Hello everyone! We hope all of you are having a nice summer.
During the past months there were a few reported bugs which needed fixing. Thank you to everyone who sent us detailed bug reports!
Fixes:
-When an npc's talking panel had a lot of conversation options, scrolling trough them with the mouse wheel could caused problems.
-In rare occasions when multiple containers were open and item divides were issued, ability selection could end up selecting the wrong slot.
-The auto closing of multiple containers (when the player moved away from the containers) sometimes could cause a freeze.
-The game now detects if the desktop resolution is really high and warns the player of the possible DPI scaling issues.
-Minor character panel tooltip fixes.
Gameplay:
-Mana now regenerates every 4 turns instead of 5 turns.
-Added graphical effects to some repair/build interactions.
For translators:
-The "after_release.xml" was modified.
Feel free to send us bug reports via email. http://balconyteam.com/contact/
As always, thank you for your support and have a nice day!
Yours,
Balcony Team
Hello everyone! We hope all of you are having a nice summer.
During the past months there were a few reported bugs which needed fixing. Thank you to everyone who sent us detailed bug reports!
Fixes:
-When an npc's talking panel had a lot of conversation options, scrolling trough them with the mouse wheel could caused problems.
-In rare occasions when multiple containers were open and item divides were issued, ability selection could end up selecting the wrong slot.
-The auto closing of multiple containers (when the player moved away from the containers) sometimes could cause a freeze.
-The game now detects if the desktop resolution is really high and warns the player of the possible DPI scaling issues.
-Minor character panel tooltip fixes.
Gameplay:
-Mana now regenerates every 4 turns instead of 5 turns.
-Added graphical effects to some repair/build interactions.
For translators:
-The "after_release.xml" was modified.
Feel free to send us bug reports via email. http://balconyteam.com/contact/
As always, thank you for your support and have a nice day!
Yours,
Balcony Team
Balrum is an old-school, hybrid turn-based, open world indie RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. In addition to traditional RPG features Balrum has deep crafting which allows the player to craft their own custom items. Balrum also features farming your own crops, building your home, and survival mechanics complemented by the game's main features. In Balrum you will have a faithful animal companion as your pet. Your pet is fully controllable and adds greatly to the complexity of the combat.
The player takes control of a young man whose peaceful life is suddenly interrupted by events which will change his life forever.
Features:
Real-Time world with Turn-Based Combat
A huge Open World with dozens of Dungeons to explore
Spend your learning points to create a pure class or a hybrid class
Dozens of Side Quests and an Epic Main Quest
Three separate paths leading to the end
Building
Farming
Tame various animals to be your loyal Companion
Deep Crafting System which allows you to create custom items
Day/Night Cycle with Weather Effects
Survival Mechanics
Story
It's twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these woods hold dark secrets but now you start to feel it's evil on your own skin. Horrible things are happening. You discover fragments of the woods dark history and come to the conclusion that you have to leave your home. You know in your heart that once you step out of the protection of the place where you grown up, nothing will be the same. You have to face a world that's in chaos. A world without laws. Nevertheless you feel something else too. You feel freedom. A completely new world awaits you to explore it, but the feeling quickly turns into guilt. There are people in Darkwood who are counting on your help. You are their last hope.
NOTE: Thank you to all our backers on Kickstarter for making this game possible.
MINIMAL SETUP
OS: Ubuntu 12.04 or later (64bit)
Processor: Single Core 1.3GhzMemory: 1 GB RAM
Memory: 1 GB RAM
Graphics: ATI Radeon X1650 / NVIDIA GeForce 8400 / Intel GMA 950. or equivalent
Storage: 1 GB available space
RECOMMENDED SETUP
OS: Ubuntu 12.04 or later (64bit)
Processor: Single Core 2.4GhzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000. or equivalent