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Improvements and fixes 0.10.2
Completely changed the system of effects from food, the previous bonuses for skills no longer apply.
The food is now divided into several types, some good for saturation, and some for getting positive effects.
Some effects are combined in the groups "Wel-fed warrior" and "Energy drink", which excludes their simultaneous use.
The remaining effects can be applied simultaneously, but if you try to apply more than 4 types at the same time, you will receive a short-term "Overeating".
Continuing to eat with Overeating, you lose all the current active effects of food! Do not overdo it with food, overeating is harmful!
Cooking skill can now be increased to level 50.
Added new drinks: Carrot Juice, Fruit Juice, Dry Wine, Strong liquor.
Added new pottery: Clay Jug.
Skill level requirements for Cooking recipes have been reworked.
Added a new kind of spices - Sugar. It can be obtained in the same way as all other spices: Godsends, Yellow chests of daily quests, Treasures and monsters of the Corrupted Lands.
Changed the mechanics of the Absorption for heavy armor.
Now Absorption reduces all incoming damage always, but its value for heavy armor slightly reduced.
Iron and steel arrows, as well as Crystal Sword can now partially ignore the Absorption parameter.
Swords have been improved, damage has been added and Parry values have been increased, which should significantly increase the survival of swordsmen.
The ballista can now be destroyed only with a crushing weapon, so now you can safely use any other weapon in its defense without fear of inflicting random damage on it.
Equipment damage at the death reduced to 10%.
Copper, Wool and Scraps of cards have been added as additional currencies for trading.
Fixed click area of the steel chest.
Fixed a bug due to which the chance of repairing decorated items was not displayed.
Fixed errors in the descriptions of skills, attributes and parameters of items.
[ 2019-02-09 07:12:42 CET ] [ Original post ]
- NWJS Linux x32 [203.03 M]
- NWJS Linux x64 [193.28 M]
- Content Linux [162.36 M]
- Wild Terra Online - Esquire Pack
- Wild Terra Online - Lord Pack
- Wild Terra Online - Regent Pack
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!
Core features:
- Huge and open for exploration realistic medieval world of Europe.
- The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
- Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
- Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
- Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
- Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
- There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.
Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
- Private servers. Everyone will be able to create and tune the settings of his own unique world.
- Party and solo dungeons with challenging bosses and valuable loot.
- Arenas for party-vs-party fights with different conditions and goals.
- Crimes. Stealth system. Witnesses. Evidences.
Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.
- Processor: 2.2 GHz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
- Storage: 600 MB available space
- Processor: Intel Core i5 or higherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
- Storage: 600 MB available space
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