BleBERRY EdiTION adds new content to GoNNER
Out of the ble, weve updated our first IGF award-winning game! GoNNER BlEBERRY EdiTION add new weapons, heads, enemy types, an new challenge, and some sweet, sweet, new visuals. And yes, there are also bleberries.
- New head! attack enemies from below!
- New weapon! spikes and skull explosions. awe yeah!
- New world! Fishes and blueberries!
- And a bunch of fine-tunings and stuff!
- Some neat new visuals! aw yiss!
Hop back into GoNNER if its been a while! And if you lose your head, its coolwe have plenty more where that came from.
[ 2018-12-18 14:55:45 CET ] [ Original post ] Here is where the fluffed up version of the game's story would normally be, but you can see a concise version of it in the text to the right of the screenshots and trailer above. Pretty sweet art style, too, eh?
Here is where we'd reduce the game to a feature list that displays a bunch of numerical values spewing out the amount of levels, weapons, bosses, secrets, and on and on. Sometimes this approach makes sense (sure, we've made a list before) but sometimes (often?) this wouldn't tell you about the actual quality of the game itself, it's just marketing-speak attempting to draw you in by spewing off a bunch of data while at the same time not accurately describing the game or its experience.
GoNNER doesn't really need a list. Truth be told, the developer hasn't decided how many of this and that feels right. Why should they? The game is still in development. If you'd really like a list, here it is:
- Exactly one (1) giant landbound whale. That's all any game needs. Bam.
Here's what you actually need to know about GoNNER—it's gonna be pretty tough and if you like a challenge then you're certainly going to get it. We're not going to shy away from showing off GoNNER since we'll be taking GoNNER to various conventions and letting your favorite YouTuber/streamer/website play it before it's launched.
Good luck.