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DEV LOG: v1.2.1.0 update - It's beginning to look a lot like Chruul-mas!
- Ironman mode is here! Punish yourselves at will, commanders. - We've added credits! (thanks again, backers <3)
- Bucky Rogers rides again! Super soldier experiments are back. - Updated scoring system to work with new faction quests, completed plot and difficulty modifiers. - Fixed bug that allowed Chruul and Voraash colonies to be rebuilt. - Alternate endings for alien factions depending on story choices. - Fixed Xlar engineering officer's ship powers so they can level up correctly. - Pirates no longer chatter if the bosses have been wiped out. Awkward.
- New, improved fleet movement controls on the Starmap. - Drones now look a bit more distinct compared to the normal Federation fleet icons, plus we've updated their "ship" sprites plus resource icons. - Torres no longer has a huge head. Ego: possibly; actual giant melon: no. - Psychic ships are more yellow in colour. - Fleet travel paths are now displayed on the Starmap. - Ship/Officer details in combat now include current status effects. - [spoiler]New limited-time Holiday-themed backgrounds and art![/spoiler]
- Reduced build cost of Satellite Drones by 40%. Time to hang your stockings by the dark matter replicator with care and find out how the Chruul stole Christmas. Good luck out there, Commanders and happy holidays from everyone at Massive Damage!
[ 2016-12-20 15:24:37 CET ] [ Original post ]
Happy holidays, Space Explorers!
Welcome to v.1.2.1.0 update! There's a big batch of Fleet UI changes, some fixes and long-awaited Quality of Life stuff, and some fun and frivolous Holiday-In-Space thematic tweaks! Let's get into the details, shall we?
What's New + Important Changes
- Ironman mode is here! Punish yourselves at will, commanders. - We've added credits! (thanks again, backers <3)
Bug Fixes + Enhancement
- Bucky Rogers rides again! Super soldier experiments are back. - Updated scoring system to work with new faction quests, completed plot and difficulty modifiers. - Fixed bug that allowed Chruul and Voraash colonies to be rebuilt. - Alternate endings for alien factions depending on story choices. - Fixed Xlar engineering officer's ship powers so they can level up correctly. - Pirates no longer chatter if the bosses have been wiped out. Awkward.
Animation + UI
- New, improved fleet movement controls on the Starmap. - Drones now look a bit more distinct compared to the normal Federation fleet icons, plus we've updated their "ship" sprites plus resource icons. - Torres no longer has a huge head. Ego: possibly; actual giant melon: no. - Psychic ships are more yellow in colour. - Fleet travel paths are now displayed on the Starmap. - Ship/Officer details in combat now include current status effects. - [spoiler]New limited-time Holiday-themed backgrounds and art![/spoiler]
Quest + Economy
- Reduced build cost of Satellite Drones by 40%. Time to hang your stockings by the dark matter replicator with care and find out how the Chruul stole Christmas. Good luck out there, Commanders and happy holidays from everyone at Massive Damage!
[ 2016-12-20 15:24:37 CET ] [ Original post ]
Halcyon 6: Starbase Commander
Massive Damage, Inc.
Developer
Massive Damage, Inc.
Publisher
2016-09-08
Release
Game News Posts:
53
🎹🖱️Keyboard + Mouse
Very Positive
(958 reviews)
The Game includes VR Support
Public Linux Depots:
- Halcyon 6: Starbase Commander Depot - Linux [751 M]
Available DLCs:
- Halcyon 6: Starbase Commander - Soundtrack
The Game
On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it.A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion.
Using only the resources you can salvage from the derelict station and gathered from nearby star systems, it’s up to you to rebuild the starbase to lead the Terran Republic’s scientific research, exploration and diplomatic efforts on the edge of known space.
Halcyon 6 is a passion project who’s design is inspired by our years spent playing classic games like Star Control, Master of Orion, X-COM, Civilization and new classics like FTL.
Features:
- Base Building: spend resources to build station facilities (rooms) to enhance your production and technological capabilities, or build ships to help you control more territory
- Exploration: assign your fleets to nearby star clusters, where they can handle emerging enemy threats, do missions for alien factions or secure bonus resources
- Crew Management: assign crew to station facilities to greatly improve their output efficiency, or to ships where they can contribute in unique ways to combat, missions and events
- Deep Tactical Combat: fight tactical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership!
- Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.
Project Goals
Unlimited Replayability: Each playthrough has players dealing with a new randomly generated derelict station, surrounding galaxy, crew recruits, and alien factionsMotley Crew: Each crew member has unlimited potential for acquiring unique behaviours, traits and abilities, for better or for worse. Making the best use of your dysfunctional crew will be one of the keys to success. Who should be your main Science Officer? The insomniac that works insane hours but has an addictive personality or the agoraphobic mad genius?
Encounters of the Weird Kind: There are 6 alien factions in Halcyon 6 and they are all quite different with varying objectives and personalities. Only your wit and your crew’s skills will help you navigate the diplomatic waters to gain them as key allies or valuable trading partners.
MINIMAL SETUP
- OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
- OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
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