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DEV TRANSMISSION: UI Overhaul Update v0.2.1.0


First a quick but hearty shoutout to all the new Starbase Commanders that joined us during the Steam Summer Sale! Welcome to Halcyon sector, don’t let the Chruul get you down, we got your back! This update is all about UI and gameplay tweaks. And there’s a TON of them. Instead of babbling on, let’s get right to the patch notes! New Features and Big Changes

  • We've introduced a brand new turn order indicator, to help you plan out your attack strategies!
  • We've also introduced a new targeting menu, which gives you a breakdown on the hit chances, effect chances, expected damage, etc. of using the power.
  • Fleet configurations now save on the fleet launch screen, so you don't have to assemble them from scratch each time anymore.
Bug Fixes
  • Fixed a bug where "Disabled" units might still be able to get an attack in if it was already queued up by the combat clock
  • Fixed a bug where certain starbase activities wouldn't be properly resolved on completion.
  • Fixed a rounding display error in fuel resource levels that caused confusion whereby you confusingly couldn't travel to a location that you had the exact fuel for.
Art, Animation, Music & UI
  • Ship Construction UI Improvements
  • New targeting display support for Space and Ground Combat
  • New Alerts System allowing players to view their Missions, Notifications and Events from an Alerts Menu Bar
  • The officers and enemies involved in starbase pop-up events now appear on the left and right side of the screen, respectively.
  • Ground combat backgrounds now animate!
This update is deceptively big.. some of these changes may change the way you play your game (we hope for the better!) As always, please use the Steam Discussions or our forums to report any bugs or feedback regarding this update. We want to hear from you! What’s Next? Here’s a roadmap to launch: Patch - UI Overhaul Update (today) Patch - Quality of Life & Bug Fixes (late July) Update - Act 2 and 3 (early August, may invalidate saves) Patch - Quality of Life & Bug Fixes (mid August) Final Release (August 18th) The reason we don’t have exact dates is that we simply don’t want to release patches that don’t pass muster. The only hard date we want to stick to is our Final Release launch date. Post-Release Schedule We’ll post a bug fix patch or two after the Final Release then start right away on completing the Kickstarter stretch goals and start gearing up to deliver on the Kickstarter customization and physical rewards. Some stuff may still have to wait until stretch goal content is fully complete. For example, the soundtrack album wouldn’t be complete without the Voraash music. Neither would the art book be complete without them. We’ll post a proper post-release schedule once we get the game out the door and out of Early Access. Thank you again Kickstarter backers for supporting us so early and helping us to get project off the ground! We can’t wait to cross the finish line with you and get going on delivering all the stuff we promised you! And thanks to all of our Early Access supporters for your early gameplay testing and feedback.. we wouldn’t have as good of a game without your help! - The Halcyon 6 Team


[ 2016-07-06 13:16:48 CET ] [ Original post ]



Halcyon 6: Starbase Commander
Massive Damage, Inc.
  • Developer

  • Massive Damage, Inc.
  • Publisher

  • 2016-09-08
  • Release

  • Strategy RPG Simulation Singleplayer
  • Tags

  • Game News Posts 53  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (957 reviews)


  • Review Score

  • http://playhalcyon6.com
  • Website

  • https://store.steampowered.com/app/371200 
  • Steam Store

  • The Game includes VR Support



    Halcyon 6: Starbase Commander Depot - Linux [751 M]

  • Public Linux depots

  • Halcyon 6: Starbase Commander - Soundtrack
  • Available DLCs

  • The Game

    On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it.

    A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion.

    Using only the resources you can salvage from the derelict station and gathered from nearby star systems, it’s up to you to rebuild the starbase to lead the Terran Republic’s scientific research, exploration and diplomatic efforts on the edge of known space.

    Halcyon 6 is a passion project who’s design is inspired by our years spent playing classic games like Star Control, Master of Orion, X-COM, Civilization and new classics like FTL.

    Features:

    • Base Building: spend resources to build station facilities (rooms) to enhance your production and technological capabilities, or build ships to help you control more territory
    • Exploration: assign your fleets to nearby star clusters, where they can handle emerging enemy threats, do missions for alien factions or secure bonus resources
    • Crew Management: assign crew to station facilities to greatly improve their output efficiency, or to ships where they can contribute in unique ways to combat, missions and events
    • Deep Tactical Combat: fight tactical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership!
    • Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.

    Project Goals

    Unlimited Replayability: Each playthrough has players dealing with a new randomly generated derelict station, surrounding galaxy, crew recruits, and alien factions

    Motley Crew: Each crew member has unlimited potential for acquiring unique behaviours, traits and abilities, for better or for worse. Making the best use of your dysfunctional crew will be one of the keys to success. Who should be your main Science Officer? The insomniac that works insane hours but has an addictive personality or the agoraphobic mad genius?

    Encounters of the Weird Kind: There are 6 alien factions in Halcyon 6 and they are all quite different with varying objectives and personalities. Only your wit and your crew’s skills will help you navigate the diplomatic waters to gain them as key allies or valuable trading partners.
    MINIMAL SETUP
    • OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
    • Memory: 2 GB RAMStorage: 400 MB available space
    • Storage: 400 MB available space
    RECOMMENDED SETUP
    • OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
    • Memory: 2 GB RAMStorage: 400 MB available space
    • Storage: 400 MB available space
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