New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | GoNNER | |
Developer | Art in Heart | |
Publisher | Raw Fury | | |
Tags | Singleplayer | | |
Release | 2016-10-12 | |
Steam | 2,99€ 2,09£ 2,99$ / 70 % |
News | 46 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/437570  |
How long to Beat |
Main Story |  7 Hours  |
Completionist |  14 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 38 |
Average playtime (last 2 weeks) | 6 |
Median playtime (forever) | 45 |
Median playtime (last 2 weeks) | 6 |
Public Linux depots | GoNNER Linux Depot [643.56 M]
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DLC | GoNNER - BLÜEBERRY Edition
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LINUX STREAMERS (0)
A NEW WEAPON HAS APPEARED! |
HEY! HI! HELLO!
We're happy to announce a pretty hefty update to the game! Most notably is a big amount of optimization, hopefully resulting in stable 60 fps for a lot more players. Even more notable is the addition of a new gosh darned WEAPON? WOAH!!
Alright, bullet points time!!!
Gameplay changes:
- A NEW MELEE BASED WEAPON, THE SCYTHE! I'm so excited about this one, we've been talking about melee since the first months of development but never got around to implementing one. FINALLY!
- The Daily Challenge levels have been updated with some more layout variations.
- The merchant now decorates his little hangout with lamps ... or mushrooms ... What are those things anyways? This game is really confusing.
Bug fixes:
- Fixed a clipping issue that let you move through walls while inside the World Snake butt when entering a new level.
- The merchant in Deathworld now stands on the ground like a normal person, instead of hiding outside of the level.
- Fixed a bug that allowed permanent invincibility with the Godbox.
- The leaderboards should now display "Nothing to show" if you don't have an entry yet, instead of "loading" forever.
Performance improvements:
- Game now soft caps at 60 fps, which should allow for smoother fps in general.
- Fixed a memory leak caused by sound sources. Should have a massive impact on performance!
- Reduced the amount of server calls to Steam.
Finally, here's a little hint on how to unlock the scythe:
It's VERY expensive.
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[ 2016-11-03 15:14:10 CET ] [ Original post ] |