Multikills with power-ups will now properly spawn the End-of-Round drop, allowing you to continue to the next level if you get a double/triple kill on the last remaining tanks.
MINOR FIXES/CHANGES
Both players will now benefit from all End-of-Round upgrades (shields, extra life)
Respawning from a Continue give you more breathing room - Tank spawns with a shield power-up, map is cleared of bullets, and enemies won't shoot you for a brief period.
Coin drops last longer on the map and now give you 50% more value. Should be easier to buy Boosts, or save for a Continue.
Split shot power-up is no longer available in arcade mode
Speed boost power-up is no longer available in arcade mode
PS: Thanks to user Bratwurst for a detailed bug report
UPCOMING UPDATE
A Point/Combo System for arcade mode is in the works. So you can really test out your skill.
And as always, if there are bugs that you encounter, feel free to leave a comment below. If you'd like to leave a very detailed feedback, send it to kirklightgames@gmail.com
Cheers!
[ 2017-05-09 02:12:23 CET ][ Original post ]
Ballistic Tanks is a tribute to the classics: Combat and Battle City. Except destruction and mayhem is juiced up to ballistic levels! Destroy everything in a frenzy of bullets, lasers and explosions! Play a challenging solo or co-op survival mode. Compete with up to 4 friends in a variety of game modes.
Over 50 different maps
Challenging solo or co-op survival mode
4-player local multiplayer
Multiple game changing power-ups
Various competitive game modes
4 controllers and keyboard support
Deathmatch - free for all brawl
Juggernaut - be the King-of-the-Hill, be the Juggernaut
Powershift - random gameplay modifiers each round
Survival - solo or co-op against countless enemies