
Implemented a system of passive abilities and bonuses that are unlocked at different skill levels. New abilities are displayed in the Book of Skills, message output is added when a level is received.
New bonuses and abilities:
Heavy armor. Main bonus: damage absorption.
Active ability "Tenacity". Reduces damage taken by half. Turns off running and slows down your movement.
Passive ability Spikes. Reflects some of the absorbed melee damage back to the attacker.
Passive ability Blades. Reflects even more absorbed melee damage back to the attacker.
Light armor. Main bonus: evasion.
Passive ability Dodge pace. Briefly speeds up the movement after each successful dodge.
Shields. Main bonus: block.
Active ability Rise the shield.Blocks all damage is taken if it does not ignore protection. Turns off running and slows down your movement.
Passive ability Firm hand. The shield continues to block even in stun.
Passive ability Flexible arm. The shield continues to block even from rear attacks.
Blunts.
Passive ability Blunt stun. Chance to stun a target with usual hits.
Knives.
Passive ability "Insidious blows". Hits from the back increase the chance to deal critical damage.
Axes.
Passive ability "Axe wounds". Critical hits cause bleeding.
Gathering, Skinning, Lumberjacking, Mining.
Passive abilities that increase the number of received resources of a certain skill.
Passive abilities that allow you to get some resources, even with unsuccessful mining.
Passive abilities that accelerate the process of extracting resources of a certain skill.
Passive abilities that additionally increase the number of received resources of a certain skill.
Survival, Carpentry, Masonry, Leatherworking, Blacksmithing, Healing, Alchemy.
Passive abilities that accelerate the creation/construction process for a specific skill.
Passive abilities that allow you to gain experience at failure for Carpentry, Masonry, Blacksmithing.
Passive abilities that increase the lower limit of the quality of items for Carpentry, Masonry, Blacksmithing.
The list of active and passive skills will increase, unique features for each skill will be added!
The next testing phase will begin on March 27! Access for all owners of Conqueror, Hero, Creator packs, and their invited friends.
[ 2020-03-24 14:12:04 CET ] [ Original post ]