New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | UBERMOSH Vol.3 | |
Developer | Walter Machado | |
Publisher | Walter Machado | | |
Tags | Action Indie Singleplayer | | |
Release | 2016-08-15 | |
Steam | 0,39€ 0,39£ 0,49$ / 61 % |
News | 51 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  2  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/515570  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | UBERMOSH Vol.3 Linux [364.98 M]
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LINUX STREAMERS (0)
1.0 |
Four thousand hours of GMS, eight hundred of Black Ink, two thousand hours of Fl Studio and, a few hundred hours of other software since the first volume.
I like to see Vol.7 as my best effort to translate years of players' feedback about what they want in a top-down shooter. This volume brings more characters to cover more gameplay styles, some characters will have more progression (to meet the desire of some players to feel the character learning and upgrading skills) and, some will start hardboiled since the first match. The game balance came with awesome community support during Steam Early Access, sharing impressions and ideas for the next steps... and I tried to find a common ground for different expectations.
The game is complete, and I keep resetting and playing it again, something is really really right with this title... and I thank you a lot, for it!
Version 1.0 is online, enjoy.
https://store.steampowered.com/developer/waltermachado
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[ 2019-04-30 20:36:31 CET ] [ Original post ] |