Yep, it's 0.0.3.0! We've nailed down a lot of stuff in this one. What's New: - Sector facilities now display an indicator when they are at full capacity. They also display more information in their tooltips if you hover over the facility icon. - Game saves prior to 0.0.3.0 are now legacy save files. You'll need to START A NEW GAME to take advantage of all these cool updates. General Bug Fixes and Enhancements: - Fixed bug with tutorial starbase bombardment not displaying red alert. - Fixed bug with Green Shirts levelling up (aww, they thought they were people). - Fixed bug with Fuel Plant not giving out fuel during event. - Fixed bug with Korzan Zealot Debate fleet attacking before dialog. - Fixed bug with Tier 2 and 3 alien ships not spawning in late game (gird your loins). - Fixed bug where Chimera Minion fleets defeats weren't being noticed by the event system. - Made all tutorial pop-ups and dialogues clickable, rather than time-based. - Fixed Chruul Spire backgrounds. - Removed Fuel rewards from raiding pirate fleets. - Fixed bug with Chruul Lab mission not completing. - Salvage Harpoon now correctly inflicts Vulnerable instead of Weapons Disrupted. Quest/Mission & Economy: - Increased initial Pirate Mission rewards. - Increased Sector Facilities resource generation. - Fuel costs have been reduced. - Further reduced the frequency of space travel encounters. - Chruul Spire now spawns at the appropriate time, though we expect the definition of 'appropriate' to be hotly debated. - Various dialogue and text updates. - Chimera and advanced Chruul are slightly tougher. - All advanced alien and pirate ships are now slightly tougher. - Spaced the timing of major Chruul events out a bit more. - Minor tweaks here and there. Also over there. Ships/Officers & Powers: - Terran Science Ships gained a small boost in damage. - Supercharge Polarity now buffs damage resistance. - Improved Aim of Portal Cannon. - Slightly reduced damage of Teleport Explosives. - Improved Green Shirts Aim. - Changed Quick Tuneup to limited use per combat. Known Issues: - This list is shrinking, but any lingering known issues are being tracked here. Have fun out there!
Halcyon 6: Starbase Commander
Massive Damage, Inc.
Massive Damage, Inc.
2016-09-08
Strategy RPG Simulation Singleplayer
Game News Posts 53
🎹🖱️Keyboard + Mouse
Very Positive
(957 reviews)
http://playhalcyon6.com
https://store.steampowered.com/app/371200 
The Game includes VR Support
Halcyon 6: Starbase Commander Depot - Linux [751 M]
Halcyon 6: Starbase Commander - Soundtrack
The Game
On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it.A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion.
Using only the resources you can salvage from the derelict station and gathered from nearby star systems, it’s up to you to rebuild the starbase to lead the Terran Republic’s scientific research, exploration and diplomatic efforts on the edge of known space.
Halcyon 6 is a passion project who’s design is inspired by our years spent playing classic games like Star Control, Master of Orion, X-COM, Civilization and new classics like FTL.
Features:
- Base Building: spend resources to build station facilities (rooms) to enhance your production and technological capabilities, or build ships to help you control more territory
- Exploration: assign your fleets to nearby star clusters, where they can handle emerging enemy threats, do missions for alien factions or secure bonus resources
- Crew Management: assign crew to station facilities to greatly improve their output efficiency, or to ships where they can contribute in unique ways to combat, missions and events
- Deep Tactical Combat: fight tactical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership!
- Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.
Project Goals
Unlimited Replayability: Each playthrough has players dealing with a new randomly generated derelict station, surrounding galaxy, crew recruits, and alien factionsMotley Crew: Each crew member has unlimited potential for acquiring unique behaviours, traits and abilities, for better or for worse. Making the best use of your dysfunctional crew will be one of the keys to success. Who should be your main Science Officer? The insomniac that works insane hours but has an addictive personality or the agoraphobic mad genius?
Encounters of the Weird Kind: There are 6 alien factions in Halcyon 6 and they are all quite different with varying objectives and personalities. Only your wit and your crew’s skills will help you navigate the diplomatic waters to gain them as key allies or valuable trading partners.
- OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
- OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
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