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DEV TRANSMISSION: v1.0.0.2 patch notes!

Hello explorers! As we mentioned in our recent Dev Transmission, it's been an amazing week for us and we're humbled by the reception that Halcyon 6 has received! Our whole team has been SO excited watching all the feedback and vids and tweets and streams pop up. But, amidst all of that, we've been working on this v1.0.0.2 patch! Let's get to the details... What's New + Important Changes: - Material, Dark Matter, and Crew generation activities on the starbase are now easily repeatable from the completion dialog. - New "Lock Frame Rate" toggle in the Graphics Options. - [spoiler]Chruul Mothership is now resistant to certain statuses.[/spoiler] Mwuahaha. - Sped up duration and resolution times for a number of animations in general, all over the place. - Reduced the required officer rank for starbase rooms at the outer edge (**new games only). - Added a tutorial step that clearly defines station bombardment = crew loss and crew loss = very bad news for the station. General Bug Fixes and Enhancements: - Fixed a bug where identically-named star systems were being generated and would remain invisible. - Fixed an overlap bug where two star systems had the same coordinates. - Fixed a typo in the tutorial that referenced the Construct Ship button as Build Ship. - Fixed bug with Inneborg Xiao not having any skills on arrival (**can only fix for new rescues of Xiao). - Fixed bug with multiple Material and Dark Matter Multiplier activities conflicting with each other (*can only fix newly created multiplier rooms). - No more Bucky Rogers clones (but that was fun while it lasted). - Fixed a bug where ships could travel without required fuel (also fun while it lasted). - Fixed an issue where retreating from the Mothership triggered a black screen. - Fixed bug with random Chruul raids insta-destroying colonies on arrival or before their deadline. - Fixed bugs with Expand The Fleet mission not resolving properly (**this fix will correct existing saves). - Added rewards to some missions that were missing them. - Fixed an issue where the Chruul Tac Tier 5s didn't have the right initial pre-damage sprite. - Fixed an issue where the Zirordiax Reactor had a duplicate background. - Fixed music de-sync'ing issues. Finally. We're pretty sure. - Some minor text changes for clarity, along with some typo fixes. - Faction delegations no longer turn away if a Terran fleet is stationed at Starbase. - Sector 'Cnidus' no longer shows up before it should be revealed (being that early is just rude). Art & Animation: - Resolved animation issue that caused ships to (rarely but sometimes) get stuck in the middle of the screen. - Updated/altered some animations: mostly tightening up positioning and adjusting single target and AOE animations. - Fixed an issue where ship contruction animation was displaying the wrong ships, or not displaying them at all. Ships/Officers & Powers: - Increased the starting rerolls for second Officer to 2. - End game ally faction ships have been upgraded significantly. - Engineering Ship powers have increased Threat. - End game ally officers can now only pilot their own faction ships. Folks, thanks again for sharing these with us and thanks for your patience while we worked through them. Now get back out there and kick some Chruul butt!


[ 2016-09-16 16:58:31 CET ] [ Original post ]



Halcyon 6: Starbase Commander
Massive Damage, Inc.
  • Developer

  • Massive Damage, Inc.
  • Publisher

  • 2016-09-08
  • Release

  • Strategy RPG Simulation Singleplayer
  • Tags

  • Game News Posts 53  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (957 reviews)


  • Review Score

  • http://playhalcyon6.com
  • Website

  • https://store.steampowered.com/app/371200 
  • Steam Store

  • The Game includes VR Support



    Halcyon 6: Starbase Commander Depot - Linux [751 M]

  • Public Linux depots

  • Halcyon 6: Starbase Commander - Soundtrack
  • Available DLCs

  • The Game

    On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it.

    A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion.

    Using only the resources you can salvage from the derelict station and gathered from nearby star systems, it’s up to you to rebuild the starbase to lead the Terran Republic’s scientific research, exploration and diplomatic efforts on the edge of known space.

    Halcyon 6 is a passion project who’s design is inspired by our years spent playing classic games like Star Control, Master of Orion, X-COM, Civilization and new classics like FTL.

    Features:

    • Base Building: spend resources to build station facilities (rooms) to enhance your production and technological capabilities, or build ships to help you control more territory
    • Exploration: assign your fleets to nearby star clusters, where they can handle emerging enemy threats, do missions for alien factions or secure bonus resources
    • Crew Management: assign crew to station facilities to greatly improve their output efficiency, or to ships where they can contribute in unique ways to combat, missions and events
    • Deep Tactical Combat: fight tactical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership!
    • Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.

    Project Goals

    Unlimited Replayability: Each playthrough has players dealing with a new randomly generated derelict station, surrounding galaxy, crew recruits, and alien factions

    Motley Crew: Each crew member has unlimited potential for acquiring unique behaviours, traits and abilities, for better or for worse. Making the best use of your dysfunctional crew will be one of the keys to success. Who should be your main Science Officer? The insomniac that works insane hours but has an addictive personality or the agoraphobic mad genius?

    Encounters of the Weird Kind: There are 6 alien factions in Halcyon 6 and they are all quite different with varying objectives and personalities. Only your wit and your crew’s skills will help you navigate the diplomatic waters to gain them as key allies or valuable trading partners.
    MINIMAL SETUP
    • OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
    • Memory: 2 GB RAMStorage: 400 MB available space
    • Storage: 400 MB available space
    RECOMMENDED SETUP
    • OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
    • Memory: 2 GB RAMStorage: 400 MB available space
    • Storage: 400 MB available space
    GAMEBILLET

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