Hey Folks!
We've just released patch 1.4! It's got some cool new stuff in it that we hope you all enjoy. If you do, or even if you don't, let us know what you think in the forums.
Skill Trees
We wanted to make leveling up your character more meaningful so we've added Skill Trees. These are a set of upgrades you can select for your character that improve your overall character, or improve one of the class abilities. You'll get a skill point every even level, and with the new level cap of 40 you can get 20 skill points. That's enough to max out one of the abilities and improve another. We hope these allow for some greater variety in game play for each class, and allow you to specialize a character more.

If you make a mistake with your skill selection don't worry! Well, don't worry too much at least. You can find Amnesia potions that will let you reset your skills, or purchase them from the potion vendor for a small fortune.
The Arena
We wanted to increase the PvE challenge of the game, and maybe get some competitive juices flowing, so we're adding an Arena game mode in patch 1.4. The Arena will stuff you into a small level, with a bunch of enemies that have been "enhanced". They'll be faster, stronger and do more damage. Your reward for clearing each wave of the dungeon will be some loot and a spot on the leader boards. It's easier said than done, as not only do you need to kill all of the enemies, you need to do it in a time limit. So you'll need to balance damage and defense in order to clear the higher tiers.
We've got leader boards setup for both solo and team play. So no matter how you play the game you should be able to participate.
This feature is in a bit of a beta state. We want to hear your feedback! Leave a message on the forums, or contact us via e-mail/twitter.
Local Co-op Story Mode
You can now play the story mode in split screen! This will support up to 4 players. Unfortunately online co-op story mode is still not supported.
Other Changes
- Level cap raised to 40. The time to hit 40 is roughly equal to the time to get to 30 previously.
- The inventory UI has been reworked to take up more of the screen. We'll be using this space for some more stuff in the future.
Minor Changes
- Fixes for a number of crashes.
- Your location on the town map will be saved in Story mode.
- Story quest items will no longer remain in your inventory during Crawl/Brawl games. They'll be added back in when you resume the story.
- Fixed an issue with some enemies that might cause a desync.
- Fixed an issue that could prevent you from seeing other players on the Island Camp map.
- Reworked controller UI for some menus. Controllers will now use drop downs similar to how mouse/keyboard work.
[ 2017-06-17 02:51:39 CET ] [ Original post ]