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Code of Conduct and Banning Policy
We don’t like toxic players and neither does our community. If someone out there targets you with abusive language, makes threats, or does any of the other bad things we’ve listed in our EULA or Terms of Service, then it’s a bannable offense. We aren’t going to ban someone for using a Quick Chat sarcastically, but using racist, sexist, or otherwise hateful language is grounds for a ban. To help us ensure that disruptive players are dealt with appropriately, please remember to use our “Mute/ Report Player” feature that allows you to block communications from someone who is bothering you and/ or report them to our team. We revised the in-game UI so that player-bans are more obvious to the individuals receiving them in the Rumble update. We believe that this small, but important change will serve as a more effective deterrent going forward.
Now that Crates and Keys are out in the wild, many of you have been spending a lot of time trading with your friends. Trading is a fantastic way to complete collections in Rocket League, be it for Toppers, Antennas, or Decals, but it’s important to remember the rules that come along with it. Outside trading puts you at risk for scams and other illegal activity, which is why trying to sell in-game items outside of Rocket League is against our EULA or TOS. More specifically, Crates, Keys, and other in-game items may only be traded for other in-game items, Crates, or Keys to ensure a safer and healthier ecosystem. We know that EULAs and Terms of Use documents are TL:DR's, so consider this a heads-up in plain language that attempting to sell in-game items personally or through third-party websites is not allowed.
Encouraging a healthy environment in Rocket League comes with enforcing our aforementioned player bans. If you’re reporting another player in-game, you can select from among these categories:
Last but not least? Be nice, everyone! Rocket League is a game that brings people together from all over the world. We want our game to be a fantastic and healthy experience for everyone who enters a stadium, regardless of their skill, rank, or experience. The nicer we are, the more fun our community can have, and having fun is what’s all about!
[ 2016-09-17 01:50:51 CET ] [ Original post ]
It’s been a huge week for Rocket League and our community! We’ve rolled out our free Rumble update , released Rocket League on Mac and SteamOS, introduced a brand new Crates and Keys system, and taken additional steps to ensure that you get the best-possible experience on all supported platforms.
It’s with those new features and added content in mind that we’ve decided to post these updated player behavior guidelines and our policies surrounding them:
NO HARASSMENT, TROLLING, OR OTHER JERK BEHAVIOR
We don’t like toxic players and neither does our community. If someone out there targets you with abusive language, makes threats, or does any of the other bad things we’ve listed in our EULA or Terms of Service, then it’s a bannable offense. We aren’t going to ban someone for using a Quick Chat sarcastically, but using racist, sexist, or otherwise hateful language is grounds for a ban. To help us ensure that disruptive players are dealt with appropriately, please remember to use our “Mute/ Report Player” feature that allows you to block communications from someone who is bothering you and/ or report them to our team. We revised the in-game UI so that player-bans are more obvious to the individuals receiving them in the Rumble update. We believe that this small, but important change will serve as a more effective deterrent going forward.
SELLING IN-GAME ITEMS IS NOT PERMITTED
Now that Crates and Keys are out in the wild, many of you have been spending a lot of time trading with your friends. Trading is a fantastic way to complete collections in Rocket League, be it for Toppers, Antennas, or Decals, but it’s important to remember the rules that come along with it. Outside trading puts you at risk for scams and other illegal activity, which is why trying to sell in-game items outside of Rocket League is against our EULA or TOS. More specifically, Crates, Keys, and other in-game items may only be traded for other in-game items, Crates, or Keys to ensure a safer and healthier ecosystem. We know that EULAs and Terms of Use documents are TL:DR's, so consider this a heads-up in plain language that attempting to sell in-game items personally or through third-party websites is not allowed.
OUR BANNING POLICY
Encouraging a healthy environment in Rocket League comes with enforcing our aforementioned player bans. If you’re reporting another player in-game, you can select from among these categories:
- Verbal Text Harassment (which includes offensive language, flooding, etc.)
- Unsportsmanlike conduct (which includes intentional disruption of the game, AFK’ers. etc.)
- Cheating (which includes smurfing, opponent collusion, etc.)
FRIENDLY REMINDER
Last but not least? Be nice, everyone! Rocket League is a game that brings people together from all over the world. We want our game to be a fantastic and healthy experience for everyone who enters a stadium, regardless of their skill, rank, or experience. The nicer we are, the more fun our community can have, and having fun is what’s all about!
[ 2016-09-17 01:50:51 CET ] [ Original post ]
Rocket League®
Psyonix, Inc.
Developer
Psyonix, Inc.
Publisher
2015-07-07
Release
Game News Posts:
518
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(428533 reviews)
The Game includes VR Support
Public Linux Depots:
- TAGame Linux [2.84 G]
Available DLCs:
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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