





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Because all the feedback we received and the post release experience we had, we were able to see the game from another perspective. That allowed us to make in this version the fixes, modifications and new implementations in order to make SodaCity the best it could be. We know SodaCity has some design flaws, there are some things we could have done better but generally speaking we think it has good and great things. We upgraded the game engine from Unity 4.3 to Unity 5.3 gaining some performance improvements as well as new features like the in-game sound mixer. As we were already fixing the game to fit the new game engine, we revisited the game to make improvements on different areas of the game like: weapon settings and behavior, enemy hitpoints and damage, general game progression, improved the feedback to the user, etc. With all these changes we aimed to keep the original 'vibe' of SodaCity while improving the general game experience.
Because all the feedback we received and the post release experience we had, we were able to see the game from another perspective. That allowed us to make in this version the fixes, modifications and new implementations in order to make SodaCity the best it could be. We know SodaCity has some design flaws, there are some things we could have done better but generally speaking we think it has good and great things. We upgraded the game engine from Unity 4.3 to Unity 5.3 gaining some performance improvements as well as new features like the in-game sound mixer. As we were already fixing the game to fit the new game engine, we revisited the game to make improvements on different areas of the game like: weapon settings and behavior, enemy hitpoints and damage, general game progression, improved the feedback to the user, etc. With all these changes we aimed to keep the original 'vibe' of SodaCity while improving the general game experience.
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