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* updated Steamworks SDK should decrease the game start and game end crashes, might fix that weird overlay glitch some people are having with Steam Beta * fixed a small issue, where game would register both jump & duck events * added idle movement for main stances * added key holds event registering, so in future you might see something more related to that Hint: look in Iron Snout discussion boards to find a small little thing, which I didn't reveal here. Hint2: thing is mentioned in the Game Updates forum.
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