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WT2. Major Update 2.0.231. Cooking, pottery, improvements of the combat system


Cooking and pottery: - Added buildings for cooking: Campfire with a cauldron, Cook's workplace, Stone and Brick ovens, Juice press. - Added over 30 recipes and ingredients for Cooking. - Added 5 drink recipes. - Added various food and drink effects. - Added buildings Potter's wheel and Pottery kiln. - Added recipes for clay things: bowl, pot, jug, and bricks. Combat system and weapons: - Health indicators are now automatically displayed above wounded enemies. - Added display of positive and negative effects applying to the enemy. - The names of special attacks are displayed before the attack starts, to make the fight more interesting and manageable. Now you can react in a timely manner and take countermeasures. *Some skills and perks will be able to partially or completely ignore absorption and defense.* - Blunt weapons now have partial ignore absorption and defense. - The ability "Hold the line" now increases the absorption of 2 times instead of absorbing all damage at all, but the duration has been increased. - Abilities "Backstab" and "Shattered" now completely ignore absorption. - Added ignore absorption and defense for some monsters and bosses. - Reflected damage changed and weakened. The defense stat now correctly reduces reflected damage. - The parry skill has been reworked to only work with a suitable weapon and the parry chance depends on the type of weapon. - Now the flight speed of ranged ammo is different and depends on its type. - Added recipes for arrowheads. - Added iron and steel arrows. - Added recipes for two new bows: Hunter bow and Composite bow. - Bow stats have been rebalanced. - Added 2 abilities for the skill Bows - slow, but strong shots, causing critical damage or injury. - Added ability for the Throwing weapons skill - a throw that stuns a target. - The passive ability "Weak Point" is now an ability of the Throwing weapon skill, not Bows. - For bows, the passive ability Bleeding Wound has been added, causing bleeding. Various protective effects have been added to the most powerful monsters: - Resistant to any kind of injury, stun, slowdown, or all negative effects in general. - Added partial reflection of incoming damage to the swamp boss "Devourer". What's new: - In the game world, you can now find and collect berries: Blueberries, Lingonberries, and Wild Strawberries. - Hazel and Wild Greens are also available for gather. - Added Hives, from which you can get honey, as well as Nests of wild birds, for obtaining eggs and feathers. - Increased player absence time before automatic packing of dominium. - Added timers for using items, summoning pets and mounts. - For pets, damage per second is now also displayed, which takes into account all bonuses received by the pet. Fixes and improvements: - Made improvements to eliminate sudden impassable walls and improve movement within multi-story buildings. Need test. - Fixed a bug due to which the effect of Rage on animals, monsters, and pets did not work as intended. It removes the delay between attacks, thereby significantly increasing the damage done per unit of time. - Fixed a bug due to which during an attack, mining, or other actions, it was possible to change equipment. - Fixed a bug due to which the doorway was not packed when moving the dominium to another location. - Fixed a bug due to which some shields could not be displayed in the equipment window. - Fixed a bug due to which arrows of stone statue flew over pets without causing them damage. - Fixed timers for some abilities of monsters and bosses. - Death from reflected damage is now taken into account in quests. - Fixed a bug due to which stunning a skeleton with a shield could not be counted in the quest. - Reduced damage dealt without weapons. - Updated the appearance of the stone dominium and stone walls. - In the crafting and building menu, all sections are collapsed by default.

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[ 2020-07-24 13:35:00 CET ] [ Original post ]

Wild Terra Online
Juvty Worlds Ltd. Developer
Juvty Worlds Ltd. Publisher
2017-12-18 Release
Game News Posts: 482
🎹🖱️Keyboard + Mouse
Mixed (1790 reviews)
The Game includes VR Support
Public Linux Depots:
  • NWJS Linux x32 [203.03 M]
  • NWJS Linux x64 [193.28 M]
  • Content Linux [162.36 M]
Available DLCs:
  • Wild Terra Online - Esquire Pack
  • Wild Terra Online - Lord Pack
  • Wild Terra Online - Regent Pack
Wild Terra Online is a massively multiplayer life simulator in a fully player-driven medieval world.
Here everyone will find an occupation that appeals to one’s soul: world exploration, hunting, crafting, home decorating, fights and castle sieges.
Start as a survivor - become a medieval king!

Core features:
  • Huge and open for exploration realistic medieval world of Europe.
  • The world is created and driven by players. There are no pre-built castles, NPCs, and quests in the game. Only players themselves can build roads, cut down forests, found new towns … shape the server as they want!
  • Possibility of building whatever you want wherever you want. It doesn’t matter weather it’s a campfire for one night or an entire castle!
  • Deep craft system with different fields to indulge in: agriculture, animal husbandry, cooking, viewing, smithing. There are a lot of resources to gather and recipes to learn
  • Free and fully player-driven economy. Everyone can benefit from oneself’s skills and trading. Crafting system, manufacturing and uneven spreading of resources around the map will force players to cooperate and deal with each other to prosper.
  • Success in PvP depends on tactics and player’s skill. Wise usage of advantages of the area and one’s equipment are the keys to winning fights. High levels and upgraded equipment don’t mean a fully guaranteed win.
  • There are servers for hardcore survival with full loot drop on death, building destructions, and PvP, as well as quiet servers for those who prefer calm atmosphere and non-PvP content of the game.

Current development state and future plans:
Wild Terra is on its alpha test stage right now. Even though all the basic mechanics are working quite well, there are a lot of new things to add. Here is a part of the forthcoming features that will reveal our views on the game’s future:
  • Private servers. Everyone will be able to create and tune the settings of his own unique world.
  • Party and solo dungeons with challenging bosses and valuable loot.
  • Arenas for party-vs-party fights with different conditions and goals.
  • Crimes. Stealth system. Witnesses. Evidences.

Each patch adds to the game new content that extends basic gameplay and makes it more vivid and more varied. Due to the help of our community Wild Terra has been translated into 10 languages.

MINIMAL SETUP
  • Processor: 2.2 GHz or higherMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512 MB. Hardware Accelerated Graphics. WebGL support
  • Storage: 600 MB available space
RECOMMENDED SETUP
  • Processor: Intel Core i5 or higherMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1 GB. Hardware Accelerated Graphics. WebGL supportNetwork: Broadband Internet connection
  • Storage: 600 MB available space
GAMEBILLET

[ 6109 ]

14.44$ (15%)
29.74$ (15%)
12.59$ (16%)
12.44$ (17%)
5.94$ (15%)
2.24$ (93%)
0.80$ (92%)
31.14$ (38%)
24.89$ (17%)
8.49$ (15%)
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8.39$ (16%)
12.71$ (15%)
2.47$ (17%)
14.27$ (16%)
8.39$ (16%)
21.49$ (14%)
16.97$ (15%)
9.19$ (8%)
16.90$ (11%)
16.57$ (17%)
16.57$ (17%)
18.39$ (8%)
26.69$ (11%)
7.43$ (17%)
2.57$ (93%)
16.96$ (15%)
GAMERSGATE

[ 994 ]

1.28$ (91%)
4.16$ (40%)
5.6$ (53%)
14.99$ (50%)
11.69$ (10%)
5.78$ (71%)
4.25$ (83%)
9.17$ (49%)
0.43$ (91%)
10.5$ (65%)
2.0$ (90%)
14.23$ (43%)
2.13$ (79%)
4.5$ (70%)
7.2$ (76%)
6.8$ (66%)
8.5$ (79%)
7.79$ (61%)
5.1$ (83%)
1.74$ (91%)
4.0$ (80%)
1.28$ (91%)
0.26$ (91%)
2.55$ (91%)
0.58$ (92%)
1.32$ (91%)
2.25$ (89%)
2.03$ (77%)
1.7$ (91%)
1.7$ (91%)

FANATICAL BUNDLES

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