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1.3 Fixes
Patch 1.3 is here with a few bug fixes! Thank you all for your bug reports! Fixes: -No more slight illumination hiccup in the morning time. -Piercing Arrow now does proper weapon damage + bonus damage. -Remaining strings in the code are now editable. (XML) -Trinkets with lighting effects now properly cancel themselves when swapping similar trinkets. -Fixed issues related to the “really interesting” book. -Modernised the filesystem. (this change should minimise the file corruption issues) -Auto rebuild of the config.xml if something goes wrong. For translators: The after_release.xml has been changed.
Yours, Balcony Team
[ 2017-08-22 10:28:43 CET ] [ Original post ]
Hi, everyone!
Patch 1.3 is here with a few bug fixes! Thank you all for your bug reports! Fixes: -No more slight illumination hiccup in the morning time. -Piercing Arrow now does proper weapon damage + bonus damage. -Remaining strings in the code are now editable. (XML) -Trinkets with lighting effects now properly cancel themselves when swapping similar trinkets. -Fixed issues related to the “really interesting” book. -Modernised the filesystem. (this change should minimise the file corruption issues) -Auto rebuild of the config.xml if something goes wrong. For translators: The after_release.xml has been changed.
Have a great day everyone and thank you for your support!
Yours, Balcony Team
[ 2017-08-22 10:28:43 CET ] [ Original post ]
1.3 Fixes
Patch 1.3 is here with a few bug fixes! Thank you all for your bug reports! Fixes: -No more slight illumination hiccup in the morning time. -Piercing Arrow now does proper weapon damage + bonus damage. -Remaining strings in the code are now editable. (XML) -Trinkets with lighting effects now properly cancel themselves when swapping similar trinkets. -Fixed issues related to the really interesting book. -Modernised the filesystem. (this change should minimise the file corruption issues) -Auto rebuild of the config.xml if something goes wrong. For translators: The after_release.xml has been changed.
Yours, Balcony Team
[ 2017-08-22 10:28:43 CET ] [ Original post ]
Hi, everyone!
Patch 1.3 is here with a few bug fixes! Thank you all for your bug reports! Fixes: -No more slight illumination hiccup in the morning time. -Piercing Arrow now does proper weapon damage + bonus damage. -Remaining strings in the code are now editable. (XML) -Trinkets with lighting effects now properly cancel themselves when swapping similar trinkets. -Fixed issues related to the really interesting book. -Modernised the filesystem. (this change should minimise the file corruption issues) -Auto rebuild of the config.xml if something goes wrong. For translators: The after_release.xml has been changed.
Have a great day everyone and thank you for your support!
Yours, Balcony Team
[ 2017-08-22 10:28:43 CET ] [ Original post ]
Balrum
Balcony Team
Developer
Balcony Team
Publisher
2016-02-29
Release
Game News Posts:
41
🎹🖱️Keyboard + Mouse
Mostly Positive
(639 reviews)
The Game includes VR Support
Public Linux Depots:
- Balrum Depot Linux [247.37 M]
Balrum is an old-school, hybrid turn-based, open world indie RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. In addition to traditional RPG features Balrum has deep crafting which allows the player to craft their own custom items. Balrum also features farming your own crops, building your home, and survival mechanics complemented by the game's main features. In Balrum you will have a faithful animal companion as your pet. Your pet is fully controllable and adds greatly to the complexity of the combat.
The player takes control of a young man whose peaceful life is suddenly interrupted by events which will change his life forever.
NOTE: Thank you to all our backers on Kickstarter for making this game possible.
The player takes control of a young man whose peaceful life is suddenly interrupted by events which will change his life forever.
Features:
- Real-Time world with Turn-Based Combat
- A huge Open World with dozens of Dungeons to explore
- Spend your learning points to create a pure class or a hybrid class
- Dozens of Side Quests and an Epic Main Quest
- Three separate paths leading to the end
- Building
- Farming
- Tame various animals to be your loyal Companion
- Deep Crafting System which allows you to create custom items
- Day/Night Cycle with Weather Effects
- Survival Mechanics
Story
It's twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these woods hold dark secrets but now you start to feel it's evil on your own skin. Horrible things are happening. You discover fragments of the woods dark history and come to the conclusion that you have to leave your home. You know in your heart that once you step out of the protection of the place where you grown up, nothing will be the same. You have to face a world that's in chaos. A world without laws. Nevertheless you feel something else too. You feel freedom. A completely new world awaits you to explore it, but the feeling quickly turns into guilt. There are people in Darkwood who are counting on your help. You are their last hope.NOTE: Thank you to all our backers on Kickstarter for making this game possible.
MINIMAL SETUP
- OS: Ubuntu 12.04 or later (64bit)
- Processor: Single Core 1.3GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: ATI Radeon X1650 / NVIDIA GeForce 8400 / Intel GMA 950. or equivalent
- Storage: 1 GB available space
- OS: Ubuntu 12.04 or later (64bit)
- Processor: Single Core 2.4GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000. or equivalent
- Storage: 1 GB available space
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