New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Refunct | |
Developer | Dominique Grieshofer | |
Publisher | Dominique Grieshofer | | |
Tags | Indie Casual Singleplayer | | |
Release | 2015-10-16 | |
Steam | 0,74€ 0,49£ 0,74$ / 75 % |
News | 31 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  1  |
Steam Rating | Overwhelmingly Positive |
Steam store |  https://store.steampowered.com/app/406150  |
How long to Beat |
Main Story |  21 Mins  |
Main Story + Extras |  26 Mins  |
Completionist |  31 Mins  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 29 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 30 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Refunct Linux [177.25 M]
|
LINUX STREAMERS (1)
Refunct Update 7 |
Hey all! A new update has gone live adding support for 16 languages and a lot of general improvements as well:
- Added Chinese, Korean, Russian, German, French, Dutch, Swedish, Spanish, Norwegian, Portuguese, Polish, Turkish, Italian, Danish and Finnish localization
- Added two achievements
- Added setting to change the language
- Added fading fireworks if being too close to prevent flashing the player
- Fixed framerate hitches due to audio after Update 5
- Fixed launching the game without the latest Windows updates
- Improved pillar rise timings slightly to make speedrun more consistent
- Improved sky colors
- Improved water sounds attenuation and volume
- Improved text
- Reduced required hard drive size
- Removed coloring pillar below collectible when collecting
This also includes all changes from Update 6 which had been reverted until now:- Added showing completion time in-world during outro after first completion
- Added showing pillar colors during outro after first completion
- Added resetting speedrun and color mode by holding crouch button in menu
- Added 180, 240, 288 and 300 frame rate caps
- Improved performance and framerate stability
- Improved walljump keeping upwards velocity if bigger than walljump upwards launch speed
- Improved night colors and visibility
- Improved gamepad rotation by adding a sensitivity curve
- Improved gamepad movement by increasing the outer deadzone range
- Improved keyboard and gamepad handling in menus
- Improved field of view handling during outro scene
- Improved colorized pillar color scheme
- Improved random color algorithm to not allow same color twice
- Improved controls naming in settings menu
- Fixed crouch state when leaving narrow space after releasing then repressing crouch button
- Fixed non-input braking friction being too high (regression after Update 3)
- Fixed outro landing position to always be exactly the same
- Fixed non-responsive game on macOS when loading with settings from before Update 5
- Fixed fireworks trails visibility when looking directly up
Love you!
Liebe dich!
Je vous aime !
Люблю тебя!
Hou van je!
Älskar dig!
Te amo!
Elsker deg!
Rakastan sinua!
Te amo!
Kocham cię!
Seni Seviyorum!
Vi amo!
Elsker dig!
比心!
사랑합니다!
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[ 2017-04-07 13:49:32 CET ] [ Original post ] |