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Update 0.8.9

Additions


  • People got shadows now.
  • The radial menu has stay and follow commands for your allies.

Adjustments


  • The AI will put a little more effort into avoid spike traps and fire.
  • Your weapon's hidden cleave stat is no longer affected by tiny enemies so there will be no reduction in effectiveness during attacks against a group of them.
  • The Veil shrine improves your Aggression stat by 10% instead of 7%.
  • Made some small adjustments to some spells.
  • Minor visual adjustments to the world tilesets.
  • Minor visual adjustments to the GUI.
  • Minor visual adjustments to some particle systems.
  • Minor visual adjustments to myself because I trimmed my beard a little.

Bugfixes


  • Fixed an issue where weapon enchantment crystals could be infinitely activated if you were fast enough.
  • Fixed an issue where the player could simultaneously dodge and be struck by an arrow.
  • Experience being drawn towards the player will no longer jump away if it hits a wall.
  • Enemy archers no longer get their arrows stuck in their bows if they're stunned with the arrow nocked.
  • Can no longer drop a weapon in the middle of an attack.
  • The speed of your swing properly adjusts throughout the attack instead of only at the beginning.
  • You can no longer be teleported (either by trap or potion) into a locked room in the Prison.
  • Outdoor ruins no longer contains long stretches of single tiles bordered by grass. Does that make sense? Well whatever, it's fixed.
  • Fixed an issue that could cause certain enemies to take double damage from spike traps.
  • Allies will no longer stand around confused if you transition to a new area during a fight.
  • The recent enemy additions in the last patch will now properly spawn as allies when continuing a run.
  • The barbarian enemies have their internal rage meter reset when they die.
  • Fixed the My Hands Are Clean achievement to fail if the player fights with a bow.
  • Fixed a bug that could cause the game to crash when entering the Song boss arena while Steam was running.
  • The hole that appears after the Brearg boss fight no longer overlaps the nearby fire traps.
  • Dungeons will no longer occasionally spawn two statues in one corner.
  • The smelter spawned among enemy spelunkers can now be destroyed.
  • Removed a rare bug that would cause certain weapon buffs to not activate.
  • The pop-up icon for the Crusader's Medallion memento will activate correctly.
  • Minor UI alignment fixes.


[ 2017-04-16 01:24:33 CET ] [ Original post ]

In Celebration of Violence
Julian Edison Developer
Julian Edison Publisher
2016-08-12 Release
Game News Posts: 102
🎹🖱️Keyboard + Mouse
Very Positive (392 reviews)
The Game includes VR Support
Public Linux Depots:
  • In Celebration of Violence Linux [302.4 M]
In Celebration of Violence is a fantasy action roguelike of exploration and murder. The combat is methodical and you must on plan your attacks, dodges, blocks, and parries while considering your opponents and the environment. Death is permanent but you can improve your stats and purchase items to aid future lives.



Large, procedurally generated and interconnected lands range from plains, to swamps, to cities, to dungeons. These lands offer multiple paths to reach the variety of final bosses. Dungeons are a dangerous but rewarding risk. In dungeons you will have to move slowly and be on the lookout for traps and secrets while searching for the exit.

Elements interact with each other and the environment. Fire reacts to the temperature, weather, and any flammable objects, especially people. Electricity will arc towards entities and is especially dangerous around water. The chances of rain or snow adjust organically to the area’s climate and can become both a hindrance and an advantage.

The shrines of multiple gods litter the land. Players can choose to pray to shrines they come across to receive a variety of favors, bonuses, and items. One must choose carefully though; every god has a different price and some become displeased when their rival is the subject of worship. Some gods may also become angered by actions the player takes while adventuring, such as destroying foliage or killing civilians.



Scores of weapons, items, spells, and mementos are scattered throughout the world to find. One may acquire a powerful enchanted ballista early into one life, only for the next to yield nothing more than a couple of wooden clubs.

Mementos represent objects remembered from past lives and change the rules of gameplay. You may discover a memento that summons spiders from enemy corpses, improves your stats while on fire, or reverses the effects of death.

There are multiple paths to victory. One could be nimble and stealthy, charge in waving a hammer, raise an army of undead, harness a variety of spells, manipulate enemies into traps or flames, amass resources to acquire the most powerful items, or simply play it safe with a sword and a shield. The various characters simply offer different starting points, every decision is your own.



No life is predetermined for success. The cheery graphics disguise a brutal and unyielding experience. Unforeseen obstacles will need to be dealt with in real time and even a regular enemy will be deadly if you’re not careful. To reach the end, players will need to demonstrate that they are able to consistently overcome these obstacles. Failure can halt or even reverse progress.

As you accumulate experience, discover schematics, and defeat bosses you can become permanently better prepared to tackle future challenges. The choices and advantages a player has at the beginning of a playthrough will dramatically increase as they play. New characters, items, and bonuses are unlocked in ways that are only hinted at during gameplay.

MINIMAL SETUP
  • OS: Tested on Ubuntu 16 only
  • Processor: Athlon II X3 @ 3.20GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon HD 5570
  • Storage: 350 MB available space
GAMEBILLET

[ 6132 ]

1.89$ (87%)
24.87$ (17%)
2.25$ (91%)
2.39$ (88%)
3.70$ (75%)
17.29$ (71%)
23.99$ (20%)
6.55$ (18%)
16.79$ (16%)
24.74$ (1%)
10.00$ (50%)
15.00$ (50%)
3.75$ (85%)
13.99$ (30%)
8.39$ (16%)
17.19$ (14%)
4.20$ (58%)
28.48$ (37%)
12.67$ (79%)
14.79$ (51%)
16.52$ (17%)
21.99$ (12%)
49.87$ (17%)
25.47$ (15%)
3.37$ (78%)
10.00$ (50%)
20.65$ (17%)
11.04$ (15%)
4.12$ (17%)
12.79$ (36%)
GAMERSGATE

[ 2625 ]

0.9$ (92%)
4.95$ (67%)
15.74$ (37%)
2.2$ (91%)
11.24$ (55%)
4.5$ (85%)
2.01$ (85%)
7.83$ (74%)
1.0$ (80%)
9.0$ (70%)
0.45$ (85%)
4.95$ (67%)
14.99$ (25%)
1.45$ (79%)
31.49$ (30%)
9.99$ (50%)
1.35$ (89%)
1.2$ (85%)
3.0$ (85%)
4.07$ (49%)
5.0$ (50%)
11.49$ (54%)
7.49$ (25%)
2.55$ (87%)
8.8$ (65%)
4.94$ (55%)
3.92$ (74%)
5.63$ (81%)
6.5$ (50%)
20.23$ (49%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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