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Hi All,
Big update from us with regards to the update line up!
Lets dive into what's changed recently!
Update Notes:
Server Core Upgrade!
We have updated the server core to a much later version of the original core, allowing us to improve the current functionality moving into a more stable and featured version.
New versions come with more features from previous versions and can also allow us to improve code reducing overhead and improving in game / lobby experience!
Lobby Updates!
We have performed a minor update to the lobby, reviewing the current setup and understanding that the lobby could be a bit too much, we decided to remove some elements to make it more clear and clean to remove confusion for new players.
Divided We Fall is back online with new developers!
We'll kick off this re-launch by playing games with the community members.
Your opinion matters, if you haven't joined our discord then come and join us at: https://discord.gg/0hADRmF7Pw1nWCRO.
This decision has been in our minds since the inception of this sequel to Call of Combat. Now it's happening and it's coming very soon. Bring your friends and get your nade fights going! The free version of the game will give access to pretty much everything the game has to offer including:
- All weapons
- Regiment competition system
- Leaderboards
- All official maps
- Map editor and custom made maps
- Access to the good old Call of Combat
- Modding system
- Steam achievements
We are also adding a paid DLC which will be automatically given to all those who already own the game. On behalf of the KAVA team, thank you for your support.
The paid edition will unlock the following:
- Officer ranks
- Special uniforms for your soldiers
- A promotion points boost
Divided We Fall will need the community, bring your friends and get those regiment games going!
This has been a pretty fun launch. We have been working day and night fixing a lot of issues that players could have been having. The game has reached a pretty stable state now, but don't hesitate to let us know if you run in any bug or crash here or on the Discord Tech support channel.
This has been a pretty fun launch. We have been working day and night fixing a lot of issues that players could have been having. The game has reached a pretty stable state now, but don't hesitate to let us know if you run in any bug or crash here or on the Discord Tech support channel.
Man are we excited! Thanks to our continued efforts, both from us and everyone who helped by playing and testing the game, we are leaving Early Access behind us and are releasing Divided We Fall today!!!
For this special occasion we are kicking things off with both a Free Week and 25% discount. And.... in-game you can now spot the all new cooperative game mode, which allows you to play alone or with friends against AI bots!
https://youtu.be/OJttqDYGL3Y
Of course were not putting our feet up but will continue to work on improving and expanding Divided We Fall. We have a ton of cool stuff planned, such as destructible and elevated terrain, melee combat, a morale system, and additions to the AI and map editor. But more on that later.
For now, thanks to all who helped us in realizing our dream! We hope you enjoy the game (and our brand new release trailer)!
Man are we excited! Thanks to our continued efforts, both from us and everyone who helped by playing and testing the game, we are leaving Early Access behind us and are releasing Divided We Fall today!!!
For this special occasion we are kicking things off with both a Free Week and 25% discount. And.... in-game you can now spot the all new cooperative game mode, which allows you to play alone or with friends against AI bots!
https://youtu.be/OJttqDYGL3Y
Of course we’re not putting our feet up but will continue to work on improving and expanding Divided We Fall. We have a ton of cool stuff planned, such as destructible and elevated terrain, melee combat, a morale system, and additions to the AI and map editor. But more on that later.
For now, thanks to all who helped us in realizing our dream! We hope you enjoy the game (and our brand new release trailer)!
The Throwback Weekend is upon us! Its time for the festivities to start, in anticipation of the Divided We Fall release coming up on Monday (October 2nd).
You can now join us for some good ol Call of Combat action (accessed through Divided We Fall). Apart from a good time, you will also end up with a Steam Key to gift to friends, by simply playing for more than 2 hours.
Hows that for a good deal?
We hope to see you all online this weekend!
The Throwback Weekend is upon us! It’s time for the festivities to start, in anticipation of the Divided We Fall release coming up on Monday (October 2nd).
You can now join us for some good ol’ Call of Combat action (accessed through Divided We Fall). Apart from a good time, you will also end up with a Steam Key to gift to friends, by simply playing for more than 2 hours.
How’s that for a good deal?
We hope to see you all online this weekend!
These past weeks have seen some major updates in Divided We Fall to perfect the game, based on the constructive feedback given by all of you.
Here is a short summary of what has been updated:
https://youtu.be/_e8GhvbbSKw
We would like to thank you all very much for your help, support and advice this past year. We’ve definitely learned a lot and the game has seen amazing progress.
Now we have a few surprises up our sleeves – first, we would like to announce the official release of Divided We Fall on October 2, 2017!
And then, to go with the release, we are hosting a ‘Throwback-weekend’ event just before the launch where you can win an extra key for the game and play the old beloved Call of Combat. At launch expect many more players online, and perhaps something else too...
We hope you will join us in these festivities and help us support newcomers to the game. Also, it would be great if you could leave us a review at release. We would love to hear your thoughts on the new and improved Divided We Fall and we’re sure other players would love to hear about it too!
Thank you all once again - We’ll Stand Together October 2!
Team KAVA
These past weeks have seen some major updates in Divided We Fall to perfect the game, based on the constructive feedback given by all of you.
Here is a short summary of what has been updated:
https://youtu.be/_e8GhvbbSKw
We would like to thank you all very much for your help, support and advice this past year. Weve definitely learned a lot and the game has seen amazing progress.
Now we have a few surprises up our sleeves first, we would like to announce the official release of Divided We Fall on October 2, 2017!
And then, to go with the release, we are hosting a Throwback-weekend event just before the launch where you can win an extra key for the game and play the old beloved Call of Combat. At launch expect many more players online, and perhaps something else too...
We hope you will join us in these festivities and help us support newcomers to the game. Also, it would be great if you could leave us a review at release. We would love to hear your thoughts on the new and improved Divided We Fall and were sure other players would love to hear about it too!
Thank you all once again - Well Stand Together October 2!
Team KAVA
Soldiers and commanders, rejoice as we've just pushed a beta update (0.86) with a lot of improvements on the strategic and briefing screens. Commanders can now draw multiple orders for each players, weapon distribution has been revamped for better accessibility, and everyone can now move their soldiers in the strategic view! More explanations below:
Soldiers and commanders, rejoice as we've just pushed a beta update (0.86) with a lot of improvements on the strategic and briefing screens. Commanders can now draw multiple orders for each players, weapon distribution has been revamped for better accessibility, and everyone can now move their soldiers in the strategic view! More explanations below:
Continuing gameplay improvements on the beta branch, we have added a few big changes in the last update, buffing the suppressing power of the LMG, turning the SMG into the true king of close encounters and making sure that spotting enemies is more realistic. This is the last big gameplay update in which we made all the weapons feel more useful and very different than the others. Please give us feedback about the beta on the chat or on our Discord server. Your feedback is super useful for us to improve the game.
A couple of weeks ago, we created a new beta system that is super easy to use. You simply have to start a new room and select the game version from there. We had introduced a new suppression system, and added a new grenade mechanic.
Today we have pushed a new way to use firearms and we have greatly improved the usability of the sniper. See full change log here or read details below.
Soldiers!
Tomorrow Thanksgiving will be celebrated in the United States and Canada. All though we might be Dutch and French ourselves, our community has shown great diversity in nationalities and we are thankful at any point in time for all the support we are receiving. https://youtu.be/t_0Ppwv0xRA With your support, Divided We Fall has seen some great progression these past weeks. We listed the most newsworthy ones for you;
Thanks to the community we received great feedback, bug reports and suggestions. A lot of suggestions were to make the game more accessible to new players. Here is what we did:
- We implemented a new gamemode where everyone can get right into the action without having to wait for a previous game to finish
- We made servers that are reserved for new players
The community has been incredibly helpful: one of the veteran players happens to be a developer, he built a new lobby for the game which looks a lot better.
We've also added a mini-map which highlights the orders that your commander has assigned to you. It's now available in all game modes and is very helpful to keep track of the game status without having to go back to the strategic view.
Thanks to the loads of hours played after the release, we received enough bug reports to track down and fix all the biggest issues and crashes of the game.
We are now focusing on the way forward, our next big updates will include;
- a single player tutorial
- smoother gameplay
- medals, ribbons and other achievement commendations
- tournament system
- improved animations
- a fully integrated map editor for an infinite number of new maps!
So stay tuned.. :)
The day is finally here... Divided We fall just released in Early Access! https://www.youtube.com/watch?v=Qx7B1NMsA44 To celebrate this great news we made sure to give away a few keys via Twitter and Facebook. Make sure to keep an eye on channels. More about the team and game can be read in our Steam hub. The place where we also hope to hear more about your thoughts on the game. Upcoming Friday (September 9) we also have a Twitch stream planned at 3PM EDT / 9PM CEST on https://www.twitch.tv/kavagamestudio. Meet the team, learn about the game and win a free Steam key for Divided We Fall! Hope to see you all on the battlefield, enjoy!! Cheers, The KAVA Team
The day is finally here... Divided We fall just released in Early Access! https://www.youtube.com/watch?v=Qx7B1NMsA44 To celebrate this great news we made sure to give away a few keys via Twitter and Facebook. Make sure to have a look. More about the team and game can be read in our [url=http://steamcommunity.com/app/495580/discussions/]Steam hub[/]. The place where we also hope to hear more about your thoughts on the game. Upcoming Friday (September 9) we also have a [url=https://www.twitch.tv/kavagamestudio]Twitch stream[/] planned at 3PM EDT / 9PM CEST on [url=https://www.twitch.tv/kavagamestudio]https://www.twitch.tv/kavagamestudio[/]. Meet the team, learn about the game and win a free Steam key for Divided We Fall! Hope to see you all on the battlefield, enjoy!! Cheers, The KAVA Team
Mark the date, 7th of September is the day Divided We Fall is coming on Steam Early Access.
This will be a historical day for KAVA. It is the turning point that we all need for Divided We Fall. It will be an enormous influx of reinforcements, and regiment wars will rage again.
We expect all of you to be there on that day, and you will not have any excuse because there will be a free version in order to honor Call of Combat, it will be available on the same day, and you will be able to play with everyone else in it.
See you on the battlefield, soldier!
We are proud to announce that Divided We Fall will enter Early Access in just a matter of weeks!!!
Divided we fall is a strategic close-combat multiplayer that emphasizes the importance of building a coherent troop and forming well thought-out plans. And no that’s not all…. We will keep teasing you these upcoming weeks with more information.
Interested? Make sure to add it to your wishlist!
Meet the team and make sure to follow us on Twitter (@Kava_GameStudio) and Facebook .
Divided We Fall is a project that is carried by the two owners of KAVA Game Studio: Florian Käding and Antoine Meurillon. Many contributors, freelancers, interns and volunteers gave their time and brainpower to get the game where it is now, and some of them still give a hand from time to time. FLORIAN KÄDING made the original Call of Combat game while he was gloriously crushing his opponents in numerous historical war games. He carried the development for over 10 years when he decided it was time to rebuild the game from a maintainable modern foundation. He is now building the technical architecture of the game and he is making sure the game stays true to its roots. ANTOINE MEURILLON (yours truly): I used to be an engineer and a scientist, designing medical scanners. After making games on Unity for fun, I joined KAVA where I have been focusing on game design, UI implementation and playing around with particle effects. IAN "DUKEEEN" HITCHCOX is a long term fan of Call of Combat and a programmer that gets things done, he created most of the special online features: regiment pages, leaderboards, player's statistics... He is also very very active everywhere in the community, keep an eye out for his callsign. STEPHANIE & BRAM VAN LITH are both working for Game Drive, a game marketing that they founded together. They have worked on several wargames such as the successful WW1 indie game Verdun. They are here to help spread the word and to recruit soldiers for Divided We Fall...
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