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Major Update 10.10. Legendary cursed weapons, new godsends and ~50 other changes!
- A new system of interaction between items. Now, some items (repair kits, weapons poisons, etc.) can be dragged onto others to change or improve it. The description of such items will additionally indicate what can be done with them. - New effects "Curses". There are curses in the game, this is a separate type of negative effects that constantly affect the player. You can remove it only with a purgation scroll, also, special altars will soon be added to the game, which will also remove curses and will be located throughout the map. - New effects of poisons. There are several new effects of poison that affect the player in different ways. Now any kind of poison can be removed by antidote. - Reworked system of bandages and removal of negative effects. Now, to remove the bleeding or poisoning you need some time to use the item. - Added guards at the iron mines, now you cant just pick up the iron ore from the mine. Also, now when you raise ore from the mine, your stamina is spent. - Changed the parameters and behavior of monsters. Be careful, some monsters become more difficult! - The ritual circle now appears only on Disputable Lands, the appearance time is increased to 12 hours. Also at one of the stages, the composition of the guard was changed. - Guards of the Royal Treasure has been changed. Also, now when you digging a treasure, your stamina is spent. - In all treasure hunts, the composition of the guard changed. When digging a treasure, more stamina is now spent.
- For all crushing weapons reduced the Ignore armor bonus from 40% to 30%. - Now the Shield Block completely prevents all damage, unless the weapon does not have Shield Ignore bonus. - For crushing weapons added a new bonus Shield Ignore. When a shield block is triggered, part of the damage will still apply to the enemy. - Changed bonus Chance to block arrows, now with a block of arrows, this bonus is added to the total chance of a block. - Reduced skills bonus armor for Light Armor and Heavy Armor. Skills bonuses will be completely reworked in the future. - Reduced block chance with a shield if the character is wearing light armor. - Reduced the overall speed of movement of the character by 10%. - Reduced the recovery of health from the effect Rest from 5 to 2, but sitting, health is restored as quickly as before.
- Added Repair kits, with which you can partially repair one item. You can find them in godsends, treasures and from the corpses of some monsters. - Added Flasks with poison, with it you can apply poison on a weapon. The duration of the poison on a weapon is limited to charges. You can find Flasks in the treasures. At the moment there are 3 types of flasks with poison, but in the future, there will be much more. - Added items to improve the characteristics of equipment and weapons, you can find it in treasures. Improvement gives a permanent bonus. Only one improvement can be applied to each item at a time. When using different improvements on one item, the old improvement will be deleted. This is an experimental version of the new system. If the players like it, in the future many new improvements will be added, as well as the possibility to create it with high Craft skill and intelligence. - Added a legendary cursed weapon that can cast a curse when dealing damage to its target. Important! The owner of the cursed weapon also gets a curse when he takes it in his hands. All cursed items will be found in the Corrupted Lands from loot of different monsters. - Added new improved buildings and stoves. For their construction requires rare construction drawings, you can find them in the Royal treasures. Total added 8 new buildings. - Added books of experience for certain skills. When used, adds X experience for the specified skill. It can be found in treasures. - Added new types of arrows: Cursed arrows, Poison arrows, Arrows with a sharp tip, Arrows with a thozorium tip. It can be found in treasures. - Added sets of rusty iron and steel armor, which are suitable only for remelting in a furnace. It can be found in various godsends. - Added new items to remove the negative effects: Antidote, Laxative, Scroll of ritual purification. It can be found in various godsends and treasures. - Added a new type of godsends - Bloodied Corpse, you can find valuable things in it.
- Reduced the copper bucket bonus of the resources received from 7 to 5. - All wooden shields have the chance of a block of arrows changed and the total chance of a block is lowered. - Added the chance of a block of arrows to a simple wooden shield and increased Durability from 525 to 750. - Crystal club, steel and thozorium pickaxes now have bonus Shield Ignore (when a shield block is triggered, part of the damage will still apply to the enemy). - Increased produced iron ore from untreated ore from 8 to 10. - Increased the bonus effect Bretzel from 10 to 20%. - Increased the bonus effect Venison Steak from 10 to 20%. - Increased the amount of "Mulled Wine" when crafting from 1 to 2. - Reduced stamina recovery from Strong Liqueur effect from 5 to 3. - Godsends are now divided into 3 types: broken cart, old corpse, a godsend. Each of them will have its own type of loot, for example, in a broken cart, it will most often be possible to find some resources and materials. - To all Crystal Weapons added a new bonus Additional damage to durability. Now using this type of weapon can be much faster to break the equipment of the enemy. - Slightly reduced the additional damage at all arrows. Some arrows got new bonuses. - Completely changed the reward in all types of treasures. - Completely changed the reward in the Royal treasure. - Completely changed the reward for the Ritual Circle event.
- Fixed a bug with several scrolls to improve characteristics - the timer did not work correctly. - Fixed a bug when a character sitting started to get up while eating. - Fixed a bug due to which the "Equipment Repair Scroll" did not repair items with 0 durability. - Fixed a bug with perk "Restores health at critical damage." - Fixed a bug with getting fractional damage by players.
[ 2019-06-17 11:22:03 CET ] [ Original post ]
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Play directly in your browser (Chrome and Opera only)
New in 10.10
New mechanics and changes in current:
- A new system of interaction between items. Now, some items (repair kits, weapons poisons, etc.) can be dragged onto others to change or improve it. The description of such items will additionally indicate what can be done with them. - New effects "Curses". There are curses in the game, this is a separate type of negative effects that constantly affect the player. You can remove it only with a purgation scroll, also, special altars will soon be added to the game, which will also remove curses and will be located throughout the map. - New effects of poisons. There are several new effects of poison that affect the player in different ways. Now any kind of poison can be removed by antidote. - Reworked system of bandages and removal of negative effects. Now, to remove the bleeding or poisoning you need some time to use the item. - Added guards at the iron mines, now you cant just pick up the iron ore from the mine. Also, now when you raise ore from the mine, your stamina is spent. - Changed the parameters and behavior of monsters. Be careful, some monsters become more difficult! - The ritual circle now appears only on Disputable Lands, the appearance time is increased to 12 hours. Also at one of the stages, the composition of the guard was changed. - Guards of the Royal Treasure has been changed. Also, now when you digging a treasure, your stamina is spent. - In all treasure hunts, the composition of the guard changed. When digging a treasure, more stamina is now spent.
Changes in skills and bonuses:
- For all crushing weapons reduced the Ignore armor bonus from 40% to 30%. - Now the Shield Block completely prevents all damage, unless the weapon does not have Shield Ignore bonus. - For crushing weapons added a new bonus Shield Ignore. When a shield block is triggered, part of the damage will still apply to the enemy. - Changed bonus Chance to block arrows, now with a block of arrows, this bonus is added to the total chance of a block. - Reduced skills bonus armor for Light Armor and Heavy Armor. Skills bonuses will be completely reworked in the future. - Reduced block chance with a shield if the character is wearing light armor. - Reduced the overall speed of movement of the character by 10%. - Reduced the recovery of health from the effect Rest from 5 to 2, but sitting, health is restored as quickly as before.
New items, buildings and objects on the map:
- Added Repair kits, with which you can partially repair one item. You can find them in godsends, treasures and from the corpses of some monsters. - Added Flasks with poison, with it you can apply poison on a weapon. The duration of the poison on a weapon is limited to charges. You can find Flasks in the treasures. At the moment there are 3 types of flasks with poison, but in the future, there will be much more. - Added items to improve the characteristics of equipment and weapons, you can find it in treasures. Improvement gives a permanent bonus. Only one improvement can be applied to each item at a time. When using different improvements on one item, the old improvement will be deleted. This is an experimental version of the new system. If the players like it, in the future many new improvements will be added, as well as the possibility to create it with high Craft skill and intelligence. - Added a legendary cursed weapon that can cast a curse when dealing damage to its target. Important! The owner of the cursed weapon also gets a curse when he takes it in his hands. All cursed items will be found in the Corrupted Lands from loot of different monsters. - Added new improved buildings and stoves. For their construction requires rare construction drawings, you can find them in the Royal treasures. Total added 8 new buildings. - Added books of experience for certain skills. When used, adds X experience for the specified skill. It can be found in treasures. - Added new types of arrows: Cursed arrows, Poison arrows, Arrows with a sharp tip, Arrows with a thozorium tip. It can be found in treasures. - Added sets of rusty iron and steel armor, which are suitable only for remelting in a furnace. It can be found in various godsends. - Added new items to remove the negative effects: Antidote, Laxative, Scroll of ritual purification. It can be found in various godsends and treasures. - Added a new type of godsends - Bloodied Corpse, you can find valuable things in it.
Changes in items, buildings and objects on the map:
- Reduced the copper bucket bonus of the resources received from 7 to 5. - All wooden shields have the chance of a block of arrows changed and the total chance of a block is lowered. - Added the chance of a block of arrows to a simple wooden shield and increased Durability from 525 to 750. - Crystal club, steel and thozorium pickaxes now have bonus Shield Ignore (when a shield block is triggered, part of the damage will still apply to the enemy). - Increased produced iron ore from untreated ore from 8 to 10. - Increased the bonus effect Bretzel from 10 to 20%. - Increased the bonus effect Venison Steak from 10 to 20%. - Increased the amount of "Mulled Wine" when crafting from 1 to 2. - Reduced stamina recovery from Strong Liqueur effect from 5 to 3. - Godsends are now divided into 3 types: broken cart, old corpse, a godsend. Each of them will have its own type of loot, for example, in a broken cart, it will most often be possible to find some resources and materials. - To all Crystal Weapons added a new bonus Additional damage to durability. Now using this type of weapon can be much faster to break the equipment of the enemy. - Slightly reduced the additional damage at all arrows. Some arrows got new bonuses. - Completely changed the reward in all types of treasures. - Completely changed the reward in the Royal treasure. - Completely changed the reward for the Ritual Circle event.
Errors and bugs:
- Fixed a bug with several scrolls to improve characteristics - the timer did not work correctly. - Fixed a bug when a character sitting started to get up while eating. - Fixed a bug due to which the "Equipment Repair Scroll" did not repair items with 0 durability. - Fixed a bug with perk "Restores health at critical damage." - Fixed a bug with getting fractional damage by players.
[ 2019-06-17 11:22:03 CET ] [ Original post ]
Wild Terra Online
Juvty Worlds Ltd.
Developer
Juvty Worlds Ltd.
Publisher
2017-12-18
Release
Game News Posts:
482
🎹🖱️Keyboard + Mouse
Mixed
(1790 reviews)
The Game includes VR Support
Public Linux Depots:
- NWJS Linux x32 [203.03 M]
- NWJS Linux x64 [193.28 M]
- Content Linux [162.36 M]
Available DLCs:
- Wild Terra Online - Esquire Pack
- Wild Terra Online - Lord Pack
- Wild Terra Online - Regent Pack
Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!
Core features:
Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!
Core features:
- Huge and open for exploration realistic medieval world of Europe.
- The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
- Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
- Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
- Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
- Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
- There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.
Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
- Private servers. Everyone will be able to create and tune the settings of his own unique world.
- Party and solo dungeons with challenging bosses and valuable loot.
- Arenas for party-vs-party fights with different conditions and goals.
- Crimes. Stealth system. Witnesses. Evidences.
Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.
MINIMAL SETUP
- Processor: 2.2 GHz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
- Storage: 600 MB available space
- Processor: Intel Core i5 or higherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
- Storage: 600 MB available space
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