This is a risky 4AM update and a first part of my task list for this week.
I added a new game mode, where your piglet will have only 1 HP. It also has a leaderboard, so get your rage on, because in that mode you are more likely to notice various game design and hitbox issues.
Smaller things:
fixed large rank numbers getting out of the highscore box, removed "R" button functionality, projectiles shouldn't stick to the enemies after death, kill counter should not increase after death, also added buttons leading to my mobile games if you'd like to check them out. Iron Snout does have mobile versions too, but that's a pretty old build.
Finally updated Mac version too!
Let me know what is broken. Hopefully, not a lot. I also hope, that achievement glitches will be less frequent now. Really hope so. They're driving me crazy. See you tomorrow!
Iron Snout is fast, colorful and brutal button-mash fighting game in which you will be helping a piglet fight for its life against hordes of wolves.
engage in fast-paced and bacon-flavored combat
use movie-like combo moves to fight hilarious (but dangerous) enemies
use enemy body parts and weapons to aid your battle
go crazy with hyper-responsive controls
unlock tons of Steam achievements
battle your friends and enemies in Steam leaderboards
Developer
Hey, I'm SnoutUp and I'm solo hobbyist game developer from Lithuania. I like making little action-packed and pig-based games, but I'm very bad at introductions. Iron Snout is my first Steam release, but you can find a couple of my other games scattered around mobile marketplaces and itch.io. If you'll have time to do that let me know what you think about my games via tweet or email! Hope to see you soon!