Hello explorers!
We know we thank you all A LOT for your thoughts and feedback about Halcyon 6, but we mean it. We’ve been reading and listening and here’s what we heard: you dig Halcyon 6 but [insert thing here] could be soooo much cooler! After addressing your feedback on resource collection in v1.0.0.4 - Hello Satellite Drones! - our focus was on combat.
It’s here! The Combat and Customization BETA is here! Our main goals for this combat update:
- We wanted to address some of the player concerns regarding space combat, specifically the complaints about how repetitive and grindy it can get in the latter half of the game.
- Increase challenge and make combat more strategic and varied
- Reduce grind, reduce punishment for losses and mistakes
- Improve player agency, make player choices matter
To that end, we’re super stoked about the major changes you’ll see in v1.1.0.0:
-
Ship Customization!
You can now customize Terran starships, completely changing their power load outs to create your own unique fleet compositions -
New Officer Cloning Chamber!
Clone your dead Officers and bring them back, almost as good as when they died, with the help of Crew “volunteers” Colony Facility Rebuilding!
You can now rebuild ruined colony facilities from the View Sector screen
Wanna try it? Wanna try it NOW!? YOU TOTALLY CAN. The Combat and Customization update is available now as a BETA update.
Starting today, we're introducing our Playing With Fire BETA updates. Different than a regular ready-for-prime-time updates, these Playing With Fire updates are experimental builds designed to showcase new content that we're working on and gather feedback from our players. Choosing to download and test drive a Playing With Fire version of Halcyon 6 is completely optional and, in the interest of full disclosure, these development versions may have bugs or some unfinished features. But, it's a cool chance to provide your feedback to us before development is finalized. Tell us everything: What's overpowered? What the hell did that thing just do? What's confusing? What is amazing and should never, ever change? If you'd rather just play the game in its finished state, awesome. You don't need to do anything! You'll still see Halcyon 6's regular updates and patch notes. However, if you want to switch to the Playing With Fire version, do this: [olist]
- We've created a new sub forum for these BETA builds.
- Saves are not (really) transferrable between the live version and the BETA version.
- While you can use a live version save to start a BETA game, you can't transfer that BETA save back to the live version.
- Once a Playing With Fire version leaves BETA and hits public release, you STILL can't transfer that BETA save back to the live version.
- As noted, it's a development version of the game: you might find bugs and you may encounter unfinished features. This is theoretically part of the fun. If that doesn't sound fun to you, perhaps reconsider the whole Playing With Fire thing.
[ 2016-10-27 22:07:15 CET ] [ Original post ]
- Halcyon 6: Starbase Commander Depot - Linux [751 M]
- Halcyon 6: Starbase Commander - Soundtrack
The Game
On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it.A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion.
Using only the resources you can salvage from the derelict station and gathered from nearby star systems, it’s up to you to rebuild the starbase to lead the Terran Republic’s scientific research, exploration and diplomatic efforts on the edge of known space.
Halcyon 6 is a passion project who’s design is inspired by our years spent playing classic games like Star Control, Master of Orion, X-COM, Civilization and new classics like FTL.
Features:
- Base Building: spend resources to build station facilities (rooms) to enhance your production and technological capabilities, or build ships to help you control more territory
- Exploration: assign your fleets to nearby star clusters, where they can handle emerging enemy threats, do missions for alien factions or secure bonus resources
- Crew Management: assign crew to station facilities to greatly improve their output efficiency, or to ships where they can contribute in unique ways to combat, missions and events
- Deep Tactical Combat: fight tactical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership!
- Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.
Project Goals
Unlimited Replayability: Each playthrough has players dealing with a new randomly generated derelict station, surrounding galaxy, crew recruits, and alien factionsMotley Crew: Each crew member has unlimited potential for acquiring unique behaviours, traits and abilities, for better or for worse. Making the best use of your dysfunctional crew will be one of the keys to success. Who should be your main Science Officer? The insomniac that works insane hours but has an addictive personality or the agoraphobic mad genius?
Encounters of the Weird Kind: There are 6 alien factions in Halcyon 6 and they are all quite different with varying objectives and personalities. Only your wit and your crew’s skills will help you navigate the diplomatic waters to gain them as key allies or valuable trading partners.
- OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
- OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
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