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Two new heads!
[ 2016-11-23 18:39:39 CET ] [ Original post ]
OH SHI- NEW HEADS? WOAH!
Black Friday is coming up, and to celebrate consumerism we've added two new heads to GoNNER!! They're hidden pretty well though, so you'll have to search carefully!
I've also added VSync to the graphics options, hoping the game will run a bit smoother for more people now!
- VSync! Woah! SMOOTH FPS INCOMING???
- Invisible ceiling to open levels. No more flying forever.
- [spoiler]Pyramid[/spoiler] head: [spoiler]shorter backpack cooldowns! NICE![/spoiler]
- [spoiler]Heavy[/spoiler] head: [spoiler]... makes you heavy. Removes pushback from guns and deals more damage when jumping on enemies.[/spoiler]
[ 2016-11-23 18:39:39 CET ] [ Original post ]
GoNNER
Art in Heart
Developer
Raw Fury
Publisher
2016-10-12
Release
Singleplayer Tags
Game News Posts:
46
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(959 reviews)
The Game includes VR Support
Public Linux Depots:
- GoNNER Linux Depot [643.56 M]
Available DLCs:
- GoNNER - BLÜEBERRY Edition
Here is where the fluffed up version of the game's story would normally be, but you can see a concise version of it in the text to the right of the screenshots and trailer above. Pretty sweet art style, too, eh?
Here is where we'd reduce the game to a feature list that displays a bunch of numerical values spewing out the amount of levels, weapons, bosses, secrets, and on and on. Sometimes this approach makes sense (sure, we've made a list before) but sometimes (often?) this wouldn't tell you about the actual quality of the game itself, it's just marketing-speak attempting to draw you in by spewing off a bunch of data while at the same time not accurately describing the game or its experience.
GoNNER doesn't really need a list. Truth be told, the developer hasn't decided how many of this and that feels right. Why should they? The game is still in development. If you'd really like a list, here it is:
Here's what you actually need to know about GoNNER—it's gonna be pretty tough and if you like a challenge then you're certainly going to get it. We're not going to shy away from showing off GoNNER since we'll be taking GoNNER to various conventions and letting your favorite YouTuber/streamer/website play it before it's launched.
Good luck.
Here is where we'd reduce the game to a feature list that displays a bunch of numerical values spewing out the amount of levels, weapons, bosses, secrets, and on and on. Sometimes this approach makes sense (sure, we've made a list before) but sometimes (often?) this wouldn't tell you about the actual quality of the game itself, it's just marketing-speak attempting to draw you in by spewing off a bunch of data while at the same time not accurately describing the game or its experience.
GoNNER doesn't really need a list. Truth be told, the developer hasn't decided how many of this and that feels right. Why should they? The game is still in development. If you'd really like a list, here it is:
- Exactly one (1) giant landbound whale. That's all any game needs. Bam.
Here's what you actually need to know about GoNNER—it's gonna be pretty tough and if you like a challenge then you're certainly going to get it. We're not going to shy away from showing off GoNNER since we'll be taking GoNNER to various conventions and letting your favorite YouTuber/streamer/website play it before it's launched.
Good luck.
MINIMAL SETUP
- OS: SteamOS or similar
- Processor: Dual CoreMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- OS: SteamOS or similar
- Processor: Quad CoreMemory: 4 GB RAMStorage: 1 GB available spaceAdditional Notes: Controller recommended
- Memory: 4 GB RAMStorage: 1 GB available spaceAdditional Notes: Controller recommended
- Storage: 1 GB available spaceAdditional Notes: Controller recommended
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