Refunct
Dominique Grieshofer Developer
Dominique Grieshofer Publisher
2015-10-16 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(15878 reviews)
The Game includes VR Support
Community TranslationDo you want to get your name in the in-game credits + get a copy of Refunct and are you a native speaker of either Traditional Chinese (繁体中文), Arabic (العَرَبِيَّة), Ukrainian (Українська), Greek (ελληνικα), Romanian (Română), Bulgarian (български), Thai (ภาษาไทย) or Portuguese vs. Portuguese-Brazil?
If so please translate Refunct into your native language in the following spreadsheet: https://docs.google.com/spreadsheets/d/1tu-7cMYiVQhhdmVxd_8iHiukA0xOpHHFpGaKN443JM8/edit?usp=sharing
Refunct has already been translated by the community into dozens of languages showing their vast helpfulness and kindness and adding support for all remaining languages supported by Steam would allow more people in the world (and maybe even some in your country) to experience the game.

Thank you!
[ 2017-06-25 14:56:37 CET ] [ Original post ] Refunct is a peaceful, short first-person platformer about restoring a vibrant world.
Features
- Platforming: Wall-jumps, slides, pipes, lifts, springboards, ...
- Beautiful: Emotional soundtrack and vibrant visuals.
- Peaceful: Non-violent, open world without death.
- Playful: Learn to play without tutorials.
- Relaxing: Play at your own pace without pressure.
- Dynamic: Changing world and music-synced day/night cycle.
- Seamless: Half an hour of uninterrupted quality playtime.
- For Everyone: Enjoyable by a wide variety of player skill.
MINIMAL SETUP- OS: Ubuntu 16.04 (64-bit)
- Processor: Intel Core i3 / AMD A6 @ 2.4GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 250 MB available spaceAdditional Notes: OpenGL 3.2+
RECOMMENDED SETUP- OS: Ubuntu 16.04 (64-bit)
- Processor: Intel Core i5 / AMD FX @ 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 470 / AMD Radeon HD 6870
- Storage: 250 MB available spaceAdditional Notes: OpenGL 3.2+
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