Dearest Friends & Acquaintances of h a c k m u d
I'm super proud to announce the release of Bot Brains & Slot Upgrades!
bot_brain upgrades allow you to automate your users when you are not sending them commands. Create and train an army of minions to help you mine resources, defend against hacks, infiltrate and disrupt others' botnets, have them manage weapons caches, banks, and so, so much more.
Additional user and retirement slots are now available as well, so you can increase the subterfuge and deceit or build up your arsenal, or just grab up all those totally rad usernames you wanted.
Also, for those of you who have been on break from the game, here's a quick as I can recap of features that have been added since the beginning of this year.
- A handful of events, including two player-run events which are still available - heart.beat and xoxo_amy.cortex
- Many locks have been added (sn_w_usac, l0g_wr1t3r, l0cks & k3ys, many more)
- Chris Thursten has agreed to write words and puzzles in exchange for currency. I'm super pumped to have him on board.
- PvP continues to be fixed and broken. Balance updates are frequent!
- A chat API is available, allowing players to create custom chat clients
- A community-created open-source web chat client has been created to let you chat in-game from outside of the game
- Tier 3 content
- Many months of stability, performance, and security improvements
- Trust script updates (market.*, sys.*, gui.*)
- Client side macros with arguments
- Advanced scripting improvements and features (#G, #db.i multi insert, etc.)
[ 2017-05-11 17:00:28 CET ] [ Original post ]
Dearest Friends & Acquaintances of h a c k m u d
I'm super proud to announce the release of Bot Brains & Slot Upgrades!
bot_brain upgrades allow you to automate your users when you are not sending them commands. Create and train an army of minions to help you mine resources, defend against hacks, infiltrate and disrupt others' botnets, have them manage weapons caches, banks, and so, so much more.
Additional user and retirement slots are now available as well, so you can increase the subterfuge and deceit or build up your arsenal, or just grab up all those totally rad usernames you wanted.
Also, for those of you who have been on break from the game, here's a quick as I can recap of features that have been added since the beginning of this year.
- A handful of events, including two player-run events which are still available - heart.beat and xoxo_amy.cortex
- Many locks have been added (sn_w_usac, l0g_wr1t3r, l0cks & k3ys, many more)
- Chris Thursten has agreed to write words and puzzles in exchange for currency. I'm super pumped to have him on board.
- PvP continues to be fixed and broken. Balance updates are frequent!
- A chat API is available, allowing players to create custom chat clients
- A community-created open-source web chat client has been created to let you chat in-game from outside of the game
- Tier 3 content
- Many months of stability, performance, and security improvements
- Trust script updates (market.*, sys.*, gui.*)
- Client side macros with arguments
- Advanced scripting improvements and features (#G, #db.i multi insert, etc.)
[ 2017-05-11 17:00:28 CET ] [ Original post ]
- hackmud lin [82.7 M]
- hackmud OST
- Make friends and enemies as you explore the depths of abandoned future internet cyber-structure
- Navigate the strange trials laid out for you by the Multi-User Domain’s governing cyber-super-intelligence, ‘The Trust’
- ‘Patch into the hardline’ to access protected systems and steal their digital goods
- Prove your worth to The Trust and escape the virtual L.A.N.
- Create and destroy digital empires while exploring the user-created multiplayer world
FEATURES:
- Nuanced and engaging storyline
- Retro-futuristic text-based computing visuals
- 90s film style ‘hacking mode’
- Immersive soundtrack
- Persistent and constantly-evolving game world with user created content
- Global game economy
- Memory: 2 GB RAM
[ 5938 ]
[ 1846 ]