First and foremost, I would like to thank everyone who has supported, read, enjoyed and liked Carpe Diem. I did not have high hopes with it as it was my first work. In fact, when it was still on Steam Greenlight, I was very anxious if it will even get approved. However, the outcome was far beyond my expectations and I'm really grateful for that. It has been a great experience for me and it made me happy to see a lot of review, most of it positive, just shortly after it was released. I really really appreciate it. Thank you! That being said, I'd like to take time to share a few things and answer some popular questions while I am at it. A lot of people mentioned some grammar and spelling errors in the dialogues. I really apologize for that. I encourage everyone to kindly let me know if you find these and I will fix it as soon as I can. I've received a few requests from people to translate the visual novel into other languages. It made me happy to hear that there are interest for this and I'll be working toward getting that implemented soon. But for now, any translations or translated files distributed outside the game (i.e., if you needed to download a file) will be considered unofficial and I will not be liable for any problems or damages associated with it, if any. I've also received a few requests, publicly and privately, about adding a very cheap DLC to bind the game to steam accounts, and I'd like to say that it is up now! Unfortunately, the lowest regular price that Steam allows is around 1$ USD. The details about it should be posted in the main page! There has been questions about my next project, be it a sequel to Carpe Diem or a completely new one. Personally, I think Carpe Diem is best left as it is, but I'll still be open to the idea. A sequel may or may not happen depending on whether I can come up with a good plot for a continuation. As for a new project, nothing is being planned but I'm interested in making another visual novel given the chance. Until then, thank you all for being part of this wonderful experience. Have a great day!
First and foremost, I would like to thank everyone who has supported, read, enjoyed and liked Carpe Diem. I did not have high hopes with it as it was my first work. In fact, when it was still on Steam Greenlight, I was very anxious if it will even get approved. However, the outcome was far beyond my expectations and I'm really grateful for that. It has been a great experience for me and it made me happy to see a lot of review, most of it positive, just shortly after it was released. I really really appreciate it. Thank you! That being said, I'd like to take time to share a few things and answer some popular questions while I am at it. A lot of people mentioned some grammar and spelling errors in the dialogues. I really apologize for that. I encourage everyone to kindly let me know if you find these and I will fix it as soon as I can. I've received a few requests from people to translate the visual novel into other languages. It made me happy to hear that there are interest for this and I'll be working toward getting that implemented soon. But for now, any translations or translated files distributed outside the game (i.e., if you needed to download a file) will be considered unofficial and I will not be liable for any problems or damages associated with it, if any. I've also received a few requests, publicly and privately, about adding a very cheap DLC to bind the game to steam accounts, and I'd like to say that it is up now! Unfortunately, the lowest regular price that Steam allows is around 1$ USD. The details about it should be posted in the main page! There has been questions about my next project, be it a sequel to Carpe Diem or a completely new one. Personally, I think Carpe Diem is best left as it is, but I'll still be open to the idea. A sequel may or may not happen depending on whether I can come up with a good plot for a continuation. As for a new project, nothing is being planned but I'm interested in making another visual novel given the chance. Until then, thank you all for being part of this wonderful experience. Have a great day!
Carpe Diem
Eyzi
Moonlit Studios
2015-11-30
Indie F2P Singleplayer
Game News Posts 11
🎹🖱️Keyboard + Mouse
Very Positive
(8504 reviews)
https://store.steampowered.com/app/423880 
The Game includes VR Support
Carpe Diem - Extra Package
Synopsis
What makes someone perfect?Experience this short bittersweet story in the shoes of the main character, Jung, where you will spend your time hanging out with a girl named Ai. Ai is everything Jung wishes for in a woman... except for one very important thing. A thing he prefers to disregard in order for them to have the best time of their lives.
You have a day to enjoy your date and see the world from Jung's point-of-view.
Background
This is a free short visual (kinetic) novel made to show the importance of setting the right priorities in life. This is intended to be a single playthrough kind of novel. The choices all lead to the same ending, just taking different routes.- OS: Ubuntu 5.04
- Processor: Pentium 4 1.7 GHzMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Intel integrated chipset
- Storage: 150 MB available space
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