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The Great Update 8.25. Corrupted Lands, new monsters, improvements of the combat system, stables, light mode and much more. Added Simplified Chinese
In the world of Wild Terra, now there are new zones of dark forces - Corrupted Lands, where construction is not available and the warped inhabitants have settled:
[ 2017-03-23 17:11:08 CET ] [ Original post ]
This is one of the largest updates of Wild Terra. The game has new zones, monsters, stables, a mode with simplified graphics, and the combat system has undergone a strong refinement. Read more about these and other changes below.
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Improvements and fixes 0.8.25
In the world of Wild Terra, now there are new zones of dark forces - Corrupted Lands, where construction is not available and the warped inhabitants have settled:
- Wodwose-Fencer - great to fight in melee.
- Wodwose-Archer - keeps the distance, hitting the target with deadly arrows.
- Wodwose-Alchemist - throws self-maded bombs, causing damage to the area.
- Corrupted Rat and Barghest - wild beasts of the Corrupted Lands.
- Draemetr - unwieldy but evil guard.
- Reduced a penalty slowing movement speed
- Increased chance of shield block
- If the character has an absorption and a shield in inventory, then any melee combat ability will automatically equip the shield
- When blocking a ranged weapon, the cooldown reduced to 2 seconds
- Reduced a penalty slowing movement speed
- Now the higher the armor, the lower the chance of stunning. Reducing the chance starts working on 50% armor
- Reduced the absorption of iron, steel and noble armor
- A blow at "Charge" is now faster
- “Charge” now requires an active absorption bonus
- Slowing after “Charge” is changed from 4 to 5 seconds
- Increased defense
- Increased chance of evasion in initial armor
- Increased evasion chance and defense in helmets from a heads of animals
- Significantly reduced durability
- Throw Bolas, Charge and Pounce are now ignore Evasion
- A chance to evasion in the saddle decreased by 4 times
- Increased damage from axes
- Slightly increased cooldown ax attacks
- The bouncer now deals 2 blows one fast and weak, and the second is slow, but strong, which also slows the target
- Damage from daggers reduced
- Reduced cooldown pickaxes attacks
- Reduced delay before dealing damage for the pickaxe
- Increased durability of short and composite bows
- Changed the durability of the iron pickaxe, frying pan, iron ax, iron knife
- Introduced a system of protection, absorption and evasion for monsters and animals
- Reduced the damage of all animals
- Wolf level reduced to 25
- The level of the Cursed Rat is increased to 17
- Wodwoses became stronger, different types received different protections from long-range weapons and from melee weapons
- Barghest became much stronger and got 40 level
- Bear now almost completely resists to long-range attacks
[ 2017-03-23 17:11:08 CET ] [ Original post ]
Wild Terra Online
Juvty Worlds Ltd.
Developer
Juvty Worlds Ltd.
Publisher
2017-12-18
Release
Game News Posts:
482
🎹🖱️Keyboard + Mouse
Mixed
(1790 reviews)
The Game includes VR Support
Public Linux Depots:
- NWJS Linux x32 [203.03 M]
- NWJS Linux x64 [193.28 M]
- Content Linux [162.36 M]
Available DLCs:
- Wild Terra Online - Esquire Pack
- Wild Terra Online - Lord Pack
- Wild Terra Online - Regent Pack
Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!
Core features:
Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!
Core features:
- Huge and open for exploration realistic medieval world of Europe.
- The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
- Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
- Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
- Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
- Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
- There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.
Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
- Private servers. Everyone will be able to create and tune the settings of his own unique world.
- Party and solo dungeons with challenging bosses and valuable loot.
- Arenas for party-vs-party fights with different conditions and goals.
- Crimes. Stealth system. Witnesses. Evidences.
Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.
MINIMAL SETUP
- Processor: 2.2 GHz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
- Storage: 600 MB available space
- Processor: Intel Core i5 or higherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
- Storage: 600 MB available space
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