Hello there!
We are back with the second update to Balrum!
We debated about the hunger/thirst situation and we have a solution.
We agree that when you talk and when you are browsing at a vendor hunger/thirst should not be a threat.
We added an option to the difficulty panel during character generation to make hunger/thirst deplete slower.
We did not change the core mechanic but now you have an option if you start a new game.
If you don't wish to use this option simply ignore it and if you are already playing the game and you don't have a problem with the hunger/thirst mechanic you don't have to do anything, the mechanic stays the same.
The only way this mechanic changed for current playthroughs is in while talking and buying items from traders the hunger/thirst mechanic won't be a threat any more.
Fixes:
-Forget crime scroll does not work on a few NPCs.
-The “Unholy Shroud” item's buff is now not removable by a right click.
-Various typos.
Thank you for the reports guys!
Have a nice day!
Yours,
Balcony Team
Balrum is an old-school, hybrid turn-based, open world indie RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. In addition to traditional RPG features Balrum has deep crafting which allows the player to craft their own custom items. Balrum also features farming your own crops, building your home, and survival mechanics complemented by the game's main features. In Balrum you will have a faithful animal companion as your pet. Your pet is fully controllable and adds greatly to the complexity of the combat.
The player takes control of a young man whose peaceful life is suddenly interrupted by events which will change his life forever.
Features:
Real-Time world with Turn-Based Combat
A huge Open World with dozens of Dungeons to explore
Spend your learning points to create a pure class or a hybrid class
Dozens of Side Quests and an Epic Main Quest
Three separate paths leading to the end
Building
Farming
Tame various animals to be your loyal Companion
Deep Crafting System which allows you to create custom items
Day/Night Cycle with Weather Effects
Survival Mechanics
Story
It's twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these woods hold dark secrets but now you start to feel it's evil on your own skin. Horrible things are happening. You discover fragments of the woods dark history and come to the conclusion that you have to leave your home. You know in your heart that once you step out of the protection of the place where you grown up, nothing will be the same. You have to face a world that's in chaos. A world without laws. Nevertheless you feel something else too. You feel freedom. A completely new world awaits you to explore it, but the feeling quickly turns into guilt. There are people in Darkwood who are counting on your help. You are their last hope.
NOTE: Thank you to all our backers on Kickstarter for making this game possible.
MINIMAL SETUP
OS: Ubuntu 12.04 or later (64bit)
Processor: Single Core 1.3GhzMemory: 1 GB RAM
Memory: 1 GB RAM
Graphics: ATI Radeon X1650 / NVIDIA GeForce 8400 / Intel GMA 950. or equivalent
Storage: 1 GB available space
RECOMMENDED SETUP
OS: Ubuntu 12.04 or later (64bit)
Processor: Single Core 2.4GhzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000. or equivalent