Refunct
Dominique Grieshofer Developer
Dominique Grieshofer Publisher
2015-10-16 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(15878 reviews)
The Game includes VR Support
Refunct Update 5
Hey all! A new patch has just gone live to allow for post-completion player expression and increased polish:
- Added pillar colorization system
- Added saving completion time between sessions
- Added menu title/time color variation after collecting all collectibles
- Improved movement precision slightly
- Improved sound effects modulation variations
- Improved intro logo timing
- Improved game completion time taking new game glitch into account
- [strike]Fixed new game glitch[/strike] (reverted)
- Fixed softlock if using new game glitch on first button
- Fixed camera clipping into water in rare cases
- Fixed game progress if loading invalid savegame
- Fixed UI scale on certain hardware
- Fixed silent audio under water on macOS
- Increased field of view setting range to 70 - 130
[ 2017-01-23 16:59:35 CET ] [ Original post ] Refunct is a peaceful, short first-person platformer about restoring a vibrant world.
Features
- Platforming: Wall-jumps, slides, pipes, lifts, springboards, ...
- Beautiful: Emotional soundtrack and vibrant visuals.
- Peaceful: Non-violent, open world without death.
- Playful: Learn to play without tutorials.
- Relaxing: Play at your own pace without pressure.
- Dynamic: Changing world and music-synced day/night cycle.
- Seamless: Half an hour of uninterrupted quality playtime.
- For Everyone: Enjoyable by a wide variety of player skill.
MINIMAL SETUP- OS: Ubuntu 16.04 (64-bit)
- Processor: Intel Core i3 / AMD A6 @ 2.4GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 250 MB available spaceAdditional Notes: OpenGL 3.2+
RECOMMENDED SETUP- OS: Ubuntu 16.04 (64-bit)
- Processor: Intel Core i5 / AMD FX @ 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 470 / AMD Radeon HD 6870
- Storage: 250 MB available spaceAdditional Notes: OpenGL 3.2+
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