I've been reading feedback and made some major changes to the single player portion of the game. I hope you enjoy and let me know what you think in the discussion boards. The single player update has been
Music
Single player levels now have music! Upbeat and tailored to each them to compliment the faster game play.
Faster Game Play
We've gone from 40 rounds down to 30 rounds but there's so much more to kill. Mini bosses almost every 3 rounds instead of 5, 3 major bosses instead of 2, and some new units thrown in between!
Persistent Upgrades
Every major boss kill grants you a different kind of upgrade point! In the main menu you can spend these points on extra lives, extra cash, bounty rewards, permanent damage upgrades, range, rate of fire, and more! These points do not carry into multi player.
New Upgrade Tree
I've tossed the old in-level upgrade tree in favor for something more fun. Love the Tesla Tower? You can now have up to 8 targets! Acid towers can now tick up to 160% faster! Upgrades are now only capped by the amount of bosses on a map.
Random Enemy Buffs
Sometimes it's just luck of the draw. Every round could buff enemies in a unique way. They could move faster, be more resistant to damage, or resistant to an element type. Good luck going all in on one tower!
[ 2016-08-28 15:49:47 CET ] [ Original post ]