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Wild Terra 2. Dev-Diaries #1. A start has been made. What have we already done?

We are starting a new section - Developer Diaries. We will talk about the development process, about our ideas and the latest updates. In this issue, we will talk about what has already been done in the game. What we have been working on all this time. This information is also available on the game website www.wildterra2.com Join our Discord: https://discord.gg/QBb5qJ6 there are public channels and private channels. In private, we discuss the development process with the community, they share ideas. We will jointly decide on certain things by voting on a private channel.

What have we already done?


  • MMO client and server architecture. Multi-user interaction, synchronization of actions, group, and chat system.
  • Dynamic volumetric lighting. Change of day and night, torches and bonfires.
  • Change of seasons and weather. Calculation of the position of the sun and moon, lunar cycle. Clear weather, cloudy, fog, rain, snow, and storm with thunderstorms. The wind and movement of the characters affect the grass.
  • Biome system. A special system for placing and rendering surfaces, large and small objects of vegetation, resources and any other environmental elements. Linking auto-generation to territories, heights, and other parameters.
  • Rivers, seas, lakes, swamps. Advanced water shaders. Wet surfaces in water. Support realistic flow maps and physical modeling, taking into account the heights and shape of the channel.
  • A variety of animals, monsters, and bosses. Artificial Intelligence. Peaceful, neutral and aggressive behaviors. Mounted animals and pets.
  • Combat system with melee and ranged attacks, defense. Combat skills.
  • Character customization. The choice of gender, hairstyles, skin color and hair.
  • An advanced system of crafts with quality, the use of tools and industrial buildings. Mining, construction, and other skills.
  • An expanded system of fatigue, hunger, and satiety with different types of food. Cooking food.
  • Territory capture system with the construction of your buildings.
  • A system of quests with lines. Basic tutorial.
  • Particle system for visualizing fire, swinging a sword, splashing blood and traces of injured animals.
  • Post-processing. HDR support, color correction, calculation of the shading of points based on all objects, the effect of the glow on bright edges, nextgen cinematic smoothing while maintaining maximum image clarity.


[ 2019-11-21 18:49:52 CET ] [ Original post ]

Wild Terra Online
Juvty Worlds Ltd. Developer
Juvty Worlds Ltd. Publisher
2017-12-18 Release
Game News Posts: 482
🎹🖱️Keyboard + Mouse
Mixed (1790 reviews)
The Game includes VR Support
Public Linux Depots:
  • NWJS Linux x32 [203.03 M]
  • NWJS Linux x64 [193.28 M]
  • Content Linux [162.36 M]
Available DLCs:
  • Wild Terra Online - Esquire Pack
  • Wild Terra Online - Lord Pack
  • Wild Terra Online - Regent Pack
Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!

Core features:
  • Huge and open for exploration realistic medieval world of Europe.
  • The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
  • Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
  • Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
  • Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
  • Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
  • There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.

Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
  • Private servers. Everyone will be able to create and tune the settings of his own unique world.
  • Party and solo dungeons with challenging bosses and valuable loot.
  • Arenas for party-vs-party fights with different conditions and goals.
  • Crimes. Stealth system. Witnesses. Evidences.

Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.

MINIMAL SETUP
  • Processor: 2.2 GHz or higherMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
  • Storage: 600 MB available space
RECOMMENDED SETUP
  • Processor: Intel Core i5 or higherMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
  • Storage: 600 MB available space
GAMEBILLET

[ 6109 ]

12.71$ (15%)
6.61$ (17%)
20.99$ (16%)
21.49$ (14%)
5.03$ (16%)
4.21$ (16%)
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10.73$ (17%)
33.99$ (15%)
16.59$ (17%)
26.69$ (11%)
10.91$ (16%)
25.46$ (15%)
16.99$ (15%)
8.89$ (11%)
14.98$ (40%)
8.27$ (79%)
33.97$ (15%)
13.34$ (11%)
11.77$ (61%)
33.59$ (16%)
26.49$ (47%)
1.64$ (18%)
13.19$ (18%)
43.94$ (12%)
16.96$ (15%)
10.17$ (15%)
27.99$ (44%)
6.79$ (15%)
16.96$ (15%)
GAMERSGATE

[ 994 ]

14.29$ (43%)
0.85$ (83%)
4.25$ (79%)
1.28$ (91%)
1.06$ (96%)
3.83$ (87%)
0.26$ (91%)
1.19$ (83%)
1.28$ (91%)
17.99$ (40%)
0.43$ (91%)
8.0$ (60%)
11.99$ (40%)
30.0$ (50%)
10.62$ (58%)
14.23$ (43%)
5.61$ (81%)
2.68$ (70%)
5.1$ (57%)
1.7$ (91%)
13.99$ (30%)
6.8$ (66%)
10.63$ (79%)
4.11$ (81%)
3.4$ (66%)
10.12$ (71%)
1.28$ (91%)
2.03$ (77%)
4.25$ (79%)
2.13$ (79%)

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