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New in Update 10.10. Changes in repairs and new bonuses for items created by a Master
On Wild Terra Online website On Steam And on the in-game store. Changes and fixes. - When repairing equipment of 145 quality and higher, an intelligence check is removed. After receiving feedback from the players about the new item repair system, we decided to completely rework it. At the moment we remove the requirement of intelligence in the repair, and any player with sufficient skill can repair their equipment as before. But in the future, we are preparing a new separate market of services for crafters, where they will be able to exhibit their services for other players (repair, creation or improvement of items). Any player without sufficient skill or intelligence will be able to use services of a crafter and get all his bonuses for a small fee and you will not need to go somewhere or give someone your items, everything will be available through this market. - Now when crafting a weapon with a master's tag, this item will receive a random bonus to its characteristics, provided that the master has 12 intelligence and above. So far this rule is valid only when creating weapons that require a skill level above 40 (steel, noble and thozorium weapon, as well as composite bows). - In the royal treasure guards, for the bear added the unique name "Barbarians Bear". To make it easier to find it, if a bear runs away. - Fixed a bug with the auto selection tool when a lower quality tool was taken in hand. - Fixed a bug in the auction, when buying a ritual weapon with a unique bonus or items with improvement or poison, these bonuses disappeared or changed. Now it works correctly.
[ 2019-06-26 07:51:27 CET ] [ Original post ]
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On Wild Terra Online website On Steam And on the in-game store. Changes and fixes. - When repairing equipment of 145 quality and higher, an intelligence check is removed. After receiving feedback from the players about the new item repair system, we decided to completely rework it. At the moment we remove the requirement of intelligence in the repair, and any player with sufficient skill can repair their equipment as before. But in the future, we are preparing a new separate market of services for crafters, where they will be able to exhibit their services for other players (repair, creation or improvement of items). Any player without sufficient skill or intelligence will be able to use services of a crafter and get all his bonuses for a small fee and you will not need to go somewhere or give someone your items, everything will be available through this market. - Now when crafting a weapon with a master's tag, this item will receive a random bonus to its characteristics, provided that the master has 12 intelligence and above. So far this rule is valid only when creating weapons that require a skill level above 40 (steel, noble and thozorium weapon, as well as composite bows). - In the royal treasure guards, for the bear added the unique name "Barbarians Bear". To make it easier to find it, if a bear runs away. - Fixed a bug with the auto selection tool when a lower quality tool was taken in hand. - Fixed a bug in the auction, when buying a ritual weapon with a unique bonus or items with improvement or poison, these bonuses disappeared or changed. Now it works correctly.
[ 2019-06-26 07:51:27 CET ] [ Original post ]
Wild Terra Online
Juvty Worlds Ltd.
Developer
Juvty Worlds Ltd.
Publisher
2017-12-18
Release
Game News Posts:
482
🎹🖱️Keyboard + Mouse
Mixed
(1790 reviews)
The Game includes VR Support
Public Linux Depots:
- NWJS Linux x32 [203.03 M]
- NWJS Linux x64 [193.28 M]
- Content Linux [162.36 M]
Available DLCs:
- Wild Terra Online - Esquire Pack
- Wild Terra Online - Lord Pack
- Wild Terra Online - Regent Pack
Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!
Core features:
Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!
Core features:
- Huge and open for exploration realistic medieval world of Europe.
- The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
- Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
- Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
- Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
- Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
- There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.
Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
- Private servers. Everyone will be able to create and tune the settings of his own unique world.
- Party and solo dungeons with challenging bosses and valuable loot.
- Arenas for party-vs-party fights with different conditions and goals.
- Crimes. Stealth system. Witnesses. Evidences.
Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.
MINIMAL SETUP
- Processor: 2.2 GHz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
- Storage: 600 MB available space
- Processor: Intel Core i5 or higherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
- Storage: 600 MB available space
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