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Coming soon in the Wild Terra: Changes in the Damage and Defense system


Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes more better and timely. We continue to talk about the processing of the combat system. Some of these innovations will be added in the near update. Here described is not the whole concept of battle system.

The character will have several defensive parameters that can be modified with equipment:


  • Defense. Expressed as a percentage. At 100% - the damage is not applied at all.
  • Chance to block. When triggered, the armor absorbs all damage. The frequency of use is limited. Applicable only in heavy armor.
  • Chance to dodge. The same as the chance to block, but without causing damage to equipment. Applicable only in light armor.
  • Absorption. If the incoming damage is less than this parameter, then the character does not receive damage, and block/dodge will not work.
  • Chance to parry. It depends on the type of weapon. Triggered only if the character stands still.
If the defensive parameter is triggered, above the target of the attack will be displayed an appropriate message. With incoming damage, equipment durability will decrease. Moreover, item of armor can be completely destroyed by the impact, if there is enough incoming damage. Some basic characteristics of the weapon will be added: the minimum and maximum damage, critical chance and critical attack force.

Progression of defending skills:


  • In the calculation will use the combat level of the attacker, so it will be impossible to raise the high level on weak animal and players.
  • Growth of the skill Light armor and Shield mastery, occurs only when triggered successful dodge, block armor and a shield block. The high-level equipment will be more demand for leveling because of the increased chance of triggering.
  • Growth of the skill Heavy armor depends on the amount of damage blocked by armor.
Already soon we will be together with you test the changes in the combat system. Remember that it is still being finalized and developed. Later to the game will be added abilities and effects.


[ 2016-11-03 15:49:06 CET ] [ Original post ]

Wild Terra Online
Juvty Worlds Ltd. Developer
Juvty Worlds Ltd. Publisher
2017-12-18 Release
Game News Posts: 482
🎹🖱️Keyboard + Mouse
Mixed (1790 reviews)
The Game includes VR Support
Public Linux Depots:
  • NWJS Linux x32 [203.03 M]
  • NWJS Linux x64 [193.28 M]
  • Content Linux [162.36 M]
Available DLCs:
  • Wild Terra Online - Esquire Pack
  • Wild Terra Online - Lord Pack
  • Wild Terra Online - Regent Pack
Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!

Core features:
  • Huge and open for exploration realistic medieval world of Europe.
  • The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
  • Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
  • Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
  • Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
  • Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
  • There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.

Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
  • Private servers. Everyone will be able to create and tune the settings of his own unique world.
  • Party and solo dungeons with challenging bosses and valuable loot.
  • Arenas for party-vs-party fights with different conditions and goals.
  • Crimes. Stealth system. Witnesses. Evidences.

Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.

MINIMAL SETUP
  • Processor: 2.2 GHz or higherMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
  • Storage: 600 MB available space
RECOMMENDED SETUP
  • Processor: Intel Core i5 or higherMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
  • Storage: 600 MB available space
GAMEBILLET

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31.49$ (48%)
3.4$ (66%)
16.99$ (32%)
5.95$ (70%)
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9.99$ (50%)
1.28$ (91%)

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