We just launched a Kickstarter campaign for our new game Garden Paws, if besides shooters with boxes you also like relaxing games about farming, exploring and raising animals you should definitely check it out!
[ 2018-08-10 16:39:12 CET ] [ Original post ]
It took a while but the Workshop update is finally here! What The Box now features a level editor in which you can create and share your own WTB maps!
If you want to know more about how the level editor works, check the Level Editor Guide!
The game was also updated to a newer version of unity, which should fix some old issues and got some bugs were fixed.
It also now shows you how many rooms are available on each region, so you can jump to a region with rooms open right away instead of cycling through regions to check for rooms!
I hope you enjoy this update! A smaller one will come soon fixing a couple of bugs reported with the level editor.
[ 2017-07-11 18:32:39 CET ] [ Original post ]
It took a while but the Workshop update is finally here! What The Box now features a level editor in which you can create and share your own WTB maps!
If you want to know more about how the level editor works, check the Level Editor Guide!
The game was also updated to a newer version of unity, which should fix some old issues and got some bugs were fixed.
It also now shows you how many rooms are available on each region, so you can jump to a region with rooms open right away instead of cycling through regions to check for rooms!
I hope you enjoy this update! A smaller one will come soon fixing a couple of bugs reported with the level editor.
[ 2017-07-11 18:32:39 CET ] [ Original post ]
It's been a long time since the last post but here we go again!
I'm preparing a new update of What The Box, this update will be mainly focused in introducing a new level editor integrated with Steam Workshop, but I'm also working on a few improvements!
The game is being updated to Unity 5.6.1 which should fix some issues and improve performance.
Another thing that I have been working on is a better way to find available games:
This image is generated in real time in PHP and is always updated with the current number of rooms open in the game, that way you can know if there is a room open at the moment without having to actually check in-game. I've placed it in the game's website
On the next update the room listings menu will display the amount of rooms available on each region right away, so if you want to play no matter what region you can jump straight to the region that have rooms at the moment!
On the Level Editor front, the main meat of this update, things have been going great. Feature-wise it's almost ready to go, just need to add a lot of different objects to it and start testing it. (Are you interested in testing it?
Jump on my discord and tell me!) Will probably start testing this week.
I've started writing a little Steam Guide on how to use the level editor with lots of little gifs, you can see a little bit of how it works here:
Lastly, I took back to streaming the development of the game, you can watch the streams here, I've been streaming around 2~3pm pst.
Thanks for reading! Hope you'll enjoy the next update :D If you have any suggestions or ideas please drop them here or show up on the discord or stream to talk about it!
[ 2017-05-28 03:23:20 CET ] [ Original post ]
It's been a long time since the last post but here we go again!
I'm preparing a new update of What The Box, this update will be mainly focused in introducing a new level editor integrated with Steam Workshop, but I'm also working on a few improvements!
The game is being updated to Unity 5.6.1 which should fix some issues and improve performance.
Another thing that I have been working on is a better way to find available games:
This image is generated in real time in PHP and is always updated with the current number of rooms open in the game, that way you can know if there is a room open at the moment without having to actually check in-game. I've placed it in the game's website
On the next update the room listings menu will display the amount of rooms available on each region right away, so if you want to play no matter what region you can jump straight to the region that have rooms at the moment!
On the Level Editor front, the main meat of this update, things have been going great. Feature-wise it's almost ready to go, just need to add a lot of different objects to it and start testing it. (Are you interested in testing it?
Jump on my discord and tell me!) Will probably start testing this week.
I've started writing a little Steam Guide on how to use the level editor with lots of little gifs, you can see a little bit of how it works here:
Lastly, I took back to streaming the development of the game, you can watch the streams here, I've been streaming around 2~3pm pst.
Thanks for reading! Hope you'll enjoy the next update :D If you have any suggestions or ideas please drop them here or show up on the discord or stream to talk about it!
[ 2017-05-28 03:23:20 CET ] [ Original post ]
I was hoping to make 1.6.0 the big January update I'm planning, but I ended up using the other numbers before for the other smaller updates and didn't want to use 1.5.91 or something silly like that so... This is a small update! - Added Holiday maps - While in Snowy Mountains map staying still for a while will freeze your screen. - While in Snowy Mountains map all the boxes are presents :) I'll be releasing the bigger update with the new game modes and finally unlocking skins next month, sorry for the delay!
[ 2016-12-23 22:05:17 CET ] [ Original post ]
I was hoping to make 1.6.0 the big January update I'm planning, but I ended up using the other numbers before for the other smaller updates and didn't want to use 1.5.91 or something silly like that so... This is a small update! - Added Holiday maps - While in Snowy Mountains map staying still for a while will freeze your screen. - While in Snowy Mountains map all the boxes are presents :) I'll be releasing the bigger update with the new game modes and finally unlocking skins next month, sorry for the delay!
[ 2016-12-23 22:05:17 CET ] [ Original post ]
Hi everyone! Thank you so much for enjoying the game and sending so many suggestions and love its way! I've been working on a experience/levelling system that will work in conjunction with the skins system. :boxcutter: I'm releasing in this update the experience/levelling system. You can now gain experience, cardboard bits, gift boxes and golden box-cutters from playing. At the moment you can't really do anything with those, but in the next update I'll be releasing the skins system and you will be able to open the gift-boxes you obtained :) Hope you guys enjoy it! I'm excited for the next update :D :cardboard:
Version 1.5.7
(Oct 01 2016)
- Experience/Levelling system. (Profile Menu)
- Gift Box dropping system. (Skins system coming up in next update! Can't open boxes yet.)
- Japanese, Korean and Chinese Fonts added (Those fonts weren't working in the chat before).
- Minor bug fixes.
[ 2016-10-01 20:02:19 CET ] [ Original post ]
Hi everyone! Thank you so much for enjoying the game and sending so many suggestions and love its way! I've been working on a experience/levelling system that will work in conjunction with the skins system. ːboxcutterː I'm releasing in this update the experience/levelling system. You can now gain experience, cardboard bits, gift boxes and golden box-cutters from playing. At the moment you can't really do anything with those, but in the next update I'll be releasing the skins system and you will be able to open the gift-boxes you obtained :) Hope you guys enjoy it! I'm excited for the next update :D ːcardboardː
Version 1.5.7
(Oct 01 2016)
- Experience/Levelling system. (Profile Menu)
- Gift Box dropping system. (Skins system coming up in next update! Can't open boxes yet.)
- Japanese, Korean and Chinese Fonts added (Those fonts weren't working in the chat before).
- Minor bug fixes.
[ 2016-10-01 20:02:19 CET ] [ Original post ]
Version 1.5.6:
(Sep 17 2016)
- Increased the Packet Send-rates.
- Non-essential information now gets synced at a lower packet send rate.
- Separated Score, Kills, Deaths on scoreboards. You can now see kills in all game modes.
- Recycling Plant is now also playable as a Capture the Tape Map.
- Added a Report Bug/Feature button to the options menu.
- Changed name character limit from 18 to 16
- [BugFix] The kill messages now reset when you enter a new game.
- [BugFix] Profanity filter now works on kill messages
- [BugFix] Fixed the shelf getting people stuck in CTT_Warehouse
- [BugFix] Now when you join a game that is on game over screen you don't see all the placeholder text
- [BugFix] Deaths show the correct number for the losing team now.
- [BugFix] When alt+tabbing out of the capture the tape mode, the tape no longer disappears from the scoreboard.
[ 2016-09-18 00:30:33 CET ] [ Original post ]
Version 1.5.6:
(Sep 17 2016)
- Increased the Packet Send-rates.
- Non-essential information now gets synced at a lower packet send rate.
- Separated Score, Kills, Deaths on scoreboards. You can now see kills in all game modes.
- Recycling Plant is now also playable as a Capture the Tape Map.
- Added a Report Bug/Feature button to the options menu.
- Changed name character limit from 18 to 16
- [BugFix] The kill messages now reset when you enter a new game.
- [BugFix] Profanity filter now works on kill messages
- [BugFix] Fixed the shelf getting people stuck in CTT_Warehouse
- [BugFix] Now when you join a game that is on game over screen you don't see all the placeholder text
- [BugFix] Deaths show the correct number for the losing team now.
- [BugFix] When alt+tabbing out of the capture the tape mode, the tape no longer disappears from the scoreboard.
[ 2016-09-18 00:30:33 CET ] [ Original post ]
🕹️ Partial Controller Support
- What The Box? Linux [191.57 M]
- Online Multiplayer Shooter up to 10 players!
- First person or Third person modes.
- Random environment box placement for extra replayability.
- 3 different game modes for different play styles.
- A box cutter for up-close and personal box battles!
- Room customization, tweak settings to change the game!
- Original soundtrack by Thiago Adamo.
- Box shooting mini-game to play while waiting for other players to join.
- BOXES!
Classic timed deathmatch mode! You have 5 minutes to find and kill as many player boxes as you can, by the end of the match the box with most kills wins!
You only have one bullet and your weapon won't reload. The only way to get more bullets is to kill other players! You can use your box-cutter, but be careful because others can see it! The player with most kills by the end wins.
One of the boxes is the powerful super box! Only the super box can score points by killing the other boxes must try to kill it to steal it's power. By the end of the match the box with most points wins!
In the map there is a special box kingdom area. By standing alone in it you will be the king of the boxes, and you will get a point every 3 seconds. If someone else enters the area it will become contested and won't give any points. The kingdom area changes every once in a while. By the end of the match the box with most points wins!
Classic timed team deathmatch mode! Your team have 5 minutes to find and kill as many player boxes as possible, by the end of the match the team with most kills wins!
Your team must retrieve the opposing team's packing tape and return it to your team's base! The Team to retrieve the most tape by the end of the match wins.
- OS: Ubuntu 14.04
- Processor: Intel Pentium Dual-Core E5200 (2.5GHz) or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia Geforce 9400 256MBNetwork: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu 14.04
- Processor: Intel Core i5 or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GT 740 / Radeon R7 250 or aboveNetwork: Broadband Internet connection
- Storage: 1 GB available space
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