by being the highest ranked player of a team, devise an overall battle plan for your team and assign weapons to your soldiers through an in-game board interface.
To achieve victory as a commander on the battlefield, you must make effective use of terrain to provide cover for your troops, create deadly kill zones and ambush the enemy. Success hinges on the tactics formed during the planning phase, the effective teamwork between each other and the individual execution of the chosen tactics during combat.
Forge strong bonds of brotherhood in this intense multiplayer combat, for Divided We Fall…
Key Features:
● Intense real-time battles where teamwork is the key to victory
● Close quarter combat with tactical manoeuvring and ambushes
● Squad-based action combined with team play that has a clear military chain of command
● Compete with your clan via ranking systems, leaderboards and competitions
● Command your fire team successfully and strive to become a general
● Use the World War II terrain to your advantage; provide cover for your troops and create deadly kill zones and ambushes.
MINIMAL SETUP
- OS: Linux 64-bit
- Processor: Dual Core 2GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX8800. Intel 4000 or equivalent
- Storage: 2 GB available space
- OS: Linux 64-bit
- Processor: Quad Core 2.5GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX260 or equivalent
- Storage: 1 GB available space
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