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Wild Terra 2. Reports from the devfield. Abilities and bonuses from skills


Implemented a system of passive abilities and bonuses that are unlocked at different skill levels. New abilities are displayed in the Book of Skills, message output is added when a level is received.

New bonuses and abilities:


Heavy armor. Main bonus: damage absorption. Active ability "Tenacity". Reduces damage taken by half. Turns off running and slows down your movement. Passive ability Spikes. Reflects some of the absorbed melee damage back to the attacker. Passive ability Blades. Reflects even more absorbed melee damage back to the attacker. Light armor. Main bonus: evasion. Passive ability Dodge pace. Briefly speeds up the movement after each successful dodge. Shields. Main bonus: block. Active ability Rise the shield.Blocks all damage is taken if it does not ignore protection. Turns off running and slows down your movement. Passive ability Firm hand. The shield continues to block even in stun. Passive ability Flexible arm. The shield continues to block even from rear attacks. Blunts. Passive ability Blunt stun. Chance to stun a target with usual hits. Knives. Passive ability "Insidious blows". Hits from the back increase the chance to deal critical damage. Axes. Passive ability "Axe wounds". Critical hits cause bleeding. Gathering, Skinning, Lumberjacking, Mining. Passive abilities that increase the number of received resources of a certain skill. Passive abilities that allow you to get some resources, even with unsuccessful mining. Passive abilities that accelerate the process of extracting resources of a certain skill. Passive abilities that additionally increase the number of received resources of a certain skill. Survival, Carpentry, Masonry, Leatherworking, Blacksmithing, Healing, Alchemy. Passive abilities that accelerate the creation/construction process for a specific skill. Passive abilities that allow you to gain experience at failure for Carpentry, Masonry, Blacksmithing. Passive abilities that increase the lower limit of the quality of items for Carpentry, Masonry, Blacksmithing. The list of active and passive skills will increase, unique features for each skill will be added! The next testing phase will begin on March 27! Access for all owners of Conqueror, Hero, Creator packs, and their invited friends.

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[ 2020-03-24 14:12:04 CET ] [ Original post ]

Wild Terra Online
Juvty Worlds Ltd. Developer
Juvty Worlds Ltd. Publisher
2017-12-18 Release
Game News Posts: 482
🎹🖱️Keyboard + Mouse
Mixed (1790 reviews)
The Game includes VR Support
Public Linux Depots:
  • NWJS Linux x32 [203.03 M]
  • NWJS Linux x64 [193.28 M]
  • Content Linux [162.36 M]
Available DLCs:
  • Wild Terra Online - Esquire Pack
  • Wild Terra Online - Lord Pack
  • Wild Terra Online - Regent Pack
Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!

Core features:
  • Huge and open for exploration realistic medieval world of Europe.
  • The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
  • Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
  • Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
  • Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
  • Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
  • There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.

Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
  • Private servers. Everyone will be able to create and tune the settings of his own unique world.
  • Party and solo dungeons with challenging bosses and valuable loot.
  • Arenas for party-vs-party fights with different conditions and goals.
  • Crimes. Stealth system. Witnesses. Evidences.

Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.

MINIMAL SETUP
  • Processor: 2.2 GHz or higherMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
  • Storage: 600 MB available space
RECOMMENDED SETUP
  • Processor: Intel Core i5 or higherMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
  • Storage: 600 MB available space
GAMEBILLET

[ 6109 ]

4.44$ (11%)
2.99$ (93%)
11.02$ (15%)
12.72$ (15%)
8.00$ (60%)
16.96$ (15%)
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2.00$ (80%)
41.49$ (17%)
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12.74$ (-28%)
16.79$ (16%)
17.59$ (12%)
16.59$ (17%)
GAMERSGATE

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22.74$ (35%)
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3.83$ (87%)
6.8$ (83%)
5.31$ (79%)
19.99$ (20%)
0.85$ (91%)
9.99$ (50%)
0.53$ (95%)
2.64$ (78%)
8.5$ (83%)
6.8$ (66%)
16.79$ (40%)
4.25$ (57%)
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1.0$ (80%)
5.0$ (75%)

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