





The player takes control of a young man whose peaceful life is suddenly interrupted by events which will change his life forever.
Features:
- Real-Time world with Turn-Based Combat
- A huge Open World with dozens of Dungeons to explore
- Spend your learning points to create a pure class or a hybrid class
- Dozens of Side Quests and an Epic Main Quest
- Three separate paths leading to the end
- Building
- Farming
- Tame various animals to be your loyal Companion
- Deep Crafting System which allows you to create custom items
- Day/Night Cycle with Weather Effects
- Survival Mechanics
Story
It's twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these woods hold dark secrets but now you start to feel it's evil on your own skin. Horrible things are happening. You discover fragments of the woods dark history and come to the conclusion that you have to leave your home. You know in your heart that once you step out of the protection of the place where you grown up, nothing will be the same. You have to face a world that's in chaos. A world without laws. Nevertheless you feel something else too. You feel freedom. A completely new world awaits you to explore it, but the feeling quickly turns into guilt. There are people in Darkwood who are counting on your help. You are their last hope.NOTE: Thank you to all our backers on Kickstarter for making this game possible.
Hello everyone!
We are back with a big update! This is a really big update so at the moment it will be available only on the BETA branch!
To participate in the beta right click on Balrum in your steam library and select Properties. Go to the BETAS tab and select "beta" from the dropdown menu.
If you find bugs with this new patch feel free to leave a comment. Thank you for your reports!
As we promised a few years ago, we are going to support Balrum for a long time. This update will introduce a completely new windowing system that will help keep Balrum compatible with modern and legacy systems. So this update is a technical update rather than a gameplay update.
Since changing the windowing system affects everything (input, sound, rendering) we took the opportunity to update pretty much all of our systems.
List of changes:
-The game now uses a more modern windowing system.
-Much better fullscreen support.
-Much better HiDPI support.
-Better high refresh rate support. (120Hz+)
-Rewrote parts of the renderer (both modern and legacy):
- fewer draw calls
- smarter buffer handling
- optimized shaders
- fixed legacy warnings
- better handling of multiple sound effects
- optimized buffer handling
-Auto sharpen when zooming in.
-Improved the sharpen shader (sharpening is crisper).
-Smoother framerate pacing.
-Changed resource management systems for better compatibility and speed.
-Updated libraries to latest versions.
Fixes:
-Fixed a rare lighting bug that affected certain light effects when drinking potions.
-Picking up player placed pet traps now have a sound effect.
-Fixed a bug that made the fireplace sound play twice.
Gameplay change:
-A certain green magical flame trap now does significantly more damage when activated.
Thank you for your support everyone!
Yours,
Balcony Team
Hello everyone!
We are back with a big update! This is a really big update so at the moment it will be available only on the BETA branch!
To participate in the beta right click on Balrum in your steam library and select Properties. Go to the BETAS tab and select "beta" from the dropdown menu.
If you find bugs with this new patch feel free to leave a comment. Thank you for your reports!
As we promised a few years ago, we are going to support Balrum for a long time. This update will introduce a completely new windowing system that will help keep Balrum compatible with modern and legacy systems. So this update is a technical update rather than a gameplay update.
Since changing the windowing system affects everything (input, sound, rendering) we took the opportunity to update pretty much all of our systems.
List of changes:
-The game now uses a more modern windowing system.
-Much better fullscreen support.
-Much better HiDPI support.
-Better high refresh rate support. (120Hz+)
-Rewrote parts of the renderer (both modern and legacy):
- fewer draw calls
- smarter buffer handling
- optimized shaders
- fixed legacy warnings
- better handling of multiple sound effects
- optimized buffer handling
-Auto sharpen when zooming in.
-Improved the sharpen shader (sharpening is crisper).
-Smoother framerate pacing.
-Changed resource management systems for better compatibility and speed.
-Updated libraries to latest versions.
Fixes:
-Fixed a rare lighting bug that affected certain light effects when drinking potions.
-Picking up player placed pet traps now have a sound effect.
-Fixed a bug that made the fireplace sound play twice.
Gameplay change:
-A certain green magical flame trap now does significantly more damage when activated.
Thank you for your support everyone!
Yours,
Balcony Team
Minimum Setup
- OS: Ubuntu 12.04 or later (64bit)
- Processor: Single Core 1.3GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: ATI Radeon X1650 / NVIDIA GeForce 8400 / Intel GMA 950. or equivalent
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 12.04 or later (64bit)
- Processor: Single Core 2.4GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000. or equivalent
- Storage: 1 GB available space
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