




FOR IMMEDIATE RELEASE ATOMIC SPACE COMMAND LAUNCHING ON STEAM EARLY ACCESS Indie co-op spaceship arena action strategy game to be released on September 30th, 2016 SAN FRANCISCO, September 12, 2016 – No, You Shut Up! Games, the game development studio where ninjas point accusatorially at you ALL THE TIME, will self-publish Atomic Space Command on Steam Early Access on September 30th, 2016 for $19.99. The title will be available in English only on PC, Mac and Linux. Executive Producer Marty Caplan said, “Steam Early Access is the perfect place to publish our next game in its early stage. Atomic Space Command has seven months of solid development behind it now, and it’s time to put it in front of the kind of gamers who can appreciate a work in progress and help us refine it.” The game will include the following features:
- The basic systems are complete for networked players to build a multiplayer ship in a hangar together
- A versus Solar Arena with two sides of up to two ships, with each ship having up to four players
- Ships have systems like weapons, helm, shields, power and crews that must be managed
- Planets have build points and a selection of installations to build on them
- A basic AI system flies team-aligned fighters and smart mines around the Arena
- Single player mode with 6+ completable missions
- And much more!
[ 2016-09-13 00:54:59 CET ] [ Original post ]
FOR IMMEDIATE RELEASE ATOMIC SPACE COMMAND LAUNCHING ON STEAM EARLY ACCESS Indie co-op spaceship arena action strategy game to be released on September 30th, 2016 SAN FRANCISCO, September 12, 2016 No, You Shut Up! Games, the game development studio where ninjas point accusatorially at you ALL THE TIME, will self-publish Atomic Space Command on Steam Early Access on September 30th, 2016 for $19.99. The title will be available in English only on PC, Mac and Linux. Executive Producer Marty Caplan said, Steam Early Access is the perfect place to publish our next game in its early stage. Atomic Space Command has seven months of solid development behind it now, and its time to put it in front of the kind of gamers who can appreciate a work in progress and help us refine it. The game will include the following features:
- The basic systems are complete for networked players to build a multiplayer ship in a hangar together
- A versus Solar Arena with two sides of up to two ships, with each ship having up to four players
- Ships have systems like weapons, helm, shields, power and crews that must be managed
- Planets have build points and a selection of installations to build on them
- A basic AI system flies team-aligned fighters and smart mines around the Arena
- Single player mode with 6+ completable missions
- And much more!
[ 2016-09-13 00:54:59 CET ] [ Original post ]
- Atomic Space Command Depot - linux [1.03 G]
*NOTE THIS IS AN ALPHA VERSION* We are looking to work with fans to iterate the game and make it super extra awesomesauce! But since it is early days we have a lot of things to fix and improve, so please don't be shy in sharing your thoughts on the Steam Forums and the ASC Forums!
The pricing reflects what we need to keep our small indie dev studio going, so please support us in these early days! THANK YOU!!
Features
- Build a custom ship to survive in the Solar Arena. Outfit it with reactors, shields, weapons, life support, computers and hacking tools. Pick from your roster of champions and redshirts to crew it.
- Bring your friends along. They'll help you build, lend you parts and champions. It's hard to fly a big ship alone. You'll need their help once things get crazy. Join fleets in the battle for Solar Systems.
- Win by seizing and holding planets. Guard them so that they don't get stolen. Build weapons on them so that they can defend themselves. Come back to them to refuel and repair.
- Build mines to extract resources and factories to convert resources into the parts, fuel and consumables that power your war effort.
- Pick a chassis, then specialize your ship with weapons and parts earned in the Solar Arena. Decide what role you want to play and build for it.
- Claim planets and build bases to earn victory points. Blow up your enemies, raid their supplies and seize their planets. Battle to dominate the Solar Arena.
- Ships are complex machines to keep running. Assign crewmembers. Manage resources. Power up your reactors and allocate power. Repair components when they get damaged.
- Try not to die!
The game is way more fun with friends, so have them sign up too!
We want to know what you think and what you'd like the game to become. You're welcome to stream the game and put up videos. Just let people know that it's not done yet! Play the game and participate in creating it with us by commenting in the Steam forums or on the ASC Forum.
No, You Shut Up! is an independent game studio based in San Francisco Bay Area, California. We're a bunch of game developers who've worked on The Sims, SimCity, Spore, Mass Effect, Sonic the Hedghog and numerous Adventure Time Games. No, You Shut Up! is our name, but don't take it personally. Well, not this time anyway.
- OS: Debian 8.6. Ubuntu 14.04. SteamOS 1.0 Beta Update 153
- Processor: Intel Core i3-4130Memory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti. AMD Radeon RX 480 or betterNetwork: Broadband Internet connection
- Storage: 650 MB available space
- OS: Debian 8.6. Ubuntu 14.04. SteamOS 1.0 Beta Update 153
- Processor: Intel Core i7-6700KMemory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: NVIDIA GeForce GTX 960. AMD Radeon R9 380 or betterNetwork: Broadband Internet connection
- Storage: 650 MB available space
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