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Name

 Refunct 

 

Developer

 Dominique Grieshofer 

 

Publisher

 Dominique Grieshofer 

 

Tags

 Indie 

Casual 

 

Singleplayer 

Release

 2015-10-16 

 

Steam

 0,74€ 0,49£ 0,74$ / 75 % 

 

News

 31 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 1 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/406150 

 

How long to Beat

Main Story

 21 Mins 

 

Main Story + Extras

 26 Mins 

 

Completionist

 31 Mins 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 29  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 30 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Refunct Linux [177.25 M] 




LINUX STREAMERS (1)
virazy




Refunct Update 7



Hey all! A new update has gone live adding support for 16 languages and a lot of general improvements as well:

  • Added Chinese, Korean, Russian, German, French, Dutch, Swedish, Spanish, Norwegian, Portuguese, Polish, Turkish, Italian, Danish and Finnish localization
  • Added two achievements
  • Added setting to change the language
  • Added fading fireworks if being too close to prevent flashing the player
  • Fixed framerate hitches due to audio after Update 5
  • Fixed launching the game without the latest Windows updates
  • Improved pillar rise timings slightly to make speedrun more consistent
  • Improved sky colors
  • Improved water sounds attenuation and volume
  • Improved text
  • Reduced required hard drive size
  • Removed coloring pillar below collectible when collecting


This also includes all changes from Update 6 which had been reverted until now:
  • Added showing completion time in-world during outro after first completion
  • Added showing pillar colors during outro after first completion
  • Added resetting speedrun and color mode by holding crouch button in menu
  • Added 180, 240, 288 and 300 frame rate caps
  • Improved performance and framerate stability
  • Improved walljump keeping upwards velocity if bigger than walljump upwards launch speed
  • Improved night colors and visibility
  • Improved gamepad rotation by adding a sensitivity curve
  • Improved gamepad movement by increasing the outer deadzone range
  • Improved keyboard and gamepad handling in menus
  • Improved field of view handling during outro scene
  • Improved colorized pillar color scheme
  • Improved random color algorithm to not allow same color twice
  • Improved controls naming in settings menu
  • Fixed crouch state when leaving narrow space after releasing then repressing crouch button
  • Fixed non-input braking friction being too high (regression after Update 3)
  • Fixed outro landing position to always be exactly the same
  • Fixed non-responsive game on macOS when loading with settings from before Update 5
  • Fixed fireworks trails visibility when looking directly up


Love you!
Liebe dich!
Je vous aime !
Люблю тебя!
Hou van je!
Älskar dig!
Te amo!
Elsker deg!
Rakastan sinua!
Te amo!
Kocham cię!
Seni Seviyorum!
Vi amo!
Elsker dig!
比心!
사랑합니다!


[ 2017-04-07 13:49:32 CET ] [ Original post ]