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- Now guards return to their place if players try to lead them far. These changes relate to guards of: Mines with iron ore, Crystal of Warp, All kinds of treasures, Ritual. Important! This is an experimental mechanic that requires tests, in the future, it may need to be refined or redone. Changes and fixes: - Stables. Increased number of cells by 5. - Treasure maps. Crafting no longer requires intelligence. - Thozorium arrows. Reduced the ignorance of absorption from 50% to 30%. - Cursed dagger. Reduced chance to curse the target from 20% to 10%. - Fixed a bug when the effect of poison was applied by common arrows. - Fixed a bug with repeating quests from the chain of weekly quests when leaving the game.
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