Name | Carpe Diem | ||
Developer | Eyzi | ||
Publisher | Moonlit Studios | ||
Tags | |||
Release | 2015-11-30 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  2  | ||
Steam Rating | Positive | ||
Steam store | |||
How long to Beat | |||
Main Story |  15 Mins  | ||
Main Story + Extras |  15 Mins  | ||
Completionist |  15 Mins  | ||
SteamSpy | |||
Peak CCU Yesterday |
| ||
Owners |  200,000 .. 500,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 16 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 21 | ||
Median playtime (last 2 weeks) | 0 | ||
DLC | Carpe Diem - Extra Package |
First and foremost, I would like to thank everyone who has supported, read, enjoyed and liked Carpe Diem. I did not have high hopes with it as it was my first work. In fact, when it was still on Steam Greenlight, I was very anxious if it will even get approved. However, the outcome was far beyond my expectations and I'm really grateful for that. It has been a great experience for me and it made me happy to see a lot of review, most of it positive, just shortly after it was released. I really really appreciate it. Thank you! |
First and foremost, I would like to thank everyone who has supported, read, enjoyed and liked Carpe Diem. I did not have high hopes with it as it was my first work. In fact, when it was still on Steam Greenlight, I was very anxious if it will even get approved. However, the outcome was far beyond my expectations and I'm really grateful for that. It has been a great experience for me and it made me happy to see a lot of review, most of it positive, just shortly after it was released. I really really appreciate it. Thank you! |