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Improvements and fixes 0.9.53
Many types of food now have an additional effect, which is associated with a certain skill.
If the effect of food is related to the combat skill, then all abilities associated with this skill will be recover faster.
If the effect of food affects non-combat skills, then the associated activities such as mining, manufacturing, construction, repair and disassemble will be accelerated.
If the food has an effect, then it can be eaten even with full satiety.
n the inventory of the character appeared a new slot - Belt.
Leatherworkers can now create several types of belts, which will add additional cells to the quick action bar.
A new panel warns of damage to equipment. By default, the panel is not visible and will only be displayed if the strength of the equipment has reached a critical state and will soon break. In the settings, you can enable the permanent display of this panel.
From monsters in the Corrupted Lands you can now drop a Treasure Map, with which you can run additional Treasure Hunt without waiting. A treasure map is also available in the game store.
From a Treasure Chest now also possible to get premium scrolls and potions.
In the Forge furnace, you can now burn items (which can be disassembled) containing metal ingredients to return them. The number of metallic ingredients corresponds to manual dissasemble, but all other materials will burn.
The Blacksmith's forge, Stables and Pet House have now 5 additional cells.
From the mines now you can also get some Thozorium ore.
When collecting ore from the mine, a message is now being written with the result of the collected resources, as in other types of mining.
Raw iron ore can now be processed in the usual with small losses in the Stone crusher.
Skulls can now be grinded in the mills to obtain Bone Meal.
Optimization of graphics, which reduced the size of the distribution as well as have a positive impact on the loading of the online version of the game.
Added a simplified version of the graphics for Blacksmith forge.
Reduced the agro-radius of the Wodwose fencer.
Fixed a bug due to which it was impossible to eat food with several types of satiety, if at least one of them was filled.
The error of the uneven calculation of the experience of combat skills during battles with the enemy, whose level is higher than the current skill level, has been fixed.
Fixed a bug due to which at the Fox and the Bulls did not apply the modifier of health and damage on Hardcore servers.
Fixed bug in the message when catching a bull.
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