Greetings Commanders!
We're back from Gamescom and have some awesome news this week in terms of content for you all! I’ll start first with this one...
We have added a NEW difficulty for you guys - WARNING: not for the faint of heart! Ur-Admirax is the new difficulty level above Grand Admiral! Can you handle the heat? Or will it be the end of your fleet?! We have also rebalanced ground combat encounters to be tougher further into the campaign - so say a prayer for your fellow green shirts!
Pixel art has always been something our entire team has been passionate about, and we are so excited to share with you the art behind Halcyon 6 from its early stages of pre-production to our now in-game final art! Our artbook contains 49 pages of pixelated goodness designed for you by our artists and content designers. This art book was a previously timed exclusive just for Kickstarter backers, but now made available for purchase to further support our dev work on Halcyon 6!
The Art of Halcyon 6 can be purchased here: http://store.steampowered.com/app/706910/Halcyon_6_Lightspeed_Edition__Artbook/
LIGHTSPEED EDITION BUG FIXES:
- Fixed bug where difficulty levels were not affecting difficulty of ground combat encounters
- Ghost Pepper Bomb no longer removes Blinded status effect
- Delayed Recovery now has limited uses
- Fixed bug with some space monsters having the wrong class type
- Fixed various typos in scripts and tutorial
- Fixed bug with XP upgrades for new officers
[ 2017-09-07 17:51:43 CET ] [ Original post ]
Greetings Commanders!
We're back from Gamescom and have some awesome news this week in terms of content for you all! Ill start first with this one...
We have added a NEW difficulty for you guys - WARNING: not for the faint of heart! Ur-Admirax is the new difficulty level above Grand Admiral! Can you handle the heat? Or will it be the end of your fleet?! We have also rebalanced ground combat encounters to be tougher further into the campaign - so say a prayer for your fellow green shirts!
Pixel art has always been something our entire team has been passionate about, and we are so excited to share with you the art behind Halcyon 6 from its early stages of pre-production to our now in-game final art! Our artbook contains 49 pages of pixelated goodness designed for you by our artists and content designers. This art book was a previously timed exclusive just for Kickstarter backers, but now made available for purchase to further support our dev work on Halcyon 6!
The Art of Halcyon 6 can be purchased here: http://store.steampowered.com/app/706910/Halcyon_6_Lightspeed_Edition__Artbook/
LIGHTSPEED EDITION BUG FIXES:
- Fixed bug where difficulty levels were not affecting difficulty of ground combat encounters
- Ghost Pepper Bomb no longer removes Blinded status effect
- Delayed Recovery now has limited uses
- Fixed bug with some space monsters having the wrong class type
- Fixed various typos in scripts and tutorial
- Fixed bug with XP upgrades for new officers
[ 2017-09-07 17:51:43 CET ] [ Original post ]
- Halcyon 6: Starbase Commander Depot - Linux [751 M]
- Halcyon 6: Starbase Commander - Soundtrack
The Game
On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it.A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion.
Using only the resources you can salvage from the derelict station and gathered from nearby star systems, it’s up to you to rebuild the starbase to lead the Terran Republic’s scientific research, exploration and diplomatic efforts on the edge of known space.
Halcyon 6 is a passion project who’s design is inspired by our years spent playing classic games like Star Control, Master of Orion, X-COM, Civilization and new classics like FTL.
Features:
- Base Building: spend resources to build station facilities (rooms) to enhance your production and technological capabilities, or build ships to help you control more territory
- Exploration: assign your fleets to nearby star clusters, where they can handle emerging enemy threats, do missions for alien factions or secure bonus resources
- Crew Management: assign crew to station facilities to greatly improve their output efficiency, or to ships where they can contribute in unique ways to combat, missions and events
- Deep Tactical Combat: fight tactical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership!
- Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.
Project Goals
Unlimited Replayability: Each playthrough has players dealing with a new randomly generated derelict station, surrounding galaxy, crew recruits, and alien factionsMotley Crew: Each crew member has unlimited potential for acquiring unique behaviours, traits and abilities, for better or for worse. Making the best use of your dysfunctional crew will be one of the keys to success. Who should be your main Science Officer? The insomniac that works insane hours but has an addictive personality or the agoraphobic mad genius?
Encounters of the Weird Kind: There are 6 alien factions in Halcyon 6 and they are all quite different with varying objectives and personalities. Only your wit and your crew’s skills will help you navigate the diplomatic waters to gain them as key allies or valuable trading partners.
- OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
- OS: Linux UbuntuMemory: 2 GB RAMStorage: 400 MB available space
- Memory: 2 GB RAMStorage: 400 MB available space
- Storage: 400 MB available space
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