Hey, bacon heroes!
This time I have good and bad news to Apple users. The good news is... I released the updated version of Iron Snout to iTunes, so you can grab your iPhones or iPads and control the piggy with swipes & taps, which can be very satisfying!
Get it here: https://itunes.apple.com/us/app/iron-snout+/id1162897879
Share it around with friends who would enjoy snout kicking! These mobile releases are the only way I earn a bit of money from my game development, so getting more players in them is important, but also very hard to do alone.
The Android version has already been downloaded more than 5000 times, which is super awesome!
Now, the bad news...
I still can't release updated Mac version. I now have an access to the hardware needed, but it looks like there are big crash-y buggy issues related to latest GameMaker:Studio and Mac OSX (maybe only Sierra, I still don't know). I'm in contact with GM developers and hopefully we will find a solution soon.
Hope to bring you good news in the near future! I'll try to get my new game ready for Greenlight this year, so keep your eyes open for that one!
See you later! Have a great day!
Iron Snout is fast, colorful and brutal button-mash fighting game in which you will be helping a piglet fight for its life against hordes of wolves.
engage in fast-paced and bacon-flavored combat
use movie-like combo moves to fight hilarious (but dangerous) enemies
use enemy body parts and weapons to aid your battle
go crazy with hyper-responsive controls
unlock tons of Steam achievements
battle your friends and enemies in Steam leaderboards
Developer
Hey, I'm SnoutUp and I'm solo hobbyist game developer from Lithuania. I like making little action-packed and pig-based games, but I'm very bad at introductions. Iron Snout is my first Steam release, but you can find a couple of my other games scattered around mobile marketplaces and itch.io. If you'll have time to do that let me know what you think about my games via tweet or email! Hope to see you soon!