TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Major Update 8.37. Pets, Guild warehouse, Scrolls of characteristics and much more


Steam-client will update automatically Download the new client version... Play directly in your browser (Chrome and Opera only) Purchase Wild Terra with 15% discount and Early Access rewards right now! Improvements and fixes 0.8.37 Guilds Added a new "Guild List" window in the "Community" menu

  • Here you can see the list of guilds on the server
  • and the number of castles the guild owns.
In the "Castles” window in the "Community" menu, added the status of the castles. Ranks in the guild altered in medieval style. Added rank Esquire (recruit). In the guild tab in the "Community" menu, you can now get a pointer to the dominium of a guild member. In the guild tab in the "Community" menu, you can now leave a guild message for the guild members in the rank of Duke (Leader). The rest of the guild members do not have rights to edit the message. Added confirmation when you leaving from the guild. Added a 200-cell guild warehouse:
  • Access to the guild's warehouse can be obtained only through the menu of the stone of the controlled castle of the guild.
  • The loss of control over the castle does not affect the contents of the guild warehouse (access to the warehouse can be received from any controlled castle at any time (including during a siege), If you do not have a castle, you also do not lose the contents of the warehouse).
  • Players with the rank of Esquire does not have access to the Guild warehouse.
  • Storage capacity can be expanded via the context menu of the guild castle stone.
Fixed a bug where at the time of the transfer the player remained in the guild list and could not be removed from there. Added restriction on the number of guild members - 15 members. Castles Added new graphics of guild stone. Added display of the name of the castle on the guildstone. Updated brick and stone castles
  • On all servers, castles were rebuilt automatically
  • Removed all containers
  • Added buffs for castle’s gouses, surpassing buffs for common houses.
  • Removed the inner walls defending the guildstone.
Fixed a bug with the repair of the castle. Characteristics Added 6 new scrolls affecting the characteristics. At the auction, the scrolls can be found in the section "Jewels" Scroll of Characteristics reset.
  • allows you to reset all characteristics to 5
  • The scroll is available as a reward for killing the strongest monsters (Alphar, Drameter), and will also be available in the game store.
Scroll to reduce the strength, dexterity, constitution, perception, intelligence.
  • allows to reset the corresponding characteristic by 1, while the current progress of the growth of the characteristic is zeroed.
  • Scrolls are available as a reward for killing all kinds of monsters, except damned rats, in all lottery chests, in treasures, and will also be available in the store.
Reduced the impact of perception on the chances of critical hits and the critical damage. Animals The second stage of the Taming skill was implemented. Now you can feed the trapped pets to tame them.
  • Each pet requires a separate type of food.
  • The number of necessary feedings and the intervals between them vary depending on the type of pet.
  • The chance of taming depends on the level of the animal.
Tamed pets can be released, they will follow their owner. Added a limit on the number of simultaneously summoned pets and mounts (no more than one) The level and the visual size caught pet stored after capture and taming. Now the mounts as well as the pets follow their owner. Added House for pets, where you can keep them. Works similarly to a stable. Now any ravenous pet in response to any damage will attack in response. The opportunity to sell tamed animals at an auction is added. Added a mechanism that allows to re-summon the animal (the mechanism will be further developed). Main changes The error of incorrect counting of incoming damage is fixed. Reduced the base damage of all melee weapons. Fixed a bug when the player using the Charge could not get damage. Fixed bug of incorrect display rarity of the Bear hat. Changed chances of improving items when using Scroll of Warp (chances are increased, the chance to destroy the “rare” item is removed) At the auction "Trap for small game" is available in the "Tools" and "Mounts".


[ 2017-09-25 12:14:13 CET ] [ Original post ]

Wild Terra Online
Juvty Worlds Ltd. Developer
Juvty Worlds Ltd. Publisher
2017-12-18 Release
Game News Posts: 482
🎹🖱️Keyboard + Mouse
Mixed (1790 reviews)
The Game includes VR Support
Public Linux Depots:
  • NWJS Linux x32 [203.03 M]
  • NWJS Linux x64 [193.28 M]
  • Content Linux [162.36 M]
Available DLCs:
  • Wild Terra Online - Esquire Pack
  • Wild Terra Online - Lord Pack
  • Wild Terra Online - Regent Pack
Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!

Core features:
  • Huge and open for exploration realistic medieval world of Europe.
  • The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
  • Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
  • Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
  • Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
  • Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
  • There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.

Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
  • Private servers. Everyone will be able to create and tune the settings of his own unique world.
  • Party and solo dungeons with challenging bosses and valuable loot.
  • Arenas for party-vs-party fights with different conditions and goals.
  • Crimes. Stealth system. Witnesses. Evidences.

Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.

MINIMAL SETUP
  • Processor: 2.2 GHz or higherMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
  • Storage: 600 MB available space
RECOMMENDED SETUP
  • Processor: Intel Core i5 or higherMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
  • Storage: 600 MB available space
GAMEBILLET

[ 6109 ]

20.49$ (18%)
20.00$ (50%)
39.49$ (21%)
7.55$ (16%)
8.25$ (17%)
17.59$ (12%)
6.79$ (15%)
24.89$ (17%)
4.95$ (17%)
4.22$ (15%)
25.46$ (15%)
4.21$ (16%)
22.24$ (11%)
9.89$ (1%)
17.79$ (11%)
10.73$ (17%)
16.57$ (17%)
8.00$ (60%)
33.96$ (15%)
6.79$ (15%)
16.57$ (17%)
16.59$ (17%)
12.89$ (14%)
5.03$ (16%)
25.49$ (58%)
7.49$ (85%)
25.46$ (15%)
15.00$ (50%)
4.12$ (17%)
21.21$ (15%)
GAMERSGATE

[ 994 ]

11.99$ (60%)
5.1$ (57%)
1.28$ (91%)
8.92$ (40%)
8.92$ (40%)
2.25$ (89%)
13.6$ (66%)
14.99$ (50%)
5.1$ (83%)
6.8$ (66%)
15.0$ (62%)
2.68$ (70%)
8.49$ (58%)
6.8$ (83%)
4.59$ (74%)
5.63$ (81%)
4.5$ (70%)
0.85$ (91%)
20.39$ (49%)
1.11$ (91%)
5.1$ (83%)
3.26$ (53%)
2.38$ (66%)
4.59$ (74%)
9.99$ (50%)
7.79$ (61%)
21.99$ (45%)
3.75$ (75%)
3.61$ (79%)
6.25$ (75%)

FANATICAL BUNDLES

Time left:

21 days, 7 hours, 46 minutes


Time left:

1 days, 7 hours, 46 minutes


Time left:

28 days, 7 hours, 46 minutes


Time left:

17 days, 7 hours, 46 minutes


Time left:

14 days, 7 hours, 46 minutes


Time left:

22 days, 7 hours, 46 minutes


Time left:

24 days, 7 hours, 46 minutes


Time left:

45 days, 7 hours, 46 minutes


Time left:

356469 days, 23 hours, 46 minutes


Time left:

27 days, 7 hours, 46 minutes


HUMBLE BUNDLES

Time left:

2 days, 1 hours, 46 minutes


Time left:

9 days, 1 hours, 46 minutes


Time left:

11 days, 1 hours, 46 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE