New monsters have been added: large and small Stone Golems, as well as the boss - three huge Stone Guards with different types of attacks.
We are working on a new dungeon for solo players, where new monsters will be involved.
Reworked attack detection system. A number of related bugs fixed:
- The damage was not inflicted on the enemy if there were other objects nearby.
- Mobs could inflict damage to the player behind their backs.
- Arrows did not fly above corpses.
Now, with a single attack, priority is given to the chosen target, if there can be pets or other targets at the point of impact.
Active work is underway to optimize the server and client, which should significantly improve performance already at the next test. Almost all elements of the game are analyzed and optimized: graphics, sounds, memory consumption, network interactions and synchronization.
Added tips about health, stamina, and types of food with detailed info.
Increased stamina recovery speed.
The spawn density of animals and resources now depends and decreases by buildings density.
Added new trees and bushes for swamps.
Improved lighting and weather effects.
Dates of upcoming tests:
from March 13 to March 17 the second stage of Alpha.
from March 27 to March 31 the third stage of Alpha.
Dates for the next steps will be announced later.
Access is available to owners of Conqueror, Hero, Creator packs, as well as their invited friends. Detailed information about packs and additional rewards can be found here.
Settler pack owners will have access in June 2020.
Early Steam Access is scheduled for late 2020.
Get access and support us
Chat with us on Discord
[ 2020-03-06 06:51:22 CET ] [ Original post ]
- NWJS Linux x32 [203.03 M]
- NWJS Linux x64 [193.28 M]
- Content Linux [162.36 M]
- Wild Terra Online - Esquire Pack
- Wild Terra Online - Lord Pack
- Wild Terra Online - Regent Pack
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!
Core features:
- Huge and open for exploration realistic medieval world of Europe.
- The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
- Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
- Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
- Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
- Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
- There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.
Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
- Private servers. Everyone will be able to create and tune the settings of his own unique world.
- Party and solo dungeons with challenging bosses and valuable loot.
- Arenas for party-vs-party fights with different conditions and goals.
- Crimes. Stealth system. Witnesses. Evidences.
Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.
- Processor: 2.2 GHz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
- Storage: 600 MB available space
- Processor: Intel Core i5 or higherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
- Storage: 600 MB available space
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