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Cadets, Calling all players of Atomic Space Command - Join the #AtomicShowdown where we rally our spaceships and promote friendly competition between Atomic Overlords! We will have a Discord voice chat, award in-game items and developers playing alongside you.
Cadets, Calling all players of Atomic Space Command - Join the #AtomicShowdown where we rally our spaceships and promote friendly competition between Atomic Overlords! We will have a Discord voice chat, award in-game items and developers playing alongside you.
Cadets!
We have tuned in the transmission and it is HORRIFYING... LY awesome!
In the tradition of retro sci-fi flicks like "This Island, Earth" and "Devil Girl from Mars," we present:
"DEVIL STAR"
Atomic Space Command 0.9.2 Update
Release Date October 27, 2016
Who is MOON MUTANT X55? You'll love this mutated, terrifying Commander... OR ELSE! Tune in Thursday 10/27 for our first game update to find out!
You can expect some Halloween goodies in the game, including a new arena, a new commander, control updates, UI updates, and lots of tuning plus terrifying bugs fixed to make the game even more HELL-a sweet.
More specifics to come over this week, nuggets. In the meantime, keep your space pants dry in the face of cosmic terror... and try not to die!
- The ASC Team
Cadets!
We have tuned in the transmission and it is HORRIFYING... LY awesome!
In the tradition of retro sci-fi flicks like "This Island, Earth" and "Devil Girl from Mars," we present:
"DEVIL STAR"
Atomic Space Command 0.9.2 Update
Release Date October 27, 2016
Who is MOON MUTANT X55? You'll love this mutated, terrifying Commander... OR ELSE! Tune in Thursday 10/27 for our first game update to find out!
You can expect some Halloween goodies in the game, including a new arena, a new commander, control updates, UI updates, and lots of tuning plus terrifying bugs fixed to make the game even more HELL-a sweet.
More specifics to come over this week, nuggets. In the meantime, keep your space pants dry in the face of cosmic terror... and try not to die!
- The ASC Team
Hi All, We've been listening to your feedback, watching playthrough streams and videos, and had a great team meeting this morning to prioritize our work for the next major release! It's gonna be sweet... more on that later this week. There were a few urgent issues that we have addressed and are pushing a new build. Please restart Steam before playing ASC to make sure you get the latest!
Hi All, We've been listening to your feedback, watching playthrough streams and videos, and had a great team meeting this morning to prioritize our work for the next major release! It's gonna be sweet... more on that later this week. There were a few urgent issues that we have addressed and are pushing a new build. Please restart Steam before playing ASC to make sure you get the latest!
Atomic Space Command 0.9.1.7 - Build Notes
... AND WE ARE LIVE!
Welcome to the Atomic Space Command Early Access Build! We are very excited to have you jump into our game and check it out - warts and all. We are just entering Beta with this build and so, while there are may things working, you WILL encounter issues. It is meant to be an Early Access title after all!
If you have a moment, please let us know what you think of the game privately via our anonymous (unless you want enter your email) survey.
FEATURES
- Game launches and works on Steam for Windows 7,8,10, Mac and Linux
- Menu Navigation works with some exceptions (new UI partially implemented)
- Tutorial Videos
- Store - buy chassis, ship parts, crew with Silver Atomics earned at the end of Arena and Mission gameplay modes
- Premium Store - buy Golden Atomics and spend to obtain vanity premium Flair ship parts like THE FIST and many kinds of hologram trail generators
- Hangar - build 4 types of ships with dozens of parts, with friends
- Multiple players can join a ship and control external systems like helm, weapons, shields, hacktennae with assignment UA
- Blasters fire bolts that damage other ships and internal components based on hit location
- Missile Turrets fire missiles (limited ammo) that track targets and damage other ships and internal components based on hit location
- Hacking system uses Hacktennae and computers to disable enemy ship systems
- Helm uses three selectable control schemes
- Crew can be assigned to ship parts to boost them
- Crew use oxygen and can die without it, or by being damaged by enemy weapons
- Planets can be docked onto and buildings built on nodes using Ore
- Arena System - PVP arena battle with Spice Atomic victory points. Awards Silver Atomics at completion of match.
- Mission System - PVE mission zone with goals. Will eventually award Silver Atomics at completion of goals.
- Solar System Map showing positions of all arena items
- Keyboard shortcuts with remappability
COMING SOON
- Invite Steam friends to hangars and arenas with improved group status UI
- Halloween Space Horror Themed Event - THE DEVIL STAR
- Player gameplay stats tracking
-Mission System Silver Atomics award
- Expanded Ship Chassis and Parts including ship decals, reskins, weapons, defenses, tech, and more
- Crew looks & costumes
- More Commanders
- More Flair like crew reskins, commander reskins, ship holograms, decals, explosion skins and parts
- Commander Powers system
- Crew advancement system
- More tutorial videos
- Improved targeting cycling, gunning views, and general camera tuning for all views
- Improved System Map look and feel with fog-of-war functions
KNOWN ISSUES
- Crew can't be healed
- Ship hulls can't be repaired
- When gunning it is difficult to keep targets on screen manually (use target lock!)
- On respawn there are sometimes issues like syncronization problems (other entities jitter), reticle text and symbol misplacement, and others
- Sometimes passenger camera is inset inside a planet when docking with a planet
- Networking issues and disconnects sometimes occur when players create, join, and enter arenas
- Sometimes a passenger on a ship won't see ship moving but game continues - to workaround, let passenger take and release helm
- Networking disconnects can occur that cause planets to stop spinning, victory count to stop,
- Input Subsection of the Settings Menu Scrolls Slowly
Atomic Space Command 0.9.1.11 - Build Notes
... AND WE ARE LIVE!
Welcome to the Atomic Space Command Early Access Build! We are very excited to have you jump into our game and check it out - warts and all. We are just entering Beta with this build and so, while there are may things working, you WILL encounter issues. It is meant to be an Early Access title after all!
If you have a moment, please let us know what you think of the game privately via our anonymous (unless you want enter your email) survey.
FEATURES
- Game launches and works on Steam for Windows 7,8,10, Mac and Linux
- Menu Navigation works with some exceptions (new UI partially implemented)
- Tutorial Videos
- Store - buy chassis, ship parts, crew with Silver Atomics earned at the end of Arena and Mission gameplay modes
- Premium Store - buy Golden Atomics and spend to obtain vanity premium Flair ship parts like THE FIST and many kinds of hologram trail generators
- Hangar - build 4 types of ships with dozens of parts, with friends
- Multiple players can join a ship and control external systems like helm, weapons, shields, hacktennae with assignment UA
- Blasters fire bolts that damage other ships and internal components based on hit location
- Missile Turrets fire missiles (limited ammo) that track targets and damage other ships and internal components based on hit location
- Hacking system uses Hacktennae and computers to disable enemy ship systems
- Helm uses three selectable control schemes
- Crew can be assigned to ship parts to boost them
- Crew use oxygen and can die without it, or by being damaged by enemy weapons
- Planets can be docked onto and buildings built on nodes using Ore
- Arena System - PVP arena battle with Spice Atomic victory points. Awards Silver Atomics at completion of match.
- Mission System - PVE mission zone with goals. Will eventually award Silver Atomics at completion of goals.
- Solar System Map showing positions of all arena items
- Keyboard shortcuts with remappability
COMING SOON
- Invite Steam friends to hangars and arenas with improved group status UI
- Halloween Space Horror Themed Event - THE DEVIL STAR
- Player gameplay stats tracking
-Mission System Silver Atomics award
- Expanded Ship Chassis and Parts including ship decals, reskins, weapons, defenses, tech, and more
- Crew looks & costumes
- More Commanders
- More Flair like crew reskins, commander reskins, ship holograms, decals, explosion skins and parts
- Commander Powers system
- Crew advancement system
- More tutorial videos
- Improved targeting cycling, gunning views, and general camera tuning for all views
- Improved System Map look and feel with fog-of-war functions
KNOWN ISSUES
- Crew can't be healed
- Ship hulls can't be repaired
- When gunning it is difficult to keep targets on screen manually (use target lock!)
- On respawn there are sometimes issues like syncronization problems (other entities jitter), reticle text and symbol misplacement, and others
- Sometimes passenger camera is inset inside a planet when docking with a planet
- Networking issues and disconnects sometimes occur when players create, join, and enter arenas
- Sometimes a passenger on a ship won't see ship moving but game continues - to workaround, let passenger take and release helm
- Networking disconnects can occur that cause planets to stop spinning, victory count to stop,
- Input Subsection of the Settings Menu Scrolls Slowly
Cadets,
Oh the plasma is flying hot and heavy here at NYSU HQ as we overcharge the engines, buff the hulls and squash bugs.
Remember that awesome feature we pushed things out for? Well here's a preview...
Super sweet UI - revealing a ton of work on getting our visuals matched up with our retro-futuristic theme.
We just can't wait to share the game with you all!
We plan to go live with the game at 4:00 PM PST or so - see you then, nuggets!
The ASC Team
Cadets,
Oh the plasma is flying hot and heavy here at NYSU HQ as we overcharge the engines, buff the hulls and squash bugs.
Remember that awesome feature we pushed things out for? Well here's a preview...
Super sweet UI - revealing a ton of work on getting our visuals matched up with our retro-futuristic theme.
We just can't wait to share the game with you all!
We plan to go live with the game at 4:00 PM PST or so - see you then, nuggets!
The ASC Team
Cadets, As sometimes happen, things change! We have some bad news, and some super sweet news. The bad news is we are pushing the release date for Early Access to October 13, 2016 - this will let us ramp up our outreach efforts for the launch more effectively, and let us get in a big ol' feature that is gonna be amazing! So, not so bad, really. The super sweet news is that we are updating the Early Access pricing of Atomic Space Command to be $14.99! That's 5 spacebucks back in your pocket! We hope to see you building, flying and conquering in just two short weeks! Please tell your friends, enemies, and pets to follow our community here on Steam and out in the internets too: Connect with us! https://www.twitch.tv/atomicspacecommand https://twitter.com/atomicspacecom https://facebook.com/noyoushutupgames/ https://instagram.com/nysu_games/ https://reddit.com/r/AtomicSpaceCommand/ For press or business inquiries please contact Marty Caplan, Executive Producer, at Marty@noyoushutupgames.com LAUNCH!!!
Cadets, As sometimes happen, things change! We have some bad news, and some super sweet news. The bad news is we are pushing the release date for Early Access to October 13, 2016 - this will let us ramp up our outreach efforts for the launch more effectively, and let us get in a big ol' feature that is gonna be amazing! So, not so bad, really. The super sweet news is that we are updating the Early Access pricing of Atomic Space Command to be $14.99! That's 5 spacebucks back in your pocket! We hope to see you building, flying and conquering in just two short weeks! Please tell your friends, enemies, and pets to follow our community here on Steam and out in the internets too: Connect with us! https://www.twitch.tv/atomicspacecommand https://twitter.com/atomicspacecom https://facebook.com/noyoushutupgames/ https://instagram.com/nysu_games/ https://reddit.com/r/AtomicSpaceCommand/ For press or business inquiries please contact Marty Caplan, Executive Producer, at Marty@noyoushutupgames.com LAUNCH!!!
Cadets,
Here at NYSU HQ we are squishing bugs and prepping ourselves for Early Access launch on September 30... oh sweet bouncing Saturn that's 7 days away!
You can see in the screenshot above not only is that a tricked-out Fighter Chassis, but that we are putting in Flair now - components that let you show off your super awesomeness with all kinds of... ridiculousness. Them colors don't run, son - they FLY! And we will have tons of other international and meme flags you might desire too.
You may start to see the game hit Twitch and YouTube streamers in the coming days... keep an ear to the internets as there might even be Atomic Space Command Early Access Steam Code giveaways in a stream chat near you!
Please tell your friends, enemies, and pets to follow our community here on Steam and out in the internets too:
Connect with us!
https://www.twitch.tv/atomicspacecommand
https://twitter.com/atomicspacecom
https://facebook.com/noyoushutupgames/
https://instagram.com/nysu_games/
https://reddit.com/r/AtomicSpaceCommand/
For press or business inquiries please contact Marty Caplan, Executive Producer, at Marty@noyoushutupgames.com
LAUNCH!!!
Cadets,
Here at NYSU HQ we are squishing bugs and prepping ourselves for Early Access launch on September 30... oh sweet bouncing Saturn that's 7 days away!
You can see in the screenshot above not only is that a tricked-out Fighter Chassis, but that we are putting in Flair now - components that let you show off your super awesomeness with all kinds of... ridiculousness. Them colors don't run, son - they FLY! And we will have tons of other international and meme flags you might desire too.
You may start to see the game hit Twitch and YouTube streamers in the coming days... keep an ear to the internets as there might even be Atomic Space Command Early Access Steam Code giveaways in a stream chat near you!
Please tell your friends, enemies, and pets to follow our community here on Steam and out in the internets too:
Connect with us!
https://www.twitch.tv/atomicspacecommand
https://twitter.com/atomicspacecom
https://facebook.com/noyoushutupgames/
https://instagram.com/nysu_games/
https://reddit.com/r/AtomicSpaceCommand/
For press or business inquiries please contact Marty Caplan, Executive Producer, at Marty@noyoushutupgames.com
LAUNCH!!!
FOR IMMEDIATE RELEASE ATOMIC SPACE COMMAND LAUNCHING ON STEAM EARLY ACCESS Indie co-op spaceship arena action strategy game to be released on September 30th, 2016 SAN FRANCISCO, September 12, 2016 – No, You Shut Up! Games, the game development studio where ninjas point accusatorially at you ALL THE TIME, will self-publish Atomic Space Command on Steam Early Access on September 30th, 2016 for $19.99. The title will be available in English only on PC, Mac and Linux. Executive Producer Marty Caplan said, “Steam Early Access is the perfect place to publish our next game in its early stage. Atomic Space Command has seven months of solid development behind it now, and it’s time to put it in front of the kind of gamers who can appreciate a work in progress and help us refine it.” The game will include the following features:
FOR IMMEDIATE RELEASE ATOMIC SPACE COMMAND LAUNCHING ON STEAM EARLY ACCESS Indie co-op spaceship arena action strategy game to be released on September 30th, 2016 SAN FRANCISCO, September 12, 2016 No, You Shut Up! Games, the game development studio where ninjas point accusatorially at you ALL THE TIME, will self-publish Atomic Space Command on Steam Early Access on September 30th, 2016 for $19.99. The title will be available in English only on PC, Mac and Linux. Executive Producer Marty Caplan said, Steam Early Access is the perfect place to publish our next game in its early stage. Atomic Space Command has seven months of solid development behind it now, and its time to put it in front of the kind of gamers who can appreciate a work in progress and help us refine it. The game will include the following features:
Cadets! We know you shiny little nuggets are eager to get flying and earning those Silver Atomics, but for now your ever-lovin' Rear Admirals are busy putting all the parts in place and giving things a good kick to get them ready for action. We'll be giving updates on the regular! And yes, giveaways of Early Access keys will be happening as we get feedback to make the game the best it can be from you eager fresh-faced cadets! Be sure to find us and like/follow/subscribe/etc. on Twitter, Facebook, YouTube and Twitch for more about the Early Access version of Atomic Space Command and what we're doing behind the scenes to make the most exciting sci-fi team ship battle game in the universe! Launch! The ASC Team
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