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Name

 Rocket League® 

 

Developer

 Psyonix, Inc. 

 

Publisher

 Psyonix, Inc. 

 

Tags

 Action 

 Indie 

 

Sports 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-07-07 

 

Steam

 € £ $ / % 

 

News

 486 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 11940 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/252950 

 

How long to Beat

Main Story

 4 Hours 

 

Main Story + Extras

 12 Hours 

 

Completionist

 27 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 5,000,000 .. 10,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 10453  

Average playtime (last 2 weeks)

 762 

Median playtime (forever)

 1693 

Median playtime (last 2 weeks)

 478 

Public Linux depots

 TAGame Linux [2.84 G] 


DLC

 Rocket League® - Supersonic Fury DLC Pack 


 Rocket League® - Revenge of the Battle-Cars DLC Pack 


 Rocket League® - Back to the Future™ Car Pack 


 Rocket League® - Chaos Run DLC Pack 


 Rocket League® - Batman v Superman: Dawn of Justice Car Pack 


 Rocket League® - Proteus 


 Rocket League® - Vulcan 


 Rocket League® - Triton 


 Rocket League® - Hot Wheels® Twin Mill™ III 


 Rocket League® - The Fate of the Furious™ Ice Charger 


 Rocket League® - Hot Wheels® Bone Shaker™ 


 Rocket League® - Aftershock 


 Rocket League® - Esper 


 Rocket League® - Masamune 


 Rocket League® - Marauder 


 Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T 


 Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34 


 Rocket League® - DC Super Heroes DLC Pack 


 Rocket League® - Jurassic World™ Car Pack 


 Rocket League® - Hot Wheels® Triple Threat DLC Pack 


 Rocket League® - McLaren 570S Car Pack 


 Rocket League® - MLB Fan Pack 


 Rocket League® - Ghostbusters™ Ecto-1 Car Pack 


 Rocket League® - Knight Rider Car Pack 




LINUX STREAMERS (5)
breezy_nfdigidu0linuxtraderdigitalok
mohammad100071




Patch Notes v2.38


Version: Rocket League v2.38
Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
Scheduled Release: 4/16/2024, 4 PM PT / 11 PM UTC

[h2]THE HEADLINES[/h2]

  • Boost Nameplate Indicators have been added to all game modes.
  • The names of several item rarity categories have changed.
  • The Show Rank Info Checkbox has been replaced with a new Show Competitive Ranks Dropdown list.
  • The Bugatti Centodieci is now fully customizable.
[h2]CHANGES AND UPDATES[/h2]
[h3]Boost Nameplate Indicators[/h3]
  • Boost Nameplate Indicators are a new feature on Player Nameplates to keep you informed of your teammates Boost levels.
  • A new circular boost meter will be visible to the left of your teammates name.
    • If youre using Simplified Nameplates, the circle appears above your teammates triangle indicator.
  • The circle will appear full when your teammates Boost is at 100, empty at 0, and updates in real-time as your teammate goes through Boost or picks Boost up.
  • Boost information is only available for teammates, so youll never know how much Boost your opponents have.
  • Boost information for all players is visible during goal replays, when you are spectating a live match, and when you are watching a saved replay.
  • Boost Nameplate Indicators are active in all game modes.
[h3]Item Rarity Name Changes[/h3]The names of several item rarity categories have changed:
  • Common has changed to Base
  • Uncommon has changed to Sport
  • Rare has changed to Special
  • Very Rare has changed to Deluxe
  • Limited has changed to Luxury
  • Import, Exotic, Black Market, Premium, and Legacy are unchanged
[h3]Show or Hide Competitive Ranks[/h3]
The Show Rank Info Checkbox under Settings > Gameplay has been replaced with a new Show Competitive Ranks Dropdown list. This setting controls whether you see rank info in the play menu and the post-match screen for the respective modes. Options on the new dropdown list include:
  • None
  • Extra Modes Only
  • Standard Modes Only
  • All


[h3]Bugatti Centodieci[/h3]
  • The Bugatti Centodieci is now fully customizable!
  • If you own the Bugatti Centodieci, the following Base Decals have been added to your inventory:
    • Flames
    • Lightning
    • Stripes
    • Wings
[h2]BUG FIXES[/h2]
  • Fixed Play Menu navigation so your last selection is remembered.
  • Fixed a bug causing a yellow square outline to appear when navigating between menus.
  • Restored the Restore Defaults button in the Mutators Menu under Private and Exhibition Matches.
  • Fixed appearance of Boost on the Admiral and Batmobile (2022) Car Bodies.
  • Fixed appearance of the Wrapstar Decal when equipped on the Gold painted Octane Car Body.
  • Fixed Garage and Inventory sorting behavior for Mazda RX-7 Decals.
[h2]KNOWN ISSUES[/h2]
For a complete list of known issues in Rocket League, go here.


[ 2024-04-17 01:16:33 CET ] [ Original post ]

Teammate Boost Indicators + Rarity Name Changes Coming to Rocket League

Soon in Rocket League, your teammates nameplates will display how much boost they have left! Also, certain item rarities are getting a name change.

Rocket League is a game full of modes where you need to think quickly on your feet er, Wheels. Maybe youve taken to the air only to see your teammates Need boost! in the chat a split second too late. You lose the fifty, your teammate cant make it back in time, and its game over.

Starting in tomorrows update, though, the nameplates over your teammates will show how much boost they have left! Their remaining boost will be displayed in a small circle gauge next to their display name.



Read more about these upgraded nameplates, plus changes to item rarity names also in the update.

[h3]Nameplates: Now with Teammate Boost Indicators[/h3]
The core of this change is that we feel visible boost levels will lessen confusion between teammates. For example, lets say you have a teammate dribbling up the field. You may ask yourself, Are they being slow and methodical on purpose or are they just short on boost? With the upgraded nameplates, youll have a better idea of what your teammates are doing.

Knowing teammates boost levels is important for high-skill players, but also Rocket League players as a whole. Many players may not fully understand the significance of boost management, so we feel that showing players how their teammates are handling boost will help them make better decisions for themselves and their team.

The reason we went with nameplates to display this informationinstead of a HUD additionis because we believe an always-on boost indicator for all your teammates would be difficult to follow and would distract from gameplay. (Additionally, we believe knowing your teammates boost levels at all times isnt necessary.) It's a careful balance between providing useful information to players without adding too much visual noise.

As a reminder, these boost indicators only apply to your teammates, not anyone on the opposing team! Wed love to hear what you think of this feature, so head over to the Rocket League subreddit or Discord and be heard.

[h3]Rarity Name Changes[/h3]
Starting in tomorrows update, the names of these item rarities will change:

  • Common Base
  • Uncommon Sport
  • Rare Special
  • Very Rare Deluxe
  • Limited Luxury

Stay tuned for the patch notes for this update, being published after the update goes live tomorrow, April 16 at 4 PM PT / 11 PM UTC.


[ 2024-04-15 18:01:24 CET ] [ Original post ]

Master the Elements - Avatar: The Last Airbender Boost into Rocket League!


Control your car and your chi.

Youve mastered hitting the Soccar ball, now its time to master bending your way round rivals with the inspiration of water, earth, fire, and air. Kit out your ride in Rocket League with chi-infused accessories inspired by the spiritual world of Avatar: The Last Airbender!

These accessoriesincluding Decals based on fan-favorite characters like Aang, Katara, and Tophare in the Item Shop now til April 28, 2024, at 9 AM PT.



[h2]AANG AND THE GANG[/h2]
We might not have as much wisdom as Uncle Iroh, but we know that you must steer in harmony with your teammates to emerge victorious in the arena. One way you could achieve that balance is by channeling the spirit of The Last Airbender himself with the Aang Octane Decal.

That being said, the Katara Takumi Decal also makes quite an inspirational splash, embodying the same unwavering sense of justice and determination as the skilled waterbender it's based on. Would you prefer to bring the heat? Blaze your way to the goal with the fiery Zuko Dominus Decal.




If youre trying to be a force on the field, you should be driving like a Sky Bison, so step into the fluffiest ride in the arena with the Appa Merc Decal! Or, face the opposition head-on while echoing the power of an earthbending prodigy with the Toph Beifong Fennec Decal.

Whatever element you wield, just be careful you dont bump into innocent vegetables, as the Cabbage Merchant Masamune Decal will provide plenty of greenery with its animated cabbages.



Water, earth, fire, and air collide in the Avatar: The Last Airbender Mega Bundle, which contains all six Avatar Decals plus the Avatar Elemental Boost. Each item is also available for purchase individually.

[h3]AVATAR: THE LAST AIRBENDER MEGA BUNDLE (1100 CREDITS)[/h3]


  • Aang Octane Decal (300 Credits individually) (eligible for cross-game ownership with Fortnite)
  • Katara Takumi Decal (300 Credits individually)
  • Zuko Dominus Decal (300 Credits individually)
  • Toph Beifong Fennec Decal (300 Credits individually)
  • Cabbage Merchant Masamune Decal (300 Credits individually)
  • Appa Merc Decal (300 Credits individually)
  • Avatar Elemental Boost (400 Credits individually) (eligible for cross-game ownership with Fortnite)


All four physical elements combine in the Avatar Elemental Boost.

The Avatar items are available now through April 28. Which elements will you bring to the arena?


[ 2024-04-11 18:12:27 CET ] [ Original post ]

US Central Server Region is Live



Hey folks! Starting right now, a new US Central server region is live in Rocket League! We know this has been a longtime ask from North American players, and were excited to bring the new region online.

Servers for Online Matches: Servers in US Central are located in Illinois, Iowa, and Texas. With the new region online, Illinois and Texas servers originally located in US East are now part of US Central. To check out the new server region, open the Casual or Competitive Cards in the Play Menu, select Regions, and choose US Central on the list.

Tournament Servers: With the new region coming online, the location of Tournament servers is not changing US Tournament servers will continue to be hosted in Illinois, Iowa, and Texas as theyve always been.

You can ensure you're seeing the correct Tournament schedule by going to Settings > Gameplay > Tournament Schedule Region. From there, players in North America should select US East, US Central, or US West to see the Tournament schedule best for them. After choosing one of the three US regions, the region listed on the Tournament Details page should appear as US-Central.

Thanks everyone, and let us know what you think of the new region once you have a chance to check it out!


[ 2024-04-02 18:33:19 CET ] [ Original post ]

Support your Favorite Season Mode Teams in Rocket League City Slam!

Unlock Decals based on your favorite teams by completing City Slam Challenges.

From fire-breathing Dragons to ferocious Wolves and even woolly Mammoths, Rocket Leagues Season Mode teams are taking a cruise downtown in City Slam!

Show off your team spirit by taking on Challenges to unlock Decals based on the Guardians, Destroyers, Kodiaks, and more. If you havent slammed on the accelerator enough, take a drive to the Item Shop to check out even more team Decals! City Slam comes crashing in March 26 at 9 AM PT til April 9 at 6 PM PT.

--

[h3]A CITY OF CHALLENGES[/h3]
Wear your favorite teams colors with pride! There are ten different Season Mode-themed Decals you can unlock by completing City Slam Challenges.



Octane drivers, look explosive with the Bombers Decal, show off your fast driving with the Express Decal, bear your teeth with the Kodiaks Decal, or brandish your tusks with the Mammoths Decal.

If you prefer to step into a Merc, rule over the pitch with the Dragons Decal or defend your partys honor with the Guardians Decal. Meanwhile, Dominus drivers can demonstrate their nobility with the Knights Decal, look ghoulish with the Phantoms Decal, or set their goal on obliteration with the Destroyers Decal. And were not forgetting Breakout, which becomes part of the pack with the Wolves Decal!

Challenges are even better with trophies. For taking down one of City Slams toughest Challenges (Play 20 Online Matches), youll earn a Golden Cup you can open in your inventory to unlock items from the Accelerator, Turbo, or Triumph Series. You can complete this Challenge up to five times, so clear your trophy case for five shining Golden Cups

For you extra competitive Soccar players, theres also an unlimited Win 10 Online Matches Challenge that rewards a suspension-busting 20,000 XP each time.

--

[h3]CITY SLAM FOR A SPIN[/h3]
When a team can be defeated, things get heated! Head to the City Slam tab of the Item Shop to browse Decals showing the Season Mode teams fiery passion for victoryan inferno of neon flames that light up even the darkest Soccar pitch. All the Decals below are animated!

The Wolves (City Slam) Dingo Decal is the perfect example, with fearsome fangs at the front and a blue blaze at the rear. Matching its primal energy is the Kodiaks (City Slam) Dominus Decal, which roars into the arena with all the ferocity youd expect from a flaming bear.

If you really want to feel the heat, check out the Dragons (City Slam) Fennec Decal which sports a bright blue blaze that perfectly matches its mythological origins. The only thing that can go toe to toe is the Guardians (City Slam) Fennec Decal, which covers your Car Body in flowing lava.

If youre after a paint job that wont have you reaching for the air con, then look no further than the Bombers (City Slam) Octane Decal which trades fierce flames for shocking sparks. Equally shocking is the Mammoths (City Slam) Dingo Decal thatll electrif-eye around the pitch. You may also want to consider the Express (City Slam) Octane Decal, which dials down the temperature but still dons animated smoke.

Your rivals will want to hit the brakes once they spot the Phantoms (City Slam) Dominus Decals sinister skull and the Destroyers (City Slam) Dominus Decals ominous glow. The Knights (City Slam) Dominus Decal isnt for the faint of heart either, with an axe-wielding armored warrior that will help you chop your way to victory.

And remember, a team is nothing without its fanbase to cheer them on, so show your love with the Need You Player Anthem by Nostalgix.

Not sure who to support? Be every teams biggest fan by picking up the City Slam Mega Bundle, which contains all the Item Shop City Slam Decals.

--

[h3]CITY SLAM MEGA BUNDLE (1500 CREDITS)[/h3]


  • Bombers (City Slam) Octane Decal (300 Credits individually)
  • Express (City Slam) Octane Decal (300 Credits individually)
  • Dragons (City Slam) Fennec Decal (300 Credits individually)
  • Guardians (City Slam) Fennec Decal (300 Credits individually)
  • Destroyers (City Slam) Dominus Decal (300 Credits individually)
  • Knights (City Slam) Dominus Decal (300 Credits individually)
  • Kodiaks (City Slam) Dominus Decal (300 Credits individually)
  • Phantoms (City Slam) Dominus Decal (300 Credits individually)
  • Mammoths (City Slam) Dingo Decal (300 Credits individually)
  • Wolves (City Slam) Dingo Decal (300 Credits individually)

If youre looking for Car Bodies to use the Decals on, roll on up to the Car Show tab in the Item Shop!
--
Hit the pitch like youre hittin the town. City Slam runs from March 26 to April 9.


[ 2024-03-23 17:04:13 CET ] [ Original post ]

Patch Notes: Season 14 Live

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
Scheduled Release: 3/06/2024, 8 a.m. PST / 4 p.m. UTC
[h3]THE HEADLINES[/h3]


  • Season 14 Rocket Pass, featuring the new Car Bodies Admiral and Mako, is now available
  • The new Arena variant AquaDome (Salty Shallows) is now live in Online Playlists
  • Season 13 Competitive Rewards (Beat-Synced Decals) are dropping for all eligible players
  • Check out additional patch notes for v2.36 here
[h3]SEASON 14[/h3]
Rocket Pass
  • Season 14 Rocket Pass, featuring the new Car Bodies Admiral and Mako, is now available
    • Admiral uses the Dominus hitbox
    • Mako uses the Breakout hitbox
Tournaments
  • Season 14 Tournaments are live
  • Any unspent Season 13 Tournament Credits automatically convert into rewards
    • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
    • Every player who played in at least one tournament this season will receive one All-Star cup
  • New Tournament Reward items have been added
Challenges
  • Season 14 Stage 1 Challenges are live
Competitive
  • Season 14 Competitive has started
  • Season 14 Changes
    • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists
  • Competitive alternates between Snow Day and Dropshot each Season
    • Season 14: Competitive Dropshot
    • Season 15: Competitive Snow Day
[h3]NEW CONTENT[/h3]
Arenas
  • The new Arena variant AquaDome (Salty Shallows) is now live in Online Playlists


Season 13 Competitive Rewards
  • Season 13 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
  • Season 13 Rewards are Beat-Synced Decals
    • Bronze I or higher: S13 Bronze Beat-Synced Decal
    • Silver I or higher: S13 Silver Beat-Synced Decal + lower rewards
    • Gold I or higher: S13 Gold Beat-Synced Decal + lower rewards
    • Platinum I or higher: S13 Platinum Beat-Synced Decal + lower rewards
    • Diamond I or higher: S13 Diamond Beat-Synced Decal + lower rewards
    • Champion I or higher: S13 Champion Beat-Synced Decal + lower rewards
    • Grand Champion I: S13 Grand Champion Beat-Synced Decal + lower rewards
    • Supersonic Legend: S13 Supersonic Legend Beat-Synced Decal + lower rewards
  • Grand Champion Titles (in Crimson text)
    • Competitive Grand Champion: S13 GRAND CHAMPION
    • Rumble Grand Champion: S13 RNG CHAMP
    • Hoops Grand Champion: S13 DUNK MASTER
    • Snow Day Grand Champion: S13 BLIZZARD WIZARD
  • Supersonic Legend Titles (in Titanium White text)
    • Competitive Supersonic Legend: S13 SUPERSONIC LEGEND
    • Rumble Supersonic Legend: S13 RNGENIUS
    • Hoops Supersonic Legend: S13 LEGENDARY BALLER
    • Snow Day Supersonic Legend: S13 ICE TITAN
[h3]KNOWN ISSUES[/h3]
For a complete list of known issues in Rocket League, go here


[ 2024-03-06 17:07:05 CET ] [ Original post ]

Patch Notes v2.36

Version: Rocket League v2.36
Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
Scheduled Release: 3/05/2024, 4 p.m. PST / 3/06/2024, 12 a.m. UTC

[h3]THE HEADLINES[/h3]

  • Additional patch notes will be posted when Season 14 begins on March 6 at 8 a.m. PST / 4 p.m. UTC
[h3]CHANGES AND UPDATES[/h3]
Play Menu Update

  • Added new animations and icons to the Casual Card in the Play Menu
    • Dueling Arcade: A small VS icon will appear in the lower left corner of Dueling Arcade Cards
    • LTMs (Limited Time Modes): A small golden wheel appears in the lower left corner of LTM cards
    • The Play Menu will call out which Dueling Arcade Playlists or LTMs are active in the upper left corner


[h3]NEW CONTENT[/h3]
New Arena Variant

  • The new Arena variant AquaDome (Salty Shallows) is now live in Private Matches, Exhibition Matches, and Free Play
McLaren 765 LT
  • The McLaren 765 LT is now fully customizable!
  • If you own the McLaren 765 LT, the following Common Decals have been added to your inventory:
    • Geofade
    • Lightning
    • Tigerclaw
    • Stripes
    • Techy
[h3]BUG FIXES[/h3]
  • Fixed a bug blocking data from populating on the in-game League Rankings page
  • Fixed a bug causing your last highlighted selection to be forgotten when navigating away from the Play Menu
  • Fixed ability to concede and abandon LTM matches
    • When abandoning a match, matchmaking bans will apply if applicable
  • Fixed the countdown timer on LTM details page
  • [Tournaments] In a 1v1 tournament, fixed a bug causing a ban message to appear in error after a player abandons the match
  • Whistling Birds and Seismic Charge Goal Explosions should now be usable with any Car Body
  • Under Manage Inventory, RLCS items should now follow Team Edition sorting rules.
  • Fixed a bug preventing the Zigzag Decal from appearing in the Decals menu
  • Changed the name of several Avatar Borders:
    • Dragon Flame (Season 13 Rocket Pass) is now "Dragon's Breath Ca"
    • Tatsu (Season 12 Rocket Pass) is now "Dragon's Breath Li"
    • Dragons Breath (Season 9 Rocket Pass) is now "Dragon's Breath K
  • [Steam] Fixed appearance of button symbols for PlayStation controller users when Steam Controller Settings are set to either "Use Default Settings" or "Enable Steam Input"
[h3]KNOWN ISSUES[/h3]
For a complete list of known issues in Rocket League, go here


[ 2024-03-06 01:16:03 CET ] [ Original post ]

Dive into a Fresh AquaDome Arena in Rocket League Season 14!



Its almost time to brave the depths as we jet underwater for the launch of Rocket League Season 14! This Season makes its splash March 6.



In Season 14, explore a new edition of the AquaDome Arena. Theres plenty of customization options in the seadive into the driving seats of two new sports cars as you ride the slipstream in this Seasons Rocket Pass Premium!

Upon purchase of Rocket Pass Premium, youll net yourself the Admiral Car Body. Make your way through the Tiers to unlock the Mako Car Body and other items like the Snorkel Mask Topper, Scale-Veil Decal, and the Atlantis Goal Explosion. (Theres a lot to get lost in.)

NOTE: Admiral uses the Dominus hitbox, and Mako uses the Breakout hitbox. These Car Bodies will soon be eligible for cross-game ownership between Rocket League and Fortnite!


Admiral

This Season, the deeper you dive, the more youll find. Ready to hear what else is waiting for you? Lets jump in!

--

[h3]LESS SHARKS, MORE VIBES STEER INTO SALTY SHALLOWS[/h3]
A new location of the AquaDome Arena was found near the coast of Salty Shores! Welcome to AquaDome (Salty Shallows), where youll be much closer to the surface of the sea.

With the shallower water, this different AquaDome environment certainly feels more relaxed with fewer apex predators circling the stadium. The new lighting in and around the stadium reflects this level of serenity, as does a carefully curated playlist of Lofi house tunes including this Seasons theme song Ghost by Monstercat artist, Direct. Youll also hear new music from zensei , rshand, Angara, Bound to Divide, Skybreak, and Dani Demand!

[h3]ROCKET PASS PREMIUM[/h3]
Get ready for watery raves and jamming with the clams. By going up the Rocket Pass Premium Tiers, you can submerge yourself in a treasure chest of aquatic-themed items:







Keep it reel with the Admiral Car Body and make a fuss with the Mako Car Body, two sports cars so slick theyll leave your opponents gasping for air. Angling for a new aesthetic? Swim alongside the shoals with the Fishscale Paint Finish and Kelp Antenna.

If you fancy a title change, you can rock the Cool Captain Title or hang loose with the Swag Surfer Title. Keep AquaDomes lofi feel going with the Gulf Stream Groove Player Anthem!

To really start the party, spin up the Tidal Rave Goal Explosion or immerse the Arena with the takeover Atlantis Goal Explosion.

All the rewards mentioned above are just some of the rewards you can unlock. With 70+ Tiers of rewards across free and Premium, the treasure is bountiful!

--

[h3]TOURNEY REWARDS: NOW WITH MORE LASERS[/h3]
The sea keeps things cool, but you know what else is cool? Lasers. And youll find plenty of them among Season 14s Tournament Rewards.

Unlock a laser ball Goal Explosion. Laser beam Boost. A laser Trail too. Light up the AquaDome with laser-focused items and more rewards!

Rocket League Season 14 runs from March 6 to June 5. Turn the tides (...and your wheels) towards victory!
--
Blog Link with Trailer


[ 2024-03-04 18:06:33 CET ] [ Original post ]

Season 13 Rewards Feel the Beat


As we wrap up a nostalgia filled season on grassy Farmstead, Wasteland, and Mannfield Arenas, we have some fresh Season 13 Competitive Rewards for you. For the first time players have the opportunity to earn Beat-Synced Decals as Season Rewards. These Decals react to whatever track youre jamming to in-game, so pump it up and enjoy!

Quick reminder, if youre not quite sure how Season Rewards work - Make sure you complete your ten placement matches to be placed in a rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each rank beginning with Bronze).

Like past seasons, Season 13 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the complete Season Rewards Breakdown:

[h3]SEASON 13 REWARDS[/h3]


  • Bronze I or higher: S13 Bronze Beat-Synced Decal
  • Silver I or higher: S13 Silver Beat-Synced Decal + lower rewards
  • Gold I or higher: S13 Gold Beat-Synced Decal + lower rewards
  • Platinum I or higher: S13 Platinum Beat-Synced Decal + lower rewards
  • Diamond I or higher: S13 Diamond Beat-Synced Decal + lower rewards
  • Champion I or higher: S13 Champion Beat-Synced Decal + lower rewards
  • Grand Champion I: S13 Grand Champion Beat-Synced Decal + lower rewards
  • Supersonic Legend: S13 Supersonic Legend Beat-Synced Decal + lower rewards
[h3]GRAND CHAMPION TITLE REWARDS[/h3]

  • Competitive Grand Champion: "S13 GRAND CHAMPION" in Crimson text
  • Rumble Grand Champion: "S13 RNG CHAMP" in Crimson text
  • Hoops Grand Champion: "S13 DUNK MASTER" in Crimson text
  • Snow Day Grand Champion: "S13 BLIZZARD WIZARD" in Crimson text
[h3]SUPERSONIC LEGEND TITLE REWARDS[/h3]

  • Competitive Supersonic Legend: "S13 SUPERSONIC LEGEND" in Titanium White text
  • Rumble Supersonic Legend: "S13 RNGENIUS" in Titanium White text
  • Hoops Supersonic Legend: "S13 LEGENDARY BALLER" in Titanium White text
  • Snow Day Supersonic Legend: "S13 ICE TITAN" in Titanium White text
---
Theres still time to rank up! Season 13 ends March 6th at 7am PST, good luck and have fun!
---
Blog Link Contains Video: https://www.rocketleague.com/news/season-13-rewards-feel-the-beat


[ 2024-02-23 21:09:50 CET ] [ Original post ]

Keep a Favorite Extra Mode in Rotation with Dueling Arcade Playlist!


Hey everyone!

Following the release of the Arcade Playlists, we saw a lot of feedback about the desire to more meaningfully influence the Extra Modes in these slots. And while we understand some players want their favorite modes in the game permanently, its important that we balance the number of active modes to ensure high quality matches and reasonable matchmaking times.

Today were excited to introduce the new Dueling Arcade Playlist system to help address the above feedback. This new system allows the community to keep a favorite mode in the game almost indefinitely! Like before, there are two Arcade Playlists that rotate through existing Extra Modes. With the new system, the most popular mode after a week will remain available the next week, while the less popular one will cycle out and return at a later date.


If the two Extra Modes are generally unpopular on a given week, well replace both the next week with Extra Modes we expect will be more exciting to the community.

What if theres an LTM active? The LTM will replace one of the Arcade Playlist slots and the dueling Arcade Playlists system will be paused.


The first two Extra Modes in this new system are Speed Demon and Rocket Labs Medley. We hope this system helps you get more play time with your favorite modes!

--
[h3]THATS NOT ALL - SEASON 13 SEASON RUSH STARTS SOON![/h3]
The next Rocket League Season quickly draws closer, but theres still time to level up in Season 13! To help you out, Season 13 Season Rush starts February 22 at 9 AM PT and ends 6 PM PT on March 4. Complete 12 Challenges thatll automatically level you up after completing each one. Plus, double XP is in effect for all online matches for the whole Season Rush.


Get your last-minute blasts from the millennium past Season 13 ends March 6 (instead of the previously communicated March 5). Stay tuned for details on the next Season!


[ 2024-02-21 18:02:24 CET ] [ Original post ]

Rocket League Patch Notes v2.35 / Update 48


Version: Rocket League v2.35
Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
Scheduled Release: 02/06/2024, 4 p.m. PST / 12 a.m. UTC

[h2]THE HEADLINES[/h2]


  • Quality of Life Updates
    • New Minimum Level for Competitive Playlist
    • Disabling Leave Tournament button at end of match
  • v2.35 prepares Rocket League for the Mandalorian Mayhem Limited Time Event
  • 2024 Esports Shop Refresh
[h2]CHANGES AND UPDATES[/h2]
[h3]NEW MINIMUM LEVEL FOR COMPETITIVE PLAYLIST [/h3]

  • To ensure that players are spending a reasonable amount of time acclimating to Rocket League before jumping into the ranked experience, we changed the minimum level requirement for the Competitive Playlist to Level 20 (up from the previous level requirement of 10).
  • In addition, we have changed the design that previously allowed players to play ranked if they were partied with an individual above the minimum level requirement. Now, no player below the level threshold (20) will be able to enter the ranked experience.
    • Party leaders with a member below the level threshold will see their playlist locked and will need to queue in the Casual Playlist.
  • Updated Minimum Level Messaging - To convey these new restrictions, players will see new messaging in Rocket League when queuing for the Competitive Playlist.
    • While solo (not in a party) the new messaging will read: You must be Level 20 or higher.
    • While in a party, the new messaging will read: All party members must be Level 20 or higher.
    • These messages will be displayed to any player who is below Level 20 / any party leader in a party with someone who is below Level 20.
[h3]DISABLING LEAVE TOURNAMENT BUTTON AT END OF MATCH[/h3]

  • In order to prevent players from receiving negative consequences, such as temporary bans from tournaments/matchmaking, or losing earned tournament rewards, we will now grey out/disable the Leave Tournament'' button at the 0:00 gameplay mark of Tournament matches.
  • This will ensure your rewards are earned and all data is properly populated so you can jump right into your next match.
[h2]NEW CONTENT[/h2][h3]MANDALORIAN MAYHEM LIMITED TIME EVENT[/h3]

  • Unlock new items by completing Mandalorian Mayhem Event Challenges.
  • G-Force Frenzy Limited Time Mode
    • A new out of this world 3v3 LTM.
Mandalorian Mayhem and G-Force Frenzy shift into Hyperdrive February 7 at 9 AM PT to 9 AM PT on February 21.
[h3]2024 ESPORTS SHOP REFRESH[/h3]
The RLCS 2024 Season has kicked off, and with it our Esports Shop has received a RLCS Decal Refresh. 21 existing teams from last Season, as well as 10 new teams, have gotten a 2024 Octane Decal, 2024 Fennec Decal, 2024 Dominus Decal, and 2024 Player Banner. Check out the teams below:

ASIA-PACIFIC

  • Elevate

EUROPE

  • Endpoint
  • Gentle Mates
  • Karmine Corp
  • Moist Esports
  • Oxygen Esports
  • Resolve
  • Solary
  • Team BDS
  • Team Vitality

MIDDLE EAST & NORTH AFRICA

  • Rule One
  • Team Falcons

NORTH AMERICA

  • Dignitas
  • G2 Esports
  • Gen.G
  • Luminosity Gaming
  • M80
  • NRG
  • OG
  • Rebellion
  • Spacestation Gaming
  • TSM

OCEANIA

  • Ground Zero
  • Pioneers
  • PWR

SOUTH AMERICA

  • Complexity
  • FURIA
  • KR Esports
  • Ninjas In Pyjamas
  • Team Secret

SUB-SAHARAN AFRICA

  • Limitless

[h2]BUG FIXES[/h2]

  • The Fire God: Multichrome Decal is no longer locked to the Dominus Car Body. This Decal is now universal, as intended.
  • The Wasteland (Pitched) and Farmstead (Pitched) Arenas no longer display abnormal ground textures.
  • Fixed an issue where the paint finish select menu would start at the top of the list instead of the currently equipped paint finish.
  • Fixed an issue on PC where the audio would stop working when the player changed the Windows focus immediately after launching the game.
[h2]KNOWN ISSUES[/h2]
For a complete list of known issues in Rocket League, head over to our Known Issues in Rocket League webpage.


[ 2024-02-06 20:10:25 CET ] [ Original post ]

Mandalorian Mayhem: Ready the Hyperdrive in Rocket League!


Be both hunter and Soccar player. This February, items based on the galaxys most skilled Mandalorians jetpack into Rocket League!

Take on Challenges to unlock Toppers, Player Banners, and other items inspired by some of your favorite characters from The Mandalorian. Also fight epic battles in the G-Force Frenzy Limited Time Mode! Plus, you can head to the Item Shop for new Decals, Goal Explosions, and more. The mayhem happens from February 7 at 9 AM PT to 9 AM PT February 21!
--

[h3]GET UP TO SPEED ON G-FORCE FRENZY[/h3]

Much like bounty hunting, Soccar can be a complicated profession. Thats never been more accurate than in G-Force Frenzy, a new 3v3 Limited Time Mode thatll see you hurtling through the air faster than an N-1 starfighter.

Enter hyperspeed with an unlimited boost thats five times its usual power. Reckon youre up to the task, pilot?
--

[h3]EARN CHALLENGE REWARDS, THIS IS THE WAY[/h3]

Bounties are a way of life for many Mandalorians, so get your thrusters ready for 12 Mandalorian Mayhem Challenges that each offer a reward.

Show your dedication to the Creed with the "This is the Way" Player Title and four Player Banners featuring iconic characters from The Mandalorian, including Boba Fett and Bo-Katan. What about customizing your ride? Intimidate (or charm) your rivals with the Din Djarin Helmet Topper or Grogu Topper.

If youre after something more befitting of a fearless bounty hunter, look no further than the Din Djarin Jetpack Topper and Paz Vizsla Dominus Decal. Or maybe you think youre worthy of taking your place as the true leader of Mandalore? In that case, wield the Darksaber Boost.

You can also earn a Golden Moon by completing one of the harder Challenges (Play 20 Online Matches). You can complete this Challenge up to five times, which means you can unlock up to five Golden Moons! Open these up inside your inventory to unlock items from the Velocity, Elevation, or Overdrive Series. Theres also the unlimited Win 10 Online Matches Challenge that rewards 20,000 XP each time!
--

[h2]CUSTOMIZE YOUR RIDE WITH THESE BESKAR BUNDLES[/h2]
[h3]MANDALORIAN MEGA BUNDLE (2000 CREDITS)[/h3]
Mandalorian mega-fan? The Mandalorian Mega Bundle contains every Decal, Wheel, and Goal Explosion from the below five packs, plus the Din Djarin Player Banner and "Mandalorian" Player Title!

Bundle contents:


  • Bo-Katan Kryze Octane Decal
  • The Armorer Breakout Decal
  • Din Djarin Fennec Decal
  • Boba Fett Octane Decal
  • Nite Owl Wheels
  • Mythosaur Wheels
  • Mudhorn Wheels
  • Boba Fett Wheels
  • Whistling Birds Goal Explosion
  • Seismic Charge Goal Explosion
  • Din Djarin Player Banner
  • "Mandalorian" Player Title

--

[h3]MANDALORIAN MEGA BUNDLE + FENNEC (2500 CREDITS)[/h3]
Excited to try the Din Djarin Decal? The Mandalorian Mega Bundle + Fennec includes everything the Mega Bundle has plus the Fennec Car Body (grey-painted)!

Bundle contents:

  • Fennec Cary Body (Grey-Painted)
  • Bo-Katan Kryze Octane Decal
  • The Armorer Breakout Decal
  • Din Djarin Fennec Decal
  • Boba Fett Octane Decal
  • Nite Owl Wheels
  • Mythosaur Wheels
  • Mudhorn Wheels
  • Boba Fett Wheels
  • Whistling Birds Goal Explosion
  • Seismic Charge Goal Explosion
  • Din Djarin Player Banner
  • "Mandalorian" Player Title

--

[h3]BO-KATAN PACK (500 CREDITS)[/h3]
Having fought for the future of Mandalore since the Clone Wars, Bo-Katan is one of the most revered warriors in the galaxy. And with the Bo-Katan Pack, you can bring the spirit of the Nite Owls leader to the Arena. Show your pride for House Kryze with the Bo-Katan Kryze Octane Decal and fly past your foes with the Nite Owl Wheels.

Bundle contents:

  • Bo-Katan Kryze Octane Decal
  • Nite Owl Wheels


--

[h3]ARMORER PACK (500 CREDITS)[/h3]
Of course, if youre heading into combat, youll need an armor expert close by to keep your beskar looking pristine. With the Armorer Pack, bring down the hammer on your rivals with The Armorer Breakout Decal and become the ultimate apex predator with the Mythosaur Wheels.

Bundle contents:

  • The Armorer Breakout Decal
  • Mythosaur Wheels


--

[h3]DIN DJARIN PACK (500 CREDITS)
[/h3]Embody the legendary bounty hunter with the Din Djarin Packjust remember never to lift your hood (or remove your helmet). Equip Mandos iconic silver beskar with the Din Djarin Fennec Decal and pair it with the Mudhorn Wheels to charge towards the goal.

Bundle contents:

  • Din Djarin Fennec Decal
  • Mudhorn Wheels


--

[h3]BOBA FETT PACK (500 CREDITS)[/h3]
Planning on racing through the Wasteland? Kit out your car with the Boba Fett Pack. With the Boba Fett Octane Decal and Boba Fett Wheels, not even the Sarlacc Pit will be able to slow you down.

Bundle contents:

  • Boba Fett Octane Decal
  • Boba Fett Wheels


--

[h3]GOAL EXPLOSION PACK (1200 CREDITS)[/h3]
Once youve conquered the Soccar pitch, its time to celebrate like a true Mandalorian with the Goal Explosion Bundle. Equip the Whistling Birds Goal Explosion and mark your victory by unleashing one of Mandos most powerful weapons. Further yet, blast the goalposts into smithereens with the Seismic Charge Goal Explosion.

Bundle contents:

  • Whistling Birds Goal Explosion
  • Seismic Charge Goal Explosion



Speaking of the Shop, dont forget to head to the Free Item tab for The Armorer Player Banner!
--

Mandalorian Mayhem runs for two weeks starting February 7. We have spoken.


[ 2024-02-06 18:09:27 CET ] [ Original post ]

Higher Min Level for the Competitive Playlist and New Esports Shop Items Soon

As were a full month into the New Year, it's time for Rocket Leagues first game update of 2024 and a look at some of whats coming! Tomorrows game update adds a new anti-smurfing measure: a higher Competitive Minimum Level Requirement. The update also refreshes the Esports Shop for the Rocket League Championship Series (RLCS) 2024 Season. Read on for more details!
--
[h2]NEW MINIMUM LEVEL FOR THE COMPETITIVE PLAYLIST
[/h2]Weve seen a lot of community chatter lately around allowing players to bypass the minimum level required to play in the Competitive Playlist by partying up with other players. Smurfing is something that we know is frustrating, so we wanted to share a bit of the design philosophy behind that original decision and why we are making some changes in tomorrows update.

The Competitive Minimum Level Requirement was introduced when Rocket League became playable for free in 2020 and was meant to serve a couple of purposes. While we wanted to make it more difficult to smurf, one of the main goals was to make sure that new players were not blocked from playing with friends. The Casual experience back then was rife with early quitting and was considered by many as a less enjoyable experience.

We therefore made the decision to let players experience Rocket League in the best way possible at that time, with friends in the Competitive Playlist.

At that time we also started making changes to the Casual Playlist, with the goal of making it an equally enjoyable experience to Competitive play. We now feel weve reached that goal, and because of that, our thinking has changed around the need to allow players to bypass the Competitive Minimum Level Requirement.

In tomorrows update, the Competitive Minimum Level Requirement will be raised from Level 10 to Level 20, and now every player in a Party will need to be Level 20 or higher in order to queue for the Competitive Playlist. These changes are some of several gameplay improvements we are working on this year to minimize behavior that can lead to unfair matches.
--
[h2]ESPORTS SHOP 2024
[/h2]
With the official RLCS broadcasts beginning last weekend and continuing this weekend on February 9 for Europe, theres no better time to grab new team gear! The Esports Shop is adding ten new teams alongside 21 existing teams from last Season. Each team will have a new 2024 Octane Decal, 2024 Fennec Decal, 2024 Dominus Decal, and 2024 Player Banner in the Shop beginning tomorrow after the game update.

The new teams are:

[h3]ASIA-PACIFIC [/h3]


  • Elevate
[h3]EUROPE[/h3]

  • Gentle Mates
[h3]MIDDLE EAST & NORTH AFRICA[/h3]

  • Rule One
[h3]NORTH AMERICA[/h3]

  • M80
  • OG
  • Rebellion
[h3]OCEANIA[/h3]

  • Pioneers
[h3]SOUTH AMERICA[/h3]

  • KR Esports
  • Ninjas In Pyjamas
[h3]SUB-SAHARAN AFRICA [/h3]

  • Limitless

--[h2]MORE TO COME IN 2024[/h2]
For this year, were planning the usual rhythm of new Seasonal content, as well as focusing on new features and tweaks to existing systems to improve gameplay. One example is a tweak to the Arcade Playlist rotation that well share later this month! Stay tuned for details on this change and more throughout the year.
--
Check out the full patch notes and refreshed Esports Shop after the game update goes live tomorrow, February 6 at 4 PM PST / February 7 at 12 AM UTC!


[ 2024-02-05 20:20:45 CET ] [ Original post ]

Pave Your Own Path with Sovereign Krew: Aftermarket in Rocket League


Why should graffiti be reserved for the road? In Sovereign Krew: Aftermarket, the Sovereign Krew brings street art from the road to the Arena. Bring a taste of the outside to your next match with street-ready Decals and Wheels!

Sovereign Krew: Aftermarket is live now til January 25pick up these new items in the Item Shop while Sovereign Krews running the show.



The Krew Made and Krew Loyal Decalsboth animated in-game!

[h3]Aftermarket Decals and Wheels[/h3]
It doesnt hurt to rep the krew thats on top. With most of the new Decals, put the SK initials atop your car, surrounded by a street art-inspired design only SKs capable of. The Krew Supreme Octane Decal features bold intertwined strokes while the SK Life Fennec Decal wraps your car in unapologetically stylized emblems.



You only have one chance to make a first impression, so make it count. The First Impression Breakout Decal is a canvas of different patternssure to make an impact. Dont just break out with Breakout: the Sovereignteenth Dominus Decal is missing the SK initials because it goes all out with the full Sovereign Krew moniker and a monster-like design.



Love the process of street art creation? The universal Krew Made Decal animates to show the making of classic Krew graffiti. Maybe you see potential in art beyond its completionthe universal Krew Loyal Decal waves like the surface of the sea. Keep keepin things in motion with the new Del Rey and X-Opps Wheels.


[h3]Sovereign Krew: Aftermarket Mega Bundle (1800 Credits)[/h3]


  • Krew Supreme Octane Decal
  • SK Life Fennec Decal
  • First Impression Breakout Decal
  • Sovereignteenth Decal
  • Krew Made Decal
  • Krew Loyal Decal
  • Del Rey Wheels
  • X-Opps Wheels
[h3]Sovereign Krew: Aftermarket Mega Bundle + Saffron Fennec (2200 Credits)[/h3]

  • Saffron Fennec Car Body
  • Krew Supreme Octane Decal
  • SK Life Fennec Decal
  • First Impression Breakout Decal
  • Sovereignteenth Decal
  • Krew Made Decal
  • Krew Loyal Decal
  • Del Rey Wheels
  • X-Opps Wheels
[h3]Sovereign Krew: Aftermarket Decal Bundle (1500 Credits)[/h3]

  • Krew Supreme Octane Decal
  • SK Life Fennec Decal
  • First Impression Breakout Decal
  • Sovereignteenth Decal
  • Krew Made Decal
  • Krew Loyal Decal
[h3]Sovereign Krew: Aftermarket Wheel Bundle (500 Credits)[/h3]

  • Del Rey Wheels
  • X-Opps Wheels




[h3]Individual Items[/h3]
Show your Krew loyalty with Cyclone or give your Octane the makings of a magnum opus. Along with Saffron Fennec, the universal Krew Loyal and Krew Made Decals will be available in the Item Shop individually:

  • January 10 - 14: Saffron Fennec Car Body (700 Credits)
  • January 18 - 22: Krew Loyal Decal (300 Credits)
  • January 22 - 26: Krew Made Decal (300 Credits)
The Krew reigns supreme now more than ever. Sovereign Krew: Aftermarket runs until January 25.


[ 2024-01-11 18:20:34 CET ] [ Original post ]

The RLCS Returns for 2024!


New year, new Rocket League Championship Series (RLCS) Season, and we've got all the details you need to get up to speed.

Read on to learn more about the format, schedule, and how you can sign up to play against the best players in the worlds most prestigious Rocket League tournament for a global prize pool of over $4,300,000.

[h3]STREAMLINING THE FORMAT[/h3]
First up is the RLCS format, which is getting a new coat of paint for the 2024 RLCS Season. Were increasing open competition, focusing on long-term sustainability, and widening prizing for more players than ever before.

The 2024 RLCS Season will have three in-person tournaments.


  • RLCS Major 1
  • RLCS Major 2
  • Rocket League World Championship

To qualify for each RLCS Major, there will be three online Open Qualifier tournaments in each region, for a total of six online Open Qualifiers in 2024. Each online Open Qualifier will now use a standardized format across the year. This change aims to provide clarity for both new and seasoned fans:


  • Open Double Elimination bracket to determine the top 16 teams in each region.
  • 16-team Swiss System to determine the top 8 teams in each region.
  • 8-team Single Elimination bracket to determine standings in each region.
    RLCS Points will be awarded to the top teams at the end of each Open Qualifier. After each Majors 3rd Open Qualifier, the top teams in each region determined by their regional RLCS Points standings will qualify and compete internationally in the next in-person Major:

    [h3]MAJOR QUALIFIED TEAMS[/h3]

    • North America (NA): Top four (4) teams
    • Europe (EU): Top four (4) teams
    • Middle East & North Africa (MENA): Top two (2) teams
    • Oceania (OCE): Top two (2) teams
    • South America (SAM): Top two (2) teams
    • Asia-Pacific (APAC): Top (1) team
    • Sub-Saharan Africa (SSA): Top (1) team

    Each RLCS Major will use the same standardized format as the Open Qualifiers, but with international stakes and extra RLCS Points to secure on the path to the Rocket League World Championship:


  • 16-team Swiss system to determine the top 8 teams.
  • 8-team Single Elimination bracket to crown a RLCS Major Champion.

    After RLCS Major 2 ends, the top teams who earned the most cumulative RLCS points for the entire 2024 season in each region will be invited to the Rocket League World Championship to compete for the ultimate title - Rocket League World Champions:

    [h3]WORLD CHAMPIONSHIP QUALIFIED TEAMS[/h3]

    • North America (NA): Top four (4) teams
    • Europe (EU): Top four (4) teams
    • Middle East & North Africa (MENA): Top two (2) teams
    • Oceania (OCE): Top two (2) teams
    • South America (SAM): Top two (2) teams
    • Asia-Pacific (APAC): Top (1) team
    • Sub-Saharan Africa (SSA): Top (1) team

    In addition,

    • Prizing distribution has widened significantly in all regions.
      • Each Open Qualifier will now award the top 128 teams cash prizes in both North America and Europe!
      • Each Open Qualifier will now award the top 64 teams cash prizes in South America, Oceania, and MENA!
      • Each Open Qualifier will now award the top 32 teams cash prizes in APAC and SSA!

    • The minimum age to compete in the 2024 RLCS is now 13 years old to further open the league for more players to compete in and win cash prizes.
      • Parent or Guardian permission will continue to be required for all minors to compete.
      • Each Minor that participates in any in-person event will require a Parent or Guardian to attend.
      • Coaches and Managers must be at least 18 years old.

    • The Esports Shop will also refresh early in the season with 30+ teams debuting new custom decals and player banners

    For more information on 2024 RLCS Season specifics, please refer to the Official Rules, which will be released soon and will be found here.

    [h3]NEW SCHEDULE & SIGN-UPS[/h3]
    You can start signing up for events in your region on January 17th! Head over to the RLCS 2024 Season page then to get you and your team signed up and ready to compete!

    Please keep in mind that Roster Lock for the first Regional event of the Season is January 22nd. Make sure you get signed up before then!

    Along with a new format comes a new schedule*. You can find a detailed schedule, as well as a broad overview of 2024 below:



    [h3]RLCS MAJOR 1[/h3]

    • Open Qualifier #1 - Double Elimination Stage: January 26 - 28
    • Open Qualifier #1 - Swiss Stage: February 2
    • Open Qualifier #1 - Single Elimination Stage: February 3 - 4
    • Open Qualifier #2 - Double Elimination Stage: February 9 - 11
    • Open Qualifier #2 - Swiss Stage: February 16
    • Open Qualifier #2 - Single Elimination Stage: February 17 - 18
    • Open Qualifier #3 - Double Elimination Stage: February 23 - 25
    • Open Qualifier #3 - Swiss Stage: March 1
    • Open Qualifier #3 - Single Elimination Stage: March 2 - 3
    • RLCS Major 1: March (to be announced)

    [h3]TRANSFER WINDOW[/h3]

    • April 1 - 14

    [h3]RLCS MAJOR 2[/h3]

    • Open Qualifier #4 - Double Elimination Stage: April 19 - 21
    • Open Qualifier #4 - Swiss Stage: April 26
    • Open Qualifier #4 - Single Elimination Stage: April 27 - 28
    • Open Qualifier #5 - Double Elimination Stage: May 3 - 5
    • Open Qualifier #5 - Swiss Stage: May 10
    • Open Qualifier #5 - Single Elimination Stage: May 11 - 12
    • Open Qualifier #6 - Double Elimination Stage: May 17 - 19
    • Open Qualifier #6 - Swiss Stage: May 24
    • Open Qualifier #6 - Single Elimination Stage: May 25 - 26
    • RLCS Major 2: June (to be announced)

    [h3]ROCKET LEAGUE WORLD CHAMPIONSHIP[/h3]

    • September (To be announced)

    *All dates are subject to change, and if any changes occur there will be an announcement from the official Rocket League Esports social handles and in the RLCS Discord server.

    As always, catch all the English broadcasts on Twitch, YouTube, , and in Fortnite's Legends Landing island. Regional broadcast schedules and watch locations are to be announced.

    [h3]GL & HF![/h3]
    We're just getting started with the 2024 RLCS Season. We'll have additional information, broadcast schedules, news, content, and more as the Season gets underway. Keep it locked to Rocket League Esports on
    Twitter and Instagram to stay up-to-date. We'll see you out there on the RLCS pitch!


  • [ 2024-01-10 19:11:29 CET ] [ Original post ]

    Rocket League's Frosty Fest Returns for 2023!


    The most wonderful time of the year in Rocket League is back! Frosty Fest is officially underway and running now til January 3.

    This year, were spreading the festive cheer with Challenges, wintry rewards (with some Golden Gifts thrown in!), and returning Limited Time Modes. It is the season of giving after all!

    [h3]BREAKIN THE ICE: FROSTY FEST CHALLENGES AND REWARDS[/h3]
    If the season werent chilly enough, make it even colder with frosty accessories. Available until the end of the event, tackle 12 Frosty Fest Challenges to earn new Toppers, Antennas, a Decal, and more! Every Challenge has a reward for completion.



    Is curling your favorite sport (besides Soccar)? Roll around the Arena with the Curling Stone Wheels. If you like keeping a spare, dont leave the Curling Stone Topper behind!

    Speaking of Toppers, use the Oh No Snowman Topper to fulfill a snowmans melting wish of riding on top of a car. While the snowman sits atop, make it feel at home with the Mountaintop Octane Decal.

    For completing one of the more difficult Challenges (Play 20 Online Matches), youll unlock a Golden Gift that pulls from the Impact, Secret Santa, and Accelerator Series. You can complete this Challenge up to five times, which means you can earn up to five Golden Gifts!

    [h3]HOME FOR THE HOLIDAYS: RETURNING LTMS[/h3]
    A special time of year means special ways to playthe Winter Breakaway and Speed Demon Limited Time Modes (LTMs) are back for Frosty Fest.

    [h3]WINTER BREAKAWAY (DECEMBER 13 - DECEMBER 20)[/h3]


    The Soccar ball gets subbed for a Hockey Puck in the Winter Breakaway LTM! Stay frosty while you throw down 3v3 on a snowy Throwback Stadium.

    [h3]SPEED DEMON (DECEMBER 20 - DECEMBER 27)
    [/h3]
    Too cool to chill? The Speed Demon LTM is a lightning-quick variant of Boomer Ball with unlimited boost at double the power. With that in mind, expect plenty of collateral damagebut dont worry about getting taken out too much. Youll be back behind the wheel in no time with 1-second respawns!

    Theres plenty in 2023s Frosty Fest to keep you busy, so dont get left out in the cold! Frosty Fest is back now until January 3.


    [ 2023-12-13 18:01:46 CET ] [ Original post ]

    Patch Notes: Season 13 Live


    [h3]Platforms: [/h3]
    Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    [h3]Scheduled Release: [/h3]
    12/06/2023, 8:30 a.m. PST / 4:30 p.m. UTC

    [h2]THE HEADLINES[/h2]


    • Season 13 Rocket Pass, featuring the new Car Bodies Ace and Primo, is now available
    • The new Arena variants Mannfield (Dusk), Farmstead (Pitched), and Wasteland (Pitched) are live in Online Playlists
    • Season 12 Competitive Rewards (Goal Explosions) are dropping for all eligible players
    [h2]SEASON 13[/h2]
    ROCKET PASS

    • Season 13 Rocket Pass, featuring the new Car Bodies Ace and Primo, is now available
      • Ace uses the Breakout hitbox
      • Primo uses the Hybrid hitbox
      • The hitboxes for both Car Bodies have been shifted back and lowered for a better visual fit
    TOURNAMENTS

    • Season 13 Tournaments are live
    • Any unspent Season 12 Tournament Credits automatically convert into rewards
        • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
        • Every player who played in at least one tournament this season will receive one All-Star cup
    • New Tournament Reward items have been added
    CHALLENGES

    • Season 13 Stage 1 Challenges are live
    COMPETITIVE

    • Season 13 Competitive has started
    • Season 13 Changes
        • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists
    [h2]NEW CONTENT[/h2]
    ARENAS

    • New Arena variants are now available in Online Playlists:
        • Mannfield (Dusk)
        • Farmstead (Pitched)
        • Wasteland (Pitched)
    SEASON 12 COMPETITIVE REWARDS

    • Season 12 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 12 Rewards are non-tradable Goal Explosions
        • Bronze I or higher: S12 Bronze Goal Explosion
        • Silver I or higher: S12 Silver Goal Explosion + lower rewards
        • Gold I or higher: S12 Gold Goal Explosion + lower rewards
        • Platinum I or higher: S12 Platinum Goal Explosion + lower rewards
        • Diamond I or higher: S12 Diamond Goal Explosion + lower rewards
        • Champion I or higher: S12 Champion Goal Explosion + lower rewards
        • Grand Champion I: S12 Grand Champion Goal Explosion + lower rewards
        • Supersonic Legend: S12 Supersonic Legend Goal Explosion + lower rewards
    • Grand Champion Titles (in Crimson text)
        • Competitive Grand Champion: S12 GRAND CHAMPION
        • Rumble Grand Champion: S12 RNG CHAMP
        • Hoops Grand Champion: S12 DUNK MASTER
        • Snow Day Grand Champion: S12 BLIZZARD WIZARD
        • Dropshot Grand Champion: S12 FLOOR DESTROYER
    • Supersonic Legend Titles (in Titanium White text)
        • Competitive Supersonic Legend: S12 SUPERSONIC LEGEND
        • Rumble Supersonic Legend: S12 RNGENIUS
        • Hoops Supersonic Legend: S12 LEGENDARY BALLER
        • Snow Day Supersonic Legend: S12 ICE TITAN
        • Dropshot Supersonic Legend: S12 TILE ANNIHILATOR
    [h2]KNOWN ISSUES[/h2]
    For a complete list of known issues in Rocket League, go here


    [ 2023-12-06 17:36:35 CET ] [ Original post ]

    Rocket League Patch Notes v2.34 / Update 47 / Season 13 Update


    [h3]Version:[/h3]
    Rocket League v2.34
    [h3]Platforms: [/h3]
    Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    [h3]Scheduled Release:[/h3]
    12/05/2023, 4 p.m. PST / 12/06/2023, 12 a.m. UTC

    [h2]THE HEADLINES[/h2]


    • The Play Menu has been updated with a refreshed look, streamlined layout and organization, and quality of life changes
    • Player-to-Player Trading is no longer available
    • A new Cross-Game item attribute has been added to Rocket League. These items will appear in Fortnite in your Locker if you play Fortnite using the same Epic Games Account
    • The new Arena variants Mannfield (Dusk), Farmstead (Pitched), and Wasteland (Pitched) are live in Private Matches, Exhibition Matches, and Free Play



    [h2]PLAY MENU UPDATE[/h2]
    The Play Menu has been updated with a refreshed look, streamlined layout and organization, and quality of life changes.

    Competitive Card

    • Combined Competitive Playlists and Extra Modes Playlists into one new Competitive card
    • You can now queue for all six Competitive Playlists at once
    • Starting with Season 13, Competitive will alternate between Snow Day and Dropshot each Season.
      • Season 13: Competitive Snow Day
      • Season 14: Competitive Dropshot
    Casual Card

    • Added two new Arcade Playlists that will rotate through Extra Modes like Heatseeker, Spike Rush, Rocket Labs, and much more
      • Dropshot and Snow Day will be available in these Playlists when they are not part of the Competitive Playlist rotation
    • Replaced 4v4 Chaos with a new Big Party Playlist
      • Big Party will rotate between Knockout and 4v4 Chaos
    Play Offline Card

    • A new Play Offline card containing Exhibition Mode, Season Mode, and Workshop Maps has been added

    Private Match Card

    • A new Private Match card containing options for Private Matches and LAN Matches has replaced the Custom Games card

    Other Play Menu Changes

    • You can join an existing Private Match directly from Training or an Offline Match
    • Load and launch a different Workshop map when in a Workshop map already
    • When in a party, you can now see your Rank even when you are not the Party Leader
    • Re-ordered the Arena list so Standard Arenas are listed alphabetically, followed by non-Standard Arenas listed alphabetically

    [h2]CHANGES AND UPDATES[/h2]
    Player-to-Player Trading

    • Player-to-Player Trading is no longer available
    Cross-Game Items

    • A new Cross-Game item attribute has been added to Rocket League
      • Cross-Game has been added to the Attributes Filter
    • These items will appear in Fortnite in your Locker if you play Fortnite using the same Epic Games Account
      • When viewed in the Garage, Cross-Game items will have a note under the item name and rarity saying This item will also appear in Fortnite
      • Cross-Game items from Fortnite will begin to appear in your Rocket League Garage
    • The first group of Cross-Game items include:
      • Car Bodies
        • Cyclone
        • Jger 619
        • Octane
        • Lamborghini Huracn STO
      • Decals
        • Bat Boy (Cyclone)
        • Flames (Cyclone)
        • L-ITA 99 (Cyclone)
        • Sliver (Cyclone)
        • Stripes (Cyclone)
        • Whiteout (Cyclone)
        • Circuit Pro (Jger 619)
        • Euphoria (Jger 619)
        • Kraken (Jger 619)
        • Storm Warning (Jger 619)
        • Stripes (Jger 619)
        • The Summit (Jger 619)
        • Flames (Octane)
        • Lightning (Octane)
        • Skulls (Octane)
        • Stars (Octane)
        • Stripes (Octane)
        • Tech (Octane)
        • Wings (Octane)
        • Lamborghini Huracn STO
      • Wheels
        • OEM
        • Lamborghini Huracn STO v1
        • Lamborghini Huracn STO v2
    Trade In Functionality

    To account for Cross-Game ownership, the Trade In system has undergone some changes to its functionality. These changes will not affect non-Cross-Game items.

    • Only duplicates of Cross-Game items will appear in the Trade In Menu until only one instance of the duplicate remains in your inventory
    • Here are the rules that determine duplicate trade in eligibility:
      • Painted Items do not count as duplicates with unpainted items
        • Player has one (1) unpainted Cyclone and one (1) Black Painted Cyclone. Neither item will appear in the Trade In Menu
      • The same item with the same painted attribute are considered duplicates
        • Player has two (2) Black Cyclone. One (1) Black Cyclone is will appear in the Trade In Menu
      • The same item with different painted attributes are not considered duplicates
        • Player has one (1) Lime Cyclone and one (1) Black Cyclone . Neither item will appear in the Trade In Menu
      • Certified items count as duplicates with non-Certified items
        • Player has one (1) Certified Cyclone and one (1) non-Certified Cyclone. The non-Certified item will appear in the Trade In Menu
      • The same item with different Certifications are considered duplicates
        • Player has one (1) Acrobat Cyclone and one (1) Aviator Cyclone . The duplicate item with lower stats will appear in the Trade in Menu
    Inventory Management

    • Archived items will now appear in the Trade In Menu
    • Favorited items will no longer appear in the Trade In Menu
      • If an item is marked as a favorite and archived, the game will respect the favorite status and the item will not appear in the Trade In Menu



    [h2]NEW CONTENT
    [/h2]New Arenas

    • The new Arena variants Mannfield (Dusk), Farmstead (Pitched), and Wasteland (Pitched) are live in Private Matches, Exhibition Matches, and Free Play
    [h2]BUG FIXES[/h2]

    • Fixed appearance of Kingtress Decal (Octane)
    • Fixed a bug causing Lightning McQueen to equip OEM Wheels when used for the first time
    • Fixed wheel clipping issues for Whiplash
    • Fixed wheel clipping issues for all versions of Emperor


    [ 2023-12-06 01:08:15 CET ] [ Original post ]

    Rocket League Season 13 Hits Rewind to the Turn of the Century!



    Blog: https://www.rocketleague.com/news/rocket-league-season-13-hits-rewind-to-the-turn-of-the-century


    The 90s and early 2000s, a time that was bold, radical, and most importantly: destined to return in Rocket League Season 13! Get ready for reminiscent nights at MannfieldSeason 13 kicks off December 6.

    Heres the 4-1-1 on this Seasons Rocket Pass Premium. Upon purchase, youll auto-unlock the Ace Car Body. Go up the Tiers to unlock other new items like the RC Antenna, CRT Wheels, Primo Car Body, yadda yadda yadda (Thats right, Season 13s Rocket Pass Premium has two different Car Bodies!)

    Primo

    [h3]LOOK FRESH AT THE FARM[/h3]
    They say the grass was greener at the turn of the century, and maybe theres something to that. The Farmstead and Wasteland Arenas have grown grass for Season 13, and perfect for some nighttime nostalgia, its dusk over at Mannfield!





    [h3]ROCKET PASS PREMIUM[/h3]
    Cant go without your pager? Not enough neon in your life? Check out some of the rad items in this Seasons Rocket Pass Premium you can unlock by going up the Tiers:









    Keep the information superhighway spinning with the Cyberspace Goal Explosion and create a retrowave with the takeover Pointbreak Goal Explosion. Whatever Goal Explosion you use, leave no diggity your team just scored.

    In the heat of a match, you cant demo a play before you make itbut you can remember the days of trying the demo disc of your next favorite video game. Sound the Demo Disc 20XX Player Anthem and relive the feel of playing a demo on your sixth-gen console or PC!

    Speaking of music and discs, you wouldnt want your mixtape CDs to get shuffled around in the car. So put them in a case with the Travel Case Topper! Keep your alt rock locked down.

    All the rewards mentioned above are just some of the rewards you can unlock. This Seasons Rocket Pass is all that and a bag of chips, with 70+ Tiers of rewards across free and Premium. Make your Boost da (Neon) Bomb.

    [h3]KEEP IT TIGHT TO EARN TOURNEY REWARDS[/h3]
    Remember goin to a restaurant for your birthday and getting a cool hat? Then stopping at the bubblegum machine on the way out? This Seasons tournament rewards let you relive those childhood (or adult) memories. Shiver timbers with the Sailor Hat Topper and pop off with the Bubble Gum Explosion. Also take the Orbital Octane Decal for a spin!



    There are even more tournament rewards, so keep proving youre better than aiight.

    [h3]NEW: CROSS-GAME ITEMS AND TRADE-IN SYSTEM UPDATES[/h3]
    Cross-game ownership has arrived in Rocket League! Any item with the Cross-Game attribute will also appear in your Fortnite Locker if you play Fortnite using the same Epic Games account.

    The first Car Bodies to get the Cross-Game treatment are Octane, Jger 619, Cyclone, and the Lamborghini Huracn STO, along with select Decals for each, and the OEM Wheels. The Cross-Game attribute will be added to more items over time, so stay tuned!

    Cross-Game items are also part of Rocket Leagues Trade-In system, so you can trade in eligible Cross-Game items for one item of a higher rarity. Cross-Game items will have some additional trade-in rulesfor example, only duplicates of Cross-Game items will appear in the Trade-In Menu until just one instance of the duplicate remains in your inventory.

    The full list of Cross-Game trade-in rules will be included in the Season 13 patch notes, and these added rules will not apply to non-Cross-Game items.

    [h3]OH SNAP! PLAY MENU CHANGES AND SEASON 12 COMPETITIVE REWARDS[/h3]
    The Play Menu's about to be as hard-edged as the era. As announced previously, the menu's getting a facelift in Season 13, featuring a squared-off design where each submenu will have a streamlined layout.

    The new Competitive card lets you queue for six Competitive Playlists at once, while the Casual card has all-new Arcade Playlists and a Big Party Playlist. You can learn more about these and a ton of other Play Menu changes in our preview blog post.


    Screenshot in English. Not final version - for illustration only.

    Also, if youve been sweating it out in Ranked, Season 12 Competitive Rewards are in tow too. Were dropping Goal Explosions for all eligible players, along with in-game Titles for Grand Champion and SSL players!

    Thats whats crackalackin'Rocket League Season 13 runs from December 6 to March 5!


    [ 2023-12-05 19:02:22 CET ] [ Original post ]

    First Look: Play Menu Changes Coming to Rocket League



    Hey all!

    We wanted to give you an early look at some incoming changes to Rocket League's Play Menu next Season.

    To start, the Play Menu is getting a facelift for the first time since Rocket League became playable for free in 2020. Featuring a new squared-off design, each submenu will have a streamlined layout which will help old and new players alike navigate through the Play Menu easier and more quickly.


    Not final version - for illustration only.

    Along with a fresh look, we are changing where some Online Playlists and other modes live in the new Play Menu. We are combining Competitive Playlists and Extra Modes Playlists into one new Competitive card, which allows you to queue for up to six different Competitive Playlists at once. Fulfilling a long-standing community request, you will finally be able to queue for modes like 3v3 Standard and 2v2 Hoops at the same time.

    As part of this consolidation, we are going to alternate between Competitive Snow Day and Dropshot each Season. Next Season will feature Competitive Snow Day, the one after that will include Competitive Dropshot, and so on.

    Not final version - for illustration only.

    Big changes are coming to the Casual card as well, including two new Arcade Playlists. These will rotate weekly through Extra Modes like Heatseeker, Spike Rush, Rocket Labs modes, and more! Dropshot and Snow Day will also appear in the Arcade rotation whenever one is not an active Competitive Playlist, so expect to see Dropshot pop up next Season.

    Along with these new Playlists, 4v4 Chaos is evolving into a new Big Party Playlist, rotating weekly between 4v4 Chaos and Knockout.

    Not final version - for illustration only.

    Exhibition Mode, Season Mode, and Workshop Maps will now live in their own Play Offline card, and the new Private Match card contains both Private Match and LAN Match options. Training has all the same options you know and love, just with an updated look.

    Finally, were making a few additional quality-of-life changes to the Play Menu:


    • You can join an existing Private Match directly from Training or an Offline Match.
    • Load and launch a different Workshop map when in a Workshop map already.
    • When in a party, you can now see your Rank even when you are not the Party Leader.

    While this covers what you should expect alongside the next Season, were not quite done with changes and additions to the Play Menu. Our goal in the first few months of 2024 is to give you even more influence over the modes that appear in the Arcade Playlist, which well talk about more in the new year.

    Along with new, different ways to play, were actively working on other quality-of-life improvements that touch on important community-driven topics, including smurfing and skill placement improvements. As we drive towards the next Rocket League Season and an exciting holiday season, expect to hear more on these changes and improvements in 2024. Thanks, everyone!


    [ 2023-11-21 19:06:06 CET ] [ Original post ]

    Season Rush Returns to Rocket League


    Season 12 has entered the home stretch, and Season Rush is back to help you unlock whatever Rocket Pass Tiers remain between you and your goals for the end of the Season!

    Season Rush is longer than ever before, with more Challenges and Challenge Rewards than ever before as well! Complete Challenges to earn Level-Ups and Customization Items like the Pressurance Wheels, Beanie Topperor load up on bread before kickoff with the Carb Paint Finish. See the full list of Challenges below.


    • Hit the ball 30 times in Online Matches
    • Get a Goal and a Win in 3 Online Matches
    • Get 2,000 total Points in Online Matches
    • Get 35 Clears or Centers
    • Play 15 Online Matches
    • Get 7 Saves in Online Matches
    • Gain 3 XP Levels
    • Score 10 Goals in Online Matches
    • Hold the other team to zero Goals in an Online Match
    • Win 3 Online Matches in a row
    • Get an Assist and a Save in 15 Online Matches
    • Win 10 Online Matches (Repeatable Challenge)



    Boomer Ball is back as the first Season Rush LTM now through November 27, followed by Dropshot Rumble from November 27 through December 1.

    Hop in Rocket League now Season Rush is live from November 20 through December 1!


    [ 2023-11-20 18:03:36 CET ] [ Original post ]

    Lightning McQueen and Other Cosmetics Hit the Soccar Pitch in Rocket League


    Blog Link: https://www.rocketleague.com/news/the-lightning-mcqueen-car-body-and-other-cosmetics-hit-the-soccar-pitch-in-rocket-league

    Listen, theres only one Lightning McQueen. But thanks to the newest in Soccar simulation technology, you can have your very own precision instrument of speed and aerodynamics in Rocket League! Equip the Disney and Pixars Cars-inspired Lightning McQueen Car*, and youll be hoisting the Piston Cup in no time. The Lightning McQueen Mega Bundle also includes three race-ready Decals, the Ka-chow Goal Explosion, and more!

    Speed to the kickoffthe Lightning McQueen Mega Bundle will be available starting November 7.


    [h3]LIGHTNING MCQUEEN[/h3]
    Ahhhh, breathe in that new preset smellthis is the Lightning McQueen Car youve always wanted.

    The Lightning McQueen Car is the very first in Rocket League to feature dynamic expressions! Lightning will look around the pitch while you cruise the Arena, then narrow his eyes in focus as you approach supersonic speeds.

    With the Lightning McQueen Mega Bundle, youll be able to play as three different versions of the Route 66 icon. First up is the classic. With number 95 on the side and a flashy lightning bolt, youll be taking the winners podium with plenty of style to spare.


    Life is a journey, so enjoy the trip. Once youre off the race track, slip on the Cruisin Decal and savor a bit of well-earned rest and relaxation. Docs orders!


    Being friends with The King has its benefits, and now that Strip Weathers has retired you can don racings most famous blue hue with the Dinoco Decal. Wish you could perfectly match your partys colors in the Arena? You can! Since theres both a red and blue Decal, youll be able to assign each to a team color in your Garage.


    The whole world should know when youre winning. Celebrate every goal with the Ka-chow Goal Explosion. Throw in the Life Is A Highway Player Anthem by Rascal Flatts, and theyll have no choice but to get drivin.

    Of course, no champion race car is complete without a set of wheels to match. The red Lightyear Racing Wheels and blue Lightyear Dinoco Wheels are both tuned and ready for the pitch! Prefer an old-school look? The Lightyear Whitewall Wheels bring back memories of classic hot rods and roadsters.

    The Lightning McQueen Car, Ka-chow Goal Explosion, and Life Is A Highway Player Anthem will also be available for individual purchase.

    [h3]LIGHTNING MCQUEEN MEGA BUNDLE (2500 CREDITS)[/h3]


    • Lightning McQueen Car (Dominus Hitbox)
    • Rust-eze Decal
    • Dinoco Decal
    • Cruisin' Decal
    • Lightyear Racing Wheels
    • Lightyear Dinoco Wheels
    • Lightyear Whitewall Wheels
    • Ka-chow Goal Explosion
    • Lightning McQueen Player Banner
    • "Life Is A Highway" Player Anthem by Rascal Flatts

    *Note: The Lightning McQueen Car can be customized with some Toppers, Boosts, Trails, and Goal Explosions, but not Antennas. This does not include branded items that have their own customization restrictions. The Lightning McQueen Car cannot be customized with Decals besides the Rust-eze, Dinoco, and Cruizin Decals.

    The Lightning McQueen Bundle will be available starting November 7. See you at center field!


    [ 2023-11-06 19:02:18 CET ] [ Original post ]

    Patch Notes v2.33

    Version: Rocket League v2.33
    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    Scheduled Release: 10/17/2023, 4 p.m. PDT / 11 p.m. UTC

    [h2]HAUNTED HALLOWS[/h2]


    • v2.33 prepares Rocket League for Haunted Hallows
    • Haunted Hallows begins Wednesday, October 18 at 9am PDT (4pm UTC)
    • Unlock new items by completing Haunted Hallows Event Challenges
    • Items from Golden Pumpkins are eligible for trade-up
    • The Spooky Cube LTM will be playable from October 18 to October 24
    • The Haunted Heatseeker LTM will be playable from October 24 to November 1
    • Farmstead (Spooky) will be available in Private Matches, Exhibition Matches, and Free Play (Update: Farmstead (Spooky) will only be available in the Haunted Hallows LTMs)


    [h2]CHANGES AND UPDATES[/h2]
    [h3]Player-to-Player Trading [/h3]

    • Added new text to the All Trades Are Final pop-up window that appears when a trade is started: HEADS UP: Player-to-Player trading will be removed on December 5, 2023

      • You can learn more about the removal of trading here



    [h2]BUG FIXES[/h2]

    • Neo Tokyo (Hacked) now uses the same arena and boost pad collision mesh as all other Arenas
    • Fixed a bug preventing Custom Tournament creators from spectating ongoing matches
    • Fixed a softlock issue when returning to the Main Menu after selecting a Private Tournament while using a mouse in the Tournaments menu
    • The Ombre Decal on the Nissan Silvia and Porsche 911 Turbo can now be customized with Paint Finishes
    • [PS/Xbox] Fixed a bug preventing some players from seeing the EULA when updated in the game client, or accepting the updated EULA in settings
    • [PC] Fixed a bug with the Bloom advanced video setting creating light artifacts for some AMD GPU users

      • Fix requires Adrenalin Edition 23.8.1 or newer drivers



    KNOWN ISSUES
    For a complete list of known issues in Rocket League, go here


    [ 2023-10-18 01:07:25 CET ] [ Original post ]

    The Nightmare Before Christmas Brings Joy to Haunted Hallows



    Blog Link: https://www.rocketleague.com/news/the-nightmare-before-christmas-brings-joy-to-haunted-hallows/

    Everybody makes a scene on Halloween, and for this Haunted Hallows Event were spreading the holiday fear with ghoulish goods inspired by Disney Tim Burtons The Nightmare Before Christmas. Jack Skellington, Sally, Oogie Boogie, and Sandy Claws items are coming to Rocket League! Complete event Challenges to earn skull-rattling rewards, or test your courage as two Limited Time Modes emerge from the shadows.

    Face your fears from October 18 to November 1.



    [h2]Bone-Chilling Bundles[/h2]

    With the Jack Skellington Bundle, the world is your wicked wonderland. Squeeze into Jacks iconic pinstripe suit with the Jack Skellington Octane Decal, or pretend youre taking his no-legged best friend for a walk with the Zero Topper. Just please, try not to upset the Mayor.

    Equip the Jack Skellington Goal Explosion and Jacks skeletal grin will appear whenever you score, sending your rival team running in fear. If youre looking for a soundtrack for this spirited season, the This is Halloween Player Anthem just might be your perfect pick!

    [h3]Jack Skellington Bundle (1500 Credits)[/h3]


    • Jack Skellington Octane Decal
    • Spiral Hill Wheels
    • Jack Skellington Goal Explosion
    • Jack Skellington Player Banner
    • Zero Topper
    • This is Halloween Player Anthem



    The new Sally Decal isnt just a miracle of scientific reanimationit's also universal! You can pick one up in the Item Shop for 300 Credits. Oh, and dont worry if it smells a bit sickly. Thats just the frogs breath.



    [h2]Beardy and Buggy[/h2]

    Trade your fancy carbon fiber for a burlap sack with the universal Oogie Boogie Decal, or grab the Oogie's Worms Boost made from a supersonic batch of wiggling worms.

    Not feeling jolly enough? Lock, Shock, and Barrel have inspired the next item. Simply pop the Sandy Claws Topper on your car and let the merriment commence! Add on some Man-Eating Wreath Wheels, and soon youll be scoring scares like a pro.

    When it comes to Halloween decorations, some people just cant get enough. Listen, we get it. Thats why The Nightmare Before Christmas Mega Bundle contains every single item from the Jack Skellington, Oogie Boogie, and Sandy Claws Bundles, plus the universal Sally Decal. Its a scream come true!

    [h3]Oogie Boogie Bundle (800 Credits)[/h3]

    • Oogie Boogie Universal Decal
    • Oogie's Winch Wheels
    • Oogie's Worms Boost

    [h3]Sandy Claws Bundle (500 Credits)[/h3]

    • Sandy Claws Topper
    • Man-Eating Wreath Wheels

    [h2]Challenge Rewards[/h2]

    Your trick-or-treating bucket will be full in no time when you earn Haunted Hallows Challenge rewards! For the witches out there, the floating eyeballs and squirming centipedes of the Creep Jar Player Banner and Avatar Border will have you feeling right at home.

    Get creepy cute with the frankenblobby Bolt Head Topper, or equip the retro Vampire Teeth Antenna if you vant a bite of Halloween nostalgia.

    Players can also earn up to five Golden Pumpkins by completing Challenges. Luckily, theres nothing sinister hiding insidejust open them in your Inventory to instantly unlock items from the Turbo, Elevation, and Zephyr Item Series!



    [h2]Spooky Cube[/h2]

    Hop into Farmstead (Spooky) Arena and smash that pumpkin! In the Spooky Cube Limited Time Mode, the ball has been replaced by a super speedy jack-o-lantern. Youll need quick reflexes to chase down this ghastly gourd once it begins bouncing around the Arena on October 18.



    [h2]Haunted Heatseeker[/h2]

    Tired of dribbling? Nothing a little possession cant fix. In Haunted Heatseeker, youll find that a ghastly presence takes control of the ball, launching it across the Arena with even the slightest of touches. Be wary, for if your opponent manages to block this powerful shot it will bounce right back towards your own goal instead! Players who prefer tricks over treats might even choose to sneak across the Arena for a quick Demo.

    Enter if you darethe door between Halloween Town and Rocket League opens on October 18.


    [ 2023-10-17 19:02:54 CET ] [ Original post ]

    Removing Player-to-Player Trading in December

    Player-to-Player Trading will be removed from Rocket League on December 5 at 4 p.m. PST.

    Were making this change to align with Epics overall approach to game cosmetics and item shop policies, where items arent tradable, transferrable, or sellable. This opens up future plans for some Rocket League vehicles to come to other Epic games over time, supporting cross-game ownership.

    [h2]FAQ[/h2]

    Q: What do I do with my duplicate or unwanted items?
    A: The Trade-In system for Core Items, Tournament Items, and Blueprints will allow players to continue trading in eligible duplicate or unwanted items to receive a random new item of higher rarity.

    Q: What if I lent someone an item?
    A: These actions are not supported by Psyonix and all trades are considered final. Our support team cannot help reverse trades.

    Q: What about third-party trading websites or servers?
    A: After December 5, there will be no way to trade items with any player or between accounts. Websites or servers advertising such services are fraudulent and have no connection to Psyonix or Epic Games.

    Q: Will this undo any trades Ive made in the past?
    A: No, you will not lose any previously traded items when Player-to-Player Trading is removed on December 5.


    [ 2023-10-10 19:01:58 CET ] [ Original post ]

    Celebrate Fiesta Latina! with Rocket League


    Join us as Rocket League celebrates Fiesta Latina! This in-game event honors Hispanic + Latin American Heritage Month, while also commemorating the Independence Days of many countries across the Americas, including Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua, Mexico, and Chile.

    Were releasing five free items for this year's festivities that any player can claim in the Item Shop. First up, youll get the Papel Picado, Quetzalcoatl, and Sarape Player Banners to decorate your screen.

    Since this is a competitive game, were also tapping into a bit of football history. Get a taste of sporting tradition with an amped-up Player Anthem that brings the famous scoring call to life whenever you make a gooooooal!

    You can claim all five items in the Item Shop starting today.

    [h3]Fiesta Latina 2023[/h3]


    • Papel Picado Player Banner
    • Quetzalcoatl Player Banner
    • Sarape Player Banner
    • "Gooooal!" Player Title
    • "Soccar Broadcaster" Player Anthem

    Celebrate Fiesta Latina from September 15 to October 16.


    [ 2023-09-15 18:00:52 CET ] [ Original post ]

    Celebrate 50 Years of Hip-Hop with Legendary Player Anthems


    Plug in your headphones and turn up the tunes. To celebrate the 50th anniversary of Hip-Hop, Rocket League will be releasing four groundbreaking singles through the rest of the year. Set your goals off with Player Anthems representing the historic decades of Hip-Hop, with tracks from Salt-N-Pepa, Eric B. & Rakim, Outkast, and Kendrick Lamar.

    The first single drops today, but make sure to see the full schedule below!

    [h3]Hip-Hop Classics Vol 1.[/h3]


    • September 14 - 18: Push It by Salt-N-Pepa Player Anthem
    • October 6 - 10: Don't Sweat the Technique by Eric B. & Rakim Player Anthem
    • October 26 - 30: So Fresh, So Clean by Outkast Player Anthem
    • November 9 - 13: HUMBLE. by Kendrick Lamar Player Anthem


    [h2]Hip-Hop History[/h2]
    Hip-Hop leaped over social hurdles and censorship over the past 50 years, slowly growing into the cultural colossus of today. Constructed from a supreme combination of DJs, MCs, dancers, and artists, Hip-Hops roots began deep in the Bronx.

    It all started when talented turntablists began giving the neighborhood breakers a longer dance beat by looping a pair of records. With the crossfader in heavy use, these 70s block parties marked the nucleus of Hip-Hops creation.

    Fast forward to the 80s, and Hip-Hops popularity echoed through the streets. Radio play, record deals, and tape trading gave backyard MCs an avenue toward fame and fortune. With the funky West Coast and booming South gaining their voice, heavy beats and historic verses were dropping on a daily basis. By the end of the 90s, wed witness dozens of tracks hit number one on the charts.

    As the millennia turned, Hip-Hop was no longer a questionit was an answer. Sprawling sub-genres covered too much ground to measure, yet artists found new ways to electrify the airwaves (and dominate the underground scene) with every release. By the time we reached our digital age of instant releases and endless access, Hip-Hop's influence had expanded beyond all borders of music and geography. Even into the Rocket League Arena.

    Ready to spin the wheels of steel for yourself? The first release by Salt-N-Pepa is available now!


    [ 2023-09-14 23:00:16 CET ] [ Original post ]

    Race with NASCARs 75th Anniversary and IRL Rocket League Car


    Blog: http://www.rocketleague.com/news/race-with-nascar-s-75th-anniversary-and-irl-rocket-league-car/

    [h2]Vroom Vroom[/h2]
    The smell of burning rubber fills the air while the stock cars of NASCAR round the final corner. As the checkered flag waves, the drivers suddenly find themselves facing a whole new type of challenge: Soccar! In celebration of NASCARs 75th anniversary, we welcome a new set of Team Decals (including an in-game Decal based on 23XI Racings IRL Rocket League livery,) the return of the 2022 Fan Pass lineup, and a new NASCARs 75th Anniversary decal!

    Join the race from September 13 to September 26.

    [h2]NASCAR Leads the Pack[/h2]
    Since the very first race day at Daytona Beach 75 years ago, NASCAR has thrilled millions with speed, drama, and incredible skill.

    Fast forward to today, and you can bring that racing heritage to the Arena with the Next Gen Toyota Camry, Next Gen Ford Mustang, and Next Gen Chevy Camaro! Were releasing a whole new set of team livery Decals this year, including a special NASCAR 75th Anniversary Decal. Youll also have a chance to run laps around your opponent as DFH Stadium (Circuit) returns to the Arena rotation.

    Already have the cars from last year? Well also have a bundle with decals only, so you can update your collection with all the newest NASCAR livery.




    Weve had NASCAR in Rocket League before, but on August 6th Rocket League hit the NASCAR track for the very first time! With Tyler Reddick at the wheel, 23XIs Toyota TRD Pro ran the FireKeepers Casino 400 in Michigan in full Soccar livery.

    Weve brought that same custom livery into the game with the 23XI #45: RLE Decal so you can use the in-game real-life-inspired car based on the IRL game car wait well, the point is you can drive it in Rocket League!

    [h3]NASCAR 75TH Anniversary Complete Bundle (1100 Credits)[/h3]


    • NASCAR 75th Anniversary Decal
    • Goodyear NASCAR Wheel
    • NASCAR Next Gen Toyota Camry Car

      • Joe Gibbs Racing #20 Decal
      • Joe Gibbs Racing #54 Decal
      • 23XI #45: RLE Decal

    • NASCAR Next Gen Ford Mustang Car

      • Team Penske #2 Decal
      • Team Penske #12 Decal
      • Stewart-Haas Racing #41 Decal
      • Wood Brothers Racing #21 Decal
      • Front Row Motorsports #38 Decal
      • NASCAR Next Gen Chevy Camaro Car
      • Hendrick Motorsports #24 Decal
      • Kaulig Racing #31 Decal
      • Kaulig Racing #16 Decal
      • Live Fast Motorsports #78 Decal
      • Spire Motorsports #77 Decal
      • Legacy Motor Club #42 Decal
      • Hendrick Motorsports #9 Decal


    *Note: The Team Decals and Goodyear NASCAR Wheels included in the NASCAR 75th Anniversary Bundle can only be equipped by the NASCAR Next Gen Ford Mustang, NASCAR Next Gen Chevrolet Camaro, and NASCAR Next Gen Toyota Camry. These cars cannot be customized with certain item types.

    [h2]2022 NASCAR Fan Pass Returns[/h2]
    The 2022 Fan Pass is back for another lap! If you missed it last year, nows your chance to get the full collection of Team Decals and Player Banners. Youll also get specially designed NASCAR Decals that bring the thrills of stock racing to three fan-favorite cars: Octane, Dominus, and Fennec.
    [h3]2022 Fan Pass (1100 Credits)[/h3]

    • 3 NASCAR Next Gen Cars

      • 3 Rocket League Branded Decals
      • 3 Next Gen Promo Decals

    • Next Gen Goodyear Racing Wheels
    • 9 NASCAR Team Decals
    • 9 NASCAR Team Player Banners

    Start your enginesNASCAR returns to Rocket League from September 13 to September 26!


    [ 2023-09-12 19:09:29 CET ] [ Original post ]

    Rocket League Patch Notes: Season 12 Live


    [h3]Platforms:[/h3] Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    [h3]Scheduled Release:[/h3] 09/06/2023, 8 a.m. PST / 3 p.m. UTC
    [h2]The Headlines[/h2]


    • Season 12 Rocket Pass, featuring the Porsche 911 Turbo, has begun
    • The new Arena Neo Tokyo (Hacked) is live in Online Playlists, Private Matches, Exhibition Matches, and Free Play
    • Season 11 Rewards are dropping for all eligible players


    [h2]Season 12[/h2]
    [h3]Rocket Pass[/h3]

    • Season 12 Rocket Pass, featuring the Porsche 911 Turbo, has begun
    • The Porsche 911 Turbo uses the Dominus hitbox

    [h3]Tournaments[/h3]

    • Season 12 Tournaments are now available
    • Any unspent Season 11 Tournament Credits automatically convert into rewards
    • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
    • Every player who played in at least one tournament this season will receive one All-Star cup
    • New Tournament Reward items have been added

    [h3]Challenges[/h3]

    • Season 12 Stage 1 Challenges are live

    [h3]Competitive[/h3]

    • Season 12 Competitive has started
    • Season 12 Changes
    • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists


    [h2]New Content[/h2]
    [h3]Arenas[/h3]

    • The new Arena Neo Tokyo (Hacked) is now available in Online Playlists

    [h3]Season 11 Competitive Rewards[/h3]

    • Season 11 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 11 Rewards are a non-tradable Boost

      • Bronze I or higher: S11 Bronze Boost
      • Silver I or higher: S11 Silver Boost + lower rewards
      • Gold I or higher: S11 Gold Boost + lower rewards
      • Platinum I or higher: S11 Platinum Boost + lower rewards
      • Diamond I or higher: S11 Diamond Boost + lower rewards
      • Champion I or higher: S11 Champion Boost + lower rewards
      • Grand Champion I: S11 Grand Champion Boost + lower rewards
      • Supersonic Legend: S11 Supersonic Legend Boost + lower rewards

    • Grand Champion Titles (in Crimson text)

      • Competitive Grand Champion: S11 GRAND CHAMPION
      • Rumble Grand Champion: S11 RNG CHAMP
      • Hoops Grand Champion: S11 DUNK MASTER
      • Snow Day Grand Champion: S11 BLIZZARD WIZARD
      • Dropshot Grand Champion: S11 FLOOR DESTROYER

    • Supersonic Legend Titles (in Titanium White text)

      • Competitive Supersonic Legend: S11 SUPERSONIC LEGEND
      • Rumble Supersonic Legend: S11 RNGENIUS
      • Hoops Supersonic Legend: S11 LEGENDARY BALLER
      • Snow Day Supersonic Legend: S11 ICE TITAN
      • Dropshot Supersonic Legend: S11 TILE ANNIHILATOR


    [h2]Known Issues[/h2]
    For a complete list of known issues in Rocket League, go here


    [ 2023-09-06 17:07:25 CET ] [ Original post ]

    Rocket League Patch Notes v2.32 / Update 45 / Season 12 Update


    [h3]Version:[/h3]Rocket League v2.32
    [h3]Platforms:[/h3]Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    [h3]Scheduled Release:[/h3]09/05/2023, 4 p.m. PDT / 11 p.m. UTC

    [h2]The Headlines[/h2]


    • v2.33 prepares Rocket League for Season 12. Additional patch notes will be posted when Season 12 begins on 9/06/2023, 8 a.m. PDT / 3 p.m. UTC

    [h2]New Content[/h2]
    [h3]New Arena[/h3]

    • Neo Tokyo (Hacked) is now available to play in Private Matches, Training, and Free Play

    [h2]Changes and Updates[/h2]
    [h3]Champions Field[/h3]

    • Champions Field has been updated to include an RLCS 2022-23 World Champions Team Vitality banner

    [h2]Bug Fixes[/h2]

    • Trim on the Black variant of Cyclone now appears the same shade of as other painted Black vehicles
    • Fixed an issue where a New Item popup displaying "None" would appear that would cause UI navigation to stop functioning in certain scenarios
    • XP Level Up will now only appear when a Level Up occurs
    • [Switch] Leaving a match no longer causes the game to randomly freeze
    • Switching tabs no longer causes Blueprint thumbnails to disappear
    • Fixed an issue where unranked Split Screen guest accounts could be added into Casual Matches while match is still being populated
    • Brightness on Fast & Furious Nissan Skyline 2Bold decal is now consistent across shader quality options

    [h2]Known Issues[/h2]
    For a complete list of known issues in Rocket League, go here


    [ 2023-09-06 01:03:13 CET ] [ Original post ]

    Season 12 Hacks the Mainframe with the Porsche 911 Turbo

    [previewyoutube=kB9uftJxxx4;full][/previewyoutube]

    Blog: http://www.rocketleague.com/news/season-12-hacks-the-mainframe-with-the-porsche-911-turbo/

    [h2]Ctrl + Shift + Demo[/h2]

    Home to Rocket Leagues opening day, Neo Tokyos megalithic tech scene and neon-soaked cityscape make for a landmark Arena setting. But fanged rumors lurk amongst the roots of these glittering towers. Notorious hacktivist Zero-Day has gained access to the city's digital infrastructure, and although their motives remain unclear, the city's underbelly buzzes with anticipation of whats to come.

    How will you survive this world of digital disruption? Override your Garage with the Porsche 911 Turbo, go incognito with Rocket Pass rewards, and play Soccar in Zero-Days corrupted vision of Neo Tokyo.

    Season 12 begins on September 6, no password required!



    [h2]Race Against the Machine[/h2]
    One of the most recognizable silhouettes in sports car history is coming to Rocket League: the Porsche 911 Turbo. This high-class powerhouse has both the style and the speed needed to create a legendary name for itself. Porsche celebrates their 75th anniversary this year, and the 911 is a timeless example of the automakers beloved designs.

    Youll instantly unlock the in-game Porsche 911 Turbo when you purchase Rocket Pass Premium, but once youve tiered up a little, youll also earn a version that can only be described as a wild, wide-bodied beast. The Porsche 911 Turbo RLE boasts super-sized fenders, an eye-catching lip splitter, and a stylish LED car logo on the rear. Even the turbos famous tea tray spoiler receives a mammoth upgrade! Whichever ride you choose, both cars use the Dominus Hitbox and will keep you cruising with a high-speed connection.









    [h2]Augment Your Ride[/h2]
    With scavenging smugglers roaming the web, youll need to upgrade your car and ride out the night. Luckily, this Seasons Rocket Pass Premium has got you covered.

    All your halo are belong to us! The Hacked Halo Topper adds a holographic vibe to your car without blocking much vis, perfect for sweaty circuit breakers on the move. You could also get your hands on some vintage tech with the CRT Avatar Border! No next-gen enhancements here, just analog electronics and old-school cool.

    Already got your presets locked down? Try a new Paint Finish for Season 12! The Bubblewrap, Keyboard, and Pixel Paint Finishes will all give your ride a subtly different look without replacing the Items you love.

    Transform the Arena into your personal computer paradise with Zeros WorldRocket Leagues newest takeover Goal Explosion. The effects of takeover Goal Explosions will cover the entire Arena whenever you score.








    Sick and tired of living under our neuralwave sentinel overlords? Show your allegiance to all of car-kind with Zero-Days Badbeat Antenna, Zero-Day Player Banner, and Zero-Day Topper hologram. Grab an InfoSec Boost and you can start blasting corrupted data out into the Arena. Be careful thoughyour safety is null and void once youve accepted Zero-Days terms of service.







    [h2]Seize the Circuit[/h2]
    For years, the name Zero-Day was spoken only in the deepest corners of the web. That all changed when a massive data flood hijacked the city's firewall matrix, plastering Zero-Days masked face across thousands of screens. These hijacked holograms have even transformed the local Soccar spot into Neo Tokyo (Hacked) Arena.



    [h2]System Override[/h2]
    Its one thing to break through a Hyper-Aether Digiwrath MKIV security system, but can you score on an open net? Prove your talent in the Arena by earning this Seasons Tournament Rewards!

    Rep your last-legs gaming rig by rocking the Toasted Antenna, or doodle all over your car with the Doodled Octane Decal. Looking to mix clean with chrome? Weve got you covered there too. The five-spoked Sabr-619 Wheels pair a metallic shine with slick treads and just a hint of color. The Sabr-619: Inverted Wheels will level up your look even further if you prefer to go full flashy flash.

    If youre really lucky, you might even land one of this Seasons Black Market items. The universal Hypno-Web Decal is an android's dream, wrapping your car in the newest encryption technology (aka an awesome-looking electric shield!) You could also land a Twisted Tornado Goal Explosion, perfect for blowing the competition away.




    [h2]Data Drifters[/h2]
    Youre going to need the right ride in this city, and picking up an item pack is a great way to enhance your Garage. The Rookie Pack comes with a Purple Tygris Car, a futuristic set of Black Finny Wheels, and much more!

    If you wanna boost your look even further, the Elite Pack offers up slick, color-coordinated gear. The Fennec Car, Quimby Wheels, and Blazer Trail all come in Forest Green, while the Neo Thermal Boost comes in Black. Also in Black, you'll get the animated Wet Paint Decal. This Black Market item is a universal Decal and can be applied to any unbranded car in your Garage.



    [h2]Digital Noise[/h2]
    Neo Tokyo isnt the only thing thats been breached. Sprinkled throughout Zero-Days messages, a couple of clues have been decrypted by a nearby grey topper org. It appears as though one of Neo Tokyos most infamous tuner crews is planning to reopen the Aftermarket Item Shop Tab. There were also scattered hints suggesting this years Halloween celebrations will be something to remember. Keep your ear to the groundwell be cracking more of Zero-Days code soon!

    Take control of your reality as Season 12 begins September 6.


    [ 2023-09-05 22:00:35 CET ] [ Original post ]

    PUMA Launches Football Kit Decals into Rocket League

    PUMA LAUNCHES FOOTBALL KIT DECALS INTO ROCKET LEAGUE
    Put yourself in the shoes of your favorite football team with PUMA! Weve collabed with the game-changing athletic apparel brand to create Fennec and Octane Decals that match the on-field kits of AC Milan, Borussia Dortmund, Manchester City, and Olympique de Marseille.

    Gear up with your favorite team from August 24 to September 5.







    [h2]PUMA-LEVEL PERFORMANCE[/h2]
    As a massive sponsor of professional football, PUMA makes athletic wear for some of the world's most phenomenal athletes. Now, weve created a whole new way to rock your PUMA gear inside of Rocket League with PUMA Decals for Octane and Fennec!

    Youll hit the Arena with the same confidence and style as an elite athlete. Oh, and if they look a little familiar, its probably because these Decals were designed to match real-life kits from each football club!

    Of course, PUMAs collaborations go beyond football into the world of racing. The PUMA: Classic Wheels and PUMA: Forever Better Wheels both take inspiration from the leather and rubber construction of PUMAs real-life driving shoes. Slip em on before you hit the pitch for the ultimate combination of cars and football!

    [h3]PUMA OCTANE BUNDLE (800 CREDITS)[/h3]


    • PUMA: AC Milan Decal
    • PUMA: Borussia Dortmund Decal
    • PUMA: Manchester City Decal
    • PUMA: Olympique de Marseille Decal



    [h3]PUMA FENNEC BUNDLE (800 CREDITS)[/h3]

    • PUMA: AC Milan Decal
    • PUMA: Borussia Dortmund Decal
    • PUMA: Manchester City Decal
    • PUMA: Olympique de Marseille Decal



    [h3]PUMA MEGA BUNDLE (1500 CREDITS)[/h3]

    • All items in the PUMA Octane Bundle
    • All items in the PUMA Fennec Bundle
    • PUMA: Classic Wheels
    • PUMA: Forever Better Wheels
    • PUMA: Player Banner



    [h3]PUMA MEGA BUNDLE + CARS (2500 CREDITS)[/h3]

    • All items in the PUMA Mega Bundle
    • Lime Octane Car
    • Lime Fennec Car



    Grab your PUMA Bundle from August 24 to September 5.


    [ 2023-08-24 18:02:18 CET ] [ Original post ]

    Season 11 Rewards Revealed



    As the party winds down around Estadio Vida Arena, the Seasons final matches still rage on. What are they battling for? Why, its for Season Rewards of course!

    Were pumping up the energy one last time with rewards for every rank. These squiggly translucent Boosts will remind you of all the good times and good vibes we had in Season 11. The festivities arent over quite yet, and youve still got time to bump the music and push your rank to new peaks. GLHF!

    [h2]Season Rewards[/h2]
    Not quite sure how Season Rewards work? Here's a reminder! Make sure you complete your ten placement matches to be placed in a rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each rank beginning with Bronze).

    Like past seasons, Season 11 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the complete Season Rewards Breakdown:

    [h3]Season 11 Rewards[/h3]


    • Bronze I or higher: S11 Bronze Boost
    • Silver I or higher: S11 Silver Boost + lower rewards
    • Gold I or higher: S11 Gold Boost + lower rewards
    • Platinum I or higher: S11 Platinum Boost + lower rewards
    • Diamond I or higher: S11 Diamond Boost + lower rewards
    • Champion I or higher: S11 Champion Boost + lower rewards
    • Grand Champion I: S11 Grand Champion Boost + lower rewards
    • Supersonic Legend: S11 Supersonic Legend Boost + lower rewards

    [h3]Grand Champion Title Rewards[/h3]

    • Competitive Grand Champion: "S11 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S11 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S11 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S11 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S11 FLOOR DESTROYER" in Crimson text

    [h3]Supersonic Legend Title Rewards[/h3]

    • Competitive Supersonic Legend: "S11 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S11 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S11 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S11 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S11 TILE ANNIHILATOR" in Titanium White text

    Theres still plenty of time to rank up! Season 11 will be live until the launch of Season 12.


    [ 2023-08-15 19:00:48 CET ] [ Original post ]

    Bundesliga Brings German Football to Rocket League!



    [h2]Football as Its Meant to Be[/h2]

    The world's most popular sport has returned! With Bundesliga celebrating its 60th anniversary on August 24, were unleashing the passion and spirit of German football into Rocket League. Fans can support their favorite teams with Fennec Decals, the Bundesliga Mega Bundle, or the leagues famous hymn as an in-game Player Anthem.

    Bundesliga hits the pitch from August 9 to 23!

    [h2]Bundesliga Ballin[/h2]
    As Germany's top professional football league, Bundesliga draws massive crowds and entertains millions of fans. Now, you can rep your favorite team from the pitch to the Arena with Bundesliga Item Bundles! First up, the Bundesliga Decal Bundle offers Fennec Decals for six different clubs. These custom decals were designed to display each teams colors proudly.

    If you really want to bring home the glory, grab the Bundesliga Mega Bundle! Youll get all of the Fennec Decals plus a whole lot more. Bundesliga Team Player Banners let you show off your team spirit no matter which preset you have equipped. The Bundesliga Match Ball Wheels replace your treads with a stitched football pattern resembling the design of the official match ball of the 23/24 Bundesliga season.

    For one final flourish, players can get the Bundesliga Hymn Player Anthem and call forth a stadium-wide orchestral score with every goal. Is there anything more beautiful?

    [h3]Bundesliga Decal Bundle - Fennec (1500 Credits)[/h3]


    • FC Bayern Mnchen Decal
    • Borussia Dortmund Decal
    • RB Leipzig Decal
    • 1. FC Union Berlin Decal
    • Sport-Club Freiburg Decal
    • Bayer 04 Leverkusen Decal

    [h3]Bundesliga Mega Bundle (2500 Credits)[/h3]

    • All Bundesliga Fennec Decals
    • Bundesliga Hymn Player Anthem
    • Bundesliga Match Ball Wheels
    • Bundesliga Wheels
    • Bundesliga Player Banner
    • FC Bayern Mnchen Player Banner
    • Borussia Dortmund Player Banner
    • RB Leipzig Player Banner
    • 1. FC Union Berlin Player Banner
    • Sport-Club Freiburg Player Banner
    • Bayer 04 Leverkusen Player Banner

    Ready for game day? Get all Bundesliga content from August 9 to 23.


    [ 2023-08-09 18:22:48 CET ] [ Original post ]

    Seize the Crown With Champions Road

    Blog: http://www.rocketleague.com/news/seize-the-crown-with-champions-road/



    [h2]A Champion is You![/h2]

    While most of us will never play under the bright lights of a Rocket League World Championship stage, the Champions Road Event lets everyone taste a bit of the glory. Get tons of RLCS and Esports-inspired items, play 2v2 Heatseeker and Boomer Ball, or even enter the Champions Road Clutch Plays Contest!

    Ride through Champions Road from August 2 to August 16!



    [h2]Step to the Challenge[/h2]

    Want a World Championship trophy of your very own? Complete Champions Road challenges to earn your very own trophy Topper! Pair it with a slick set of Pro-Tek Wheels, or go for the EZ Sweep animated Topper. Youll also unlock the Shmeedian Decal, a matching RLCS Crystalline Player Banner and Avatar Border, and a whole lot more.

    Throughout Champions Road, players can also earn up to five Golden Trophies that unlock items from the Velocity, Triumph, and Vindicator Item Series'. Golden Trophies work the same way as previous Golden rewardscomplete the Challenge up to five times to earn Golden Trophies, then open them in your Inventory to unlock items!

    [h3]Challenge Rewards[/h3]


    • Rocket League World Championship Trophy Topper
    • Lets Goooooo! Player Banner
    • RLCS Crystalline Player Banner
    • RLCS Crystalline Avatar Border
    • Shmeedian Decal
    • 10-Senz Wheels
    • Pro-Tek Wheels
    • EZ Sweep Topper
    • Siiick Reads Topper
    • "Tireless Tryhard" Player Title
    • Golden Trophy '23


    [h2]Sparkling Souvenirs[/h2]
    Want to get your hands on some in-game merch to celebrate the big event? Grab a set of crystalline purple items with the 2023 Rocket League World Championship Bundle!

    Equip them, and youll bring the shimmer and shine of the World Championship trophy to life with every play. Not only do they look great, but the RLCS Crystalline Decal is also universal so you can use it on every car in your Garage! You can also rock out with the "PANDEMONIUM" by NF Player Anthem, aka the official RLCS World Championship theme song.

    [h3]2023 Rocket League World Championship Bundle (1500 Credits)[/h3]

    • RLCS Crystalline Decal
    • RLCS Crystalline Boost
    • RLCS Crystalline Wheels
    • "PANDEMONIUM" by NF Player Anthem



    [h2]Limited Time Modes[/h2]
    Take your skills to the next level with two LTMs! First up is 2v2 Heatseeker, a mode where the Rocket Ball homes in on your opponent's goal whenever you hit it. Be careful though: if they manage to make even a slight touch, the ball will rocket back towards your goal instead!

    Then on August 9, well switch things up with some Boomer Ball. In this mode, every move you make is a big one. Increased ball and boost speed paired with unlimited boost make this one of the fastest matches youll ever play!




    [h2]Fans and LANs[/h2]
    No need to hit the concession stand cause were releasing painted versions of the Popcorn Goal Explosion as a fan reward! Simply link your Twitch account to an Epic Games Account, tune into the Rocket League World Championship, and claim your in-game reward. This buttery treat will be available throughout the event, but from August 11 to 13 youll also have a chance to receive painted and unpainted Apex Wheels as a drop.

    Not sure if your account is linked? You can get more info on Fan Rewards and check your account link status here.

    The World Championship will take place in two phases, with the Wildcard Stage running from August 3 to 6. Then once the top 16 teams are decided, we'll move to the Main Event August 8 -13! Youll be able to watch the World Championship on the Rocket League Twitch channel, Rocket League Esports YouTube channel, and !

    To get the full scoop on the World Championship including timing and alternate broadcast streams, check out our full primer
    here!

    [h2]Discounted Decals[/h2]

    The Esports Shop is adding to the excitement with a huge sale of items up to 50% off. Grab some marked-down gear from August 2 to 16 and rep your favorite teams in the Arena!

    [h3]Esports Shop[/h3]
    Team Decals - 200 Esports Tokens
    Team Player Banners - 50 Esports Tokens
    Team Goal Explosions - 300 Esports Tokens



    [h2]Champions Road Clutch Plays Contest[/h2]
    The road to victory is lined with a million goals, so show us your moves! In the Champions Road Clutch Plays Contest, players can submit their sickest clips on Twitter or Reddit for the chance to win a free Rocket Pass Premium code and RLCS World Championship shirt. Get the most likes on Twitter or upvotes on Reddit to claim your spot amongst the final three. From there, the Rocket League Community Team will choose the ultimate winner!

    View the full rules here.

    [h3]Rules[/h3]

    • Add #ChampionsRoadContest if posting on Twitter
    • Add Champions Road Contest flair if posting on Reddit
    • Submit to only Reddit OR Twitter (but not both)
    • Keep clip less than 1 minute in length
    • Submit your clip as an MP4 file
    • Clip cannot contain added music
    • Clip cannot be edited except with the in-game editor
    • Clip must be actual play, not orchestration


    [h3]Timing[/h3]

    • Submissions Open: August 2
    • Submissions Close: August 10
    • Winners announced: August 16



    Get your game face onChampions Road goes from August 2 to August 16!


    [ 2023-08-02 18:05:07 CET ] [ Original post ]

    Patch Notes v2.31

    Version: Rocket League v2.31
    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    Scheduled Release: 08/01/2023, 4 p.m. PDT / 11 p.m. UTC
    v2.31 brings Postparty support to PC, along with bug fixes, and content for future events.
    Blog: https://www.rocketleague.com/news/patch-notes-v2-31/

    [h2]CHANGES AND UPDATES[/h2]

    [h3]POSTPARTY SUPPORT (PC)[/h3]


    • Players on PC can now use Postparty to capture clips of Rocket League gameplay
    • Learn more about Postparty support for Rocket League here, and check out the general Postparty FAQ page here.


    [h3]2XP EVENT NOTIFICATIONS[/h3]


    • When 2XP events are active, you will now see an icon highlighting the event on various screens, including the main menu, matchmaking menu, and more.

      • Other event types may be added to this new notification system in the future.



    [h2]BUG FIXES[/h2]

    • Fixed Transparent Goalposts so they are always on for all players
    • Fixed light box artifacting on Estadio Vida Arena
    • In Private Matches, corrected appearance of Nameplates and Ball Indicator when a player goes to Spectator mode and then back to a Team
    • [Dropshot] Fixed a bug preventing the ball from doing floor damage after the the clock hits 0:00
    • [PC] Fixed Party invites so they are correctly received by players while in a Match or Training
    • [PC] Game client now shuts down correctly when closed from the Taskbar
    • [Tournaments] Fixed a UI bug showing the Preview Rewards button for Xbox controllers when none are connected
    • Fixed a bug preventing players from getting Rocket Pass Level credit when unclaimed, completed Challenges are processed between seasons
    • Fixed a bug with Rocket Pass levels unlocking incorrectly at the beginning of a new season
    • Changed incorrect trade restrictions on several Season 11 Rocket Pass Pro Tier items

      • Laser-Light Trail
      • Viled Decal
      • Demonio Wheels

    • Changed rarity of Ombre Decal for the Nissan Silvia S13 from Common to Limited
    • Fixed cosmetic bugs

      • Nike Air Zoom Mercurial Decals
      • Appearance and size of several Nissan Z Paint Finishes

    • Fixed Bumblebee Car Body movement and Boost in Tournament Pre-Match Lobbies
    • Fixed trading status of several items

      • Cyclone Car Body
      • Party Hat Topper
      • Centro Wheels
      • Dreidel Antenna
      • Chakram Wheels


    [ 2023-08-02 01:04:35 CET ] [ Original post ]

    Celebrate 8 Years of Rocket League with Birthday Ball!


    [h2]Happy Birthday, Make a Wish![/h2]

    Get ready to celebrate the most important birthday in the entire worldthe birth of Rocket League. Nows the time to reminisce over eight glorious years of Soccar, and earn some stylish Challenge Rewards while youre at it, including up to 300 Credits. Suit up with classy black and white noire gear from the Item Shop, and keep the party rolling with two Limited Time Modes.

    Birthday Ball is live from June 28 to July 12!



    [h2]Present Time![/h2]
    With birthdays come presents, and this years Challenge Rewards are really something special! Have a blast with the black and white Waned Flame Boost and Trail, or train your car to sing with the Hemi Birthday Player Anthem (no really, the song is played by real car engines!) Youll also earn up to 300 free Credits in total, perfect for spiffing up your ride with a new birthday look.

    And the presents just keep coming! Throughout Birthday Ball, players can earn up to five Golden Eggs to unlock Items from the Champions Series 14. Golden Eggs work just like previous Golden rewardscomplete the Challenge to earn Golden Eggs, then open them in your Inventory to unlock items!

    [h3]Challenge Rewards[/h3]


    • 8th Birthday Crown Player Banner
    • 8th Birthday Avatar Border
    • Golden Egg '23
    • Hemi Birthday Player Anthem
    • Waned Flame Boost
    • Waned Flame Trail








    [h2]Items Galore[/h2]
    Our 8th birthday is a classy affair, and proper attire should be worn at all times. Slip into the finest glowing neon tux the world has ever known with the Huntress Formal Fennec Decal.

    Of course, a party requires more than just immaculate fashion, and this years birthday supplies include five fabulous black-and-white items available in the Item Shop! Don the Battle-Cars Anniversary Cake: Noire Topper or equip the Storm Watch: Noire Decal.

    [h3]Item Shop[/h3]

    • June 28 - July 5: Titanium White Fennec (800 Credits)
    • June 28 - July 1: Storm Watch: Noire Decal (2000 Credits)
    • July 2 - July 3: Huntress Formal Fennec Decal (300 Credits)
    • July 4 - July 5: Startrack: Noire Boost (400 Credits)
    • July 6 - July 7: Battle-Cars Anniversary Cake: Noire Topper (200 Credits)
    • July 7 - July 8: Cupcake Anniversary: Noire Antenna (300 Credits)
    • July 10 - July 11: Party Time: Noire Goal Explosion (2000 Credits)





    [h2]Rock the Party[/h2]
    Of course, we're not getting dressed up for nothing, and there's plenty of party games to go around! Attendees can get silly with Super Cube from June 28 to July 5. This bonkin' bouncin' LTM transforms our beloved Rocket Ball into a cube that you could eventually learn to love!

    Next, dive into a sandy game of Beach Ball from July 5 to July 12. In this sun-drenched summer mode, the ball curves through the air when you hit it. With enough practice, you can even spin the ball right past your opponent's defense!



    [h2]Car Show Returns[/h2]
    If youre on the hunt for a new ride, the Car Show Item Shop Tab is the place to be! Ten painted cars will be available to purchase from June 28 to July 5, including the unstoppable Grey Octane. Then, well swap in 10 more painted cars for week two, with Gold Dominus leading the pack!

    Got your presents wrapped? Birthday Ball will run from June 28 to July 12.


    [ 2023-06-28 18:12:48 CET ] [ Original post ]

    Team Up with the Transformers!


    [h2]Soccar in Disguise[/h2]

    The cars of Rocket League can boost, jump, and fly, but now they can dance! With the new Bumblebee Car, players can watch their ride stand up and celebrate on the Post-Game Spotlight screen. Alongside the car, the Transformers Bundle comes with everything you need to claim victory over the Decepticon threat.

    The Transformers Bundle rolls out June 14 - 27!



    Whether youre racing through the streets of Cybertron or hitting redirects in the Arena, the Bumblebee Car is your new best friend. This first-of-its-kind Rocket League car features a little secret hidden under its yellow and black striped hood! After you win a match, the car converts into Bumblebees robot mode before jumping into a random celebration animation. Oh, and watch outtheres a rare animation that can only happen when you win MVP.

    The Transformers Bundle comes with the Bumblebee Car and so much more. Join the Transformers with two themed Player Titles, an animated Blueprint Bumblebee Player Banner, and a roaring Engine Audio that would put Grimlock to shame!

    Looking for more of an 80s vibe? Tune in to the Transformers Theme Player Anthem! Pairing this with the Optimus Prime Goal Explosion is the perfect way to destroy the evil forces of the Decepticons once and for all.

    [h3]Transformers Bundle (2500 CREDITS)[/h3]


    • Bumblebee Car
    • Bumblebee Engine Audio
    • Bumblebee Wheel
    • Optimus Prime Goal Explosion
    • Blueprint Bumblebee Player Banner
    • Two Transformers-themed Player Titles

    [h3]Optimus Prime Goal Explosion (800 CREDITS)[/h3]

    • Optimus Prime Goal Explosion

    [h3]Transformers Player Anthem (300 CREDITS)[/h3]

    • Transformers Theme Player Anthem

    *Note: The Bumblebee vehicle does not convert during gameplay. The Vehicle will convert into Robot mode and play a random Post-Game Spotlight animation upon winning a match. Robot mode is not controllable. The Engine Audio and Wheel included in this bundle can only be equipped with the Bumblebee vehicle. The Bumblebee vehicle color is locked to yellow and can only be customized with Boost, Trail, and Goal Explosion items.

    Get Ready! The Transformers are coming June 14 - 27!


    [ 2023-06-13 19:02:22 CET ] [ Original post ]

    Pride Arrives In Rocket League with the Rise Beyond Bundle


    While everyone has their own personal way of celebrating Pride Month, at Psyonix, we spread the love with colorful items and new music. Join in the Pride celebrations with the free Rise Beyond Bundle available in the Item Shop!

    Claim your items from June 8 to July 4!






    [h2]Rise Beyond[/h2]

    Spread some love while you spread your wings with the Angel Wings: Multichrome Topper! Or you can lead the crowd while skating around on the Rise Rollers Wheels. Are you always changing your presets? Show off your pride on any ride with the Rise Beyond Player Banner and Rainbow Icon Player Title! Of course, youll need a soundtrack to blast all month long. Crank up your volume and listen to four new songs on Rocket League Radio, or on the Rocket League x Monstercat Spotify Playlist!

    [h3]Rise Beyond Bundle[/h3]


    • Angel Wings: Multichrome Topper
    • Rise Rollers Wheels
    • Rise Beyond Player Banner
    • Rainbow Icon Player Title

    [h3]Rocket League Radio[/h3]

    • Fall by SKYLER
    • u want me by Godlands
    • Safer Place (feat. LUX) by Carola
    • Work My Body by Carola

    Claim the free Rise Beyond Bundle from June 8 to July 4.


    [ 2023-06-08 18:05:20 CET ] [ Original post ]

    Patch Notes: Season 11 Live


    [h3]Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    Scheduled Release: 6/7/2023, 8 a.m. PDT / 3 p.m. UTC[/h3]

    [h2]The Headlines[/h2]


    • Season 11 Rocket Pass, featuring the Nissan Silvia, has begun
    • The new Arena Estadio Vida is live in Online Playlists, Private Matches, Exhibition Matches, and Free Play
    • Season 10 Rewards are dropping for all eligible players

    [h2]Season 11[/h2]
    [h3]Rocket Pass[/h3]

    • Season 11 Rocket Pass, featuring the Nissan Silvia, has begun

      • The Nissan Silvia uses the Hybrid hitbox


    [h3]Tournaments[/h3]

    • Season 11 Tournaments are now available
    • Any unspent Season 10 Tournament Credits automatically convert into rewards

      • Tournament Credits convert to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
      • Every player who played in at least one tournament this season will receive one All-Star Cup

    • New Tournament Reward items have been added

    [h3]Challenges[/h3]

    • Season 11 Stage 1 Challenges are live

    [h3]Competitive[/h3]

    • Season 11 Competitive has started

      • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists
      • Season reset formula has been updated to mitigate rank drift across all playlists



    [h2]New Content[/h2]
    [h3]New Arena[/h3]

    • The new Arena Estadio Vida is now available in Online Matches

    [h3]Season 10 Competitive Rewards[/h3]

    • Season 10 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 10 Rewards are non-tradable Toppers and Trails

      • Bronze I or higher: S10 Bronze Trail and Topper
      • Silver I or higher: S10 Silver Trail and Topper + lower rewards
      • Gold I or higher: S10 Gold Trail and Topper + lower rewards
      • Platinum I or higher: S10 Platinum Trail and Topper + lower rewards
      • Diamond I or higher: S10 Diamond Trail and Topper + lower rewards
      • Champion I or higher: S10 Champion Trail and Topper + lower rewards
      • Grand Champion I: S10 Grand Champion Trail and Topper + lower rewards
      • Supersonic Legend: S10 Supersonic Legend Trail and Topper + lower rewards

    • Grand Champion Titles (in Crimson text)

      • Competitive Grand Champion: S10 GRAND CHAMPION
      • Rumble Grand Champion: S10 RNG CHAMP
      • Hoops Grand Champion: S10 DUNK MASTER
      • Snow Day Grand Champion: S10 BLIZZARD WIZARD
      • Dropshot Grand Champion: S10 FLOOR DESTROYER

    • Supersonic Legend Titles (in Titanium White text)

      • Competitive Supersonic Legend: S10 SUPERSONIC LEGEND
      • Rumble Supersonic Legend: S10 RNGENIUS
      • Hoops Supersonic Legend: S10 LEGENDARY BALLER
      • Snow Day Supersonic Legend: S10 ICE TITAN
      • Dropshot Supersonic Legend: S10 TILE ANNIHILATOR


    [h2]Known Issues[/h2]
    [h3]For a complete list of known issues in Rocket League, go here[/h3]


    [ 2023-06-07 17:05:06 CET ] [ Original post ]

    Patch Notes v2.28


    [h3]Version: Rocket League v2.28[/h3]
    [h3]Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S[/h3]
    [h3]Scheduled Release: 6/6/2023, 4 p.m. PDT / 11 p.m. UTC[/h3]
    [h2]The Headlines[/h2]


    • v2.28 prepares Rocket League for Season 11. Additional patch notes will be posted when Season 11 begins on 6/7/2023, 8 a.m. PDT / 3 p.m. UTC

    [h2]New Content[/h2]
    [h3]New Arena[/h3]

    • Estadio Vida is now available to play in Private Matches, Training, and Free Play

    [h3]Rocket League Radio[/h3]

    • Added a new Esports Playlist

      • This new playlist will host all current and future Rocket League Radio tracks associated with the RLCS.

    • Included tracks:

      • Athena & smle - Moment
      • Athena, smle & Isaac App - Moment (Worlds Version)
      • Koven - All We Needed
      • Hoaprox & YUAN - Savior (feat. Haneri)
      • OddKidOut - CODES (feat. Macntaj)
      • Isaac App - Fall (Clean)


    [h2]Changes and Updates[/h2]
    [h3]Transparent Goalposts[/h3]

    • Starting with v2.28, Transparent Goalposts are permanently enabled for all players on all platforms

      • Some arenas have elements outside of the teams goals that are connected to the Transparent Goalposts setting (example: the wall fence posts on Farmstead).
      • With the setting now permanently on, these elements will no longer block a players view when driving on or near a wall.
      • The Transparent Goalposts checkbox has been removed from Settings -> Video


    [h3]Item Shop Notifications[/h3]

    • When notable or new items are live in the Item Shop, a new notification will sometimes appear at the top of the main menu.
    • These notifications are enabled by default, and you can toggle them off and on in Settings -> Interface with the Item Shop Notifications box.

    [h2]Bug Fixes[/h2]

    • Fixed cosmetic bugs:

      • Hakkaa Decal for Octane (color adjustment)
      • Huntress Decal (brightness and gloss fixes)
      • Painted X-Devil and Takumi RX-T Car Bodies (trim appearance when using certain Decals)
      • Hanasha JRL: Multichrome Wheels (fixed appearance while in motion)

    • Performed an optimization pass on Sovereign Heights and Deadeye Canyon (Oasis)
    • Fixed an issue for PS4/Xbox where the game would freeze at the opening splash-screen for some players
    • Fixed an issue where some players will load the game to a blank UI with no main menu screen
    • Fixed a bug where a player may rarely become stuck in spectator mode
    • [Xbox] Fixed a bug where hitting the select button to type causes the game to soft lock
    • Fixed a bug preventing the Palm Tree Topper from appearing in player inventories

    [h2]Known Issues[/h2]
    [h3]For a complete list of known issues in Rocket League, go here[/h3]


    [ 2023-06-07 01:05:18 CET ] [ Original post ]

    Celebrate Soccar with Season 11

    [previewyoutube=OSZi1duGpIQ;full][/previewyoutube]
    Trailer: https://www.youtube.com/watch?v=OSZi1duGpIQ
    Blog: https://www.rocketleague.com/season-11

    [h2]Its Party Time![/h2]
    Perched high amongst the seaside hills, a pack of tuned-up drift cars awaits their signal. The whistle blows and they begin a chaotic descent, sliding sideways through the perilous mountain roads. A wild crowd waits at the base of the hills, cheering as their favorite racers boost toward victory. These are the sights and sounds of Season 11.

    Hope youre well-rested, cause the festivities are raging all Season long. Powerslide with the beloved Nissan Silvia (S13), dive into a color-filled Rocket Pass, and celebrate Soccars most joyous moments in Estadio Vida Arena.

    Now, whos ready to turn up? Season 11 begins on June 7!


    Nissan Silvia

    [h2]Seaside Ride[/h2]
    Right off the starting line, one car leads this years big racethe Nissan Silvia! This JDM classics S13 chassis is famous for its quickness and fearsome agility. In-game, it uses a Hybrid Hitbox that can handle just about anything you throw at it.

    Of course, not everyone is satisfied with stock. The tuned-up Nissan Silvia RLE takes your ride to the next level with a custom hood scoop, carbon fiber mods, and a dramatic rear wing. Players who want to go all in on the drift look can even equip a mismatched set of Nissan Silvia RLE Wheels!

    Both cars will be available in-game through Rocket Pass Premium. Whats that? Glad you asked!


    1-10


    11-20


    21-30


    31-40


    41-50


    51-60


    61-70

    [h2]Raucous Rewards[/h2]
    As the opening ceremony ends the real festivities come to life, and one of our favorite ways to party is with incredible Rocket Pass Rewards!

    As you race down the mountain, leave clouds of rainbow smoke in your wake with the Smoketrail Trail. The Maelstrom Wheels feature a super simple tread with a touch of swirling color around a pitch-black center. Or if you want to join this extravaganza, Glitterati Wheels are a treadless, semi-translucent option full of sparkle and shine!








    You can party all day with the Smokeshow Goal Explosions multicolor rockets, or set off the night with the hyperactive Laser-Light Goal Explosion. Not a fan of fanfare? Thats where the Crickets Player Anthem comes in. Chirp.

    The 5-spoked Estrella Wheels are a new option for lovers of a clean look, while the special edition Estrella: Prismatic Wheels will transform your car into a self-contained rave! And of course, the revelry cant start without the colorful Piata Wheels, animated Maracas Topper, and Demonio Wheels!

    Youll get all this and so much more with Rocket Pass Premium.


    Estadio Vida

    Estadio Vida

    Estadio Vida

    [h2]Soccar by the Sea[/h2]
    Every celebration needs its venue, and Estadio Vida is the perfect place to be merry! This Arena is nestled in the heart of a seaside village famous for its loving fans and gorgeous sunsets.

    Of course, the sounds of cheering fans isnt the only thing echoing through the Arena. Featured in the Season 11 Gameplay Trailer, youll be able to get "No Sei Parar" by Bhaskar & Afterclapp as an in-game Player Anthem through the Item Shop. Rocket League Radio will also start playing new Monstercat tracks for Season 11 including songs by Brazilian artist Carola, so get ready to groove!



    [h2]Champions of Drift[/h2]
    Soccar is for everyone, but only the best of the best can make it down the mountain in one piece. This Season has tons of exciting new Tournament Rewards if you have the skills to earn them!

    Bite into the Hot 'Za Topper, or pull off devilish demos with the Flaming Fork Antenna. Dont sweat it though, cause the rainbow Unicorn Juice Boost can wash away even the hottest competition.

    If youre lucky enough, you might even get one of this Seasons Black Market rewards! The Chemergy Goal Explosion bursts into a gooey glob of brilliance, while the animated Autobahn Decal turns cars into your own personal highway.

    [h2]Tuned to Perfection[/h2]
    Estadio Vida Arena is famous for its beautiful beachside atmosphere, and the Season 11 Elite Pack is perfect for soaking up all that sun! With a Cobalt Dominus Car as the base, youll get loaded up on UV power with the Black Sun Ray Boost, Lime Astro CSX Inverted Wheels, and Crimson Meteor Storm Goal Explosion!

    Or if youre looking for something a bit more high-tech, the Rookie Pack is built around the cybernetic Masamune Car. The Druk Decal brings a certain robo-dragon vibe, and you'll also get the Friction Trail, a Calculated Player Banner, and a set of Spiralis Wheels.



    [h2]Ready for Round 2[/h2]
    So whats next for these drifting drivers? When theyre not clutch kicking around town, weve spotted them prepping supplies for the next big shindigRocket Leagues birthday! Well have plenty of presents for everyone, but theyll have to wait till the main event. No peeking!

    Get ready to pull that e-brakeSeason 11 begins on June 7!


    [ 2023-06-05 19:31:24 CET ] [ Original post ]

    Tier Up with Season Rush


    [h2]Unlock Rewards at Supersonic Speed[/h2]
    Hitting Tier 70 takes plenty of dedication, but it's about to become a lot easier with Season Rush! This week-long Event is a new way to quickly level your Rocket Pass by completing Season Rush challenges. Each challenge instantly boosts you by one Tier, so its perfect for climbing your way towards high-tier items like the Lotus Bloom Goal Explosion.

    Already hit Tier 70? Nows the time to stock up on Pro Tier Rewards! Remember that the painted and special edition items in these tiers are tradable, so you and your friends can swap parts for the perfect preset.

    [h2]Season Rush Challenges[/h2]


    • Play 5 Online Matches
    • Get 7 First Touches in Online Matches
    • Win 2 Matches of Speed Demon
    • Get 3,000 total points in Online Matches
    • Get 7 Assists in Online Matches
    • Win 5 Online Matches (Repeatable)


    [h2]Speed Demon[/h2]
    Tier progression isnt the only thing speeding up around here. Throughout Season Rush, the Speed Demon LTM will put your reaction time to the test. In this variant of Boomer Ball, your Boost is extra strong, and it never runs dry! The Rocket Ball has increased size and speed to match, but lower bounciness. As if that wasnt enough, Demolitions are easier, but a 1-second respawn timer means you can jump right back into the action.

    Buckle your seatbeltsSeason Rush will be live from May 23 to 29!


    [ 2023-05-23 18:00:14 CET ] [ Original post ]

    Rule the Streets with the Fast & Furious Dodge Charger SRT Hellcat

    [previewyoutube=h0SG-AFNw6Y;full][/previewyoutube]

    Pull up to the starting line, cause the Fast & Furious Dodge Charger SRT Hellcat is racing into Rocket League! Fill your Garage with even more metal and muscle with the Fast & Furious 4 Car Bundle, which includes past Fast & Furious favorites like the Nissan Skyline, Pontiac Fiero, Dodge Charger, and Ice Charger.

    Fast & Furious content will be available to purchase from May 17 to May 30!



    [h2]Speed & Style[/h2]
    Ready to dominate the Arena? Then, it's time to add the Fast & Furious Dodge Charger SRT Hellcat to your Garage. This muscled-up sports car features the same aggressive styling as its real-life counterpart, all packed into a Dominus Hitbox! Equip Decals like the Alameda Twin or Sinclair to customize your vehicles colors, or go for a movie-accurate look with the Reel Life Decal.

    Of course, you're gonna need some driving music to make it through those long matches. Turn up with the Player Anthem version of Gasolina (Safari Riot Remix) feat Myke Towers - originally performed by Daddy Yankee.

    [h3]Fast & Furious Dodge Charger SRT Hellcat (1000 Credits)[/h3]


    • Fast & Furious Dodge Charger SRT Hellcat Car
    • Fast & Furious Dodge Charger SRT Hellcat Wheels
    • Fast & Furious Dodge Charger SRT Hellcat Engine Audio
    • Reel Life Decal
    • Hellcat Decal
    • Alameda Twin Decal
    • Wheelman Decal
    • Sinclair Decal
    • Stripes Decal
    • Flames Decal


    *Note: Items included in this bundle can only be equipped by the Fast & Furious Dodge Charger SRT Hellcat. The Fast & Furious Dodge Charger SRT Hellcat cannot be customized with other branded content.






    [h2]Back & Faster Than Ever[/h2]
    Some stories never fizzle out, and the cars of Fast & Furious are back for another quarter-mile! Rule the Arena with the Fast & Furious Nissan Skyline, Pontiac Fiero, Dodge Charger, and ce Charger, all part of the Fast & Furious 4 Car Bundle. Each car will also be available for individual purchase if youve got your eye on a particular vehicle.

    [h3]Fast & Furious 4 Car Bundle (2400 Credits)[/h3]

    • Fast & Furious Nissan Skyline
    • Fast & Furious Pontiac Fiero
    • Fast & Furious Dodge Charger
    • Fast & Furious Ice Charger
    • Fast & Furious inspired Decals, Wheels, and Engine Audio


    *Note: Items included in this bundle can only be equipped to their respective vehicles. Fast & Furious vehicles cannot be customized with other branded content.

    Get Fast & Furious content from May 17 to May 30!



    Fast & Furious Franchise 2023 Universal City Studios LLC. All Rights Reserved.

    Dodge and Related Logos, Vehicle Model Names and Trade Dress are Trademarks of FCA US LLC and Used under License by Psyonix LLC (C) 2017- 2023 FCA US LLC

    General Motors Trademarks used under license to Psyonix

    Nissan Motor Co., Ltd. Trademarks, designs, copyrights and/or other intellectual property rights are under license.


    [ 2023-05-17 18:36:32 CET ] [ Original post ]

    Season 10 Rewards Look Better Together



    [h2]Earn Rank, Get Rewards[/h2]
    While Deadeye Canyon (Oasis) might be the perfect place to kick back and relax, the competition this Season has been 100% heated. Once the dust settles at the end of the Season, players will earn their Season 10 Competitive Rewards!

    To celebrate the spirit of partying up, we're releasing a pair of items to commemorate your achievements! This time around, Season Rewards will be pixelated Trails and matching pixelated Toppers! Prepare to ignite your air dribbles with luminous beauty dancing 8-bit movement.

    While we may release double rewards in the future, this is a special one-time treat for now.

    [h2]Season Rewards[/h2]
    Not quite sure how Competitive Rewards work? Here's a reminder! Make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).

    Like past seasons, Season 10 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the complete Season Rewards Breakdown:



    [h3]Season 10 Rewards[/h3]


    • Bronze I or higher: S10 Bronze Trail and Topper
    • Silver I or higher: S10 Silver Trail and Topper + lower rewards
    • Gold I or higher: S10 Gold Trail and Topper + lower rewards
    • Platinum I or higher: S10 Platinum Trail and Topper + lower rewards
    • Diamond I or higher: S10 Diamond Trail and Topper + lower rewards
    • Champion I or higher: S10 Champion Trail and Topper + lower rewards
    • Grand Champion I: S10 Grand Champion Trail and Topper + lower rewards
    • Supersonic Legend: S10 Supersonic Legend Trail and Topper + lower rewards

    [h3]Grand Champion Title Rewards[/h3]

    • Competitive Grand Champion: "S10 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S10 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S10 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S10 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S10 FLOOR DESTROYER" in Crimson text

    [h3]Supersonic Legend Title Rewards[/h3]

    • Competitive Supersonic Legend: "S10 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S10 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S10 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S10 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S10 TILE ANNIHILATOR" in Titanium White text

    Theres still plenty of time to rank up! Season 10 will be live until the launch of Season 11 on June 7.


    [ 2023-05-12 19:00:17 CET ] [ Original post ]

    Droid Packs Bring STAR WARS Fans Together

    [previewyoutube=uvyaYPvy3g0;full][/previewyoutube]
    [h2]These ARE the Droids Youre Looking For[/h2]
    For decades, the droids of Star Wars have warmed our hearts with their friendly beeps, lovable banter, and memorable sounds. Now, Items inspired by R2-D2, C-3PO, BB-8, and K-2SO are coming to Rocket League! So, what's the cargo? Droid Packs filled with Decals, Wheels, and animated Toppers based on our beloved mechanical pals.

    The shipment of STAR WARS Droid Packs will arrive on May 4!






    [h2]Never Underestimate a Droid[/h2]

    Liberator of planets, saver of princesses, prison break expert, and forever friend. Who knew a little R2 unit could do so much! With the R2-D2 Pack, youll be ready to save the Arena from almost anything. Alongside the R2-D2 Octane Decal and matching Wheels, the animated R2-D2 Topper will swivel and flash as you guide your team to victory.

    The tall to R2s small, C-3PO is fluent in over 6 million forms of communication. Goodness! The C-3PO Pack itself comes with a C-3PO Fennec Decal and Wheels inspired by our favorite protocol droid. This is human/cyborg relations at its peak.

    If you prefer something new-school, get the Resistance rolling with the BB-8 Pack! These astromech droidinspired Items will look great while you travel the far edges of the Arena in search of Boost. Like the R2-D2 Pack, youll get an animated Topper, so itll always feel like Poes best buddy has your back. A BB-8 Takumi Decal and matching Wheels bring the look full circle.

    With the K-2SO Pack, youll always have your teams back in a dangerous match! The security droids Imperial paint job is on full display with this K-2SO Dominus Decal and Wheels set. Please do not resist!

    Want a taste of the droid life? Players will also be able to get the FREE Rust Bucket Player Title and STAR WARS R2-D2 (Twin Suns) Player Banner in the Item Shop starting May 4no galactic credits required.

    [h3]R2-D2 Pack (800 Credits)[/h3]


    • R2-D2 Octane Decal
    • R2-D2 Wheels
    • R2-D2 Topper

    [h3]C-3PO Pack (500 Credits)[/h3]

    • C-3PO Fennec Decal
    • C-3PO Wheels

    [h3]BB-8 Pack (800 Credits)[/h3]

    • BB-8 Takumi Decal
    • BB-8 Wheels
    • BB-8 Topper

    [h3]K-2SO Pack (500 Credits)[/h3]

    • K-2SO Dominus Decal
    • K-2SO Wheels

    *Note: Items included in the STAR WARS Droid Packs can be customized with other branded content. This does not include branded Items that have their own customization restrictions.



    [h2]STAR WARS Droid Bundles[/h2]
    Miss the friendly sounds of an astromech droid? Install the R2-D2 Player Anthem to hear R2 bleat, buzz, and whistle every time you score! Youll get this Player Anthem, the Droid Player Title, and all four Droid Packs with the STAR WARS Droid Bundle.

    For true superfans out there, youll need the perfect car to accompany your new Items. The STAR WARS Droid + Car Bundle includes the content listed above, PLUS a Gold Fennec, Black Dominus, Cobalt Octane, and Orange Takumi.

    The Droid Packs will be rolling out on May 4, so remember, May the Fourth be with you!


    [ 2023-05-01 19:04:50 CET ] [ Original post ]

    Patch Notes V2.27


    Version: Rocket League v2.27

    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 4/25/2023, 4 p.m. PDT / 11 p.m. UTC

    [h2]New Content[/h2]
    Drive Days


    • Drive Days, our latest in-game event featuring the new Redline Car Body, begins on 4/26

      • Learn more about our latest in-game event here
      • Redline uses the Breakout Hitbox


    [h2]Changes and Updates[/h2]
    UI Changes

    • Added an Item Shop button to the Matchmaking screen
    • Depending on an accounts parental control settings, some UI buttons may now appear grayed out and inaccessible
    • When completing a Challenge worth 20k XP, you may see a new 1LVL icon appear instead of an XP badge


    [h2]Bug Fixes[/h2]

    • Revised map collision on Deadeye Canyon (Oasis) to bring ball behavior in corners and on walls in line with all other arenas
    • Fixed a bug causing all new item notifications to appear blank
    • Fixed a bug preventing trim from appearing correctly on Painted Masamune Car Bodies when no Decal is equipped
    • [Steam] Fixed a bug related to Steam Overlay and being able to purchase Credits in game
    • When matchmaking for the first time after starting the game client, fixed a bug with Average Wait Time when queueing for 3v3
    • Fixed a visual bug with the Huntress Decal on the Volkswagen Golf II GTI


    [h2]Known Issues[/h2]
    For a complete list of known issues in Rocket League, go here


    [ 2023-04-26 01:08:04 CET ] [ Original post ]

    Drive Days Goes Big With a Free Car

    [previewyoutube=RvzcUU97jHs;full][/previewyoutube]
    [h2]Let's Find Your Ride[/h2]
    Rev your engines and buckle up tight: a brand-new Rocket League Event is coming to town. Drive Days is our biggest car-stravaganza of all time, and you can even earn the new Redline Car for FREE by completing in-game challenges! But that's not allbrowse a full lineup of cars in the Item Shops Car Show tab. With a wide collection of vehicles on display, its the perfect time to pick up a crossover SUV, track-ready speedster, or maybe even your next main.

    Come on down to Drive Days from April 26 to May 10!



    [h2]Rev up to Redline[/h2]
    Lookin for something new? Youve come to the right place. Players who complete Drive Days Challenges will be rewarded with the Redline Car (Breakout Hitbox). Youll also unlock Items like the Spacerocker and Buffstuff Wheels, plus a couple of decals to customize your Redline.

    Throughout the Event, players can also earn up to five Golden Toolkits that unlock Items from the Nitro, Impact, and Accelerator Item Series. Golden Toolkits work the same way as previous Golden rewardscomplete the Challenge up to five times to earn Golden Toolkits, then open them in your Inventory to unlock items!



    [h2]Car Show [/h2]
    Step right up, and dont be shy. Weve got dozens of Cars waiting to come home to your Garage! Painted cars? Got em. Titanium White, Black, Forest Greenwe even have some Gold cars in the back! The first lineup of cars will arrive in the Item Shop on April 26 as part of the Car Show tab, but the fun doesnt end there. On May 3, well release a whole new lineup of cars, so dont miss out!



    [h2]Community Contest[/h2]
    With new cars comes new inspiration, and thats where the Rocket League Drive Days Community Contest comes in! For this fanart contest, were seeking artwork based on the many cars of Drive Days! Whether you wanna see Twinzer in space, sculpt a wild 3D Peregrine TT, or paint a sick Diestro mural, all art is welcome.

    And what about those fabulous prizes? Four winners will be chosen to receive a contest-exclusive Player Title and Avatar Border, plus a code for Rocket Pass Premium!

    Players can submit their art by posting it to the Drive Days Contest channel within the Rocket League Discord with the hashtag #DriveDaysContest.

    View the complete rules HERE.
    [h3]Requirements[/h3]


    • Fanart must be of a car featured in the Drive Days Car Show tab

      • Well be excluding Octane, Fennec, and Dominus from this competition to let other vehicles shine

    • Add the hashtag #DriveDaysContest when you submit in the#drive-days-contest Discord channel.

    [h3]Dates[/h3]

    • May 10: Deadline to submit by 10:00 a.m. PDT
    • May 17: Winners will be announced!




    [h2]Limited Time Modes[/h2]
    From April 26 to May 3, players can chase the heat in Heatseeker! In this LTM, the ball only needs a slight tap before it begins homing in on your opponent's goal. Since the goals are quick and defense is difficult, this Mode is won by whichever team can reach seven goals first.

    Next players can jump into Spike Rush from May 3 to May 10. This pointed mode gives players a neverending Spikes power-up. Drive into the ball to stick it, then dodge to launch the ball forward! A bit of warning: whoever carries the ball cant boost, and theyll quickly become a juicy target for demolition.

    Ready to find your ride? Drive Days is in town from April 26 to May 10!


    [ 2023-04-20 19:00:41 CET ] [ Original post ]

    Tune Your Ride with Neo Tokyo: Aftermarket Decal Packs

    [previewyoutube=FODkiJMmals;full][/previewyoutube]
    [h2]As Night Falls, the Streets Come to Life[/h2]

    Welcome to the underground world of Neo Tokyo: Aftermarket. While most of the population lives comfortably with their daily drivers, the car culture of Neo Tokyo has always craved something a bit more bold.

    Custom is king in this neighborhood, and many local tuner shops have designed their own Decal Packs for Dingo, Breakout, Fennec, Dominus, and Octane. With exotic materials and eye-catching artwork, these Items can transform your ride into the drift car of your dreams.

    These streets are yours, now go and take them. Neo Tokyo: Aftermarket will take place from March 20 to April 3!



    [h2]Aftermarket Decals[/h2]

    Building your perfect ride takes time, but Neo Tokyo has something for everyone IF you know where to look. New Item Packs will hit the Aftermarket Item Shop Tab every two days, with the Fennec Tokyo Decal Pack leading the charge on March 20.

    Many of these new Items are inspired by the sights and signage of Neo Tokyo itself. Dig into the Bobs Ramen Fennec Decal, or show love to our favorite long-eared DJ with the Buffy-Sugo Dingo Decal! Octane, Fennec, and Breakout will turn heads with their new neon-lit Huntress versions of the MG-88, Nitty-Gritty, and Turbo Decals, while Dominus welcomes the dark mode Shinjuku Decal.

    A few Packs also come with new Megafrost and Ultraheat Decals. These shiny wraps give a color-shifting, metallic feel that morphs depending on which angle you see it. Youll also be able to pair these flashy Decals with new Multichrome, Radiant, and Infinite Items!

    Got your eye on something specific? Many of these Items will be rotating through the Featured Shop for individual purchase.

    Not everything needs to be a Pack, and these Items stand alone. The Neo-Viral Jger 619 Decal mixes dark and bright designs, while the Danpa Masamune Decal features an animated Dance Party ticker and octogirl graphic. For the finishing touch, add a powerful pop of color with the Ultralex: Radiant or OEM: Infinite Wheels!

    [h3]March 20 - April 3: Fennec Tokyo Decal Pack (1100 Credits)[/h3]


    • Bobs Ramen Decal
    • Neo-LL37 Decal
    • Nitty-Gritty Huntress Decal
    • Shinjuku Decal

    [h3]March 22 - April 3: Multichrome Customization Pack (800 Credits)[/h3]

    • Flutterby: Multichrome Universal Decal
    • Hanasha JRL: Multichrome Wheels
    • Pixelated Shades: Multichrome Topper

    [h3]March 24 - April 3: Dominus Tokyo Decal Pack (1000 Credits)[/h3]

    • Megafrost Decal
    • Neo-Star Decal
    • Shinjuku Decal

    [h3]March 26 - April 3: Dingo Tokyo Decal Pack (1100 Credits)[/h3]

    • Buffy-Sugo Decal
    • Figurator Huntress Decal
    • Neo-Ghost Decal
    • Ultraheat Decal

    [h3]March 28 - April 3: Octane Tokyo Decal Pack (800 Credits)[/h3]

    • Hakkaa Decal
    • MG-88 Huntress Decal
    • Ultraheat Decal

    [h3]March 30 - April 3: Breakout Tokyo Decal Pack (500 Credits)[/h3]

    • Megafrost Decal
    • Turbo Huntress Decal

    [h3]Single Items[/h3]

    • March 20 - 21 & March 30 - 31: OEM: Infinite Wheels (700 Credits)
    • March 28 - 29: Ultralex: Radiant Wheels (700 Credits)
    • March 30 - 31: Neo-Viral Jger 619 Decal (300 Credits)
    • March 30 - 31: Danpa Masamune Decal (300 Credits)



    [h2]Limited Time Modes[/h2]
    Now you have the style, but do you have the skills? Throughout Neo Tokyo: Aftermarket, players can pit themselves against two Limited Time Modes! Oh, and youll be earning big points while you play. 2XP will be in effect from March 20 to April 3, offering double XP in all Online Matches!

    First up is Boomer Ball from March 20 to March 27! With increased Ball Speed and Bounciness, this 3v3 LTM requires lightning-quick reflexes. Players will also get a faster Boost so they can keep up with the Rocket Ball!

    Next up is Beach Ball! This sun-drenched LTM uses regular 2v2 rules, but with a twistthe Rocket Ball curves when you hit it! Use the lighter ball to your advantage and try to aim around your unsuspecting opponents. Play Beach Ball from March 27 to April 1.

    These parts won't be in stock forever, so grab them while you can! Neo Tokyo: Aftermarket Decal Packs will be available in the Item Shop until April 3.


    [ 2023-03-20 20:01:08 CET ] [ Original post ]

    Patch Notes: Season 10 Live


    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 3/8/2023, 8 a.m. PST / 4 p.m. UTC

    [h2]The Headlines[/h2]


    • Season 10 Rocket Pass, featuring the Volkswagen Golf GTI, has begun
    • The new Arena Deadeye Canyon (Oasis) is live in Online Playlists, Private Matches, Exhibition Matches, and Free Play
    • Season 9 Rewards are dropping for all eligible players

    [h2]Season 10[/h2]
    [h3]Rocket Pass[/h3]

    • Season 10 Rocket Pass, featuring the Volkswagen Golf GTI, has begun

      • The Volkswagen Golf GTI uses the Octane hitbox


    [h3]Tournaments[/h3]

    • Season 10 Tournaments are now available
    • Any unspent Season 9 Tournament Credits automatically convert into rewards

      • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
      • Every player who played in at least one tournament this season will receive one All-Star cup

    • New Tournament Reward items have been added

    [h3]Challenges[/h3]

    • Season 10 Stage 1 Challenges are live

    [h3]Competitive[/h3]

    • Season 10 Competitive has started
    • Season 10 Changes

      • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists




    [h2]New Content[/h2]
    [h3]Arenas[/h3]

    • The new Arena Deadeye Canyon (Oasis) is now available

    [h3]Season 9 Competitive Rewards[/h3]

    • Season 9 Reward Items and Titles will be awarded according to your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 9 Rewards are non-tradable Wheels

      • Bronze I or higher: S9 Bronze Wheel
      • Silver I or higher: S9 Silver Wheels + lower rewards
      • Gold I or higher: S9 Gold Wheels + lower rewards
      • Platinum I or higher: S9 Platinum Wheels + lower rewards
      • Diamond I or higher: S9 Diamond Wheels + lower rewards
      • Champion I or higher: S9 Champion Wheels + lower rewards
      • Grand Champion I: S9 Grand Champion Wheels + lower rewards
      • Supersonic Legend: S9 Supersonic Legend Wheels + lower rewards

    • Grand Champion Titles (in Crimson text)

      • Competitive Grand Champion: S9 GRAND CHAMPION
      • Rumble Grand Champion: S9 RNG CHAMP
      • Hoops Grand Champion: S9 DUNK MASTER
      • Snow Day Grand Champion: S9 BLIZZARD WIZARD
      • Dropshot Grand Champion: S9 FLOOR DESTROYER

    • Supersonic Legend Titles (in Titanium White text)

      • Competitive Supersonic Legend: S9 SUPERSONIC LEGEND
      • Rumble Supersonic Legend: S9 RNGENIUS
      • Hoops Supersonic Legend: S9 LEGENDARY BALLER
      • Snow Day Supersonic Legend: S9 ICE TITAN
      • Dropshot Supersonic Legend: S9 TILE ANNIHILATOR



    [h2]Known Issues[/h2]
    For a complete list of known issues in Rocket League, go here


    [ 2023-03-08 17:07:25 CET ] [ Original post ]

    Patch Notes v2.26


    Version: Rocket League v2.26

    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 3/7/2023, 4 p.m. PST / 3/8/2023, 12 a.m. UTC

    [h2]The Headlines[/h2]


    • v2.26 prepares Rocket League for Season 10. Additional patch notes will be posted when Season 10 begins on 3/8/2023, 8 a.m. PST / 4 p.m. UTC

    [h2]Changes and Updates[/h2]
    Average Wait Time (Matchmaking)

    • An Average Wait Time counter has been added to the matchmaking search screen

      • Average Wait Time is based on the player population of the Regions and Playlists you select, and your Rank or skill level in those playlists

    • Time is displayed in minutes and seconds

      • Example: Average Wait Time: 1:15
      • In the unlikely event that the wait time is longer than 10 minutes, the message changes to Average Wait Time: > 10 Minutes

    • For brand new Game Modes, LTMs, or Playlists with no Rank or skill history, the Average Wait Time counter may be hidden for a short period of time.
    • The Playlist Population meme generator indicator has been removed from the top-right corner of the Casual, Competitive, and Extra Modes menus

    [h2]Bug Fixes[/h2]

    • Fixed cosmetic bugs:

      • Huntress Decal for Dingo
      • Blockparty Decal on Painted Car Bodies
      • Titanium White Standard Boost
      • Animated Decals on painted variants of Hotshot Body

    • Fixed a bug causing Special Edition Infinite Yankii RL wheels to appear as normal Yankii RL wheels
    • [Xbox] Fixed a bug causing the first character to disappear when using the Xbox virtual keyboard to enter a team name
    • [PS] Unable to purchase credits after browsing contents for more than 10 minutes
    • [PC] Fixed a stability bug causing a crash on game exit
    • Fixed a bug causing incorrect camera and car placement when rapidly navigating shots in Custom Training

    [h2]Known Issues[/h2]
    For a complete list of known issues in Rocket League, go here


    [ 2023-03-08 00:58:50 CET ] [ Original post ]

    Season 10 Kicks Back With Volkswagen Golf GTI

    [previewyoutube=LmewgREgNTE;full][/previewyoutube]
    [h2]Its Time to Unwind[/h2]

    Lost long ago in the shifting sands of Deadeye Canyon sat a secret treasure, undisturbed by th
    e passing of time until recently. Shocked explorers stumbled upon this unspoiled sanctuary, marveling at this time capsule of exotic wildlife and botanical wonders. Woken by an ancient spell, it appears the desert's heart has begun to beat once more.

    Season 10 invites you to shift into neutral while you rest, relax, and collect a bounty of Items! Enjoy a peaceful Rocket Pass, explore a new Oasis Arena Variant, and take the legendary Volkswagen Golf II GTI for a spin.

    Season 10 starts Wednesday, March 8!



    [h2]Grow Your Garage With Rocket Pass[/h2]
    A plentiful harvest has sprouted in the desert, and the top crop this season is the Volkswagen Golf GTI! A beloved classic with timeless popularity, the Golf GTI is brought to life in Rocket League with an Octane Hitbox. The base car is available immediately with Rocket Pass Premium, but players who work their way through the Tiers will also earn the tuned-up Volkswagen Golf GTI RLE! Both cars come with a realistic set of Wheels to complete the look.



    Once youve settled into your new ride, youll need some Items to go along with it!
    Cast your roaring engines aside and soothe your weary teammates with the Tranquil and Serenity Engine Audios. However, if youd rather feed the beast, you can always slide into the primal SpotDot Decal.

    For players who keep everything in perfect balance, the realistic Whip Antenna is centered on the back of the car instead of the standard side mount. Channel energy into the Lotus Bloom Goal Explosion while you search for serenity, or leave a trail of fireflies behind you with the Glister Trail. Look, I caught one!

    With a wide variety of earthy Paint Finishes, colorful Wheels, and Decals inspired by the wonders of nature, the Season 10 Rocket Pass will give you and your friends good vibes all season long.






    [h2]A Diamond in the Rough[/h2]
    Deadeye Canyon isnt looking quite so dead these days. With the sudden proliferation of flora and fauna, our once dusty desert has transformed into Deadeye Canyon (Oasis)!

    Youll likely hear a new tune whistling through the gorge while you explore. Thats oasis by zensei , originally written for the Season 10 Gameplay Trailer up top! Listen to the full in-game track with Rocket League Radio, or pick it up as a Player Anthem a couple hours after the Season starts.



    [h2]Rewards Are Their Own Reward[/h2]
    These new Tournament Rewards will soothe your spirit after a tough match. Equip the Scalescore Decal and slither your way to success, or stop for an organic snack with the Ramen Bowl Topper. This season might be all about relaxation, but don't space out too far! Grab hold of the floating Spaceman Antenna to keep your mind tethered whenever you start to drift.

    Feelin lucky? Roll a critical hit with this Seasons Black Market Rewards, including the eight-sided Polyhedral Goal Explosion.

    As this new Season comes to life, your Tournament Credits from Season 9 will reset. Players who participated in Competitive Tournaments during Season 9 will receive an All-Star Cup reward. Unspent Tournament Credits will be converted to the highest level reward a player is eligible to earn based on their Tournament Rank and Tournament Credit amount. This conversion will happen automatically the first time you log into Season 10.



    [h2]Get Back In The Game[/h2]
    A while back, we changed how playlist population was shown to Good, Great, or Amazing. Many of you felt this wasn't good, great, or amazing, so were happy to introduce our new Average Wait Time Counter! From now on, players will be able to see the estimated queue time it will take to find their next match. This timer will be visible in the "Searching for Match" screen after choosing your playlist.

    Not seeing your timer? In certain situations, estimated queue times may not be available such as when new Limited Time Modes are released.

    [h2]Under The Hood[/h2]
    Everyone's favorite behind-the-scenes video series is back with another installment! If youve ever wondered what goes into recording the Engine Audio you hear in Rocket League, our talented Psyonix audio team is here to show you how it all goes down. The episode drops March 9 on the official Rocket League YouTube Channel!

    [h2]Sprouts In The City[/h2]
    The regenerative powers of the oasis seem to be spreading beyond the edge of Deadeye Canyon. Garages around the world have reported an influx of cars where there were once barren lots. Hmm. Maybe a few weeks in the Psyonix meditation cavern will enlighten us.

    Ready to find your happy place? Season 10 begins Wednesday, March 8!


    [ 2023-03-06 19:00:19 CET ] [ Original post ]

    Women's History Month Tournaments and Free Items


    Join us as Rocket League celebrates Womens History Month with three FREE Items. But wait, they're not just any Items. Each one was designed by one of the many magical women working at Psyonix! Were also happy to support two special Rocket League Tournaments: the WIRL $10K Cup March 1112, and the Ally Womens Open March 2526!


    Sun Chaser Decal and Purple Moonpaw Wheels

    [h2]Free Women's History Month Items[/h2]
    The freebies kick off on March 8 as we release the Pop Punk Octane Decal, illustrated by our very own Concept Art Intern Cameron Unson! This bat, bone, and bubble-filled design pops perfectly off a soft turquoise background. Pictured up top, the girl-power vibes are strong with this one.

    Next up is a solar-powered Sun Chaser Dominus Decal created by Graphic Designer Kelly Lobascio! With high-contrast colors and bold body lining, this decal tells the story of a mythical wolf pursuing the sun across the sky. In the end, the wolf chases away the day, plunging the world into an inky night. Pick this one up for free in the Item Shop starting March 15.

    Grab an animated set of Purple Moonpaw Wheels for our final drop, courtesy of Senior 3D Artist Lindsey Gunsallus! We previously released the original Wheels for 2021s Womens History Month in a different color, but this time theyve been rebuilt from magic pine needles and moonlight. Equip them starting March 22, and youll be leading the pack in no time.

    [h3]Free Items Timeline[/h3]


    • March 8 - Pop Punk Octane Decal
    • March 15 - Sun Chaser Dominus Decal
    • March 22 - Purple Moonpaw Wheels

    [h2]Music for the Month[/h2]
    Looking for a couple of tunes to go along with your new Items? Check out three new tracks from some of Monstercat's female artists! "Golden" by ORACLE x Nina Carr, "Fire In Your Eyes" by LissA x Lane Boy, and "Get Through" by Koven. Listen to the tracks with Rocket League Radio or Monstercats Spotify Playlist!



    [h2]Ally Womens Open[/h2]
    Created in partnership with Ally and Raidiant, the Ally Womens Open is an online tournament meant to support the womens Rocket League community and showcase some of the best players in the game.

    The tournament begins on March 25 with Open Qualifiers in the NA and EU regions. Then on March 26, a top eight single-elimination Playoff Bracket will be streamed live. In the end, only one team from each region will be crowned the victor!

    Sign-ups for the tournament will take place from March 1 to 18. The final day of the Ally Womens Open tournament will be broadcast on the official Rocket League Twitch Channel beginning at 8 a.m. PDT.

    [h3]Event Schedule[/h3]

    • Sign-Ups | March 1 - March 18 at 11:59 p.m. PDT (March 19 at 6:59 a.m. UTC)
    • Open Qualifiers | March 25
    • Playoffs | March 26 at 8 a.m. PDT (3 p.m. UTC)

    [h3]Prize Breakdown per Region[/h3]

    • 1st Place: $6,000 per team
    • 2nd Place: $3,600 per team
    • 3rd Place: $2,400 per team
    • 4th Place: $2,000 per team
    • 5th Place: $1,500 per team
    • 6th Place: $1,500 per team
    • 7th Place: $1,500 per team
    • 8th Place: $1,500 per team


    [h2]Women in Rocket League $10K Cup[/h2]
    One tournament isnt nearly enough, so were happy to announce Rocket League streamer Widow will be hosting the WIRL $10K Cup on her Twitch Channel! This double-elimination tournament will pit 12 teams against each other in games of Rumble, Snowday, Dropshot, and Rumble Dropshot. Each team will be led by a seasoned pro player, with two creators filling out each roster. Keep an eye on Widows Twitter page to see which of your favorite players will be there!

    [h3]Event Schedule[/h3]

    • Day 1 Event | March 11: 10 a.m. PST (6 p.m. UTC)
    • Day 2 and Finals | March 12: 10 a.m. PDT (5 p.m. UTC)

    Tune into the Women's History Month celebrations all month long, and don't forget to claim your free items beginning March 8 through April 4!


    [ 2023-03-01 19:00:54 CET ] [ Original post ]

    AC Milan Brings the Red and Black to Rocket League


    [h2]Move Over Orange and Blue. Theres a New Team in Town.[/h2]

    With their long history of success in international football, AC Milan has brought countless trophies home to Italy. Their iconic red and black colors unite the over 550 million Rossoneri fans around the world and are a synonym of style and elegance, making AC Milan one of the most recognizable and respected brands in the global sports industry.

    Now, those iconic colors have been reimagined in a set of pixel artinspired jerseys. In collaboration with PUMA and KOCH, AC Milans newest Kit will come to life in the Rocket League Arena on March 8!



    [h2]We the Future![/h2]
    Not happy to simply rest on the laurels of their 100+ year history, AC Milan keeps their sight focused steadfastly toward the future. This new Fourth kit represents that mindset perfectly with a marriage between pioneering sports fashion and loyalty to the football clubs heritage. The design itself was created in collaboration with AC Milans official sponsor PUMA and Paris-based fashion label KOCH.

    In Rocket League, the famous red and black finds its way onto the AC Milan (PUMA x KOCH) Octane and Dominus Decals. Finishing the look is a set of AC Milan (PUMA x KOCH) Wheels, which prominently feature the heraldry of AC Milan. The Metallic emblem pays homage once again to the IRL kit, matching its resplendent accent colors and the glint of gold. Each item will also be available for individual purchase for the hitbox purists out there!

    [h3]AC Milan x PUMA x KOCH (550 Credits)[/h3]


    • AC Milan (PUMA x KOCH) Octane Decal
    • AC Milan (PUMA x KOCH) Dominus Decal
    • AC Milan (PUMA x KOCH) Wheels

    Get the AC Milan x PUMA x KOCH bundle in the Item Shop from March 8 to March 21!


    [ 2023-02-23 17:00:39 CET ] [ Original post ]

    Celebrate Black History Month with Artist Anthony Azekwoh



    Rocket Leagues celebration of Black History Month continues! Earlier this month, we released two FREE Item bundles featuring the work of accomplished Black artiststhe Sunniya by Geneva Bowers Bundle and the Parallel by Taj Francis Bundle. Now, we introduce our final featured artist of the month Anthony Azekwoh! Anthony is a multidisciplinary Nigerian artist whose work is featured on the samurai-inspired Yasuke Decal, Avatar Border, and Player Banner.

    Missed the first two drops? Not to worry. All three Bundles will be available in the Item Shop via the in-game Black History Month Tab until February 28.

    [h2]Yasuke by Anthony Azekwoh Bundle (Free)[/h2]


    • Yasuke Decal
    • Yasuke Avatar Border
    • Yasuke Player Banner



    [h2]Meet the Artist[/h2]
    Anthony Azekwoh is an artist whose work cannot be restrained by genre. As a growing fixture in Nigerias art world, he explores facets of digital painting, 3D sculpture, poetry, and short stories. Throughout it all is Anthonys approach toward human narrative, giving each work an abstract yet profound sense of emotion. Many of his works appear to break the fourth wall with their stare, accepting and acknowledging their viewers presence. During our collaboration, we got together and asked Anthony a few questions about his artwork, video games, and the experiences that fuel him.

    Q. In a couple of sentences, could you walk us through your journey and how you grew a career in the art industry?
    A. Sure, I started painting digitally seven years ago here in Lagos, Nigeria. At the time, all I had was a mouse and a beaten-up laptop, but I was really passionate about it, and I made it work. Painting after painting, year after year, I got better at my work and people started to pay attention.

    Q. Who has served as an inspiration in your life? And how did they inspire you?
    A. Artists like Duro Arts, Sam Spratt, and Duks Arts are some of the artists I've loved and admired. They inspired me by their work in the digital world, creating whole worlds for people to participate in.

    Q. Is there anything you wish that more people knew about your art?
    A. Right now, I wish more people saw the process and how much work and love I put in, so I'm trying to be more open with my process.


    The Blue Boy, The Tomorrow Woman, and The Traveller by Anthony Azekwoh

    Q. Your Rocket League Decal features Yasuke, a historical black samurai from the Sengoku Period in Japan. Could you tell us more about why his story connects with you?
    A. Yasuke was a very interesting one. It was at a point where I was reading and learning and trying to discover more about Africans and where we came from, and so Yasuke was an incredible find! Here he was, an African samurai, the first in recorded history. It was amazing to see and also paint in my whole visual language.

    Q. Youve recently been working much more in digital sculpture. Do you feel that youre able to express yourself differently in different mediums?
    A. Yes, of course. I try to use the medium to describe things that are great for that particular story. So, some things work better in different mediums and I try to respect that.

    Q. Throughout the years, youve worked in many different directions. What are you currently exploring with your art?
    A. Right now, I'm exploring sculptures and storytelling, trying to really pull at the threads of my own interest.


    Artist Anthony Azekwoh

    Q. Different people gravitate towards different types of games. Is there a genre of game that you find really speaks to you?
    A. Oh, I love open world games, they've always had my heart.

    Q. What do you think about video games as an interactive art form?
    A. I think they're a great way of interacting. I've recently gotten into Apex Legends, and it's brought me a bit closer to my friends and being part of a community.

    Q. What impact do you want your art to have on the world?
    A. I want people to have a deeper understanding of people who live and breathe outside their sphere of contact. My work is deeply African, pulling from being born and raised here. I want people to feel that culture, that power, that love. And be awed.

    We hope you enjoy Anthonys artwork in Rocket League. Make sure to check out his Instagram and Shop, as well as his in-game Bundle!


    [ 2023-02-20 18:01:37 CET ] [ Original post ]

    Celebrate Black History Month with Artist Taj Francis


    Rocket League is honoring Black History Month by dropping FREE Artist Bundles in the Item Shop! This week, we see the vibrantly smooth artwork of Taj Francis, a Jamaican-born artist who weve collaborated with to create the matching Parallel Decal, Avatar Border, and Player Banner. Get the FREE Parallel by Taj Francis Bundle in the Item Shop via the in-game Black History Month Tab from now until February 28. Dont forget we've also got one final Bundle drop coming soon!

    [h2]Parallel by Taj Francis Bundle (Free)[/h2]


    • Parallel Decal
    • Parallel Avatar Border
    • Parallel Player Banner




    [h2]Meet the Artist[/h2]
    One of the first things to note about Taj Francis is his expansive breadth of work. From design to animation, clothing, and public works, Taj uses a variety of mediums to explore anachronistic ideas of African ancestry.

    Many of his artworks tell part of a larger story, and a subtle but strong sense of world-building permeates his work. Nature and technology also feature heavily in his explorations, serving to inspire deeper introspection when the two are combined. We found time during our collaboration to ask Taj a few questions about his art, video games, and his life as an artist.

    Q. Could you walk us through your journey and how you cultivated a place in the art industry?
    A. The first "job" I ever had in the art industry was when I interned at my uncle's design studio for a short stint before going to art school. He's the one that encouraged me on this path honestly, so while in school, and after graduating, I cut my teeth on doing posters for reggae bands, making a clothing brand, and miscellaneous projects here and there. It really helped me to work out my own artistic style and focus on the type of work I wanted to create. With that, I got into doing exhibitions, mural art, and other projects for different companies.


    Azimuth, Offering, and Sun Engine. Part of the "Gilded Suns" series by Taj Francis

    Q. Your art transcends the canvas, and youve created many larger pieces like murals. What kind of energy do you bring to your art for each different medium?
    A. I've learned many things working in different mediums, and I'm still constantly learning. The things I learned doing acrylics, and digital paintings, I've applied to my mural work and vice versa. Working on large-scale murals comes with a level of planning that isn't typical for other types of work, but there is also a social aspect to it. People are seeing you create in real-time, which isn't normally the case when working in a studio, around other artists, or by yourself. It almost becomes like a performance piece in itself, so I think about the "audience" a little more than I would when painting on my own. It does feel like more pressure, but I learn from it and remember to adapt.

    Q. A lot of your work touches on black ancestry and history. Is this an overall message you feel your art explores or is each piece of art its own individual statement?
    A. Everything is a part of an overall message. I think there is so much to still say when it comes to works of black heritage and stories. There are so many stories to be told from even African and Black history, that popular media hasn't even scratched the surface of. So much lore, so much wonder that people wouldn't believe. I want to do my part in that, in giving the world more visuals, and stories that reflect a history that we haven't seen told. Unfortunately, a large part of our history is damaged due to colonialism, but I feel that even in a fictional sense, if we could tap into our histories and combine them with our imaginations, we could create something inspirational. We could see a world that has never been seen.

    Q. Is there a part of your artistic process that you enjoy the most?
    A. This might sound counter to the question, but the moment I love the most is when I decide that it's done. Sometimes an artwork is never really finished until you decide it is, and it's just the best moment for me. This is because you let go of the doubt, and you trust everything that you did up to that point. It's no longer in your hands. There is a joy at this moment that is incomparable to anything else during the whole process for me, and it's only possible because of everything that proceeds it. It's a feeling that can only be gained through actual time, work, and effort and I cherish that feeling so much.


    Artist Taj Francis

    Q. Different people gravitate towards different types of games. Is there a genre of game that you find really speaks to you?
    A. Wow, it's very hard to pick. I grew up playing a lot of multiplayer gamesit was one of the ways I've bonded with my brothers, so it has a strong place in my heart. But I also love single-player games. There is a solitude that I love from them. Honestly, I think more than a specific genre, I love games that combine the two in some ways. I've gotten a lot into soulslike games (I may or may not have spent the pandemic playing a lot of Fromsofts catalog) like "Bloodborne" and "Elden Ring", that are single-player but have an element of multiplayer with messages left from other players or even the ability to call for help. Especially "Death Stranding" that has asynchronous multiplayer, where other players leave helpful messages and tools, it fulfills that feeling of solitude, while also remembering you're not alone. Even so, nothing beats a good laugh playing multiplayer games, Rocket League gave me some of the best laughs even while losing miserably.

    Q. What do you think about video games as an interactive art form?
    A. I think games like "Journey" and "Inside" are some of the best pieces of art, in general and not just as a video game. There is a feeling you get from video games that you can't get from anything else, it's an irreplaceable medium. A large part of being a human, and being a person is enjoying life, touching it, and interacting with it. Video games give you a method of directly interacting with your own enjoyment, versus more passive engagement. If we think about books, sports, solving puzzles, these are things in line with our need to interact with and participate in our own enjoyment, games fall in line with these things. We enjoy art right, so why not also be an active participant in that enjoyment?

    We hope you enjoy Tajs artwork in Rocket League! Make sure to check out his [b]Instagram and Shop. Stay tuned for morewe have another free Item Bundle coming soon![/b]


    [ 2023-02-13 18:04:18 CET ] [ Original post ]

    Rocket League Gears Up For Super Bowl LVII


    Huddle up, teamits time to go over this year's Super Bowl LVII game plan. Join the action as we welcome back the NFL Fan Pack, which offers up NFL Team Decals and matching Items for 32 teams! The Gridiron LTM is back on the schedule, while the NFL Super Bowl LVII Pack offers up a whole new set of Items. This season also brings out some top talent, with NFL Player Decals for Boston Scott, Cam Jordan, and Mecole Hardman Jr.

    It all starts today. Now break!



    [h2]Gridiron LTM[/h2]
    Whether youre throwing bombs down the field or going for a full-team blitz, Gridiron is the perfect way to harness your Super Bowl spirit!

    Just like in the past, youll be able to grab the ol pigskin by touching it, or throw the ball by dodging. Score 3 points by throwing a field goal, or try carrying it into the goal for a 7-point touchdown! Remember: demos are the best friend of any defensive line.

    [h2]NFL Super Bowl LVII Pack[/h2]
    Ahead of The Big Game were releasing the NFL Super Bowl LVII Pack! Fans of Thursday Night Football will instantly recognize the famous NFL Game Theme Player Anthem. Unleash a flood of footballs with the colorful Super Bowl LVII Goal Explosion, or take Rule 1 violators to task in an NFL Referee Decal.



    [h2]NFL Super Bowl LVII Pack (650 Credits)[/h2]


    • NFL Referee Decal
    • NFL Game Theme Player Anthem
    • Super Bowl LVII Goal Explosion

      • Also available for individual purchase



    [h3]The Jet Decal[/h3]


    [h3]Levelz Me Decal[/h3]


    [h3]Giant Killer Decal[/h3]

    [h2]NFL Player Decals[/h2]
    Playing as your favorite team is fun, but entering the Arena as one of your favorite players is next level!

    With two Super Bowl contenders in the mix, the NFL Player Decals Bundle offers some unique player-inspired looks. Philadelphias Boston Scott comes in with the Giant Killer Decal, Kansas Citys Mecole Hardman Jr. with his The Jet Decal, while New Orleans Cam Jordan brings the Levelz Me Decal.

    Each players signature Decal comes with sick, animated effects that were carefully designed to boost team spirit. Its science!

    [h2]NFL Player Decals Bundle (700 Credits)[/h2]

    • Levelz Me Decal (Cam Jordan)
    • Giant Killer Decal (Boston Scott)
    • The Jet Decal (Mecole Hardman Jr.)



    [h2]NFL Fan Pack[/h2]
    If you missed it last year, the NFL Fan Pack is your ticket to total football immersion. Suit up alongside your favorite teams on game day, or show off your dedication 24/7! Each NFL Team Decal comes in Octane, Dominus, Fennec, and Breakout varieties, with matching Antennas, Toppers, and Player Banners to complete the look.
    [h2]NFL Fan Pack (1000 Credits)[/h2]

    • 32 NFL Team Decals
    • 32 NFL Team Antennas
    • 32 NFL Team Player Banners
    • 32 NFL Team Helmet Toppers


    Ready for the tailgate? Get the NFL Item Bundles and play Gridiron from now until February 14!


    [ 2023-02-08 18:01:17 CET ] [ Original post ]

    Season 9 Rewards Reveal


    [h2]To Bronze and Beyond![/h2]

    After months of drifting through the rocky terrain of Forbidden Temple (Fire & Ice), we have a feeling your wheels might be in serious need of replacement. Before you head to the tire shop, we have some great newsSeason 9 Competitive Rewards will be Wheels!

    With a simplified silhouette and subtle rank etching along the sidewall, these new treads should last for many a powerslide.



    [h2]Season Rewards[/h2]
    Here's a reminder of how Competitive Rewards work: make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).

    Like past seasons, Season 9 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the complete Season Rewards Breakdown:

    [h3]Season 9 Rewards[/h3]


    • Bronze I or higher: S9 Bronze Wheel
    • Silver I or higher: S9 Silver Wheels + lower rewards
    • Gold I or higher: S9 Gold Wheels + lower rewards
    • Platinum I or higher: S9 Platinum Wheels + lower rewards
    • Diamond I or higher: S9 Diamond Wheels + lower rewards
    • Champion I or higher: S9 Champion Wheels + lower rewards
    • Grand Champion I: S9 Grand Champion Wheels + lower rewards
    • Supersonic Legend: S9 Supersonic Legend Wheels + lower rewards


    [h3]Grand Champion Title Rewards[/h3]

    • Competitive Grand Champion: "S9 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S9 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S9 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S9 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S9 FLOOR DESTROYER" in Crimson text


    [h3]Supersonic Legend Title Rewards[/h3]

    • Competitive Supersonic Legend: "S9 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S9 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S9 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S9 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S9 TILE ANNIHILATOR" in Titanium White text


    Feeling fired up? Theres still time to improve your Rank! Season 9 will be live until 8 a.m. PST (4 p.m. UTC) on March 8.


    [ 2023-02-02 19:00:33 CET ] [ Original post ]

    Celebrate Black History Month with Artist Decal Series


    Join us as Rocket League honors Black History Month all through February! Were dropping three FREE Bundles in the Item Shop throughout the month, with each bundle celebrating the work of talented Black artists.

    First up is illustrator Geneva Bowers, whose lush artwork blankets the Sunniya Decal. Her fanciful designs are also featured on the matching Sunniya Avatar Border and Sunniya Player Banner. Keep on the lookoutthe next two free Bundle drops will be announced on our blog and socials throughout the month.

    Get the Sunniya by Geneva Bowers Bundle in the Item Shop via the in-game Black History Month Tab from now until February 28!

    [h2]Sunniya by Geneva Bowers Bundle (Free)[/h2]


    • Sunniya Decal
    • Sunniya Avatar Border
    • Sunniya Player Banner




    [h2]Meet the Artist[/h2]
    Geneva Bowers captures the world with her art through comics, children's books, and now Soccar! Mixing vibrant concepts with ethereal colors, her mystical illustrations breathe life into everyday scenarios. During our collaboration, we caught a moment to ask a few questions about her, her art, and her story.

    Q. Could you walk us through your journey and how you grew a career in the art industry?

    A. I will start at college. I dropped out after a year for a few reasons. I had no skills for anything other than drawing. But since that was all I could do, I was adamant about making a career doing art work. After reading a random users reply on a now-dead forum on the internet, I found out you dont need a degree for art. So I studied online from YouTube and blogs to get good enough to be hireable. I stumbled upon a huge chance from a tee design company that happened to work out very well! I still tried to improve my drawing and general skillset after work, though. After a few years, the freelance illustration I was doing on the side started outpacing my job, so I made the choice to go full freelance. Its worked out ever since.


    Voyage, Lucid Blade, and Grasp by Geneva Bowers

    Q. A lot of your artworks combine the mystic with the mundane. Could you speak to your connection with magic in the world?

    A. A lot of my art is just what-ifs. What if this electric tower was the same, but with a dragon on it? What if this windowsill was the same but with a dragon on it?? What if everyone was just, I dont know, thrust into the 90s and given a sword? We all have a daily routine we have to go through that can be mundane, and Im inspired a lot by general fantasy, so it sort of mushes together.

    Q. As a big fan of the magical girl genre, I cant help but ask about your webcomic, HoverGirls. What inspired you to take on a long-term project like this?

    A. Ive wanted to do a comic for a while, so Im thankful for the idea for HG! I grew up on VHS magical girls tapes and love poking at tropes, so this webcomic was a nice vehicle to steal from anime and show that love. HG has been picked up for publishing by Bloomsbury next year (2024) as well, with about 40% more story and basically all of the artwork redone. The webcomic will always be up online, though.

    Also, an aside: As a person who illustrates a lot of books and covers mostly for teens, I really wanted a story to exist where the story wasnt just about being black or a person of color. For lack of a better phrasing, there are a lot of black struggle stories/major plot points that are important, yes, but I seldom saw or was hired for anything that was just a story where the main characters happen to be POC or black and it wasnt centered around that fact. The characters in HG are just vibing in their established characteristics, and this is the silly predicament that they happen to be thrust into.


    Artist Geneva Bowers

    Q. What do you think about video games as an interactive art form?

    A. Games are an incredible art form. It brings together most of the senses, and you can interact with it all on top of that! I especially admire games from the PS1/PS2 era, with all the tricks pulled to present this package of sensory art in such a tight amount of data/space. You can tell when something just has a lot of love and thought put into it.

    Q. Different people gravitate towards different types of games. Is there a genre of game that you find really speaks to you?

    A. Roguelikes and rogue-lites. I cannot get enough. The randomizations, restarts, dungeons, and loot are the ultimate dopamine hits for me. I immediately smother any other game of a different genre that has roguelike elements.

    Q. What impact do you want your art to have on the world?

    A. I just want people to be happy, really. Theres so much going on all the time. So I just want people to see rep of themselves and maybe feel a little more at ease for the day.

    We hope you enjoy Genevas artwork in Rocket League! Make sure to check out her [b]Instagram and shop. Now, go grab her free Item Bundle and keep your eyes peeled for our next artist feature coming later this month.[/b]


    [ 2023-02-01 18:03:55 CET ] [ Original post ]

    Patch Notes v2.25



    Version: Rocket League v2.25

    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 1/24/2023, 4 p.m. PST / 1/25/2023, 12 a.m. UTC

    [h2]NEON NIGHTS[/h2]


    • v2.25 prepares Rocket League for Neon Nights

      • Neon Nights begins on 1/25/2023 at 9 a.m. PST / 5 p.m. UTC
      • Learn more about Neon Nights here

    [h2]CHANGES AND UPDATES[/h2]
    New Settings Tab: Training

    • Added a new Training section under Settings

      • The Training tab is only visible in Settings when you are in Custom Training or Free Play

    • General Settings are available in both Custom Training and Free Play

      • Game Speed allows you to slow the game down

        • 100% is normal speed

      • Controls Display dictates when controls appear on screen. Options include:

        • Always Visible
        • Hidden
        • Fade Out


    • Free Play options are available in Free Play only

      • Disable Goal Reset turns off both goal explosions and reset to kick-off position
      • Boost Options allow you to change boost refill. Options include:

        • Unlimited
        • Standard
        • Auto-Refill

      • Boost Recharge Delay

        • Enabled only when the Auto-Refill boost option is selected
        • You can adjust the delay from 0.50 seconds to 3.00 seconds in 0.25-second increments




    Map Collision


    • We have revised map collision on all standard maps.

      • This means the ball will now behave the same across all maps when rolling off the wall

    • Map collision revision also includes small adjustments to goals, boost placements, and starting positions so they are the same across all standard maps


    [h2]BUG FIXES[/h2]

    • Fixed a bug preventing the correct competitive rank from displaying on the end game scoreboard if a player leaves the match before the scoreboard appears
    • Fixed two bugs preventing goal explosions and ball position from updating correctly when seeking in Replays
    • Esports Shop Decals will no longer darken the trim on Titanium White Car Bodies
    • Restored Distortion Decal for Takumi in player inventories
    • Fixed appearance of the Bubbly Decal when equipped on the Samurai Car Body


    KNOWN ISSUES
    For a complete list of known issues in Rocket League, go here


    [ 2023-01-25 01:04:40 CET ] [ Original post ]

    Esports Shop Update: New Teams and Goal Explosions


    [h2]STEAL THEIR LOOK[/h2]
    Last October, we introduced new Home and Away Decals for the Rocket League Championship Series (RLCS) 2022-23 Season. Now, were flying forward with signature Goal Explosions and Player Banners for all 33 teams! Designed to match each teams in-game decals, these Items will show off your favorite org every time you score. Goal Explosions will be available for 500 Esports Tokens, while Player Banners will cost 100 Esports Tokens.

    Charge up your team spirit cause were bringing in seven more teams! Pulled from North America, Europe, Oceania, and South America Regions, each team will also have their Home and Away Decals available in the Esports Shop for 300 Esports Tokens.


    [h2]NEW TEAMS[/h2]
    [h2]NORTH AMERICA[/h2]


    • Gen.G

    [h2]EUROPE[/h2]

    • Quadrant
    • Resolve
    • Solary
    • Tundra Esports

    [h2]OCEANIA[/h2]

    • Ground Zero Gaming

    SOUTH AMERICA

    • EndGame

    NOTE: The list of teams added in the first Esports Shop update can be found HERE.
    Cant get enough RLCS? Or maybe youve never watched it, but it always sounded cool? Tune into the RLCS 2022-23 Winter Split, which kicks off on January 27! It all goes down live on Twitch and YouTube.
    Get ready to rock your team colors! All Items will enter the Esports Shop on January 25 at 9 a.m. PST.


    [ 2023-01-24 19:04:44 CET ] [ Original post ]

    Neon Nights Boosts the Beat with Cochise

    [previewyoutube=aRHb1r1GdmI;full][/previewyoutube]

    [h2]CATCH ME IN AN OCTANE [/h2]
    Rocket Leagues celebration of music is back! Led by Florida rapper Cochise, this years Neon Nights kicks the year off with blasting beats and a high-energy soundtrack. Throughout the Event, players can earn musical Challenge Rewards inspired by Cochise, jump into chaotic Limited Time Modes, or collect Golden Moons. Oh, and dont forget to check the Item Shop for two free Items!

    The inspection begins on January 25 at 9 a.m. PST.



    [h2]NEON NIGHTS FEAT. COCHISE[/h2]
    Fueled by a daily diet of anime and video games, Platinum recording artist Cochise made some major waves last year including releasing his sophomore album and landing a coveted spot in XXLs future-defining 2022 Freshman Class. Now were welcoming his high-pitched vocals into the world of Neon Nights!

    With Cochises hyperactive tracks setting the mood, Neon Nights offers a fresh batch of signature Items for your collecting pleasure. Right off the jump, Cochise enters the Arena with LONG WAY, his newest track written specifically for Rocket League! The track will also be available in-game as a Player Anthem.

    Alongside this new song, you can earn Challenge Rewards like the INSPECTION Decal, Topper, and Avatar Border. The bass-boosted bars keep flowing with the TURN IT UP Player Anthem, or hit up the Item shop to grab the POCKET ROCKET Player Anthem.

    Throughout the Event, players can earn up to five Golden Moons that unlock Items from the Zephyr, Victory, and Overdrive Item Series. Golden Moons work the same way as previous Golden rewardscomplete the Challenge up to five times to earn Golden Moons, then open them in your Inventory to unlock items.

    [h2]NEON NIGHTS CHALLENGE REWARDS[/h2]


    • Cochise Decal
    • Cochise Player Banner
    • INSPECTION Decal
    • INSPECTION Topper
    • INSPECTION Avatar Border
    • POCKET ROCKET Topper
    • POCKET ROCKET Player Banner
    • MR. PROFESSOR Wheels
    • TURN IT UP Player Anthem
    • LONG WAY Player Anthem

    [h2]ITEM SHOP[/h2]

    • "The Inspector" Player Title (FREE)
    • Cochise Antenna (FREE)
    • POCKET ROCKET Player Anthem (200 Credits)




    [h2]LIMITED TIME MODES[/h2]
    Week 1 kicks off on January 25 with Spike Rush, a prickly Mode where every car is fully carpeted in Spikes. Youll need to be careful because whoever skewers the ball will temporarily lose their ability to boost, giving the other team plenty of room for an epic interception!

    Next, well see Speed Demon race into the game from February 1 to 7. As the name implies, this Mode makes everything fast fast fast. Unlimited double-strength boost, supercharged ball speed, demos on contact, and a 1-second respawn timer make quick reflexes a must.


    Turn it up with Neon Nights from January 25 to February 7!


    [ 2023-01-19 19:01:58 CET ] [ Original post ]

    The Bugatti Centodieci Redefines Power

    [previewyoutube=bbkxoHI_QSM;full][/previewyoutube]
    [h2]Elegant, Sculptural, and Jaw-Droppingly Quick[/h2]

    Humans love speed. From childhood cheetah facts to the ever-popular race you there! challenge, we have an innate infatuation with going fast. French hypercar manufacturer
    Bugatti has always understood this. With record-breaking hypercars like the Veyron and Chiron, Bugatti has captured the hearts of gearheads for decades. Now, theyre bringing that same heat to Rocket League!

    Obtain beautiful speed with the 90s-inspired Bugatti Centodieci Bundle, available for 1100 Credits from December 19 to January 3.



    [h2]Bugatti Centodieci[/h2]

    With a power output of 1,177 kW/1600 horsepower, the Bugatti Centodieci represents peak hypercar performance, but it also takes a great deal of design inspiration from its namesake: the EB110.

    Sporting a modern version of the iconic horseshoe grille, the original EB110 defined a new generation of Bugatti. When it first launched in 1991, the EB110 was the fastest production car in the world. Todays Centodieci is just as extraordinary, with an ultra-limited run of only ten vehicles made. Luckily, the Rocket League version has the same sculptural look and is much easier to get!

    The Hitbox with the lowest profile makes a long-awaited return! Thats right, the Centodiecis aerodynamic stance makes the car a perfect fit for the in-game Plank Hitbox. Equip the matching Decal, Player Banner, and Engine Audio for the ultimate Bugatti experience.

    [h3]Bugatti Centodieci Bundle (1100 Credits)[/h3]


    • Bugatti Centodieci (Plank hitbox)
    • Noire Decal
    • Bugatti Centodieci Wheels
    • Bugatti Centodieci Engine Audio
    • Bugatti Centodieci Player Banner

    *Note: Items included in the bundle can only be equipped by the Bugatti Centodieci. The Bugatti Centodieci cannot be customized with other branded content. Car colors cannot be adjusted while using the Noire Decal.

    Ready to go fast? Pick up the Bugatti Centodieci Bundle from December 19 to January 3.


    [h3]Bugatti Centodieci Body and Noire Decal[/h3]


    [h3]Bugatti Centodieci Wheels[/h3]


    [ 2022-12-15 19:05:00 CET ] [ Original post ]

    Lofi Girl Brings Chill Beats to Frosty Fest

    [previewyoutube=mR74yKG-LHE;full][/previewyoutube]

    [h2]Frosty Vibes, From Our Garage To Yours[/h2]

    Feel that chilly breeze nipping at your front intake? Its Winter! The special time of year when we put on our biggest hoodies and cuddle up close to a warm PC. Its also a season full of music, and this years winter melodies come straight from Lofi Girl.

    While some might remember the name chilledcow, the Lofi Girl channel is famous for their lofi hip hop radio - beats to relax/study to stream on YouTube. Were teaming up to bring those same famously chill beats to Rocket League! Throughout Frosty Fest, players can unlock Lofi Rewards, spin chilled-out Player Anthems, or dive into three Limited Time Modes.

    Now, go get comfy. Frosty Fest begins December 14!


    [h2]Cozy Challenges[/h2]
    The end of a year comes with all kinds of traditions, and in Rocket League, every winter brings Frosty Fest Challenges! Completing this years Challenges will unlock a mix of Lofi Girl and winter-themed Rewards.

    The cuddly Lofi Girl Cat Topper isnt just an Itemits also your new best friend! This fluffy feline can and will snooze comfortably through your sweatiest matches. Or, if youre cold on Toppers, show off your immaculate taste in music with Lofi Girl and Lofi Girl Winter Player Banners.

    The Lofi Girl Decals snowy bokeh pattern brings out the magic of the season. Snow-capped fenders? Thats just icing on the cake. And speaking of ice, the Snowflake Antenna and Frosty Flake Decal match perfectly alongside Season 9s flash-frozen Items.

    The best gifts come from the heart, and Frosty Fest has a heart of gold. Throughout the Event, players can earn up to five Golden Gifts that unlock Items from the Elevation, Vindicator, and Players Choice Item Series. Golden Gifts work the same way as previous Golden rewardscomplete the Challenge up to five times to earn Golden Gifts, then open them in your Inventory to unlock items.

    [h3]Frosty Fest Rewards[/h3]


    • Lofi Girl Decal
    • Lofi Girl Cat Topper
    • Lofi Girl Cocoa Topper
    • Lofi Girl Wheels
    • Lofi Girl Player Banner
    • Lofi Girl Winter Player Banner
    • Lofi Girl Headphones Avatar Border
    • Frosty Flake Decal
    • Snowflake Antenna
    • Igloo Topper



    [h2]Sounds of the Season[/h2]
    Hear that music in the air? Frosty Fest has its very own winter soundtrack! Kick back with Player Anthems from Artists Kainbeats, Purrple Cat, and xander. Each Player Anthem will be available individually for 300 Credits, or you can purchase the complete Bundle for 800 Credits. The songs will also be available on the Rocket League Youtube Channel beginning December 14, supplying slowed + reverb vibes all winter long.
    [h3]Frosty Fest 2022 feat. Lofi Girl[/h3]

    • Flying Sled - Kainbeats
    • Winter Drive - Kainbeats
    • First Snow - Purrple Cat
    • Winter Morning - Purrple Cat
    • Monday - xander.
    Dont forget to pick up a free "Frost Boss" Player Title in the Item Shop!



    [h2]3 Winter Modes[/h2]
    Dont let the cold leave you feeling blue; weve got three LTMs to heat up your chilliest nights.
    First up is Winter Breakaway! Face off in Throwback Stadium (Snowy) Arena with 3v3 hockey action from December 14 to 21.

    Next, well open up a wild game of Heatseeker Ricochet from December 21 to 28.
    In this Mode, touching the ball will automatically send it rocketing toward your opponent's goal. First to 7 wins!

    Last, well see the grand return of Knockout from December 28 to January 3! With attack, block, and grab mechanics, this 8-player free-for-all will put you to the ultimate test. No ball, no teammates, no mercy. For a deeper dive into the rules of this chaotic LTM, check out the Knockout Bash Blog from earlier this year!

    Gather round the fireplace and turn up the tunesFrosty fest will be live from December 14 to January 3


    [h3]Snowflake Antenna[/h3]


    [h3]Lofi Girl Cocoa Topper[/h3]


    [h3]Lofi Girl Headphones Avatar Border[/h3]


    [h3]Lofi Girl Winter Player Banner[/h3]


    [h3]Lofi Girl Player Banner[/h3]


    [h3]Lofi Girl Wheels[/h3]


    [h3]Lofi Girl Decal[/h3]


    [h3]Igloo Topper [/h3]


    [h3]Lofi Girl Cat Topper[/h3]


    [h3]Frosty Flake Decal[/h3]


    [ 2022-12-09 04:30:41 CET ] [ Original post ]

    Patch Notes: Season 9 Live


    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 12/7/2022, 8 a.m. PST / 4 p.m. UTC

    [h2]The Headlines[/h2]


    • Season 9 Rocket Pass, featuring the Emperor car, has begun
    • The new Forbidden Temple (Fire & Ice) Arena is live in Online Playlists, Private Matches, Exhibition Matches, and Free Play
    • Season 8 Rewards are dropping for all eligible players

    [h2]Season 9[/h2]
    [h3]Rocket Pass[/h3]

    • Season 9 Rocket Pass, featuring the Emperor car, has begun

      • Emperor uses the Breakout hitbox


    [h3]Tournaments[/h3]

    • Season 9 Tournaments are now available
    • Any unspent Season 8 Tournament Credits automatically convert into rewards

      • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
      • Every player who played in at least one tournament this season will receive one All-Star cup

    • New Tournament Reward items have been added

    [h3]Challenges[/h3]

    • Season 9 Stage 1 Challenges are live

    [h3]Competitive[/h3]

    • Season 9 Competitive has started
    • Season 9 Changes

      • Similar to previous seasons, a soft reset has been applied to all Competitive Playlists



    [h2]New Content[/h2]
    [h3]New Arena Variant[/h3]

    • The new Arena Forbidden Temple (Fire & Ice) is now available

    [h3]Season 8 Competitive Rewards[/h3]

    • Season 8 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 8 Rewards are non-tradable Player Banners

      • Bronze I or higher: S8 Bronze Player Banner
      • Silver I or higher: S8 Silver Player Banner + lower rewards
      • Gold I or higher: S8 Gold Player Banner + lower rewards
      • Platinum I or higher: S8 Platinum Player Banner + lower rewards
      • Diamond I or higher: S8 Diamond Player Banner + lower rewards
      • Champion I or higher: S8 Champion Player Banner + lower rewards
      • Grand Champion I: S8 Grand Champion Player Banner + lower rewards
      • Supersonic Legend: S8 Supersonic Legend Player Banner + lower rewards

    • Grand Champion Titles (in Crimson text)

      • Competitive Grand Champion: S8 GRAND CHAMPION
      • Rumble Grand Champion: S8 RNG CHAMP
      • Hoops Grand Champion: S8 DUNK MASTER
      • Snow Day Grand Champion: S8 BLIZZARD WIZARD
      • Dropshot Grand Champion: S8 FLOOR DESTROYER

    • Supersonic Legend Titles (in Titanium White text)

      • Competitive Supersonic Legend: S8 SUPERSONIC LEGEND
      • Rumble Supersonic Legend: S8 RNGENIUS
      • Hoops Supersonic Legend: S8 LEGENDARY BALLER
      • Snow Day Supersonic Legend: S8 ICE TITAN
      • Dropshot Supersonic Legend: S8 TILE ANNIHILATOR


    [h2]Changes and Updates[/h2]
    [h3]General[/h3]

    • Retired the PsyNet default avatar icon

      • This is replaced on all platforms with the blank headshot avatar

    • Quick Chat: Added Allow Quick Chat with Friends Only option

      • This was included in update v2.23 but we forgot to add it to the patch notes. Wow! Sorry! No problem.



    [h2]Known Issues[/h2]
    For a complete list of known issues in Rocket League, go here.


    [ 2022-12-07 17:15:14 CET ] [ Original post ]

    Unleash the Elements in Season 9

    [previewyoutube=Glo4Fn0uXTA;full][/previewyoutube]

    [h2]Hot Like Fire, Cool Like Ice[/h2]
    Long held in place by an ancient seal, the dragons of Forbidden Temple Arena have finally awoken from their slumber. As the two resume their eternal battle, these legendary beasts have left a treasure trove of elemental Items in their wake.

    Discover the secrets of a long-lost Rocket Pass, unearth Forbidden Temple (Fire & Ice), and harness the power of the Emperor Car in Season 9, starting December 7!



    [h2]An Elemental Rocket Pass[/h2]
    While dragons may claim the skies above, the Arena is ruled by a different breed of beast. Wrought from the elements, the Emperor muscle car comes to Rocket League with four different versions! The base car is available immediately with Rocket Pass Premium, and working through the Tiers will unlock the upgraded Emperor II.

    Two more Special Edition versions will be available in the Pro Tiers. Emperor II: Frozen brings chill vibes to your sweatiest matches, or you can light up the Arena with Emperor II: Scorched. All versions of Emperor will use the Breakout Hitbox and are available in Rocket Pass Premium.

    After youve got the new car, youll need some Items to go with it! Fans of the Interstellar Decal will be starstruck by the constellation-inspired Constella Decal, while the fire and ice theme continues with two sets of Special Edition Wheels. Equip the Piercer: Crystalized Wheels to freeze out the competition, or slip into the Forerunner: Roasted Wheels for your next barn burner.

    Missed out on 2017s Dragon Banner Season Rewards? Youll have another chance to feed your draconic side with the Ice Drake and Fire Drake Player Banners.

    Those who venture into the Rocket Pass Pro Tiers can earn two new Goal Explosions. Unleash the fury of fire with the Brimstone Goal Explosion at Tier 95, or unlock the Ice Age Goal Explosion at Tier 115 to put the world on freeze. But thats just the tip of the icebergjust like Season 5's Cosmosis Goal Explosion, both these effects will spread across the Arena, briefly covering the pitch in fire or ice whenever you score!



    [h2]Play with Fire, Break the Ice[/h2]
    We finally found out why the Forbidden Temple is so, well forbidden. With both dragons let loose, the once lush Arena has been transformed into a wasteland of permafrost and molten lava. Despite the damages, Forbidden Temple (Fire & Ice) seems like the perfect place for a friendly game of Soccar!



    [h2]Tournament Rewards[/h2]
    This Seasons Tournament Rewards really bring the heat. Leave a trail of flames behind you with the Seared Trail and Fireball Boost. But first, youll need something to burn, and the Oil Can Antenna has all the fuel youll ever need.

    For the truly lucky, this Seasons Black Market Rewards bring out the fiery side of competition. Light up the night with an incendiary Fire Clap Goal Explosion, or tap into something monstrous with the Skulking Scale, an animated Decal that mixes glittering crystal with the scales of a dragon.



    [h2]Secrets of the Temple[/h2]
    After the devastation of the temple grounds, we discovered several ancient tomes amongst the rubble. Their true meaning has yet to be unlocked, but so far weve deciphered two short messages: Frosty Fest will bring extremely chill vibes, and Neon Nights is returning with the hottest beats ever! Our trained Psyonix Archeologists will report back with more info soon.

    Seasons end also means Season 8 Tournament Credits will reset. Players who participated in Competitive Tournaments during Season 8 will receive an All-Star Cup reward. Unspent Tournament Credits will be converted to the highest level reward a player is eligible to earn based on their Tournament Rank and Tournament Credit amount. This conversion will happen automatically the first time you log into Season 9.

    Keep your thermostat closeSeason 9 begins Wednesday, December 7!


    [ 2022-12-01 19:03:50 CET ] [ Original post ]

    Rocket League Patch Notes v2.23


    Version: Rocket League v2.23

    Platforms:Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 11/29/2022, 4 p.m. PST / 11/30/2022, 12 a.m. UTC

    [h2]The Headlines[/h2]


    • v2.23 prepares Rocket League for Season 9. Additional patch notes will be posted when Season 9 begins on 12/7/2022 at 8 a.m. PST / 4 p.m. UTC
    • More info on Season 9 is coming soon!


    [h2]Bug Fixes[/h2]

    • Fixed a bug blocking the upload of new Custom Training Packs (PRIME-39164)
    • Fixed appearance of trim on multiple Black Painted Car Bodies by making it darker

      • Dominus
      • Insidio
      • Imperator DT5
      • Jager 619 RS
      • Mantis
      • Endo
      • Centio
      • Animus GP
      • Guardian GXT

    • [PlayStation] Fixed a crash scenario when playing splitscreen with four players
    • Fixed player chat restrictions so player join and leave messages will appear with any setting
    • Fixed a bug preventing a voice channel change when a player changes teams
    • Fixed Transparent Goalposts on Utopia Coliseum (Gilded)
    • Fixed a bug causing the Total Challenges completed tracker to display an incorrect value if a Win Streak challenge is completed at the same time as any other Challenges
    • [Nintendo Switch] Fixed appearance of thumbnail for Franko Fone: Inverted Wheels
    • Response Team Decal now appears correctly when used on Painted Road Hog Car Bodies
    • Fixed appearance of Lucky Cat Topper
    • Fixed appearance of Painted MG-88 Decals on Painted Dominus Car Bodies
    • Fixed several localization and text bugs


    [h2]Known Issues[/h2]
    For a complete list of Known Issues in Rocket League, go here!


    [ 2022-11-30 01:05:57 CET ] [ Original post ]

    High Octane Brings Whiplash to Rocket League and Rocket League Sideswipe

    [previewyoutube=jxhaYqwxCrc;full][/previewyoutube]
    Octane is speeding beyond Sovereign Heights to islands far beyond the Soccar Arena. Meanwhile, Whiplash enters the pitch in both Rocket League and Rocket League Sideswipe as part of High Octane beginning today!

    [h2]Earn Whiplash[/h2]

    Want to add a brand-new whip to your Garage? Look no further than Whiplash, the perfect car for your next match. Starting today through December 3, complete High Octane Quests to earn a slew of Items in both Rocket League and Rocket League Sideswipe. If you complete 8 out of 12 Quests youll earn Whiplash (Breakout Hitbox), a set of Whiplash Wheels, and four classic Whiplash Decals (Flames, Stripes, Wings, and Lightning.) Not sure where to start? Head over to the Rocket League Live island to start completing Quests!

    Whiplash is available to unlock for Rocket League and Rocket League Sideswipe from November 15 - December 3.


    [ 2022-11-15 19:59:12 CET ] [ Original post ]

    Nike FC Cup Brings Football Fans Together

    [previewyoutube=OtmImSWS1N8;full][/previewyoutube]
    [h2]Football Will Bring Us Together[/h2]
    In all of history, there has never been a sport as big as football. Nations gather together in raucous rebellion, while only one team can claim the ultimate victory. That same spirit lives on in Rocket League, and now everyone can have a taste of the worlds most popular sport with the Nike FC Cup Limited Time Event!

    Starting November 17, players can complete in-game challenges to unlock Nike Federation and Global Decals for dozens of countries. Football takes over the Item Shop with multiple Item Packs, including the Nike CR7 Pack inspired by Cristiano Ronaldos Mercurial boot. Well also introduce Fan Clash: Nike FC Cup, an international competition where players compete together for their country's glory and exclusive placement rewards.

    Then on November 30, we come back for the second half with the Nike FC Showdown Limited Time Mode. The Item Shop will also see a second round of Items, including the Nike FC 2022 Pack.

    This is a big one, so let's dive in!



    [h2]Release 1 - November 17[/h2]

    First up, the Item Shop! The Nike Next Generation Pack comes with three Decals inspired by three famous Nike boots: Nike Phantom GT - Copper, Nike Tiempo - Copper, and the Nike Air Zoom Mercurial - Copper. Alongside these Octane, Fennec, and Dominus Decals, players will also receive the Nike FC 2022 Goal Explosion. The pack will cost 1100 Credits, while each Item is also available for individual purchase.

    Football has created some of the worlds biggest sports celebrities, and now you can sport the same style as Portugals Cristiano Ronaldo! The Nike CR7 Pack comes with the Nike Air Zoom Mercurial - CR7 Decal and a matching Nike Air Zoom Mercurial - CR7 Player Banner, all for 300 Credits.

    Alongside this Item Shop haul comes Challenge Rewards! To unlock 40+ Decals from around the world, you'll need to complete challenges by diving into games of Chaos, Dropshot, Snow Day, and Hoops! Youll also be able to get a Golden Egg that unlocks an Item from Champions Series 1 through 4.

    Both the Nike FC Challenges and Item Shop Items will be available from November 17 to December 6.



    [h2]Fan Clash: Nike FC Cup[/h2]

    Football brings nations across the world together, and so does Fan Clash: Nike FC Cup! By signing up and scoring points for your country of choice, you can earn rewards on a massive scale.

    [h3]Step 1 - Sign Up[/h3]

    Starting November 17, sign up at the Fan Clash: Nike FC Cup site. Once youve picked your team, its time to start dreaming about those rewards! As soon as you sign in, youll already unlock the Footy Fanatic Player Title.

    [h3]Step 2 - Earn Points[/h3]

    Once youve locked in your favorite team, start playing Rocket League matches to earn points! Remember to check your Fan Clash page as you playyoull be able to track your team's progress on the Global Leaderboard.

    Every goal, save, and assist you score throughout the event will add points to your teams global total, with point normalization making things fair for bigger or smaller countries. Remember: its not how many players you have; its how hard they work!

    [h3]Step 3 - Claim Victory[/h3]

    Finally, youll earn Placement Rewards based on how many points your country earns throughout Fan Clash: Nike FC Cup. Higher placements earn higher rewards, so do your best to push your country to the top of the leaderboard! Fan Clash: Nike FC Cup will run from November 17 at 9 a.m. PST (5 p.m. UTC) until November 30, 6:00 p.m. PST (December 1 at 2 a.m.)

    [h3]Placement Rewards[/h3]


    • 1st: Nike FC Cup MVP Player Title, Titanium White Nike FC 2022 Goal Explosion, 1 Import Drop
    • 2nd - 4th: Titanium White Nike FC 2022 Goal Explosion, 1 Import Drop
    • 5th - 8th: 1 Import Drop, 1 Very Rare Drop
    • 9th - 12th: 2x Very Rare Drops
    • 13th - 16th: 1 Very Rare Drop, 1 Rare Drop
    • 17th - 30th: 2x Rare Drops
    • 31st - 43rd: 1 Rare Drop




    [h2]Nike FC Showdown[/h2]

    Welcome to Champions Field (Nike FC)! This pink and blue Arena will be home to Nike FC Showdown, a Limited Time Mode that achieves the unthinkablecombining cars and football!

    This isnt the Soccar youre familiar with though. In Showdown, two teams square off with a Nike Ball, modified Mutator Settings, and intense 4v4 action. The newly designed Ball will curve and cut through the air depending on how you hit it, with a higher max speed and low bounce settings. These changes mean the ball will spend more time close to the ground, and it will be easier to dribble with the front of your car instead of the hood. Nike FC Showdown will be playable from November 30 to December 14.



    [h2]Release 2 - November 30[/h2]

    Players can expect a new wave of Nike Items in the Item Shop from November 30 to December 6. If you need even more football icon Items, pick up the Nike Mercurial - R9 Octane Decal, inspired by Ronaldo Nazrios 98 R9 Mercurial Boot. Looking for something flashier? The Nike FC Pack brings a whole new vibe to futuristic sports apparel for 300 Credits.

    Item Shop Release 1: November 17 - December 6

    Fan Clash: Nike FC Cup: November 17 - November 30

    Item Shop Release 2: November 30 - December 6

    Nike FC Showdown: November 30 - December 14


    [ 2022-11-11 19:03:08 CET ] [ Original post ]

    Earn Rewards Together in Jump-Start A Friend

    [previewyoutube=ClGIDe5_22Q;full][/previewyoutube]

    There are no sadder words in gaming than Last Online: 1 year ago. But nows the time to do something about it, to hit up your old 2s partner, or reopen the abandoned group DM. With the eternal spirit of gaming friendship in mind, Jump-Start A Friend dishes out in-game rewards for signing in, partying up, and playing Rocket League together.

    Get the crew back together from November 9 to 22!



    [h2]Step 1 - Sign Up with a Friend[/h2]
    Jump-Start A Friend is packed with unlockable rewards, and all you have to do is start! Youll unlock the "Jump-Starter" Player Title when you sign up at our dedicated Jump-Start A Friend site. If this is your first time connecting your Epic Games Account to the site, youll also receive a sweet set of Chopper EG Wheels.

    [h2]STEP 2 - Earn Points Together[/h2]
    Once youve signed up, start connecting with friends to earn points whenever you play Online Matches together. Youll also be able to earn huge bonuses for bringing back anyone on your Friends List who hasnt played in the past 30 days.

    Looking to party up? You can find like-minded rocketeers to fill your Friends List by joining the Rocket League Discord.

    [h3]Points:[/h3]


    • 10 Points - Play 1 Online Match with a friend
    • 20 Points - Play 1 Online Match with a friend who hasnt played in 30 days
    • 100 Points - Bonus for your first Online Match with a friend who hasnt played in 30 days

      • This bonus can only be claimed once per friend, with up to 3 friends for 300 points total.


    [h2]Step 3 - Receive Rewards[/h2]
    Once youve reconnected with friends, all that's left is to play the game! Youll receive Items like the CutCorner Avatar Border and Pointed Posts Wheels as you earn points together. Once you reach 450 points, youll begin unlocking Painted versions of the Manganese Boost. How many colors will you collect?

    [h2]Jump-Start A Friend Rewards[/h2]

    • 0 points - "Jump-Starter" Player Title
    • 100 points - CutCorner Avatar Border
    • 200 points - Sweat Vet Decal
    • 300 points - Pointed Posts Wheels
    • 400 points - Manganese Boost
    • Manganese Boost Painted Colors
    • 450 points - Burnt Sienna
    • 500 points - Gray
    • 550 points - Lime
    • 600 points - Saffron
    • 650 points - Pink
    • 700 points - Orange
    • 750 points - Cobalt
    • 800 points - Purple
    • 850 points - Forest Green
    • 900 points - Sky Blue
    • 950 points - Crimson
    • 1000 points - Black
    • 1050 points - Titanium White




    [h2]Fast & Furious[/h2]
    Youll need a new look to truly jump-start your crew, and thats where the Fast & Furious sagas most iconic cars come in! Pontiac Fiero, Dodge Charger, and Dodge Ice Charger return to the Item Shop, each with a Bundle including five to six Decals, an extra set of Painted Wheels, and unique Engine Audio.

    To the joy of JDM fans everywhere, the beloved Nissan Skyline is back on the lot as well! Youll be able to pick up all four of the Fast & Furious cars in the Item Shop.

    Its time to party up, Jump-Start A Friend will run from November 9 to 22.


    [ 2022-11-09 18:00:44 CET ] [ Original post ]

    Season 8 Rewards Reveal


    [h2]Lets Paint This City Platinum[/h2]

    Season 8 wont last forever, but the city will always remember your name. In honor of your most recent ranked achievements, this Seasons Rewards will be Player Banners! Tagged by some of Sovereign Heights aspiring young street artists, each Player Banner has an animated graffiti effect.

    [h2]Season Rewards[/h2]
    Here's a reminder of how Competitive Rewards work: make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).

    Like past seasons, Season 8 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the complete Season Rewards Breakdown:

    [h2]Season 8 Rewards[/h2]


    • Bronze I or higher: S8 Bronze Player Banner
    • Silver I or higher: S8 Silver Player Banner + lower rewards
    • Gold I or higher: S8 Gold Player Banner + lower rewards
    • Platinum I or higher: S8 Platinum Player Banner + lower rewards
    • Diamond I or higher: S8 Diamond Player Banner + lower rewards
    • Champion I or higher: S8 Champion Player Banner + lower rewards
    • Grand Champion I: S8 Grand Champion Player Banner + lower rewards
    • Supersonic Legend: S8 Supersonic Legend Player Banner + lower rewards


    [h2]Grand Champion Title Rewards[/h2]

    • Competitive Grand Champion: "S8 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S8 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S8 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S8 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S8 FLOOR DESTROYER" in Crimson text


    [h2]Supersonic Legend Title Rewards[/h2]

    • Competitive Supersonic Legend: "S8 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S8 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S8 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S8 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S8 TILE ANNIHILATOR" in Titanium White text



    Hungry for more? Theres still time to improve your Rank! Season 8 will be live through December 6.


    [ 2022-11-02 18:01:46 CET ] [ Original post ]

    Rocket League Patch Notes v2.22


    Version: Rocket League v2.22

    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 11/1/2022, 4 p.m. PDT / 11 p.m. UTC

    [h2]The Highlights[/h2]


    • Text Chat has been split out into three dropdown menus to enable finer control over what chat types you want to participate in: Quick Chat, Match Chat, and Party Chat
    • Expanded Voice Chat controls
    • Added a new setting to enable or disable player-to-player trading


    [h2]Changes and Updates[/h2]
    Changes to Quick Chat and Text Chat (Settings -> Chat -> Text and Quick Chat Settings)

    • Replaced the "Tactical Quick Chat Only" option with a Block non-tactical Quick Chat checkbox
    • When checked/enabled, only the following list of Tactical Quick Chats will be visible:

      • All yours.
      • Bumping!
      • Centering!
      • Defending...
      • Faking.
      • Go for it!
      • I got it!
      • In position.
      • Incoming!
      • Need boost!
      • On your left.
      • On your right.
      • Passing!
      • Take the shot!

    • When checked/enabled, you will still see tactical Quick Chats when they are used by players on the opposing team

      • Example: An opposing player uses the Faking. Quick Chat when its bound as a Compliment or Reaction Quick Chat
      • To prevent opponent quick chat from appearing, see below for Quick Chat dropdown menu instructions

    • Added a dropdown menu for Quick Chat. Dropdown options include:

      • Allow Quick Chat with Everyone
      • Allow Quick Chat with Teammates Only
      • Allow Quick Chat with Nobody (Off)

    • Added a dropdown menu for Match Chat. Dropdown options include:

      • Allow Text Chat with Everyone
      • Allow Text Chat with Friends and Teammates Only
      • Allow Text Chat with Friends Only
      • Allow Text Chat with Nobody (Off)

    • Added a dropdown menu for Party Chat. Dropdown options include:

      • Allow Party Text Chat with Everyone
      • Allow Party Text Chat with Friends Only
      • Allow Party Text Chat with Nobody (Off)

    • Depending on parental control settings for your account, you may not see all available chat options in each category


    Voice Chat (Settings -> Chat -> Voice Chat Settings)

    • Replaced the Enable Voice Chat checkbox found in Settings -> Chat with a dropdown menu. Dropdown options include:

      • Allow Voice Chat with Everyone
      • Allow Voice Chat with Friends and Teammates Only
      • Allow Voice Chat with Friends Only
      • Allow Voice Chat with Nobody (Off)

    • Depending on parental control settings for your account, you may not see all available chat options in each category


    Player-to-Player Trading

    • Under Settings -> Interface, added a checkbox for Allow Player-to-Player Trading

      • This checkbox controls whether you can initiate or receive trade requests
      • When disabled/unchecked, you will not be able to trade with other players



    Item Shop

    • When making a purchase, the account username is now displayed in the confirm purchase pop-up
    • Added text regarding the refund policy for items and bundles purchased with money instead of in-game Credits (ex: Painted Prestige Bundle, Season 8 Elite Pack)


    [h2]Bug Fixes[/h2]

    • [Xbox] Fixed stuttering and/or lag experienced by some players on Xbox consoles in the first 10-20 seconds of Online Matches
    • [Xbox] Fixed a bug preventing some players on Xbox from seeing in-game friend requests, Club invites, and Party invites


    [h2]Known Issues[/h2]
    For a complete list of Known Issues in Rocket League, go here!


    [ 2022-11-02 00:14:39 CET ] [ Original post ]

    Haunted Hallows VI: Icons of Horror

    [previewyoutube=Q4WVEf2Jg_8;full][/previewyoutube]
    [h2]Something Strange Is Happening In Farmstead Arena[/h2]

    Though locals have long warned against demoing once the sun goes down, a group of foolish teens has unleashed a long-buried horror from deep below. As the villains of classic horror franchises rise from the soil, brave players who survive their Challenges can earn horrifying rewards.

    Play Spooky Cube and Heatseeker in the cursed Farmstead (Spooky) Arena to unlock Golden Pumpkins and Haunted Hallows Challenge Rewards. Still need the perfect spine-chilling soundtrack? Discover frightful Horror Villain Player Anthems in the Item Shop.

    Be afraid! Your worst nightmares come to life from October 19 to November 1.



    [h2]Spooky Souvenirs[/h2]

    Throughout Haunted Hallows, players can complete Haunted Hallows Challenges to unlock rewards inspired by iconic horror movies. Hardcore horror fans will love the Jigsaw Blade Wheels and Sams Treat Wheels, while the Snazzy Skull Topper is perfect for those who prefer the fun side of our favorite spooky season.

    Wanna Play? Chuckys Good Guys Wheels will be your friend till the end! We just need to work out a couple of technical issues where they come to life and start chasing players.

    Made from a very special kind of leather, the Leatherfaces Mask Decal will have you screaming with excitement. Just dont ask us where we got it.

    Let the games begin! The Billy The Puppet Decal will have you laughing all the way to the winners circle. Just dont let your ego spiral out of control.

    [h2]No Tricks, Just Treats[/h2]

    Sam has a different Rule #1 than players might be used to: ALWAYS give candy to trick-or-treaters.

    In the ghoulish spirit of giving, players can earn Golden Pumpkins to unlock Items from the Velocity, Triumph, and Auriga Item Series. Golden Pumpkins work just like previous Golden rewardscomplete the Challenge up to five times to earn Golden Pumpkins, then open them in your Inventory to unlock items.

    Most people are so ungrateful to be alive. But not you. Not anymore. After all, players can also pick up the free Sole Survivor Player Title in the Item Shop!

    [h2]Enter The Item Shop[/h2]

    Nothing sets the mood quite like the perfect spooky soundtrack. This season, stock up on scares with Horror Villain Player Anthems from some of horrors most iconic franchises. Need a little something extra to cut through the noise? The Billy The Puppet Goal Explosion will also be sold for 800 Credits! These Items will all be available in the Item Shop throughout Haunted Hallows.

    [h2]Horror Villain Player Anthems (300 Credits Each)[/h2]


    • Chuckys Laugh Player Anthem
    • Halloween Player Anthem
    • Hello Zepp Player Anthem
    • Leatherfaces Chainsaw Player Anthem
    • Trick or Treat Player Anthem
    • You Make Me Feel Like Its Halloween Player Anthem by Muse



    [h2]Spooky Cube LTM[/h2]

    Now, the game's simple. Best ones are. Spooky Cube brings a bit of Halloween fun to Farmstead (Spooky) Arena with a dynamic pumpkin cube. With increased ball speed and random bounces, youll need to maximize your Halloween spirit if you want to smash this pumpkin! Spooky Cube will be playable from October 19 to 26.



    [h2]Heatseeker LTM[/h2]

    Dearly departed, we gather here today to play a bone-rattling game of Heatseeker. Like a zombie drawn to brains, the ball will rocket towards your opponent's goal as soon as you touch it, leading to hair-raising long shots and even more terrifying whiffs! Heatseeker will be playable in Farmstead (Spooky) Arena from October 26 to November 1.

    Get your candy bowls ready! Haunted Hallows comes alive from October 19 to November 1.


    [h3]Billy The Puppet Decal and Jigsaw Blade Wheels[/h3]


    [h3]Sams Trick Decal and Sams Treat Wheels[/h3]


    [h3]Chucky Doll Decal and Good Guys Wheels[/h3]


    [h3]Leatherfaces Mask Decal and Leatherfaces Chainsaw Wheels[/h3]


    [ 2022-10-13 19:18:14 CET ] [ Original post ]

    Turn Up The Block With a New Hoops Arena

    [h2]Streetball Roots Run Deep in Sovereign Heights [/h2]

    While the biggest names in basketball have traditionally come from Dunk House, there lives a hardcore group of Hoops mains who traded hardwood courts for asphalt. Located in the Sovereign Heights community park, The Block Arena is a new outdoor court with a huge reputation in the local streetball scene.

    To celebrate its construction, were introducing The Block Party, a basketball-focused In-Game Event with some baller Block Party Challenge Rewards. Completing Event Challenges will reward you with the animated Double Dribble Topper, Game Time Player Anthem, a Very Rare Drop, and huge XP Rewards.

    Looking for the soundtrack to your next big win? Players can take The Block back to the 80s with the shredding Jump Player Anthem, penned by the legendary Van Halen! This synth-heavy hit single is perfect for your next slam dunk and will be available in the Item Shop for a short time during The Block Party.

    Get ready to show off your skills! Hoops will take over the regularly scheduled 1 p.m. PDT Competitive Tournaments Extra Modes slot on North American servers, and the 1 p.m. UTC slot on European servers during The Block Party.

    The Block Party begins right now and will rock the house until October 18.

    [previewyoutube=uSGTL-iujEw;full][/previewyoutube]
    [h2]Under The Hood [/h2]
    With the launch of the first new Hoops Arena since the Modes initial debut, were also happy to announce our second episode of Under the Hood! This behind-the-scenes series features Psyonix developers as they dive into the making of Rocket League, with this episode focusing on The Block Arena, the surrounding Sovereign Heights scenery, and the history behind this Arenas creation. Watch Under the Hood here.

    Better get there early for a primo seat. The Block Party will run from October 12 to October 18.


    [ 2022-10-12 18:06:11 CET ] [ Original post ]

    Rocket League Patch Notes v2.21


    Version: Rocket League v2.21
    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    Scheduled Release: 10/11/2022, 4 p.m. PDT / 11 p.m. UTC

    [h2]New Content[/h2]

    [h3]New Arena: The Block (Hoops)[/h3]


    • The Block is now available in Private Matches, Exhibition Matches, and Free Play

      • The Block will be available in Online Matches starting October 12



    [h3]New Arena: Farmstead (Spooky)[/h3]

    • Farmstead (Spooky) is available in Private Matches, Exhibition Matches, and Free Play


    [h3]El Chapuln Colorado[/h3]

    • The El Chapuln Colorado tab is now live in the Item Shop for a limited time


    [h3]Esports Shop[/h3]

    • All teams in the Esports Shop have new Home and Away kits

      • Kits are available for Dominus, Fennec, and Octane Car Bodies

    • North America (NA):

      • Complexity
      • Dignitas
      • FaZe Clan
      • FURIA
      • Ghost Gaming
      • G2 Esports
      • Luminosity
      • NRG
      • OpTic Gaming
      • Rogue
      • Spacestation Gaming
      • Version1

    • Europe (EU):

      • Endpoint
      • Evil Geniuses
      • Guild
      • Karmine Corp
      • Moist Esports
      • Oxygen Esports
      • Soniqs
      • Team BDS
      • Team Liquid
      • Team Vitality

    • Oceania (OCE):

      • KC Pioneers
      • PWR

    • South America (SAM):

      • Team Secret

    • Middle East/North Africa (MENA):

      • Team Falcons



    [h2]Changes and Updates[/h2]

    [h3]Arenas - Ball Indicator[/h3]

    • Updated the version of the cage ball indicator (which appears when the ball is on or close to a wall) on Sovereign Heights, Salty Shores (Night), Neo Tokyo (all versions), and Starbase ARC (all versions)

      • The cage ball indicator in these arenas matches the indicator already used in Champions Field

    • Modified the cage ball indicator on Champions Field (Day), and Salty Shores (Night)

      • The indicator now features a colored outer ring for improved visibility on these brighter Arenas



    [h3]Arenas - Online Matches[/h3]

    • Neo Tokyo has been re-added to Online Playlists


    [h2]Bug Fixes[/h2]


    • Fixed a bug preventing bots from leaving the scoreboard when replaced by a human player
    • Changed the Ford Bronco Raptor back to the Merc hitbox
    • [Rumble] Fixed the targeting crosshair so it does not remain on screen during a Goal Replay
    • Fixed appearance of Painted Standard Boost exhaust
    • Fixed Portuguese localization for Nice Demo Quick Chat
    • Fixed appearance of notifications for players using a 4:3 or 5:4 aspect ratio resolution
    • Fixed a bug that granted Honda Civic Type R Wheels to players who do not own the Car Body

      • Any player who has the Wheels without owning the Car Body will keep them

    • [Nintendo Switch] Fixed appearance of Franko Fone: Inverted Wheels
    • [Knockout] Splitscreen players will no longer be kicked once the primary player/player 1 is eliminated from the match
    • [PlayStation] Players are now properly notified with an error message if they try to unblock a player on the in-game Friends List that is also blocked on the platform level
    • Fixed a visual bug in the Color Picker menu when both controller and keyboard and mouse are plugged in


    [h2]Known Issues[/h2]
    For a complete list of Known Issues in Rocket League, go here!


    [ 2022-10-12 01:12:33 CET ] [ Original post ]

    El Chapuln Colorado Bundle Saves The Day

    [previewyoutube=OvPeSTqed5A;full][/previewyoutube]
    [h2]Que no panda el cnico![/h2]

    Calm down, let's panic, don't relax! Famous Mexican superhero El Chapuln Colorado is on his way! Players will be able to pick up the El Chapuln Colorado Bundle in the Item Shop for 1000 Credits, as well as the free Hroe Colorado Player Banner. Sganme los buenos! The El Chapuln Colorado Bundle will be available starting later today until October 17.



    [h2]El Chapuln Colorado Bundle[/h2]

    To live up to Chapulns heroic skills, youll need the accessories to match! First in the El Chapuln Colorado Bundle is his Chipote Chilln Goal Explosion, perfect for playfully bonking your opponents. Youll also have a chance to unleash the champion in your heart with the Sganme los Buenos Decal, featuring the accident-prone heros famous crest.

    Chapuln is known to be Ms Rpido que una Tortuga, and these Wheels of the same name are even faster! Youll be able to complete the look with his iconic Antenitas de Vinil Topper. In his show, these superhero antennae are full of superpowers. Attaching them to your car will surely boost your cleverness.

    Dont want the full kit? Each Item in the El Chapuln Colorado Bundle will also be available for individual purchase. Players can also rep their favorite superhero with the Hroe Colorado Player Banner available in the Item Shop for FREE!

    [h2]El Chapuln Colorado Bundle (1000 Credits)[/h2]


    • Sganme los Buenos Decal
    • Antenitas de Vinil Topper
    • Ms Rpido que una Tortuga Wheels
    • Chipote Chilln Goal Explosion

    El Chapuln Colorado saves the day from October 11 to 17! The El Chapuln Colorado Bundle will enter the Item Shop following a game update at 4 p.m. PDT (11 p.m. UTC) later today.


    [h3]Chipote Chilln Goal Explosion[/h3]


    [h3]Hroe Colorado Player Banner[/h3]


    [ 2022-10-11 19:04:42 CET ] [ Original post ]

    New Esports Shop Items for 2022-23 Season

    [previewyoutube=SkSQ53upopg;full][/previewyoutube]

    [h2]New Season, New Styles [/h2]

    The Rocket League Championship Series (RLCS) 2022-23 Season is underway, and were kicking things off with a colorful Esports Shop update! This season's changes include the newly added MENA region, seven new teams, and redesigned Home and Away Decals for all 26 teams.

    Custom-designed Decals for Octane, Dominus, and Fennec will be available in the Esports Shop for 300 Esports Tokens each starting on October 11, following a game update at 4 p.m. PDT (11 p.m. UTC). Need even more team spirit to fuel your fandom? Well be unleashing another Esports Shop update later this season, so keep your tires peeled.

    Once youve donned your team colors, get ready for an exciting new Season of Soccar! Watch todays RLCS Fall Split LIVE on Twitch and YouTube.



    [h2]RLCS 2022-23 Team Decals[/h2]
    [h3]North America [/h3]


    • Complexity
    • Dignitas
    • FaZe Clan
    • Furia
    • G2 Esports
    • Ghost Gaming
    • Luminosity
    • NRG
    • OpTic Gaming
    • Rogue
    • Spacestation
    • Version1


    [h3]Europe[/h3]

    • Endpoint
    • Evil Geniuses
    • Guild
    • Karmine Corp
    • Moist Esports
    • Oxygen Esports
    • Soniqs
    • Team BDS
    • Team Liquid
    • Team Vitality


    [h3]Oceania[/h3]

    • KC Pioneers
    • PWR


    [h3]South America [/h3]

    • Team Secret


    [h3]Middle East & North Africa[/h3]

    • Team Falcons


    [ 2022-10-07 19:01:50 CET ] [ Original post ]

    Soccer Meets Soccar With San Diego Loyal Jersey Bundle

    [previewyoutube=Rtf4OJgnSi8;full][/previewyoutube]

    [h2]SD Loyal. Always Loyal. Always San Diego.[/h2]

    Earlier this year, Rocket League teamed up with San Diego Loyal Soccer Club as the front-of-kit sponsor for the teams 2022 USL Championship season. Now, the collab continues with the in-game SD Loyals Always Loyal Bundle, featuring Decals based on the teams IRL Rocket League jerseys.

    Storm the Arena with SD Loyal from October 5 to 11!



    [h2]Kit Talk[/h2]

    With a custom design based on San Diego's diverse topography, the San Diego Loyal (Home) Decal comes in a brilliant Torrey Green in honor of San Diegos indigenous Torrey pine trees. The San Diego Loyal (Away) version opts for a subtle tribute to the city's streets, perfect for anyone craving a clean white design. The San Diego Loyal (Special Edition) Decal takes it back to the classic Rocket League colorsorange and blue.

    Inspired by San Diegos Mexican/Mexican American roots, the design for the San Diego Loyal (Siempre Leal) Decal is inspired by traditional Talavera Mexican tiles. SD Loyals jersey designs come from Mexican sports apparel brand Charly Futbol, who snagged another spot in the Bundle with cleated Charly Wheels.

    [h2]SD Loyals Always Loyal Bundle (500 Credits)[/h2]


    • San Diego Loyal (Home) Octane Decal
    • San Diego Loyal (Away) Octane Decal
    • San Diego Loyal (Special Edition) Octane Decal
    • San Diego Loyal (Siempre Leal) Octane Decal
    • San Diego Loyal Player Banner
    • Charly Wheels
    • Vocal Local Title



    [h2]SD Loyal vs. New Mexico United [/h2]

    This ones for all San Diegans! On Sunday, October 9 at 3:00 pm for , SD Loyal will face off against New Mexico United for their final regular season home match. This epic contest will take place at Torero Stadium in San Diego and includes the words that excite sports fans around the globe: T-Shirt Giveaway. That's rightattendees will receive a limited-edition Rocket League x SD Loyal shirt!

    A special edition SD Loyal x Rocket League kit will also make its debut that day on-field as SD Loyal Players will wear the brand new kits, featuring an explosive orange and blue design matching the in-game San Diego Loyal (Special Edition) Decal. The special edition jersey will also be available for sale online at
    TheShop.SDLoyal.com and in-stadium at the game.

    Get the ball rolling with SD Loyal from October 5 to 11!


    [h3]San Diego Loyal (Home) Octane Decal[/h3]


    [h3]San Diego Loyal (Away) Octane Decal[/h3]


    [h3]San Diego Loyal (Siempre Leal) Octane Decal[/h3]


    [h3]San Diego Loyal (Special Edition) Octane Decal[/h3]


    [h3]San Diego Loyal Player Banner[/h3]


    [h3]Vocal Local Title [/h3]


    [ 2022-10-05 18:04:25 CET ] [ Original post ]

    Fiesta Latina! Continues With Goals For Change: Campeonato de las Amricas


    Last month we announced Fiesta Latina!, and now alongside Rocket Street, were introducing Goals for Change: Campeonato de las Amricas, an online invitational tournament that begins October 4.

    Streamers from all over the Americas will battle it out in three phases of competition, with the Finals taking place on October 13. Instead of a traditional prize pool, the winners will receive part of a $25,000 prize pool to donate toward a cause of their choice!

    The Campeonato de las Amricas tournament will be broadcast in English on the official Rocket League Twitch channel, and in Spanish on the Rocket Street Twitch Channel.

    [h2]Event Schedule[/h2]


    • Phase 1 | Oct. 4 - 6: 3 p.m. to 7 p.m PDT (10 p.m. to 2 a.m. UTC)

      • Oct. 10: 10 a.m. to 3 p.m. PDT (5 to 10 p.m. UTC)

    • Phase 2 | Oct. 11 - 12: 10 a.m. to 3 p.m. PDT (5 to 10 p.m. UTC)
    • Finals | Oct. 13: 10 a.m. to 3 p.m. PDT (5 to 10 p.m. UTC)


    Phase 1 begins with over 50 streamers competing in 2v2. This Phase will be Double Elimination, with the top eight teams passing on to Phase 2.

    In Phase 2, eight new streamers will join the tournament as captains, drafting teammates from the 16 competitors remaining from Phase 1. Players will need to dust off their Extra Modes skills, as this phase features Modes such as Rumble, Heatseeker, Hoops, and more!

    will have two groups of four teams competing in a 3v3 Round-Robin Format. The two highest-scoring teams from each group will move on to the finals. Points will be awarded as follows: 3 points for winning, 1 point for an overtime loss, and 0 points for a loss.

    Finals will take place in a mixed Modes, best of five series. Chat will choose the Game Mode of the first match. When a team loses, they get a chance to stir things up by picking the Game Mode for the next match. Make it all the way to the end, and the crown is yours.

    [h2]Donation Prizing Breakdown [/h2]


    • 1st Place: $10,000 per team
    • 2nd Place: $6,000 per team
    • 3rd Place: $5,000 per team
    • 4th Place: $4,000 per team


    Tune into Goals for Change: Campeonato de las Amricas and dont forget to pick up the free Fiesta Latina 2022 Bundle, available September 21 - October 17.


    [ 2022-10-03 19:30:34 CET ] [ Original post ]

    Celebrate Fiesta Latina! With a Free Music Bundle


    Join us as Rocket League celebrates Hispanic and Latino Heritage Month, as well as the Independence Days of Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua, Mexico, and Chile! Pick up the free Fiesta Latina 2022 Bundle from September 21 to October 17

    [h2]The Music of Fiesta Latina![/h2]

    Latin rhythms have influenced music all across the globe, but for Fiesta Latina! we went straight to Brazil. This free Album of Player Anthems includes three songs from iconic Brazilian artists and arrives alongside the Calacas Player Banner. All three songs will also be added to Rocket League Radio throughout the event!

    Nave Espacial features DJ Liu and singer Samantha Machado in a bass-pumping collaboration that will surely fly to the top of your playlists. Eu quero ir pro espao sideral? Us too.

    House phenom Slow Motion brings us back down to Earth with the ground-shattering beats of "But Baby. The groove is fire, the mix exquisite. Put this one on loop, and youll zone into your game like never before.

    Slow Motion returns with artist Loudtech on Go Back. This uplifting banger mixes classic house with a laid-back vibe that creates the perfect driving atmosphere.

    [h2]Fiesta Latina 2022 Bundle[/h2]



    [h2]More on the Way[/h2]
    Get your Chipote Chilln ready as El Chapuln Colorado races in more agile than a turtle. Stay tuned for a full announcement in October!

    Once again, Happy Hispanic and Latino Heritage Month from the team at Rocket League. Fiesta Latina! will run from September 21 to October 17.



    [ 2022-09-21 18:18:20 CET ] [ Original post ]

    Strut Your Stuff in the Fit Check Community Contest


    [h2]All Styles Are Welcome at the House of Sovereign[/h2]
    Competitive players get their Esports, freestylers get their invitationals, but what about the Rocket League trendsetters of the world? Thats where the Fit Check Community Contest comes in! Submit your dopest preset designs for the chance to win exclusive in-game rewards, plus an appearance on the Rocket League website to immortalize your extraordinary fashion sense.
    Submissions begin today, so lets dive right in!

    [h3]Rules of the Runway[/h3]
    Calling all hypebeasts! Season 8 is all about the freshest looks, so the theme for this contest will be Streetwear. Whether youre inspired by booming beats, underground fashion, or the noble pursuit of immaculate drip, were here for it.
    Players can submit screenshots of their own favorite Preset by tweeting @RocketLeague #RLFitCheck or #FitCheckContest on Twitter, posting on Instagram with the hashtag #RLFitCheck, or submitting to the Fit Check channel within the Rocket League Discord.

    Feel free to take action shots in-game or set up a Private Match so you can line up the perfect background!

    [h3]Requirements[/h3]


    • Can only use in-game content
    • Must be taken in Sovereign Heights Arena
    • Call out the Items used in your preset
    • Add the hashtag #RLFitCheck or #FitCheckContest when you submit on Twitter, Instagram or our #fit-check-contest Discord channel
    • In-game Screenshots only with no watermarks

      • ReplayFX is encouraged! No 3d renders, 3rd party apps, editors, etc.


    [h3]Prizes[/h3]
    Each month, five fashionable winners will be selected by Psyonix Staff. These special rewards can ONLY be obtained by Fit Check winners, so make sure to hit the street in your most dazzling duds! Player Titles will be given out when winners are revealed, while Player Banner and Rocket Pass rewards will be awarded at the end of Season 8.

    • Style Icon Player Title
    • Style Icon Player Banner
    • Rocket Pass Premium code for Season 9
    • Your screenshot highlighted on the Season 8 Rocket Pass Page

    [h3]Timeline[/h3]
    Fit Check will be split into three waves, which means three chances to win big! Only one submission will be accepted per player per wave, and if you win, you cannot participate again.

    • Wave 1 submissions due October 10

      • Wave 1 winners announced October 14

    • Wave 2 submissions due November 1

      • Wave 2 winners announced November 4

    • Wave 3 submissions due November 18

      • Wave 3 winners announced November 23


    Season 8s Fit Check Community Contest starts now!
    You can read the complete rules for the Fit Check community contest here.




    [ 2022-09-19 23:00:12 CET ] [ Original post ]

    Patch Notes: Season 8 Live


    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    Scheduled Release: 9/7/2022, 8 a.m. PDT / 3 p.m. UTC

    [h2]The Headlines[/h2]


    • Season 8 Rocket Pass, featuring the Honda Civic Type R car, has begun
    • The new Sovereign Heights Arena can be found in Online Playlists, Private Matches, and Free Play
    • Season 7 Rewards are dropping for all eligible players
    • Additional Patch Notes for the game update on 9/6/2022 (v2.20) can be found here


    [h2]Season 8[/h2]

    [h3]Rocket Pass[/h3]

    • Season 8 Rocket Pass, featuring the Honda Civic Type R, has begun

      • The Honda Civic Type R uses the Octane hitbox

    • EdgeLight: Painted versions of the Honda Civic Type R and Honda Civic Type R-LE feature a new treatment called EdgeLight. This adds a glowing visual effect to the trim.

      • Painted variants of the Honda Civic Type R and Honda Civic Type R-LE are found in Season 8 Rocket Pass Pro Tiers
      • EdgeLight cannot be disabled on Painted variants of the Type R



    [h3]Tournaments[/h3]

    • Season 8 Tournaments are now available
    • Any unspent Season 7 Tournament Credits automatically convert into rewards

      • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining
      • Every player who played in at least one tournament this season will receive one All-Star cup



    [h3]Challenges[/h3]

    • Stage 1 Challenges for Season 8 are now live


    [h3]Competitive[/h3]

    • Season 8 Competitive has started
    • Season 8 Changes

      • A soft reset has been applied to all Competitive Playlists, similar to previous seasons



    [h2]Changes and Updates[/h2]

    [h3]Arenas[/h3]

    • Added Forbidden Temple (Day) to the Competitive Playlist rotation
    • Removed Starbase ARC (Aftermath) from all Online Playlists



    [h2]New Content[/h2]

    [h3]New Arena Variant[/h3]

    • The new Sovereign Heights Arena can be found in Online Playlists


    [h3]Season 7 Competitive Rewards[/h3]

    • Season 7 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 7 Rewards are non-tradable Boosts

      • Bronze I or higher Season 7 Bronze Boost
      • Silver I or higher Season 7 Silver Boost + lower Boost
      • Gold I or higher Season 7 Gold Boost + lower Boosts
      • Platinum I or higher Season 7 Platinum Boost + lower Boosts
      • Diamond I or higher Season 7 Diamond Boost + lower Boosts
      • Champion I or higher Season 7 Champion Boost + lower Boosts
      • Grand Champion I Season 7 Grand Champion Boost + lower Boosts
      • Supersonic Legend Season 7 Supersonic Legend Boost + lower Boosts

    • Grand Champion Titles (in Crimson text)

      • Competitive Grand Champion: "S7 GRAND CHAMPION"
      • Rumble Grand Champion: "S7 RNG CHAMP"
      • Hoops Grand Champion: "S7 DUNK MASTER"
      • Snow Day Grand Champion: "S7 BLIZZARD WIZARD"
      • Dropshot Grand Champion: "S7 FLOOR DESTROYER"

    • Supersonic Legend Titles (in Titanium White text)

      • Competitive Supersonic Legend: "S7 SUPERSONIC LEGEND"
      • Rumble Supersonic Legend: "S7 RNGENIUS"
      • Hoops Supersonic Legend: "S7 LEGENDARY BALLER"
      • Snow Day Supersonic Legend: "S7 ICE TITAN"
      • Dropshot Supersonic Legend: "S7 TILE ANNIHILATOR"



    [ 2022-09-07 17:05:23 CET ] [ Original post ]

    Rocket League Patch Notes v2.20: Season 8 Update


    Version: Rocket League v2.20

    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 9/6/2022, 4 p.m. PDT / 11 p.m. UTC

    [h2]The Headlines[/h2]


    • v2.20 prepares Rocket League for Season 8

      • Season 8 begins on 9/7/2022 at 8 a.m. PDT / 3 p.m. UTC
      • Look for additional patch notes detailing Season 8 before the season begins



    [h2]New Content[/h2]
    [h3]New Arena: Sovereign Heights[/h3]

    • Sovereign Heights is now available in Private Matches, and Free Play

      • Based on community feedback, we equipped this new arena with a grass/turf field. Enjoy!





    [h2]CHANGES AND UPDATES[/h2]

    [h3]Changes to Voice Chat (Toggle Mute)[/h3]

    • Based on community feedback, we have added Toggle Mute as a Voice Chat function option in Rocket League
    • Under Settings -> Chat, we replaced the Push to Talk checkbox with a new Voice Input Mode dropdown

      • Open Mic: Microphone is active all the time, no control input needed
      • Push to Talk: Control input activates microphone in game
      • Toggle Mute: Microphone is active; control input toggles mute

    • The Push to Talk/Toggle Mute default input is set to F (keyboard), L3 (PlayStation), LS (Switch and Xbox)


    [h3]General[/h3]

    • Clubs: Removed MOTD/news sections from Club pages

      • We opted to remove these features from Clubs due to moderation concerns

    • Added a banner for the 2021-22 RLCS World Champions Team BDS to Champions Field


    [h2]Bug Fixes[/h2]

    • Fixed a placement bug with the party icon on the scoreboard
    • Adjusted appearance of several Decals on the Nissan Z so they appear the same way as on other car bodies
    • Updates to Custom Training packs will no longer corrupt pack progress

      • Progress may look incorrect in the training pack browser for some packs, but will appear correctly once the player loads the pack

    • Fixed a bug preventing some players from being able to join Voice Channels
    • Player names will now display properly in Private Matches when spectating
    • Fixed a visual bug with the Hot Wheels Fast 4WD and MR11 Team Decals
    • Fixed a bug that caused multiple Paint Finishes to appear darker than intended, including Bling, Grassy, and Glossy
    • [PlayStation 5] Fixed a bug preventing Rocket League from playing at the correct, higher resolution when the console is set to Quality mode
    • Fixed a bug preventing Apex Wheels from being equippable on the BMW M240i
    • [Custom Training] UI now updates correctly when controls are changed
    • Fixed a bug preventing players from canceling matchmaking when on the Training Arena select screen
    • Players who leave a match will no longer show up in the skip goal replay list
    • Fixed a bug preventing players from seeing their own messages in chat
    • Fixed the Clear All Friend Requests modal so it works as intended


    [h2]Known Issues[/h2]
    For a complete list of known issues in Rocket League, go here


    [ 2022-09-07 01:21:10 CET ] [ Original post ]

    Hit The Streets In Season 8

    [previewyoutube=cfsWDIheeH8;full][/previewyoutube]
    [h2]Its Time To Take It Outside[/h2]

    Far from the bright lights of Utopia Coliseum, the dynamic neighborhood of Sovereign Heights is home to an underground Soccar scene like no other. While crews of tuner cars compete for street cred, local garages work through the night, beautifying the block with vibrant custom rides.

    Dive into the Sovereign Heights Arena, play through a gritty new Rocket Pass, and unlock the classic Honda Civic Type R in Season 8 starting September 7!



    [h2]Rocket Pass [/h2]

    Inspired by the famously hot hatchback, this in-game Honda Civic Type R is the first-ever IRL car to come included in Rocket Pass Premium! The JDM masterpiece hits the streets with a beloved spec: Octane Hitbox.

    Paint the pitch with graffiti-themed Items like the Sprattle Boost, reactive Big Cap Topper, and Savage Spray Goal Explosion. Want to express yourself? Channel your inner meltdown with the Dumpster Fire Player Banner, or go for an old-school streetwear style with the Wrapstar Decal and Franko Fone Wheels.



    [h2]Tuners Paradise[/h2]

    Leveling through the Rocket Pass Tiers also unlocks the upgraded Honda Civic Type R-LE. The addition of a bigger front intake, carbon fiber hood, and rear wing give this 90s classic a track-focused feel. Players can also load up the original white and red Honda Civic Type R Wheels for a style thats true to the revered original rims.

    Does RGB lighting really increase performance? Scientists say no, but some street-smart engineers rigged up a premium EdgeLight package so you can test it for yourself! This glowing visual effect wraps the bottom of the cars body kit and will be applied automatically while using a Painted version of either the Honda Civic Type R or Honda Civic Type R-LE. These Painted versions are found above Tier 70 in the Rocket Pass Pro Tiers.



    [h2]City on Fire[/h2]

    Its time to touch grass! Located next to the city's famous Centered Park, Sovereign Heights Arena is blanketed in artisanal turf crafted by the neighborhood co-op. Youll also spy the PsyNet building across the block, home of famous bots like Wolfman, Roundhouse, and Jester.

    Once youre in tight with the local Soccar scene, start competing in Tournaments to win Season 8 Tournament Rewards. Shred the sidewalk with the Sk8s Player Banner, and fire up the coal-powered Hibachi Topper to grill up some street glizzys.

    Lucky players might even open up a new Black Market Tournament Reward! Unlock the twinkling Starliner Decal and Amplitude Goal Explosion to build your personal laser light show.



    [h2]Word On The Street[/h2]

    Season 8 has too much to show all at once, but word travels fast in the Heights. A new Hoops Arena coming later this season promises to revitalize the local streetball scene, while rumors of the annual Haunted Hallows event echo through the alleyways. Keep your ear to the groundmore announcements are sure to come soon!

    Season 8 hits the streets Wednesday, September 7, following a game update on Tuesday, September 6 at 4pm PDT.


    [ 2022-09-01 19:00:10 CET ] [ Original post ]

    The Ferrari 296 GTB Makes A Glorious Debut

    [previewyoutube=MWrUP0eNe_0;full][/previewyoutube]
    [h2]Its Ferrari Time[/h2]

    Legendary luxury sports car maker Ferrari has joined the party. As the Ferrari 296 GTB comes racing into the arena, players will also get a chance to score a free Ferrari Player Banner. Do we really need to explain how cool this is? Ferrari is going to be in Rocket League!!!

    The Ferrari 296 GTB races into the game on August 31.



    [h2]Fun To Drive[/h2]

    Its impossible not to appreciate a Ferrari's incredible engine noise and innovative styling. For the lucky few who get to drive one, the cars true glory shines when you hit the road. With everything from its engine to aerodynamics representing the pinnacle of engineering, the Ferrari 296 GTB creates an exquisitely unique driving experience.

    While not everyone can get behind the wheel in real life, the in-game version comes with everything you need to bring the power of the Ferrari 296 GTB into the Rocket League Arena.

    [h2]Ferrari 296 GTB Bundle (2000 CREDITS)[/h2]


    • Ferrari 296 GTB (Dominus Hitbox)
    • Ferrari 296 GTB Engine Audio
    • Ferrari 296 GTB Wheels
    • Ferrari Antenna
    • Assetto Fiorano Decal


    *Note: Items included in the bundle can only be equipped by the Ferrari 296 GTB. The Ferrari 296 GTB cannot be customized with other branded content.

    [h2]Ferrari Player Banner[/h2]

    Ferrari is a global luxury automotive brand that defies all expectations. Fans of Ferrari can show their support with the free Ferrari Player Banner, available to claim in the Item Shop beginning tomorrow!

    The Ferrari 296 GTB races into the game August 31 - September 6, beginning at 9:00 a.m. PDT (4 p.m. UTC)


    [ 2022-08-30 19:03:07 CET ] [ Original post ]

    Kickstart September With Beach Ball, 2XP, and Season 7 Rewards

    [h2]Soak Up The Sunny Side Of Life[/h2]

    As Rocket Leagues Seventh Season comes to an end, we felt it was time to throw one last big bash! From September 1 to 5, dive into a sandy game of Beach Ball. During this time, youll also gain Double XP no matter what Mode you play, so crank out those last few Rocket Pass Tiers while you can!

    This seaside LTM takes place in Salty Shores Arena, with a Beach Ball that curves in the air depending on how you hit it, allowing for targeted passes, high lobs, and devastating spikes.

    Finally, its time to reveal the upcoming Season 7 Rewards: Boosts!



    [h2]Season Rewards[/h2]
    You did the work, and now you get the reward! Season 7 offers up electrifying, color-coded Boosts in honor of your accomplishments in Competitive Mode.

    Here's a reminder of how Competitive Rewards work: make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).

    Like past seasons, Season 7 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the complete Season Rewards Breakdown:
    [h2]Season 7 Rewards[/h2]


    • Bronze I or higher Season 7 Bronze Boost
    • Silver I or higher Season 7 Silver Boost + lower Boost
    • Gold I or higher Season 7 Gold Boost + lower Boosts
    • Platinum I or higher Season 7 Platinum Boost + lower Boosts
    • Diamond I or higher Season 7 Diamond Boost + lower Boosts
    • Champion I or higher Season 7 Champion Boost + lower Boosts
    • Grand Champion I Season 7 Grand Champion Boost + lower Boosts
    • Supersonic Legend Season 7 Supersonic Legend Boost + lower Boosts

    [h2]Grand Champion Title Rewards[/h2]

    • Competitive Grand Champion: "S7 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S7 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S7 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S7 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S7 FLOOR DESTROYER" in Crimson text
    • SUPERSONIC LEGEND TITLE REWARDS
    • Competitive Supersonic Legend: "S7 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S7 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S7 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S7 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S7 TILE ANNIHILATOR" in Titanium White text

    Tournament Credits will reset when Season 7 ends. Players who participated in Competitive Tournaments during Season 7 will receive an All-Star Cup reward. Unspent Tournament Credits will be automatically converted to the highest level reward a player is eligible to earn based on their Tournament Rank and Tournament Credit amount.

    Play Beach Ball and earn Double XP September 1 - 5. Stay tuned for more details on Season 8, soon!


    [ 2022-08-24 18:59:47 CET ] [ Original post ]

    Join the RLCS Action with Rocket League Fan Clash


    [h2]Welcome to the Winners Circle[/h2]

    The Rocket League World Championship Main Event is fast approaching! While only the best of the best will grace the LAN main stage, fans of every skill level can still feast on the rewards. By signing up for Rocket League Fan Clash Worlds 2022, players across the world will earn points, complete challenges, and win in-game prizes alongside their favorite Rocket League Championship Series (RLCS) teams competing in the Main Event.

    Fan Clash kicks off right now!!

    [h2]Team Time[/h2]

    While Rocket League teams usually max out at three, Fan Clash will have you party up with an entire community. Every goal, save, and assist you score throughout the event will add points to your teams global total. Youll win or lose as one gigantic team, so pick your favorite team and prepare for a showdown!



    [h2]Step 1 - Sign Up[/h2]

    Once youve picked your team, its time to start dreaming about those rewards! Youll unlock your first Items simply by signing up at our dedicated Fan Clash site.

    [h3]Sign Up Rewards[/h3]


    • RL Esports Player Banner
    • Team Player Player Title



    [h2]Step 2 - Earn Points[/h2]

    Once youve locked in your favorite team, complete Fan Clash Challenges to earn even more rewards! Make sure to check your Fan Clash page as you playyoull be able to track these challenges plus your team's progress on the Global Leaderboard.

    [h3]Fan Clash Challenge Rewards[/h3]


    • LFT Topper - Play in 5 Online Matches
    • Helios Boost - Get 35 shots in Online Matches
    • Rival: Infinite SE Wheels - Win 10 Online Matches





    [h2]Step 3 - Claim Victory[/h2]

    Finally, youll earn Placement Rewards based on how many points your team earned throughout Rocket League Fan Clash. Higher placements earn higher rewards, so do your best to push your team to the top of the leaderboard!

    [h3]Placement Rewards[/h3]


    • 1st: Gold Painted Ballistic Pro Goal Explosion

      • Team Titan Player Title
      • 1 Import Drop

    • 2nd: 1 Very Rare Drop, 1 Import Drop
    • 3rd: 2 Very Rare Drops
    • 4th: 1 Rare Drop, 1 Very Rare Drop
    • 5th-6th: 2 Rare Drops
    • 7th-8th: 1 Rare Drop


    Make sure to tune into the Rocket League World Championship Main Event from August 9-14 to cheer on your Fan Clash team in real life! Follow the action on Twitch or YouTube beginning at 11 a.m. CDT / 9 a.m. PDT each day.

    Join Rocket League Fan Clash August 8 - 14







    [ 2022-08-08 18:44:42 CET ] [ Original post ]

    Saddle up with the Ford Bronco Raptor RLE Bundle

    [previewyoutube=7waVyvbW0Gw;full][/previewyoutube]


    [h2]Bred for Adventure[/h2]

    The Ford Bronco Raptor RLE was simply Built Wild. Combining the high-performance Raptor marquee with an iconic Bronco relaunch, this fun-loving SUV can handle the toughest of off-road challenges.


    [h2]THRILLING HISTORY, UNBRIDLED HEART[/h2]

    The Ford Bronco Raptor RLE was born to explore, and the in-game bundle comes with all the equipment you might need while traversing the unknown. Beefy Wheels and a rugged Decal pair perfectly with the untamed spirit of the Bronco SUV, while the custom Engine Audio brings the Raptor roaring to life in-game.

    [h3]FORD BRONCO RAPTOR RLE BUNDLE (1100 CREDITS)[/h3]


    • Ford Bronco Raptor RLE (Merc Hitbox)
    • Ford Bronco Raptor RLE Engine Audio
    • Ford Bronco Raptor RLE Wheels
    • Ford Bronco Raptor Decal
    • Ford Bronco Raptor Player Banner


    [h2]FORD + ROCKET LEAGUE FREESTYLE INVITATIONAL[/h2]

    Today at 11 a.m. PDT, 12 of the best Freestylers from North America will be invited to compete in an epic freestyle competition!

    Then on August 13, the top two scoring players will join us at the Rocket League World Championship in Fort Worth, Texas, to compete in front of a live audience for their part of a 100k Prize Pool. Ford is also an Official Sponsor of the Rocket League World Championship beginning August 4 and running until August 14.

    Hurry over to our Twitch channel to watch the action!

    Add the Ford Bronco Raptor RLE to your stable August 4 at 9 a.m. PDT (4 p.m. UTC) until August 16.


    [ 2022-08-02 19:01:07 CET ] [ Original post ]

    John Cena and Roman Reigns Enter the Squared Circle



    SUPERSONIC ACROBATIC ROCKET-POWERED CHAMPIONS

    Hold onto the edge of your seat as Superstars John Cena and Roman Reigns jump into the Arena! Players can enter the New Era with John Cena and Roman Reigns inspired Octane Decals.

    Take the stage July 28.

    [h2]WWE SUMMERSLAM BUNDLE (500 CREDITS)[/h2]


    • WWE John Cena Decal (Octane)
    • WWE Roman Reigns Decal (Octane)

    [h2]AND HIS NAME IS JOHN CENA![/h2]

    Making his debut as the Doctor of Thuganomics, John Cena quickly grew a freestyle rap persona into one of the most extraordinary careers of all time, eventually winning 16 World Championships.

    Cenas famous You Can't See Me slogan is emblazoned across a new Octane Decal, perfect for landing an Attitude Adjustment on unsuspecting foes.

    [h2]ROMAN REIGNS SUPREME[/h2]

    Next up on the card is The Head of The Table himself, Roman Reigns. As a member of the famous Anoa'i family of wrestlers in real life and former member of The Shield, Reigns was always destined to take his place as the face of WWEs New Era.

    Dish out devastating spears as Tribal Chief with Romans Octane!

    The WWE SummerSlam Bundle will be available July 28 - Aug 2, beginning at 9 a.m. PDT (4 p.m. UTC)


    [ 2022-07-26 16:26:48 CET ] [ Original post ]

    Nike Air Zoom Mercurial Enters The Rocket League Arena

    [previewyoutube=3yxVOqpM5No;full][/previewyoutube]

    Blog: http://www.rocketleague.com/news/nike-air-zoom-mercurial-enters-the-rocket-league-arena/

    [h2]Unleash Your Speed[/h2]
    Ready to replace your old beaters with a fresh pair of wheels? Look no further! These new designs will fit right alongside your favorite deadstock decals.

    High-performance football gear meets high-performance cars as Rocket League teams up with Nike to create the new Nike Air Zoom Mercurial Decals. Featuring iconic styling, these Items represent the future of the worlds leading sportswear brand. Youll even see them go for a test drive during the Nike Air Zoom Mercurial Invitational!

    Slip into a pair today!



    [h2]Time to Lace Up[/h2]

    Whether you call them a soccer cleat or football boot, each Mercurial shoe is designed to bring top performance to the pitch. The in-game Rocket League kicks are just as slick as the real thing, with the AIR mark across the side, plus the famous NIKE Swoosh across the hood.

    These Nike Air Zoom Mercurial Decals are very much the real deal. A realistic Nike Flyknit texture adds a lifelike touch to each design, making them a must for any collector's Garage. Completing the look are the Nike Air Zoom Mercurial Wheels. They wont actually increase traction in-game, but you can imagine the grip with advanced placebo technology!

    Love free stuff? Cop the Nike Air Zoom Mercurial Player Banner in the Item Shop and rep your favorite footwear brand from the street to the Arena.

    [h2]Nike Air Zoom Mercurial Bundle (1100 Credits)[/h2]


    • Nike Air Zoom Mercurial Pink Decal
    • Nike Air Zoom Mercurial Green Decal
    • Nike Air Zoom Mercurial Yellow Decal
    • Nike Air Zoom Mercurial Wheels


    [h2]Nike Air Zoom Mercurial Invitational[/h2]

    On July 22, get ready for the Nike Air Zoom Mercurial Invitational! The event begins at 10 a.m PDT and will be hosted by Musty, Retals, and Roll Dizz, with four teams competing in a single-elimination bracket for the win.

    Each team will be led by a Rocket League Championship Series (RLCS) Pro, with two content creators filling out the lineup. Well also witness an incredible head-to-head Freestyle halftime show featuring Faith and FrontalPanda. Stay tuned to social for announcements of the competitors and watch the event live July 22 on Mustys Twitch Channel.
    Grab the Nike Air Zoom Mercurial Bundle July 20 - 26


    [ 2022-07-20 18:05:28 CET ] [ Original post ]

    Rocket League Patch Notes v2.18


    Version: Rocket League v2.18
    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    Scheduled Release: 7/12/2022, 4 p.m. PDT / 11 p.m. UTC
    [h2]New Content[/h2]


    [h2]Changes and Updates[/h2]
    Knockout

    • Change to Stun Timer: If you are grabbed and then thrown by an opponent, the bar showing stun effect will no longer reset to full between the two actions

      • This change was made to make downward throws less punishing


    [h2]Bug Fixes[/h2]

    • Fixed a bug preventing some Wheels (Apex, Bionic, Patriarch, and ARMR) from being equipable on some licensed cars like the Nissan Skyline
    • Fixed save data uploads so they do not affect connectivity and/or in-game performance at the start of online matches for some players
    • Adjusted how Decals affect appearance of body trim on Octane so pixelation no longer occurs
    • [Knockout] Adjusted volume of impacts and shield activation in Knockout
    • [Knockout] Fixed a bug causing splitscreen players to be kicked from a Knockout match due to being idle when only one has been eliminated
    • Fixed a bug with Season 6 Rewards Decals not loading properly
    • Fixed appearance of the Season 6 Rewards Decals on the Battle Bus Car Body
    • Fixed classification of the Sizzled Decal
    • [All Consoles] Fixed a bug preventing the car and arena grass from appearing in the main menu when a new player completes the intro event

    [h2]Known Issues[/h2]

    • For a complete list of Known Issues in Rocket League, go here!


    [ 2022-07-13 01:06:54 CET ] [ Original post ]

    From Rocket League With Love: 007s Aston Martin DBS

    [previewyoutube=uIp-vCPc30g;full][/previewyoutube]
    [h2]The name is Bond. James Bond.[/h2]

    Bond has been a part of Rocket League for the past year, but were also celebrating the 60th anniversary of Britains favorite spy. Players can get 007s Aston Martin DBS for the first time, plus the iconic James Bond Theme as a Player Anthem! Looking to go full-on super spy? Pick up the returning Aston Martin DB5 Bundle or Aston Martin Valhalla Bundle.

    All Bond bundles will be available July 13 - 19.



    [h2]No, Mr. Bond. I Expect You to Fly![/h2]

    Our top egg operatives have found classified info on 007s Aston Martin DBS, lets take a look.

    [h2]007s Aston Martin DBS (1100 Credits)[/h2]


    • 007s Aston Martin DBS Car (Dominus Hitbox)
    • 007s Aston Martin DBS Engine Audio
    • 007s Aston Martin DBS Wheels
    • Reel Life Decal
    • Aston Martin DBS Player Banner


    *Note: Some items included in the bundle can only be equipped by 007s Aston Martin DBS. 007s Aston Martin DBS cannot be customized with other branded content.

    Although the car does include a license to demo, please do your best to bring it back in pristine order! Players can also pick up the famous James Bond Theme Player Anthem for 300 Credits.

    [h2]More Bond![/h2]

    To celebrate 60 years of Bond well be re-releasing some of our favorite spy bundles! Players can pick up the Aston Martin DB5 Bundle or Aston Martin Valhalla Bundle for 1100 Credits each.

    Your mission begins July 13 at 9 a.m. PDT (4 p.m. UTC)


    [ 2022-07-12 19:01:38 CET ] [ Original post ]

    Rocket League's 7th Birthday: 7 Questions with 7 Players


    It's hard to believe it's been seven years since the very first kickoff touched the pitch in Rocket League. What started out as a small indie game on just two platforms has grown into millions of players aerialing and double tapping their way to victory on every major platform in video games.

    Since we're celebrating Rocket League's seventh birthday on the seventh day of the seventh month while in the middle of Season 7, we wanted to take a look back at some of the best personal memories from seven of the game's biggest personalities. We caught up with Athena, Kronovi, Lethamyr, Musty, Rizzo, Sandman, and SunlessKhan to ask them seven burning Rocket League questions, plus seven fun questions too! Check out the Q&A below:

    When did you start playing Rocket League?

    [h3]Athena[/h3]
    I started playing late 2016. I had a friend finally convince me to play the game and ever since then Ive been hooked!

    [h3]JonSandman[/h3]
    I played Rocket League from the moment it came out. I have an achievement on Stream called "Friendly" which says Play an Exhibition Match and I have it completed on July 7th, 2015 at 3:30 in the morning.

    [h3]Kronovi[/h3]
    I started playing Rocket League during the first alpha test in 2014.

    [h3]Lethamyr[/h3]
    I first downloaded the game in December 2015 when my friend told me to try it with him (shoutout to George! You know who you are) and at the time I was really into League of Legends and CS:GO. It wasnt until February 2016 when I truly tried getting into the game, and I was immediately hooked after the first goal I scored. All of my free time went into improving in Rocket League and trying to rank up to Gold, which was the highest rank at the time besides top 100 Platinum. Goodbye to League of Legends and CS:GO, hello Rocket League. I never looked back.

    [h3]Musty[/h3]
    January 2016

    [h3]Rizzo[/h3]
    I started playing Rocket League in August of 2015, a couple months after the initial release.

    [h3]SunlessKhan[/h3]
    November 16th, 2015

    [h2]What was the first Rocket League car that you loved to use?[/h2]

    [h3]Athena[/h3]
    The Octane ZSR specifically with a bow on top was my go-to set up, it will always have a special place in my heart.

    [h3]JonSandman[/h3]
    Easily the Breakout. IT WAS SO GOOOD!

    [h3]Kronovi[/h3]
    My first favorite car was the Paladin. I loved the spikes it has on the front.

    [h3]Lethamyr[/h3]
    This is a throwback for me, and I think about this car quite often. Most players nowadays play Octane, Fennec, or Dominus, but my Breakout in black and yellow stripes with a taxi topper is still close and dear to my heart. I clearly remember rocking this car in low Silver with my duo partner who got me into the game. Crazy to imagine this was over 6 years ago now, but the days of playing with this car in my university dorm are so vivid to me.

    [h3]Musty[/h3]
    Ripper

    [h3]Rizzo[/h3]
    My go-to car at the beginning of the game was the Merc.

    [h3]SunlessKhan[/h3]
    The Venom!

    What was the hardest mechanic for you to learn?

    [h3]Athena[/h3]
    How to score a goal.

    [h3]JonSandman[/h3]
    The concept of jumping in the game I could never fully grasp (to this day) AND then when I found out you could double jump I nearly passed out.

    [h3]Kronovi[/h3]
    I spent the most time struggling with stalls. It's a very precise trick that doesn't get a lot of opportunities to practice.

    [h3]Lethamyr[/h3]
    I wouldnt say Im the most mechanical of players, and Ive never really strived to be one, but my strengths in the game have always been around positioning and playing any situation to the best of my abilities. I cant say theres a time where I strictly worked on a core mechanic, but just improved my car control gradually through the 12,000+ hours I have in this game. One of my favorite aspects of the game is the physics. Ive always loved games like Pool where you can predict the bounces and trajectories of the ball, and Rocket League is no different. I feel like theres such a high skill ceiling in this game mechanically and theres always room for improvement.

    [h3]Musty[/h3]
    Fast aerials

    [h3]Rizzo[/h3]
    Hardest mechanic for me to learn was probably dribbling. I remember in the early days there not being many tutorials out there so everyone was basically on their own to learn.

    [h3]SunlessKhan[/h3]
    They're all hard for me to learn, I can still barely hit the ball where I want it to go.

    What's your favorite Quick Chat?

    [h3]Athena[/h3]
    Nice One! Is underrated because you can either use it to encourage your team or completely try and tilt your opponents when they miss.

    [h3]JonSandman[/h3]
    "Sorry" is WITHOUT A DOUBT my favorite and most used quick chat. I will let you figure out why.

    [h3]Kronovi[/h3]
    The best chat is definitely Nice One! You can compliment anything that happens or even use it sarcastically if you need to talk some smack

    [h3]Lethamyr[/h3]
    My most used Quick Chat has to be Nice one! but What a save! still hits the spot. Im still waiting for the day when we have a THIS IS ROCKET LEAGUE Quick Chat!

    [h3]Musty[/h3]
    Holy cow!

    [h3]Rizzo[/h3]
    My favorite quick chat has always been What a Save! Only when used sarcastically of course.

    [h3]SunlessKhan[/h3]
    Tie between Whew and What a save!

    What's your favorite Rocket League memory over the past 7 years?

    [h3]Athena[/h3]
    It would have to be either meeting my fianc because I was streaming the game or when my music was added in game. 2 moments Ill remember for the rest of my life.

    [h3]JonSandman[/h3]
    One of my favorite memories was when myself, Woofless, and Neatmike signed up our team F2 for Season 3 RLCS. We made it SO much further than anyone ever thought and it was probably some of the most exciting/nerve wracking games we have ever played in our entire lives. We called it "Rocket League The Movie" and it was just so fun to take something seriously with such a silly group of dudes.

    [h3]Kronovi[/h3]
    This is a tough one. Over the years, Rocket League has created so many amazing moments. I still think that the Season 1 World Championship has some of the best memories for me. It's not just because of how the tournament went, but because I finally could see all my friends and competitors in person for the first time

    [h3]Lethamyr[/h3]
    This has to be the toughest choice, to narrow down all these wonderful memories over the past 7 years into one favorite. Ive played in the RLCS, coached an RLCS team, and now created daily Rocket League videos for over 3 years, so at this point I cant quite put a single memory as the #1 moment for me. There are so many great personalities that Ive met through this game, and so many people have influenced the path Ive taken to this point. What I will say, though, is I expect many more great memories to come in the coming years.

    [h3]Musty[/h3]
    Hitting 1 million subs

    [h3]Rizzo[/h3]
    My favorite Rocket League memory over the last 7 years has to be winning ELeague in 2017 and meeting so many community members throughout the years.

    [h3]SunlessKhan[/h3]
    In 2018 I was supposed to 1v1 FLuuMP for a showmatch on JohnnyBoi's stream, but instead I had Lethamyr play for me on my account for the first game. It was the first time I met Lethamyr and I had no idea if he'd even agree or if FLuuMP would figure it out, but it went perfectly. FLuuMP was thoroughly confused and it was hilarious. I think that may have been the first big "Rocket League prank" video.

    What is Rule 1?

    [h3]Athena[/h3]
    I know exactly what youre doing and dont want to start a riot.

    [h3]JonSandman[/h3]
    When the cars are locked head to head is rule 1. You are going to have people say "OH I'M AN OG OF THE GAME AND TRUST ME ITS NOT LETTING THE BALL HIT THE GROUND" BUT DON'T TRUST THEM. They are wrong... I am older than all of them so I win.

    [h3]Kronovi[/h3]
    Rule 1 is keeping your car locked with someone else's should you drive into each other, of course.

    [h3]Lethamyr[/h3]
    Oh boy This is definitely a rule that has always been up in the air for the whole Rocket League community. Keeping the ball up at 0 seconds was the original Rule 1 and no one can change my mind on that. However rules can change, because I honestly cant remember the last time I honored that rule. But keeping cars locked together if theyre bumper to bumper I almost always follow since it became a tradition.

    [h3]Musty[/h3]
    Cars locked

    [h3]Rizzo[/h3]
    Rule 1 is when you keep the ball up at 0 seconds.

    [h3]SunlessKhan[/h3]
    It's when two cars lock their noses and don't move until a goal is scored.

    What do you want to say to the community?

    [h3]Athena[/h3]
    Thank you for changing my life. And I look forward to meeting you all either at an event, stream, or community event in the future. I will forever be thankful for yall.

    [h3]JonSandman[/h3]
    The community has forever changed my life. I am so grateful for all the friends that I have made throughout playing Rocket League and cannot wait for all the adventures ahead of us. This community is the greatest group of people in the world, from the casters, to the content creators, to the most amazing fans that anyone could ever ask for. I will forever be grateful to just be a part of something so great.

    [h3]Kronovi[/h3]
    I just want to say thank you. I've been a part of Rocket League since its inception and the amount of love, support, and passion in this community has never waned. I know myself and my peers are grateful that you choose to shine a positive light in Rocket League.

    [h3]Lethamyr[/h3]
    To those who have followed me throughout my Rocket League career, thank you. I could not do what I do without all of you, and it has been an insane journey thus far. I will never get tired of creating unique videos and reading all the positive comments from fans around the globe.

    Im very lucky to feel like Im part of a big family in Rocket League. There are so many people who have been touched by this game, and it shows at live events seeing the smiles on all the faces of Rocket League fans.

    I also wanted to send out a special thank you to my editor, DannyLotus, who has put thousands of hours of love and care into our videos over the past 2 years. You have been an absolute joy to work with, and I hope I get to work with you for many years to come.

    One final thank you to my fiance, Shannon, who has supported me in my career for the last 4 and a half years weve been together, and of course my family. Shannon, youve been my biggest supporter and cheerleader in the ups and downs. And to my parents, Im very lucky to have a family who supported the risks Ive taken. I wont get all sappy but there are many more who have helped me along the way, and you know who you are.

    [h3]Musty[/h3]
    Hey gamer. Thank you guys for all the support in my Rocket League journey

    [h3]Rizzo[/h3]
    The Rocket League community is amazing. Meeting so many people over the years have been some of the greatest memories of my life

    [h3]SunlessKhan[/h3]
    From the real ones who have stuck around for 7 years, to the real ones who picked the game up last week and will never stop - I see you and love you for the commitment and passion you have. You're underappreciated and you deserve more. I think you're the most caring and passionate community in all of gaming and I want to give you everything I can for what you've done for me and everyone else living and thriving off this game.

    DualShock, Xbox Controller, or Mouse/Keyboard?

    [h3]Athena[/h3]
    Xbox. Hand down. No discussion needed.

    [h3]JonSandman[/h3]
    I was a playstation for SO long and I recently switched to Xbox.

    [h3]Kronovi[/h3]
    I've always been a DualShock fanboy ever since I started gaming. It began on the DualShock 2 and I never looked back.

    [h3]Lethamyr[/h3]
    Xbox! I love how my thumbs are symmetrical on Xbox controllers, I could never get used to the different layout on DualShock. As for Mouse/Keyboard I have maybe 20 hours of gameplay in Rocket League on KBM, and I dont think you want to see that embarrassing gameplay.

    [h3]Musty[/h3]
    Xbox

    [h3]Rizzo[/h3]
    Xbox controller.

    [h3]SunlessKhan[/h3]
    Xbox but I've gone through about 20 controllers in my career, might be time to switch...

    iPhone or Android?

    [h3]Athena[/h3]
    iPhone 100%.

    [h3]JonSandman[/h3]
    iPhone. Stop pretending to be cool cause you're on android (;

    [h3]Kronovi[/h3]
    I used to have an iPhone, but Android is king now.

    [h3]Lethamyr[/h3]
    I used to own an iPhone, but 5 years ago I swapped to Android! I dont know what all the fuss is about which phone is better, both seem great.

    [h3]Musty[/h3]
    iPhone

    [h3]Rizzo[/h3]
    iPhone but been thinking of switching

    [h3]SunlessKhan[/h3]
    Android is superior in every way but I have an iPhone for some reason.

    Is it pronounced "gif" or "jif"??

    [h3]Athena[/h3]
    Gif!!!!

    [h3]JonSandman[/h3]
    Gif, Jif is a delicious unhealthy peanut butter and if you say it like that, I doubt you are fun at parties.

    [h3]Kronovi[/h3]
    Who says jif???? where are they??? "gif" is the only proper pronunciation!

    [h3]Lethamyr[/h3]
    Were just looking for trouble now, arent we. I pronounce it gif with a hard G, because the letter G in gif stands for Graphics! It isnt Jraphics, guys.

    [h3]Musty[/h3]
    gif

    [h3]Rizzo[/h3]
    gif

    [h3]SunlessKhan[/h3]
    It's pronounced 'jif' but I say 'gif' to appease the masses.

    Favorite snack food?

    [h3]Athena[/h3]
    Anything lime flavored.

    [h3]JonSandman[/h3]
    Hummus. ALL DAY.

    [h3]Kronovi[/h3]
    My favorite snack as of late has been to grab some kettle cooked chips. I just have to be careful to actually eat a snack sized portion of them haha.

    [h3]Lethamyr[/h3]
    Im not a huge snack guy, but if I get my hands on Salt & Vinegar chips, that bag goes from full to empty in a matter of minutes.

    [h3]Musty[/h3]
    Hotpockets

    [h3]Rizzo[/h3]
    Goldfish crackers

    [h3]SunlessKhan[/h3]
    Cheese and crackers.

    Favorite Emoji?

    [h3]Athena [/h3]


    [h3]JonSandman[/h3]


    [h3]Kronovi[/h3]


    [h3]Lethamyr[/h3]
    Can I have 2? of course! No competition.

    [h3]Musty[/h3]


    [h3]Rizzo[/h3]


    [h3]SunlessKhan[/h3]


    You can only keep 3 apps on your phone. Which do you choose?

    [h3]Athena[/h3]
    Books App, Spotify, YouTube.

    [h3]JonSandman[/h3]
    Twitter, Discord, Twitch

    [h3]Kronovi[/h3]
    Snapchat, YouTube, Uber Eats.

    [h3]Lethamyr[/h3]
    It has to be Twitter, Youtube & Twitch since thats what I mostly use. Besides, who needs the weather app since gamers never touch grass, right?

    [h3]Musty[/h3]
    Twitter, YouTube, and notes app (for video ideas)

    [h3]Rizzo[/h3]
    YouTube, Twitter, TikTok

    [h3]SunlessKhan[/h3]
    Google drive, Youtube, Twitter

    You can have any super power. What is it?

    [h3]Athena[/h3]
    The ability to change the weather. I love rain and thunderstorms so much.

    [h3]JonSandman[/h3]
    I would want the power to turn ANYTHING into food. First off we could solve world hunger which would be awesome BUT ALSO I could turn some boring used soda can into a Medium Rare Bone In Ribeye...Now tell me that wouldn't be epic (If you don't eat meat I could make it a dope little caprese salad or something, don't worry)

    [h3]Kronovi[/h3]
    Teleportation. The ability to instantly go wherever I want would be nice

    [h3]Lethamyr[/h3]
    Teleportation is such an underrated super power. If I was to rank super powers, this is an easy S-tier power for me.

    [h3]Musty[/h3]
    The ability to manipulate the probability of any situation.

    [h3]Rizzo[/h3]
    Teleportation

    [h3]SunlessKhan[/h3]
    Flying



    Big thanks to Athena, Kronovi, Lethamyr, Musty, Rizzo, Sandman, and SunlessKhan for participating, and thanks to the entire community for being a part of the past seven years!


    [ 2022-07-07 19:24:37 CET ] [ Original post ]

    Play Rocket League Sideswipe to Earn Rewards in Both Games

    [previewyoutube=Nh9bOyM9Wr4;leftthumb][/previewyoutube]
    [h2]We heard you like Rocket League[/h2]

    With Rocket League Sideswipes Season 4 currently live, now is the perfect time for Rocket League players to try it out. Veterans will find familiar mechanics and strategies only get them so far, as youll need to master all-new moves to win! By completing in-game challenges in Sideswipe, players will be able to pick up the Calculated Goal Explosion in both games. Mathematical!

    [h2]Connect and Unlock[/h2]
    If you havent picked up Sideswipe yet, download and play for free on iOS and Android! From there, youll be able to unlock your rewards by simply starting up Rocket League Sideswipe on your mobile device, then logging in using your linked Epic Games Account.

    Once your account is connected, head to the Challenges tab and show off your skills to receive algebraic rewards! Earn 5 MVPs in Online Matches for the Calculated Avatar in Sideswipe, or win 20 Online Matches to unlock the Calculated Goal Explosion in both games!


    • Calculated Goal Explosion (Rocket League)
    • Calculated Goal Explosion (Sideswipe)
    • Calculated Avatar (Sideswipe)


    Ready to go mobile? Unlock crossover rewards July 6 - 19.


    [ 2022-07-06 22:17:11 CET ] [ Original post ]

    Celebrate 7 Years of Rocket League with Birthday Ball!

    [previewyoutube=84sY942XF2U;full][/previewyoutube]

    [h2]They Grow Up So Fast[/h2]
    Has it really been seven years already? Guess its finally time to face the music and celebrate our anniversary with a new LTE, Birthday Ball! The festivities will include two weeks of fun with Heatseeker and Knockout LTMs, elegant Anniversary outfits available in the Item Shop, Birthday Ball Challenges and rewards, plus the ultimate gift exchange: Golden Eggs.

    The celebrations begin July 6!

    [h2]Birthday Ball Modes[/h2]
    WEEK 1

    Jump into a chaotic match of 2v2 Heatseeker and go head-to-head July 6 - 13. This crowd-favorite LTM gives the ball special homing abilities, so it will always gravitate towards your opponent's goal.

    WEEK 2

    Knockout returns July 13 - 19! Use the unique Attack, Block, and Grab mechanics to fling players out of the Quadron, Carbon, and Calavera Arenas. If you need a refresher, heres a quick run-through. Just remember, the last car standing wins.

    [h2]Birthday Ball Challenges[/h2]
    This anniversary isnt just about us; its about the players and community who helped grow Rocket League over the past seven years. Heres to you! As a token of thanks, finishing all the Birthday Ball Challenges will net players a total of 300 Credits!

    In addition to credits, players will earn the Golden Goat Player Banner and Precious Metal Avatar Border when completing Challenges. Other challenges will reward players with timeless rewards like an Import Item Drop or 20,000 XP.



    [h2]Wear Your Birthday Best[/h2]
    The Item Shop will be selling dapper new Anniversary items, so suit up for merrymaking with the Titanium White Fennec and Fancy Formal Fennec Decal!

    In the spirit of Season 7, two new golden items will also be available. Flash your cash with the Spyder: Anniversary Edition Wheels or Top Hat: Anniversary Edition Topper. These glorious golden Items will pair perfectly with your newest Rocket Pass rewards!

    [h2]The Gift Of Golden Eggs[/h2]
    Whats a birthday without presents? Throughout Birthday Ball, players can earn Golden Eggs to unlock Items from the Champions Series 1-4. Golden Eggs work just like previous Golden rewardscomplete the Challenge up to five times to earn Golden Eggs, then open them in your Inventory to unlock items!

    Celebrate Birthday Ball July 6 - 19!


    [ 2022-07-01 19:12:10 CET ] [ Original post ]

    Get Rocket League Rewards As Fall Guys Goes Free On All Platforms



    [h2]Fall Guys: Ultimate Collab![/h2]
    Falling is just a part of life, but what matters is how you pick yourself up again! To celebrate Fall Guys going free on all major platforms, weve teamed up with Mediatonic to create Fall Guys Challenge Rewards. Rocket League Arenas arent quite big enough for 40-player mode yet, but in the meantime, you can earn Items in both games by logging in and playing Fall Guys with the same Epic Games Account you use to play Rocket League.

    [h2]Kudos to You![/h2]
    Beating out 39 other players is a big ask. Thats why players earn rewards just for playing! Players will receive free Rocket League items after completing a set number of rounds in Fall Guys.

    In honor of all the chatter, players can unlock the Colorful Canines Player Banner and Topper set. Next up are the anodized Med. Rare Wheels, cooked to juicy perfection. The Animated Cluster Buster Decal brings a bit of Fall Guys flair, while players who go all out and finish 100 rounds can earn the blazing Fallout Boost.

    For each challenge you complete in Fall Guys, youll also earn Fall Guys premium currency known as Kudos! Use it to buy Costumes, Emotes, or Faceplates as you bumble your way to victory.


    • 10 Rounds - Colorful Canines Player Banner
    • 20 Rounds - Colorful Canines Topper
    • 40 Rounds - Med. Rare Wheels
    • 70 Rounds - Cluster Buster Decal
    • 100 Rounds - Fallout Boost

    Ready to go for the crown? Unlock the Fall Guys Challenge Rewards June 29 - July 11.


    [ 2022-06-30 18:32:19 CET ] [ Original post ]

    Rocket League Patch Notes v2.17


    Version: Rocket League v2.17
    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
    Scheduled Release: 6/27/2022, 4 p.m. PDT / 11 p.m. UTC

    [h2]BUG FIXES[/h2]


    • Fixed an intermittent freeze bug tied to having a very large number of incoming friend requests on a connected Epic Games account

      • Thank you to SunlessKhan for helping us identify and resolve this bug
      • While this bug is fixed and will no longer affect game performance, you can follow these steps to clear out any pending Epic Games friend requests you may have

    • [Xbox] Fixed Voice Chat so it will no longer randomly mute cross-platform party members
    • The lightning animation now appears correctly when a player enters a match or switches teams mid-match
    • Fixed a loading error with the NASCAR Stewart-Haas Racing #4 Decal


    [ 2022-06-28 01:06:50 CET ] [ Original post ]

    Team Goal Explosions Arrive In The Esports Shop Tomorrow



    Blog: http://www.rocketleague.com/news/esports-team-goal-explosions-arrive-in-the-esports-shop-tomorrow/
    [h2]HAVE A BLAST![/h2]
    With the RLCS Spring Major just around the corner, its time to lock in your favorites. Will North America clutch their second Major, or can another region rise to victory? Well, no matter who wins youll be celebrating in style with the final Esports Shop update of the RLCS 2021-22 Season.

    19 teams are getting major in-game-merch upgrades with the introduction of RLCS 2021-22 Goal Explosions! Each teams Goal Explosion can be purchased in the Esports Shop Tab for 500 Esports Tokens.(Videos of each Goal Explosion can be viewed on the blog linked above!)

    [h2]RLCS 2021-22 GOAL EXPLOSIONS[/h2]

    Europe


    • Dignitas
    • Endpoint
    • Evil Geniuses
    • Karmine Corp
    • Misfits Gaming
    • SMPR Esports
    • Team BDS
    • Team Vitality

    North America

    • Complexity
    • Envy
    • FaZe Clan
    • G2 Esports
    • Ghost Gaming
    • NRG
    • Spacestation Gaming
    • Version1

    Oceania

    • Ground Zero Gaming
    • Renegades

    South America

    • FURIA




    [h2]RLCS SPRING MAJOR[/h2]
    The RLCS Spring Major is the final Major of the RLCS 2021-22 season before the Rocket League World Championship, taking place from June 29 - July 3. We especially look forward to seeing fans in person for the final two days of the event at the Copper Box Arena in London, England! Make sure to tune in on Twitch or YouTube for all the Spring Major action!

    For more information on the RLCS Spring Major, as well as which teams have qualified, check out our RLCS Spring Major Primer HERE.


    [ 2022-06-21 19:02:34 CET ] [ Original post ]

    Rocket League Patch Notes: Season 7 Live


    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 6/15/2022, 8 a.m. PDT / 3 p.m. UTC

    [h2]THE HEADLINES[/h2]


    • Season 7 Rocket Pass, featuring the new car Maestro, has begun
    • The new Utopia Coliseum (Gilded) Arena can be found in Online Playlists, Private Matches, and Free Play
    • Season 6 Rewards are dropping for all eligible players
    • Additional Patch Notes for the game update on 6/14/2022 (v2.16) can be found here

    [h2]SEASON 7[/h2]
    Rocket Pass

    • Season 7 Rocket Pass, featuring the new car Maestro, has begun

      • Maestro uses the Dominus hitbox


    Tournaments

    • Season 7 Tournaments are now available
    • Any unspent Season 6 Tournament Credits automatically convert into rewards

      • Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining


    Challenges

    • Stage 1 Challenges for Season 7 are now live

    Competitive

    • Season 7 Competitive has started
    • Season 7 Changes

      • A soft reset has been applied to all Competitive Playlists, similar to previous seasons



    [h2]NEW CONTENT[/h2]
    New Arena Variant

    • The new Utopia Coliseum (Gilded) Arena can be found in Online Playlists

    Select Favorites 2 Blueprint Series

    • Blueprint items from the Select Favorites 2 Series will begin dropping on 6/16 at 9 a.m. PDT / 4 p.m. UTC

    Pride Month


    Season 6 Competitive Rewards

    • Season 6 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 6 Rewards are non-tradable Universal Decals

      • Bronze I or higher Season 6 Bronze Decal
      • Silver I or higher Season 6 Silver Decal + lower Decal
      • Gold I or higher Season 6 Gold Decal + lower Decals
      • Platinum I or higher Season 6 Platinum Decal + lower Decals
      • Diamond I or higher Season 6 Diamond Decal + lower Decals
      • Champion I or higher Season 6 Champion Decal + lower Decals
      • Grand Champion I Season 6 Grand Champion Decal + lower Decals
      • Supersonic Legend Season 6 Supersonic Legend Decal + lower Decals

    • Grand Champion Titles (in Crimson text)

      • Competitive Grand Champion: "S6 GRAND CHAMPION"
      • Rumble Grand Champion: "S6 RNG CHAMP"
      • Hoops Grand Champion: "S6 DUNK MASTER"
      • Snow Day Grand Champion: "S6 BLIZZARD WIZARD"
      • Dropshot Grand Champion: "S6 FLOOR DESTROYER"

    • Supersonic Legend Titles (in Titanium White text)

      • Competitive: "S6 SUPERSONIC LEGEND"
      • Rumble: "S6 RNGENIUS"
      • Hoops: "S6 LEGENDARY BALLER"
      • Snow Day: "S6 ICE TITAN"
      • Dropshot: "S6 TILE ANNIHILATOR"


    [ 2022-06-15 17:09:21 CET ] [ Original post ]

    Rocket League Patch Notes v2.16: Season 7 Update



    Version: Rocket League v2.16

    Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

    Scheduled Release: 6/14/2022, 4 p.m. PDT / 11 p.m. UTC

    [h2]THE HEADLINES[/h2]


    • v2.16 prepares Rocket League for Season 7

      • Season 7 begins on 6/15/2022 at 8 a.m. PDT / 3 p.m. UTC
      • Look for additional patch notes detailing Season 7 before the season begins




    [h2]NEW CONTENT[/h2]
    New Arena Variant

    • Utopia Coliseum (Gilded) is now available in Private Matches, and Free Play

    [h2]CHANGES AND UPDATES[/h2]
    Custom Training Updates

    • Read more about the changes to Custom Training here
    • You can now complete shots in a training pack in any order you want
    • Training pack progress is now included in game save data
    • You can reset progress on any training pack (see Pause Menu changes below)
    • New controls:
      • Next and Previous Shot: Freely swap between shots in a training pack
      • Select Shot: Press and hold will bring up a new drop-down menu that allows you to pick which shot in the pack you want to practice
      • Shuffle Shots: Randomize the shot order (press again to reset to the original order)
      • Shot Mirroring: Flip a shot to the opposing side of the arena. Mirroring works on all Arenas currently available in Custom Training

    • To view and change Custom Training controls:

      • Load into a Custom Training pack
      • Go to Settings -> Controls -> View/Change Bindings
      • Scroll to the very bottom, and you will see the new inputs right below controls for Knockout

    • History tab has been added to the Custom Training Menu
    • New options have been added to the Custom Training Pause Menu

      • Reset Progress
      • End Training

    • End Training screen: From here, you can jump back into the pack, change to a different game mode, change the training pack, or go back to the main menu.

      • This screen will appear the first time you complete every shot in a training pack, and any time you complete all of the shots in a pack after resetting progress
      • This screen wont automatically appear if you are using a training pack that has already been completed if its progress hasnt been reset




    Painted Items

    • Sort by Paints: You can now sort Customization Items by Paints in the Car Customization and Manage Inventory menus
    • Gold Paint: Gold has been added as a Painted color attribute, available on select Customization Items

    Player Behavior

    • We have made changes and improvements to how we track and take action against in-game griefing and scoring on your own team (own-goaling)
    • If you witness any griefing or own-goaling during a match, please use the Match Throwing/Griefing report reason
    • This will lead to disciplinary action under the Unsportsmanlike Conductban reason
    • When a player is banned, a Report Feedback notification is sent to all players who sent in eligible reports for Match Throwing/Griefing

    General

    • Similar to the new shot controls in Custom Training, ball controls in Free Play now display at all times in the upper left corner

    [h2]Bug Fixes[/h2]

    • Fixed positioning of in-game Voice Chat notifications
    • Fixed a focus issue in the Friends List while navigating the Report/Block list
    • [PS, Switch, Xbox] Fixed a rare bug that allowed spectators into some online matches and would place them on the field

      • This issue was fixed on PC in v2.15

    • Fixed a bug with the Credits pop-up after a trade has completed
    • Fixed multiple bugs with text appearance on the Scoreboard
    • Fixed appearance of the Shark Tooth Decal on Jager 619
    • Fixed the Joker Decal on Dominus so it no longer affects Painted trim color
    • Fixed appearance of the MG-88 Decal on Endo
    • Voice Chat pop-up for first-time users no longer blocks controller input
    • Fixed the post-match scoreboard so the MVP player name doesnt get cut off
    • Fixed a bug causing a players Rank to show up as Unranked on the post-match scoreboard

    [h2]Known Issues[/h2]
    For a complete list of known issues in Rocket League, go here

    • [Custom Training] The HUD does not update automatically when changing the controls
    • [Custom Training] Some shots may not mirror correctly
    • [Custom Training] Replay may show car being moved across the field after a shot is mirrored
    • Some Boosts may be partially visible to splitscreen players even when it is not being actively used
    • Sometimes the lightning animation above a car does not trigger when a player switches teams
    • The Boujee Animated Decal is off centered on certain Car Bodies
    • The Sizzled Decal is listed as an Animated decal when it is not
    • For first time players only, leaving the RL Intro cinematic causes the car and grass in the Main Menu to be hidden until entering the Garage
    • Some Blueprint thumbnails may disappear when rapidly switching between tabs
    • When being replaced by a real player, bot names may not disappear from the scoreboard


    [ 2022-06-15 01:05:37 CET ] [ Original post ]

    Pride Month Ignites With The Free Shine Through Bundle


    [h2]Supersonic Extravaganza[/h2]

    At Psyonix, Pride Month is a time for joy. Many of our talented team are proud members of the communityincluding the person writing this! While everyone has their own unique connections to Pride, youre invited to join our Rocket League celebration with a Free Shine Through Bundle in the Item Shop!

    In addition to a delicious Sequin Paint Finish and rainbow Tiara: Multichrome Topper, players can pick up four certified bangers sung by modern drag icons! The songs will be available both as free Player Anthems in the Item Shop and on Rocket League Radio in a playlist called Shine Through. The tunes and Bundle will be available June 15 through July 12.

    [h2]Shine Through Bundle[/h2]



    [h2]INSIDE THE MUSIC[/h2]
    Drag has been an important, inclusive method of self-expression during Pride going back to the events formative years. The art form has grown through the decades, with many modern queens reaching pop-star-level popularity. Lets look at the majestic artists featured this month!

    Trixie Mattel is one of the worlds premiere plasticine queens with a look as playful as her namesake. The multi-talented singer of Hello, Hello is best known for an electric personality both in and out of drag. Trixies upcoming album, The Blonde & Pink Albums comes out on June 24 and can be pre-saved here.

    After appearing on American Idol, drag artist Adore Delano found further fame on Ru Pauls Drag Race. A good-old-fashioned lip synch will never go out of style, but Adores performances have instead showcased their serious singing abilities.

    Before the meteoric rise of drag in the late 2010s, Conchita Wurst made worldwide headlines for winning 2014s Eurovision contest with her song Rise Like a Phoenix. Today this bearded diva sells out shows across the world.

    After his appearance on American Idol, Todrick Halls dance hit Lover Boy certified him as a staple of any clubs playlist. An incredibly prolific singer, choreographer, and YouTuber, this Broadway star is the definition of a triple threat.

    Claim the Shine Through Bundle for free June 15 - July 12.


    [ 2022-06-14 19:01:04 CET ] [ Original post ]

    Season 7: Changes Coming To Custom Training

    We are only a few days away from the start of Rocket Leagues glamorous Season 7. Before we all strike a pose in the Gilded variant of Utopia Coliseum, we want to share some details on changes coming to Custom Training on June 14 alongside the game update.

    Weve read through a ton of your feedback when it comes to Custom Training, and with this weeks update we finally had a chance to bring some highly-requested quality of life adjustments to the system. Read on for a preview of whats coming!



    [h2]TRAINING PACK PROGRESSION[/h2]
    With Season 7, we are changing up how you can navigate and progress through training packs:

    Choose Your Path: Progress on packs no longer requires you to complete shots in a specific order. Youll be able to jump around from shot to shot, and complete a pack however you see fit. Is that third shot giving you trouble? Skip over to the fourth shot, and circle back later. (Well explain more about this below.)

    What a Save! Were adding training pack progress to save data, so you can work on as many shots and as many packs as you want. Make some progress, take a break, and come back later without having to restart packs from zero.

    Reset Button: Completed a pack that you want to take a fresh look at? No problem. Hit Pause, and you can reset progress on any training pack youve started or completed.


    [h2]SHOT NAVIGATION AND SHOT MIRRORING[/h2]
    Weve taken note of what players want (especially those on PC), so were bringing a bunch of shot navigation changes into Rocket League. Controls for everything below will appear below the progress bar.

    Next and Previous Shot: You can now move freely between shots in a training pack no need to complete them in a specific order.

    Select Shot: A simple press and hold will bring up a new drop-down menu that allows you to freely pick which shot in the pack you want to practice.

    Shuffle Shots: Want to mix it up? Hit the Shuffle Shots button to randomize the shot order.

    Shot Mirroring: With the press of a button, you can mirror a shot to the opposite side of an arena. Working on weak side strikes and saves has never been easier. Mirroring works on all Arenas available in Custom Training. This may not always be the case when new Arenas are introduced in the future, depending on shape, size, and other factors.



    [h2]MENU AND INTERFACE CHANGES[/h2]
    With all the new functionality, weve made a few adjustments to the menus and interfaces tied into Custom Training:

    History Repeats Itself: In the Custom Training menu, a new History tab has been added next to the Created tab. Weve had the functionality for the History tab turned on in the background for some time now, so your recent training pack history should be populated as soon as your game client is updated. You can also add any packs in the History tab to your favorites list.

    Pause Menu Changes: From here, you can reset progress on a training pack, and you can also hit End Training to see the progress made on the pack.

    End Training: From here, you can jump back into the pack, change to a different game mode, change the training pack, or go back to the main menu.

    Finally, two really important reminders:


    • With new functionality comes new controls! Want to change up the inputs for Shuffle Shots, Mirroring, and beyond?

      • Load into a Custom Training pack
      • Go to Settings -> Controls -> View/Change Bindings
      • Scroll to the very bottom, and you will see the new inputs right below controls for Knockout
    • Have you created Custom Training packs in Rocket League? No need to worry! All existing packs can take advantage of all the new controls and changes, no adjustments necessary.



    Were really excited about all the changes coming to Custom Training, and we cant wait to see you all in game at the start of Season 7. Let us know what you think of the Custom Training changes on our subreddit, and in the official Rocket League Discord server. Thanks, everyone!


    [ 2022-06-13 19:03:07 CET ] [ Original post ]

    Youre Invited To The Season 7 Premiere!

    [previewyoutube=W6uDkqle4cI;full][/previewyoutube]

    Its Time To Find Your Fortune!

    As the sun sets, the spotlights shine brightly into the sky, beckoning racers new and old to assemble at Utopia Coliseum. The flash of cameras illuminates a velvet red carpet, marble floors, and cars decked out in their finest Black Market Decals. Welcome to Season 7!

    Well, actually the season starts June 15, but our Very Important Players will get a sneak peek at whats to come. A glamorous Rocket Pass will bring a touch of class to your garage, while new Tournament Rewards add a bit of fun. Arenas get a makeover as well, with the new Utopia Coliseum (Gilded) variant. A couple of special features will come to the game later in the season, so make sure to stay till the end!



    [h2]Season 7 Rocket Pass[/h2]

    The Season 7 Rocket Pass will give players a taste of the finer things in life. Dine on succulent Sushi Roller Wheels while you enjoy the illustrious atmosphere of the animated Aquarium Player Banner. Need an outfit for the occasion? Dress for success with the diamond-laden Carat Cutter Wheels and Gatsby-Esque Marble Floor Decal while showing off your new Kinda Big Deal Player Title.

    Tired of missing open nets? Well, now you can pay someone to make those shots for you! Introducing Maestro, the ritziest car on the block. Dripping with panache, this stately sedan looks right at home cruising through Beverly Hills or carefully aiming redirects with its Dominus Hitbox.



    [h2]Golden Gods[/h2]

    The best players deserve the best rewards, thats why Season 7 is introducing Golden Painted Items. These super rare showpieces can be found in Rocket Pass Pro Tiers, which occur once youve reached tier 70. Some of these flashy rewards will require players to reach Tiers as high as 150!



    [h2]Bonus Features[/h2]

    Aurora borealis at this time of year? No, thats just the new Utopia Coliseum (Gilded) Arena! With glorious pillars and marbled floors, this is the perfect place to host your next event, as long as that event is Soccar.

    Not everything needs to be elegant, though. Take a break from the glitz and glamour to earn new Tournament Rewards! Get old-school with the arcade cabinet-themed Got Next Player Banner, or feel the burn with the flaming Nunya: Roasted Wheels. Fortunate players might even unlock the Black Market Dunker Goal Explosion, a burst of glazed donuts that are guaranteed to start a sugar rush!



    Finally, test your fortune with the Select Favorites 2 Series which will begin dropping as Blueprints on June 16, the day after the season begins. Enjoy hand-picked classics including the Dueling Dragons Goal Explosion, hypnotic Zomba Wheels, and the galactic Interstellar Decal.

    [h2]Coming Up Next[/h2]

    Feel like youve reached your skill peak? No need to worry; the upcoming Custom Training Pack Updates will have you reaching levels of cracked-ness never seen before! More details are on their way next week.

    Lastly, clear your schedules for this years Summer Anniversary LTE celebrating 7 years of Rocket League. Players will have to wait a bit to hear more, but its guaranteed to be a showstopper!

    Season 7 premieres Wednesday, June 15, following a game update on Tuesday, June 14 at 4pm PDT.


    [ 2022-06-10 20:30:07 CET ] [ Original post ]

    Announcing Season 6 Rewards



    [h2]THE REASON FOR THE SEASON[/h2]
    As Season 6 nears its final episode, the time has come to release a few spoilers. When you werent trekking through channels in the potato-tastic Nomad Van, many of you reached new competitive peaks this Season. That deserves something special.

    The Competitive Rewards for Season 6 will be Animated Universal Decals! Check out a preview of the rewards in the video on the on the blog.


    Need a refresher? Here's how the Competitive Rewards work. Make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).

    Similar to past seasons, Season 6 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the full Season Rewards Breakdown:



    [h2]SEASON 6 REWARDS[/h2]


    • Bronze I or higher Season 6 Bronze Decal
    • Silver I or higher Season 6 Silver Decal + lower Decal
    • Gold I or higher Season 6 Gold Decal + lower Decals
    • Platinum I or higher Season 6 Platinum Decal + lower Decals
    • Diamond I or higher Season 6 Diamond Decal + lower Decals
    • Champion I or higher Season 6 Champion Decal + lower Decals
    • Grand Champion I Season 6 Grand Champion Decal + lower Decals
    • Supersonic Legend Season 6 Supersonic Legend Decal + lower Decals

    [h2]GRAND CHAMPION TITLE REWARDS[/h2]

    • Competitive Grand Champion: "S6 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S6 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S6 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S6 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S6 FLOOR DESTROYER" in Crimson text

    [h2]SUPERSONIC LEGEND TITLE REWARDS[/h2]

    • Competitive Supersonic Legend: "S6 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S6 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S6 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S6 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S6 TILE ANNIHILATOR" in Titanium White text

    Tournament Credits will also be reset when Season 6 ends, just like the transition from Season 5 to Season 6. Players who participated in Competitive Tournaments throughout Season 6 will be granted an All-Star Cup reward. Players' Tournament Credits will convert to the highest level reward they are capable of earning based on their Tournament Rank and Tournament Credit amount.


    Remember, your rank doesnt define you! Well, maybe a little. But any accomplishment left unfinished now will become an opportunity to peak next Season.


    After all, This is Rocket League!


    [ 2022-05-24 19:02:46 CET ] [ Original post ]

    Spring Is Revving Up With The Nissan Z And Esports Events

    [previewyoutube=gh6eGCsEneI;full][/previewyoutube]

    [h2]DON'T SLEEP ON THESE ZZZ'S[/h2]
    The all-new Nissan Z is a sports car with a lot of culture and history behind it, and next week it becomes part of Rocket League history too! Rocket League Championship Series (RLCS) team FaZe Clan will also join in on the action with a specially designed Nissan x FaZe Clan Decal for the new car.

    The action doesnt stop there! Watch your favorite Esports teams compete in Nissan events like the Nissan Classic RLCS NA Regional, CRL World Championship, and the Nissan Crew Battles.

    The Nissan Z Performance Bundle will be available May 26 - June 7.

    [h2]THE NISSAN Z DEFINES PERFORMANCE[/h2]

    For 1100 Credits players can pick up the Nissan Z Performance Bundle featuring a Dominus Hitbox, Nissan x FaZe Clan Decal, and a whole lot of memories.

    With a totally unique body design, the 2023 Nissan Z* emanates the same grace as its predecessors but enters the modern age with added power and aggressive styling that stays true to the lines performance roots.

    In fact, the car looks so good that FaZe Clan decided to put their name on it. LITERALLY. When players purchase the Nissan Z Performance Bundle, theyll also receive the Nissan x FaZe Clan Decal. The decal colors change automatically based on your team colors, so youll always rep your favorite team in style.

    *All-new 2023 Z not yet available for purchase. Expected availability Summer 2022.

    [h2]NISSAN Z PERFORMANCE BUNDLE (1100 CREDITS)[/h2]


    • Nissan Z Performance Car
    • Nissan Z Performance Wheels
    • Nissan Z Performance Engine Audio
    • Nissan Z Performance Player Banner
    • Nissan x FaZe Clan Decal


    *Note: The Nissan Z Performance Car cannot be customized with certain item types. Car colors will be locked to either red or blue when using the Nissan x FaZe Clan Decal.


    [h2]NISSAN EVENTS[/h2]

    That new car smell is drifting all the way to the Esports Arena, where Nissan is sponsoring several thrilling events. On May 27 - 29, join us to watch the Nissan Classic RLCS NA Regional featuring the very best that NA has to offer.

    A couple of weeks later, Nissan is going back to school to present the CRL World Championship on June 3 - 5. As a true supporter of the arts, Nissan will also be our presenting sponsor of the CRL Fall 2022 Season!

    Last, but possibly most hype, Nissan Crew Battles on May 26th! This exciting event will be hosted by the First Touch Podcast boys Roll Dizz and Dazerin, with special co-host Johnnyboi. Teams of RLCS pros will play 3v3, 2v2, and 1v1 matches for their piece of the $25K prize pool.

    Watch it all live on Twitch!

    The Nissan Z Performance Bundle will be available May 26 - June 7.


    [ 2022-05-19 19:07:14 CET ] [ Original post ]

    Community Update - May 2022

    Hello everyone! 2022 is flying by, and were into the second half of Season 6. We hope your competitive grind and tournament matches are going well, and that youre getting close to Pro Tier territory in Rocket Pass. It was great to see so many of you in Los Angeles for the sold-out RLCS Winter Major, and we hope our friends in Europe will join us for the Spring Major in July. And for our Rocket League Sideswipe fans, be sure to brush up on the Season 3 Rewards here!

    We want to thank everyone who jumped into Knockout, one of the most unique game modes weve ever brought to Rocket League. Shout out to those who sent us feedback in the Knockout Bash Megathread over on the subreddit, and to all of the creators for hopping in and showing the community what the new mode is all about. Were letting all the feedback sink in before we announce any changes or plans with Knockout in the future, but we do want to highlight two major points of feedback weve seen rippling across the community:


    • While many of you jumped right into Knockout and picked it up with ease, you also want a more robust tutorial when were introducing such a radical new mode type.
    • Were keeping an eye on Trinity feedback in particular, most notably how Grabs factor in versus Attacks and Blocks.

    Weve also read through a ton of conversation related to Season 6 since its start in March. While we arent committing to specific changes, we want to acknowledge a few key pieces of feedback many of you have shared with us:

    • We know Neo Tokyo (Comic) missed the mark for many of you, which is why we currently have it out of rotation in Competitive Playlists. Were keeping this feedback in mind as we work on Arenas for future seasons.
    • Weve seen a lot of feedback about the content in Season 6. Some of you were a little grossed out by the Tooth Scary Wheels, while Nomster in all its forms seems to be a pretty big hit.
    • Were really excited to see players embrace Nomad, which uses the Merc hitbox, since The Potato is a bit of a departure when compared to many of our recent car bodies.
    • Finally, we saw some mixed results with Season 5 Rewards. Many of you were excited to see new Goal Explosions, while others wished we would depart from Rank icons for some reward items while keeping the associated colors around.

    Since a lot of this blog touches on player feedback, we want to highlight two threads posted during Season 6 that were using to drive changes in Season 7:

    • A thread from earlier in the season highlighted how actions in Rocket League related to using Drops, Blueprints, and Credits could have different default selections. This is something were looking to change for Season 7.
    • A freestyler sparked a ton of chatter on Twitter and Reddit about ball speed on different Arena walls. We definitely want uniformity in how fast the ball moves in corners, and were hoping to have this fixed in time for Season 7. While we use automated testing throughout Rocket League, this was a blind spot for us that were going to address moving forward.

    Theres been a healthy amount of conversation around game servers recently as well. While server performance is something were always tracking, the best way to help us improve server quality over time is to use the Report Server button in the game client. The more hits we receive through the report function, the more information we have to act on.

    As we mentioned in the last Community Update, we are closely watching the new expanded player report reasons. At this time, multiple ban systems are in the works with the intention of handling reports for 'Match Throwing or Griefing' and 'Intentionally Idle'. In order for these systems to help create the best in-game experience, it is vital that players continue to report bad behavior. The more reports we receive, the better we can understand the kind of behavior that prevents Rocket League from being a safe, positive place to play.

    Finally, lets talk about voice chat. We want to thank everyone for your patience, and were incredibly happy to have voice chat back in the game, meeting our original goal of turning it on during Season 6. Integrating the new voice chat system into Rocket League, which ties in with our party system, Epic Online Services, as well as parental controls for younger player accounts, was no small effort, and were excited to hear your feedback over the coming weeks. Make sure you check out the v2.15 patch notes if you have any questions regarding voice chat functionality.

    As always, keep the feedback coming on Reddit and in our Discord server, and good luck with the rest of the season!


    [ 2022-05-12 18:39:22 CET ] [ Original post ]

    Rocket League Patch Notes v2.15

    Version: Rocket League v2.15
    Scheduled Release: 5/9/2022, 4 p.m. PDT / 11 p.m. UTC
    [h2]CHANGES AND UPDATES[/h2]
    [h3]Voice Chat[/h3]


    • Voice Chat is now available to players on all platforms

      • With the release of v2.15, Voice Chat is on by default for all players
      • Voice Chat is fully cross-platform

    • Voice Chat options are Party Chat and Team Chat. You cannot speak with opposing teams in Voice Chat
    • When Voice Chat is enabled, you will see a Voice Channel tab (with a little headset icon) appear in your Friends List. You can join, leave or switch Voice Channels from this tab.
    • When you join a team in a match, you will be placed into a Team Voice Channel
    • When you join or form a party, you will be placed into a Party Voice Channel. This Channel shows everyone in your party that has Voice Chat enabled
    • Voice Chat settings can be found by going to Settings -> Chat -> Voice Chat Settings

      • Enable Voice Chat: Checked by default; uncheck the box to disable Voice Chat
      • [PC Only] Voice Chat Input Device: Select which microphone or other input device you want to use.
      • [PC Only] Voice Chat Output Device: Select which output (speakers, headphones, etc.) you want to use.
      • Push To Talk: Check this box to use an assigned key to enable your input device. You can change your binding under Settings -> Controls -> View/Change Bindings -> Scroll down to Voice Chat (Push To Talk)
      • Preferred Voice Channel: Choose whether to default to Party Chat or Team Chat when both are available
      • Main Menu Notifications: Displays names of speaking players while in the Main Menu
      • Match Notifications: Displays names of speaking players while in a match
      • Text Chat Notifications: Displays notifications in text chat when players leave or join Voice Chat

    • You can adjust incoming Voice Chat volume under Settings -> Audio -> Voice Chat

    [h2]BUG FIXES[/h2]

    • Display of ping to game servers has been fixed
    • Fixed a visual bug with Spectator names in Private Matches
    • Fixed appearance of scoreboard from Spectator point of view in Private Matches
    • [PC Only] Fixed a rare bug that allowed spectators into some online matches and would place them on the field
    • Fixed a bug preventing the LTM badge from appearing on the Casual Playlist tile

    [h2]KNOWN ISSUES[/h2]

    • Voice Chat match notifications overlap Quick Chat options when theyre toggled on

    For a complete list of Known Issues in Rocket League, go here!


    [ 2022-05-10 01:06:05 CET ] [ Original post ]

    Yakety Yak, Voice Chat is Back!

    [h2]BRINGING PLAYERS THE GIFT OF GAB[/h2]

    No matter how good your mechanical skill level, solid teamwork is essential. The ability to talk with your teammates offers the chance to coordinate powerful offensive attacks and celebrate insane plays with your team. Communication remains key all the way up to the pro level, with Rocket League Championship Series (RLCS) teams developing their own extensive comms strategies.

    Now with a new system behind the scenes, Rocket League players will once again be able to join Team and Party voice chat channels with ease. Its the glorious return of Voice Chat!



    [h2]HOW IT WORKS[/h2]
    Voice Chat is enabled by default, so players will only need to plug in a headset to be ready to chat! Players will see all available Voice Channels from the new Voice Chat tab in the Friends List. From here players can Join, Switch or Leave channels from the Main Menu or in-match from the Pause menu. Not everyone plays Rocket League the same way, so were offering options to fine-tune your Voice Chat experience. Players will be able to customize their options in the Settings Menu.

    Party Chat - The perfect way to talk with friends! Players with Voice Chat enabled will enter the Party Voice Channel when they create or join a Party. Players will be able to communicate both in and out of matches as the connection persists between games.

    Team Chat - For those who want to talk with their team! Players with Voice Chat enabled will enter the Team Voice Channel when they join a team in a match. This connection will end automatically as the game finishes, then begin anew when you join a new match.

    Voice Input/Output - These device options are available on PC and let players change audio sources easily whether youre rocking the streamer mic or the controller headset.

    Voice Chat Method - Open Mic is the default Voice Chat setting so that players do not need to press unnecessary buttons when trying to communicate when hitting those double flip resets. Players who prefer to use Push-to-Talk can enable that in the Settings menu. These players will need to bind the PTT button to something that suits them from the Controls tab.

    Mute - We also know everyone uses Voice Chat in different ways, so Players will also be able to Mute individuals in their Voice Channel. This can be done by selecting their names in the Voice Chat tab and choosing Mute.



    [h2]VOICE CHAT STATES[/h2]
    When active in a Voice Channel, Players will appear on the Voice Chat tab in one of the following states:

    Speaking - This state is displayed by a green speaker icon when a player is actively speaking.

    Muted Mic - This state is displayed by a speaker with an X beside it when you have muted a player, or the player does not have a valid speaking device.




    Expect the Voice Chat update to go live on May 9 at 4 pm PDT (11 pm UTC) (pending first party certification). Good luck, have fun, and be nice!


    [ 2022-05-06 19:03:28 CET ] [ Original post ]

    McLaren Takes Miami



    [h2]MCLARENS 765LT SUPERCAR GOES BEACHMODE [/h2]

    McLaren is back with the McLaren 765LT Bundle, plus the introduction of a free Miami McLaren Bundle! Created by one of racing's top automakers, McLarens 765LT supercar is perfect for any fans Garage. After all, whether you love the Miami nightlife or prefer to kick back and catch a couple of longtails, a McLaren will always get you there in style.



    [h2]MCLAREN 765LT BUNDLE (1100 CREDITS)[/h2]


    • McLaren 765LT (Dominus Hitbox)
    • McLaren 765LT Engine Audio
    • McLaren 765LT Wheels
    • McLaren 765LT Wheels (Black Painted)
    • McLaren 765LT Decal (Silver Painted)
    • McLaren 765LT Player Banner

    *Note: The items included in the McLaren 765LT Bundle above can only be equipped by the McLaren 765LT. The McLaren 765LT cannot be customized with all item types.


    Stuck inside? Well send Miami to you! Head to the Miami McLaren Bundle tab in the Item Shop to pick up 4 free Items: the Miami Grand Prix Helmet Topper, Miami Grand Prix Flag Antenna, Miami Grand Prix Player Banner, and a special Miami Grand Prix Decal for the McLaren 765LT.



    The McLaren 765LT Bundle and Miami McLaren Bundle will be available May 4 - May 10.


    [ 2022-04-29 19:09:20 CET ] [ Original post ]

    Race to the Formula 1 Miami Grand Prix

    [previewyoutube=GqgdJW3FZW4;full][/previewyoutube]

    Blog: http://www.rocketleague.com/news/race-to-the-formula-1-miami-grand-prix/


    [h2]FORMULA 1 TAKES MIAMI BY STORM [/h2]

    Race fans rejoice, for Formula 1 has made its triumphant return. Rocket League is heading to the FORMULA 1 MIAMI GRAND PRIX for a weekend of full-throttle racing and beachfront vibes.

    For this celebration of motorsport, a slew of new content is racing into the Item Shop. The all-new 2022 Formula 1 Fan Pass will cost 1100 Credits and unlocks a newly designed F1 car, plus 2 more content updates later this year. The hype culminates at the Miami International Autodrome on May 8, where fans and newcomers alike can play Rocket League live on-site!

    Look for the Fan Pass, plus a free Formula 1 2022 Player Banner in the Item Shop May 4 - May 10.




    [h2]FAN PASS RELEASE 1[/h2]

    Despite a glaring lack of rocket-powered cars, Formula 1 has made history as one of the world's premier racing championships. Massive engines, tight turns, and groundbreaking technological advancements have pushed these race cars far beyond the impossible, and many of these innovations influence the street cars we drive today.

    In-game, the open-wheeled design of the Formula 1 car gets a facelift for 2022. A full suite of automaker 2022 Decals, race-ready Pirelli Wheels, and updated 2022 Formula 1 Engine Audio offer the complete racing experience without all the hassle of becoming a professional driver.

    So much attention goes into the drivers, the cars, and the engines, but the fans are what makes Formula 1 races absolute magic. As a gift to motorsport lovers everywhere, players can pick up the Formula 1 2022 Player Banner for free in the Item Shop.




    [h2]2022 FORMULA 1 FAN PASS (1100 CREDITS)[/h2]


    • 2022 Formula 1 Car (Dominus Hitbox)
    • 2022 Formula 1 Engine Audio
    • Pirelli Wheels
    • Alfa Romeo 2022 Decal
    • AlphaTauri 2022 Decal
    • Ferrari 2022 Decal
    • McLaren 2022 Decal
    • Red Bull 2022 Decal
    • McLaren Miami 2022 Decal
    *Note: The items included in the 2022 Formula 1 Fan Pass can only be equipped by the 2022 Formula 1 Car. The 2022 Formula 1 Car cannot be customized with all item types.




    [h2]WHATS NEXT FOR THE 2022 FORMULA 1 FAN PASS?[/h2]

    Formula 1 has too much history to fit in a single bundle, so to keep the excitement going all year long, 2 additional updates will drop later in 2022. If you purchase the 2022 Formula 1 Fan Pass now, these future updates will be unlocked upon release for free!

    With an update this Summer, Players will receive 5 more Decals for the 2022 Formula 1 Car. Alpine 2022, Aston Martin 2022, Haas 2022, Mercedes 2022, and Williams 2022. Each Decal represents the careful partnership between the worlds premier automakers and Formula 1.

    Another update will arrive this Fall and unlock 3 color variants of the famous Pirelli Wheels. Pirelli has been the sole tire maker of Formula 1 since 2010, and these favorite red, white, and yellow tires were strictly designed to handle unbelievable speeds.


    Tune into Lando Norris Twitch channel today at 9am PT as he and Athena preview the new Formula 1 content.


    The 2022 Formula 1 Fan Pass and free Formula 1 2022 Player Banner will be available May 4 - May 10.


    [ 2022-04-28 17:07:00 CET ] [ Original post ]

    Patch Notes v2.14

    Scheduled Release: 4/26/2022, 4 p.m. PDT / 11 p.m. UTC
    [h3]THE HEADLINES[/h3]


    • Knockout Bash starts on April 27 at 9 a.m. PDT / 4 p.m. UTC!
      • Learn more about the event and our new Knockout LTM here
    [h3]BUG FIXES[/h3]

    • After completing a match and returning to the main menu, fixed a bug preventing the game client from saving the previous selection for re-queue
    • Fixed a UI bug preventing Competitive from appearing above the scoreboard when playing multiple consecutive Competitive matches
    • Fixed a bug preventing access to the Change Mode/Match menu while watching a Replay
    • Fixed a bug preventing chat during trading
    • Dingo Engine Audio volume level has been fixed
    • Fixed a bug with parental control preventing some players from seeing the "Allow All" in-game text chat option


    [ 2022-04-27 01:04:58 CET ] [ Original post ]

    Smash Into Spring With Knockout Bash!

    [previewyoutube=bBr3XFDkAGw;full][/previewyoutube]

    Blog: http://www.rocketleague.com/news/smash-into-spring-with-knockout-bash/

    [h2]DRIVERS, BOOST YOUR ENGINES![/h2]
    In all of Soccar history, the triumphant path has always been paved with cooperation and teamwork. Now, let all alliances be cast aside with the introduction of the free-for-all LTM, Knockout. This game mode will be part of a new in-game event called Knockout Bash, which runs from April 27 to May 10.

    In this destructive derby, only the strong survive as 8 players crash their way through several new Arenas. Many of your Soccar skills will carry over, but youll need to master the new Attack, Block, and Grab mechanics to come out victorious!

    Even the mightiest rocketeers need the occasional pit stop, so take a moment to unlock soothing Spring-themed rewards and free Golden Gift Baskets by completing in-game Challenges. Twitch viewers will also be able to receive the Bobs Ramen Player Banner Twitch Drop throughout Knockout Bash by watching their favorite Rocket League streamers on their quest for domination.

    [h3]KNOCKOUT: THE RULES OF ENGAGEMENT[/h3]
    So how does this new LTM work? Lets dive right in. Knock opponents out of the Safezone or into Hazards, and the last player standing wins!



    [h3]GAME RULES [/h3]
    Team Size - In Knockout there are no teams. Instead, 8 players compete in free-for-all action.

    Lives - Unlike Soccar, Knockout doesnt have unlimited respawns. Players will have to watch their back because once youve been KOd 3 times its game over.

    Safezone - Surrounding the arena is a translucent dome called the Safezone. When a player is knocked out of the Safezone, they must return within 10 seconds or they will be KOd. Throughout the game the Safezone will shrink, increasing the danger. After 6 minutes the match will enter Sudden KO, where every Attack or Throw is maximum power, and being knocked out of the Safezone causes an instant KO.

    Hazards - Each Knockout Arena contains several Hazards, including Spikes and a Laser Grid that lies below the platforms. Touching a Hazard will result in an instant KO.


    [h3]CORE GAMEPLAY [/h3]
    Attack - Dodging into opponents will do a lot more than just bump them, in Knockout a well-placed Attack will send your opponents flying. Remember, the faster youre going the harder youll hit.

    Block - Blocking will reflect Attacks back at your opponent. Be careful though, this will only work with proper timing otherwise your block will fail, leaving you wide open to an Attack.

    Grab - Hold the Grab button and dodge into an opponent to Grab them. Dodge again to throw them across the Arena.

    [h3]SECONDARY MECHANICS [/h3]
    Stun - Players will be Stunned after being hit by an Attack, while being Grabbed, after being Thrown by a Grab, or after having an Attack Blocked. In this state, players are helpless and cannot control their cars. While Stunned, you can free yourself by mashing the Break Stun button.

    Enemy Lock-On - Instead of locking on to a ball, the camera is now able to lock on to opposing players. While locked on, the player can cycle through targets.

    Triple Jump - Double jump is SO retro. In Knockout, players can jump in the air twice before resetting their jumps by placing their wheels on the ground.

    Multi Dodge - Dodging power has been increased, and now Players can dodge up to four times in the air. No need to flip reset either, as there is no time limit to how long your dodge can be saved mid-air.

    Jump - In Knockout, jumping has much more vertical force than other Rocket League modes.

    Boost - Boost is a bit stronger in Knockout, which allows players to get back to the platform when they have been slammed into the distance by other players. Boost will recharge whenever youre not boosting while your wheels are touching the ground.



    [h3]ENTER THE ARENA[/h3]
    Knockout has migrated off the Soccar pitch and onto 3 new Arenas built just for battling: Calavera, Carbon, and Quadron. The constant crashing of cars eventually wore away the walls and floors of all 3, so be careful! Players can easily be thrown out of the Arena, and once you fall too far there's no coming back.

    [h3]KNOCKOUT BASH CHALLENGES[/h3]
    Battling it out in the Arena is no easy task, but a new batch of challenge rewards should help keep morale high. Unlock Spring-themed Items like the Florescence Wheels, Monarch Boost, or the animated Flutterby Decal as you smash your way to the top.


    [h3]STOP AND SMELL THE GOLDEN GIFT BASKETS[/h3]
    Even the most dedicated fighters need to rest and recuperate, so why dont you relax with a Golden Gift Basket? Throughout Knockout Bash, players can earn Golden Gift Baskets that unlock a mix of classic Items from the Victory, Accelerator, and Turbo Item Series. Golden Gift Baskets work just like previous Golden rewards. Complete the Challenge up to five times to earn Golden Gift Baskets, then open them in your Inventory to unlock items!


    Want to know more about how this new Mode was created? Be on the lookout for a new video series called Under the Hood that will give a behind-the-scenes look into the development process.

    Knockout Bash will be live from April 27 to May 10. Knock em out, kid!


    [ 2022-04-21 19:01:08 CET ] [ Original post ]

    Welcome The Next Gen of NASCAR

    [previewyoutube=EVv0AIfl1JE;full][/previewyoutube]

    [h2]DRIVERS, BOOST YOUR ENGINES![/h2]
    Hear that roaring crowd? It can only mean one thingNASCAR is back to take the checkered flag with the NASCAR Next Gen Ford Mustang, NASCAR Next Gen Chevrolet Camaro, and NASCAR Next Gen Toyota Camry racers! Featuring a Dominus Hitbox, all three 2022 stock cars come fully equipped with NASCAR livery so you can represent your favorite team both on the track and in the Arena.

    Available in-game starting April 20, the 2022 NASCAR Fan Pass will cost 1100 Credits and will unlock 2 more high-octane content updates later this year.

    [h2]THE NEXT GEN[/h2]

    NASCAR has always kept one foot on the gas and the other in the past. The sport of stock car racing grew out of humble yet passionate beginnings, and that same heritage fuels the development of todays NASCAR Next Gen cars. In addition to a new chassis and updated aero, these chariots of the future have a couple of crucial changes.

    The IRL Next Gen cars were designed to give the audience and drivers what they wantedmore power and less downforce. 670 whole horses of power to be precise. Many NASCAR fans say this new combination lets the drivers natural talent shine through, which is one of the things that makes NASCAR so unique.

    While Rocket League cars all perform equally, the 3 new NASCAR Next Gen vehicles are sure to stand out with their race-ready looks. Lets take a peek into this year's NASCAR Fan Pass.

    [h2]2022 NASCAR FAN PASS (1100 CREDITS)[/h2]


    • NASCAR Next Gen Ford Mustang
    • NASCAR Next Gen Chevrolet Camaro
    • NASCAR Next Gen Toyota Camry
    • NASCAR Next Gen Engine Audio for all 3 Next Gen Cars
    • Next Gen Goodyear Racing Wheels
    • 9 NASCAR Team Decals + Matching Player Banners

      • Toyota Camry

        • Joe Gibbs Racing #19

      • Chevrolet Camaro

        • Hendrick Motorsports #5
        • Spire Motorsports #7
        • Trackhouse Racing #1
        • Richard Childress Racing #8

      • Ford Mustang

        • Team Penske #12
        • Front Row Motorsports #34
        • RFK Racing #17
        • Stewart-Haas Racing #4
    *Note: The items included in the 2022 NASCAR Fan Pass can only be equipped by the NASCAR Next Gen Ford Mustang, NASCAR Next Gen Chevrolet Camaro, and NASCAR Next Gen Toyota Camry. These cars cannot be customized with all item types.


    [h2]BUT WAIT, THERES MORE![/h2]

    The 2022 NASCAR Fan Pass has too much horsepower to handle all at once, so 2 more content drops will be released later this year. If you purchase the 2022 NASCAR Fan Pass now, these future updates will be unlocked for free upon release!

    With an update this Summer, youll get a chance to display clean NASCAR Next Gen promotional Decals that focus more on the car design. Instead of normal livery, each car will get a new custom design showcasing either the Ford Mustang, Toyota Camry, or Chevrolet Camaro brand.

    Feel attached to the favorite Rocket League classics? No need to worry, the second update this Fall helps you rep your favorite motorsport with NASCAR-inspired Decals for Octane, Fennec, and Dominus.



    [h2]ROCKET LEAGUE IS HEADING TO TALLADEGA![/h2]
    The power of offline and online combine at the GEICO 500 Race at Talladega on April 24. At this NASCAR Cup Series race, fans will be able to play Rocket League at the Allied Esports gaming truck put on in partnership with NASCAR.



    The 2022 NASCAR Fan Pass will be available April 20-26, so get ready on that starting line!


    [ 2022-04-18 19:06:45 CET ] [ Original post ]

    JZR's Garage: Open For Business



    Creators Garage is back, and this time it features none other than YouTube mastermind JZR. You might recognize him from his long-running MOIMENTS series, NRG partnership, or his past life as a Rocket League Championship Series (RLCS) pro. With everything hes achieved over the years, a Creators Garage was inevitable.

    This is the perfect chance to plus up your favorite loadout, featuring a neutral mix of Black, White, and Grey Painted Items handpicked by JZR himself! From now until April 13, youll be able to score in style by picking up classics like the Black Painted Sub-Zero Goal Explosion and Titanium White Suji Decal! Check out the full list of items below.

    JZRS GARAGE (2000 CREDITS)


    • Dominus (Grey Painted)
    • Suji Decal (Titanium White Painted)
    • Sub-Zero Goal Explosion (Black Painted)
    • Stern Wheels (Black Painted)
    • Classic Trail (Black Painted)
    • Standard Boost (Black Painted)

    Be sure to use JZR's Support-A-Creator code "JZR," or a creator code of your choice while in the Item Shop to help support your favorite personality in the Rocket League Community.

    Take a look at JZR's Garage in-game now, and check out his content on his YouTube channel!


    [ 2022-04-06 18:01:31 CET ] [ Original post ]

    Patch Notes V2.13

    Version: Rocket League v2.13
    Scheduled Release: 3/29/2022, 4 p.m. PST / 11 p.m. UTC

    [h2]BUG FIXES[/h2]


    • Fixed appearance of Startrack Rocket Boost and Trail when previewing from a Blueprint
    • When backing out of a Playlist, fixed UI focus so you return to the previously selected Playlist card instead of defaulting to Casual
    • Fixed a UI error taking focus off of the Change Playlist/Training menu if selected by a player after a match
    • [Xbox] Improved boot times and general stability
    • Moved placement of Neo Tokyo (Comic) on the Arena list


    [h2]KNOWN ISSUES[/h2]

    • Before v2.13, in a small percentage of Casual matches, a spectator would sometimes join a team, creating uneven teams

      • We believe this issue may be unique to v2.12
      • If this bug persists, we have added additional error logging to the game client with this update so we can better identify and resolve the issue



    For a complete list of Known Issues in Rocket League, please go here!


    [ 2022-03-30 01:03:02 CET ] [ Original post ]

    Meet The Lamborghini Countach LPI 800-4

    [previewyoutube=bn2cgd0A3no;full][/previewyoutube]


    Blog: http://www.rocketleague.com/news/meet-the-lamborghini-countach-lpi-8004

    [h2]SPEED. GLORIOUS SPEED.[/h2]



    The Lamborghini Countach LPI 800-4 is a visionary car of the moment thanks to its revolutionary design and rule-breaking technology. Developed to celebrate the Countachs 50th anniversary, this modern Lamborghini displays the perfect marriage between hybrid technology and pure unadulterated power. Now the legendary super sports car is coming to Rocket League!


    With a stylish wedge shape and audacious engine Oh, come on, what more do we need to say? Its THE COUNTACH LPI 800-4!!

    [h2]LAMBORGHINI COUNTACH LPI 800-4 BUNDLE [1100 CREDITS][/h2]


    • Lamborghini Countach LPI 800-4 Car (Dominus Hitbox)
    • Lamborghini Countach LPI 800-4 Engine Audio
    • Lamborghini Countach LPI 800-4 Player Banner
    • Lamborghini Countach LPI 800-4 Wheels
    • Lamborghini Countach 70s Wheels
    • Argento Luna Decal

    *The items included in the Lamborghini Countach LPI 800-4 Bundle above can only be equipped by the Lamborghini Countach LPI 800-4. The Lamborghini Countach LPI 800-4 cannot be customized with all item types.

    [h2]RLCS WINTER MAJOR[/h2]

    The name Lamborghini is associated with greatness, and that legacy continues as an official sponsor of the 2021-22 Rocket League Championship Series (RLCS) Winter Major. The Winter Major runs from March 23-27, with the final two days on March 26 and 27 being played live from the YouTube Theater in Los Angeles.
    Are you ready to ride? The Lamborghini Countach LPI 800-4 Bundle will be available from March 30 to April 5.


    [ 2022-03-24 17:54:29 CET ] [ Original post ]

    Rocket League Celebrates Women's History Month

    Blog: https://www.rocketleague.com/news/rocket-league-celebrates-womens-history-month/

    Rocket League celebrates Womens History Month this year with FREE Player Anthems in the Item Shop! This new collection of songs called Behind The Scenes - Linda Perry features the work of Linda Perry as a producer, songwriter, and philanthropist. Starting today and through the end of the month, these songs will be available for free in the Behind The Scenes tab in-game and in a playlist on Rocket League Radio.

    Well also be holding an IG Live hosted by Athena featuring Linda Perry on Friday, March 11 at 12 p.m. PST on the Rocket League Instagram page. Tune in to learn more about Linda Perrys journey in music!

    [h2]INSIDE THE MUSIC[/h2]

    With big hats and an even bigger presence, Linda Perry has had a hand in dozens of iconic earworms through the decades. Developing her craft in the San Francisco art scene, Perry skyrocketed into the public eye after penning the alternative smash hit What's Up? for her band 4 Non Blondes. Today, the song remains a classic, reaching the massive milestone of 1 billion plays on Youtube.

    After 4 Non-Blondes, Perry continued to shape the musical world by working with other powerful female artists. 2000s-era girl power was on full display when P!nk rocked the world with a chart-topping banger written by Perry. At a time when pop-femininity meant looking, acting, and speaking a certain way, P!nk showed millions of young girls that the world had room for all kinds of women. The success of Get The Party Started off her sophomore album proved to the world that female empowerment was here to stay.

    From The Ch Caf to the stages of Austin, Surfborts roots run deep in the DIY scene. Its an eclectic community where pay-to-play is despised, and drummers are in short supply. But with a couple of lucky breaks and a heaping bucket of talent, Surfbort caught the eye of Perry, who would go on to create a partnership with the band and produce their album Keep on Truckin. Singer Dani Miller continues doing the most just by being her authentic vampire-toothed self, showing the world that gender presentation is forever free to be freaked.

    [h2]BEHIND THE SCENES - LINDA PERRY[/h2]
    Here are the three songs included in the collection:


    Claim these Player Anthems now through the end of the month.


    [ 2022-03-10 18:01:20 CET ] [ Original post ]

    Patch Notes: Season 6 Live

    Scheduled Release: 3/9/2022, 8 a.m. PST / 4 p.m. UTC

    [h2]THE HEADLINES[/h2]


    • Season 6 Rocket Pass, featuring the new car Nomad, has begun
    • The Neo Tokyo (Comic) Arena can be found in Online Playlists, Private Matches, and Free Play
    • Season 5 Rewards are dropping for all eligible players
    • Additional Patch Notes for the game update on March 8 (v2.12) can be found here


    [h2]SEASON 6[/h2]
    Rocket Pass


    • Season 6 Rocket Pass, featuring the new car Nomad, has begun

      • Nomad uses the Merc hitbox


    [h2]Tournaments
    [/h2]

    • Season 6 Tournaments are now available
    • Any unspent Season 5 Tournament Credits automatically convert into rewards

      • New: Tournament Credits have converted to the highest level reward you are capable of earning based on your Tournament Rank and the amount of Tournament Credits you have remaining



    [h2]Challenges[/h2]

    • Stage 1 Challenges for Season 6 are now live

    [h2]Competitive[/h2]

    • Season 6 Competitive has started
    • Season 6 Changes

      • A soft reset has been applied to all Competitive Playlists, similar to previous seasons


    [ 2022-03-09 17:03:49 CET ] [ Original post ]

    Patch Notes V2.12: Season 6 Update

    Version: Rocket League v2.12
    Scheduled Release: 3/8/2022, 4 p.m. PST / 3/9/2022, 12 a.m. UTC
    [h2]THE HEADLINES[/h2]


    • v2.12 prepares Rocket League for Season 6

      • Season 6 begins on 3/9/2022, 8 a.m. PST / 4 p.m. UTC
      • Look for additional patch notes detailing Season 6 before the season begins


    [h2]NEW CONTENT[/h2]
    New Arena Variant

    • Neo Tokyo (Comic) is now available in Private Matches, and Free Play

    [h2]CHANGES AND UPDATES[/h2]
    Report/Block Player Menu

    • The Mute/Report Player menu has changed to Report/Block Player
    • Blocking a player from the Report/Block Player menu will prevent you from seeing their text chat during a match

      • This will also block you from hearing that player in voice chat when it becomes available in the future

    • Blocking a player carries over between matches
    • You can unblock players from the same Report/Block Player menu
    • Blocking a player you are friends with through Epic Games will remove them from your Epic Games friends list
    • The Mute All button has been removed

      • If you prefer to play with text chat muted, you can go to Settings -Chat - Text Chat Settings, and make changes there


    Soundtracks

    • Rocket League OST Vol. 1 and Rocket League OST Vol. 2 music playlists have been removed from the game

    [h2]BUG FIXES[/h2]

    • [PlayStation] Fixed a crash scenario involving four-player splitscreen
    • [PC] Fixed a bug causing framerate cap to reset on start or when opening the Settings menu
    • Fixed a trading error when attempting to trade equipped Avatar Borders and Player Banners
    • Fixed a notification display error when looking at new items
    • The SARPBC Theme Player Anthem now plays correctly when streamer safe is enabled
    • Fixed a bug causing Painted Samurai Car Bodies to lose color on trim when using its Common Decals
    • Fixed localization for Tournament queue text
    • Fixed appearance of several Painted Excavator Trails
    • Fixed a bug causing XVII Decal to change trim color on Marauder
    • Centered several Decals for the Insidio Car Body
    • The 50th Anniversary and Hot Wheels Race Team Decals for Fast 4WD and MR11 will now change colors when switching teams
    • Fixed Exo and Planetarium Paint Finishes on Gizmo
    • Fixed a Paint Finish error when using the 2020 Team Liquid decal on Fennec Car Body


    [ 2022-03-09 01:01:41 CET ] [ Original post ]

    Rocket League gets Animated In Season 6

    [previewyoutube=Ww4K1Zfx8PM;full][/previewyoutube]

    [h2]WELL BE RIGHT BACK AFTER THIS COMMERCIAL BREAK[/h2]

    From the studio that brought you Rocket League, Psyonix proudly presents Season 6, an all-new adventure featuring our beloved cast of cars. This season introduces an animation-themed Rocket Pass featuring the new Nomad van, along with a never-before-seen Neo Tokyo (Comic) Variant Arena. As the season continues, well release items from the Fornax Series, uncage the legendary Black Fennec, and introduce a smashing Mid-Season Event that showcases a New Game Mode.

    Coming soon to own on Wednesday, March 9 at 8 a.m. PST (4 p.m. UTC) and DVD.



    [h2]COMING UP NEXT [/h2]

    This Seasons Rocket Pass is packed tighter than a clown car. Fans of the Merc Hitbox rejoice! Were going cross country with the bouncing Nomad van, complete with road trip stickers on the Well Traveled Decal.

    Be careful while channel surfingthe mysterious Nomster has been spreading rapidly through the game. Were not exactly sure WHAT he is yet, but hes showing up in new Wheels, a Goal Explosion, even a new Antenna that somehow devours the grille of the Nomad! Not cool Nomster, not cool!



    [h2]BONUS FEATURES[/h2]

    The fun doesnt stop with the Rocket Pass; weve got the Fornax Series coming into play as Blueprints shortly after the Season begins. Featuring the stylish Mamba Car, this series mixes new and old with some totally re-imagined classics. Slip on a pair of Pixelated Shades: Multichrome or get holographic with the new Troika: Roasted Wheels. Weve also got a new Shade Raid Goal Explosion that transforms every match into the pages of a comic book.

    Arenas are undergoing a bit of a transformation as well, as the new Neo Tokyo (Comic) Variant comes into the game.

    A new batch of Tournament Rewards is rolling in, and its a whole bag of tricks. Toilet paper rolls, heavy dumbbells, and wheels full of teeth all mix together to make some of our zaniest rewards yet.

    Dont touch that dial! Season 6 has another surprise in store. Later this Season, a new Limited Time Event will debut, releasing an entirely new Mode thats sure to be a smash hit. Details to come, but for now, well just say we hope you like bumping!



    [h2]AVAILABLE IN THE ITEM SHOP[/h2]

    It looks like the devs used permanent marker on this one. Thats right, the much anticipated Black Fennec is coming to the Item Shop in Season 6, so get your credits ready. This instant classic will pair perfectly with your favorite Esports Decals and Titanium White Wheels.

    Were also bringing in new Starter and Standard Bundles packed full of classic items like the Jger 619, Toon-Hydro Trail, Toon Goal Explosion (Titanium White), and more!


    Season 6 kicks off Wednesday, March 9 following a game update on March 8 at 4 p.m PST.


    [ 2022-03-07 19:01:16 CET ] [ Original post ]

    The Bat is Back



    [h2]I COULD DEFEAT YOU BUT INSTEAD, I WILL SIMPLY.
    DEMO YOU. [/h2]
    In the dark tunnels below Wayne Manor, a masked man sits alone in contemplative silence. Taking advantage of the momentary lull in crime, he reaches towards his dual-monitor control center, quickly booting up his favorite rocket-powered car soccer game. Little does our hero realize that this respite shall be short-lived, for on March 2 Gotham City will come face-to-face with villains of supersonic ability...

    [h2]THE BATMAN BUNDLE[/h2]

    The Bat-Signal shines high over Beckwith Park, signifying the nightly prowl of the Caped Crusader. Locals have seen him cruising in a whole new ride for 2022, designed in secret by Wayne Industries. This updated Batmobile seems to feature an American-muscle-inspired body, screen-accurate Paint Finishes, and a Goal Explosion utilizing the Dark Knights newest symbol. A secret informer well call Alfredyay Ennyworthpay leaked the specs for the newest vehicle:

    [h2]THE BATMAN BUNDLE [1100 CREDITS][/h2]


    • Batmobile (2022) Body (Dominus Hitbox)
    • Batmobile (2022) Engine Audio
    • Dark Knight Matte Paint Finish
    • Batmobile (2022) Wheels
    • Batmobile (2022) Boost
    • Batmobile (2022) Trail
    • Reel Life Decal
    • The Batman Goal Explosion


    *Note: With the exception of The Batman Goal Explosion, the items included in The Batman Bundle above can only be equipped by the Batmobile (2022). The Batmobile (2022) cannot be customized with additional items.


    [h2]GOTHAM CITY RUMBLE LTM[/h2]
    With the gates of Arkham Asylum unlocked, madness has spilled onto the Rocket League Arenas once again, transforming this noble game into the deadly Gotham City Rumble.

    Power-ups in this LTM work the same as Rumble but are themed after the many villains of Batmans past. Rack up easy clears with The Jokers Boxing Glove, grapple through the air with Poison Ivys Vines, or slingshot the ball behind you with the Bat-Grapel. Just dont let Clayface Spikes slip past you for a goal.



    Will you become the hero Rocket League needs? Batman is back on March 2.

    The Batman Bundle and Gotham City Rumble will be available Wednesday, March 2 at 9 a.m. PST (5 p.m. UTC) to Tuesday, March 8 at 6 p.m. PST (March 9 at 2 a.m. UTC)


    [ 2022-02-25 19:02:38 CET ] [ Original post ]

    Introducing Rocket League Season 5 Rewards

    Rocket League Season 5 is approaching the edge of space on March 9 when the season comes to an end. With the next season arriving at the speed of light, it's time to reveal the Competitive Season 5 Rewards. We're happy to announce that Competitive Season 5 Rewards will be new Goal Explosions! Check out these bombastic Goal Explosions in the video below before they arrive when Season 6 begins!



    If you're new to Competitive, here's how the Competitive Rewards work. Make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).

    Similar to past seasons, Season 5 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the full Season Rewards Breakdown:


    • Bronze I or higher Season 5 Bronze Goal Explosion
    • Silver I or higher Season 5 Silver Goal Explosion + lower Goal Explosion
    • Gold I or higher Season 5 Gold Goal Explosion + lower Goal Explosions
    • Platinum I or higher Season 5 Platinum Goal Explosion + lower Goal Explosions
    • Diamond I or higher Season 5 Diamond Goal Explosion + lower Goal Explosions
    • Champion I or higher Season 5 Champion Goal Explosion + lower Goal Explosions
    • Grand Champion I Season 5 Grand Champion Goal Explosion + lower Goal Explosions
    • Supersonic Legend Season 5 Supersonic Legend Goal Explosion + lower Goal Explosions


    [h2]GRAND CHAMPION TITLE REWARDS[/h2]

    • Competitive Grand Champion: "S5 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S5 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S5 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S5 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S5 FLOOR DESTROYER" in Crimson text


    [h2]SUPERSONIC LEGEND TITLE REWARDS[/h2]

    • Competitive Supersonic Legend: "S5 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S5 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S5 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S5 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S5 TILE ANNIHILATOR" in Titanium White text


    Tournament Credits will also be reset when Season 5 ends, just like the transition from Season 4 to Season 5. Players who participated in Competitive Tournaments throughout Season 4 will be granted an All-Star Cup reward. Players' Tournament Credits will convert to the highest level reward they are capable of earning based on their Tournament Rank and Tournament Credit amount.

    There's less than a month before the end of Season 5, so hit your favorite Ranked playlist and reach that dream Rank!


    [ 2022-02-17 19:04:44 CET ] [ Original post ]

    Rocket League Goes Long With Super Bowl Updates

    [h2]SUPER BOWL LVI IS ALMOST HERE, BUT DONT WORRY. THERES STILL A LOT OF FOOTBALL LEFT. [/h2]
    Pull up to the tailgate, swing by the cooler, and get grilling, cause Rocket League is laying out this years Super Bowl game plan. Were bringing back Gridiron LTM for some hard-hitting action, streaming Gridiron Games with some of the biggest players and content creators, and adding a third round of epic football content to the NFL Fan Pass!

    [h2]NFL FAN PASS[/h2]
    The NFL Fan pass is the gift that keeps on giving, and this round is unstoppable! Anyone who purchased the 2021 NFL Fan Pass will automatically receive the latest bundle that includes Breakout and Fennec Animated Decals for all 32 NFL teams, plus the new Team Helmet Toppers to match!

    The NFL Fan Pass will be available in the Item Shop for 1000 Credits for anyone who missed it before. Buying the pass will also give you access to all content from previous releases, including Dominus and Octane Decals for all 32 teams, Pigskin Paint Finish, and the complete Team Player Banner and Team Antenna collection.

    NFL Fan Pass will be available from Wednesday, Feb. 9 at 9:00 a.m. PST (5 p.m. UTC) until Tuesday, Feb. 15 at 6:00 p.m. PST ( Feb.16 at 2:00 a.m. UTC)



    [h2]GRIDIRON LTM[/h2]
    All right, bring it in team, cause running your best plays is the only way to score in this American football inspired LTM. Complete challenges to gain XP and unlock the NFL Wheels and Field General Player Title.

    Just like in the past, the ball will attach to your car when you touch it; thats the easy part. From there, rush and jump over your opponents defense to prevent them from stealing the ball. Score 3 points by dodging to throw a field goal, or try to run it home and score your team a whopping 7 points! Dont forget to defend your QB from a demo on kickoffits intended mechanics after all!

    Gridiron LTM will be available from Wednesday, Feb. 9 at 9:00 a.m. PST (5 p.m. UTC) until Tuesday, Feb. 15 at 6:00 p.m. PST ( Feb.16 at 2:00 a.m. UTC)


    [h2]
    GRIDIRON GAMES[/h2]
    With the Gridiron LTM returning, we're also bringing back the Gridiron Games on Twitch with some of the biggest names in Rocket League! This exhibition match is easy to remember: 4 teams of 4 players, playing 4 quarters to determine the champion! The event will be hosted by RLCS pro and First Touch host Roll Dizz, and Coach and Content Creator Virge.

    Gridiron Games starts Thursday, Feb. 10 at 10:00 a.m. PST (6 p.m. UTC)


    [h3]HOSTS[/h3]


    • Roll Dizz
    • Virge

    [h3]TEAM 1[/h3]

    • AlphaKep
    • CorruptedG
    • Neato
    • Fire

    [h3]TEAM 2[/h3]

    • Atomic
    • Satthew
    • Striped
    • Mr-Napkin

    [h3]TEAM 3[/h3]

    • AyyJayy
    • Allushin
    • bells
    • CBell

    [h3]TEAM 4[/h3]

    • dreaz
    • Fakey
    • Torment
    • Wayton


    [ 2022-02-08 19:03:21 CET ] [ Original post ]

    New Player Anthems Arriving For Black History Month

    Rocket League is celebrating Black History Month all month long with new FREE Player Anthems in the Item Shop! These new Player Anthems, which feature historic artists and songs that have influenced hundreds of hits throughout the years, will be available all month long for free in the "Behind The Samples" tab in-game.

    This new collection of songs called "Behind The Samples" includes famous funk groups Detroit Emeralds, Ohio Players, and The Winstons. Even if you haven't heard their original hits (and we highly recommend you listen to them ASAP), you've probably heard popular songs that have borrowed the beat or melody.

    The Detroit Emeralds were active in the '60s and '70s and made several hits that reached the R&B Top 10 as well as the pop charts at the time. Their songs live on today through samples used by Kendrick Lamar, Common, Nas, and many others.

    The Winstons are a Grammy-winning group out of Washington, D.C. The group is best known for their drum solos, especially the famous Amen Break sample. This 6-second section is the most sampled piece of music of all time and was a key ingredient in creating the Drum and Bass and Jungle genres.

    The Ohio Players formed in Dayton, Ohio, and are members of the Rhythm and Blues Hall of Fame. The group has had nearly a dozen albums hit the top 100 U.S. Pop Chart, including 1974's "Fire" that reached number 1.

    Here are the three songs included in the collection:



    Claim these Player Anthems now through the end of the month. We hope you enjoy hearing these classics as we honor these legendary musicians that changed music forever.

    And that's not all! We're partnering up with Rocket League community members Dazerin, TBates, Roll Dizz, and Jayski to run special events and to make awesome content all month long. For starters, First Touch will feature special Black History Month content pieces throughout all shows in February. Stay tuned to the First Touch podcast on Wednesdays to hear more about plans and events throughout the month!

    We hope you enjoy these events and content all throughout Black History Month!


    [ 2022-02-01 21:53:03 CET ] [ Original post ]

    Patch Notes V2.10

    Version: Rocket League v2.10
    Scheduled Release: 1/25/2022, 4 p.m. PST / 1/26/2022, 12 a.m. UTC

    [h2]NEW CONTENT[/h2]
    Neon Nights


    • v2.10 prepares Rocket League for Neon Nights

      • Neon Nights begins on Wednesday, Jan. 26 at 9 a.m. PST (5 p.m. UTC)
      • Unlock new items by completing Neon Nights Event Challenges
      • Items from Golden Moons are eligible for trade-up
      • Heatseeker Ricochet will be playable as an LTM on Rocket Labs Arenas


    Esports Shop

    • Away Kits have been added for all teams in the Esports Shop
    • Teams Complexity (NA) and Misfits Gaming (EU) have been added to the Esports Shop

      • Both teams have home and away kits


    [h2]BUG FIXES[/h2]

    • Fixed a player-to-player trading bug involving the Accept Trade button
    • Fixed a bug with player reporting from the Friends List while transitioning to the post-match screen
    • Fixed appearance of the Swayzee Decal on painted Car Bodies
    • Fixed a visual bug with the Challenges widget when all available Rewards are claimed
    • Fixed appearance of Black-Painted Trihedron Decal


    [ 2022-01-26 01:07:46 CET ] [ Original post ]

    Neon Night Celebrates The Music of Rocket League


    Blog:https://www.rocketleague.com/news/neon-nights-celebrates-the-music-of-rocket-league/

    Cars have always been the main event in Rocket League, but a strong second is the games musical legacy. To celebrate our ever-evolving soundtrack, were introducing a new in-game event called Neon Nights that includes exciting Challenges, Golden Moons, a chaotic LTM, and unlockable Items featuring the immortal space princess GRIMES.

    In collaboration with GRIMES' upcoming space opera, a super-intelligent deep space AI will begin transmitting Challenges directly into your life-sim, allowing you to unlock GRIMES-themed items. If our calculations are correct, they should arrive on Earth Wednesday, Jan. 26 at 9 a.m. PST (5 p.m. UTC)!

    Youll be ready to join the machines with the Gravitator and Space Queen Toppers, Braided Trail, GRIMES Decal, GRIMES Wheels, and GRIMES Player Banner. Were also remixing some old favorites with the Fireworks (Multichrome) Universal Decal and Uncanny Boost. The future has arrived in force, but youll have a chance to showcase your humanity and unlock two new Player Anthems from GRIMES' upcoming album: "Player of Games" and "Shinigami Eyes."

    And speaking of AI, it seems that aimbots have taken over the Rocket Labs Arenas! Jump into a wild match of Heatseeker Ricochet and go head-to-head in this chaotic LTM.

    Throughout Neon Nights, youll also get a chance to earn Golden Moons, which unlock a mix of classic items from the Impact, Nitro, and Overdrive Item Series. Golden Moons work just like Golden Gifts from Frosty Fest. Complete the Challenge up to five times to earn Golden Moons, then open them in your Inventory to unlock items!

    And finally, in celebration of Lunar New Year, the Rocket League team wishes everyone a 2022 filled with happiness, prosperity, and longevity. Were also offering the Year of the Tiger Free Bundle in the Item Shop featuring the fearless Tiny Tiger Topper and Tyger Decal.
    Neon Nights will be bumping from Jan. 26 to Feb. 8, so sit back, buckle up, and pre-save Shinigami Eyes HERE!


    [ 2022-01-20 19:02:06 CET ] [ Original post ]

    Speed off in the McLaren 765LT In Rocket League

    [previewyoutube=h96ch7DFVo4;full][/previewyoutube]

    Blog: http://www.rocketleague.com/news/speed-off-in-the-mclaren-765lt-in-rocket-league/

    For McLaren, there is no finish line. That's why the brand synonymous with speed has returned with a new car that's hitting the pitch in Rocket League today! Feast your eyes at the new McLaren 765LT featured in the trailer and screenshots on the blog
    In the real world, the McLaren 765LT features the exhilarating power of a 4.0 litre twin-turbocharged V8 engine, which dashes 0-60 MPH in just 2.7 seconds. In Rocket League, the thrilling speedster has a Dominus hitbox and is ready to soar and score everywhere from Beckwith Park to Champions Field. Here's everything included in the Bundle for 1100 Credits:


    • McLaren 765LT
    • McLaren 765LT Engine Audio
    • McLaren 765LT Wheels
    • McLaren 765LT Wheels (Black Painted)
    • McLaren 765LT Decal (Silver Painted)
    • McLaren 765LT Player Banner


    *Note: The items included in the McLaren 765LT Bundle above can only be equipped by the McLaren 765LT. The McLaren 765LT cannot be customized with all item types.

    Get the sleek McLaren 765LT in the Rocket League Item Shop now through January 18!


    [ 2022-01-12 18:05:06 CET ] [ Original post ]

    Frosty Fest Is Back on December 16

    [previewyoutube=NLtpBcuGSIE;full][/previewyoutube]

    Blog:http://www.rocketleague.com/news/frosty-fest-is-back-on-december-16/

    Get ready for the most wonderful time of the year in Rocket League! The annual winter event, Frosty Fest, will make its return starting December 16, featuring wintery items, Golden Gifts, LTMs, and more!

    Starting Thursday at 9 a.m. PST (5 p.m. UTC), complete Frosty Fest Challenges to unlock the coolest new items in Rocket League, featuring Ring-a-Ling Wheels, three new Decals, Flannel Paint Finish, "Abominable Throwman" Player Title, and more! Check them all out in the slideshow on the blog. Plus, claim the Ski-Free Player Banner in the Item Shop for free all throughout Frosty Fest!

    Since it's the season for gift giving, we're bringing back Golden Gifts! The Challenge for Golden Gifts can be completed five times and the gifts will unlock items from the Zephyr, Elevation, and Vindicator Item Series.

    Beckwith Park is getting into the spirit of the season with a new Snowy variant of the classic Arena. Slide into this new version in Ranked, Casual, and Private Matches throughout the event! Then, sled into the featured LTMs of Winter Breakaway and Spike Rush! If you haven't checked them out before, Winter Breakaway takes place on Throwback Stadium (Snowy) and replaces the standard ball with the hockey puck from Snow Day. In Spike Rush, the Spike power-up from Rumble Mode is engaged after kickoff. The ball carrier can't boost and is demolished on impact, but can pass the ball to teammates to pull off some ice cold plays! Enjoy Winter Breakaway starting December 16 through December 24 and Spike Rush from December 24 through January 3.

    If you're still looking to deck your car in even more seasonal items, be sure to check out the Item Shop, which will feature plenty of festive finds. There will even be a new Frosty Pack bundle including Tygris (Crimson Painted), Frostbite Boost (Forest Green Painted), Wonderment Wheels (Crimson Painted), and Sub-Zero Goal Explosion (Forest Green Painted) for 1100 Credits.

    We hope you enjoy this year's Frosty Fest in Rocket League! From all of us at Psyonix, have a wonderful holiday and rest of 2021!


    [ 2021-12-14 19:01:54 CET ] [ Original post ]

    Two Ford Mustang Models Stampede Into Rocket League

    [previewyoutube=A-zMRYU0Tdc;full][/previewyoutube]

    [h2]HARNESS THE POWER OF THE FORD MUSTANG MACH-E SUV AND THE 1965 FORD MUSTANG SHELBY GT350R AVAILABLE IN ROCKET LEAGUE FOR A LIMITED TIME[/h2]

    Classic meets current when two models of the iconic Ford Mustang vehicle charge into Rocket League! Prepare yourself for the cutting-edge, all-electric Ford Mustang Mach-E SUV and the car that started it all: the 1965 Ford Mustang Shelby GT350R. See them in action in the trailer above featuring voice-over from Emmy Award Winning actor and the voice of Ford, Bryan Cranston!

    Whether you're looking for the authenticity of classic American* muscle, or the high-tech speed of the new all-electric Mustang, these cars represent the fusion between power and innovation from different generations. The Ford Mustang Mach-E Rocket League Edition (RLE) and the Ford Mustang Shelby GT350R RLE will be available in Rocket League on December 9 through December 22. The Mustang Mach-E becomes electrically charged when it goes supersonic, giving it a shocking visual lightning effect. Check it out in the trailer above and the screenshots below!
    Here's everything included in both Mustang bundles:

    [h2]FORD MUSTANG MACH-E RLE - 1100 CREDITS[/h2]


    • Ford Mustang Mach-E RLE (Octane Hitbox)

      • Ford Performance Decal
      • 98 Decal

    • Ford Mustang Mach-E RLE Wheels
    • E.V. Boost
    • Mustang Mach-E Player Banner
    • Ford Mustang Mach-E RLE Engine Audio


    [h2]FORD MUSTANG SHELBY GT350R RLE - 1100 CREDITS[/h2]

    • Ford Mustang Shelby GT350R RLE (Dominus Hitbox)

      • Ford Performance Decal
      • 98 Decal

    • Ford Mustang Shelby GT350R RLE Wheels
    • 98 Player Banner
    • Ford Mustang Shelby GT350R RLE Engine Audio


    Players can also get everything in both bundles for 2000 Credits. Plus, both the Ford Mustang Mach-E RLE and Ford Mustang Shelby GT350R RLE are customizable with other Rocket League items!

    NOTE: The Ford Mustang Mach-E RLE and Ford Mustang Shelby GT350R RLE cannot be customized with licensed customization items.

    [h2]FORD RETURNS TO THE ROCKET LEAGUE CHAMPIONSHIP SERIES[/h2]

    The name synonymous with competition is coming back to the RLCS by becoming the Presenting Sponsor of the Fall Major from December 8 through December 12 in Sweden. This will be the first time we're seeing cross-regional RLCS competition in over a year and is sure to bring the high-octane action from the best Rocket League pros in the world!

    And that's not all. Following the Fall Major, be sure to tune into the second iteration of the Ford + Rocket League Freestyle Invitational on December 15-16. Watch and vote for the best freestylers in the U.S. as they flip, pinch, and aerial in their choice of the Ford Mustang Mach-E RLE and the Ford Mustang Shelby GT350R RLE. Ford will award the winner of the Ford + Rocket League Freestyle Invitational a brand-new 2022 Ford Mustang Mach-E!

    Get ready to grip the wheel, hit the accelerator, and harness the power of the Ford Mustang Mach-E RLE and the Ford Mustang Shelby GT350R RLE in Rocket League on December 9!

    Shelby and GT350 are registered trademarks of Carroll Hall Shelby Trust.

    *Assembled in the USA with domestic and foreign parts


    [ 2021-12-06 19:01:53 CET ] [ Original post ]

    Patch Notes V2.09

    Version: Rocket League v2.09
    Scheduled Release: 12/1/2021, 4 p.m. PST / 12/2/2021, 12 a.m. UTC

    [h2]BUG FIXES
    [/h2]


    • Fixed Pause Menu navigation while on the post-match celebration screen
    • Fixed several issues with the Play Again button
    • Fixed a bug with LAN matches

    KNOWN ISSUES
    Click here for a complete list of Known Issues in Rocket League


    [ 2021-12-02 01:01:19 CET ] [ Original post ]

    Musty's Garage Hits The Item Shop




    Hey, gamer.

    The latest bundle in the Creator's Garage Series has arrived, and it's none other than NRG pro player and content creator with more than 2.5 million subscribers, amustycow! You can get this collection of customization items handpicked by Musty himself beginning today until December 8.
    Get Musty's Garage and unlock six popular items, including the Poof Goal Explosion (Lime Painted), making it the first time a Painted version of this item has been made available and the first variant version of an item previously featured in a Rocket Pass. Check out the full list of items.

    Musty's Garage (2000 Credits)


    • Octane (Lime Painted)
    • 20xx Decal
    • Sparkles Boost (Crimson Painted)
    • Cristiano Wheels
    • Standard Trail (Lime Painted)
    • Poof Goal Explosion (Lime Painted)


    Be sure to use Musty's Support-A-Creator code "MUSTY," or a creator code of your choice while in the Item Shop to help support your favorite personality in the Rocket League Community.
    Take a look at Musty's Garage in-game now, and check out his content on his YouTube and Twitch channels!


    [ 2021-12-01 18:22:48 CET ] [ Original post ]

    New Decals Coming to the 2021 NFL Fan Pass Tomorrow

    Blog: http://rocketleague.com/news/new-decals-coming-to-the-2021-nfl-fan-pass-tomorrow/

    The 2021 NFL Season is at full speed! As teams get ready for the annual showdowns on Thanksgiving Day, Rocket League is adding the next set of Decals and more to the 2021 NFL Fan Pass on November 23!

    Anyone who purchased the 2021 NFL Fan Pass will automatically receive the latest bundle including Animated Octane Decals, Team Player Banners, and Antennas for all 32 NFL Teams! For those who missed it, the Fan Pass will be available in the Item Shop for one week from November 23 through November 30. Check out some of the new items in the art on the blog.

    In case you missed the 2021 NFL Fan Pass when it was released to kick off the 2021 NFL Season back in September, you have another chance to get access to three bundles of content throughout the NFL Season for one price! Buy it once for 1000 Credits, and get it all! Not only will you unlock the Octane Decals, Player Banners, and Antennas mentioned above, but you'll also get 32 Team Dominus Decals and the Pigskin Paint Finish that released earlier this season, as well as content being added to the NFL Fan Pass in the future.

    To commemorate the return of NFL in Rocket League, Gridiron is coming back as the featured LTM all week long! Jump into this fan-favorite mode, plus go long and complete Event Challenges while the 2021 Fan Pass is in the Item Shop. These two Challenges will unlock the NFL Logo Player Banner, and the NFL Avatar Border. Be sure to unlock them before time runs out!

    With the Gridiron LTM mode returning, we're also bringing back the Gridiron Games! Get ready to watch Rocket League pros and content creators team up with and compete for football dominance on November 23. And, NFL stars Cam Jordan, Mark Ingram, and Mecole Hardman on the commentary desk! Check out the whole list of participants below, and tune into the action hosted by Dazerin and Roll Dizz LIVE on our Twitch channel on November 23 at 3:00pm PST (11 p.m. UTC)!


    • AyyJayy
    • Chell
    • Comm
    • FeFe
    • NikkiJustine
    • Nursie
    • OSM
    • Retals
    • Rocket Sledge
    • SadJunior
    • Satthew
    • Spoodah
    • Tho
    • TriHouse
    • Tox
    • Virge

    There's still more coming to the 2021 NFL Fan Pass later this season, so look out for the final bundle of content featuring Team Fennec Decals, Team Breakout Decals, and more as we approach Super Bowl LVI!


    [ 2021-11-22 19:00:33 CET ] [ Original post ]

    Patch Notes: Season 5 Live

    Scheduled Release: 11/17/2021, 8 a.m. PST / 4 p.m. UTC

    [h2]THE HEADLINES[/h2]


    • Season 5 Rocket Pass, featuring the new car Nexus, has begun
    • The new Starbase Arc (Aftermath) arena variant can be found in Online Playlists, Private Matches, and Free Play
    • Season 4 Rewards are dropping for all eligible players
    • Additional Patch Notes for our game update on November 16 can be found here


    SEASON 5
    Rocket Pass


    • Season 5 Rocket Pass, featuring the new car Nexus, has begun

      • Nexus uses the Breakout hitbox



    Tournaments


    • Season 5 Tournaments are now available
    • Remaining Season 4 Tournament Credits have been converted into All-Star Cups

      • 0-12,000 Tournament Credits receive 1 All-Star Cup
      • 12,001-24,000 Tournament Credits receive 2 All-Star Cups
      • 24,001-36,000 Tournament Credits receive 3 All-Star Cups
      • etc



    Challenges


    • Stage 1 Challenges for Season 5 are now live


    Competitive


    • Season 5 Competitive has started
    • Season 5 Changes

      • A soft reset has been applied to all Competitive Playlists, similar to previous seasons



    [h2]NEW CONTENT[/h2]

    New Arena Variant


    • Starbase Arc (Aftermath) can be found in Online Playlists


    Season 4 Competitive Rewards


    • Season 4 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 4 Rewards are custom, non-tradable Wheels

      • Bronze I or higher: S4 - Bronze
      • Silver I or higher: S4 - Silver
      • Gold I or higher: S4 - Gold
      • Platinum I or higher: S4 - Platinum
      • Diamond I or higher: S4 - Diamond
      • Champion I or higher: S4 - Champion
      • Grand Champion I or higher: S4 - Grand Champion
      • Supersonic Legend: S4 - Supersonic Legend



    • Grand Champion Titles (in Crimson text)

      • Competitive Grand Champion: "S4 GRAND CHAMPION"
      • Rumble Grand Champion: "S4 RNG CHAMP"
      • Hoops Grand Champion: "S4 DUNK MASTER"
      • Snow Day Grand Champion: "S4 BLIZZARD WIZARD"
      • Dropshot Grand Champion: "S4 FLOOR DESTROYER"



    • Supersonic Legend Titles (in Titanium White text)

      • Competitive: "S4 SUPERSONIC LEGEND"
      • Rumble: "S4 RNGENIUS"
      • Hoops: "S4 LEGENDARY BALLER"
      • Snow Day: "S4 ICE TITAN"
      • Dropshot: "S4 TILE ANNIHILATOR"



    [h2]UPDATES[/h2]
    We are fixing the Tournament Credits conversion issue that happened with the start of Season 5.

    For anyone who has logged into Rocket League since the start of Season 5, we will be adding an All-Star Cup to your inventory within the next few days.

    If you haven't logged into Rocket League since the start of the new season, your Tournament Credits will convert as they should have according to the Patch Notes.

    We may change how Tournament Credits convert starting with the Season 5-Season 6 changeover, and we will make sure those changes are discussed before Season 5 ends.


    [ 2021-11-17 17:00:53 CET ] [ Original post ]

    Patch Notes V2.08: Season 5 Update

    Version: Rocket League v2.08
    Scheduled Release: 11/16/2021, 4 p.m. PST / 11/17/2021, 12 a.m. UTC
    [h2]THE HEADLINES[/h2]


    • v2.08 prepares Rocket League for Season 5

      • Season 5 begins on 11/17 at 8 a.m. PST / 4 p.m. UTC
      • Look for additional patch notes detailing Season 5 before the season begins


    [h2]NEW CONTENT[/h2]
    New Arena Variant

    • Starbase Arc (Aftermath) can be found in Private Matches and Free Play

    [h2]CHANGES AND UPDATES[/h2]
    Player Reporting

    • The report reason list has been updated to include:

      • Text Harassment
      • Verbal Harassment
      • Match Throwing or Griefing
      • Intentionally Idle
      • XP Farming
      • Inappropriate Player Name
      • Inappropriate Club Name
      • Trade Scam



    • Report players via the Main Menu

      • You can now report players from the Recent Players section of your Friends List
      • Go to Recent Players, select the relevant player name, and choose Report Player
      • The report reasons listed here are identical to the reasons available during a match



    • You can now select more than one report reason

      • Example: If a teammate is harassing you in team chat, and is also own-goaling, you can select both Text Harassment, and Match Throwing or Griefing



    • When reporting a player for Text Harassment, press the Chat Log button to see chat lines from the reported player
    • A new pop-up notification will appear when you successfully report another player

      • To keep in-game visibility clear, this message will appear in the upper-left corner if you are reporting during a match


    [h2]BUG FIXES[/h2]

    • Fixed controller focus bug on post-match celebration screen
    • Fixed appearance of the Tumbling Blocks Decal
    • The grill on Painted Tygris cars may show as unpainted when some non-animated Decals are equipped
    • Fixed a bug preventing Apex Wheels from being equipped on '99 Nissan Skyline GT-R R34
    • Removed option to add friend as Epic Friend when they are already on your friends list
    • Fixed a bug preventing NFL Decals from showing up in Garage when using Filters
    • The Mood Slime Rocket Boost no longer appears over the top of certain car bodies when in the Garage
    • Fixed an issue preventing certain car movements from resetting the idle player timer


    [ 2021-11-17 01:02:10 CET ] [ Original post ]

    Rocket League Goes Cosmic In Season 5

    [previewyoutube=ekwmvQOgpnY;full][/previewyoutube]

    The countdown for launch has begun! Get ready to blast off into Season 5 in Rocket League on November 17. Reach all-new heights in this latest season featuring a new Arena variant, Competitive Season, Rocket Pass, and more!

    Starbase Arc has been INVADED! An evil force has taken control of the classic Arena, and has turned it into a new, dark soccar pitch known as Starbase Arc (Aftermath). Catch a glimpse of the new Arena in the trailer above, featuring a reimagined version of the song "Player Of Games" made for Season 5 by GRIMES! Be sure to check out the song when it releases later this month, and look out for Starbase Arc (Aftermath) once Season 5 begins on November 17.

    Prior to the invasion, Starbase Arc was guarded by the watchful protector known as Nexus. This cadet was captured and transformed into a master of Rocket League. Unlock Nexus immediately with the Season 5 Rocket Pass Premium, and start tiering up to unlock its final transformation: Nexus SC.

    The Season 5 Rocket Pass is packed full of otherworldly items like the Spacedirt Paint Finish, Hyperspace Animated Decal that transform with your cars speed, and a new Goal Explosion that is ready to fully take over: Cosmosis. Stay tuned for our full Rocket Pass trailer on November 16 where you'll see all these items and more in their intergalactic glory.

    The day after Season 5 begins, be on the lookout for an LTM with a new twist on Heatseeker thanks to three new Labs Arenas: Barricade, Colossus, and Hourglass. Get ready for Heatseeker Ricochet, featuring Heatseeker action on these new maps that will change up the gameplay. Think fast starting November 18th.

    Get ready for a game update that will complete all the calculations for launch day on November 16 at 4 p.m. PST (12 a.m. UTC November 17) (pending first party certification).

    [h2]SEASON 4 COMPETITIVE REWARDS REVEALED[/h2]

    Shortly after Season 5 begins, the Competitive Season Rewards will be distributed! The Season 4 Competitive Season Rewards are new Wheels! Check them out below, and see the full breakdown below.

    [previewyoutube=-Hi0dws6Ebw;full][/previewyoutube]

    Make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that Rank (10 wins for each Rank beginning with Bronze).


    • Bronze I or higher Season 4 Bronze Wheels
    • Silver I or higher Season 4 Silver Wheels + lower Wheels
    • Gold I or higher Season 4 Gold Wheels + lower Wheels
    • Platinum I or higher Season 4 Platinum Wheels + lower Wheels
    • Diamond I or higher Season 4 Diamond Wheels + lower Wheels
    • Champion I or higher Season 4 Champion Wheels + lower Wheels
    • Grand Champion I Season 4 Grand Champion Wheels + lower Wheels
    • Supersonic Legend Season 4 Supersonic Legend Wheels + lower Wheels


    [h3]GRAND CHAMPION TITLE REWARDS[/h3]

    • Competitive Grand Champion: "S4 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S4 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S4 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S4 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S4 FLOOR DESTROYER" in Crimson text


    [h3]SUPERSONIC LEGEND TITLE REWARDS[/h3]

    • Competitive Supersonic Legend: "S4 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S4 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S4 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S4 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S4 TILE ANNIHILATOR" in Titanium White text


    Tournament Credits will also be reset when Season 4 ends, just like the transition from Season 3 to Season 4. Existing Tournament Credits will convert to All-Star Cup Rewards. Players who have participated in a Competitive Tournament and have between 0-12,000 Tournament Credits will receive one All-Star Cup Reward. Players who have more than 12,000 Tournament Credits will receive additional All-Star Cup Rewards depending how many Tournament Credits they have. See below for the breakdown.

    0-12,000 Tournament Credits receive 1 All-Star Cup Reward

    12,001-24,000 Tournament Credits receive 2 All-Star Cup Rewards

    24,001-46,000 Tournament Credits receive 3 All-Star Cup Rewards


    Get ready to take Rocket League to the stratosphere and beyond in Season 5 on November 17!


    [ 2021-11-12 20:30:20 CET ] [ Original post ]

    Ghostbusters Comes Back To Life In Rocket League

    [previewyoutube=3kfXFGax8Pk;full][/previewyoutube]
    Blog:

    Ghostbusters rises again in Rocket League! The iconic series is bringing its one-of-a-kind Ecto-1 back to the pitch, along with some new ghoulish goodies for the first time starting November 11!
    Get the Ecto-1 Bundle from November 11 through November 22 and take control of the Ghostbusters' iconic ghost hunting vehicle. Plus, equip the new Reel Life Decal to give it the signature white look from the films, or the Reel Afterlife Decal to give it an older weathered look. Check them out in the slideshow below. Here's everything that's included in the bundle for 1100 Credits:


    • Ecto-1 Vehicle
    • Ecto-1 Reel Life Decal
    • Ecto-1 Reel Afterlife Decal
    • Ecto-1 Engine Audio
    • Ecto-1 BK Wheel
    • Spirits Boost
    • RTV Trail

    *Note: the Ecto-1 cannot be customized with additional items

    The new items will also be available as an upgrade bundle for existing owners of the Ecto-1 for 600 Credits. The items will also be available individually for the following Credit amounts in the Item Shop:

    • Ecto-1 Vehicle: 500 Credits
    • RTV Trail: 300 Credits
    • Spirits Boost: 400 Credits
    • Ecto-1 BK Wheels: 200 Credits
    • Reel Life Decal: 100 Credits
    • Reel Afterlife Decal: 100 Credits


    Along with the Ecto-1, the fan-favorite Stay Puft Goal Explosion will also make its massive return to the Item Shop, and this time it will be available in Painted variants for the first time! Look out for different Painted variants in the rotating Featured Tab of the Item Shop beginning November 11 for a limited time. Check out some of the new colors in the blog.

    Get ready to drive the Ecto-1 and celebrate the return of Ghostbusters starting November 11!


    [ 2021-11-11 18:00:44 CET ] [ Original post ]

    The BMW M240I Is Coming To Rocket League

    [previewyoutube=5cs0ety0fB4;full][/previewyoutube]
    BMW, a name synonymous with performance, speed, and excellence, is gearing up to take one of its cars from the road to the Rocket League pitch! Get ready to harness the power of the BMW M240i beginning November 4 for a limited time!

    The sleek BMW M240i has iconic stylings and a roaring 3.0-liter TwinPower Turbo 6-cylinder engine. In Rocket League, it's equipped with a torching rocket boost and a Dominus hibox, and it's ready to go airborne for assists and goals! The BMW M240i will be available for 1100 Credits and comes with BMW M240i Wheels, the signature Thundernight Metallic Decal, United In Rivalry Animated Decal that changes color when going supersonic, Bavarian Hat Topper, and the BMW Player Banner. Plus, the BMW M240i is customizable with other Rocket League items!

    *NOTE: The BMW M240i Wheels cannot be used by other cars. Licensed customization items cannot be used by the BMW M240i

    Check out the BMW M240i in the trailer above!

    [h2]BMW JOINS THE RLCS[/h2]

    In addition to bringing the BMW M240i to Rocket League, BMW will also drive its competitive prowess to the RLCS 2021-22 Season! BMW will be the title sponsor of the second regional tournament in the European circuit. Tune in live on Twitch and the Rocket League Esports YouTube channel on November 5 through November 7 to see the best teams in Europe battle it out in the BMW Rocket League Open!

    But, before the action kicks off for the BMW Rocket League Open, be sure to check out the BMW Freestyle Tournament. This invitation-only event will feature 16 of the world's best freestylers in a single-elimination bracket competing for freestyle supremacy and their share of a $25,000 prize pool! The action begins with a livestream on November 4 starting at 10 a.m. PST (5 p.m. UTC), and concludes after the second Semifinal match on Championship Sunday of the BMW Rocket League Open. Check out the participants below:


    • Den
    • Fadez
    • Faith
    • Flytz
    • Gappled
    • Henkovic
    • Jxsh
    • Letho
    • Maktuf
    • Mesko
    • Panther
    • Ree
    • Sours
    • Stonner
    • Trap
    • Tx


    We're thrilled to bring the BMW to Rocket League. Prepare to experience Sheer Driving Pleasure on November 4 through November 10!


    [ 2021-11-02 16:01:43 CET ] [ Original post ]

    Patch Notes V2.07

    Version: Rocket League v2.07
    Scheduled Release: 10/25/2021, 4 p.m. PDT / 11 p.m. UTC

    [h2]CHANGES AND UPDATES[/h2]
    PsyNet Upgrades


    • Update v2.07 is focused on upgrading how in-game items and transactions are stored in PsyNet. Nothing seen in the game client will change, but a client update is needed for the backend upgrades to take effect


    [h2]KNOWN ISSUES[/h2]
    For a complete list of Known Issues in Rocket League, please visit our Known Issues blog


    [ 2021-10-26 01:02:02 CET ] [ Original post ]

    Batman Returns To Rocket League For Haunted Hallows

    [previewyoutube=9ZW6Q3RJ0bE;full][/previewyoutube]
    [h2]SUIT UP FOR EVENT CHALLENGES WITH NEW BATMAN THEMED ITEMS, GOTHAM CITY RUMBLE LTM, THE RETURN OF ALL THREE BATMOBILES, AND MORE![/h2]

    It's nightfall in Gotham City, and the Rogues Gallery is gearing up for mischief and mayhem. This calls for the return of the Dark Knight himself! The hero Rocket League deserves is back to restore order during the annual Haunted Hallows in-game event on October 14!

    Licensed by Warner Bros. Interactive Entertainment on behalf of DC, one of the largest publishers of comics and graphic novels in the world, prepare for a long Halloween with Haunted Hallows Event Challenges. These new Challenges can be completed to unlock items themed after iconic Batman Super-Villains. Check out the trailer above and the slideshow below featuring the Joker Dominus Decal and Boost, Gotham's Finest Merc Decal, Harley Quinn Wheels and Topper, Poison Ivy Boost, and more! Plus, claim the free Dark Knight Player Title as a log-in reward.

    Batman and his foes are also taking over Rumble and transforming it into Gotham City Rumble. This new twist is the same Rumble gameplay, but power-ups are now themed after Batman and his enemies. Use your power-ups and engage Joker's Boxing Glove, Harley's Hammer instead of the Boot, Poison Ivy's vines instead of the Grappling Hook, and many more. Claim a dark victory in Gotham City Rumble while it's available as an LTM all throughout Haunted Hallows.

    This year's Haunted Hallows swoops in with the all-new Arena variant: Beckwith Park (Gotham Night). Beckwith Park has been infiltrated by the most notorious Super-Villains of Gotham City. Be on the lookout for nods and easter eggs scattered all around this new limited-time Arena. Catch a glimpse of Beckwith Park (Gotham Night) in the trailer above.

    Batman's return to Rocket League wouldn't be complete without his iconic vehicle, the Batmobile. All three versions of the Dark Knight's high-tech vehicle, the Batmobile (1989), The Dark Knight's Tumbler, and the Batmobile (2016), are speeding back into the Item Shop. Each Batmobile comes with the new Reel Life Decal, giving them their signature black color from the movies. Plus, celebrate your goals with three Bat-Signal Goal Explosions! These three fiery Goal Explosions show off the Bat-Symbol from three different eras. Get all the Batmobiles and Goal Explosions in the Batman Halloween Bundle or buy each vehicle or item separately. Here's what's included in each:

    [h2]BATMAN HALLOWEEN BUNDLE (2000 CREDITS)[/h2]


    • Batmobile (1989)

      • Reel Life Decal

    • The Dark Knight's Tumbler

      • Reel Life Decal

    • Batmobile (2016)

      • Reel Life Decal

    • Batman 1989 Goal Explosion
    • The Dark Knight Goal Explosion
    • Batman 2016 Goal Explosion



    [h2]INDIVIDUAL BATMOBILE BUNDLES (INCLUDES VEHICLE, REEL LIFE DECAL, AND A GOAL EXPLOSION) (800 CREDITS EACH)[/h2]

    Each Reel Life Decal will be available for current Batmobile owners for 300 Credits each. The three Bat-Signal Goal Explosions will also be available individually for 500 Credits each.

    *Note: the Batmobile (1989), The Dark Knight's Tumbler, and the Batmobile (2016) cannot be customized with additional items.

    Suit up and join Batman in the fight during this year's Haunted Hallows starting October 14 through November 1. Be sure to earn your Challenge Items, throw down in Gotham City Rumble, check out Beckwith Park (Gotham Night), and take control of the Batmobile in the Item Shop all throughout the event!


    [ 2021-10-14 05:23:45 CET ] [ Original post ]

    Patch Notes V2.06

    Version: Rocket League v2.06
    Scheduled Release: 10/12/2021, 4 p.m. PDT / 11 p.m. UTC


    [h2]CHANGES AND UPDATES[/h2]

    Free Play Ball Control


    • New ball controls are now available in Free Play

      • We want to thank everyone who contributes to BakkesMod and their hard work for inspiring this feature addition

    • You can now control the ball in five different ways with the push of a button:

      • Take Possession: Places the ball in front of your car
      • Start Dribble: Places the ball on the hood of your car
      • Pass Ball: Sends the ball towards your car

        • Sometimes the pass will be just left or right of your car, depending on the angle and position, so heads up!


    • Launch Ball: Behaves similarly to tip-off in Hoops
    • Defend Shot: Shoots the ball towards the closest goal
    • These new controls can be used together

      • Example: You can use Launch Ball to send it high, then Defend Shot to mimic a shot from the ceiling or high up on the wall

    • Ball Reset continues to work as before (return to the kickoff position)
    • Defend Shot and Pass Ball dont always work as intended in some arenas and modes, including:

      • Double Goals (Rocket Labs)
      • Utopia Retro (Rocket Labs)
      • Dropshot
      • Hoops

    • [Nintendo Switch] When using a single Joy-Con for controls, Free Play Ball Control is disabled


    [h2]BUG FIXES[/h2]

    General

    • Fixed the appearance of several Decals including Leviathan, Chameleon, and Trigon
    • Fixed a bug causing Esports Shop Decals to cover trim on Painted Car Bodies
    • Fixed a bug with the News Panel


    [h2]KNOWN ISSUES[/h2]


    • The 'Goop XS' and 'Goop SE' Decals appear as placeholder textures
    • For a complete list of Known Issues in Rocket League, please visit our Known Issues blog


    [ 2021-10-13 01:01:07 CET ] [ Original post ]

    Patch Notes 2.05

    Version: Rocket League v2.05
    Scheduled Release: 10/5/2021, 4 p.m. PDT / 11 p.m. UTC

    [h2]CHANGES AND UPDATES[/h2]

    New Preset Creation


    • Selecting 'Create New Preset' now duplicates the active preset into the new preset slot


    [h2]NEW CONTENT[/h2]

    Esports Shop

    • New Esports Team Decals have arrived, custom-made by the RLCS teams themselves in collaboration with Psyonix

      • More Decals, including options for additional teams and Away Kit variants, are coming later in the RLCS season

    • Decals for Octane, Dominus, and Fennec Car Bodies are available for each team below
    • Home Kit Decals for 34 teams from Europe, North America, Oceania, and South America have been added

      • Dignitas
      • Endpoint
      • Envy
      • eUnited
      • Evil Geniuses
      • FaZe Clan
      • Furia
      • G2 Esports
      • Ghost Gaming
      • Giants
      • Ground Zero Gaming
      • Guild
      • Karmine Corp
      • NRG
      • Pittsburgh Knights
      • PWR
      • Rebellion
      • Renegades
      • Rix.GG
      • Rogue
      • Semper Esports
      • SK Gaming
      • Solary
      • Spacestation Gaming
      • Susquehanna Soniqs
      • Team BDS
      • Team Liquid
      • Team Queso
      • Team Singularity
      • Team Vitality
      • Torrent
      • True Neutral
      • Version1
      • XSET



    [h2]BUG FIXES[/h2]
    General

    • [PlayStation 5] Fixed a resolution issue causing gameplay to appear blurry for some players
    • Fixed a bug causing FPS settings to change on their own
    • Bot difficulty will change to the players selection when playing offline
    • Fixed appearance of Painted Vector Decals
    • Fixed appearance of Twinzer Car Body when using certain Decals
    • Fixed a inventory bug when sorting by Series
    • Fixed a scrolling bug when viewing large inventories


    [h2]KNOWN ISSUES[/h2]

    • Esports Shop Decals may cover trim on Painted Car Bodies

      • This bug will be fixed in our next game update

    • For a complete list of Known Issues in Rocket League, please visit our Known Issues blog


    [ 2021-10-06 01:10:34 CET ] [ Original post ]

    Aston Martin Valhalla Rushes Into Rocket League

    [previewyoutube=gSvvm1fxC2g;full][/previewyoutube]

    A new mission calls for a new car, and this one is equipped to take the pitch by storm. The new 007's Aston Martin Valhalla supercar will make its way in Rocket League starting October 7!

    007's Aston Martin Valhalla, a marvel of British engineering, features a sophisticated design with a mid-engined 950PS gasoline/battery electric powertrain, making it the first hybrid vehicle in Rocket League! Check out this sleek supercar in the trailer above. The car, which has a Dominus Hitbox, comes with a Reel Life Decal specific to 007s Aston Martin Valhalla, a unique Engine Audio, and its own signature Wheels. Add it to your inventory for 1100 Credits

    *Note: The items included in the bundle can only be equipped by 007s Aston Martin Valhalla. 007s Aston Martin Valhalla cannot be customized with all item types.

    To celebrate James Bond's return to Rocket League, pay close attention to three in-game Challenges, each with its own 007-themed reward. Complete these Challenges, and unlock the 007s Aston Martin DB5 Player Banner, Agent 007 Avatar Border, and the "00 Agent" Player Title.

    And, for any agents who failed the previous mission, 007s Aston Martin DB5 will return to the Item Shop on the same day, and will be offered in a complete Bond 007 Collection that includes both cars and their additional items for 2000 Credits.

    Rocket League will also host a special Agent vs. Villains event on our Twitch channel featuring personalities from the community! Stay laser focused on our Twitter account for more details about who will be on each side!

    Get 007's Aston Martin Valhalla on October 7 through October 13. Be careful out there, agents!


    [ 2021-10-05 19:01:34 CET ] [ Original post ]

    New Esports Content Hitting Rocket League Next Week

    [previewyoutube=TRKo9F2gDA0;full][/previewyoutube]

    The new season of the Rocket League Championship Series (RLCS) is nearly upon us! But, before the teams kick off for the first regional of the Fall Split on October 15, new Esports Team Decals are coming to Rocket League!

    Following a game update on October 5 at 4 p.m. PT (11 p.m. UTC) (pending first-party certification), the Esports Shop is being refreshed with 34(!) new Team Decals for teams across several regions. For the first time ever, this will include teams from South America and Oceania. All teams will get "Home Kits" that include Team Decals that were custom made by the esports teams themselves. Team Decals for Octane, Dominus, and Fennec will be sold individually for 300 Esports Tokens. Catch a glimpse of the included teams in the trailer above before they hit the game next week. Here's every team you can expect in the new Esports Shop:


    • Dignitas
    • Endpoint
    • Envy
    • eUnited
    • Evil Geniuses
    • FaZe Clan
    • Furia
    • G2 Esports
    • Ghost Gaming
    • Giants
    • Ground Zero Gaming
    • Guild
    • Karmine Corp
    • NRG
    • Pittsburgh Knights
    • PWR
    • Rebellion
    • Renegades
    • Rix.GG
    • Rogue
    • Semper Esports
    • SK Gaming
    • Solary
    • Spacestation Gaming
    • Susquehanna Soniqs
    • Team BDS
    • Team Liquid
    • Team Queso
    • Team Singularity
    • Team Vitality
    • Torrent
    • True Neutral
    • Version1
    • XSET


    These 34 teams are still just the beginning. As the RLCS 2021-22 Season progresses, we plan on adding more teams! Plus, look out for Away Kits and more later this season!

    Stay tuned for full patch notes on October 5 prior to the update going live. Be sure to tune into all the RLCS action when it kicks off on October 15 for the Fall Split LIVE on Twitch and YouTube. We can't wait to see all the action from our biggest season yet! We'll see you on game day, and in-game repping your favorite esports teams!


    [ 2021-09-29 19:02:26 CET ] [ Original post ]

    Patch Notes V2.04

    Version: Rocket League v2.04
    Scheduled Release: 9/14/2021, 4 p.m. PDT / 11 p.m. UTC

    [h2]CHANGES AND UPDATES[/h2]

    Voice Chat


    • We are temporarily removing voice chat with v2.04. As many of our players know, the current voice chat system is not up to modern standards, making it difficult to use in a fast-paced game environment. Were also aware that some players experience performance issues when using in-game voice chat -- some sort of mid-match lag or service disruption -- and we do not want voice chat to hinder quality of play.
    • Earlier this summer, we said that we are working on bringing an improved, more comprehensive voice chat system to Rocket League. We are on track to bring voice chat back to the game in early 2022. Well share more details once were closer to voice chat making a siiick comeback next year.


    [PlayStation 5] 120 FPS Support


    • [PlayStation 5] Fixed a bug preventing 120 FPS support on the PS5
    • Players on PS5 can now play at:

      • 4K at 120 FPS without HDR
      • 4K at 60 FPS with HDR

    • To play at 120 FPS, compatible hardware (HDMI 2.1-capable 4K/120 Hz display, HDMI 2.1 cable) is required
    • 120 FPS support also requires the appropriate video settings on your console. To change your Video Quality Settings on your PlayStation 5:


      • Go to Settings from the PlayStation 5 Home Screen
      • Select Screen and Video
      • Select Video Output
      • Set Enable 120 Hz Output to Automatic

    • HDR is disabled in Rocket League when 120 Hz is enabled. Rocket League will output at 4K at 60 FPS with HDR if Enable 120 Hz Output is set to Off. For more info, check out this PlayStation 5 4K Resolution Guide


    [ 2021-09-15 01:01:13 CET ] [ Original post ]

    Introducing Fiesta Latina! In Rocket League

    Rocket League is thrilled to celebrate Hispanic and Latino Heritage Month and the Independence Days for Costa Rica, El Salvador, Guatemala, Honduras, Nicaragua, Mexico, and Chile! Starting September 15, get the free Fiesta Latina! Bundle in the Item Shop featuring the Acero-Florentina Wheel, and three Player Anthems from recording artist AL3JANDRO. We're excited to commemorate the culture and history in-game alongside all of our Hispanic and Latino players with these unique items from creators with Latino heritage.

    The Acero-Florentina Wheel was specially designed by Jose Flores, Senior Concept Artist at Psyonix. Get this wheel inspired by the Mexican Sunflower September 15 through October 15, plus the three Player Anthems in the bundle ("Loca," "So Good," and "We Own The Night"). These songs will also be added to Rocket League Radio, and can be heard in-game.

    AL3JANDRO was the vocal producer who recorded, wrote, and edited a lot of the vocals on some of the most popular early songs found in Rocket League. He is a ghost writer that Hollywood Principle worked with on songs like "Solar Eclipses'',"Breathing Underwater", and Seeing Whats Next.

    [h2]TUNE INTO THE GOALS FOR CHANGE: CAMPEONATO DE LAS AMRICAS[/h2]

    Rocket League Esports and Rocket Street are joining the celebration with the Goals for Change: Campeonato de las Amricas, a special online open tournament that will run from September 18 through October 2. This will be Rocket League's second Goals for Change tournament where players compete to donate to causes that are important to them.

    The Campeonato de las Amricas Open is open to all players in a variety of countries. Qualifiers will be split into two regions: North and South. Instead of a traditional prize pool, the winners will receive $10,000 toward a cause of their choice. Here's the full prizing breakdown:

    Finals


    • 1st Place: $10,000 per team
    • 2nd Place: $6,000 per team
    • 3rd Place: $4,000 per team
    • 4th Place: $3,000 per team

    Group Stage

    • 3rd Place: $1,600 per team
    • 4th Place: $1,000 per team
    • 5th Place: $600 per team
    • 6th Place: $300 per team


    The Finals on October 2 will include interviews with iconic Rocket League players of Hispanic heritage, and other special segments in between matches. Tune in and watch the finals for this special event on October 2 live on our Twitch channel.

    Interested in competing? Here's the breakdown of countries included in the North and South Regions:

    NORTH

    • Canada
    • Colombia
    • Costa Rica
    • Dominican Republic
    • Ecuador
    • Guatemala
    • Mexico
    • Nicaragua
    • Panama
    • Peru
    • Puerto Rico
    • United States


    SOUTH

    • Argentina
    • Brazil
    • Bolivia
    • Chile
    • Paraguay
    • Peru
    • Uruguay

    (Peru can join either region depending on location)

    Head to RocketStreet.gg for more information on how to enter and compete. Good luck!

    We're excited to bring this new content to Rocket League and to celebrate with the Goals for Change: Campeonato de las Amricas. Happy Hispanic and Latino Heritage Month from Rocket League to the community!


    [ 2021-09-14 19:00:38 CET ] [ Original post ]

    Patch Notes V2.03

    Version: Rocket League v2.03
    Scheduled Release: 9/8/2021, 4 p.m. PDT / 11 p.m. UTC

    [h2]THE HEADLINES[/h2]


    • This update prepares Rocket League for the new incoming 2021 NFL Fan Pass content
    • We know many of you are patiently waiting, and our goal is to release an update later this month that brings 120 FPS to the PlayStation 5


    [h2]CHANGES AND UPDATES[/h2]
    Server Regions

    • India has been added as a server region

      • Servers are hosted in Mumbai
      • India tournament region uses ASM servers



    [h2]BUG FIXES[/h2]

    • Aliasing along the ramp in Deadeye Canyon has been fixed
    • Fixed a bug related to being kicked prematurely from an in-progress Tournament
    • Several Italian, German, and Russian localization fixes
    • Fixed a crash scenario involving Dropshot and the NASCAR Trail
    • Tournament Rank now correctly displays on the Tournament History page


    [ 2021-09-09 00:59:24 CET ] [ Original post ]

    Get NFL Items All Season With The 2021 NFL Fan Pass

    [previewyoutube=DiDvXOLa2MQ;full][/previewyoutube]

    [h2]GET THE ALL-NEW NFL BUNDLE IN ROCKET LEAGUE, WITH ADDITIONAL CONTENT BEING ADDED THROUGHOUT THE 2021 NFL SEASON, PLUS THE LTM GRIDIRON RETURNS WITH NEW IN-GAME CHALLENGES![/h2]

    The offseason is over. It's time to get off the sideline and hit the field for the start of the 2021 NFL Season! Rocket League is ready for gameday with the all-new 2021 NFL Fan Pass launching on September 9, the same day as the NFL Kickoff between the Tampa Bay Buccaneers and the Dallas Cowboys.

    The NFL Fan Pass is a new type of bundle in Rocket League. Buy it once for 1000 Credits, and get all-new animated Dominus Decals representing all 32 NFL teams and the new Pigskin Paint Finish. But, that's just the first quarter of the Fan Pass. Owning the Fan Pass means you'll also get additional animated Decals and content automatically added to your account throughout the 2021 Season! Here's what you can expect:


    • 2021 Kickoff

      • 32 NFL Team Dominus Decals
      • Pigskin Paint Finish

    • Thanksgiving

      • 32 NFL Team Octane Decals
      • 32 NFL Team Player Banners
      • 32 NFL Team Antennas

    • Super Bowl LVI

      • 32 NFL Team Fennec Decals
      • 32 NFL Team Breakout Decals
      • 32 NFL Team Helmet Toppers



    We're also celebrating the return of football by bringing back the LTM Gridiron from September 9 through September 15. Go long on the transformed version of Champions Field equipped with NFL logos and yard markers, and enjoy this combination of Rocket League and NFL action. Plus, look out for NFL-themed Challenges and unlock the new NFL Topper and NFL Boost.

    To help kick off the return of the NFL, the Gridiron Games will be back live on Twitch on September 9 at 10 a.m. PDT (5 p.m. UTC). The event will be hosted by Goldenboy and JonSandman, and will feature a single-elimination bracket of four teams made up of Rocket League pros and content creators competing in the LTM Gridiron mode. Here are the players you can expect to see on game day:


    • CBell
    • Dreaz
    • herculyse
    • Hoodyhooo
    • krissy
    • Mr-Napkin
    • Neato
    • retals
    • Virge
    • Rocket Sledge
    • Shock
    • Striped
    • Torment
    • Wayton Pilkin
    • Widow



    Be sure to tune into the Gridiron Games on September 9, and check out new team Decals featured in the Fan Pass in the trailer above. Get ready to hit the Gridiron on September 9 for the start of the 2021 NFL Season!


    [ 2021-09-08 19:00:56 CET ] [ Original post ]

    Patch Notes V2.02

    Version: Rocket League v2.02
    Scheduled Release: 8/24/2021, 4 p.m. PDT / 11 p.m.UTC

    [h2]BUG FIXES[/h2]


    • [PlayStation 5] 120 FPS support is now available when using the correct cables and display

    • Players should no longer see a duplicate login detected message in error
    • Game will no longer lock up if you have a large number of pending friend requests
    • [Nintendo Switch] Fixed issues with game performance when trading with other players
    • Fixed a bug causing incorrect Rank to display after matches
    • Fixed a game lock-up scenario unique to some older account types
    • DMCA-protected songs will no longer play if manually selected when Streamer Safe is enabled
    • Fixed a bug causing song titles to display incorrectly when playing Rocket League in any language besides English
    • Fixed a bug preventing Custom Tournaments from appearing in the Tournament Browser
    • Fixed a bug causing players on Windows 7 to crash
    • Fixed a volume issue with the SMLE & Athena - ETERNAL music track
    • NASCAR Player Banner now correctly displays in inventory if previously owned


    [ 2021-08-25 01:00:44 CET ] [ Original post ]

    Patch Notes: Season 4 Live

    Scheduled Release: 8/11/2021, 8 a.m. PDT / 3 p.m. UTC

    [h2]THE HEADLINES[/h2]


    • Season 4 Rocket Pass, featuring the new car Outlaw, has begun
    • The new Deadeye Canyon Arena can be found in Online Playlists, Private Matches, and Free Play
    • New 2v2 and Extra Modes Tournaments are now available in all regions
    • Undersized party Rank restrictions are in effect for some Playlists and Tournaments
    • Season 3 Rewards are dropping for all eligible players
    • Additional Patch Notes for our game update on August 10, including bug fixes and known issues, can be found here

    [h2]SEASON 4[/h2]
    Rocket Pass

    • Season 4 Rocket Pass, featuring the new car Outlaw, has begun

      • Outlaw uses the Octane hitbox





    Tournaments

    • Season 4 Tournaments are now available, featuring an expanded schedule
    • 2v2 Tournaments are now available in all Tournament regions
    • Extra Modes Tournaments are now available in all Tournament regions

      • The type of Tournament offered at any given time will rotate regularly between all four Extra Modes
      • Performance in Extra Modes Tournaments will not affect your Tournament Rank in Season 4, but you will still be able to earn Tournament Credits
      • Tournaments every day, while others every weekend day. We will be monitoring activity to see if additional Tournaments should be added in the future

    • Similar to 3v3 winners, Titles will be awarded to 2v2 and Extra Mode Tournament winners
    • History tab has been redesigned
    • Your Tournament Rank is now visible on the Schedule page
    • Remaining Season 3 Tournament Credits have been converted into All-Star Cups

      • 0-12,000 Tournament Credits receive 1 All-Star Cup
      • 12,001-24,000 Tournament Credits receive 2 All-Star Cups
      • 24,001-36,000 Tournament Credits receive 3 All-Star Cups
      • etc


    Challenges

    • Stage 1 Challenges for Season 4 are now live

    Competitive

    • Season 4 Competitive has started
    • Season 4 Changes

      • A soft reset has been applied to all Competitive Playlists, similar to previous seasons


    [h2]NEW CONTENT[/h2]
    New Arena

    • Deadeye Canyon can be found in Online Playlists, Private Matches, and Free Play


    Season 3 Competitive Rewards

    • Season 3 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 3 Rewards are custom, non-tradable universal Decals

      • Bronze I or higher: S3 - Bronze
      • Silver I or higher: S3 - Silver
      • Gold I or higher: S3 - Gold
      • Platinum I or higher: S3 - Platinum
      • Diamond I or higher: S3 - Diamond
      • Champion I or higher: S3 - Champion
      • Grand Champion I or higher: S3 - Grand Champion
      • Supersonic Legend: S3 - Supersonic Legend

    • Grand Champion Titles (in Crimson text)

      • Competitive Grand Champion: "S3 GRAND CHAMPION"
      • Rumble Grand Champion: "S3 RNG CHAMP"
      • Hoops Grand Champion: "S3 DUNK MASTER"
      • Snow Day Grand Champion: "S3 BLIZZARD WIZARD"
      • Dropshot Grand Champion: "S3 FLOOR DESTROYER"

    • Supersonic Legend Titles (in Titanium White text)

      • Competitive: "S3 SUPERSONIC LEGEND"
      • Rumble: "S3 RNGENIUS"
      • Hoops: "S3 LEGENDARY BALLER"
      • Snow Day: "S3 ICE TITAN"
      • Dropshot: "S3 TILE ANNIHILATOR"


    [ 2021-08-11 17:03:12 CET ] [ Original post ]

    Patch Notes V2.01: Season 4 Update

    Version: Rocket League v2.01
    Scheduled Release: 8/10/2021, 4 p.m. PDT / 11 p.m.UTC

    [h2]THE HEADLINES[/h2]


    • Todays update prepares Rocket League for the start of Season 4. A second set of patch notes with more information will be posted at the start of Season 4

      • Season 4 begins on August 11 at 8:00 a.m. PDT (3:00 p.m. UTC)


    [h2]CHANGES AND UPDATES[/h2]
    Streamer Safe Music

    • Streamer Safe music allows you to play Rocket Leagues included music tracks without worrying about DMCA violations while streaming or recording
    • Streamer Safe Music can be found under Settings > Audio
    • Once enabled, Rocket League will remove or replace any tracks that may lead to a DMCA violation

      • The Streamer Safe setting works in conjunction with your chosen settings for Player Anthems, playing the soundtrack in-game, and playing the soundtrack during matches


    Matchmaking Penalties in Casual Playlists

    • To improve the average match quality in Casual playlists, we are introducing penalties for players who quit Casual games early.
    • Similar to the matchmaking bans for Competitive Playlists, players who leave Casual Playlist matches early may be subject to a short matchmaking ban. Leaving a single match per day wont result in a penalty, but repeatedly quitting escalates the length of the ban.
    • There are seven ban levels for Casual Playlists:

      • First - 0 Minutes
      • Second - 5 Minutes
      • Third - 10 Minutes
      • Fourth - 20 Minutes
      • Fifth - 40 Minutes
      • Sixth - 1 hour
      • Seventh or more - 2 hours

    • Once you progress beyond the first level, there is a 12-hour cooldown before the ban level de-escalates by one level.
    • You can now Vote to Concede a Casual Match once enough time has passed, similar to Competitive play if your team wants to leave or simply proceed to the next match.
    • Weve made the following changes to backfill behavior

      • If a player leaves a Casual match, they will not be backfilled into the same match
      • Casual matches with a score difference of three goals or more will not be backfilled. Bots will replace any players who leave the match.


    Undersized Party Rank Restrictions

    • To help preserve balanced competitive play, parties of two playing in 3v3 Standard in Competitive or 3v3 Tournaments must be within 3 Ranks of each other

      • Examples of allowed undersized parties

        • Gold 3 + Platinum 3 (three ranks apart)
        • Diamond 2 + Champion 1 (two ranks apart)

      • Examples of disallowed undersized parties

        • Gold 3 + Diamond 1 (four ranks apart)
        • Silver 2 + Grand Champion 2 (fifteen ranks apart)


    • This change does not apply to Extra Modes Playlists or Casual Playlists
    • This change starts with Season 4

    Player to Player Trading Updates

    • Once both players have entered items and accepted terms, a new trade review screen will appear

      • This screen will display all items involved in the trade

        • All item details are visible at all times on this screen (Painted color, Certification, Special Edition type, Esports affiliation)

      • No new items can be added once this screen appears

        • There is a five-second countdown before the Accept Trade button can be used
        • You can cancel out of the Trade Review screen if you want to go back and add/remove items



    Game Ban Messaging

    • New messaging will inform you if your account is close to a permanent ban

      • Similar to current ban messaging, and Report Feedback, this message will appear as a pop-up once Rocket League is started
      • Due to the number of bans issued on this account, the next ban from Psyonix may be permanent. Please do not use harassing or toxic language in future matches. For more information, please go to support.rocketleague.com

    • Previous chat and game bans on your account are taken into consideration before this message is delivered

    Player Count Display

    • The way player population is displayed in-game is changing

      • Total players online is no longer displayed
      • Playlist population display has been changed. Based on a playlists population, players will see one of the following

        • Amazing
        • Great
        • Good



    General

    • Tactical Rumble is now available as a Rumble Mutator in Private Matches

    [h2]NEW CONTENT[/h2]

    Monstercat (Antenna)


    • AK
    • A.M.R
    • Arielle Maren
    • Dyro
    • Emily Vaughn
    • Ellis
    • Haneri
    • Hayve
    • Hoaprox
    • KUURO
    • PROFF
    • Shingo Nakamura
    • Saxsquatch
    • Vintage & Morelli
    • YUAN

    General

    • Changed name of Inamorata Goal Explosion to Carbonator

    [h2]BUG FIXES[/h2]

    • Fixed appearance of trim on Octane when using Linares, Nooo! Decals
    • [PC] Fixed a crash when loading into Utopia Coliseum (Snowy)
    • Fixed appearance of several Trails when previewed in the Garage
    • Fixed appearance of grass near players car on Forbidden Temple (Day)
    • Fixed appearance (inconsistent lighting) for Visionary Wheels
    • A loud, quick beat of music heard at game startup has been removed
    • Fixed players logging in as Player 1 instead of their normal account
    • Fixed matches not counting as completed when leaving a match during the final replay
    • FPS improvements to some Arenas
    • Fixed players logging on, receiving a Syncing Failed message, and missing their inventory
    • Fixed players crashing upon loading into Utopia Coliseum


    [ 2021-08-11 00:58:30 CET ] [ Original post ]

    Gallop Into Rocket League Season 4 On August 11

    Saddle up for Rocket League Season 4! Wrangle your posse and hit the dusty trail beginning August 11 at 8 a.m. PDT (3 p.m. UTC). This all-new season is taking you to the new Arena called Deadeye Canyon, rolling out the rootinest tootinest Rocket Pass yet, expanding the schedule for Competitive Tournaments, and more!

    [h2]CAPTURE THE OUTLAW IN ROCKET PASS[/h2]

    The latest car, Outlaw, is on the loose, and is wanted for boost stealing and demo hunting. Capture it in Rocket Pass Premium along with 70+ Tiers of the shiniest loot this side of Deadeye Canyon, including No-Name Topper, Tanker Wheels, Amikoo Decal, and Lava Boost. Check them out on Octane below!

    As always, owners of Rocket Pass Premium receive an XP boost and additional Weekly and Season Challenges. Complete yours and receive a bounty of XP and items!



    [h2]KICK DUST IN DEADEYE CANYON[/h2]

    Welcome to your new home on the range: Deadeye Canyon! Take a sneak peek at this gorgeous new Arena in the teaser above, and get ready to hit the dirt in all standard Playlists when Season 4 launches!

    [h2]EXPANDED COMPETITIVE TOURNAMENTS[/h2]

    The schedule for Competitive Tournaments is growing in all regions! Additional Tournaments are being added, and 2v2 and Extra Mode Tournaments are joining the mix. Be sure to check out the schedule each day to see what Extra Mode is being featured and to see the new start times. Plus, Tournament Rewards have been refreshed for the new Season! Lasso your squad and join the bracket.

    [h2]LTMS ON THE HORIZON[/h2]

    2v2 Heatseeker will kick off as the featured LTM on August 12, the day after Season 4 goes live. Then, be on the lookout for Speed Demon on August 19! This super-fast LTM combines mutators, the speed of Boomer Ball without the wild bounces, demos on contact, and a fast respawn timer. Spring Loaded, the Rumble variant that is currently a mutator option in Private Matches, will also be added to the LTM mix later this month.

    [h2]NEW FEATURES AND CHANGES COMING IN THIS UPDATE[/h2]

    [h3]Streamer Safe Music Feature[/h3]
    A new Audio Setting is being added so players can turn off copyright protected music. This will help prevent content creators from having their streams or videos delisted due to DMCA violations. By checking the "Streamer Safe Music (Only)" box in Audio Settings, DMCA protected audio will be muted or replaced by music that is free to use. This setting will affect both Rocket League Radio as well as Player Anthems.

    [h3]Undersized party Rank restrictions[/h3]
    Following the start of Season 4, players who queue in Ranked playlists in an undersized party (a party of two players in Competitive 3v3 Standard, or a party of two players joining a 3v3 Standard Tournament) will have to be within three Ranks of each other in order to queue. This is so the third teammate that is found via matchmaking will join a team that is roughly the same Rank as their teammates. For example, if one party member is Platinum 2 and another is Diamond 3 (a gap of four Ranks), they will not be able to queue in 3v3 standard. However, if one is Platinum 3 and the other is Diamond 3 (a gap of three Ranks), they can queue. Brand new players will only be allowed to queue with players who are Ranked Gold 3 and below when in an undersized party.

    This change does not take Rank Divisions into account, and does not affect parties of two attempting to queue in 2v2, Casual Playlists, or any Extra Mode Playlists. We hope this change creates a better Competitive experience for those solo queuing in 3v3.

    [h3]Improvements to Casual Matches[/h3]
    We know that it can be frustrating when teammates leave Casual Matches early, and we're taking steps to improve the experience. After the update, we're adding the ability to forfeit Casual Matches just like Competitive Matches. If all players on a team vote to concede, the Casual Match will end just like it were a Competitive Match. With the option to concede being added, we're also adding matchmaking bans for players who continually leave casual matches. For the players that only occasionally leave Casual Matches, there will be no penalty for leaving one Casual match per day. However, the bans will get longer if more Casual Matches are abandoned. We hope these changes, and a few more, will improve the Casual experience for players who choose to enjoy Rocket League outside of Competitive play.

    Be sure to check out the full patch notes for more details before the update goes live.

    [h2]UPDATE INCOMING![/h2]

    A game update will be available on August 10 at 4 p.m. PDT (11:00 p.m. UTC) to lay the groundwork for the launch of Season 4. Competitive Season 3 ends at 7:30 a.m. PDT (2:30 p.m. UTC) on August 11, and Competitive Rewards will be distributed after Season 4 begins.

    Season 4 will begin on August 11 at 8 a.m. PDT (3 p.m. UTC), so get ready for the biggest hoedown and hootenanny ever to hit Rocket League!


    [ 2021-08-09 19:00:21 CET ] [ Original post ]

    2v2 Tournaments And More Coming In Season 4

    Season 3 is in its final lap and will end on August 11. That means it's time to talk about what's coming in Season 4. You may have seen our Community Update on Reddit last week that mentioned improvements to Tournaments. We're happy to announce that with the start of Season 4, we're adding more Competitive Tournaments each day, including Tournaments for 2v2 and Extra Modes!

    [h2]EXPANDING THE COMPETITIVE TOURNAMENTS SCHEDULE IN SEASON 4[/h2]

    2v2 Tournaments are here, and will function just like 3v3 Tournaments. Simply join a Competitive Tournament either alone or with a teammate to enter into a 32-team bracket, and climb your way to victory! With new Tournaments being added to the daily schedule, we didn't want to simply replace any existing 3v3 Tournaments. So, the daily schedule of Competitive Tournaments is expanding to include more Tournaments to join in each region! We will be adding between eight and 13 additional tournaments a week in every region. Check out the schedule each day to see which Tournament is best for you and your team.

    Expanding the number of tournaments each day means we can add different kinds of Tournaments to the schedule, such as Extra Mode Tournaments. The featured Extra Mode can change every day, so be sure to look at the schedule each day for Tournaments in Rumble, Hoops, Snow Day, and Dropshot! Teams will enter Extra Mode Tournaments at their Tournament Rank, but Tournament Ranks will not be affected by performance in Extra Mode Tournaments. However, players will still receive Tournament Credits and Tournament Winner Titles from these Tournaments.

    We'll be keeping a close eye on the impact in these newly added time slots and modes, and will adjust the schedule if necessary.

    [h2]UPDATED TOURNAMENTS INTERFACE[/h2]

    Along with an expanded schedule for Competitive Tournaments, Season 4 is also coming with an updated look for the Tournaments History tab. This new U.I. will show a log of your Competitive Tournaments history, including when it was entered, how you placed, and the Rank of the Tournament. Speaking of Ranks, your Tournament Rank will now be displayed on the Tournament home screen.

    [h2]LAST CHANCE FOR SEASON 3! [/h2]

    There's less than a week left before we hit the dusty trail in Season 4! Reach those extra Pro Tiers in your Rocket Pass and fulfill your appropriate Season Reward Level to earn your Season 3 Rewards! To help unlock some more Tiers in your Rocket Pass, enjoy a Double XP Weekend happening now through August 9!

    We're circling the wagons as we get ready to reveal the new car, Rocket Pass, Arena, and more coming in Season 4, so stay tuned for more info next week!


    [ 2021-08-05 19:00:26 CET ] [ Original post ]

    Introducing Creator's Garages Launching With Athena

    Starting tomorrow, Rocket League's first Creator's Garage will hit the Item Shop starting with the one and only Athena! There's no better way to kick off this new series of bundles than with Athena one of Rocket League's top personalities and a core member of the community.

    Creator's Garages will have unique collections of existing Rocket League items gathered and curated by creators from the Rocket League community. Athena is the first in a long list of creators to be featured throughout this year and 2022.

    Hit your Athena Flicks in style with Athena's Garage, featuring seven items. Here's everything included for 2000 Credits:


    • Octane (Orange Painted)
    • Shisa Decal (Certified Scorer)
    • Standard Orange Boost
    • Yamane Wheels (Black Painted)
    • Luminous Trail (Titanium White Painted)
    • Dueling Dragons Goal Explosion (Titanium White Painted)


    Be sure to use Athenas Support-A-Creator code "ATHENAART," or a creator code of your choice while in the Item Shop to help support your favorite personality in the Rocket League Community.

    In addition to Athena's Garage arriving tomorrow, she'll also be the first Rocket League content creator to release a song on electronic music label, Monstercat! Listen to "Eternal" by Athena & smle as the Rocket League main menu track starting tomorrow, just before the song's official release on August 6 (click here to pre-save!). The "Eternal" music video will also launch with the single on Athena's YouTube channel, featuring a few other Rocket League personalities. Stay tuned for the track in the Item Shop as a Player Anthem coming soon.

    Athena's Garage will be available for a limited time beginning August 5 at 9 a.m. PDT (4 p.m. UTC). You can check out Athena's Twitch streams here. Be on the lookout for more Rocket League Creator's Garages in the future!


    [ 2021-08-04 19:00:59 CET ] [ Original post ]

    Auriga Item Series Arrives Today


    Rocket League is nearing the end of Season 3, but a new Item Series will arrive before it reaches the finish line. Be on the lookout for items from the all new Auriga Series, which will start appearing as Blueprints starting today!

    The Auriga Series is led by the latest car, Dingo an enforcer with classic stylings and an Octane hitbox. Dingo comes with four Decals, and the Series has additional Decals specific to this new car. The Auriga series features more than a dozen all-new items, like the Glitch and Astro-CSX Wheels (which both have Special Edition variants), Humid Haze Animated Decal, and more! It also has two new Black Market items: Encryption Decal and the Inamorata Goal Explosion.

    Don't forget, items from the new Series can be unlocked two different ways: Blueprints or the Item Shop. If you receive a Blueprint after a match, just use Credits to build the item from the Blueprint to add it to your inventory. These items will also begin appearing in the Item Shop, so be sure to check it out in the coming weeks.

    For new players, here's some quick info on how Blueprints work:


    • Players receive a Blueprint for an item after some Online Matches.
    • Blueprints show you exactly what item you can build.
    • Look out for Blueprints that unlock Painted or Special Edition item variants.
    • Blueprints, and the items you get from them, are tradable to other players on the same platform.






    [ 2021-08-03 19:04:24 CET ] [ Original post ]

    James Bond Infiltrates Rocket League

    [previewyoutube=6-31KXAFyrA;full][/previewyoutube]

    The name's League... Rocket League.

    Get ready to jump into the driver's seat of the iconic car driven by James Bond himself! The Rocket League pitch will be shaken, maybe even stirred, by the arrival of the famous 1963 Aston Martin DB5 on July 29.

    Q has been hard at work in the lab developing the perfect vehicle for Soccar. The Aston Martin DB5 has been outfitted with rocket boost and an Octane hitbox, and is now ready to go airborne and score goals. 007s Aston Martin DB5 comes with the signature Silver Birch Paint Finish that resembles the original color of the Aston Martin, one-of-a-kind Engine Audio, 007's Aston Martin DB5 Wheels, and a Reel Life Decal.

    *Note: The items included in the bundle can only be equipped by the Aston Martin DB5. The Aston Martin DB5 cannot be customized with all item types.

    Get 007s Aston Martin DB5 in the Item Shop for 1100 Credits for a limited time before it's gone. Bond will declassify more of his garage later this year, so stay tuned for more mission briefings!


    [ 2021-07-28 19:00:55 CET ] [ Original post ]

    Introducing Season 3 Rewards


    Rocket League Season 3 is quickly approaching the finish line! The season comes to a close on August 11, and that means it's time to reveal the Competitive Season 3 Rewards. Without further ado, the Competitive Season 3 Rewards will be...universal animated Decals! Take a sneak peek at the new decals in the image above and video below before they arrive when Season 4 begins!

    [previewyoutube=6F-Gkneg-fM;full][/previewyoutube]

    If this is your first Competitive Season, let's get you up to speed. Make sure you complete your ten placement matches to be placed in a Rank, and then fulfill your appropriate Season Reward Level at that rank (10 wins for each Rank beginning with Bronze).

    Similar to past seasons, Season 3 Rewards will also grant Titles for players at the Grand Champion and Supersonic Legend Rank. Here's the full Season Rewards Breakdown:


    • Bronze I or higher Season 3 Bronze Decal
    • Silver I or higher Season 3 Silver Decal + lower Decal
    • Gold I or higher Season 3 Gold Decal + lower Decals
    • Platinum I or higher Season 3 Platinum Decal + lower Decals
    • Diamond I or higher Season 3 Diamond Decal + lower Decals
    • Champion I or higher Season 3 Champion Decal + lower Decals
    • Grand Champion I Season 3 Grand Champion Decal + lower Decals
    • Supersonic Legend Season 3 Supersonic Legend Decal + lower Decals


    [h2]GRAND CHAMPION TITLE REWARDS[/h2]

    • Competitive Grand Champion: "S3 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S3 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S3 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S3 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S3 FLOOR DESTROYER" in Crimson text


    [h2]SUPERSONIC LEGEND TITLE REWARDS[/h2]

    • Competitive Supersonic Legend: "S3 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S3 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S3 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S3 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S3 TILE ANNIHILATOR" in Titanium White text


    Tournament Credits will also be reset when Season 3 ends, just like the transition from Season 2 to Season 3. Existing Tournament Credits will convert to All-Star Cup Rewards. Players who have participated in a Competitive Tournament and have between 0-12,000 Tournament Credits will receive one All-Star Cup Reward. Players who have more than 12,000 Tournament Credits will receive additional All-Star Cup Rewards depending how many Tournament Credits they have. See below for the breakdown.


    • 0-12,000 Tournament Credits receive 1 All-Star Cup
    • 12,001-24,000 Tournament Credits receive 2 All-Star Cup Rewards
    • 24,001-36,000 Tournament Credits receive 3 All-Star Cup Rewards


    Etc.



    There's less than a month before the end of Season 3, so hit your favorite Ranked playlist and reach that dream Rank!


    [ 2021-07-20 19:01:47 CET ] [ Original post ]

    Patch Notes V2.00

    Scheduled Release: 6/24/2021, 4 p.m. PDT / 11 p.m.UTC

    [h2]BUG FIXES[/h2]


    • Fixed a bug preventing customization of the Ford F-150
    • The Antenna on the Ford F-150 cannot be customized at this time
    • Fast & Furious Pontiac Fiero, Fast & Furious Dodge Charger Wheels should no longer appear in inventory if the Cars are not owned by the player
    • Addressed an exploit involving player to player trading and Credits


    [ 2021-06-25 00:59:39 CET ] [ Original post ]

    Fuel Up For Rocket League's Summer Road Trip

    [h2]HIT THE ROAD AND GET READY FOR LTMS, 2XP WEEKEND, AND THE RETURN OF ROCKET LEAGUE CLASSICS IN THE ITEM SHOP THROUGHOUT JULY![/h2]

    Summer has arrived! Make sure the Octane is packed up and has full boost, because Rocket League is headed on a Summer Road Trip! The journey begins July 1 and goes all month long, making stops along the way featuring LTMs and some classic cars hitting the game for the first time since the Free To Play launch last year!

    The Summer Road Trip kicks off with the return of the perfect road vehicle: the Ford F-150! The Ford F-150 RLE will return to the Item Shop as part of the Red, White, & Boom Bundle. The bundle includes the Ford F-150 RLE, and a new Decal, Player Banner, and Boost. Plus, 2v2 Heatseeker LTM returns the same week, running from July 1 through July 5.

    A Summer Road Trip needs a roadmap. So, here's every stop you can expect once we hit the open road:



    [h2]FORD F-150 RETURNS TO CELEBRATE THE SEASON
    JULY 1 - JULY 7[/h2]


    • Ford F-150 Red, White, & Boom Bundle

      • Ford F-150 RLE
      • Formation BFT Decal
      • Union Beams Boost
      • Ford of July Player Banner
      • Ford F-150 Player Banner
      • Ford F-150 RLE Wheels
      • Ford F-150 SE Wheels
      • Ford F-150 RLE Boost
      • Chairman Decal
      • Ford F-150 Engine Audio

    • Heatseeker LTM Live (July 1 - July 5)
    • 2XP Weekend (July 1 - July 5)


    [h2]CELEBRATE ROCKET LEAGUE'S SIXTH ANNIVERSARY IN STYLE
    JULY 7[/h2]

    • Summer Formal Bundle in the Item Shop (July 7 only!)

      • Octane Fancy Formal Decal
      • Formal Fitter Topper
      • Formal Four-Fours Wheels
      • Fancy Ferrule Antenna (Free Item)



    [h2]K.I.T.T. RETURNS FROM A SHADOWY FLIGHT INTO A DANGEROUS WORLD
    JULY 8 - JULY 14[/h2]

    • Knight Rider Bundle

      • K.I.T.T.
      • K.I.T.T. Wheels
      • K.I.T.T. Boost
      • K.I.T.T. Gullwing Topper
      • Knight Industries Player Banner
      • Knight Rider Player Banner
      • K.I.T.T. Engine Audio

      Beach Ball LTM Live (July 8 - July 12)


    [h2]GO BACK TO THE FUTURE IN THE DELOREAN TIME MACHINE
    JULY 15 - JULY 21[/h2]

    • Back to the Future Bundle

      • DeLorean Time Machine
      • DeLorean Time Machine Wheels
      • OutaTime Boost
      • DeLorean Time Machine Trail
      • DeLorean Time Machine Engine Audio
      • Hoverboard Topper
      • Marty Jr. Topper

    • Dropshot Rumble LTM Live (July 15 - July 19)


    [h2]JURASSIC WORLD IS BACK
    JULY 22 - JULY 28[/h2]

    • Jurassic World Bundle

      • Jurassic Jeep Wrangler
      • T.rex Goal Explosion
      • Jurassic Jeep Wrangler Wheels
      • Jurassic Park Player Banner
      • Jurassic World Player Banner
      • Mr. DNA Player Banner
      • Jurassic Park Hard Hat Topper
      • Jurassic World Antenna
      • Jurassic Park Antenna
      • InGen Antenna

    • Jurassic Jeep Wrangler Engine Audio
    • Jurassic Jeep Wrangler
    • T.rex Goal Explosion
    • Rocket Labs: Loophole LTM Live (July 22 - July 26)

      • Instead of usual goals, try to score in holes in the floor!



    We hope you enjoy this celebration of Summer. We'll see you out on the open road!


    [ 2021-06-23 19:00:58 CET ] [ Original post ]

    Patch Notes V1.99

    THE HEADLINES


    • This update prepares Rocket League for upcoming Fast & Furious content

    • The Select Favorites Item Series is now available


      • The new Series will drop as Blueprints after some Online Matches



    BUG FIXES


    • Fixed a bug preventing the rejoin notification from appearing after disconnecting from an Online Match

    • Adjusted the Dune Racer Decal so it no longer changes the trim color on Octane

    • [PS4] Fixed the Add Friends notification so it appears at the intended frequency

    • Fixed a bug causing some purchased Premium DLC from appearing on multiple platforms

    • Fixed appearance of some NASCAR Player Banners

    • [Rumble] Fixed a bug preventing some players from receiving power-ups once their timer hits zero

    • [Xbox One] Fixed an issue causing long boot times on Xbox One


    [ 2021-06-17 00:58:38 CET ] [ Original post ]

    New Select Favorites Item Series Arrives Today

    Following today's game update at 4 p.m. PDT (11 p.m. UTC), look out for a new Item Series consisting of classics from Rocket League history! The Select Favorites Item Series will appear as Blueprints starting today.
    Players receive Blueprints for an item after some Online Matches. Once you receive a Blueprint, you can then choose to build that item from the Blueprint using Credits. Items from the Select Favorites Series will be added to the Blueprint pool after today's update.
    Here's everything you can expect to see:

    [h2]RARE[/h2]


    • Clodhopper Wheels
    • Abtruse Decal
    • Dragon Lord Decal
    • Edge Burst Fennec Decal
    • NeOctane Player Banner

    [h2]VERY RARE[/h2]

    • Cristiano Wheels (always Painted)
    • Glaive Wheels
    • Lightspeed Trail
    • Goop Decal
    • Ombre Fennec Decal

    [h2]IMPORT[/h2]

    • Fennec car
    • Dark Matter Boost
    • Sun Ray Boost
    • Sovereign A/T Wheel
    • Vampire Bat Goal Explosion

    [h2]EXOTIC[/h2]

    • Illuminata Wheel
    • Pyrrhos Wheel

    BLACK MARKET

    • Hellfire Goal Explosion
    • Slipstream Decal


    Don't forget that each of these items will have a chance to appear as Painted and Certified variants, plus the Blueprints themselves and the items made from Blueprints are tradeable! Good luck!


    [ 2021-06-16 19:04:27 CET ] [ Original post ]

    Fast & Furious Content Returns To Rocket League June 17

    [previewyoutube=yOPA8JIK0TI;full][/previewyoutube]

    Starting June 17, you won't have teammates, you'll have a crew. After months of planning, Fast & Furious returns with old favorites and a new car suitable for the open road, thrilling chases, and now the Rocket League pitch!

    The Fast & Furious 3-Car Bundle comes fully stocked with three cars from the Fast & Furious saga: the Nissan Skyline, Dodge Charger, and all-new Pontiac Fiero. Embrace your inner tuner with 17 Decals, including three new Reel Life Decals pulled right from the screen. Here's everything included in the Fast & Furious 3-Car Bundle (2400 Credits):


    • FAST & FURIOUS PONTIAC FIERO (HYBRID HITBOX)

      • Fast & Furious Pontiac Fiero Wheels
      • Fast & Furious Pontiac Fiero Wheels (Black Painted)
      • Flames Decal
      • Stripes Decal
      • Circuit Pro Decal
      • Wings Decal
      • Lightning Decal
      • Reel Life Decal

    • FAST & FURIOUS DODGE CHARGER (DOMINUS HITBOX)

      • Fast & Furious Dodge Charger Wheels
      • Fast & Furious Dodge Charger Wheels (Black Painted)
      • Alameda Twin Decal
      • Flames Decal
      • Good Graces Decal
      • Rally Decal
      • Sinclair Decal
      • Wheelman Decal
      • Reel Life Decal

    • FAST & FURIOUS NISSAN SKYLINE (HYBRID HITBOX)

      • Fast & Furious Nissan Skyline Wheels
      • Fast & Furious Nissan Skyline Wheels (Black Painted)
      • 2Bold Decal
      • 2Cool Decal
      • 2Tuff Decal
      • Clean Cut Decal
      • Home Stretch Decal
      • The Clutch Decal
      • Reel Life Decal

    *Note: The items included in the Fast & Furious 3-Car Bundle can only be equipped to their respective cars. The Fast & Furious Pontiac Fiero, Fast & Furious Dodge Charger, and Fast & Furious Nissan Skyline cannot be customized with other licensed/third-party item types, but can be customized with non-branded items from Rocket League. Fast & Furious Cars that were previously purchased will also have these restrictions.

    These three cars will also be sold individually, and as Upgrade packs for those who already have the Dodge Charger or Nissan Skyline and just want the new Wheels and Reel Life Decal. Each individual Car Pack can be purchased for 1000 Credits, while the Upgrade Bundles are 300 Credits.

    Plus, head to the Item Shop once the Fast & Furious Bundles hit the Item Shop and claim the "Tuna, No Crust" Title for FREE. No heist necessary!

    With the sights of Fast & Furious covered, don't forget about the sounds. Two new Player Anthems from the saga will be available beginning the same day the Fast & Furious 3-Car Bundle goes live. Get the all-new "Furiosa" by Anitta for 200 Credits on June 17, plus a second Player Anthem that will be revealed when it hits the Item Shop.

    [h2]WATCH THE ROCKET LEAGUE FAST & FURIOUS: ROCKET LEAGUE RUMBLE LIVESTREAM[/h2]

    To celebrate the return of Fast & Furious to Rocket League, we're holding a tournament with the top crews around to see who will come out on top. Each crew will compete in the wild Fast & Furious: Rocket League Rumble tournament featuring a single-elimination bracket with 4v4 Rumble matches (BO3). Tune in live on Twitch on June 19 at 11 a.m. PDT right before the RLCS X South American Grand Finals pre show at 1:30 p.m. PDT. Stay tuned to Rocket League on Twitter to see the crew captains as we get closer to the event.

    So, alert your team and leave the busters on the sidelines. Fast & Furious returns June 17 through June 30!


    [ 2021-06-10 21:15:32 CET ] [ Original post ]

    New LTM Tactical Rumble Starts June 3rd

    Get ready to get TACTICAL on June 3! The classic Rumble mode has evolved into Tactical Rumble, giving players more options to use the right power-up at the right time.
    Just like standard Rumble, matches are classic 3v3 soccar with power-ups leading to unpredictable play and hilarious goals. But in Tactical Rumble, instead of having just one random power-up, players will receive three to choose from. Once used, your three power-ups will reset after a cooldown period, giving you three new options. But as Rumble players know, not all power-ups are equal. That's why certain power-ups have different cooldown times before your next set of power-ups appear. Here's each power-up's cooldown time:

    10-SECOND COOLDOWN


    • TORNADO: SWEEP UP THE BALL AND OPPOSING CARS INTO A GIANT FUNNEL CLOUD
    • CAR SWAPPER: CHANGE POSITIONS ON THE FIELD WITH YOUR OPPONENT
    • DISRUPTOR: FORCES YOUR OPPONENT TO DRIVE UNCONTROLLABLY


    15-SECOND COOLDOWN

    • POWER HITTER: ALLOWS YOU TO HIT THE BALL HARDER AND DEMO OPPONENTS ON CONTACT
    • GRAPPLING HOOK: PULLS YOU TOWARDS THE BALL
    • THE BOOT: KICKS AN OPPONENTS CAR


    20-SECOND COOLDOWN

    • MAGNETIZER: ATTRACTS THE BALL TO YOUR CAR
    • FREEZER: FREEZES THE BALL IN-PLACE


    25-SECOND COOLDOWN

    • PLUNGER: GRABS THE BALL VIA PLUNGER AND CORD
    • HAYMAKER: PUNCHES THE BALL WITH GREAT FORCE
    • SPIKES: ATTACH THE BALL TO YOUR CAR


    Tactical Rumble will be available as an LTM from June 3 through June 7. So, assemble your team, and choose your power-ups wisely!

    Update: We have updated this blog with correct cooldown timing for the Plunger, Haymaker, and Spikes


    [ 2021-06-02 19:00:36 CET ] [ Original post ]

    Rocket League Celebrates Pride Month

    As we speed into June, Rocket League is ready to celebrate Pride Month with the new Love ISLV Wheels and Player Anthem Bundle!

    Starting today, claim the Love ISLV Wheels in the Item Shop for free. Plus, check out the Love ISLV playlist of new music from artists in the LGBTQ+ community. Listen in Rocket League Radio this month only. You can claim the entire bundle as Player Anthems for free once they hit the Item Shop on June 21 at 6 p.m. PDT (June 22 at 1 a.m. UTC). We're thrilled to have this collection of songs from some of the top artists in the world.


    • "Imagine" by Ben Platt
    • "Platinum" by Big Freedia
    • "Bad Girl" by Daya
    • "Found My Friends" by Hayley Kiyoko
    • "Malibu" by Kim Petras
    • "PAIN" by King Princess
    • "MONTERO (Call Me By Your Name)" by Lil Nas X
    • "STUD" by Troye Sivan


    Enjoy these new Wheels and new music in Rocket League all month long. Happy Pride Month!


    [ 2021-06-01 18:12:16 CET ] [ Original post ]

    Patch Notes V1.98

    Scheduled Release: 5/26/2021, 4 p.m. PDT / 11 p.m.UTC

    [h2]BUG FIXES[/h2]


    • Fixed a bug causing players to be invisible in a match with a stuck camera position
    • Fixed a bug preventing creators from spectating their Custom Tournament matches


    [ 2021-05-27 00:59:52 CET ] [ Original post ]

    The McLaren 570S Returns For A Victory Lap In Rocket League

    [previewyoutube=-wWSC7bkhVk;full][/previewyoutube]

    For McLaren, there is no finish line. That's why the sleek speedster, the McLaren 570S, is coming back to Rocket League for the first time since going Free To Play, and this time it's available in silver! Hit the pitch in the first supercar to play soccar beginning May 27 for a limited time.

    Players who missed out on the 570S will be able to get the new McLaren 570S Pack, complete with the 570S, Silver Decal, and more. Plus, players who already have the McLaren 570S in their garage can get this new pack without the car for fewer Credits. This option will only be available to those who already own the McLaren 570S. Here's everything included in both offerings.


    • McLaren 570S Pack 2000 Credits


      • McLaren 570S (Dominus Hitbox)
      • Unique Engine Audio
      • McLaren 570S Decal (Silver Painted)
      • McLaren 570S Wheel
      • McLaren 570S Wheel (Silver Painted)
      • McLaren I Player Banner
      • McLaren II Player Banner
      • McLaren III Player Banner


    • McLaren 570S Upgrade Pack 900 Credits


      • McLaren 570S Decal (Silver Painted)
      • McLaren 570S Wheel (Silver Painted)
      • McLaren III Player Banner




    *Note: The items included in the Packs above can only be equipped by the McLaren 570S. The McLaren 570S cannot be customized with all item types.

    To mark the occasion of the McLaren 570S returning to Rocket League, be sure to check out the Item Shop and claim your free McLaren Avatar Border beginning May 27, the same day the 570S will be available! The McLaren 570S Pack, Upgrade Pack, and free Avatar Border will be available until June 2, so get this supercar before it speeds out of the Item Shop!


    [ 2021-05-26 18:59:45 CET ] [ Original post ]

    Premium DLC Will Be Cross-Platform Starting May 24

    Starting May 24, all of your favorite Premium DLC items that were purchased prior to the launch of Free To Play will be cross-platform in Rocket League!

    Whether youre aiming for 88-mph goals with the DeLorean Time Machine from Back To The Future, or its all about family and the Fast & Furious cars, players on PC, PlayStation, and Xbox will be able to use Premium DLC Packs that were purchased prior to the launch of Free To Play across platforms.

    Accessing licensed content across platforms requires two steps:


    • You will need to link your different platform accounts if you havent done so already. If your accounts are already linked, you can skip this step.

    • Once your platform accounts are linked up, you will need to log into the platform where you own the licensed items once this feature is live on May 24. You only need to do this once. Its a necessary step so PsyNet can link which DLC your platform account owns to your other accounts.


    Some content cannot make the cross-platform journey, including:


    • Platform-Exclusive Items: e.g., Sweet Tooth, Hogsticker, Armadillo, Mario and Luigi NSR, and Samus' Gunship

    • Ultimate Edition On-Disc DLC: Batman/DC Superheroes Pack


    For our players on Nintendo Switch, we are not able to fully support cross-platform Premium DLC on the console at this time. You will be able to use Premium DLC owned on other platforms, but items owned on your Nintendo Switch cannot be used elsewhere. This is something we are still pursuing with Nintendo, as we want players to be able to use licensed cars and items across every platform.


    [ 2021-05-20 20:03:28 CET ] [ Original post ]

    F1 Is Live!

    F1 items are live NOW in the item shop!


    [ 2021-05-20 18:16:52 CET ] [ Original post ]

    Patch Notes V1.97

    Scheduled Release: 5/19/2021, 4 p.m. PDT / 11 p.m.UTC

    To read the full patch notes, click here.


    [ 2021-05-20 01:04:31 CET ] [ Original post ]

    Formula 1 Fan Pack Cruises Into Rocket League on May 20

    [previewyoutube=NerLRsJgh64;full][/previewyoutube]

    The starting lights are out and Formula 1 is ready to dash into Rocket League on May 20! Prepare to take control and hit the apex in the internationally iconic Formula 1 car with all 10 teams in the Formula 1 Fan Pack!

    This new car has been fully equipped with rocket boost, a Dominus hitbox, and signature Pirelli Wheels and is ready for soccar. Here's everything added to your garage with the Formula 1 Fan Pack (available for 2000 Credits):


    • Formula 1 2021 (car)


      • Alfa Romeo 2021 Decal

      • AlphaTauri 2021 Decal

      • Alpine 2021 Decal

      • Aston Martin 2021 Decal

      • Ferrari 2021 Decal

      • Haas 2021 Decal

      • McLaren 2021 Decal

      • Mercedes-AMG Petronas 2021 Decal

      • Red Bull 2021 Decal

      • Williams 2021 Decal

    • Pirelli Wheels


    Check out all the decals in the slideshow here: http://rocketleague.com/news/formula-1--fan-pack-cruises-into-rocket-league-on-may-20/

    *Note: The items included in the bundle can only be equipped by the Formula 1 car. The Formula 1 car cannot be customized with all item types.


    To celebrate the arrival of F1 in Rocket League, claim the Formula 1 Player Banner in the Item Shop for free beginning May 20! The Formula 1 Fan Pack and free Player Banner will be available until May 26, but will return later this year to coincide with major Formula 1 events.

    The cockpit awaits. Drive to victory with the Formula 1 Fan Pack on May 20!


    [ 2021-05-19 17:01:05 CET ] [ Original post ]

    NASCAR is NOW AVAILABLE in the Rocket League Item Shop!

    To read more about what's included in the NASCAR 2021 Fan Pack, check out the blog here: https://www.rocketleague.com/news/gear-up-for-the-nascar-fan-pack-in-rocket-league/


    [ 2021-05-06 18:22:23 CET ] [ Original post ]

    Patch Notes V1.96

    [h2]THE HEADLINES[/h2]


    • This update prepares Rocket League for upcoming NASCAR and Formula 1 content

    [h2]CHANGES AND UPDATES[/h2]

    Arena Rotation Adjustments

    • Salty Shores (Night) added to the rotation in all Playlists
    • Reduced frequency of some arenas in the rotation (Wasteland, Farmstead)
    • Neon Fields and Forbidden Temple (Day) have been removed from rotation until additional revisions can be made

    General

    • Made it clearer which items cannot be traded to other players while on the Trade In page

    BUG FIXES

    • Fixed an EOS cloud sync error that was preventing some players from accessing item inventory
    • Fixed a bug causing players to join the incorrect Private Match
    • Fixed the Add Players pop-up that was appearing far more frequently than intended
    • Fixed appearance of Anispray Rocket Boost
    • Friends List appearance will now scale correctly with the rest of the user interface


    [ 2021-05-05 01:01:19 CET ] [ Original post ]

    Gear Up For The NASCAR Fan Pack In Rocket League


    [previewyoutube=Tsd7_n3EHNE;full][/previewyoutube]

    Drivers, take your places on the starting grid. The NASCAR 2021 Fan Pack is just around the next turn and will arrive in the Item Shop on May 6, just in time for the NASCAR Cup Series race at Darlington Raceway on May 9!

    You might need your own pit crew to handle this bundle. Fully stock your garage with new NASCAR gear from the top teams in the sport. The NASCAR 2021 Fan Pack will be available for 2000 Credits and includes:


    • NASCAR Ford Mustang

      • Roush Fenway Racing #6 Decal (NASCAR Ford Mustang) and Player Banner
      • Stewart-Haas Racing #10 Decal (NASCAR Ford Mustang) and Player Banner
      • Team Penske #22 Decal (NASCAR Ford Mustang) and Player Banner

    • NASCAR Chevrolet Camaro

      • Chip Ganassi Racing #1 Decal (NASCAR Chevrolet Camaro) and Player Banner
      • Richard Childress Racing #3 Decal (NASCAR Chevrolet Camaro) and Player Banner
      • Hendrick Motorsports #9 Decal (NASCAR Chevrolet Camaro) and Player Banner
      • Richard Petty Motorsports #43 Decal (NASCAR Chevrolet Camaro) and Player Banner

    • NASCAR Toyota Camry

      • Joe Gibbs Racing #18 Decal (NASCAR Toyota Camry) and Player Banner
      • 23XI Racing #23 Decal (NASCAR Toyota Camry) and Player Banner

    • NASCAR x RL Decal (for each car)
    • Goodyear Racing Wheels


    *Note: The items included in the bundle can only be equipped by the NASCAR Ford Mustang, NASCAR Chevrolet Camaro, and NASCAR Toyota Camry. The NASCAR Ford Mustang, NASCAR Chevrolet Camaro, and NASCAR Toyota Camry cannot be customized with all item types.



    Plus, to celebrate the arrival of NASCAR in Rocket League, you can claim the NASCAR Trail for free beginning the same day the NASCAR 2021 Fan Pack goes live. Check out the items in the trailer above and in the slideshow here.

    The NASCAR 2021 Fan Pack will be available until May 12, but will return to celebrate major NASCAR events throughout the year. Don't forget to check out all the action from the NASCAR Cup Race Series at Darlington Raceway on May 9!


    [ 2021-05-03 17:00:11 CET ] [ Original post ]

    Lamborghini Charges Into Rocket League April 21

    [previewyoutube=z_Ron7HtB1E;full][/previewyoutube]

    [h2]GET THE LAMBORGHINI HURACN STO IN ROCKET LEAGUE, PLUS WATCH RLCS X EVENTS IN PARTNERSHIP WITH LAMBORGHINI![/h2]

    Rocket League is ready for the arrival of Italian automotive excellence! The Lamborghini inspired by racing heritage, the Huracn STO, is gearing up for soccar! Starting tomorrow, this sleek supercar will be available as part of the Lamborghini Huracn STO Bundle.

    The Lamborghini Huracn STO Bundle will join the in-game Item Shop tomorrow, April 21, until April 27. The Bundle will be available for 2000 Credits and includes the Huracn STO with its one-of-a-kind roaring V10 engine audio, two sets of Huracn STO Wheels (v1 and v2), a unique Huracn STO Decal, Huracn STO Player Banner, and Lamborghini and Huracn STO Antennas. Plus, to celebrate the arrival of the Huracn STO in Rocket League, claim the Lamborghini Player Banner for free beginning April 21!

    The Rocket League Arena awaits, so get ready to hit the field in this exotic speedster and dominate your opponents.

    [h2]INTRODUCING THE RLCS X LAMBORGHINI OPEN AND BATTLE OF THE BULLS[/h2]

    Lamborghini is among the apex of automobiles, so it's only fitting that they will soon represent the apex of Rocket League. We're thrilled to announce that Lamborghini will be the named partner of the upcoming Rocket League Championship Series (RLCS) X Lamborghini Open on April 23-25. This will be the final North American RLCS Regional Tournament of the Spring Split.

    In addition to the Lamborghini Open, fans can expect the unexpected in the Battle Of The Bulls. This unique event will host a series of five 1v1 matchups between high-profile names in the Rocket League Community, with $5,000 going to the winner and $1,000 going to the loser in each match! The showdowns will be featured during the Lamborghini Open on April 23-25! We'll reveal the matchups on @RLEsports on Twitter as we get closer to the event, so stay tuned!

    Tune in and catch all the action from the Lamborghini Open and the Battle Of The Bulls live on Twitch and YouTube on April 23-25. You won't want to miss this!

    With Season 3 underway, Lamborghini is the perfect fit for a season celebrating all things speed. Check out the Lamborghini Huracn STO Bundle in Rocket League tomorrow, and make sure to tune in to the RLCS X Lamborghini Open and the Battle Of The Bulls this weekend!








    [ 2021-04-20 18:58:44 CET ] [ Original post ]

    Patch Notes V1.95

    Scheduled Release: 4/14/2021, 4 p.m. PDT / 11 p.m.UTC

    [h2]BUG FIXES[/h2]


    • Fixed a bug that added 0.1 seconds to the match once the ball hits the ground at 0:00

    • Fixed a softlock scenario caused by trading in the last possible set of five eligible items

    • Rocket Boost on the Ford F-150 now displays correctly

    • Fixed a bug that took button/cursor focus off the Find Match button in the Play Menu


    [ 2021-04-15 01:01:13 CET ] [ Original post ]

    Patch Notes: Season 3 Live

    [h2]THE HEADLINES[/h2]


    • Season 3 is live on all platforms. No game client update is required

    • Season 3 Rocket Pass, featuring the new car Tyranno, has begun

    • The new Arena DFH Stadium (Circuit) can be found in Online Playlists, Private Matches, and Free Play

    • Season 2 Competitive Rewards have been distributed to all eligible accounts


    [h2]SEASON 3[/h2]

    Rocket Pass

    • Season 3 Rocket Pass, featuring the new car Tyranno, has begun


      • Tyranno uses the Dominus hitbox

    • As part of our commitment to removing uncertainty from in-game purchases, we have made the following updates to Pro Tiers


      • Pro Tier Rewards are now consistent for all players

      • Pro Tier Rewards are visible before unlocking

      • All Pro Tier Rewards feature a Painted attribute


        • Special Edition items will appear occasionally

        • Not every Painted Special Edition combination is obtainable

        • In order to standardize Pro Tier rewards, Certified items will no longer drop in Rocket Pass. Certified items can still be found on items obtained via Blueprints, the Item Shop, and Fan Rewards

      • Pro Tier purchasing is available once again if desired




    Tournaments


    • Season 3 Tournaments are now available


      • New Tournament Rewards and Titles have been added

    • Adjusted the scoreboard to make series score more readable


    Challenges


    • Stage 1 Challenges for Season 3 are now live

    • Added an unlock countdown timer for Seasonal Challenge Stages


    Competitive


    • Season 3 Competitive has begun

    • Season 3 Changes


      • 3v3 Standard, 2v2 Doubles


        • Adjusted MMR thresholds to address underpopulation in Diamond ranks and above. These ranks were significantly less populated than in previous seasons, so we are bringing their requirements into line for Season 3.

        • Each Tier from Champion I through Grand Champion III will have a slightly wider MMR range than in Season 2

        • Supersonic Legend is not affected by these changes

      • Extra Modes


        • Each tiers MMR range is now narrower to better reflect the skill distribution of these playlists. In practice, this means that Champion+ ranks are reachable at lower MMR numbers.

      • All Modes


        • Reduced the intensity of the MMR compression we apply for new seasons

        • High-Tier players will not drop as much with this soft reset compared to previous Seasons



    [h2]NEW CONTENT[/h2]

    New Arena


    • DFH Stadium (Circuit) can be found in Online Playlists, Private Matches, and Free Play


      • Try not to race around the track too much during Competitive Matches


    Season 2 Competitive Rewards


    • Season 2 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.

    • Season 2 Rewards are custom, non-tradable Rocket Boosts


      • Bronze I or higher: S2 - Bronze

      • Silver I or higher: S2 - Silver

      • Gold I or higher: S2 - Gold

      • Platinum I or higher: S2 - Platinum

      • Diamond I or higher: S2 - Diamond

      • Champion I or higher: S2 - Champion

      • Grand Champion I or higher: S2 - Grand Champion

      • Supersonic Legend: S2 - Supersonic Legend


    • Grand Champion Titles (in Crimson text)


      • Competitive Grand Champion: "S2 GRAND CHAMPION"

      • Rumble Grand Champion: "S2 RNG CHAMP"

      • Hoops Grand Champion: "S2 DUNK MASTER"

      • Snow Day Grand Champion: "S2 BLIZZARD WIZARD"

      • Dropshot Grand Champion: "S2 FLOOR DESTROYER"


    • Supersonic Legend Titles (in Titanium White text)


      • Competitive: "S2 SUPERSONIC LEGEND"

      • Rumble: "S2 RNGENIUS"

      • Hoops: "S2 LEGENDARY BALLER"

      • Snow Day: "S2 ICE TITAN"

      • Dropshot: "S2 TILE ANNIHILATOR"



    [ 2021-04-07 17:11:02 CET ] [ Original post ]

    Season 3 Update: Patch Notes

    Hello everyone! Patch notes for update v1.94 (the Season 3 Update) are below. We're also using this thread for bugs and other issues tied to this release, so check out the section below the patch notes for more info, formatting, and so on.

    [h3]NOTE: Season 3 does not begin today (April 6). Today's update prepares the game for Season 3, which starts tomorrow, April 7, at 8 a.m. PDT / 3 p.m. UTC. For anything tied to the start of Season 3 (like Season 2 Rewards), we'll have Release Notes up tomorrow morning.[/h3]

    Link to Patch Notes on the RL website

    PATCH NOTES

    [h2]CHANGES AND UPDATES[/h2]

    [h3]Trade In Update[/h3]


    • Trade Ins are now managed in their own section in the Garage
    • All Trade In-eligible items fall into three categories:

      • Core Series Items
      • Tournament Items
      • Blueprints



    • The Trade In menu displays how many eligible Trade Ins you have, sorted by category and rarity
    • Trade Ins still operate the same way as before:

      • 5 Uncommon = 1 Rare
      • 5 Rare Items = 1 Very Rare
      • 5 Very Rare = 1 Import
      • 5 Imports = 1 Exotic
      • 5 Exotics = 1 Black Market



    • Tournament Items and (revealed) Blueprints can now be traded in regardless of series. The Tournament Item or Blueprint you receive from a Trade In is directly tied to the series of the items you traded in.

      • For example, if you trade in three Ignition Series Blueprints and two Ferocity Series Blueprints, you'll have a 60% chance to receive an Ignition Series Blueprint and a 40% chance to receive an Ferocity Series Blueprint.


    [h3]Player Trading Eligibility
    [/h3]

    • Before trading with other accounts is activated, new accounts must:

      • Reach XP Level 30
      • Have 50 or more minutes in Online Matches

    • Accounts with XP Levels 30-99:

      • Can trade three times per day
      • Limit of 2,000 Credits per trade

    • Accounts with XP Levels 100-249:

      • Can trade ten times per day
      • Limit of 10,000 Credits per trade

    • Accounts with XP Level 250 or greater:

      • Unlimited trades per day
      • Limit of 100,000 Credits per trade


    [h3][PC] New Frame Rate Options[/h3]

    • In the Video Tab under Settings, the FPS slider on PC has been replaced with a Frames Per Second dropdown menu
    • This menu will give you a list of FPS options based on your GPU and display
    • The Uncapped option at the bottom of the list will ignore the framerate cap when Vertical Sync is disabled, but may cause screen tearing for some players depending on hardware configuration

    [h3]General[/h3]

    • Settings will now sync to the EOS cloud and share across all linked accounts

      • Nintendo Switch support for cloud syncs will come in a future update

    • Each Playlist option under the Play Menu has a rad new image
    • Added unlock countdown timer for Seasonal Challenge Stages
    • Added link support to the in-game news panel

    [h2]NEW CONTENT[/h2]
    [h3]Monstercat (Antenna)[/h3]

    • Vindata
    • Fransis Derelle
    • Monstercat Silk

    [h2]BUG FIXES[/h2]

    • Corrected appearance of Team Liquid Decals when High Quality Shaders are enabled
    • Fixed a bug causing the Music Playlist to appear off-screen when reducing the Interface Scale
    • A players first trade will no longer hang for 20-30 seconds after enabling 2FA on your Epic Games Account
    • Fixed a bug affecting the Invite to party" option in Friends List if both players are playing through the Epic Games Store
    • [Tournaments] Teams that have won two out of three matches should no longer see extra matches generated against the same opponent

      • This bug fix is dependent on PsyNet updates related to tournament access and matches that are happening in the coming weeks

    • Fixed a bug with the Season Free Challenges display counter
    • Localization fixes for French, German, Japanese, and Polish


    [ 2021-04-07 01:07:49 CET ] [ Original post ]

    Season 3 Update Arrives April 6

    As you know, Season 3 is charging ahead for its launch on April 7, and you can expect a game update on April 6 at 4 p.m. PDT (11 p.m. UTC) to get the track ready for race day. Along with adding the content for Season 3, this update will also include improvements to the Trade In system.

    For those still new to Rocket League, players can trade five items of the same rarity for one item of a higher rarity. This process is called "Trade In." With so many items in Rocket League and inventories constantly expanding, we wanted to make the Trade In process easier.



    [h2]NEW "TRADE IN" MENU[/h2]

    Once your game is updated on April 6, a dedicated "Trade In" button will be added to the Garage Menu. In the new Trade In menu, you'll see your tradable inventory organized into three categories: Core Items, Tournament Items, and Blueprints. Your items in each of these categories are organized by rarity. This new menu displays how many Trade Ins you have available, making it much easier to trade your items in quickly and efficiently.

    Simply select the rarity of the item you would like to receive from the Trade In. Then, you can select your items and trade them in for an item of higher rarity. You can repeat this same process for your items earned from Competitive Tournaments, as well as Blueprints.

    Following the update, Blueprints (revealed only) and items from Competitive Tournaments can be Traded In regardless of their Series. Since you'll be able to mix Blueprints from different Series in a Trade In, this changes the chance of the Blueprint you'll get in return. You'll have a better chance to receive an item from a Series if you Trade In more Blueprints from that same Series. For example, if you trade in three Ignition Series Blueprints and two Ferocity Series Blueprints, you'll have a 60% chance to receive an Ignition Series Blueprint and a 40% chance to receive an Ferocity Series Blueprint.



    Remember, Season 3 begins on April 7 at 8 a.m. PDT (3 p.m. UTC), a day after the update goes live. Season 2 Competitive Rewards will be distributed shortly after Season 3 begins. Gear up to hit the new DFH Stadium (Circuit) and the all-new Rocket Pass on April 7!


    [ 2021-04-02 19:01:01 CET ] [ Original post ]

    Rocket Pass Races Into Season 3

    [previewyoutube=P8eTMmw85Ug;full][/previewyoutube]

    The latest Rocket Pass is getting ready to leave the garage when Season 3 launches on April 7! This new Rocket Pass features 70+ Tiers of new items celebrating speed. Check out the first look at these new items in the Season 3 Rocket Pass trailer above.

    Season 3's Rocket Pass needed a new car to set the pace, and Tyranno is the perfect high-octane car for the task. This speed demon with the Dominus hitbox is ready for the pitch, and is unlocked immediately with Rocket Pass premium. Don't forget, Rocket Pass Premium gives players additional Weekly and Seasonal Challenges, plus an XP boost to help you Tier Up even faster. Players who have Rocket Pass Premium also get access to the Pro Rewards beyond Tier 70, which unlock variants of select Rocket Pass Items. Pro Rewards are tradable to other players too!

    In addition to Tyranno, the Season 3 Rocket Pass features new items like the Chequered Flag Goal Explosion, Traction Wheels, Retrogression Animated Decal, new Player Anthems and more! As always, Rocket Pass Premium also has up to 1000 Credits to unlock. Check out more of the featured items on the Rocket Pass page.

    The Pro Tiers are getting an overhaul with Season 3. Tiers beyond Tier 70 will no longer be hidden. Instead, players at Tier 70 or beyond will now see what item they can unlock 30 Tiers in advance. We will also be adding back the ability to purchase Pro Tiers.

    The countdown has begun! Get ready to Tier Up your Rocket Pass on April 7 following a game update on April 6 at 4 p.m. PDT (11 a.m. UTC) (pending first-party certification). How far will you go?


    [ 2021-03-31 19:08:56 CET ] [ Original post ]

    Rocket League Speeds Into Season 3 On April 7

    [previewyoutube=zjPBq1KR3aA;full][/previewyoutube]

    [h2]NASCAR AND FORMULA 1 ARE GEARING UP FOR ROCKET LEAGUE IN MAY[/h2]

    Players, start your engines! Rocket League Season 3 is fueled up and ready to roll on April 7! Get ready for the most high-octane season yet.

    To properly celebrate the art of auto racing, we had to bring in two legends that practically perfected speed: NASCAR and Formula 1. Both of these titans of the track are racing into Rocket League throughout Season 3 with their own bundles. Check out the first look at the cars in all of their gearhead glory in the Season 3 trailer above, and look out for more info leading up to the release of NASCAR in early May and F1 in mid-May.

    Rocket League needed a new car to compete with the redlines of NASCAR and Formula 1, so our engineers have been hard at work in the garage fine tuning and test driving a speed demon of our own. Introducing Tyranno. Get ready to take control of this master of dash with a Dominus hitbox in the Season 3 Rocket Pass. Stay tuned for the full Rocket Pass reveal next week!

    Prepare to take in the sights and sounds of race day in the newly redesigned DFH Stadium (Circuit). The classic Arena has been outfitted with a track and all the pageantry found trackside during a championship Sunday. DFH Stadium (Circuit) will be added to the Casual and Competitive Playlists, and will be available for Private Matches and Freeplay at the start of Season 3.

    Season 3 begins on April 7 following a game update on April 6 at 4 p.m. PDT (11 a.m. UTC) (pending first-party certification). Once the Season begins, new Competitive Tournament Rewards will be introduced, and the new Competitive Season begins. Season 2 Competitive Rewards will be granted shortly after Season 3 goes live.

    The countdown to Season 3 has begun. Get ready to hit the gas and speed your way to victory on April 7!


    [ 2021-03-27 01:31:12 CET ] [ Original post ]

    Llama-rama Is Back March 25

    [previewyoutube=nWPzco67Bmo;full][/previewyoutube]

    The EPIC crossover event, Llama-Rama, is back for an encore to close out Season 2! The in-game event returns on March 25 and the party doesn't stop until April 9. Rocket League's Season 2 headliner, Kaskade, is bringing the music, along with his all-new customization items to the Item Shop!.

    Llama-Rama Event Challenges will be live all throughout the event, and unlock all-new themed items, like the Umbrella Royale Wheels, Yonder's Fleece Octane Decal, and even the Llama Bell Player Anthem. Plus, claim the Top Llama ME Topper for free throughout the event! Check out some of the new items in the images below.

    Starting at the same time as Llama-Rama, the new Kaskade bundle will be available in the Item Shop to get your car concert-ready. This bundle will be available for 1000 Credits, and features Huntress-inspired Octane and Dominus Decals, two sets of painted Kaskade Wheels (Orange and Cobalt), and Kaskade's latest hit "Miles To Go" as a Player Anthem. Check out the full Kaskade bundle and more in our previous blog.

    We hope you're ready to get loud for Llama-Rama and the end of Season 2! See you at the show on March 25, and stay tuned for more info on Season 3 as we approach the finish line!


















    [ 2021-03-22 18:01:33 CET ] [ Original post ]

    New Bundles Are Live In The Item Shop

    There's a new way to get Items for your inventory in Rocket League! Starting today, new item packs can be found in the "Bundles" tab in the Item Shop. These new bundles will feature items with a similar theme and are a great value compared to picking up each item individually. The three bundles will be available to browse and purchase for a limited time.

    Here are the three bundles available right now. Look out for Takumi in the Street Heat bundle, making it the first time offered since Rocket League's free to play launch!

    [h2]STREET HEAT 500 CREDITS[/h2]


    • Takumi
    • Yamane Wheels
    • Distortion Decal (Takumi)
    • Anubis Decal (Takumi)
    • Vector Decal (Takumi)


    [h2]AUDACIOUS MOVES 1000 CREDITS[/h2]

    • Centio V17
    • Equalizer Wheels
    • Discotheque Trail
    • Synthwave Boost


    [h2]PLAYING WITH FIRE 3000 CREDITS[/h2]

    • Fennec
    • Fire God Decal (Universal)
    • Pyrrhos Wheels
    • Pixel Fire Boost
    • Blazer Trail
    • Hellfire Goal Explosion




    Remember, items purchased in the Item Shop cannot be traded to other players and are ineligible for trade-in. Check out these three new bundles today, and be on the lookout for new bundles in the future.


    [ 2021-03-19 18:06:29 CET ] [ Original post ]

    New Kaskade Items Coming Next Week

    Every headliner needs an encore. That's why Kaskade is coming back in Rocket League with new items! Starting next week on March 25, check out the Kaskade tab in the Item Shop for the latest bundle.

    Outfit your car with items worthy of a Kaskade concert. The Kaskade bundle will be available for a limited time for 1000 Credits and includes the Huntress-inspired Octane and Dominus Decals, two sets of painted Kaskade Wheels (Orange and Cobalt), and Kaskade's latest hit "Miles To Go" as a Player Anthem. Plus, for those looking for something extra special, Titanium White Kaskade Wheels will be sold separately in the Item Shop for a limited time starting March 26! Check out all the items in the imaages below.

    Kaskade's Player Anthems will also make their way back in the Item Shop for one day only on March 29! So, if you missed "Flip Reset," "Solid Ground," or "Closer" when they were first available, you'll get another chance later this month.

    Kaskade is gearing up to close out Season 2 with an experience that you're going to want to be a part of, so stay tuned for more info next week!












    [ 2021-03-18 18:01:02 CET ] [ Original post ]

    Introducing FIRST TOUCH, a Rocket League Podcast

    If you've been keeping a keen eye on Rocket League Esports content, you may have come across one of the newest podcast series, First Touch. The show helmed by Demar "Dazerin" Williams, Raul "Roll Dizz" Diaz, and Tyler "TBates" Bates has quickly become one of the most rambunctious and informative podcasts about Rocket League Esports.

    So, we thought, why not put it on official Rocket League channels? Without further ado, we'd like to introduce the newly upgraded version of First Touch!

    [h2]WHAT IS IT?[/h2]
    First Touch is a podcast that tackles topics and talking points within Rocket League Esports. Ever wanted to hear people argue and meme about why G2 Esports hasn't won a Regional Event or why Jason "Firstkiller" Corral is (or isn't) the best player in the world? Well then, look no further than First Touch!

    Dazerin, Roll Dizz, and TBates each come from different parts of the Rocket League Esports ecosystem and bring with them unique viewpoints on each and every topic. While the focus of the show is on Rocket League Esports, we saw an opportunity to expand the show to include topics on all things Rocket League. As the show continues to grow, it will host guests from across the Rocket League community and even Rocket League developers!

    We couldn't think of a better trio to host the show and we're super excited to kick it off.

    [h2]WHERE AND HOW CAN I WATCH?[/h2]
    To begin, the show will stream exclusively on the Rocket League Twitch channel. The day after the show airs, the VOD will be added to the Rocket League Esports YouTube channel. So, if you miss a week or two, no worries, the VODs will be waiting for you!

    First Touch will air weekly, each Monday, at 10 a.m. PT (5 p.m. UTC). Check out the upcoming schedule below:

    Show Schedule


    • Episode #1: March 15, 10 a.m. PT (5 p.m. UTC)

    • Episode #2: March 22, 10 a.m. PT (5 p.m. UTC)

    • Episode #3: March 29, 10 a.m. PT (5 p.m. UTC)

    • Episode #4: April 5, 10 a.m. PT (5 p.m. UTC)

    • Episode #5: April 12, 10 a.m. PT (5 p.m. UTC)

    • Episode #6: April 19, 10 a.m. PT (5 p.m. UTC)

    • Episode #7: April 26, 10 a.m. PT (5 p.m. UTC)

    • Episode #8: May 3, 10 a.m. PT (5 p.m. UTC)

    • Episode #9: May 10, 10 a.m. PT (5 p.m. UTC)

    • Episode #10: May 17, 10 a.m. PT (5 p.m. UTC)

    • Episode #11: May 24, 10 a.m. PT (5 p.m. UTC)

    • Episode #12: May 31, 10 a.m. PT (5 p.m. UTC)

    • Episode #13: June 7, 10 a.m. PT (5 p.m. UTC)

    • Episode #14: June 14, 10 a.m. PT (5 p.m. UTC)


    [h2]MORE TO COME[/h2]
    We're excited to get First Touch underway next week! Make sure to tune in on Monday, March 15, at 10 a.m. PDT (5 p.m. UTC) for Episode 1. Be on the lookout for more updates and content surrounding the show in the future. We'll see you in chat on Monday!


    [ 2021-03-11 19:30:33 CET ] [ Original post ]

    Season 2 Extended + Competitive Rewards

    Season 2 is approaching the end of its setlist, but get ready for an encore. The season has been extended to April 7. That means you have some extra time to unlock your outstanding Season Challenges and hit your dream Rank to earn your Season 2 Competitive Rewards!

    Speaking of which, it's time to reveal the latest Competitive Rewards. If you haven't already guessed by the image above, the Rewards for Season 2 are new Boosts! Players will earn their Rewards at the beginning of Season 3. If you're unfamiliar with how Competitive Season Rewards are earned, you must complete your placement matches to receive a Rank, and then fulfill the appropriate Season Reward Level (10 wins for each Rank beginning with Bronze).

    Just like in Season 1, Season 2 will feature a different Reward for each Rank, including Supersonic Legend. Titles will also be distributed for those who won Competitive Tournaments, or earned Grand Champion and Supersonic Legend Rank in standard or Extra modes. Check out the full Rewards breakdown below.


    • Bronze I or higher Season 2 Bronze Boost
    • Silver I or higher Season 2 Silver Boost + lower Boost
    • Gold I or higher Season 2 Gold Boost + lower Boosts
    • Platinum I or higher Season 2 Platinum Boost + lower Boosts
    • Diamond I or higher Season 2 Diamond Boost + lower Boosts
    • Champion I or higher Season 2 Champion Boost + lower Boosts
    • Grand Champion I Season 2 Grand Champion Boost + lower Boosts
    • Supersonic Legend Season 2 Supersonic Legend Boost + lower Boosts


    [h2]GRAND CHAMPION TITLE REWARDS[/h2]


    • Competitive Grand Champion: "S2 GRAND CHAMPION" in Crimson text
    • Rumble Grand Champion: "S2 RNG CHAMP" in Crimson text
    • Hoops Grand Champion: "S2 DUNK MASTER" in Crimson text
    • Snow Day Grand Champion: "S2 BLIZZARD WIZARD" in Crimson text
    • Dropshot Grand Champion: "S2 FLOOR DESTROYER" in Crimson text


    [h2]SUPERSONIC LEGEND TITLE REWARDS[/h2]


    • Competitive Supersonic Legend: "S2 SUPERSONIC LEGEND" in Titanium White text
    • Rumble Supersonic Legend: "S2 RNGENIUS" in Titanium White text
    • Hoops Supersonic Legend: "S2 LEGENDARY BALLER" in Titanium White text
    • Snow Day Supersonic Legend: "S2 ICE TITAN" in Titanium White text
    • Dropshot Supersonic Legend: "S2 TILE ANNIHILATOR" in Titanium White text


    Enjoy the extra week to hit those new Ranks!

    [h2]WHAT'S HAPPENING TO SEASON 2 TOURNAMENT CREDITS?[/h2]

    Once Season 2 ends, your Tournament Credit balance will reset, which is similar to the end of Season 1. Existing Tournament Credits will convert to All-Star Cups. Players who have participated in a Competitive Tournament and have between 0-12,000 Tournament Credits will receive one All-Star Cup. Players who have more than 12,000 Tournament Credits will receive additional All-Star Cups depending how many Tournament Credits they have. See below for the breakdown.


    • 0-12,000 Tournament Credits receive 1 All-Star Cup
    • 12,001-24,000 Tournament Credits receive 2 All-Star Cups
    • 24,001-36,000 Tournament Credits receive 3 All-Star Cups


    Etc.

    Good luck in the remaining weeks of Season 2, and stay tuned for more info as we speed into Season 3!


    [ 2021-03-09 19:01:10 CET ] [ Original post ]

    Rocket League Celebrates Women's History Month


    March is Women's History Month, and we're recognizing all the women here at Psyonix and in the Rocket League community with a month's worth of events! Get ready for a free item and multiple esports events celebrating the women of Rocket League.

    [h2]FREE MOONPAW WHEELS[/h2]
    Starting now, get the all-new Moonpaw Wheels for free in the Item Shop for a limited time! Created by Psyonix Prop Artist, Lindsey, these unique Wheels will be available to claim this weekend. Check them out in-game and in the screenshot above.

    [h2]INTRODUCING ROCKET LEAGUE GOALS FOR CHANGE[/h2]



    Rocket League Esports is working with Beyond the Summit to put together a casual tournament featuring women from the Rocket League community called Rocket League Goals For Change. We're excited to introduce this new kind of event to give back to the causes that are important to the community.

    Like previous events organized by Beyond The Summit, this broadcast will aim to entertain with modes that go beyond Soccar! The event will include interviews with team captains and the creator of the Moonpaw Wheels, Lindsey, about her experience working in the video game industry.

    Stay tuned for more info on this special event later this month!

    [h2]WATCH THE WOMEN'S CARBALL CHAMPIONSHIP FINALS[/h2]
    Women's CarBall Championship (WCBC) is a top-tier, competitive league for women of Rocket League, and Psyonix is proud to be the sponsor of Season 3. The season is set to wrap up with both the European and North American finals this weekend and next week! The European finals are set to take place tomorrow, March 6 at 1:30 p.m. UTC (5:30 a.m. PST) and the North American Finals will take place March 13 at 10:30 a.m. PST (6:30 p.m. UTC). Catch all the action live on Twitch at Twitch.tv/wcbc_rl.

    We hope you enjoy the festivities all month long as we celebrate Women's History Month!


    [ 2021-03-05 18:10:30 CET ] [ Original post ]

    Season 2 Series Has Arrived

    The latest Series of items has arrived! Rocket League's Season 2 Item Series has begun appearing as Blueprints, and is led by the new and incredibly sharp car, Tygris (Hybrid hitbox). Check it out above and in the images below!

    The Season 2 Series includes more than a dozen new items ranging from Rare to Black Market rarity. For starters, Dominus is finally joining the Octane and Fennec in the Huntress club with a decal of its own. Plus, check out new items like W.I.P. and Exalter Decal, Medianic and Bravado Wheels, and Ambustion Boost. Then, hit your target with the all-new Air Strike Goal Explosion!

    Don't forget, items from the new Series can be unlocked two different ways: Blueprints or the Item Shop. If you receive a Blueprint after a match, just use Credits to build the item from the Blueprint, to add it to your inventory. These items will also begin appearing in the Item Shop, so be sure to check it out in the coming weeks.

    For new players, here's a some quick info on how Blueprints work:


    • After playing Online Matches, you'll have a chance of receiving a Blueprint.
    • Blueprints show you exactly what item you can build.
    • Be on the lookout for Blueprints that unlock Painted or Special Edition item variants.
    • Blueprints, and the items you get from them, are tradable to other players on the same platform.















    [ 2021-02-23 19:33:53 CET ] [ Original post ]

    Patch Notes V1.93

    [h2]CHANGES AND UPDATES[/h2]

    [h3]Two-Factor Authentication (2FA)[/h3]



    [h2]BUG FIXES[/h2]


    • Fixed a bug preventing splitscreen players from matchmaking in Competitive Playlist
    • Invite to party" option in Friends List now displays properly for all players
    • Fixed lighting on Forbidden Temple
    • Removed animations added to the Playlist Menu in the last update
    • Fixed a bug causing the ball to turn invisible in Spectator Mode when using Fly Cam


    [ 2021-02-16 01:01:15 CET ] [ Original post ]

    Hotfix Next Week Will Add 2FA For Trading

    A Rocket League hotfix is incoming next week on February 15. Along with some bug fixes and improvements, this hotfix will also add the requirement of Two-Factor Authentication (2FA) for all player-to-player trades. To read more about this change visit rocketleague.com/news/hotfix-next-week-will-add-2fa-for-trading/


    [ 2021-02-12 19:03:09 CET ] [ Original post ]

    Lucky Lanterns Is Live Now

    [previewyoutube=tHDr88ZxOt4;full][/previewyoutube]

    Celebrate the Year of the Ox in Rocket League's Lucky Lanterns in-game event! Lucky Lanterns is LIVE right now, so start completing Event Challenges and unlocking themed items now through March 1! Check out some of the event items and the beautiful new Arena variant, Forbidden Temple (Day), in the Lucky Lanterns trailer above.

    Unlock items like the Lucky Cat and Ozzy Ox Toppers, Lantern Lift and Cherry Blossom Boosts, Temple Guardian Player Banner, and more! Take a look at the images below. Plus, get lucky with Golden Lanterns that unlock items from the Velocity, Triumph, and Overdrive Series.

    If you're looking for even more items to celebrate the occasion, stop by the Item Shop for the free Short Fuse Player Banner (available now) and Shen Avatar Border on February 22. While you're there, take a look for the Lantern Lift and the now-Painted Paper Dragon Goal Explosions, which will both make an appearance for a limited time.

    Lucky Lanterns will also feature two Limited Time Modes: Heatseeker and Super Cube! Heatseeker is ready for launch and is live right now. Then Super Cube bounces into the mix on February 22. Super Cube marks the return of the Cubic mode that was first featured in Rocket League back in 2015, here's what you can expect from this LTM.

    Super Cube is a goofy mode that messes with mutators and changes the shape of the Rocket League ball. Like the name suggests, the ball has been replaced by a cubic shape, and its maximum speed and bounciness have increased. Good luck trying to predict its bounces! Here's the full schedule for Lucky Lanterns LTMs:


    • Heatseeker 2v2: February 11 - February 22

    • Super Cube 3v3: February 22 - March 1


    So, jump into Lucky Lanterns starting today and enjoy all the Lunar New Year festivities! Good luck!






















    [ 2021-02-11 20:23:16 CET ] [ Original post ]

    Ford Is Driving Into Rocket League With the Ford F-150 and Esports Event

    [previewyoutube=empXlXrODRI;full][/previewyoutube]

    Rocket League is about to get TOUGH! The iconic, most purchased brand* in the U.S. is speeding into Rocket League starting February 20. Get the Ford F-150 RLE (Rocket League Edition) for a limited time and haul your teammates to victory!

    *Note: Based on 2020 CY total sales

    [h2]BUILT FORD TOUGH[/h2]

    The Ford F-150 has been outfitted with Rocket Boost and is ready to hit the pitch! The Ford F-150 RLE bundle will be available in its own tab in the Item Shop from February 20 through February 28.

    Along with the customizable* F-150 Rocket League Edition, the bundle includes a bunch of cargo, like the Chairman Decal, Ford F-150 RLE and SE Wheels, Ford F-150 RLE Engine Audio, Ford F-150 RLE Boost, and Ford F-150 Player Banner. Check out all the items in the slideshow below! The Ford F-150 RLE bundle can be purchased for 1500 Credits.


    *Note: The items included in the bundle can only be equipped by the Ford F-150 RLE, and the Ford F-150 RLE cannot be customized with items from other licensed IP.

    [h2]FORD IS FREESTYLING WITH ROCKET LEAGUE ESPORTS [/h2]

    Rocket League Esports is about it to get its own version of a dunk competition!

    Ford is the presenting sponsor for all upcoming RLCS X Winter Majors, including this weekends South American Regional Major on February 13-14, but that's just the beginning of the long-haul! Introducing the Ford + Rocket League Freestyle Invitational: a brand-new event featuring eight of the best Rocket League freestylers putting their skills to the test and competing for an actual 2021 Ford F-150! The two-day event will take place on February 24 and February 28 ahead of the North American Major Grand Finals live on Twitch. Each competitor will show off their best freestyle moves in hopes of impressing the judges. Stay tuned for more info on the participants who will be competing, judges, hosts, and everything else you'll need to know about the event!

    Ford is ready to speed into Rocket League in a big way with the Ford F-150 RLE bundle and the Ford + Rocket League Freestyle Invitational later this month. Be sure to tune into the RLCS X Winter Majors Presented by Ford and pick up the F-150 RLE in-game later this month!


    [ 2021-02-10 17:01:02 CET ] [ Original post ]

    Rocket League Celebrates Black History Month

    In celebration of Black History Month, we're featuring three new tracks in-game from Black creators. These new songs will also be available to equip as Player Anthems for free later this month.

    Continuing our lineage with Monstercat and its catalog of artists who have been an essential part of Rocket League's in-game experience for years, we're thrilled to spotlight new music from talented Black artists on the label during this important month. Check out when you'll be able to hear these songs in-game:


    Each song will be featured as Rocket League's menu music on the dates above and will be available to claim as Player Anthems for free in the Item Shop on February 23. Go to the "Black Creators" Item Shop Tab to claim them.

    To hear more from these artists, visit Vindata's Spotify and Fransis Derelle's Spotify.



    We hope you enjoy hearing these new artists in Rocket League to honor Black History Month!


    [ 2021-02-09 18:33:26 CET ] [ Original post ]

    Patch Notes V1.92

    Scheduled Release: 2/1/2021, 4 p.m. PDT | 2/2/2021, 12 a.m. UTC

    [h2]THE HEADLINES[/h2]


    • New Fennec Decals have been added to the Esports Shop

    • An Effect Intensity drop-down has been added to Video Settings

    • The NFL Super Bowl LV Celebration starts February 2


    [h2]NEW CONTENT[/h2]

    NFL

    • The NFL Super Bowl LV Celebration starts February 2 at 8 a.m. PST / 4 p.m. UTC. The event includes:

      • The new Gridiron LTM will be available as a Casual Playlist

      • New Challenges will be available this week. Completing Challenges will unlock new NFL-themed items and XP bonuses

      • The NFL Fan Pack will return to the Item Shop February 2 through February 8


    Esports Shop

    • A new Fennec Decal is now available to purchase for all 18 teams in the Esports Shop


    [h2]CHANGES AND UPDATES[/h2]

    Effect Intensity

    • Based on community feedback, an Effect Intensity drop-down has been added to Settings > Video

    • Default: All Arena effects operate normally

    • Low:

      • Flashing lights and pulsing effects are disabled

      • Moving effects, lights, and background visuals are reduced or disabled

      • Background light brightness/intensity reduced (where appropriate)

      • Music visualization is disabled



    • Effect Intensity settings only apply to the Neon Fields Arena


    Rocket Pass

    • Pro Tiers: Starting with v1.91, Pro Tiers purchase eligibility will depend on a players Rocket Pass Tier at the time of purchase

      • Players at Tiers 1-40 can purchase any Tier bundle
      • Players at Tiers 41-58 can purchase up to 12 Tiers
      • Players at Tiers 59-64 can purchase up to 6 Tiers
      • Players at Tiers 65-69 can purchase one Tier at a time
      • Players at Tiers 70 or above can still unlock Pro Tiers via progression

    • Rocket Pass Premium: Players on the free Rocket Pass track at Tier 59 or higher will be able to purchase Rocket Pass Premium, but will not be able to purchase the Premium + 12 Tiers bundle

    • In both cases, ineligible players who try to purchase a Premium or Tier Bundle will see an error message.


    [h2]BUG FIXES[/h2]


    • Fixed a display error with the Free Challenges not being counted properly

    • Tournament Rewards earned on different platforms can now be traded in together

    • [Nintendo Switch] Item Shop menu correctly displays the Featured Tab when first selected

    • [PlayStation, Xbox] Fixed several crash/freeze scenarios involving linked accounts and/or splitscreen Exhibition Matches

    • Fixed an exploit allowing players to trade single Credits

    • [PC] Event banners on the Main Menu will now open the Challenges Menu as intended

    • Fixed appearance of DigiGlobe and HoloData Goal Explosions in Hoops

    • The MVPs Player Anthem will play even if the other team leaves or forfeits

    • [Nintendo Switch] Fixed a bug with track resets in music playlists

    • Bringing up a music playlist with a keyboard no longer skips the current song

    • Fixed a bug with Player 2 Quick Chat in splitscreen


    [ 2021-02-02 01:01:09 CET ] [ Original post ]

    Suit Up For The NFL Super Bowl LV Celebration In Rocket League

    The NFL and Rocket League are getting ready for the big game next week with the NFL Super Bowl LV Celebration! It's a Rocket League event that's bringing the brand new game mode, Gridiron, Event Challenges, and the return of the NFL Fan Pack. It all starts February 2 and will be live until February 8.

    [h2]WELCOME TO THE GRIDIRON[/h2]


    Champions Field has been transformed for this new LTM, complete with hash marks and the NFL logo at the 50-yard line. [WHISTLE BLOWS] Now huddle up! It's time to learn the rules of Gridiron mode:


    • Gridiron is 4 on 4.

    • The standard Rocket League ball has been replaced with an American football.

    • Touching the ball attaches it to the roof of your car. In Spike Rush, the ball would attach to wherever your car made contact, but in Gridiron it will always attach to your roof.

    • If any player touches the ball, that player becomes the ball carrier, setting up the opportunity for hand-offs to teammates or steals by the other team.

    • The carrier can single jump, but double jumping drops the ball. You can also pass the ball by dodging.

    • Each goal is 3 or 7 points: 7 points are awarded if the ball is attached to a player when entering the opponent's goal, and 3 points are awarded if the ball is passed in or if the ball is loose. All own-goals are worth 3 points whether the ball is attached or it's loose.

    • Demos require Supersonic speed just like in standard modes.

    • Stay in bounds! You'll fumble the ball if you cross the line marked on the Arena wall.




    Now throw on your pads, get out there, and have some fun! Plus, we're adding three Event Challenges that can be completed to unlock the Gridiron Guru Player Title, NFL Wheels, and 20,000 XP! These Challenges and the Gridiron LTM Playlist are live from February 2 through February 8.


    Don't worry if you missed out on the NFL Fan Pack the first time it was available. It will return to the Item Shop during the NFL Super Bowl LV Celebration from February 2 through February 8. Be sure to check it out in-game! Equip your favorite team's Decal, hit the Gridiron, and be sure to share some of your wild highlights! Mention @RocketLeague on Twitter using the hashtag #RLGridiron. HUT HUT HIKE!


    [ 2021-01-28 19:03:39 CET ] [ Original post ]

    Next Rocket League Update Arrives February 1

    [previewyoutube=TiAdT7roDto;full][/previewyoutube]

    The next game update for Rocket League is set to arrive on all platforms on February 1 (pending first-party certification). It's bringing some new content and a few QOL improvements. First up, we're happy to announce the arrival of an item that's been requested for a long time: Fennec Decals in the Esports Shop!

    [h2]ESPORTS SHOP FENNEC DECALS INCOMING![/h2]
    Once the update goes live, players will be able to get Fennec Decals for all teams featured in the Esports Shop! Each Fennec Decal will be available for 300 Esports Tokens. Check them out in all their glory in the images below. Don't forget, the Esports Shop no longer rotates, so you can browse and buy all items for all available teams.

    [h2]NEW EFFECTS SETTING FOR NEON FIELDS[/h2]
    Based on recent player feedback, we've become aware that the effects and lighting in Neon Fields can negatively impact the game experience for some players. To ensure that Rocket League remains enjoyable for all players, we're adding a new settings option called "Effect Intensity" that adjusts the intensity and motion of visuals for this Arena. Following the update, players will be able to change this setting to "Default" or "Low." The "Low" setting makes the following changes:


    • Disables all pulsing effects

    • Disables all flashing lights

    • Reduces or disables moving FX/lights/background visuals

    • Reduces brightness or intensity of background lights





    Be on the lookout for the next game update on February 1 at 4 p.m. PST (February 2 at 12 a.m. UTC).


































    [ 2021-01-26 19:03:26 CET ] [ Original post ]

    Rocket League Is Teaming Up With X Games

    [previewyoutube=bgVT0aoqCYw;full][/previewyoutube]

    The biggest event in action sports begins this month: X Games Aspen! Rocket League is ready to celebrate the start of the high-flying, adrenaline-pumping festivities on January 21 with a collaboration that includes new in-game items, and an RLCS X event featuring special Fan Rewards!

    [h2]GET THE NEW X GAMES ITEMS[/h2]

    It all starts on January 21 in Rocket League when X Games-inspired items arrive in the Item Shop. The X Games Tab will be available in the Item Shop on January 21-24 and again on January 28-31. Get the X Games Octane Decal, X Games Wheels, and Snowblind Topper. Plus, claim the free X-Skis Player Banner and X-Board Player Banner both weekends.

    Check out all the items in the images below.

    [h2]INTRODUCING THE RLCS X GAMES: NORTH AMERICAN REGIONAL[/h2]

    Rocket League Esports will be an official X Games event this year with the RLCS X Games: North American Regional! Catch all the action January 23-24 and January 30-31. This online tournament will also be an official part of the Rocket League Championship Series (RLCS) X circuit and will feature the best teams in North America competing in this special RLCS X Regional. The winning team will even earn their own RLCS X Games medals!

    New X Games Fan Rewards are being added to the mix for RLCS X Games only! Tune in for your chance at receiving the Knuckle Huck Player Banner, and X-Boards and X-Skis Toppers.

    Check out all the action on the ESPN App and live on Twitch and YouTube starting at 10 a.m. PT (6 p.m. UTC), and watch the best teams in North American face off!



    We can't wait for Rocket League to be a part of the world's premier action sports competition with the 2021 X Games. Be sure to watch the X Games Aspen on on ESPN, ABC, ESPN2, and ESPN App on January 29-31, and the RLCS X Games North American Regional beginning on January 23.



















    [ 2021-01-19 20:07:09 CET ] [ Original post ]

    New Rocket Labs LTM Live This Weekend


    [previewyoutube=qWFuQOTqn7o;full][/previewyoutube]

    Introducing Rocket Labs, the latest series of Limited Time Modes that's available to check out right now! Veterans of Rocket League may remember Rocket Lab Arenas from years past. Now, it's back as an LTM playlist. For new players, Rocket Labs are experimental Arenas that can drastically change the playing field by adding obstacles or changing the shape of the field entirely.

    The Rocket Labs playlist will come and go as an LTM in the future, bringing new types of Arenas and modes. First up this weekend is Soccar on Galleona throwback to an Arena originally found in Supersonic Acrobatic Rocket-Powered Battle-Cars. The original Galleon, which resembled a pirate ship, has been reimagined for Rocket League. The mast from the original has been removed, but players can still hit the raised decks behind both goals. Be sure to check it out in the LTM playlist all weekend long!

    The Galleon Rocket Labs LTM Playlist will be available until Monday, January 18 at 6 p.m. PST (2 a.m UTC January 19). You can expect Rocket Labs to return as an LTM in the future with new twists on arenas, even throwing mutators into the mix. Enjoy rocking the boat on Galleon this weekend!


    [ 2021-01-14 18:23:34 CET ] [ Original post ]

    Patch Notes v1.89

    Scheduled Release: 12/16/2020, 4 p.m. PDT / 12/17/2020, 12 a.m. UTC

    BUG FIXES


    • Fixed a bug causing Party Up to be highlighted on the post-match screen instead of Ready Up (Casual) or Find New Match (Competitive)
    • Players will no longer respawn with a power-up ready to use if they are demolished after a goal is scored
    • Fixed a bug causing some players on Xbox and PlayStation to crash when a splitscreen player is added
    • Corrected a typo in the R3MX GXT name
    • Fixed a glitch related to canceling trades


    Looking for known issues and bugs in Rocket League? Please visit the Known Issues page for more information.


    [ 2020-12-17 01:01:33 CET ] [ Original post ]

    Frosty Fest Returns December 14

    Get ready to chill during Rocket League's coolest in-game event, Frosty Fest! In case you're new to Rocket League since the free to play launch, this marks the fourth annual arrival of the seasonal event. It's ready to bring good tidings, Challenges, Limited Time Modes (LTM), plus returning items from Frosty Fests of old!

    Once the event begins, complete Event Challenges found in the Challenge Menu. Completing Frosty Fest Challenges will unlock seasonal items like the Holiday Bow Topper, Holiday Hearth Wheels, and even the new Xmas Lights Animated Decal! Check out the items in the slideshow below. Golden Gifts will return as Event Challenge rewards as well, which will unlock items from the Accelerator, Elevation, and Triumph Series. There's even a free item waiting in the Item Shop by the name of Mr. Floeberg! Get Rocket League's festive snowman Antenna for free all throughout Frosty Fest, and be on the lookout for additional festive items in the Item Shop!

    Get your snow tires ready for three LTMs throughout Frosty Fest, including the new Winter Breakaway! The snow has hit Throwback Stadium for the first time and the puck is ready to drop for this twist on Snow Day mode. Perform one-timer and wraparound goals on this Arena that resembles a hockey rink! Winter Breakaway will be playable December 14 through December 21, and will be followed by Spike Rush on the snowy variant of Throwback Stadium and 2v2 Heatseeker on other snowy Arenas. Check out the complete schedule for Frosty Fest below:

    • December 14, 9 a.m. PST (5 p.m. UTC): Frosty Fest begins with Winter Breakaway
    • December 21: Spike Rush returns
    • December 28: Heatseeker returns
    • January 4: Frosty Fest Ends


    Enjoy closing out 2020 with this year's final in-game event. Grab some hot cocoa, sit by the fire and party up all throughout Frosty Fest!













    [ 2020-12-10 19:17:07 CET ] [ Original post ]

    Patch Notes; Season 2

    THE HEADLINES

    • Season 2 is live on all platforms
      • Season 2 Rocket Pass, featuring the new R3MX car, has begun
      • Season 2 does not require a game client update

    • The new Neon Fields Arena can be found in Online Playlists, Private Matches, and Free Play
    • Player Anthems are now available as a new customization option under Profile
    • Season 1 Competitive Rewards have been distributed to all eligible accounts


    SEASON 2
    Live Now
    • Season 2 is live on all platforms
    • Season 2 Rocket Pass, featuring the new R3MX car, has begun
      • R3MX uses the Hybrid hitbox

    Tournaments
  • Season 2 Tournaments are now available
    • New Tournament Rewards and Titles have been added

  • Tournament player population cap has been significantly increased
    • We will continue to add more capacity and additional support per region over time

  • Changes and Updates
    • Previewing an item when a Tournament finishes will no longer hide a players Tournament Summary
    • The Tournaments card no longer says Joinable after the player has signed up
    • Checking In... message now has a clear time-out state

    Challenges
    • Stage 1 Challenges for Season 2 are now live
    • Players now need to complete 22 or more of 24 Challenges to earn the Season Challenge Reward

    Competitive
    • Season 2 Competitive has begun
    • 3v3 Standard: This seasons soft reset will be less aggressive than Season 1
      • Grand Champion and Supersonic Legend Ranks in 3v3 Standard will be slightly easier to reach

    • Rumble: Champion I and higher Ranks will be slightly tougher to reach



    NEW CONTENT
    New Arena: Neon Fields
    • Neon Fields has been added to the Online Playlists rotation, and can also be used in Private Matches and Free Play
    • The new Arena interacts with Rocket League Radio, and Player Anthems for all players in a match

    Player Anthems
    • Player Anthems are a new customization option that let you play your favorite music from the Rocket League soundtrack at key moments during a match. Players Anthems play when you:
      • Score a goal
      • Make an Epic Save
      • Earn MVP honors

    • To use a Player Anthem, go to Profile > Choose Player Anthem
    • Under Settings > Audio > Player Anthems, there are three choices:
      • Always On: Plays during matches and in Free Play
      • Matches Only: Only plays during matches
      • Off: Turns off your anthem and anthems from other players

    • Player Anthem volume is controlled by Music - Gameplay under Settings > Audio
    • Five Player Anthems are now available to all players from the Rocket League Soundtrack Vol. 1:
      • We Speak Chinese by Mike Ault and Abandoned Carnival
      • Love Thru The Night (feat. Morgan Perry) by Mike Ault
      • I Can Be (feat. Crysta) by Mike Ault
      • Flying Forever (feat. Morgan Perry) by Mike Ault
      • Angel Wings (feat. Avianna Acid) by Mike Ault



    Season 1 Competitive Rewards
    • Season 1 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 1 Rewards are custom, non-tradeable, universal Decals
      • Bronze I or higher: S1 - Bronze
      • Silver I or higher: S1 - Silver
      • Gold I or higher: S1 - Gold
      • Platinum I or higher: S1 - Platinum
      • Diamond I or higher: S1 - Diamond
      • Champion I or higher: S1 - Champion
      • Grand Champion I or higher: S1 - Grand Champion
      • Supersonic Legend: S1 - Supersonic Legend

      • Grand Champion Titles (in Crimson text)
      • Competitive Grand Champion: "S1 GRAND CHAMPION"
      • Rumble Grand Champion: "S1 RNG CHAMP"
      • Hoops Grand Champion: "S1 DUNK MASTER"
      • Snow Day Grand Champion: "S1 BLIZZARD WIZARD"
      • Dropshot Grand Champion: "S1 FLOOR DESTROYER"

    • Supersonic Legend Titles (in Titanium White text)
      • Competitive: "S1 SUPERSONIC LEGEND"
      • Rumble: "S1 RNGENIUS"
      • Hoops: "S1 LEGENDARY BALLER"
      • Snow Day: "S1 ICE TITAN"
      • Dropshot: "S1 TILE ANNIHILATOR"


  • [ 2020-12-09 17:48:37 CET ] [ Original post ]

    Patch Notes: December Update

    Version: Rocket League v1.88

    THE HEADLINES

    • Esports Shop redesign
    • Enhanced Xbox Series X|S support
    • New content creator community flags




    NEW CONTENT
    Community Flags
    • Athena
    • FluuMP
    • JohnnyBoi_i
    • JonSandman
    • JZR
    • Lethamyr
    • Linkuru
    • MERTZY
    • Musty
    • PhantomACE
    • SunlessKhan

    Monstercat Flags
    • Au5
    • Chime
    • Jack Newsome
    • Rome in Silver
    • Sullivan King


    CHANGES AND UPDATES
    Enhanced Xbox Series X|S Support
    • For players on Xbox Series X and Xbox Series S, a new Video Quality dropdown is now available under Settings > Video. This allows you to play Rocket League with either Performance or Quality settings as detailed below:
    • Xbox Series X
      • Quality: 4K resolution at 60 FPS with HDR
      • Performance: Game runs at 2688x1512 at 120 FPS with HDR
      • Game UI displays at 4K

    • Xbox Series S
      • Quality: 1080p Resolution at 60 FPS with HDR
      • Performance: Game runs at 1344x756 at 120 FPS with HDR
      • Game UI displays at 1080p

    • Enhanced support requires compatible displays and HDMI cables. Learn more about compatibility here

    Tactical Quick Chat
    • A new Tactical Quick Chat Only, option is now available under Settings > Gameplay > Text Chat
    • When enabled, all chat messages will be invisible to you except the following Quick Chats:
      • All yours.
      • Centering!
      • Defending
      • Go for it!
      • I got it!
      • In position.
      • Incoming!
      • Need boost!
      • Take the shot!
      • Faking.
      • Bumping!
      • On your left.
      • On your right.
      • Passing!




    Esports Shop
    • The Esports Shop has been redesigned from the ground up
    • The Shop is now separated into regions -- North America and Europe
    • Each team is fully visible in their regions part of the Esports Shop
    • Item rotation has been removed
      • All available items can be purchased directly from your favorite team's Esports Shop page

    UI
    • Made several aesthetic and color changes
    • Changed name of Options to Settings in the main menu and throughout the game
    • In the post-match screen, a new Options button displays the following:
      • Mute/Report Player
      • Change Presets
      • Settings


    BUG FIXES
    • Adjusted exhaust flames on the Imperator DT5


    Looking for known issues and bugs in Rocket League? Please visit the Known Issues page for more information.


    [ 2020-12-09 02:04:54 CET ] [ Original post ]

    Season 1 Kicks Off With Free to Play

    [previewyoutube=9FT9xjDQnv0;full][/previewyoutube]

    Get ready to jump into the next Rocket Pass, Competitive Season, Competitive Tournaments, and game-wide Challenges. Season 1 kicks off with the start of free to play at 8 a.m. PDT (3 p.m. UTC) on September 23 and is bringing a ton of new content.

    ROCKET PASS
    Get ready to Tier Up in the latest Rocket Pass, which begins with Season 1. This Rocket Pass celebrates the legacy of Rocket League, and comes with 70+ Tiers of items inspired by the history of the game. It all starts with the newest rugged car, Harbinger. Inspired by a classic from Supersonic Acrobatic Rocket-Powered Battle-Cars, Harbinger modernizes the stylings of its predecessor and is ready for Rocket League. This latest car is unlocked immediately with Rocket Pass Premium.

    Rocket Pass Premium costs 1000 Credits and grants access to the full Rocket Pass experience: 70 Tiers of unlockable items, and the Pro Tiers after Tier 70 which grant Painted and Special Edition variants of select items from this Rocket Pass. Plus, players with Rocket Pass Premium will get three additional Weekly Challenges that will grant XP and Drops.

    Check out the full lineup of Rocket Pass items, including Harbinger, Mister Monsoon Goal Explosion, Mandala Wheels, League Legacy Boost and so much more! How far will you go?

    COMPETITIVE SEASON AND COMPETITIVE TOURNAMENTS
    While Season 1 officially launches on September 23, current Rocket League players will have a short head start on the new Competitive Season which will begin shortly after Competitive Season 14 ends at 3 p.m. PT on September 22. Plus, we're revealing the Season 1 Rewards ahead of time. Without further ado, check out the Decal rewards for the upcoming season!

    [previewyoutube=https://www.youtube.com/channel/UCBjQwd62OJgixzW49TKGERg;full][/previewyoutube]

    Don't forget, Season 1 is bringing 3v3 Competitive Tournaments, so assemble your squad and get ready for an all new way to compete! Tournaments will be available to join when free to play launches. Good luck out there!

    COMPLETE YOUR CHALLENGES
    Be sure to check out the all-new Challenge menu when Season 1 launches. It will be your hub that shows progress for Weekly and Season Challenges, and more events in the future. Complete available Challenges to unlock XP and Drops. Season Challenges don't expire until the end of Season 1, and more will unlock as the Season progresses. And remember, Weekly Challenges expire every Wednesday and are replaced with new Weekly Challenges, so be sure to complete yours to unlock your rewards!

    Season 1 will run from September 23 to December 9, so get ready to start climbing the ranks, Tiering Up your Rocket Pass, and dominate the brackets in Competitive Tournaments! Don't forget, the Llama-Rama event is coming shortly after Season 1 kicks off, so stay tuned for more details. It's almost time to take your shot!


    [ 2020-09-17 19:52:05 CET ] [ Original post ]

    Rocket League Patch Notes: September Update

    Version: Rocket League v1.79

    THE HEADLINES

    • Epic Games Account Linking and Cross-Platform Progression are now available
    • Nintendo Switch Online is no longer required to play Rocket League online
    • Check out all of the Menu and UI changes!
    • Added a new Vehicle Preset based on the Merc car


    EPIC GAMES ACCOUNT AND CROSS-PLATFORM PROGRESSION
    Progression and Account Linking
    • You can now link each platform you play Rocket League to a single Epic Games Account to share progression, inventory, Rocket Pass progress, Competitive Rank, and more everywhere you play
    • For progression data, you will select a Primary Platform to progress everywhere. If youre Level 1000 and Champion II on PC, and Level 500 and Diamond III on your console, youll want to pick your PC profile as your Primary
    • We strongly recommend you link every account you play at the same time so you can make an informed choice when selecting your Primary Platform
    • For more information, please read our blog post on Cross-Platform Progression
    • Players who linked their existing Rocket League platforms to an Epic Games Account will also receive the Chopper EG Wheels


    Epic Friends
    • Epic Friends have replaced RocketID as the solution for cross-platform friends in Rocket League
    • Your RocketID friends will be automatically converted into Epic Friends on your first login.
    • The In-Game Friends List has been updated to display both your platform friends and your Epic Friends in one panel for easier access


    Legacy Status
    • If you played Rocket League before the free to play update was released, you have Legacy status
    • Legacy status includes special loyalty reward items, including a Boost, Wheel, Banner, and a special Title that commemorates the year your account was created:
      • Faded Cosmos Boost (limited to accounts created prior to July 21)
      • Golden Cosmos Boost
      • Dieci-Oro Wheel
      • Huntress Player Banner
      • Est. 20XX Title

    • Legacy status holders also get special Legacy quality versions of every Common item available before the free to play changeover, as well as access to all non-licensed DLC items


    Player-to-Player Trading
    • Trading with another player now requires a linked Epic Games Account
    • Trading with another player now requires both accounts to have purchased 500 Credits or equivalent (Esports Tokens, Starter Pack, etc.) to deter fraud.
      • Players with Legacy status are exempt from this requirement


    NEW PLAYER EXPERIENCE
    • Players new to Rocket League with this update will see a new interactive intro cinematic, as well as special guidance when navigating the in-game menus
    • New players will need to reach Level 10 before they can matchmake in Competitive Playlists


    TOURNAMENTS
    NOTE: The new Tournaments system will be live with this release, but only a limited number of test Tournaments will be scheduled until we transition Rocket League to free to play.
    • The Tournaments system has been redesigned and now offers automated Competitive Tournaments at set times per day, per region
    • While you can still sign up with a full party, Competitive Tournament matchmaking will attempt to find you a team if you cant join with a full group
    • Mixed-Rank parties will be placed in a Tournament based on the Rank of the highest-skill player
    • Playing at your skill - even if you lose! - is always more efficient than winning at a lower Rank
    • Teams knocked out of the tournament in the first round may be able to re-join during a late joiner round
    • Leaving a Tournament early may lead to temporary matchmaking and Tournament bans on your account
      • If your entire team forfeits, no bans will be issued

    • Earn rewards over the course of each season by defeating opponents of similar skill
      • Youll earn Tournament Credits based on your final placement in each Tournament combined with the difficulty of the overall bracket you were seeded into
      • The Tournament Credit reward is the same for all teammates
      • Tournament Credits can be redeemed to get Cups that will grant you a customization item of escalating quality
        • The higher level the Cup, the more often youll unlock an item of higher rarity
        • All Tournament items can have special attributes like Painted or Certified
        • These prizes can be traded in within their series, all the way up to Black Market

      • You can play in as many tournaments as you want each week, but most of your earnings will come from your Top 3 Weekly Placements, which reset at the end of each week on Sunday
      • Winning a Tournament earns you a Title that shows off the Rank of the Tournament you won.
        • Winning three similarly ranked tournaments throughout a season will grant you a colored Title at that Rank.

    • Players are still able to create and host their own Custom Tournaments
      • Knocked out of the Tournament youre hosting? Youll be able to spectate the remaining matches


    MENU AND UI UPDATES
    • The Main Menu has been streamlined to reduce the number of buttons and better organize features
      • Play Submenu: Modes are now grouped into cards instead of tabs
      • Selecting a Playlist will now immediately search that playlist
      • For players who prefer to search multiple playlists at once, you can enable Multiple Selection within any of the Playlist groups. This setting is saved so you wont have to toggle it each time you search.
      • You can now quickly jump into Free Play or the Garage after searching
      • Training is now accessible directly from the Play menu
      • Exhibition, Season Mode, and Private Match have been combined into the Custom Games card

    • The Profile Submenu now contains:
      • Career (Stats, Leaderboards, Rankings)
      • Replays
      • Create or Manage Club
      • Banner and Avatar Border customization options

    • The Extras Submenu is now found under Options - Extras
    • The appearance of the Main Menu and some submenus have been updated with new font and button/card designs


    CHANGES AND UPDATES
    Item Changes
    • Many items formerly classified as Common are now Uncommon or higher, and must be obtained via Drops by new players
    • Common Items are no longer unlocked in large batches per slot by playing matches. Any player with Legacy status that had not unlocked all of these items will receive remaining items in Legacy quality
    • Uncommon, Rare, and Very Rare Items no longer drop randomly after matches
      • These will be replaced by a new Drops system coming with free to play

    • Some cross-promotional items have been permanently marked as Legacy and can no longer be obtained by new accounts
    • Some older V1 Engine Audio options can no longer be obtained by new accounts


    Support a Creator
    • You can now support your favorite content creators by applying a Creator Code to your account in the Item Shop screen
    • Your chosen creator will receive a percentage of your Credits spent while the code is active on your account


    Default Settings Changes
    • Control Bindings are now organized into three presets - Default, Legacy, and Custom
      • Legacy is used for all existing accounts, and uses the same controls since our 2015 Launch
      • Default assigns Air Roll to L2/LT by default, and unbinds Voice Chat
      • You can switch to Default or Legacy without losing your Custom bindings

    • Voice Chat is now disabled by default


    New Hitbox
    • Added a new Vehicle Preset based on the Merc car
    • This hitbox is both taller and narrower than the other hitboxes. Check it out and let us know what you think!


    New Quick Chats
    • Informational Quick Chats
      • Bumping!
      • Faking.
      • On your left.
      • On your right.
      • Passing!

    • Compliment Quick Chats
      • Nice Bump!
      • Nice Demo!


      Keyboard Aerial Safety
    • The new Keyboard Aerial Safety setting prevents keyboard and mouse players from pitching down in the air while holding Throttle (W) until other inputs are recognized
    • With this setting active, your car will not begin pitching down until you either pitch up, release the throttle/pitch down key, or air roll in any direction
    • This setting can be disabled in the Options - Controls tab


    General
    • [PC] DirectX9 is no longer supported
    • The Level 700 Supersonic Legend Title has been changed to Legendary Nemesis
    • Heatseeker is now available in Private and Local Matches
    • The Solo Standard Competitive Playlist is no longer available


    BUG FIXES
    • Fixed a bug preventing offending chat text from being displayed when an account is banned
    • Additional performance optimizations made to the Gravity Bomb Goal Explosion
    • Rebooting the game will no longer put the player on their oldest Car Preset
    • Tournament creators can spectate matches after leaving the tournament as a player


    [ 2020-09-16 18:55:59 CET ] [ Original post ]

    Season 14 Rewards and Rocket Pass 6 Extension

    You have some extra time to hit your dream Rank and unlock items from the Pro Tiers in Rocket Pass 6! Both Competitive Season 14 and Rocket Pass 6 are being extended.

    If you read our most recent blog about our plans for the rest of the year, you know we are hard at work on a major update for Rocket League coming later this summer. Because that work includes changes to competitive play, like new ranks for players at Grand Champion, were extending the current Competitive Season and Rocket Pass 6 to the live date of that update. We still cant reveal the exact date of the update, but it will go live later this summer. Stay tuned for more info later in July. Itll be worth the wait!

    Since were talking about the end of the Competitive Season, that means its time to reveal the Season Rewards. Without further ado, the Season Rewards for Competitive Season 14 are new Player Banners and Avatar Borders. Check them out in all their glory below!



    Of course, Grand Champion Titles have returned this season in both standard and Extra Mode Playlists. And, as always, you'll have to complete your 10 placement matches in any Competitive Playlist and fulfill the appropriate Season Reward Level to earn your rewards. See the full distribution below:

    COMPETITIVE SEASON 14 REWARDS

    • Bronze I or higher Season 14 Bronze Player Banner and Avatar Border
    • Silver I or higher Season 14 Silver Player Banner and Avatar Border + lower Player Banners and Avatar Borders
    • Gold I or higher Season 14 Gold Player Banner and Avatar Border + lower Player Banners and Avatar Borders
    • Platinum I or higher Season 14 Platinum Blayer Banner and Avatar Border + lower Player Banners and Avatar Borders
    • Diamond I or higher Season 14 Diamond Player Banner and Avatar Border + lower Player Banners and Avatar Borders
    • Champion I or higher Season 14 Champion Player Banner and Avatar Border + lower Player Banners and Avatar Borders


    COMPETITIVE SEASON 14 GRAND CHAMPION REWARDS
    • Competitive Grand Champion Season 14 Grand Champion In-Game Title + Grand Champion Player Banner and Avatar Border + all Season 14 Player Banners and Avatar Borders
    • Rumble Grand Champion Season 14 RNG Champ In-Game Title + Grand Champion Player Banner and Avatar Border + all Season 14 Player Banners and Avatar Borders
    • Dropshot Grand Champion Season 14 Floor Destroyer In-Game Title + Grand Champion Player Banner and Avatar Border + all Season 14 Player Banners and Avatar Borders
    • Hoops Grand Champion Season 14 Dunk Master In-Game Title + Grand Champion Player Banner and Avatar Border + all Season 14 Player Banners and Avatar Borders
    • Snow Day Grand Champion Season 14 Blizzard Wizard In-Game Title + Grand Champion Player Banner and Avatar Border + all Season 14 Player Banners and Avatar Borders

    (Note: Grand Champion In-Game Titles for Extra Modes are earned by achieving Grand Champion Rank in each individual Extra Mode)


    We cant wait to tell you more about the update were working on, so stay tuned throughout the next few weeks for the full reveal. For now, enjoy our Fifth Anniversary Event thats live now, and some extra time to unlock Pro Rewards and complete your Weekly Challenges. Good luck out there!


    [ 2020-07-02 19:08:10 CET ] [ Original post ]

    Celebrate Rocket League's Fifth Anniversary In The Latest In-Game Event

    Who's ready to party?? Our Boost Meter is full and we're ready to celebrate Rocket League's Fifth Anniversary! It's hard to believe it's been five years since we first hit the pitch. Now, skills have improved and we're ready to dish assists, hit aerial goals, and earn some all-new items inspired by Rocket League history in our newest in-game event!

    Even though Rocket League's official Fifth Anniversary isn't until July 7, we're starting the party early with a two-week in-game event featuring an Event Store with unlockable items and Limited Time Modes. Start earning Balloons following Online Matches and redeem them in the event store for items like the Psyonix II Wheels or the Party Horn Boost, or turn them in for XP Packs to Tier Up your Rocket Pass. Golden Eggs have also returned to the Event Store and contain items from Champions Series 1, 2, 3, and 4.

    Two Limited Time Modes will be featured throughout the event for one week each. Spike Rush is live now for a week, and will be followed by 2v2 Heatseeker, which is live from July 6 to July 13.

    We want to thank our amazing community for five incredible years of passion and continued support. We know this milestone wouldn't be possible without you! We hope you enjoy our Fifth Anniversary Event. Here's to five more years and beyond!


    [ 2020-06-30 18:01:15 CET ] [ Original post ]

    Momentum Series Speeds into Rocket League Tomorrow

    Get ready for the latest set of items! The Momentum Series will start appearing as Blueprints and in the Item Shop tomorrow.

    The Momentum Series has more than a dozen all-new items, like the super sleek Peregrine TT, the Interstellar Animated Decal, and the Huntress Decal for Fennec. But, there's one item in particular that may pull you in: the Gravity Bomb Goal Explosion. Instead of being blasted away when a goal is scored, this Goal Explosion sucks in the cars with its gravitational pull! Check out some of the items featured in the Momentum Series in the slideshow below.

    Gravity Bomb will be available in the Item Shop tomorrow at 1 p.m. PDT (8 p.m. UTC) for 48 hours. Be sure to check back each day to catch a glimpse at some of the new items, including Painted and Special Edition variants!










    [ 2020-06-22 19:05:39 CET ] [ Original post ]

    Patch Notes v1.78

    Scheduled Release: 6/16/2020, 10 a.m. PDT / 5 p.m. UTC

    THE HEADLINES

    • The v1.78 update prepares Rocket League for future content releases
    • Made improvements to Bump and Demolition detection


    CHANGES AND UPDATES
    Demolitions and Bumping

    Based on player feedback, we are making some improvements to Bump and Demolition detection. It is important to note that even with these fixes, Bumps and Demos will never be perfect in online play due to latency. However, after testing these changes with a variety of prominent community members & esports players, we feel this is a positive change that will reduce inconsistencies.

    The rules to trigger a Demolition are now as follows:


    • Supersonic Check [UNCHANGED]
      • You are in the Supersonic State (trails visible/active on wheels)
        • Supersonic State activates at 2200 speed (max speed is 2300)

    • Going below 2100 speed instantly exits the Supersonic State
      • Going below 2200 speed, but above 2100, remains Supersonic for one second before exiting unless you accelerate back above 2200

    • Speed Check [UNCHANGED]
      • Your speed in your forward direction is at least 2100 at the time of impact

    • Forward Hit Check [NEW]
      • The line connecting your Center of Mass to the Impact Location is within 40 degrees of your forward direction

    • Victim Hit Check [NEW]
      • The line connecting the Impact Location to the Victims Center of Mass is within [55-90] degrees of your forward direction
      • This angle scales based on the Forward Hit Check result
        • For all impacts within 35 degrees of your forward direction, this check uses a 90 degree angle
        • For impacts between 35 and 40 degrees of your forward direction, this check scales linearly from 90 degrees down to 55. This reduces sideswipe demos and other undesirable use cases

    • Bumps use the same set of requirements minus the speed / supersonic checks.


    Shout out to Rocket_Sledge, Lethamyr, amustycow, Rocket Science, HoraryHellfire2, Turbopolsa, Rizzo, and Sizz for help with testing and feedback!

    BUG FIXES
    General

    • Fixed a bug preventing corner Boost Pills not giving players Boost when driven over
    • Fixed Decenium spelling error in Decennium Wheels


    [ 2020-06-16 18:28:25 CET ] [ Original post ]

    What's Coming to Rocket League this Summer

    It's hard to believe Rocket League is approaching its fifth birthday next month! With this major milestone on the horizon, we want to let our community know now that there's a lot to look forward to in the second half of 2020, including new and updated features coming to the game.

    We're working on a big update to Rocket League later this summer, and while we're not quite ready to reveal everything coming to the game just yet, be on the lookout over the next few months. However, we are excited to announce that we'll be celebrating Rocket League's Fifth Anniversary with a two-week event starting at the end of this month with Limited Time Modes, and Rocket League- and Psyonix-themed items in the event store. These items and modes will be revealed in the next few weeks.

    There will be a small game update going live tomorrow in preparation for the Fifth Anniversary event, plus a new Item Series that we'll reveal next week. The update will go live on all platforms tomorrow at 10:00 a.m. PDT (5 p.m. UTC).

    We're very excited to talk about what we're working on as we get closer to the major update, so stay tuned this summer as we'll have plenty of info to share!


    [ 2020-06-15 19:07:05 CET ] [ Original post ]

    Modes of May: Heatseeker is Back with 2XP!

    At last, the fan-favorite Limited Time Mode, Heatseeker, has returned for the final weekend of the Modes of May! And that's not all. 2XP Weekend will be live throughout the weekend too!

    In case you missed it when it debuted in April, Heatseeker is a rapid 3v3 mode where the ball automatically seeks the net. Every time the ball is touched, or it hits the backboard, it increases speed, so be ready to send it back to your opponents. First to seven goals wins! You can find the Limited Time mode in the Play Online menu under the Heatseeker tab.

    Heatseeker, along with all other Online Modes, will grant double the amount of base experience via the "+100% special event XP Bonus." This includes all Casual, Competitive, and Extra Mode Playlists.

    Both Heatseeker and 2XP are live now and will last until Tuesday, May 26 at 9 a.m. PDT (4 p.m. UTC). Enjoy both before they're gone. Good luck and have fun!


    [ 2020-05-21 18:00:33 CET ] [ Original post ]

    Modes of May Wraps Up with 2XP Weekend

    Close out the Modes of May with an XP Boost! A 2XP Weekend will go live starting Thursday at 9 a.m. PDT (4 p.m. UTC), and will last an extra day through Memorial Day!

    It all starts at the same time Heatseeker, the fan-favorite Limited Time Mode, returns. Heatseeker, along with all other Online Modes, will grant double the amount of base experience via the "+100% special event XP Bonus." This includes all Casual, Competitive, and Extra Mode Playlists.

    Check out the official start and end times below, and enjoy Heatseeker and 2XP through the weekend!

    • 2XP Start Time: Thursday, May 21 at 9 a.m. PDT (4 p.m. UTC)
    • 2XP End Time: Tuesday, May 26 at 9 a.m. PDT (4 p.m. UTC)



    [ 2020-05-19 19:04:08 CET ] [ Original post ]

    Modes of May: Feel the boom in Boomer Ball!

    Here comes the BOOM! Boomer Ball is live all weekend as part of Rocket League's Modes of May!

    Popularized by the Rocket League community, Boomer Ball has fun with mutators and puts a high-flying, lightning-fast twist on 3v3 soccar. Boost amount is unlimited and is now 1.5x stronger than typical boost. That means it launches you farther and faster than the standard boost you're used to. The ball speed is set to super fast, bounciness is increased to super high, and ball physics are super light. Touch the ball and see just how far and fast you can launch it!

    Enjoy Boomer Ball until Monday, May 18 at 9 a.m. PDT (4 p.m. UTC). Find it in the Boomer Ball tab in the Play Online menu. Check back next week when the Modes of May wraps up with Heatseeker! Have fun with Boomer Ball!


    [ 2020-05-14 18:11:31 CET ] [ Original post ]

    Modes of May: Prepare for Boomer Ball on Thursday!

    Get ready for the BOOM! Boomer Ball is going live as the third Limited Time Mode featured during the Modes of May. Before it goes live on Thursday, here's everything you need to know about Rocket League's newest mode.

    Boomer Ball plays with mutators to put a high-flying, lightning-fast twist on 3v3 soccar. Boost amount is unlimited and is now 1.5x stronger than typical boost. That means it launches you farther and faster than the standard boost you're used to. The ball speed is set to super fast, bounciness is increased to super high, and ball physics are super light. Touch the ball and see just how far and fast you can launch it! Other than that, standard soccar rules apply.

    Boomer Ball was popularized by Rocket League's creative community, so we're excited to add it as a casual Online Playlist this weekend. Look out for it starting Thursday at 9 a.m. PDT (4 p.m. UTC) until Monday at 9 a.m. PDT (4 p.m. UTC). We hope you enjoy this frantic Limited Time Mode throughout the weekend!


    [ 2020-05-12 19:08:07 CET ] [ Original post ]

    Salty Shores Is Open For Beach Ball!

    Who's up for some fun in the sun? Beach Ball is live in Rocket League now until Monday, May 11 at 9 a.m. PDT (4 p.m. UTC). It's the second Limited Time Mode featured during the Modes of May!

    Hit the beaches of Salty Shores in this feelgood, 2v2 mode. The typical Rocket League ball has been transformed into a beach ball, making it lighter and causing hits to curve. The curves can be difficult to predict, so be ready!

    You can find the unranked mode in the Play Online menu under the Beach Ball tab. Matches played will grant the same amount of XP as other modes, so you'll still Tier Up your Rocket Pass at the same speed as other Playlists.

    Different Limited Time Modes will be featured each weekend throughout the Modes of May. Be sure to play later this month when Boomer Ball and Heatseeker arrive! Good luck, and have fun!


    [ 2020-05-07 18:08:40 CET ] [ Original post ]

    Modes of May is live featuring Dropshot Rumble!

    Two fan-favorites collide to kick off the Modes of May in Rocket League! Check out a different Limited Time Mode featured each weekend throughout the month! First up: Dropshot Rumble!

    Just like the name suggests, the two Extra Modes have collided for the action of Dropshot enhanced by the zany power-ups from Rumble. Enjoy the Limited Time Mode all weekend long! The mode is live now and will be playable until Monday, May 4 at 9 a.m. PDT (4 p.m. UTC).

    Like other Limited Time Modes, each mode will be Unranked and found in a separate tab in the Play Online menu. They will also grant the same amount of XP as all other Online Playlists, so you'll still Tier Up your Rocket Pass 6 level as usual. Good luck out there!


    [ 2020-05-01 18:03:00 CET ] [ Original post ]

    Modes of May Kicks Off May 1

    May is just around the corner, and we're celebrating by introducing the Modes of May! Starting May 1, you'll find different Limited Time Modes (LTM) in Rocket League each weekend throughout the month.

    It all starts this Friday with Dropshot Rumble. Just like the name suggests, the two Extra Modes have collided for the action of Dropshot enhanced by the zany power-ups from Rumble. Enjoy the Limited Time Mode all weekend long!

    Then, look out for Beach Ball mode on May 7. If you missed it during Radical Summer last year, Beach Ball Mode features 2v2 fun in the sun where the ball floats and curves just like a beach ball. May 14 unveils the community favorite Boomer Ball (more on that as we get closer), and the month comes to a close with the return of Heatseeker on May 21.

    Each mode will begin at 9 a.m. PDT (4 p.m. UTC) on their respective launch days, and will end at 9 a.m. PDT (4 p.m. UTC) on their end dates. Like other Limited Time Modes, each mode will be Unranked and found in a separate tab in the Play Online menu. They will also grant the same amount of XP as all other Online Playlists, so you'll still Tier Up your Rocket Pass 6 level as usual.

    Take a look below for the schedule during the Modes of May:

    • May 1 - May 4: Dropshot Rumble
    • May 7 - May 11: Beach Ball
    • May 14 - May 18: Boomer Ball
    • May 21 - May 26: Heatseeker


    Get ready for this collection of new and returning Limited Time Modes in the Modes of May!


    [ 2020-04-29 19:38:25 CET ] [ Original post ]

    Heatseeker has launched!

    [previewyoutube=RtzF14VhD9o;full][/previewyoutube]

    Rocket League's brand new Limited Time Mode called Heatseeker is locked and loaded! Jump into this ballistic, 3v3 mode all weekend long!

    The ball automatically seeks the opposing net when it's hit. But, make sure you don't miss the goal! If it hits the backboard, it will fire back toward your own goal. Think fast, because the ball gains speed every time it's touched by a player or a backboard. First team to seven goals wins!

    And that's not all. Log into Rocket League any time Heatseeker is live and receive the Hypnoteks Player Banner for free! Check out the official start and end times below. Matches played in Heatseeker will grant the same amount of XP as Casual, Competitive, or Extra Mode playlists, so you'll still unlock your Rocket Pass 6 Tiers as you normally would. Good luck, have fun!

    • Heatseeker Starts: Thursday, April 16 at 9 a.m. PDT (4 p.m. UTC)
    • Heatseeker Ends: Monday, April 20 at 9 a.m. PDT (4 p.m. UTC)


    [ 2020-04-16 19:30:59 CET ] [ Original post ]

    Patch Notes v1.76

    Scheduled Release: 4/15/2020, 10 a.m. PDT / 5 p.m. UTC

    BUG FIXES
    General

    • Fixed bug with Quality filter during trade-ins
    • Fixed appearance of ball indicator on Forbidden Temple


    [ 2020-04-15 19:21:26 CET ] [ Original post ]

    Heatseeker Mode Launches April 16

    [previewyoutube=RtzF14VhD9o;full][/previewyoutube]

    Incoming! The all-new Heatseeker Mode is locked and loaded for Online Matches on April 16. Get ready to play this ballistic, 3v3 mode for a limited time! Check out the trailer above to see it in action.

    In Heatseeker, the ball will automatically seek the opposing net once it's hit. But, make sure you don't miss the goal! If the ball hits the backboard, it will fire back toward your goal. Make sure to think fast, because every time the ball is touched by a player or a backboard, it gains speed! First team to seven goals wins.

    Plus, get a free login item! Log into Rocket League at any time while Heatseeker is live to get the Hypnoteks Player Banner. Check out the official start and end times below. Matches played in Heatseeker will grant the same amount of XP as Casual, Competitive, or Extra Mode playlists, so you'll still unlock your Rocket Pass 6 Tiers as you normally would. Good luck, have fun, and standby for Heatseeker launch!

    • Heatseeker Starts: Thursday, April 16 at 9 a.m. PDT (4 p.m. UTC)
    • Heatseeker Ends: Monday, April 20 at 9 a.m. PDT (4 p.m. UTC)


    [ 2020-04-09 19:23:19 CET ] [ Original post ]

    Community Spotlight: amustycow



    There arent many content creators who share a name with a Rocket League trick reserved for elite players. Every time someone shares a sick clip of a Musty Flick they pulled off in a ranked match, they have amustycow to thank. The 19 year old from Atlanta is in the upper echelon of Rocket League YouTube creators, and it happened in part by a top notch work ethic. But, it was a serious injury during high school that paved his road to Rocket League.

    amustycow (Musty for short, or Wyatt as those close to him call him) was a model high school student. He carried a 4.0 GPA, and made the varsity soccer team as a freshman. Even though he excelled in school, there wasnt a subject that he loved, which made for an unsure career path.

    "I never knew what I wanted to do, or what college I wanted to go to," Musty recalled. "My parents told me that it was normal to not know what to do, but all my friends were planning and filling out college applications. That's when it got surreal for me. I was like, 'wait, I literally have no idea what I want to do with my life.'"

    Musty continued to do well in school, and went through the motions of traditional education. Then, in 2016, he suffered a serious concussion playing soccer. This was his second concussion, which amplified its severity. He missed two months of school because of it, and that was only part of his struggle to rehabilitate.

    While he was stuck at home trying to get back on his feet, he turned to video games. He and his two brothers enjoyed gaming together, but it wasnt one of his huge passions. He played the FIFA and Call Of Duty Series, and just dabbled in Rocket League at that time. Screen time isnt recommended for someone recovering from a concussion, and Musty's mom didnt like the thought of him playing Call of Duty: Black Ops for long periods of time due its violence, so they compromised on Rocket League for short play sessions.

    "Dealing with post-concussion syndrome was one of the worst things to happen in my life. I couldn't sleep for weeks," Musty says. "It was near when Rocket League came out on Xbox. That's really how I got into the game. It was almost a miracle. Maybe if I didn't have the traumatic experience, I wouldn't be where I am today. I think about that a lot."

    After a full recovery from his concussion, he didnt want to risk further injury with soccer, and Rocket League became the competitive replacement. That meant striving to get better six-hour sessions in Free Play, grinding Ranked Matches, and sharing clips on Reddit.

    "I would play free-play for like six hours a day, trying out different flicks and mechanics, and watching tutorials on YouTube. At the time, I was just trying to get as good as that Squishy Muffinz guy," he laughs. "I was really trying to become a pro, because that's all I knew. I thought that was the only way to achieve success in Rocket League. I didn't know there was any money in YouTube content creation."

    Then, in 2016, all that time in Free Play paid off. He posted a flick he was working on that took the community by storm. Nobody had seen a maneuver like that before, and it was getting the attention of high level players on Reddit. A new move needs a new name. When someone asked what it should be called, Musty jokingly replied with his own name. After that, the Musty Flick was born.

    That move helped pave his way for a career in content creation. The community wanted to know how to pull off this new move, so the next step was to upload a tutorial video. It was the very first video on his YouTube channel, and the beginning of his channel that recently passed the 500,000 subscriber mark. It started it all, but it's one video that he hates to revisit.

    "It's embarrassing," he says. "It's so monotone. I can't even watch the Musty Flick Tutorial anymore. I leave it up there so people can see how the channel started, but it's just so bad. Getting better on mic, and adding my face camera to the mix was a process. I had to learn to get confident in my voice. It's all stuff I had to learn along the way."



    That's just one of the things he had to teach himself. When he was just starting to get the channel off the ground, he had to learn how to properly capture high-quality clips and how to edit the clips into an entertaining video for YouTube. That process was anything but quick. amustycow considers himself a perfectionist, but that meant spending dozens of hours on a single video, and that's not even including time spent practicing.

    "At first, when I was learning how to edit, I didn't have time for anything else. It got to the point where I was doing like back-to-back all-nighters just to get one video out. It was super unhealthy. Now, most of my videos take between 15 and 30 hours to make, but I'm starting to get my time management figured out. I'm setting a schedule for myself, and now I'm able to throw Twitch into the mix.

    Even when amustycow isn't capturing content, editing, or streaming, he's still playing Rocket League for fun. He says he doesn't have much of a social life now since his close friends from high school are away in college. But, he wouldn't have it any other way. His new passion is the combination of his favorite game and content creation. He strived to improve on the soccer field, but now his love for competition has been channeled elsewhere. Now, he's his own competition. The result: a YouTube channel that is consistently on the rise.

    "It's really about competing with myself," he explains. "It's about making better videos, wanting the next month to have more views than the last month, working harder to make better content. I love coming up with new ideas and watching those ideas take shape. I'm trying to take my content to the next level."

    You can keep up with amustycow on Twitter and check out his videos on his YouTube channel.


    [ 2020-03-31 19:52:13 CET ] [ Original post ]

    Spike Rush Is Back This Weekend

    We hope your Spike Rush skills are still on point, because the mode is coming back for a limited time! Jump into Online Matches in the Spike Rush Playlist and enjoy the explosive 3v3 mode starting Thursday, April 2!

    Matches played in the Spike Rush Playlist will give the same amount of XP as Casual, Competitive, and Extra Mode Playlists, so you'll still Tier Up in Rocket Pass 6 as fast as you normally would. Plus, anyone who logs into Rocket League while Spike Rush is live (April 2 - 6) will get the Picnic Player Banner for free!

    Check out the official start and end times below. Be sure to get those games in before Spike Rush is gone. Stay sharp out there!

    Spike Rush Returns: Thursday, April 2 at 9 a.m. PDT (4 p.m. UTC)

    Spike Rush Ends: Monday, April 6 at 9 a.m. PDT (4 p.m. UTC)


    [ 2020-03-30 19:01:36 CET ] [ Original post ]

    Rocket Pass 6 Live Now!

    The most-wanted, cybernetic supercar, Ronin, is loose on the streets of Neo Tokyo. Catch it in Rocket Pass 6 along with 70 Tiers of all-new items. Check out this futuristic ride in the trailer below.

    Upgrade to Rocket Pass Premium and immediately hotwire Ronin and add it to your inventory. Rocket Pass 6 features 70 Tiers of new items inspired by science-fiction, like HoloData Boost, UFO Engine Audio, and the Rad Rock Goal Explosion!

    Get Rocket Pass Premium for 1000 credits, or access 12-Tier boost for 2000 Credits. Plus, earn up to 1000 Credits throughout Rocket Pass Premium Tiers.

    Drive into the future, and be on the cutting edge of Rocket League with Rocket Pass 6! How far will you go?

    [previewyoutube=JpIRkKIE4Ig;full][/previewyoutube]


    [ 2020-03-25 18:26:59 CET ] [ Original post ]

    Patch Notes v1.75

    Scheduled Release: 3/24/2020, 10 a.m. PDT / 5 p.m. UTC

    CHANGES AND UPDATES
    Controller Vibration Settings

    • Changed how controller vibration is set under Options -> Controls
    • Added three Controller Vibration settings
      • Disabled removes all controller vibration
      • Default only vibrates on impacts, boost activation, and explosions
      • All adds vibration for the entire duration of a boost

    • Added a Vibration Intensity slider
      • Slider can move between 0.00 and 3.00 in intervals of 0.10
      • Setting the slider to 0.00 disables vibration
      • Intensity settings below 0.5 may have inconsistent results across different controller types due to variance in vibration motors

    • Slider numbers to recreate legacy settings:
      • Light: 0.5
      • Medium: 1.8
      • Heavy: 3.0


    BUG FIXES
    General
    • Fixed appearance of several Decals
    • Fixed an issue causing some maps to not appear in Online Matches since v1.74
    • Fixed Boost mutator in Spike Rush matches
    • Fixed bug with Quality filter during trade-ins
    • [Steam, Nintendo Switch] Players can now send more than three messages during a Private or Wireless Match (where applicable) when the match is paused


    [ 2020-03-24 17:32:27 CET ] [ Original post ]

    Rocket Pass 6 Speeds Into The Future Next Week

    [previewyoutube=JpIRkKIE4Ig;full][/previewyoutube]

    Rocket Pass 6 is ready to hit the streets of the Neo Tokyo underground. The newest car, Ronin, is on the run. Check out this most-wanted, cyber-inspired ride in the Rocket Pass 6 announcement trailer.

    The next Rocket Pass is set to engage on March 25. Upgrade to Rocket Pass Premium and immediately unlock the cybernetic supercar, Ronin, and splice through to Tier 70 to unlock the fully equipped Ronin GTX! Rocket Pass 6 features 70 Tiers of new items inspired by science-fiction, like HoloData Boost, UFO Engine Audio, and the Rad Rock Goal Explosion!

    Just like previous versions of Rocket Pass, you can get Rocket Pass Premium for 1000 credits, or hack your way to a 12-Tier Boost for 2000 Credits. Plus, you can earn up to 1000 Credits throughout Rocket Pass Premium Tiers.

    The countdown to Rocket Pass 6 is on. Get ready to be on the cutting edge of Rocket League on March 25!


    [ 2020-03-18 18:08:34 CET ] [ Original post ]

    2XP Weekend Starts March 19

    With Rocket Pass 5 coming to a close on March 25, we're racing to the end of your journey with a 2XP Weekend! Enjoy 2XP all weekend starting March 19, and unlock Pro Tier Rewards faster than ever!

    Once 2XP Weekend begins, you'll earn double the amount of base experience in all Casual, Competitive, and Extra Mode Playlist matches via the "+100% special event" XP Bonus.

    Check out the official start and end times below, and enjoy the extra XP!

    • 2XP Start Time: Thursday, March 19 at 2 p.m. PDT (9 p.m. UTC)
    • 2XP End Time: Monday, March 23 at 10 a.m. PDT (5 p.m. UTC)


    [ 2020-03-17 18:12:27 CET ] [ Original post ]

    Patch Notes v1.74

    THE HEADLINES

    • Blueprints can now be traded in
    • Some default settings under Camera, Controls, and Interface have changed
    • Added Dynamic Range controls to the Audio menu
    • Spike Rush added as a Mutator preset

    NEW CONTENT
    General
    • Ignition Series Blueprints will be available as drops after select Online Matches starting on March 11, 2020 at 10 a.m. PDT / 5 p.m. UTC

    CHANGES AND UPDATES
    Blueprint Trade-Ins
    • You can trade in five Blueprints for one random Blueprint of the next-highest rarity
      • All five Trade-in Blueprints must be from the same series
        • The Blueprint you receive from the trade-in will be from the same series

      • All five Trade-in Blueprints must have the same rarity

    • To trade in Blueprints
      • Go to the Blueprints tab in your inventory
      • Click the left stick (or right-click with mouse) on one of the Blueprints you want to trade in
      • A new window will appear displaying all Blueprints that match both series and rarity
      • Select the remaining four you want to trade in

    • Black Market rarity items are included in the Blueprint trade-in system
      • Five Rare Blueprints = One Very Rare Blueprint
      • Five Very Rare Blueprints = One Import Blueprint
      • Five Import Blueprints = One Exotic Blueprint
      • Five Exotic Blueprints = One Black Market Blueprint

    • The Blueprint you receive has a chance to be Certified, Painted, or drop as a Special Edition
    • Learn more about building Blueprints here

    Default Settings
    • Some default settings under Camera, Controls, and Interface have changed
      • These changes will only occur if a player has never changed a default setting to a custom preference

    • Camera
      • Default Camera Preset
        • Distance increased to 270 (was 260)
        • Stiffness increased to 0.5 (was 0.3)

      • Legacy Camera Preset added
        • Legacy uses the original default settings

      • Camera Shake intensity reduced for most actions

    • Controls
      • Default Controller Deadzone value reduced to 0.2 (was 0.3)
      • Default Dodge Deadzone value increased to 0.8 (was 0.5)
      • Button Bindings list re-ordered to show most important controls at the top
      • Controller Vibration
        • Reduced the intensity of vibration on the Default setting
        • On Default and below, Boost now only vibrates the controller when activated
        • Players can still use Medium or Heavy to replicate the old vibration settings

    • Interface
      • Nameplate Mode
        • Default setting now makes nameplates Always Visible.
        • Previous default now called Nearby Only

      • Team Colored Boost Meter is now enabled by default

    Audio (Dynamic Range)
    • Dynamic Range settings are now available in the Audio menu
    • Settings
      • Default: Best for most players, these settings carry over from before todays update
      • Low (Night): Best when playing at low volume, in a loud environment, or on low-quality speakers
      • High (Theater): Best when playing at high volume on high-quality sound systems

    [PC] DirectX 11
    • DirectX 11 is now enabled by default for all players on PC
    • You can see our refreshed minimum and recommended PC specifications here
    • To opt out of DirectX 11, and revert to DirectX 9:
      • Open Steam
      • Right-click Rocket League, select Properties
      • Choose Select Launch Options under the General tab
      • Paste in -dx9, select OK
      • Start Rocket League

    • To change back to DirectX 11, remove -dx9 from the Select Launch Options window, and select OK

    General
    • Inventory management: Any selected filters will remain active until you exit your inventory or trade window
    • Spike Rush added as a Mutator preset
    • Added a Blueprints button in the Garage menu
      • This button is a shortcut to Garage > Manage Inventory > Blueprints
      • The number of Blueprints in your inventory will be displayed on the button

    • Added support for Discord Rich Presence
    • [Nintendo Switch] Transparent Goalposts added under Options > Video

    BUG FIXES
    General
    • Fixed a bug causing the Rank/Division down notification to display after a win
    • Espers front-left wheel no longer clips through the wheel support
    • Fixed particle dispersal on Flash Freeze Decal
    • Archive button no longer appears at the bottom of the Blueprints tab
    • Yaki wheels have been adjusted to face the correct direction
    • Player Rank after using Quick Play no longer displays the incorrect Rank
    • Fixed a bug keeping multiple Supersonic Fury and Chaos Run achievements/trophies from unlocking when using items purchased from the Item Shop
    • Fixed appearance of the Soft Edge Decal on Chikara, Chikara G1, and Chikara GTX
    • Inventory filter no longer resets after previewing a revealed Blueprint


    [ 2020-03-10 18:50:10 CET ] [ Original post ]

    Ignition Series Items Launch March 11

    The Ignition Series is the latest collection of new in-game items coming to Rocket League, and it's set to arrive this week! Expect to see these items in the wild beginning on March 11, the day after the March Update.

    This Series will feature the first new car of 2020, Komodo (plus 6 Komodo Decals), and 16 additional new items like Tremor Wheels, Tidal Stream Animated Decal, and the Meteor Storm Goal Explosion.

    For the first time, you'll be able to get these items in a couple of different ways. Blueprints from the Series will start to drop after select Online Matches. You can also expect to see these items, along with their painted variants, cycle through the Item Shop. Be sure to check it out on release day!

    So keep an eye out for these items beginning March 11. For now, check them out below in all of their explosive beauty!

    [video]https://giant.gfycat.com/AcidicWhimsicalKingsnake.webm[/video]
    METEOR STORM GOAL EXPLOSION

    [video]https://giant.gfycat.com/BowedArcticAltiplanochinchillamouse.webm[/video]
    TIDAL STREAM ANIMATED DECAL


    Komodo | Ultralex Wheels | Flamerate Boost


    Vertebrate Octane Decal | Glaive Wheels Flamerate Boost


    Ombre Fennec Decal | Orbit Wheels | Flamerate Boost


    Faceted Sentinel Decal | Tremor Wheels | Flamerate Boost


    [ 2020-03-09 18:23:46 CET ] [ Original post ]

    March Update Releases March 10

    Rocket League is getting ready to spring forward in March with the March Update. The update will be live on all platforms on March 10 at 10 a.m. PDT (5 p.m. UTC). Here's everything you can expect on release day:

    Blueprint Trade-In

    Once the update is live, you'll be able to trade in Blueprints to get a Blueprint of a higher rarity, just like you can with free items. Trade five Blueprints from the same series and same rarity to get one of higher rarity in return!

    Fix for Inventory Filters

    Speaking of Blueprints, inventory management is also getting a fix. Any filters you set when viewing your inventory will stay active until you exit your inventory. You'll even be able to change item tabs while keeping your filters. This also means you'll be able to trade in items of a specific rarity, and those filters will remain active after the trade. We hope this makes the trading process a bit easier.

    Changes to Default Settings

    We've made some slight adjustments to default settings for players picking up Rocket League for the first time. The new settings should make it easier for new players to see the field and control their car. These changes will not affect anyone's modified control scheme or camera settings, but if players are using current default settings, they will change to the new default settings after the update. Here's what's changing:

    Camera

    • Default Camera Preset
      • Distance increased from 260 to 270
      • Stiffness increased from 0.3 to 0.5

    • Camera Shake intensity reduced for most actions
    • "Legacy" Camera Preset added for players who prefer the original default settings


    Controls
    • Controller Deadzone value reduced from 0.3 to 0.2
    • Dodge Deadzone value increased from 0.5 to 0.8
    • Reduced the intensity of controller vibration at the default setting
    • Boost now only vibrates the controller when Boost is activated, and not while it remains active.
      • The "Medium" and "High" Vibration settings use the old Vibration


    Interface
    • Nameplates are now Always Visible by default.
    • Team Colored Boost Meter is now enabled by default.


    Dynamic Range Controls For Game Audio

    We added HDR Audio to Rocket League in August's Season 12 Update, but soon you'll have even more control over the sound of the game. The March Update will add Dynamic Range Presets. In the "Audio" tab within the options menu, you'll find a new dropdown menu that contains Dynamic Range Presets. Here's how those presets will affect the game's audio:

    • Medium (Default)


    Medium will provide the most balanced audio mix for headphone users, and is a similar profile to the game's current mix.

    • Low (Night)


    Low is designed for listening at very low levels. Loud sounds become quieter and quiet sounds become louder, and we also remove some sounds that are less important. We do not recommend using this setting on high-fidelity systems or when playing Rocket League at high volume.

    • High (Theater)


    This is the best mix for those who play Rocket League at high volume or with high-quality sound systems. Loud sounds will be more vibrant and explosive, and quiet sounds like crowd noise and ambience will be less overpowering, helping to add a more dynamic experience.

    Final Update for Mac and Linux

    The March Update will be the final update for Mac and Linux versions of Rocket League. If you have played the game on MacOS or Linux, you can request a refund through Steam. All refund requests must be received by June 10, 2020. Visit our support article for more information on functionality and refunds.

    The March Update is also bringing a new Series of items to Blueprints and the Item Shop. Stay tuned next week for the full reveal. There's more coming to Rocket League in the coming weeks, so stay tuned as we get new content locked and loaded for later this spring! Until then, good luck and have fun!


    [ 2020-03-06 19:12:41 CET ] [ Original post ]

    Important Rocket League Esports Update

    At Psyonix, we take the safety of our competitive players, fans, and personnel very seriously. Due to worldwide health concerns surrounding the developing situation around the Coronavirus (COVID-19), we are cancelling the Rocket League Season 9 World Championship live event as scheduled from April 24-26 in Dallas, Texas. We understand that this is frustrating, but health and safety will always be our top priority.

    For fans that bought tickets to attend the event at the Curtis Culwell Center through the ETIX website, a refund will be granted automatically to your card in full, including all fees. There will also be an automatic refund for any fans who pre-purchased parking passes. If you havent received a refund by Wednesday, March 11, you can contact ETIX support at support@etix.com. If you bought a ticket from a third-party retailer, please contact them directly with refund requests. Regarding the previously announced attendee in-game Wheel, in April, we will email codes (one per ticket) to those that bought tickets via ETIX.

    The remainder of Rocket League Championship Series (RLCS) Season 9 League Play will be played as scheduled to the Regional Championships and Promotion Tournament. Were evaluating all options to replace World Championship play. Once we have more information to share, we'll update everyone.

    There will also be changes to our weekly broadcasts for RLCS and the Rival Series. As the health and wellbeing of our broadcast talent is also of utmost importance, we'll be moving the broadcast completely online for the remainder of the season beginning this week. You'll still be able to watch RLCS and Rival Series matches Friday, Saturday, and Sunday as usual, but the broadcast talent will not be in-studio. Additionally, we are actively working with our partners in Oceania and South America in order to ensure the health and safety of players and personnel there as well and well share updates accordingly.

    As mentioned before, the safety and health of our professional players, personnel, and fans will continue to be our first consideration as we navigate our future plans. Thank you for your patience and understanding as we explore the best options moving forward. We are still looking forward to producing the highest level of competitive Rocket League for fans around the world, and hope you join us as we move Season 9 online.


    [ 2020-03-05 19:35:01 CET ] [ Original post ]

    Community Spotlight: Hit Your Dream Rank With The Latest Training Packs

    It's time for a refresh to the featured training packs, and it's just in time for the end of Competitive Season 13. Whether your Dream Rank is Gold, Platinum, or even the elusive Grand Champion rank, be sure to hit these training packs hard to step up your game.

    These nine training packs have something for everyone. If you want to brush up on your passing ability, check out Mykal's infield passing pack. If you're just starting to get your aerial game off the ground, the Intermediate Aerials Pack can help you strike the ball with ease. The Goalie pack from Nemoto Putti will help you clear it when your opponent is turning up the pressure, and if you want to get really fancy, there's even a pack to perfect your Kuxir Pinch.

    [table][tr][td]#[/td][td]Author[/td][td]Name[/td][td]Difficulty[/td][td]Code[/td][/tr]
    [tr][td]1[/td][td]howhitb0l[/td][td]Misa's training pack 2[/td][td]Champion[/td][td]E4A0-8342-8007-E328[/td][/tr]
    [tr][td]2[/td][td]Kevpert[/td][td]Kevpert - 1s Shots F8[/td][td]Gold[/td][td]FC42-A3E1-A202-884A[/td][/tr]
    [tr][td]3[/td][td]MERTZY[/td][td]MERTZY's Recreating Shots[/td][td]Grand Champion[/td][td]B6B7-F65F-A128-FC2F[/td][/tr]
    [tr][td]4[/td][td]Aced[/td][td]Kuxir Pinch Practice[/td][td]Champion[/td][td]0E99-5226-5F68-4804[/td][/tr]
    [tr][td]5[/td][td]ReaLize[/td][td]wall defence[/td][td]Champion[/td][td]1C1A-041C-862D-5F9C[/td][/tr]
    [tr][td]6[/td][td]Mykal[/td][td]Passing (Infield)[/td][td]Platinum[/td][td]CDBB-8953-C052-654F[/td][/tr]
    [tr][td]7[/td][td]Mykal[/td][td]Intermediate Aerials[/td][td]Diamond[/td][td]537C-F257-0F3A-4CB0[/td][/tr]
    [tr][td]8[/td][td]Nemoto Putti[/td][td]Goalie clear pack[/td][td]Grand Champion[/td][td]53FB-4222-BD08-6E58[/td][/tr]
    [tr][td]9[/td][td]FL0[/td][td]Easy Goals :D[/td][td]Silver[/td][td]57EA-B9F0-E066-ED28[/td][/tr][/table]



    Competitive Season 13 ends on March 25, so there's still time to earn your rewards before then! If you've made the next great Custom Training Pack, let us know by sharing it on Discord, Reddit, and Twitter. We go through fan-submitted Training Packs each month, and could even choose yours for our next Community Spotlight.


    [ 2020-02-27 20:09:37 CET ] [ Original post ]

    Competitive Season 13 Rewards Season 14 Kickoff!

    It's hard to believe that the first Competitive Season of 2020 is winding down, but its ending on March 25! Then, Season 14 begins that very same day. So, without further ado, here are the rewards for Competitive Season 13.

    [video]https://giant.gfycat.com/LastUntimelyKingfisher.webm[/video]

    The end of Season 13 is bringing brand new Wheels for every rank, including Grand Champion. Be sure to complete your 10 placement matches in any Competitive Playlist and fulfill the appropriate Season Reward Level to earn your Rewards.

    Similar to previous Competitive Seasons, Grand Champion Rank will receive the "Season 13 - Grand Champion" Title, in addition to all of the Season 13 Wheels. Those who earned the Rank of Grand Champion in Extra Modes will receive the Extra Mode-specific Grand Champion titles. See the full breakdown below:

    COMPETITIVE SEASON 13 REWARDS

    • Bronze I or higher Season 13 Bronze Wheels
    • Silver I or higher Season 13 Silver Wheels + lower Wheels
    • Gold I or higher Season 13 Gold Wheels + lower Wheels
    • Platinum I or higher Season 13 Platinum Wheels + lower Wheels
    • Diamond I or higher Season 13 Diamond Wheels + lower Wheels
    • Champion I or higher Season 13 Champion Wheels + lower Wheels


    COMPETITIVE SEASON 13 GRAND CHAMPION REWARDS
    • Competitive Grand Champion Season 13 Grand Champion In-Game Title + Grand Champion Wheels + all Season 13 Wheels
    • Rumble Grand Champion Season 13 RNG Champ In-Game Title + Grand Champion Wheels + all Season 13 Wheels
    • Dropshot Grand Champion Season 13 Floor Destroyer In-Game Title + Grand Champion Wheels + all Season 13 Wheels
    • Hoops Grand Champion Season 13 Dunk Master In-Game Title + Grand Champion Wheels + all Season 13 Wheels
    • Snow Day Grand Champion Season 13 Blizzard Wizard In-Game Title + Grand Champion Wheels + all Season 13 Wheels

    (Note: Grand Champion In-Game Titles for Extra Modes are earned by achieving Grand Champion Rank in each individual Extra Mode)

    Season 13 will end roughly two hours before Season 14 begins on March 25. Rocket Pass 5 will come to a close the same day, so make sure to complete those last-minute Challenges before then! There's still time to hit your dream rank this season, so jump into your Competitive Playlist of choice and get those wins! Good luck out there!


    [ 2020-02-26 19:06:06 CET ] [ Original post ]

    Patch Notes v1.73



    Scheduled Release: 2/4/2020, 10 a.m. PST / 6 p.m. UTC

    [h2]NEW CONTENT[/h2]

    Esports Shop
    The Esports Shop will feature new items to support RLCS Season 9. New teams include:


    • eUnited
    • Pittsburgh Knights
    • Team Reciprocity
    • Veloce Esports

    Every team in the Esports Shop will have the following items:

    • Octane Decal
    • Dominus Decal
    • ARMR Wheels
    • Bionic Wheels
    • Patriarch Wheels
    • Player Banner
    • NRG Esports items will feature the teams new logo
    • Anyone who owns previous versions of NRG items will still own those previous versions in their inventory


    Fan Rewards

    • New Fan Rewards will be available during Rocket League Esports broadcasts this month


    [h2]BUG FIXES[/h2]

    General[

    • Fixed appearance of Painted Lightspeed Trails
    • When buying Rocket Pass Tiers, a Pro Tier thumbnail may get stuck loading


    Link to blog: https://www.rocketleague.com/news/patch-notes-v1-73/


    [ 2020-02-04 18:23:17 CET ] [ Original post ]

    Community Spotlight: Jon Sandman



    If someone follows Rocket League content creators on YouTube or Twitch, there's a 99% chance Jon Sandman is one of those creators. He's been building his audience since before Rocket League existed, which recently crossed the 1 million subscribers mark on YouTube alone. And that's just one platform! He's approaching 300,000 followers on Twitch, where he streams regularly, and has amassed more than 170,000 followers on Twitter where he keeps up with the audience.

    How did a guy who was living the life of a struggling actor on the west coast rise to become one of the top creators in the community?

    Hard work.

    But there's more than Jon's unmatched work ethic at play here. Jon hopped on the Discord call for his interview with the same charisma he has in his videos. The 31 year old is the same energetic and friendly guy you see on his channel. Blueprint Fights, Ranked Match grinds at the Grand Champ level, you name it, hes doing it. His personality has always been the appeal, and he certainly understands that.

    "I push out so much energy in my streams, which is why they're only four hours," Jon explains. "I have a wild intro called Roll Call, where I rap everyone's name. I'm at 100 MPH all the time. It's not me being fake. It's truly just me. You see that when you meet me. It's definitely exhausting, but I love it. It's just who I am. It's who I've been since I was a kid."

    That kid fell in love with video games at a young age, thanks to his dad. Jon recalls beating Super Mario Bros. sitting on his father's lap when he was around 3 years old. As he grew, so did his gaming tastes, which graduated to CounterStrike, League of Legends, and Call of Duty. When he wasn't gaming, Jon was performing.

    He got the acting bug in high school, which was a good fit for a kid growing up in Los Angeles. Jon started performing with his school's choir, while acting in dramatic plays. Those opportunities took him around the world to places like Switzerland and Scotland. When he wasn't performing in his school groups, he was getting acting work.

    "I was a drama nerd. I loved doing plays and performing. I was able to do these shows and then act on the side. I was part of the Screen Actors Guild, got in a bunch of B movies and McDonald's commercials. I loved acting and music. That was my life."

    Jon was on track to be a musician in high school and even into college. He was part of a band called The Young Rapscallions that was on the rise. The band had steady work, but he had to juggle that AND his courses at community college.

    "I really thought the band was going to be my thing, but I was going to college for my parents," Jon says. "They were always really supportive, and I always had a place to stay there. I lived in their guest house until I was about 24. They said, 'if you're under our roof, you're going to school.' I respected that. I didn't have to pay rent but I had to go to school. To me, graduating was for my parents."

    He followed through with his end of the deal, graduating with a film business degree. At this point, Jon was in his early 20's, living in his parent's guest house while working on locking down acting gigs and waiting tables. "I was just doing the very L.A. thing," Jon laughs. Through his steady work, video games were a constant. He had his circle of friends who got together with LAN parties to play League of Legends and more. Then, his friend introduced him to ARMA 3, a military-style shooter. Through ARMA 3, Jon discovered role-playing servers where people would behave exactly like their in-game characters did. Essentially, it was acting meets gaming.

    "It hooked me right away, and I fell in love with it," Jon explained. "I built up this server called Seal Team Sloth. I became an admin, and was one of the head people running it. I wasn't getting paid or anything, but I was just into the community."



    Jon started streaming his ARMA antics on Twitch for a modest audienceanywhere between five and ten viewers, who mostly came from his role-playing community. He was waiting tables at Chili's by day, and streaming by night, while his then-girlfriend, Theresa, slept on the couch behind him; whisper/yelling into his headset so he could entertain the viewers without waking her up. This was his usual routine, but then one night, Jon's stream started to bring in actual money.

    "I remember it clearly," Jon recalled. "I had work the next day and I told the viewers I had to get to sleep for my morning shift. I remember someone named Eggnieswho's still a moderator todayasked me how much I usually made in a shift. It was anywhere from $30 to $50. A couple minutes go by and $50 gets donated. I was stunned. Are you kidding me? That's just amazing! That's my whole shift! And Eggnies says 'Get your shift covered. Now you can stay up later with us.'"

    From there, more donations started to pour in to cover what he would make from his shifts at Chili's, and it wasn't just from the one person. His viewers would throw him $50, and even the occasional $100 donation. It was all enough for him to make it through any given month. Shortly after that, he became a Twitch Partner. Months go by and Jon's audience saw a slow, but steady growth. However, a chance encounter with a Minecraft streamer changed the course of his channel completely, and that course led directly to Rocket League.

    [A streamer, MrWoofless] hit me up and wanted to start a series together featuring Rocket League," Jon explains. I didn't play at the time, so I told him I wasn't good, but neither was he! So, we started from the bottom. We were so bad: camera shake was on, default controls, field of view was all the way zoomed in. Nobody cared. People watched it, because nobody was good yet. But that's how it all started to take off. He would post from his perspective, and I would post from mine. He fully took me under his wing."

    MrWoofless was a popular content creator who has multiple YouTube channels that currently have more than 2 million subscribers. He ran into Jon in ARMA 3 and Jon's roleplaying amused MrWoofless enough that he threw Jon a follow on Twitch. Fast forward a year after that follow, and MrWoofless reached out to Jon personally. Much to Jon's surprise, MrWoofless had been following Jon's content.

    Jon's videos started to explode. He went from posting videos and streaming a couple of times a week to producing content every single day. That's when Jon's life went through a full transformation: from juggling his humble stream and YouTube videos for a small audience, while waiting tables and taking three-hour naps on any given day, to a strictly regimented schedule. Today, he maintains daily content creation, family time, and even boxing training three days a week. He married Theresa and they have a 2-year-old son and 7-month-old daughter.



    He credits Theresa as being the rock in his life; the person that keeps everything on-track and gives him the time to cultivate his content. "She's a superhero. She's the queen. She's unreal. I would not be able to do any of my work without her!" Jon exclaims. But, as the channel continues to grow, he explains that it's difficult for him to turn off his content-creation brain even when he's with the family. He's still working on perfecting that balance.

    "I'm not the guy who's always on his phone when he's with his family. I'm very good at taking that away, but I really can't fully unplug," Jon explains. "I just can't. I think it's just a content-creator mindset where you're just constantly thinking about what would be a funny or entertaining video. That never turns off. You have to find that balance. We have found it now, but that balance can be thrown off a bit as the family grows. My daughter is teething now so I'm working less. Family comes first, but I always joke about that. My community is my family too!"

    That community keeps growing. Even as Jon continues to grow his brand, he also keeps the humility of a small channel and still makes the time to read every single comment on his videos, which averages roughly 500 comments each. He says its what keeps him grounded.

    "Some of my comments are really touching," Jon explains. One person said, 'I just wanted to let you know that I've been watching you for a couple years, and when I watch one of your videos, I just become happier.' Something as simple as that makes me take a step back as a content creator and take a pause. That guy, whatever is going on in his life, one of my videos gave him a smile that he's not getting in his life. Then you start noticing more of those; more than five, more than 20, possibly more than 100. That's insane! It makes me pretty emotional. And that's where I sort of check myself. I might be doing this for the drive and the daily videos. Im having a good time doing it but this could be something more for someone else. And that's what I love about content creation."

    Connection, positivity, energy, entertainment. Those are the pillars of JonSandman's channel that continue to support a community of over a million and counting. The grown up theater kid has found his stage.


    Keep up with Jon on his YouTube and Twitch channels where he posts daily content.


    [ 2020-01-30 20:05:04 CET ] [ Original post ]

    Content Update Coming February 4

    Rocket League's first title update of 2020 will refresh the Esports Shop to help kick off Season 9 of the Rocket League Championship Series (RLCS). You can expect the update to go live on all platforms on February 4 at 10 a.m. PST / 6 p.m. UTC (Pending first-party certification).

    Here are the new teams being added to the Esports Shop rotation:


    • eUnited
    • Pittsburgh Knights
    • Team Reciprocity
    • Veloce Esports


    Each team will have the following items added to the Esports Shop rotation:

    • Octane Decal
    • Dominus Decal
    • ARMR Wheels
    • Bionic Wheels
    • Patriarch Wheels
    • Player Banner


    Additionally, NRG Esports is getting items with the team's newly-branded logos. Expect to see those added to the Esports Shop rotation. Anyone who owns previous versions of NRG items will still own those previous versions in their inventory. Check out the new items below!

    Fan Rewards will also be refreshed in this update. We'll have more to share about these new Fan Rewards following the update. We hope you enjoy repping your favorite teams with these new and updated team items! Good luck out there!






    [ 2020-01-28 19:41:19 CET ] [ Original post ]

    Ending Support for macOS and Linux



    As we continue to upgrade Rocket League with new technologies, it is no longer viable for us to maintain support for the macOS and Linux (SteamOS) platforms. As a result, the final patch for the macOS and Linux versions of the game will be in March. This update will disable online functionality (such as in-game purchases) for players on macOS and Linux, but offline features including Local Matches, and splitscreen play will still be accessible.

    If you purchased Rocket League for Mac or Linux on Steam, the game will still work with full functionality when installed and played on a computer running Windows 7 or newer.

    Additional information can be found in the support article here.


    [ 2020-01-23 19:06:54 CET ] [ Original post ]

    Welcome to RLCS Season 9

    [previewyoutube=XVlL-MuTYOg;full][/previewyoutube]

    The Rocket League Championship Series (RLCS) is just over one week away from returning for Season 9! It's bringing a fresh coat of paint, new teams, and a longer format that will truly test the mettle of the best Rocket League teams on the planet. If youre new here or just need a refresher of what to expect, lets get you caught up and ready for the newest (and sleekest) season of the RLCS yet!

    MORE TEAMS, MORE COMPETITION
    As mentioned previously, the RLCS will be moving to ten-team leagues for North America and Europe for the first time ever! As players have continued to get better and better at Rocket League, it became increasingly clear that an eight-team league simply wasnt big enough for all the current and up-and-coming pros. Last season, a ten-team league was added to the Rival Series and after a successful and competitive season, it was time for the RLCS to follow suit.

    In order to accommodate the move to ten teams, Season 9 League Play has been lengthened to eight weeks. Teams will play a total of nine matches over the course of the season. Thats two more matches for each team, giving them a greater opportunity to jockey for position and prove they have what it takes to make it to the World Championship.

    OCEANIA AND SOUTH AMERICA ARE BACK!
    Oceania (LPL Rocket League Oceanic Championship presented by Let's Play Live) and South America (Grand Series presented by RocketStreet) are both returning for Season 9 and both received a prize pool bump to boot! The LPL Rocket League Oceanic Championship will now sport a prize pool of $75,000, while the Grand Series will now have a prize pool of $35,000.

    Qualifiers for the LPL Rocket League Oceanic Championship will take place on February 8 and 9, while League Play will begin on February 23 and run through April 5. The Regional Championship will last two days and take place on April 11 and 12. Grand Series Qualifiers (the first two were on 18 and 19) will take place on January 25, and 26. The Play-In will follow and will be on February 1. Grand Series League Play begins on February 9 and will end on March 15. The Grand Series Regional Championship will round out the South American action on March 22.

    Make sure to tune in to the LPL Rocket League Oceanic Championship HERE and the Grand Series HERE.

    HOW AND WHEN TO WATCH
    As with seasons past, you can catch all of the RLCS action on both Twitch and YouTube all season long! RLCS League Play will be live on Saturdays and Sundays from February 1 through March 22; with the Rival Series kicking off the weekends on Fridays. Check out the schedule below:


    Fridays: Rival Series airs starting on February 7 at 10 a.m. PT (6 p.m. UTC) for the European Rival Series and North America will follow at 3 p.m. PT (11 p.m. UTC)

    Saturdays: RLCS (North America) airs starting on February 1 at 11:30 a.m. PT (7:30 p.m. UTC)

    Sundays: RLCS (European) airs starting on February 2 at 8:30 a.m. PT (4:30 p.m. UTC)



    Season 9 is just about to get underway and we have more content, news, and information to share soon. Make sure to tune in for all the RLCS action as we kick off Season 9 on February 1. We hope to see you there!


    [ 2020-01-22 19:25:31 CET ] [ Original post ]

    Celebrate the Lunar New Year with Lucky Lanterns on January 20

    [previewyoutube=yBS9k1afG6E;full][/previewyoutube]

    Get ready to ring in the new year with Lucky Lanterns! This in-game event will celebrate the Lunar New Year with items from the Event Store, unique items from the Item Shop, and a brand new arena on January 20!

    The Forbidden Temple Arena is nearly ready for play! Check out a glimpse of the stunning new field below.



    Start 2020 in style with in-game items inspired by the Lantern Festival. Play Online Matches to earn Red Envelopes, which can then be redeemed for items like the Paper Dragon Topper and the Fortune Wheels. You can also use Red Envelopes to unlock Golden Lanterns, which contain items from Champions Series 1, 2, and 3! Plus, be sure to stop by the Item Shop throughout Lucky Lanterns to check out some new themed items to get you festival-ready, and get a free item just for logging in!

    Here are the key dates and times for Lucky Lanterns:

    • Lucky Lanterns begins: January 20, 2020 10 a.m. PST (6:00 p.m. UTC)
    • Lucky Lanterns ends: February 10, 2020 at 10 a.m. PST (6:00 p.m. UTC)
    • Redeem Red Envelopes by: February 13, 2020 at 10:00 a.m.PST (6:00 p.m. UTC)

    Take a glimpse at some of the in-game items included in Lucky Lanterns below, and get ready to score some New Years goals!













    [ 2020-01-20 19:37:51 CET ] [ Original post ]

    Celebrate the Lunar New Year with Lucky Lanterns on January 20

    [previewyoutube=yBS9k1afG6E;full][/previewyoutube]

    Get ready to ring in the new year with Lucky Lanterns! This in-game event will celebrate the Lunar New Year with items from the Event Store, unique items from the Item Shop, and a brand new arena on January 20!

    The Forbidden Temple Arena is nearly ready for play! Check out a glimpse of the stunning new field below.



    Start 2020 in style with in-game items inspired by the Lantern Festival. Play Online Matches to earn Red Envelopes, which can then be redeemed for items like the Paper Dragon Topper and the Fortune Wheels. You can also use Red Envelopes to unlock Golden Lanterns, which contain items from Champions Series 1, 2, and 3! Plus, be sure to stop by the Item Shop throughout Lucky Lanterns to check out some new themed items to get you festival-ready, and get a free item just for logging in!

    Here are the key dates and times for Lucky Lanterns:

    • Lucky Lanterns begins: January 20, 2020 10 a.m. PST (6:00 p.m. UTC)
    • Lucky Lanterns ends: February 10, 2020 at 10 a.m. PST (6:00 p.m. UTC)
    • Redeem Red Envelopes by: February 13, 2020 at 10:00 a.m.PST (6:00 p.m. UTC)

    Take a glimpse at some of the in-game items included in Lucky Lanterns below, and get ready to score some New Years goals!













    [ 2020-01-15 18:07:17 CET ] [ Original post ]

    Community Spotlight: Best of 2019



    What a year 2019 has been! Rocket League celebrated its fourth birthday! We introduced full Cross-Platform play so friends can play together on all platforms. Radical Summer celebrated the 80s with our biggest in-game event ever. Countless glamour shots were taken with the new ReplayFX feature. Eight new cars entered the ever-expanding variety of vehicles. Plus, the Rocket League Championship Series (RLCS) held its eighth season and crowned a new World Champion just last weekend. And that just scratches the surface of everything that arrived this year.

    Hopefully you spent some training time on the pitch and elevated your competitive game. Competitive Season 13 just kicked off, which means theres plenty of time to hit the custom training packs, and get to that elusive Champion Rank, or even Grand Champion! To close out the year, we compiled the top played Custom Training Packs of 2019. These packs have been played collectively more than 10 million times!

    Check out the full list of Custom Training Packs below. Whether youve made training packs of your own, or prefer to improve your game on the fly in competitive games, thanks for being a part of the Rocket League community and helping make the game what it is today! Heres to another great year. Well see you in 2020!

    [table]
    [tr]
    [th]#[/th]
    [th]Author[/th]
    [th]Pack Name[/th]
    [th]Difficulty[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Hinata[/td]
    [td]The ultimate warm-up[/td]
    [td]Diamond[/td]
    [td]FA24-B2B7-2E8E-193B[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Torsos[/td]
    [td]deevo[/td]
    [td]Champion[/td]
    [td]0CB0-16C8-DAAD-B578[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]oneill[/td]
    [td]Oneills SubParButinHD Pack[/td]
    [td]Gold[/td]
    [td]E8DF-CA1A-DBEA-0C8F[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Virge[/td]
    [td]Dribble Training[/td]
    [td]Champion[/td]
    [td]04C1-42C8-6E5D-6F75[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]Doomsee[/td]
    [td]Double Jump Aerials[/td]
    [td]Diamond[/td]
    [td]F269-B159-0BAC-AC2E[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]vel[/td]
    [td]Redirect[/td]
    [td]Grand Champion[/td]
    [td]27B6-B630-461E-5961[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]Lethamyr[/td]
    [td]Redirect Mechanics Warmup[/td]
    [td]Grand Champion[/td]
    [td]42B5-985A-EF76-12A1[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]GWEEP[/td]
    [td]REDIRECT 10 PACK[/td]
    [td]Champion[/td]
    [td]F2A4-8700-AC81-19B2[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Famiy[/td]
    [td]Overhead Goalie #2[/td]
    [td]Champion[/td]
    [td]17F2-309A-8FA5-13BE[/td]
    [/tr]
    [/table]


    [ 2019-12-19 19:29:16 CET ] [ Original post ]

    Frosty Fest Returns December 16

    [previewyoutube=4YmiamwWC9A;full][/previewyoutube]

    Tis the season to be frosty! Rocket Leagues annual winter event, Frosty Fest, is returning for the most wonderful time of the year, and its bringing plenty of holiday-themed, in-game goodies for everyone.

    Enjoy the snowy variants of Rocket League Arenas throughout Frosty Fest. After earning Snowflakes by playing Online Matches, get out of the cold and into the Event Store. Youll find plenty of new in-game items for your car to make it extra festive for the season. Plus, Golden Gifts are back, and will contain items from the Zephyr, Impact, and Overdrive Blueprint Series. As always, Golden Gifts are free to open! Take a look at the new items in the carousel below.

    Log into Rocket League any time during Frosty Fest and get the Xmas Lights Trail for free! And, be sure to check out the Item Shop during Frosty Fest. You just might find items from Frosty Fests of old!

    Frosty Fest begins December 16 at 10:00 a.m. PST (6 p.m. UTC) and runs until January 6. So, grab some cocoa, throw some logs on the fire, and stay warm all throughout Frosty Fest!










    [ 2019-12-12 19:13:36 CET ] [ Original post ]

    Update to Item Shop and Blueprint Pricing

    Since the Blueprint Update release last week, we have pored over all of your comments on Discord, Reddit, Twitter, and beyond. We have heard your feedback that Item Shop and Blueprint pricing did not meet community expectations. After carefully reviewing all the data available to us, we're making the following changes, starting today:

    Item Pricing Reductions
    Reduced the base price ranges of Item Rarities (before attributes like Paint) to the following values:

    • Rare: 50-100 Credits
    • Very Rare: 100-200 Credits
    • Import: 300-500 Credits
    • Exotic: 700-800 Credits

    Item Attributes
    Paint and Special Editions now add less cost across the board, based on rarity:
    • Most Paint Colors: 50-200 additional Credits
    • Burnt Sienna: 0 additional Credits
    • Titanium White: 100-500 additional Credits
    • Special Editions: 200-400 additional Credits


    Occasionally, special items will have custom pricing that varies from the above guidelines.

    For in-game purchases made between December 4 and December 11 (today) at 12:00 p.m. PST (8:00 p.m. UTC) we will add Credits equal to any difference in price directly to your account. For example, purchasers of Crimson Fennec will receive 500 Credits back today, as a Crimson Fennec now costs 700 instead of 1200 Credits. This price adjustment is a one-time only event, and only applies to purchases made between December 4 and December 11.

    These Credit returns will be complete within the next few hours. There will be no in-game display explaining this change. Players with any questions or concerns about recent purchases may contact our Customer Care team.
    We always take feedback from our passionate community seriously, and we hope that this change in pricing reflects that. As always, thank you for being part of what makes Rocket League what it is today.

    To see what else is included in todays update, check out the patch notes here.


    [ 2019-12-11 21:05:32 CET ] [ Original post ]

    Rocket Pass 5: Your Journey Begins December 4

    [previewyoutube=0bmn0hEgJLQ;full][/previewyoutube]
    Every hero has a journey. Yours begins in Rocket Pass 5 on December 4 following the Blueprint Update! Prepare to find your inner strength and climb to the Pro Tiers to be the best like no one ever was.

    Upgrade to Rocket Pass Premium and wield the power of the newest car, Chikara. This anime-inspired supercar will be unlocked immediately, and the Chikara GTX will be waiting for you at Tier 70. Rocket Pass 5 features 70 Tiers of new items including Holosphere Wheels, Metallograph Animated Decal, and three new Goal Explosions! But the journey doesn't end there. Unlock the Pro Tiers beyond Tier 70 and get Painted and Special Edition versions of select Rocket Pass 5 items!

    Your challenge awaits. Rocket Pass 5 has brand new Weekly Challenges in both the free and Rocket Pass Premium tracks. You'll be able to complete Weekly Challenges from previous weeks throughout Rocket Pass 5 to get to the Pro Tiers even faster, just like in Rocket Pass 4.

    Upgrade to Rocket Pass Premium for 1000 Credits, or get a headstart on your journey with the Premium Bundle and a 12-Tier Boost for 2000 Credits. Since Credits are replacing Keys on December 4, Credits have been added to Rocket Pass. You can now earn up to 1000 Credits in Rocket Pass Premium.

    Rocket Pass 4 ends on December 3 (the day before the Blueprint Update), so there's still time to get the Pro Tiers if you haven't yet. Rocket Pass 5 will begin on December 4 following the update. So, stay focused, train hard, and get ready for your Rocket Pass 5 journey!


    [ 2019-12-04 23:18:23 CET ] [ Original post ]

    Patch Notes v1.70 (Blueprint Update)

    Scheduled Release: 12/4/2019, 10 a.m. PST / 6 p.m. UTC

    THE HEADLINES

    • Keys and Decryptors have been converted into Credits and Bonus Gifts, respectively
    • Crates have been converted into Unrevealed Blueprints
    • The Item Shop is now live
    • New feature: Item Archiving
    • Competitive Season 12 Rewards (Universal Decals) will be distributed to eligible players
    • Rocket Pass 5 begins on December 4



    NEW CONTENT

    Item Shop
    • The Item Shop is now live
    • From the main menu, select Item Shop, then the Featured tab
    • You can find the Esports Shop next to the Featured tab
    • Items here can be purchased for the displayed number of Credits
    • Use the Buy Credits button in the lower-left corner to purchase additional Credits


    Rocket Pass 5
    • Rocket Pass 5 begins on December 4
      • Credits are now available as a reward at certain Premium Upgrade Tiers instead of Keys


    Competitive Season 12 Rewards
    • Competitive Season 12 has ended. Titles and Reward Items will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.
    • Season 12 Rewards are custom, non-tradeable Universal Decals that can be used on any customizable Car Body
      • Bronze I or higher Season 12 Bronze Universal Decal
      • Silver I or higher Season 12 Silver Universal Decal + lower Universal Decals
      • Gold I or higher Season 12 Gold Universal Decal + lower Universal Decals
      • Platinum I or higher Season 12 Platinum Universal Decal + lower Universal Decals
      • Diamond I or higher Season 12 Diamond Universal Decal + lower Universal Decals
      • Champion I or higher Season 12 Champion Universal Decal + lower Universal Decals

    • Grand Champion Rewards
      • Competitive Soccar Grand Champion Season 12 Grand Champion In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
      • Rumble Grand Champion Season 12 RNG Champ In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
      • Dropshot Grand Champion Season 12 Floor Destroyer In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
      • Hoops Grand Champion Season 12 Dunk Master In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals
      • Snow Day Grand Champion Season 12 Blizzard Wizard In-Game Title + Season 12 Grand Champion Universal Decal + lower Universal Decals


    General
    • Content from the Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run DLC Packs has been added to all accounts on all platforms



    CHANGES AND UPDATES

    Blueprints
    • Blueprints have replaced Crates in Rocket League
    • Each Blueprint can build one item for a displayed number of Credits
    • All Crates in your inventory have been converted into unrevealed Blueprints
      • Revealing a Blueprint will show you which item that Blueprint can build, along with how many Credits that item will require to build

    • Blueprints may drop after select Online Matches
    • You can trade revealed Blueprints to other players


    Credits and Bonus Gifts
    • All Keys have been converted into Credits
      • Each Key in your inventory is worth 100-130 Credits. Learn more about the conversion process here
      • Credits can be traded, but only one player in a transaction can offer Credits (no Credit-for-Credit trading)
      • Credits are subject to a trade hold for 72 hours after purchase. The trade hold on newly-purchased Credits will apply to all Credits in your inventory

    • During a trade hold, you cannot trade Credits, items built from Blueprints with Credits during the trade hold, or items from Pro Tiers of Rocket Pass purchased with Credits during the trade hold
    • All Decryptors have been converted into Bonus Gifts


    • Bonus Gifts are free to open
    • Bonus Gifts contain one item from either the Revival or Vindicator Blueprint Series


    Item Archiving and Inventory Management
    • You can now archive items you no longer want to view with the rest of your inventory
    • Archived Items tab has been added to the Manage Inventory screen
      • This tab will only appear in Manage Inventory if you have archived at least one item, and will disappear if you have nothing archived

    • To archive an item, go to Manage Inventory, highlight the item, click the left stick (controller) or click the box icon in the upper-right corner of the item thumbnail (mouse)
      • To remove an item from the archive, find it under Archived Items, click the left stick (controller) or click the box icon in the upper-right corner of the item thumbnail (mouse). The item will then reappear under the appropriate tab (Wheels, Decal, etc.)

    • Blueprint, and Gift Pack tabs have been added to the Manage Inventory screen
      • All Blueprints will appear in the Blueprint tab, unless archived
      • All Bonus Gifts will appear in the Gift Pack tab, unless archived


    Competitive Season 13
    • Competitive Season 13 begins
    • Season 13 brings a soft reset that requires you to do placement matches in each playlist to recalibrate your Rank
    • Winning half of your placement matches will land you near your previous season ranking
    • League Rankings will be temporarily empty until players complete their placement matches
    • All placement match wins count towards your Bronze Season Reward Level progress
    • With the start of Season 13, we have adjusted how Party MMR works for Competitive Playlists. A Party's MMR will now be weighted closer to the MMR of the highest Ranked player in the group than in previous seasons.


    BUG FIXES

    General
    • Fixed rotor and hub clipping from several Wheel types

    • Fixed Replays to use the correct Goal Explosion for Orange and Blue teams
    • Fixed the appearance of Painted Patriarch Wheels
    • Player nameplates no longer reappear after a goal is scored, or when fast-forwarding/rewinding
    • Fixed Animus GP Topper placement and Car Body behavior
    • French translation of Quick Play has been fixed
    • Irradiator wheels no longer transparent when looking from the inside out



    [ 2019-12-04 18:56:19 CET ] [ Original post ]

    Spike Rush Returns December 4!

    We hope your Spike Rush skills are still sharp and on-point, because the mode is making a return for a limited time! Get ready to hit Throwback Stadium for some zany action starting December 4!

    Once its live, youll be able to play Spike Rush from the Spike Rush tab in the Play Online menu. Check out the start and end times for this limited-time event below:


    • Spike Rush start date: December 4 at 10 a.m. PST (6 p.m. UTC)
    • Spike Rush end date: December 9 at 10 a.m. PST (6 p.m. UTC)


    XP earned from Online Matches in the Spike Rush playlist will count toward your Rocket Pass 5 progress, so jump in, have fun, and start your Rocket Pass journey!


    [ 2019-12-02 20:23:27 CET ] [ Original post ]

    Rocket Pass 5: Your Journey Begins December 4

    [previewyoutube=https://www.youtube.com/watch?0bmn0hEgJLQ;full][/previewyoutube]
    Every hero has a journey. Yours begins in Rocket Pass 5 on December 4 following the Blueprint Update! Prepare to find your inner strength and climb to the Pro Tiers to be the best like no one ever was.

    Upgrade to Rocket Pass Premium and wield the power of the newest car, Chikara. This anime-inspired supercar will be unlocked immediately, and the Chikara GTX will be waiting for you at Tier 70. Rocket Pass 5 features 70 Tiers of new items including Holosphere Wheels, Metallograph Animated Decal, and three new Goal Explosions! But the journey doesn't end there. Unlock the Pro Tiers beyond Tier 70 and get Painted and Special Edition versions of select Rocket Pass 5 items!

    Your challenge awaits. Rocket Pass 5 has brand new Weekly Challenges in both the free and Rocket Pass Premium tracks. You'll be able to complete Weekly Challenges from previous weeks throughout Rocket Pass 5 to get to the Pro Tiers even faster, just like in Rocket Pass 4.

    Upgrade to Rocket Pass Premium for 1000 Credits, or get a headstart on your journey with the Premium Bundle and a 12-Tier Boost for 2000 Credits. Since Credits are replacing Keys on December 4, Credits have been added to Rocket Pass. You can now earn up to 1000 Credits in Rocket Pass Premium.

    Rocket Pass 4 ends on December 3 (the day before the Blueprint Update), so there's still time to get the Pro Tiers if you haven't yet. Rocket Pass 5 will begin on December 4 following the update. So, stay focused, train hard, and get ready for your Rocket Pass 5 journey!


    [ 2019-11-26 19:02:26 CET ] [ Original post ]

    2XP Weekend Starts November 27

    The holiday week just got sweeter! We're closing out Rocket Pass 4 with a 2XP Weekend beginning this Wednesday, November 27 at 2 p.m. PST (10 p.m. UTC). Enjoy the extra XP to tier up and get some extra Pro Tier Rewards before Rocket Pass 4 ends on December 3.

    Once 2XP Weekend begins, you'll earn double the amount of base experience in all Casual, Competitive, and Extra Mode Playlist matches via the "+100% special event" XP Bonus.

    Check out the official start and end times below, and enjoy the extra XP!

    • 2XP Start Time: Wednesday, November 27 at 2 p.m. PST (10 p.m. UTC)
    • 2XP End Time: Monday, December 2 at 10 a.m. PST (6 p.m. UTC)


    [ 2019-11-25 23:40:39 CET ] [ Original post ]

    The Blueprint Update Rolls Out on December 4



    Rocket League isn't slowing down to end 2019. Blueprints, Rocket Pass 5, the new Item Shop, and more are all coming next month! Get ready for the Blueprint Update on December 4 (pending first-party certification) on all platforms.

    Once the update goes live at 10 a.m. PST (5 p.m. UTC), Crates are out and Blueprints are in, and any Keys you have will convert to Credits. Here's everything you need to know to get ready for update day.

    Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run being added to inventories

    As soon as the update goes live, be sure to check your inventory. All items from Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run DLC Packs will be added to all accounts on all platforms. Enjoy the extra cars and additional items!

    Blueprints, Inventory Changes, and Archiving

    Following the Blueprint Update, Blueprints will start to drop after select Online Matches. These new drops will show you a specific item that can then be built for Credits. You can build the item, trade it to a friend, or just keep it in your inventory.

    Any unopened Crates you have in your inventory will be converted to unrevealed Blueprints of the same series, which you can reveal at no cost. You can find your revealed and unrevealed Blueprints in the new Blueprints tab in your inventory.

    Keys that you own will automatically convert to our new in-game currency called Credits. Credits can be used to build Blueprints, buy items from the Item Shop, or upgrade to Rocket Pass Premium. One Key will convert to 100 Credits.

    Since this is a major conversion of items, Crates will stop dropping and all purchases in Rocket League will be disabled for 25 hours leading up to the update beginning at 9 a.m. PST (5 p.m. UTC) on December 3. This includes the purchase of Keys and DLC Packs, player-to-player trades, trade-ins, and the ability to interact with any Crates you own. All Rocket League online playlists will still be up and running.

    Trade-ins (trading five items for one item of a higher rarity) for items received from Crates will no longer be possible following the update. That means this is your last chance to trade in any duplicate Crate items before December 3. Free post-game drops will still be available for trade-in after the update.

    With all new items hitting your inventories, you'll have a new place to put things you don't want to see. The update will bring the ability to archive your items. Archived items will be kept in the new Archive tab in your inventory.

    Item Shop Grand Opening

    The Item Shop is nearly open for business! Once the update goes live, you'll be able to check out this new storefront and browse in-game items that will rotate on a daily basis. Soon, you'll be able to see the exact price of an item and if it's Painted, Certified, or both! For more information on the Item Shop, check out our in-depth look.

    The arrival of the Item Shop means the Showroom is leaving. This includes all current Premium DLC Packs. These items will no longer be available for purchase as packs. Items from Premium DLC Packs may return for individual sale in the Item Shop at a later date.

    Rocket Pass 5 Incoming!

    The Blueprint Update will start to draw the scene for Rocket Pass 5, which will begin the same day as the update. Stay tuned for Rocket Pass 5's full reveal next week.

    Competitive Season 13 Begins

    Competitive Season 13 begins on the day of the update, which means Competitive Season 12 is coming to a close at 8 a.m. PST (2 p.m. UTC) on December 4.

    The arrival of Season 13 means it's time to distribute Season 12 Rewards, which will be granted shortly after the update. You still have time to earn your Season 12 Decals. Just make sure you complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level by December 4. Good luck out there!

    We hope you're excited for our last big update of 2019. Make sure to finish the year strong and get ready for 2020!


    [ 2019-11-21 19:11:30 CET ] [ Original post ]

    The Item Shop: A Closer Look



    We announced the arrival of the Item Shop when we first revealed Blueprints, and there's plenty to unveil prior to December's update. The Item Shop coming to Rocket League is an all-new way to browse in-game items to buy the exact item you've been looking for. Here's a rundown of important information you'll need to know...

    To start, the Showroom is out and the Item Shop is in. The Item Shop will be accessible from the main menu. Here, you'll see Featured items on a 48-hour timer and Daily items on a 24-hour timer. Once the timer expires, new items will enter the Shop. The Item Shop will include all types of in-game items for Rocket League, like Painted Cars, Player Banners, Exotic Wheels, Goal Explosions and everything in between.

    Each item will have a listed Credit value that will show how much the item costs to purchase. Prior to purchasing, you'll see if that item is a Painted, Certified, and/or Special Edition variant; which means, for example, you'll know you're getting a Titanium White car and what it costs before you buy it.

    As we shared in our previous announcement, Keys that are still in your inventory on the day of the update will be converted to Credits. Each Key will convert to 100 Credits that can be used in the Item Shop, to build items from Blueprints, or upgrade to Rocket Pass Premium. You can buy packs of Credits just like you could Keys, plus you can earn them in Rocket Pass Premium. Here are the packs that will be available for purchase:

    • 500 Credits - $4.99 USD or region equivalent
    • 1100 Credits - $9.99 USD or regional equivalent
    • 3000 Credits - $24.99 USD or regional equivalent
    • 6500 Credits - $49.99 USD or regional equivalent


    Following next month's update, all Premium DLC Packs will no longer be available for purchase. If you already own any items from the DLC Packs, you will still have those items in your inventory. Items from Premium DLC Packs may return for individual sale in the Item Shop at a later date. As for Esports Shop Items, those will still have their own space in the Esports Shop tab and will continue to be available for Esports Tokens.

    Between Blueprints and the Item Shop, there's a lot of new content coming to Rocket League in the next month. We hope you've been keeping up with all the latest info and you're ready to take to the field in December and the new year!


    [ 2019-11-20 22:52:49 CET ] [ Original post ]

    Rocket League and Beat Saber have synched up!

    Rocket League, Monstercat, and Beat Saber, the hit music/rhythm virtual reality game, have joined forces for a siiick collab with in-game content available now in both games. Select songs from Rocket League are now live in Beat Saber with the Rocket League x Monstercat Music Pack. Plus, free in-game items inspired by Beat Saber are now available in Rocket League!

    The Rocket League x Monstercat Music Pack features six songs from Rocket League's soundtrack, including a new song now live in Beat Saber and Rocket League. Check out the full track list:



    The sounds of Rocket League are best when they're blasting in a soccar arena. That's why a Champions Field-inspired Map has come to Beat Saber! Slash your way through beats in this brand new, custom made Rocket League-inspired environment!

    Rocket League has cued up two new customization items (a Topper and Boost) featuring the beat blocks from Beat Saber. Just log into Rocket League now to get them as a celebration for our sick beats being part of the VR smash hit!

    The Rocket League x Monstercat Music Pack is now available for $8.99 or regional equivalent on Steam, Oculus Store, and PlayStation Store, so turn up in Rocket League and Beat Saber now!


    [ 2019-11-07 19:22:44 CET ] [ Original post ]

    Blueprints: A Closer Look



    With Blueprints coming next month, it's time to get into specifics on what's coming to your Rocket League inventories on the day of the update. As last month's introductory blog announced, Blueprints are a new type of drop that show you exactly what item you can build. Check out the finer details of Blueprints and trades below!

    Revealed and Unrevealed Blueprints

    After the update, you will have a chance to obtain revealed Blueprints following Online Matches. You can then build the item from the Blueprint by spending Credits, trade the Blueprint to another player, or keep it in your inventory.

    As we mentioned in the first blog on Blueprints, Crates that you have in your inventory at the time of the update will be converted to Blueprints from the same series. Any Blueprints that you receive from this conversion will appear in your inventory as "unrevealed" Blueprints. You can reveal an unrevealed Blueprint at no cost to show what in-game item it can build. Once revealed, you can choose to create the item from that Blueprint for Credits. Only Blueprints that have been converted from Crates will be unrevealed.

    Player-to-Player Trading

    We know our community enjoys the freedom of trading items with other players. We're pleased to announce that items will still be tradable as they have been in the past, but with a few exceptions. Revealed Blueprints and items built from Blueprints will be tradable, as will free drops, and tradable items from your inventory prior to the Blueprint system. However, unrevealed Blueprints will not be tradable. Credits will be tradable, but with some caveats listed below.

    Here's a quick reference guide on what is tradable and what isn't:

    Tradable:


    • Revealed Blueprints
    • Items that have been built from Blueprints
    • Credits (As long as the other party in the trade does not include their own Credits)
    • Free Drops
    • Tradable legacy content acquired prior to the Blueprint system
    • Rocket Pass items from Pro Tiers
    • In-game event items


    Not Tradable:

    • Credits when traded for Credits
    • Credits when traded for nothing
    • Unrevealed Blueprints
    • Items purchased from the Item Shop
    • Bonus Gifts and Items received from Bonus Gifts (more on that below)
    • Esports Shop Items


    What's happening to Decryptors?

    Once Crates leave the game, Decryptors will no longer be offered. Decryptors from your inventory will be converted into "Bonus Gifts," which can be opened at no cost. Bonus Gifts will contain items from the Vindicator Crate series and first Blueprint Series, the "Revival" Series, that will bring back some fan-favorite items throughout Rocket League's history. We'll reveal everything in the Revival Blueprint Series closer to the update.

    Trade-Ins

    Following the update, only free items obtained via post-game drops will be eligible to trade in. Free Rocket Pass items will remain ineligible for trade ins.

    We hope this sheds more light on the Blueprint system coming next month. Stay tuned later this month for a full reveal of the new Item Shop!


    [ 2019-11-05 19:02:04 CET ] [ Original post ]

    Community Spotlight: FLuuMP



    Life can be as difficult to predict as a hard shot to the corner in Rocket League. You can do your best to prepare, but you have to stay on your toes and get ready to make adjustments. That's what the popular Rocket League YouTuber, FLuuMP, had to do when he decided to change careers and launch his channel well into his adult years.

    FLuuMP, who goes by Brett McGranahan in his everyday life, was never a gamer. So of course, he never planned on making his living from videos that revolve around a single video game. Brett's path was shaping up to be straight and narrow. As a middle child of five kids who grew up in a small town in Iowa, he went to college after being homeschooled to pursue a career as a professor. After graduation, he married his longtime girlfriend, Audra, and decided to attend grad school. With video games nowhere on his radar, Brett was checking off all the traditional boxes of higher education and family life.

    "I was in grad school for a year in Massachusetts," Brett recalls." Then I realized that getting a PhD and becoming a professor was super competitive and probably wasn't going to happen. Audra and I found out we were pregnant too. So, it was time to start working and stop going into debt."

    At that point, Brett's career was all but cemented with his stable 9-to-5 job and a family on the way. But, he is a creative person and sometimes creative people are waiting for their spark to ignite something bigger. He was visiting home back in Iowa for the holidays and his brother-in-law said that he had to play a new game called Rocket League. Like most first-time players, he was admittedly horrible at it. Even with his early struggles, it was the first game to ever hook him.

    "I went back to North Carolina and started playing 2v2 split screen with one of my friends on his PS4. Then I started playing on my own with a crappy $300 laptop that wasn't meant for gaming, getting like 35-40 frames per second on the lowest settings." Brett laughs. "It looked terrible, but I was still having fun."

    Brett found his passion and turning it into a career was within reach. Fast forward a year. He had a daughter with another child on the way, and made another recent career switch as an insurance agent with a move back to Iowa. Meanwhile, Rocket League was still a constant. Juggling professional life, home life, and gaming was stretching him thin. He was waking up at 5 a.m. just so he could play and try to climb the competitive ranks before heading into work while his family slept. He knew he wanted to make his love for Rocket League into his career. The goal was to be self employed, and YouTube was the avenue that could give him that freedom. It wasn't the most opportune time, but he started working on his channel just two weeks after his son was born. Having no previous video editing experience, he had to learn the ins and outs of the platforms, all while coming up with compelling Rocket League content.

    "I decided to stop playing in the morning, and start figuring out how to make videos," he explained. "I took the two hours in the morning that were reserved for Rocket League and started learning about editing, which also bled into my evenings. Every day, I'd work on videos in the morning, go to work all day, come home and spend time with my family, put the kids to bed, and then do more YouTube work until I crashed. I was going to bed at 12:30 a.m. and then waking up at 4 or 5. I was obsessed with what I was doing, even if that meant a crash here and there throughout the day."

    That's when Brett became "FLuuMP," a name derived from an inside family joke. Even with his non-stop schedule, he says his wife was unbelievably supportive throughout the process even if she never thought a full-time job would materialize from it. Outside of his core family, he didn't want to tell anyone what he was doing. "I only wanted to be able to show them when I could prove it was viable," he said. "It wasn't going to relate to any of them, so I wanted to wait until it was successful to tell them about it."


    (Image courtesy of FLuuMP)

    That success came sooner than even Brett expected. Roughly a year after launching his channel, his income from YouTube began to eclipse his paycheck as an insurance agent. Making the jump to full-time content creator wasn't just scary because he was giving up a steady paycheck. He said that it was more difficult trying to explain to his employer why he was leaving.

    "I live in a town with about 6,000 people. My career path is far from conventional," he said. "The people I worked with had no idea what content creation was. My boss made the announcement to the 7 or 8 people I worked with and it was met with some blank stares and questions. They were cool about it, but nobody understood it."

    Even with his office job behind him, Brett is still juggling today. His 2 and 4-year-old kids are home throughout the day with Audra, and that's when he's creating most of his content. The key is keeping a schedule. He wakes up to work out, followed by breakfast and time with his kids. Then, it's off to edit in his bedroom, which converts into his office by day. Even though he's working, life doesn't stop around him. Sometimes the kids need to be tended to, or his wife needs a hand. Brett says that comes with the territory, and that he's glad he's able to be around rather than away at an office all day.

    When your work is your hobby, it can be difficult to pull yourself away from it, and Brett says his biggest struggle is unplugging.

    "It's so hard. I'm so bad at managing that. I've thought about deleting the YouTube Studio app that shows views and analytics. It's just a problem," Brett laughs. "It's 'checking the analytics.' That's what my wife and family always say to give me a hard time. 'Oh, he's checking the analytics.' When a video isn't performing well, it affects my whole mood. I'm trying to be better about it."

    Brett gives his channel constant attention, which is how he's amassed a subscriber base that is approaching 250,000 and features several videos that have surpassed a million views. His style is broad, ranging from Rocket League Esports analysis, the game's history, and tutorials, mixed with some creative fun. He's even able to get his family into the spotlight. One video features his daughter learning how to play Rocket League, and Audra guest starred in a video from SunlessKhan where the wives of the popular YouTubers faced off in a 1v1 duel.

    The continued growth of FLuuMP's channel is much like his development as a Rocket League playerit was a new world to him, but he put in the work and went all-in. That hard work earned him a shiny and respectable Grand Champ Rank and one of the most popular YouTube channels in the community.

    Check out FLuuMP's latest Rocket League content on his YouTube channel.


    [ 2019-10-29 18:20:59 CET ] [ Original post ]

    Rocket League Winter Roadmap 2019

    It's hard to believe we're speeding into 2020, and it's even harder to believe that Rocket League is now approaching its fifth birthday! Throughout those years, the team here at Psyonix has endeavored to improve the core experience for both competition and customization, but we still believe the game has room for even more growth.

    There's a lot coming to Rocket League in the remainder of 2019, with even more coming in the new year. Between new Season Rewards, Season 8 of the Rocket League Championship Series (RLCS), Frosty Fest, and Rocket Pass 5, the future looks bright! Here's what you can expect to see for the rest of 2019 and beyond:

    COMPETITIVE SEASON 12 REWARDS
    We have something special in store for the end of Competitive Season 12. For the very first time, the rewards for the current season will be Universal Animated Decals!

    Each rank will have its own unique Animated Decal that can be equipped to any customizable vehicle. Don't forget, you still have to complete placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level to earn rewards for Competitive Season 12 when it ends in December. Here are the Season 12 Decals in all their glory.

    [previewyoutube=A4cqTGAGIC0;full][/previewyoutube]

    ORIGINAL DLC TO BE INCLUDED IN THE BASE VERSION OF ROCKET LEAGUE
    Yes, you read that correctly. Later this year, all versions of Rocket League on all platforms will include the first three DLC Packs at no additional cost.

    Following an update before the end of the year, everything included in the Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run DLC Packs will be automatically available for all Rocket League owners. In other words, all owners of Rocket League will also have access to Dominus, Takumi, Scarab, Zippy, Ripper, and Grog.

    As a result, those three DLCs will no longer be available for sale starting today. Rocket League Game of the Year Edition has also been removed from storefronts because it included those three DLCs. Players who purchased any of those DLCs on October 1, 2019 or afterwards will be eligible for a refund through your first-party platform. We'll announce the exact date for when you can expect to see this content added to the base game soon.

    INVENTORY ARCHIVING
    We know your inventories are growing, so we're adding the option to archive items to no longer appear in your main inventory tabs. An "Archive" tab will be added to the inventory screen that will house all of your archived items. With this new setup, you'll be able to more quickly navigate to the items you love!

    Archiving will be added with the Blueprint Update later this year.

    FROSTY FEST 2019
    We hope you're enjoying Haunted Hallows featuring Stranger Things, but you can also look forward to a new installment of our Frosty Fest in-game winter event this December. Get ready to deck the halls and your favorite vehicles with the coolest customization items that celebrate this happy season! Frosty Fest 2019 will begin in mid-December and runs into the new year.

    RLCS AND CRL TICKETS
    Rocket League Esports has two electric live events scheduled for before the end of the year, and you won't want to miss them!

    First, the Collegiate Rocket League (CRL) National Championship will take place at the Esports Stadium in Arlington, Texas. Get your tickets now for the showdown on November 9!

    Then, the best Rocket League teams in the world will battle it out in the Rocket League Championship Series (RLCS) World Championship in Madrid, Spain on December 13-15. There's still plenty of League Play action to catch between now and the final games of Season 8, but you can get your tickets now to catch all the action live and in person!



    MORE TO COME
    That's not everything! Rocket Pass 5 will begin in early December, following the end of Rocket Pass 4. Prepare for a full reveal for all Rocket League senpais closer to launch. Plus, the Item Shop and more info on Blueprints will be revealed next month too, so stay tuned!


    [ 2019-10-23 19:12:59 CET ] [ Original post ]

    Patch Notes v1.69

    Scheduled Release: 10/23/2019, 10 a.m. PDT / 5 p.m. UTC, all platforms

    CHANGES AND UPDATES
    General


    • Adjusted the film grain and filter effects on Farmstead (The Upside Down) based on community feedback


    BUG FIXES
    General

    • Fixed a bug with Boost pills regenerating invisibly
    • Quality and Attributes filters now work correctly when trading right after a match, or after game start-up
    • Decals on the default Mudcat GXT Car Body are now tied to your Accent Color choice


    [ 2019-10-23 18:21:48 CET ] [ Original post ]

    Stranger Things is Taking Over Haunted Hallows

    [previewyoutube=79FBliZsIuQ;full][/previewyoutube]

    Rocket League is entering The Upside Down, and things have gotten stranger. Netflix's award-winning Original Series, Stranger Things, has invaded this year's Haunted Hallows, and The Mind Flayer is preparing to make this a truly unforgettable event starting Monday, October 14.

    This Halloween, all roads lead to Farmstead (The Upside Down). This terrifying take on the once-whimsical Farmstead Arena is watched over by the maddening Mind Flayer, so make sure to look after your teammates.

    If you're able to make it out of Farmstead with full control of your own Battle-Car, you'll earn Candy Corn to be used in the Haunted Hallows Event Store. The store will have autumn-inspired items, plus some top secret wares developed by the Hawkins National Laboratory that will turn your Battle-Car creations up to Eleven. Take a sneak peak at some of the items below.

    Haunted Hallows featuring Stranger Things will go live following the October Update on October 14 and will run until November 11. Similar to previous in-game Events, there will be a three-day Redemption Period where you can use your extra Candy Corn in the Event Store. We'll see you in the Upside Down!








    [ 2019-10-14 19:25:59 CET ] [ Original post ]

    Patch Notes v1.68 (October Update)

    Scheduled Release: 10/14/2019, 10 a.m. PDT / 5 p.m. UTC, all platforms

    THE HEADLINES

    • Haunted Hallows 2019 begins with this update, and ends on November 11 at 10 a.m. PST / 6 p.m. UTC
    • New teams have been added to the Esports Shop
    • A Post-Game Party Up function has been added to the post-game menu


    NEW CONTENT

    Esports Shop
    • Items for Complexity and Spacestation Gaming have been added to the Esports Shop item rotation


    Monstercat (Antennae)
    • Habstrakt
    • Half an Orange
    • Juelz
    • Slushii
    • Tails
    • Throttle
    • Tony Romera


    General
    • Farmstead (The Upside Down) is available in all Online Playlists


    CHANGES AND UPDATES

    Quick Play
    • A Quick Play button has been added to the Play menu
    • Using Quick Play will automatically start a game search using the Playlists and Server Regions selected during your last play session
    • For new players, Quick Play will search for a 3v3 Standard match in the Casual Playlist using the Recommended server region


    Post-Game Party Up
    • After a match ends, you can select Party Up in the post-game menu
    • Selecting Party Up will let your teammates know you want to form a party and continue playing together
    • If a teammate chooses Party Up before you, selecting this option will add you to that players party


    Team-Colored Boost Meter
    • This is a new option that can be toggled on and off under Options > Interface > Team-Colored Boost Meter
    • When turned on, your Boost Meters background color will change to your team color
    • Custom team colors are supported, as is Colorblind Mode


    Refreshed News Panel
    • The News Panel has been redesigned
    • Any new news will put the News Panel in the open position when you start the game
    • You can toggle the News Panel open and closed using X (Nintendo Switch) / Triangle (PlayStation 4) / or Y (Xbox One)


    BUG FIXES

    General
    • [Farmstead] Arena framework no longer obscures view of the ball when Invisible Goalposts are enabled
    • Player Cam in Spectator Mode now works as intended
    • Fixed a stability issue with rapidly scrolling through the Preset list in the post-game lobby
    • Guardian GXT holographic trim now changes with Paint Finish
    • Fixed a bug with the Rear View Camera angle not working during Goal Replays or on Victory Screens
    • Ball indicator now works correctly on Throwback Arena
    • Animation for Special Edition Wheels no longer resets while previewing other equipped items in the Garage
    • Adjusted alignment on the Plosion Decal for Mudcat GXT
    • Decals on the default Mudcat GXT Car Body now tied to Accent Color in Paint Finish
    • Main Menu's bottom UI no longer present in certain menus after selecting the "Open Now" option


    [ 2019-10-14 18:16:07 CET ] [ Original post ]

    Stranger Things is Taking Over Haunted Hallows

    [previewyoutube=79FBliZsIuQ;full][/previewyoutube]

    Rocket League is entering The Upside Down, and things have gotten stranger. Netflix's award-winning Original Series, Stranger Things, has invaded this year's Haunted Hallows, and The Mind Flayer is preparing to make this a truly unforgettable event starting Monday, October 14.

    This Halloween, all roads lead to Farmstead (The Upside Down). This terrifying take on the once-whimsical Farmstead Arena is watched over by the maddening Mind Flayer, so make sure to look after your teammates.

    If you're able to make it out of Farmstead with full control of your own Battle-Car, you'll earn Candy Corn to be used in the Haunted Hallows Event Store. The store will have autumn-inspired items, plus some top secret wares developed by the Hawkins National Laboratory that will turn your Battle-Car creations up to Eleven. Take a sneak peak at some of the items below.

    Haunted Hallows featuring Stranger Things will go live following the October Update on October 14 and will run until November 11. Similar to previous in-game Events, there will be a three-day Redemption Period where you can use your extra Candy Corn in the Event Store. We'll see you in the Upside Down!








    [ 2019-10-09 19:37:56 CET ] [ Original post ]

    October Update Set to Fall on October 14



    The next Rocket League update is ready to ring in the scariest season of the year! You can expect the October Update across all platforms on October 14 at 10 a.m. PDT (5 p.m. UTC). This update is going to prepare all the decorations for our upcoming in-game Halloween party, plus add some quality-of-life features that we hope you enjoy. Here's everything you can expect to see in the October Update.

    Haunted Hallows

    Get ready to dress up your Battle-Car and earn some Candy Corn, because Haunted Hallows is returning this Halloween season. The third installment of this spectacular spookfest will start as soon as the update goes live. This year's in-game event is ready to flip what you expect from the usual Haunted Hallows, so stay tuned later this week for more info!

    Key Features

    Post-Game Party-Up

    Easily partying-up with teammates following a match is about to get a whole lot easier. If your team synergy is off the charts with a player or team you met in an Online Match, you'll easily be able to party-up with them from the post-game menu. Simply select "Party-Up" after a match. Teammates who also select "Party-Up will then be grouped together with you for the next game. We hope you're able to make some new Rocket League friends with the new Party-Up feature!

    Team-Colored Boost Meter

    With an ever-growing collection of Painted Battle-Cars and Decals, we wanted to make it even easier to see exactly what color team you're on at the start of each game. That's why the October Update is bringing colored Boost Meters. The Boost Meter itself will remain the same, but the Meter's background will be blue or orange depending on your team color. The Boost Meter will also match custom team colors, and the Colorblind Mode option will apply to the boost meter, too!

    Quickplay Button

    There will soon be one less button press to get you exactly where you want to go. Following the update, you'll be able to select "Quickplay" and immediately start searching for a game in the last playlist you joined. New players will default to the 3v3 Standard Playlist when selecting Quickplay for the first time.

    News Panel Refresh

    As soon as you start up Rocket League following the October Update, you'll notice that the news section has received a new coat of paint. The grid of information that is usually found on the right side of the screen has been replaced with a new welcome screen that will highlight new events, DLC, or other major announcements. Once dismissed, it can be accessed again via a hidden News Tab on the right side of the screen.

    New Esports Teams

    Two new teams are being added to the Esports Shop rotation: Complexity and Spacestation Gaming! Look out for their new items in the Esports Shop following the update.

    That's everything you can expect to find inside the October Update. Stay tuned for more info on Haunted Hallows this week!


    [ 2019-10-07 19:07:13 CET ] [ Original post ]

    Blueprints and Final Crate Revealed

    Back in August, we announced our plans to remove paid, randomized Crates from Rocket League by the end of 2019. Today, were here to introduce what will replace them and how existing items will transfer to the new system.


    INTRODUCING BLUEPRINTS
    A game update in December will introduce a new system called Blueprints. After you play a match of Rocket League, youll have a chance to obtain a Blueprint; a new type of drop that will replace Crates. When you receive a Blueprint, it will show you exactly what item you can create from it, for a set price. Once they're in your inventory, Blueprints will allow you to pay to create the item it offers and receive it immediately; or you can leave it in your inventory and choose to create the item later.

    Like the Crate items that preceded them, Blueprints can drop with special attributes like Painted, Certified, and Special Editions.



    ITEM SHOP AND CREDITS
    There's more than just Blueprints coming to Rocket League. In the same game update in December, well be introducing a new rotating Item Shop. The Item Shop will offer a wide variety of content including new items, legacy Crate content you might have missed out on, and the long-awaited debuts of items like the Titanium White Dominus. Important note: Item Shop purchases will be bound to your account and cannot be traded.

    Items from Blueprints and the Item Shop will be obtained by Credits, our new premium currency replacing Keys. Youll use Credits to create items from Blueprints, upgrade to Rocket Pass Premium, and buy content from the Item Shop. Esports Tokens will be separate from Credits, and will be the only way to purchase items from the Esports Shop.

    There is a lot more to reveal about the Item Shop and we will share more about it in the coming months.



    THE GREAT CRATE CONVERSION
    Once the new Blueprint system does go live, your Keys will automatically be converted into Credits the first time you log into Rocket League. Each remaining Crate you have will be converted into a Blueprint of the same series.

    But before Blueprints go live later this year, the Vindicator Crate will come to Rocket League this Thursday, October 3. This is the final Crate and it will feature the new Sentinel Battle-Car and Neuro-Agitator Goal Explosion. Get a sneak peek at the Sentinel Battle-Car below:


    Additional details about how other items will convert to the Blueprint system will be shared in the next few months.



    TRADE-INS
    Changes are coming to our Trade-In system that we want to message well in advance. When Blueprints go live and replace our paid Crates, we will also disable the ability to use paid content with our current Trade-In system.

    More specifically, this means that items obtained from Blueprints, the Item Shop, or legacy content acquired from Crates cannot be traded in after these changes go live. We also plan to implement an updated inventory management feature that will allow you to archive items that you don't want to see in your active list of customization items.

    This change will not impact your ability to trade in our free post-game drops.



    IN SUMMARY...
    We believe our new Blueprint system will give players more transparency in what they are purchasing. Of course, we will have much more to share about Blueprints and our new Item Shop as we get closer to release before the end of the year. For now, stay tuned for the Vindicator Crate, which will start dropping on October 3.


    [ 2019-10-01 19:05:17 CET ] [ Original post ]

    Twitch Prime In-Game Content Comes To Rocket League

    [previewyoutube=BYOlQrrcEwI;full][/previewyoutube]
    Your journey through four brand-new Twitch Prime Content Packs starts now! Get primed and ready for exclusive Twitch Prime in-game items in Rocket League beginning with the sleek Nemesis Battle-Car, and concluding with the bombastic Tactical Nuke Goal Explosion!

    Begin your journey to unlocking all four Twitch Prime Content Packs by linking your Twitch Prime account with your Rocket League platform of choice. Once your accounts are linked, you'll automatically unlock the first pack containing the Nemesis Battle-Car. Then, you'll unlock a new Content Pack with new items every few weeks, leading to the fourth and final Content Pack. Everything found in these Packs are exclusive to Rocket League's Twitch Prime Content, so be sure to sign up before they're gone for good!

    Check out everything you can expect to find in each Twitch Prime Pack, plus check out the release trailer above:

    Twitch Prime Pack 1
    (Available now!)

    • Nemesis Battle Car
    • 6 Nemesis Decals
      • Stripes
      • Rocket Ball
      • Wings
      • Lightning
      • Full Speed
      • Snakeskin

    Twitch Prime Pack 2
    (Available Day 27 of your player journey)
    • TP19 Wheels
    • Drude Engine Audio
    • Nemesis: Crisis Decal

    Twitch Prime Pack 3
    (Available Day 55 of your player journey)
    • Streamer Boost
    • Luster Animated Decal
    • Webcam Topper

    Twitch Prime Pack 4
    (Available Day 83 of your player journey)
    • Tactical Nuke Goal Explosion
    • Sushi Board Player Banner
    • Boba Drink Antenna


    Link your Twitch Prime account with your Xbox, PlayStation, Steam, or Nintendo account to unlock the first Content Pack! The first Pack is available now, and you'll be able to unlock the future packs as long as your Twitch Prime account stays active. Players will be eligible for all four Packs if their active Twitch Prime account is linked at any time between now and March 27, 2020.

    Get started by linking your Twitch Prime account here. Keep in mind, you can only link your Twitch Prime account to one platform account, so be sure to choose wisely. You can check out the full list of FAQs here. If you're not a Twitch Prime member, you can sign up for a free trial at TwitchPrime.com.

    The faster you link your accounts, the faster you'll get each Content Pack, so hit the Twitch Prime page and then the pitch with the latest Pack!


    [ 2019-09-27 21:02:39 CET ] [ Original post ]

    2XP Weekend Starts September 27

    Prepare your Mudcat for the next turn, because it's a big one! The first 2XP Weekend of Rocket Pass 4 is set for this Friday, September 27. Enjoy the boost on your journey to the Pro Tiers!

    Once 2XP Weekend begins, you'll earn double the amount of base experience in all Casual, Competitive, and Extra mode Playlist matches via the "+100% special event" XP bonus.

    Check out the official start and end times below and enjoy the extra XP!

    • 2XP Start Time: Friday, September 27 at 2 p.m. PDT (9 p.m. UTC)
    • 2XP End Time: Monday, September 30 at 10 a.m. PDT (4 p.m. UTC)



    [ 2019-09-24 19:05:00 CET ] [ Original post ]

    Training Packs From Battle-Car Veterans



    Greetings, Rocket League Community! It's time to refresh the featured training packs to help improve your game. With October right around the corner, this is a special time for us at Psyonix and the communityspecifically, the Supersonic Acrobatic Rocket Powered Battle-Cars (SARPBC) Community.

    Rocket League's predecessor, SARPBC, is racing toward its 11th anniversary next month! In honor of this momentous occasion, we're refreshing the featured training packs with practice regimens from the OG's of the game. These are veterans who learned how to perform aerial goals and epic saves in SARPBC long before the Rocket League Championship Series (RLCS) even existed.

    Along with the live training packs below, check out how long some of these players have been in the game, and hear some words of wisdom from the long-time players themselves:

    [table]
    [tr]
    [th]#[/th]
    [th]Author[/th]
    [th]Pack Name[/th]
    [th]Difficulty[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Famiy[/td]
    [td]Overhead Goalie #2[/td]
    [td]Champion[/td]
    [td]17F2-309A-8FA5-13BE[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Noir1992[/td]
    [td]Ground Redirects[/td]
    [td]Champion[/td]
    [td]BD39-D665-A6FF-596D[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]vel[/td]
    [td]Redirect[/td]
    [td]Grand Champion[/td]
    [td]27B6-B630-461E-5961[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]I Am A Tree[/td]
    [td]Floor Bounce 'N Shoot[/td]
    [td]Diamond[/td]
    [td]F54A-1591-B804-B7CD[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]Kronovi[/td]
    [td]Ground Shooting Pack #1[/td]
    [td]Platinum[/td]
    [td]6B31-5C76-BDEB-16FC[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]BigFunny[/td]
    [td]Backwardss, Backboard, Clears[/td]
    [td]Platinum[/td]
    [td]25E6-A216-0CB7-239B[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]Noir1992[/td]
    [td]Backboard Shots (consistency)
    [/td]
    [td]Champion[/td]
    [td]FDC7-3073-501D-0054[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]Oneill[/td]
    [td]Oneills SubParButinHD Pack[/td]
    [td]Gold[/td]
    [td]E8DF-CA1A-DBEA-0C8F[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Doomsee[/td]
    [td]Double Jump Aerials[/td]
    [td]Champion[/td]
    [td]F269-B159-0BAC-AC2E[/td]
    [/tr]
    [/table]

    NOIR1992
    Started SARPBC April 2009

    "If you want to improve and get better at Rocket League, don't just practice the mechanics. Positioning and rotation are more important than mechanics. Watch some of your own replays and figure out what you have done wrong and work on those things."


    ONEILL
    Started SARPBCFebruary 2009

    "Enjoy yourself, first and foremost. Ground work is just as important as being Squishy doing flippys. Focusing on catching the ball from the air for different scenarios can drastically improve your game, and help you plan ahead for how you want to make your next move. Analyze your own replays if you play as a team. Discuss key points for games when you concede to help find areas of weakness going forward."


    DOOMSEE
    Started SARPBCFebruary 2009

    "The best way to improve your game is to practice in chunks. Pick the weakest aspect of your game and solely work on it until its improved and you're happy with it. The more specific you are, the better. If you play the game with no real improvement goal in mind, your improvement will be a lot slower. Youll find that its really hard to concentrate on one skill while playing, and quickly turn your attention to just winning. This is normal. When you catch yourself falling into that habit, bring your attention back to the skill youre working on. If double jump aerials are one of your weaknesses, then try my Double Jump Aerial training pack.


    BIGFUNNY
    Started SARPBCJune 2009

    "A good way to improve in Rocket League is repeatedly asking yourself, 'What would I want my teammate to do if they were in this situation,' and 'What does my opponent not want me to do in this situation.' Asking these questions while watching yourself in replays from their perspectives will help you recognize good and bad patterns in your play style."


    I AM A TREE
    Started SARPBCDecember 2008

    "For anyone who's trying to improve, my most important tip would be: don't just practice your mechanics, but also research how to play the game. There's plenty of good video material out there that'll turn you from just a decent mechanical player into an overall solid powerhouse. Apart from that, you should often save replays and watch them thoroughly!"


    KRONOVI
    Started SARPBCAugust 2009

    My advice for new players trying to improve their game would be to stay disciplined and focused with their practice. You will improve quickly if you continue to train and practice no matter what happens, and you'll be glad you worked hard when the results come in.


    We hope these training packs help you reach your Ranked goals in Season 12! Think you've created the next great Custom Training Pack? Let us know by sharing it on Discord, Reddit, and Twitter. We go through fan-submitted Training Packs each month, and could even choose yours for our next Community Spotlight!


    [ 2019-09-18 21:01:45 CET ] [ Original post ]

    Community Spotlight: Athena



    Game streaming is a young industry. Most streamers who are at the top of their game didn't grow up with aspirations of making their living as a professional Twitch partner. It's a passion that was cultivated over the span of a few recent years. Owning a Twitch channel with more than 2.5 million views and becoming one of the most popular streamers in the Rocket League community can start as a hobby without a career on the horizon.

    Rewind the clock to 2017. Rocket League was in its infancy. Athena, who was better known by her real name Alejandra, was studying marketing at community college in Austin, Texas. At that time, she was on a traditional career path, and her goal was to transfer to a university after the semester. She didn't know exactly how she would apply her marketing knowledge, but she knew she liked video games and people. Then someone gave her a suggestion that would change the trajectory of her career: the suggestion to start her own channel on Twitch.

    "I never dreamed of a future as a Rocket League streamer," Athena recalls. "One of my friends said I should stream. At the time, I didn't even know what Twitch or streaming was. I didn't have a good computer setup when I started. My PC was connected to a TV in my parent's place. Everything started small."

    The Austin-native loved video games at an early age thanks to an older brother and father who enjoyed the hobby. That love started with games on the GameCube like Super Smash Bros. Melee and The Legend of Zelda: Twilight Princess on the Wii, but she never thought a career would materialize out of it.

    Despite starting small, it didn't take long for her stream to become profitable. While most streamers have to grind for months before breaking through, Athena started making money from her channel just two weeks after the launch thanks to a generous donation from a viewer. This was a surprise to her, but especially to her parents. She was faced with the difficult task of explaining to them how streaming could be a viable avenue for her. This was particularly challenging considering Twitch, and donations given by viewers, were foreign concepts to them.

    "I remember when I received my first big donation. I stopped mid-stream and I went to my parents room, and I will never forget the look on their faces," Athena laughs. "They told me I had to return it. They were horrified. I really had to talk them down. My parents had a traditional career path in mind for me: college and a 9-to-5 job. I'm glad I was able to show them another world."

    The purpose of the donation was to get an improved streaming setup. She used it to upgrade her facecam and headset. She was even able to upgrade her home's internet to enhance the quality of the stream. With the tools for a top-notch stream ready to go, Athena's channel took off. She became a Twitch partner just four months after starting her stream.



    The stream was on a steady rise throughout its two years. Then, this year on June 17, she made a big move by signing with G2 Esports as a content creator. It's a decision that Athena says she always dreamed of, but never thought of as a realistic one.

    "When G2 reached out, I was a bit shocked at first," Athena says. "It was really unexpected. For me to join an org with my brand, I really wanted it to be something I believed in, but I also wanted it to be a good fit for me so I could represent them well. G2 was the fit I was looking for. It took my stream to a whole new level. I'm so thankful for the people who stuck with me, believed in me, pushed me to be a better person so I could reach new goals that I never would've thought were achievable. I'm just really, really thankful for G2 and my audience."

    Not only was the signing a good fit for Athena's brand, but it was also a good fit for her on a personal level. Her longtime boyfriend, Dillon "Rizzo" Rizzo, plays for G2's Rocket League Championship Series (RLCS) team. Surprisingly enough, that relationship made her hesitate at the idea of signing with them.

    "With Dillon being a part of G2, I almost declined the offer," Athena says. "As a professional streamer it's very important to me that I succeed on my own merits and not because of my relationship with a professional gamer. But, it's really cool that the same org would want to sponsor both Dillon and me. He's been nothing but an absolutely amazing person, both on a personal level and with his support in my move to G2. I'm really thankful for him."

    The Twitch stream is booming, and she's a part of the same organization as Rizzo. Even though everything seems to be going perfectly, that doesn't mean it's easy work. Athena has to put in the work to sustain that growth. The target is streaming live seven days a week. On top of the streaming grind, there's added scrutiny that comes with being the top female Rocket League streamer in a community that is still dominated by males. She says that there's added challenges that come with that territory.

    "I think it's just something that every streamer goes through. It's one of the negatives that comes with being in a public space and having yourself out there. Everyone has their own opinions of you. I'm a big fan of streamers like Chellchee, Kiaa, and others who are doing their thing. They're tough cookies."

    Sometimes the negativity that comes from making a living online means that taking time to yourself is a necessity. Athena doesn't like to obsess over the negative comments or lost subs. She says that if she needs to take a weekend away from her stream, she does. When she's not streaming, she enjoys playing the piano and traveling to Rocket League events. If it means she can meet some of her audience, she's there. The influence that comes with having a successful Twitch channel isn't lost on her. She wants to see the female Rocket League community grow. For any females thinking of creating Rocket League content, she has this bit of advice:

    "For the ladies out there who are just getting into streaming, especially in Rocket League, you've got this. If you show the world that you love to do this, they will accept you for who you are. If they don't, you can just ban them from your chat," she laughs. "On Twitch, you are your own boss. No one else can tell you otherwise."



    Check out Athena's channel at Twitch.tv/Athena.


    [ 2019-08-29 20:40:31 CET ] [ Original post ]

    Patch Notes v1.66 [Season 12 Update]

    THE HEADLINES

    • Rocket Pass 4 begins on Wednesday, August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
    • Competitive Season 11 Rewards will be awarded to eligible accounts
    • Competitive Season 12 begins

    NEW CONTENT
    Rocket Pass 4

    • Rocket Pass 4 begins on August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
    • Weekly Challenges will remain active throughout the entire Rocket Pass
      • Example: Week 3 Challenges can be completed in Week 4, 5, and onward until the conclusion of the Rocket Pass theyre included with
      • If you purchase Rocket Pass Premium after Rocket Pass 4 has begun, you will be able to access previous weeks Premium Challenges


    Competitive Season 11 Rewards
    • Competitive Season 11 has ended. Titles and items will be awarded for your highest rank achieved during the season
      • Receiving Season 11 Rewards also requires successful completion of the appropriate Season Reward Levels
    • Season 11 Rewards are custom, non-tradeable Boosts
      • Bronze I or higher Season 11 Bronze Boost
      • Silver I or higher Season 11 Silver Boost + lower Boost
      • Gold I or higher Season 11 Gold Boost + lower Boosts
      • Platinum I or higher Season 11 Platinum Boost + lower Boosts
      • Diamond I or higher Season 11 Diamond Boost + lower Boosts
      • Champion I or higher Season 11 Champion Boost + lower Boosts
    • Grand Champion Rewards
      • Competitive Soccar Grand Champion Season 11 Grand Champion In-Game Title + Season 11 Grand Champion Boost + lower Boosts
      • Rumble Grand Champion Season 11 RNG Champ In-Game Title + Season 11 Grand Champion Boost + lower Boosts
      • Dropshot Grand Champion Season 11 Floor Destroyer In-Game Title + Season 11 Grand Champion Boost + lower Boosts
      • Hoops Grand Champion Season 11 Dunk Master In-Game Title + Season 11 Grand Champion Boost + lower Boosts
      • Snow Day Grand Champion Season 11 Blizzard Wizard In-Game Title + Season 11 Grand Champion Boost + lower Boosts


    Monstercat (Antennae)
    • DESERT STAR

    CHANGES AND UPDATES
    Competitive Season 12
    • Competitive Season 12 begins
    • Season 12 brings a soft reset that requires you to do placement matches in each playlist to recalibrate your Rank
    • Winning half of your placement matches will land you near your previous season ranking
    • League Rankings will be temporarily empty until players complete their placement matches
    • All placement match wins count towards your Bronze Season Reward Level progress

    Certified and Painted Items
    • Customization Items now display the full Paint color name inside the thumbnail (when applicable)
      • This replaces the thin colored outline in the upper-right corner of the thumbnail
    • When a Customization Item is both Painted and Certified, the Paint color and Certification labels rotate at regular, two-second intervals

    New In-Game Stats
    • High-Five
      • A High-Five registers after a goal is scored by your team, and when you bump into a teammate above the goal
    • Low-Five
      • A Low-Five can only be done after a goal is scored by your team, and when you bump into a teammate at field level
    • Swish Goal
      • A Swish Goal registers when your goal does not touch the rim before going into the hoop
      • Swish Goals are only available when playing the Hoops game mode

    Audio
    • The games audio mix has been updated, including audio priority rebalancing, HDR audio, and object elevation

    BUG FIXES
    • Fixed the color on the post-match XP bar for Rocket Pass Premium owners
    • Shields on Double Goal and Underpass Arenas now display the appropriate color
    • [Xbox One] Fixed a bug with the Slash Beam III Rocket Boost causing frame rate dips
    • [Nintendo Switch] Fixed a bug causing supersonic ball audio to play when pushing the ball at subsonic speeds in Training
    • Adjusted Paint Finish so it no longer affects appearance of body trim on the Werewolf Battle-Car

    KNOWN ISSUES
    You can find an updated list of both active and recently fixed known issues in our new Known Issues in Rocket League article.




    [ 2019-08-27 18:11:15 CET ] [ Original post ]

    Rocket Pass 4 is Ready to Rally on August 28

    Prepare your pacenotes and check your roll cages. Rocket Pass 4 is ready to rally next week! Your climb to the Pro Tiers begins on August 28just one day after the Season 12 Update goes live.

    Leading the pack of new rewards only found in Rocket Pass 4 is none other than Mudcat, the new rally-inspired Battle-Car. As was the case in previous Rocket Passes, you'll unlock Mudcat as soon as you purchase Rocket Pass Premium and begin your journey to unlocking the Mudcat GXT and access to Pro Tiers. Take a look at this rugged ride and some of the other featured items in the Rocket Pass 4 trailer below!

    [previewyoutube=BItSgrSYAXA;full][/previewyoutube]

    Based on community feedback, Rocket Pass 4's Weekly Challenges are changing! New Challenges won't expire after their week concludes. Now, you'll be able to complete Weekly Challenges at your leisure throughout the duration of Rocket Pass 4.

    Just like in Rocket Pass 3, both the Free and Premium tracks will get three new challenges each week. Weekly Challenges help you climb your Tiers even faster with Tier Points. Each Weekly Challenge is worth three, five, or eight Tier Points. Rocket Pass 4 features 70 Tiers, but getting to Tier 70 is only the beginning. Pro Tiers grant Painted or Special Edition versions of select Rocket Pass 4 items, all of which are tradable.

    Rocket Pass 4 will begin at 10:00 a.m. PDT (5 p.m. UTC) on August 28 and ends on December 4. Unlock Rocket Pass Premium with 10 Keys or get a head start with the Premium Bundle, which costs 20 Keys. The Premium Bundle comes with Rocket Pass Premium, plus an additional 12 Tiers!

    The checkered flag is nearly out on Rocket Pass 3. There's just one more week before Rocket Pass 4. We hope you're ready to rally your team and start climbing those Tiers! How far will you go??


    [ 2019-08-21 19:05:54 CET ] [ Original post ]

    Season 12 Update Coming August 27 with Competitive Season 11 Rewards



    The next update for Rocket League is scheduled for later this month, and it's bringing Competitive Season 11 Rewards and a few new quality-of-life changes to the game. Get ready to download the Season 12 Update on August 27 at 10 a.m. PDT / 5:00 p.m. UTC (pending first party certification).

    This update will lay the groundwork for Rocket Pass 4, which will begin the following day on August 28. More info about Rocket Pass 4 will be revealed as we get closer to the day of the update. Plus, the Season 12 Update will add new stats and an all-new audio mix to the game. Get ready to show your teammates some love with the new "High Five" and "Low Five" stats. Achieve a High Five by colliding with a teammate in midair after a goal is scored. A Low Five is performed the same way, but at ground level.

    The new audio mix that's coming to Rocket League will take advantage of High-Dynamic Range (HDR) Audio. To put it simply, HDR Audio will emphasize the game's more important sounds while temporarily lowering less important audio such as crowd and ambience to give players a clearer audio experience. We hope this new mix will be music to your ears! For more information about the work that went into bringing HDR Audio to Rocket League and how it affects the game, check out our recent dev interview with our audio team.

    Competitive Season 11 Rewards

    There isn't much time before the end of Competitive Season 11 and the Rewards are a brand new Boost!

    Similar to previous Competitive Seasons, there's a Boost reward for each rank (Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion). Grand Champion Rank will receive "Season 11 - Grand Champion" Title in addition to all of the Season 11 Boosts. Those who earned the Rank of Grand Champion in Extra Modes will receive the Extra Mode-specific Grand Champion titles. Remember, you have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 11. See the full distribution breakdown below:

    • Bronze I or higher Season 11 Bronze Boost
    • Silver I or higher Season 11 Silver Boost + lower Boost
    • Gold I or higher Season 11 Gold Boost + lower Boosts
    • Platinum I or higher Season 11 Platinum Boost + lower Boosts
    • Diamond I or higher Season 11 Diamond Boosts + lower Boosts
    • Champion I or higher Season 11 Champion Boosts + lower Boosts


    GRAND CHAMPION REWARDS
    • Competitive Grand Champion Season 11 Grand Champion In-Game Title + Grand Champion Boost + all Season 11 Boosts
      Rumble Grand Champion Season 11 RNG Champ In-Game Title + Grand Champion Boost + all Season 11 Boosts
    • Dropshot Grand Champion Season 11 Floor Destroyer In-Game Title + Grand Champion Boost + all Season 11 Boosts
    • Hoops Grand Champion Season 11 Dunk Master In-Game Title + Grand Champion Boost + all Season 11 Boosts
    • Snow Day Grand Champion Season 11 Blizzard Wizard In-Game Title + Grand Champion Boost + all Season 11 Boosts


    (Note: Grand Champion In-Game Titles for Extra Modes are earned by achieving Grand Champion Rank in each individual Extra Mode)

    Season 11 will end two hours before the update goes live at 8 a.m. PDT (3 p.m. UTC) on August 27 and Season 12 will begin once the update goes live. Competitive Season 12 will have the same soft reset that previous competitive seasons had. You will need to complete 10 placement matches per Competitive Playlist to earn your rank, which will likely be near your previously held rank.

    You still have time to get to that Competitive Rank you've been working toward, so hit those Competitive Playlists. Good luck and have fun!


    [ 2019-08-15 19:23:43 CET ] [ Original post ]

    Under The Hood: An Inside Look At HDR Audio Coming To Rocket League

    There are just 10 seconds left in a tied game. Your teammate has possession, and passes it your way from the wall. You place the shot above the backboard where your opponent can't reach it, launch your car into the air with your remaining boost and follow up the backboard shot with a perfectly placed goal. The Goal Explosion ignites as time expires. The exhilaration is nearly tangible. But meanwhile, there are hundreds of sound effects occurring inside the game that supplement all the excitement of the moment: the siren, the announcer, the crowd, and that only scratches the surface. In moments like this, it may be easy to overlook the sound of Rocket League, but these sounds are an essential part of the experience.

    The audio team at Psyonix works tirelessly on the sounds within these moments so Rocket League is able to achieve maximum levels of hype. Recently, the team that consists of sound designer Stephen Lichota, technical sound designer Miles Flanagan, and audio director Mike Ault has been hard at work on bringing High-Dynamic Range (HDR) Audio to the game. In today's world of 4K screens, the term "HDR" is usually reserved for vivid imagery on televisions, but it's also a part of the audio world. HDR Audio may share the name of HDR imaging, but it's a different concept entirely. While you need an HDR television to enjoy HDR programming, HDR Audio doesn't require any additional hardware and is specifically designed for video games. It enhances the mix of the audio so players will be able to more clearly hear the sounds that are important in the moment. That's the simplest way to describe this audio system that is anything but simple.

    "HDR Audio is one of the hardest things to explain," says Stephen. "Even when we're constantly working with it, it can still throw your brain for a loop. Normally, you have a fader that you can adjust to make certain sound effects louder than others. It doesn't quite work like that in HDR Audio. It doesn't make sound louder. Instead, it makes other sounds quieter so there's an emphasis on specific sounds. So, then you're trying to listen for the things that the system is altering."

    That's essentially what Rocket League's upgrade to HDR Audio is going to do. The sounds that are more important will be prioritized in a way so that they can be heard more clearly when they happen. "The whole goal is for you to hear what you want to hear the most," Mike explains. "So, you hear other cars, and you hear positional information better like where the ball is. Extra sound effects like crowd and ambience are moving out of the way. It all gives you a cleaner sense of the game."

    This new sound mix didn't happen overnight. HDR Audio was attempted in the past, as early as the game's Neo Tokyo Arena release in 2016. But, that audio overhaul came with some growing pains. The world of audio engineering is not an exact science. There's only so much testing you do before the game is being played in online conditions. It's nearly impossible to recreate every combination of audio cues that could possibly happen in any given match. Plus, each update with new Boosts, Arenas, Battle-Cars, and Goal Explosions adds to the ever-growing library of sound effects.

    "Rocket League is in its fifth year," Mike says. "There's so much sound-related content when you consider boosts, crowd noise, engine audio and so much more. Then, you stack 20 or 30 of those sounds at any given time. It can be pretty daunting to find where something is sounding wrong."

    In addition to that challenge for the audio team, there's the issue of players experiencing the game's sound in vastly different environments. Some players rely on speakers built into a TV or monitor, while others may have high-fidelity sound systems. Most players, however, use headphones during their gaming sessions. In the past, Rocket League's audio mixes were primarily designed on top-notch sound systems, but that's not how most people are listening to the game's audio. The HDR Audio update is the game's first audio mix that was designed with a focus on headphones.

    "When we did our last mix, we were doing it in one of our rooms in super high fidelity and listening to the audio at a louder volume than our community listening at home at night could realistically reproduce," Mike explains. "We created a very dynamic mix that we thought sounded fantastic. The vast majority of our players don't play Rocket League that way. So, rightfully so, we got a wide range of player feedback. This time, we took every step we could to recreate listening situations that our playerbase commonly experiences."

    Throughout the development of this mix, the team played different games that handle dynamics in various ways. One game that stood out as an audio benchmark was Rainbow Six: Siege. According to the team, the sound design of Siege stands with its range dynamics of tensely quiet and bombastically loud states. Miles says that while this design can help guide the direction of Rocket League, Rocket League is a different beast entirely. "In Rocket League, you're driving a car that's accelerating and boosting nearly all the time," he explains. "That's essentially the only state of play, whereas Siege has two very different general levels of audio. It's a different case, but we can definitely take some useful cues from Siege."

    One of those cues is to bring adjustable Dynamic Range Controls to Rocket League in a future update after HDR Audio hits the game and the team is able to monitor player feedback.

    Once HDR Audio rolls out with the next update, the best advice Mike can give: have an open mind when you hear the changes for the first time. "There's this phenomenon in the audio world called 'temp love,'" he explains. "It says that people get attached to what they're used to. We're asking people to give it a chance. It will sound different. If it didn't sound different, then it defeats the purpose of remixing the audio. We genuinely feel that this is a major improvement and hope people approach it with an open mind. We're looking forward to hearing community feedback and using that to create the best possible listening experience."

    Look out for HDR Audio in Rocket League's next update scheduled for August 27.


    [ 2019-08-08 19:02:39 CET ] [ Original post ]

    Community Spotlight: Training Pack Refresh

    With Rocket League Championship Series (RLCS) Season 7 in the rearview mirror, that means it's time to refresh the featured Training Pack Browser. While the previous pack featured creations from RLCS pros and former pros, this new collection has been hand-picked by Psyonix and should help several different facets of your game.

    Check out the nine featured packs that will help improve your Rocket League fundamentals like dribbling, clearing, passing, double touches, backboard shots, and more!

    [table][tr]
    [th]#[/th]
    [th]Author[/th]
    [th]Pack Name[/th]
    [th]Difficulty[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Virge[/td]
    [td]Dribble Training[/td]
    [td]Champion[/td]
    [td]04C1-42C8-6E5D-6F75[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Mertzy[/td]
    [td]Recreating RLCS7[/td]
    [td]Grand Champion[/td]
    [td]D7B1-F15D-E870-0F8D[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]Wayprotein[/td]
    [td]Novice Defender[/td]
    [td]Gold[/td]
    [td]87E7-773A-CBE5-B2C3[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Lachinio[/td]
    [td]Backboard Shots[/td]
    [td]Champion[/td]
    [td]AFFD-5023-BD4F-D320[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]Johnnyboi_i[/td]
    [td]Clearing for Beans[/td]
    [td]Champion[/td]
    [td]3B34-F63D-27BE-8404[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]Majowww[/td]
    [td]Treino De Walldrag[/td]
    [td]Champion[/td]
    [td]5008-1A49-7B3A-AA4E[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]FLuuMP[/td]
    [td]Pass Training[/td]
    [td]Platinum[/td]
    [td]BFD6-DA9F-49A2-81B3[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]Wayprotein[/td]
    [td]Shadow Saves[/td]
    [td]Platinum[/td]
    [td]6A8C-7B90-2AAA-B6B5[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Plasmid[/td]
    [td]Self Double Touch: Pro[/td]
    [td]Diamond[/td]
    [td]E8EB-C454-38AF-9637[/td]
    [/tr]
    [/table]


    As we previously announced, Competitive Season 11 is coming to a close on August 27. Hit these training packs hard to elevate your game and get to that next rank before the season ends! Don't forget, you have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 11.

    Think you've created the next great Custom Training Pack? Let us know by sharing it on Discord, Reddit, and Twitter. We go through fan-submitted Training Packs each month, and could even choose yours for our next Community Spotlight!


    [ 2019-07-30 19:09:20 CET ] [ Original post ]

    Rocket League Fall 2019 Roadmap



    These summer months have been by far the most radical Rocket League has ever seen. We hope you've been enjoying Radical Summer and everything it's brought to the game, from the three different Event Stores to the Ecto-1 and Knight Rider Car Packs. Millions of matches were played in the limited-time mode Playlists, and the plays you pulled off on the pitch were incredible. Thanks for sharing your clips!

    Radical Summer is in its third and final phase before the redemption period begins on August 12, so it's a good time to look forward to the rest of 2019. There's plenty to discuss that we're excited about including the remainder of Rocket Pass 3, Rocket Pass 4, and more!



    ROCKET PASS 3 IS EXTENDING, AND A GLIMPSE AT ROCKET PASS 4
    We heard you. The gap between Rocket Pass 2 and Rocket Pass 3 was too long. So, we're extending Rocket Pass 3 to the beginning of Rocket Pass 4. Rocket Pass 3 will be live until August 27, however no new Weekly Challenges will be added. The next Rocket Pass will begin on August 28.

    The next Rocket Pass will slightly change the Weekly Challenge System. Weekly Challenges will stay active throughout its duration. This means that you'll be able to complete Challenges from previous weeks throughout Rocket Pass 4.

    We're looking forward to revealing all the rugged items in August. If you're looking for a sneak peek at the featured Battle-Car, take a closer look at the Radical Summer trailer ...



    COMPETITIVE SEASON 11 ENDING AUGUST 27
    There's only a month left in Competitive Season 11. As stated above, Competitive Season 11 will end on August 27 and Season 12 will begin on the same day following a title update. We'll reveal the next Season Rewards as we get closer to the end of the season.

    Like previous Competitive Seasons, there will be unique rewards for Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion ranks. Plus, unique Extra Mode Grand Champion titles are returning from previous seasons.

    Be sure to keep grinding those ranks over the next month. You have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 11.



    AUDIO CHANGES INCOMING!
    Listen up! As we heard the reception to our audio changes from the previous update, we are making additional changes in the next one. High Dynamic Range Audio will be ready to rock and roll as a part of the next game update on August 27, which we hope will be music to your ears! Stay tuned for an in-depth look at the new sound of Rocket League in the next couple weeks.



    ON THE HORIZON

  • New Stats


  • Two new stats are being added to all game modes: High Five and Low Five. Pull off a High Five by hitting your teammate in midair after scoring. Low Five is the same thing, but on field level. Plus, Hoops is getting its own new stat called "Swish." As the name suggests, Swish is achieved by scoring without the ball touching the rim.

  • Return of Haunted Hallows


  • We're in the planning stages of our third installment of Haunted Hallows, which is coming this fall. We know that following Radical Summer is a tough act to follow, but we're cooking up some wicked new content!

  • New and improved tournaments


  • One of the goals in 2019 is to revamp Rocket League's Tournament system. Think of it as Tournaments 2.0. This would include having automated, scheduled tournaments in-game that players could join. Look out for more info on the revamped Tournaments system later this year.

  • Regarding the last Roadmap


  • Content that was discussed in May's Roadmap including the Party-Up System, Inventory Management, and quality-of-life improvements to the player-to-player trading system are still in development. The goal is to roll out this functionality later in 2019.


    [ 2019-07-23 19:01:24 CET ] [ Original post ]

    Live Now: '80s Television

    Don't touch that remote! The '80s Television phase of Radical Summer is now live, and the iconic vehicle, K.I.T.T., is now available in the Knight Rider Car Pack!

    Click here for more details.

    [previewyoutube=Sk3qh7bjoIY;full][/previewyoutube]


    [ 2019-07-22 20:15:42 CET ] [ Original post ]

    Double XP Weekend Starts July 18



    Rocket Pass 3 is still charging forward. So, if you need a boost to get to the Pro Tiers, this weekend will be the best time to play. Get ready for our next Double XP Weekend, which will kick off on Thursday, July 18 and end on Monday, July 22.

    Once 2XP Weekend begins, you'll earn double the amount of base experience in all Casual, Competitive, Extra, and Spike Rush mode Playlist matches via the "+100% special event" XP bonus.

    Check out the official start and end times below and enjoy the extra XP!


    • 2XP Start Time: Thursday, July 18 at 2 p.m. PDT / 9 p.m. UTC
    • 2XP End Time: Monday, July 22 at 10 a.m. PDT / 4 p.m. UTC


    [ 2019-07-17 19:11:38 CET ] [ Original post ]

    K.I.T.T. Reporting For Duty during Radical Summer: Television



    Don't touch that remote! Radical Summer is entering its third phase next week: a celebration of '80s television. This final phase of our summer bash, which will run from July 22 at 10 a.m. PDT (5 p.m. UTC) through August 12, brings a new Premium DLC Car Pack - Knight Rider, brand new event items, and a limited-time mode.

    Knight Industries has crafted its own Knight Industries Two-Thousand (also known as K.I.T.T.) for one mission: to dominate the pitch. The iconic car headlines the Knight Rider Car Pack DLC that will be available July 22 for $1.99 (or regional equivalent), which also includes K.I.T.T. Wheels and K.I.T.T. Gullwing Topper. Sorry, self-driving capabilities are not included!

    A new phase of Radical Summer means new items are headed to the event store, and they're some of the biggest franchises to grace the small screen. Tune in for items from DreamWorks Voltron Legendary Defender, and WWE.

    Don't forget about the Golden Eggs in the event store! Golden Eggs include items from Elevation, Victory, Turbo, and Nitro Crates. And, you can collect up to five Golden Eggs per phase, so jump into Online Matches to start earning Cassettes.

    Hop into your Battle-Car, put on your aviators, and hit the sandy beaches of Salty Shores for the new limited-time Beach Ball Mode. This feel-good mode features 2-on-2 action with a large, reskinned ball that floats and curves just like a beach ball. We look forward to seeing your sweet beach montages in super slow-mo.

    The celebration of '80s Television ends on August 12. If you missed any of the event items from the previous phases, take a chill pill. The event store from all three phases of Radical Summer will reopen for a "Last Chance" redemption period. You'll be able to redeem leftover Cassettes for event items from all three phases until August 19.

    We hope you're digging Radical Summer so far! Get into our TV party next week and start earning more Cassettes. As always, stay radical!


    [ 2019-07-16 18:15:29 CET ] [ Original post ]

    Rocket League's 4th Birthday



    Four years!

    That's how long it's been since Rocket League first started scoring goals on PlayStations and PCs around the world, which were soon followed by releases on Xbox and Switch not too long after. It's been an incredible journey for us that spans what amounts to an entire high school career.

    We think that's a fitting comparison too, because just like high school graduation, those four years are only the beginning of what we believe will be a long and prosperous move into maturity and bigger and better things. Rocket League is in it for the long haul. We firmly believe that our game will continue to grow and improvenot only for many years to come, but for many generations as well.

    Case in point: in the time since we last talked about our third birthday, we've seen an enormous amount of progress for Rocket League and the industry as a whole. In just the last year alone, we launched our new and highly successful Rocket Pass initiative, giving players yet another way to enjoy and unlock in-game content; along with the recently added (and highly requested) "Weekly Challenges" feature, that expands the Rocket Pass concept even further.

    In that same year, we've also added a ton of additional content in partnership with massive brands like Hot Wheels, McLaren, Shazam, and Major League Baseball to please fans of multiple backgrounds and interests, while also tapping into one of the greatest decades of all timethe 1980sto bring classic IPs like Ghostbusters, Knight Rider, E.T.: The Extra-Terrestrial, The Karate Kid, Voltron, The Goonies, and WWE to Rocket League; courtesy of our biggest in-game event ever, Radical Summer!

    The last 12 months have also allowed us to achieve some of our most ambitious goals in the history of our studio. Specifically, TRUE cross-platform play, that allows you to play Rocket League with friends on ALL platforms, finally became a reality this past January when we joined Fortnite as the first two games to ever offer such a ground-beaking feature. That cross-play experience was made even better by the cross-platform parties function you have patiently waited for over the years. And let's not forget about our partners at Monstercat, who continue to introduce new songs and artists to Rocket League in-game (and for FREE) throughout the year!

    Rocket League's Esports ecosystem is bigger and brighter than ever too! RLCS Season 6 introduced our first-ever $1 million prize pool in Las Vegas, while last month's RLCS Season 7 World Championship saw our most-attended event thus far, packing thousands of rabid fans into the Prudential Center in Newark, New Jersey! But that's just the tip of the iceberg for what's been a massive year for RLE, which includes:


    • South America joining North America, Europe, and Oceania in RLCS7
    • The launch of the DreamHack Pro Circuit and $100,000 prize pools ($400K total) at four different events
    • Collegiate Rocket League's first-ever Spring Invitational, held live at the NCAA Final Four in Minneapolis, Minnesota
    • The return of the ELEAGUE Cup with a $150,000 prize pool, in addition to a multi-part ELEAGUE Feature Series that covers the players, teams, and stories of RLCS Seasons 7 and 8
    • The launch of the oft-requested in-game Esports Shop, which allows players to purchase items to represent their favorite teams, with 30% of the revenue going to the participating organizations and an additional portion of revenue going to the RLCS League Play prize pool

    Last but certainly not least, comes our biggest news of the yearthat Psyonix and Rocket League officially joined the Epic Games family in late Spring! We couldn't be more thrilled to join forces with the same team that created Fortnite, Unreal Tournament, and the foundation on which Rocket League was builtthe Unreal Engineto ensure that we can bring you bigger and better things for years and years to come. With the expanded resources and support that Epic Games provides, we are confident that Rocket League's reach and potential will soar to levels we couldn't have previously imagined.

    One last thing before we go (and we know we say it every year, but that's because it's true): ALL of Rocket League's continued success is because of YOUour fans and our community. Your support, your passion, and your dedication is incredibly important to us, and we hope to make you proud, keep you happy, and (hopefully) continue to surprise you in the best possible ways.

    On behalf of the entire Psyonix team, thank you so much for another great year of Rocket League! Now let's take a look at what we've accomplished together, in the graphic below

    Respectfully yours,

    -- Psyonix




    [ 2019-07-11 19:41:02 CET ] [ Original post ]

    Play Rocket League for Free This Weekend!



    Hit the Rocket League pitch this weekend, and be sure to bring your friends. The full game will be playable for free all weekend long on Xbox and Steam beginning Wednesday, July 10 until Monday, July 15.

    This is the best time to check out all the content jam packed into the game for the summerspecifically Radical Summer. Our '80s-themed in-game event is in full swing. Earn Cassettes from playing Online Matches, which can be redeemed for unique in-game items inspired by '80s culture. Jump into Casual, Competitive, and Extra modes, or try out the new limited-time mode, Spike Rush. Any items that are earned from the Free Weekend will carry over to the full game if you decide to purchase Rocket League during or following the Free Weekend.

    Check out the start and end time for the Free Weekend below. Keep in mind, you'll need Xbox Live Gold to play for free on Xbox. Good luck and have fun!

    • Start time: Wednesday July 10, 10:00 a.m. PDT (5:00 p.m. UTC)
    • End time: Monday July 15, 10:00 a.m. PDT (5:00 p.m. UTC)


    [ 2019-07-09 19:27:42 CET ] [ Original post ]

    Double Drop Painted Weekend Starts July 4



    Rocket League is celebrating its 4th Birthday! As if the start of Radical Summer's Culture phase weren't enough, we're adding to the party by activating a Double Drop and Double Painted Weekend starting July 4.

    During this weekend-long event, all Uncommon or higher free customization items and active Crates will drop twice as often after Online Matches of any game type. Plus, all Crates will have double the chance of containing Painted items. If you're holding onto Crates in your inventory, this is the perfect time to open them. The Double Painted bonus also applies to Trade-Ins. All Trade-Ins processed during this weekend will have double the chance of receiving a Painted item.

    The Double Painted item increase only applies to Crates and Trade-Ins, and not Golden Items from in-game events. This is because Golden Items already have increased odds of containing Painted Items. Be sure to check out the drop rates for Crates here. Here are the start and end times for the Double Drop & Double Painted Weekend:


    • Start time: Thursday, July 4 at 2:00 p.m. PDT (9:00 p.m. UTC)
    • End time: Monday, July 8 at 10:00 a.m. PDT (5:00 p.m. UTC)

    We hope you're totally stoked for Radical Summer's Culture phase, and the limited-time game mode, Spike Rush. From all of us at Psyonix, thank you for being the best rocket-powered fans for the past four years and counting, and best of luck getting those siiiick Painted items you've been looking for!


    [ 2019-07-02 19:36:15 CET ] [ Original post ]

    Radical Summer - '80s Culture Live Now



    Radical Summer is motoring into its second phase: a celebration of '80s culture. That means there are brand new items in the Event Store featuring the tightest trends from the 1980s. Pixelated Wheels? Totally. A VCR topper? Duh. An enormous cell phone? Like, for sure! Plus there's an all new limited-time game mode called Spike Rush that you'll dig big time.

    To celebrate Rocket League's 4th Birthday, we're taking the action back to Throwback Stadium, but gameplay is taking a sharp turn. Radical Summer's second phase introduces the all new limited-time game mode Spike Rush. In this 3v3 mode, every player has the Spike power-up from Rumble. Players who have possession of the ball lose all boost, but can disengage their spikes to perform some wicked shots or passing plays. But be careful! The ball carrier is demolished on contact. We can't wait to see what smooth moves you're able to pull off in this wild mode.

    Be on the lookout for the new Totally Awesome Crate, which will start dropping today. The Crate itself fits perfectly with Radical Summer's '80s style. As for what's inside, check out the new hot hatchback Fennec pictured below. The Totally Awesome Crate contains over a dozen customizations. In-game items from this crate are subject to the same drop rates as our previous Crates, which you can find here.

    Radical Summer's Culture phase will be live until July 22, so jump into Online Matches, start earning Cassettes, enjoy Spike Rush, and stay radical!


    [ 2019-07-01 19:40:43 CET ] [ Original post ]

    Totally Awesome Crate Drops During Radical Summer



    Radical Summer is in full swing, and the new Totally Awesome Crate is ready to bring some righteous in-game items to the party. You can expect the crate to start dropping on Monday, July 1 at 10:00 a.m. PDT (5:00 p.m. UTC).

    The Totally Awesome Crate will have more than a dozen customization options including the brand-new, bodacious Battle-Car, Fennec. Plus, the three new Wheels being introduced will have Special Edition variants. In-game items in the Totally Awesome Crate are subject to the same drop rates as our previous Crates, which you can find here.

    We hope you're digging the '80s celebration throughout Radical Summer. As always, stay radical!





    [ 2019-06-27 19:14:20 CET ] [ Original post ]

    Patch Notes v1.65


    Scheduled Release: 6/24/2019, 10 a.m. PDT / 5 p.m. UTC, all platforms
    NEW CONTENT
    General


    • Salty Shores (Night) is available in Local Matches, Private Matches, and Training

    MLB

    • American League Topper
    • National League Topper

    Monstercat (Antennae)

    • 7 Minutes Dead
    • Ephixa & Heartful
    • Televisor
    • Tut Tut Child
    • Varien
    • WRLD

    BUG FIXES
    General

    • Adjusted Esports Wheels to ensure theyre symmetrical on both sides of the car
    • (Nintendo Switch) Fixed a bug causing players to enter a match stuck in an incorrect camera view
    • Players should no longer enter a match with an invisible Battle-Car
    • (Nintendo Switch) Fixed the appearance (thickness) of several Rocket Boosts

      • This fix was included in an earlier release (v1.64) on PS4/Steam/Xbox One

    • Earned Tier Points now display correctly at the end of a match, and in the Rocket Pass menu
    • Adjusted appearance of Black Painted Generator II Wheels

    KNOWN ISSUES

    • Ball indicator may not appear near the middle of Throwback Arena
    • (Salty Shores) Lighting in the arena tints some Decals more blue than normal
    • Tournament creators may not be able to spectate Tournament matches
    • Several Wheels may show the rotor or hub clipping through on certain Car Bodies
    • Crates received while playing will not stack with Crates in inventory, but they will stack correctly after a game restart
    • (Xbox One) The Slash Beam III Rocket Boost may reduce your frame rate
    • Post match XP bar is blue instead of green for Rocket Pass Premium users
    • On Double Goal and Underpass Arenas, the Orange team goal displays Blue shields
    • (Nintendo Switch) Pushing the ball normally causes the supersonic ball wind audio sound to play
    • (Farmstead) Goal walls don't become invisible when camera is positioned behind the goal


    [ 2019-06-24 18:21:01 CET ] [ Original post ]

    Radical Summer is live!

    https://www.youtube.com/watch?=29&v=QBp3_vJBAVQ

    Join us for the biggest 80s summer bash Rocket League has ever thrown! Radical Summer is now live, and it all starts with a totally awesome celebration of '80s Blockbusters.

    The first phase of Radical Summer celebrates some of the most beloved franchises of the decade, starting with Ghostbusters, which is celebrating its 35th Anniversary this June. The Ghostbusters Ecto-1 Car Pack Premium Licensed DLC includes the Ecto-1 Battle-Car, Ecto-1 Wheels, Slimer Topper, Proton Pack Boost, Ghostbusters Avatar Border and Player Banner, and the Stay Puft Goal Explosion. The Car Pack is now available for $1.99 USD (or regional equivalent).

    Also try out the new limited-run Ghost Hunt mode! Two teams of three enter a spooky version of the Urban Central Arena and attempt to trap the ball with their proton stream power-ups in the Containment Zone. Ghost Hunt will be available throughout the Blockbusters phase of Radical Summer.

    There are plenty of tubular in-game Event Items to earn throughout Radical Summer. The Blockbuster phase features items inspired by '80s movies like Back to the Future, E.T. the Extra-Terrestrial, The Goonies, and The Karate Kid. You can earn these items in the Event Store by redeeming Cassettes. Cassettes can be earned by playing Online Matches in Casual, Competitive, and Extra Playlists. Check out some of the rad event items below.

    The Blockbusters Phase will last until July 1, when the extremely excellent celebration of 80s cultures begins. The event store will refresh with new items for each phase of Radical Summer with the most choice 80s-inspired items. But, don't have a cow if you didn't get a chance to score your favorites. All three Event Stores from each phase will open for a short redemption period after Radical Summer ends in August.

    Expect more info on the Culture and Television phases of Radical Summer very soon. Stay tuned, and start earning those Cassettes for some of the most radical items in Rocket League! Stay gnarly!







    [ 2019-06-10 19:21:27 CET ] [ Original post ]

    Get Ready for Radical Summer

    https://www.youtube.com/watch?v=Sk3qh7bjoIY

    See more at: https://www.rocketleague.com/special-event/radical-summer/blockbusters/

    You're totally invited to Radical Summera summer-long celebration of all things 80s. Grab your aviator shades and mixtapes, and prepare to go back in time to experience the most righteous movies, television, and culture from the decade.

    Radical Summer is an in-game event, kicking off on June 10. The 9-week event will feature free items, new Premium Licensed DLCs, limited-time game modes, and more! (shhh, its a secret)

    This extremely choice event is split into three celebrations of the 1980s: Blockbusters, Culture, and Television. Each celebration lasts three weeks. Similar to previous events, play Online Matches to earn Cassettes and redeem them for in-game, '80s-themed items all summer long. Radical Summer's Event Store will change for each phase of Radical Summer, bringing in new items for your Battle-Car. And dont worry, at the end of the event, well give you a week to redeem Cassettes for any items you may have missed.

    Celebrating the biggest franchises of the '80s
    You can't throw a summer bash without friends, and we're inviting the biggest '80s franchises to Rocket League. Here's every '80s franchise you can expect to see in Radical Summer:

    • Ghostbusters
    • Knight Rider
    • Back to the Future
    • E.T. the Extra-Terrestrial
    • The Goonies
    • Karate Kid
    • DreamWorks Voltron Legendary Defender
    • WWE

    Plus, Golden Eggs are back as part of Radical Summer, and this time will contain items from Elevation, Victory, Turbo, and Nitro Crates. Up to five Golden Eggs can be acquired for each phase of the event.

    Ecto-1 and K.I.T.T. enter the arena
    Radical Summer will start and end with two new Premium Licensed DLC with the Ghostbusters Ecto-1 and Knight Rider Car Packs.

    Get ready to go ghost hunting in the Ecto-1. The Ghostbusters Ecto-1 Car Pack will include a bunch of fan-favorite items from the iconic Ghostbusters, which is celebrating its 35th Anniversary, including the Ecto-1 Battle-Car, Ecto-1 Wheels, Proton Pack Rocket Boost, Slimer Topper, Ghostbusters Player Banner and Avatar Border, and the Stay Puft Goal Explosion.

    K.I.T.T., the high-speed, talking futuristic car outfitted with high-tech gadgets and a personality of its own from the hit '80s show Knight Rider, is reporting for duty and will come as part of its own Car Pack later in Radical Summer!

    The Ghostbusters Ecto-1 Car Pack will be available for $1.99 (or regional equivalent) on June 10. Stay tuned for more info on the Knight Rider Car Pack later during Radical Summer.

    New Limited Modes
    The Radical Summer party starts on the field with three new limited-time game modes that will be featured individually throughout the event. To celebrate the arrival of Ghostbusters' Ecto-1 Battle-Car, jump into the new wickedly spooky Ghost Hunt Mode. Ghost Hunt, which will be featured in the Blockbusters phase of Radical Summer, is a 3v3 mode where each team uses their proton stream power-ups to try to trap the ghostly ball in your opponents' Containment Zone. Ghost hunt features new, scary lighting and ghostly sound effects on the Urban Central Arena and will be playable until July 1.

    Kicking off Radical Summer's Culture phase will be the high-octane Spike Rush mode. In this 3v3 mode, each player has the Spike power-up from Rumble Mode that can be activated to carry the ball, and deactivated to pull off some wild psych outs. It all goes down on our Throwback Stadium Arena to commemorate Rocket League's fourth anniversary.

    Hit the beaches of Salty Shores to close out Radical Summer in our Beach Ball Mode. Beach Ball Mode features 2v2 action with a larger ball, low ball gravity, and the Curveball mutator activated. So enjoy this sunny, feel-good mode that is worthy of a classic '80s beach volleyball montage.

    Here are the start and end dates of Radical Summer's three event phases. Each phase will begin at 10 a.m. PDT (5 p.m. UTC) on their respective start dates:
    • '80s Blockbusters: June 10 - July 1
    • '80s Culture: July 1 - July 22
    • '80s Television July 22 - August 12

    A game update will be ready for download today at 10:00 a.m. PDT (5:00 p.m. UTC) that will get everything ready for Radical Summer next week. We're excited to share everything that we've packed into this event. Stay tuned for even more info on the next phases of Radical Summer. Until then, stay rad!


    [ 2019-06-05 18:11:10 CET ] [ Original post ]

    Patch Notes v1.63


    Scheduled Release: June 5, 2019, 10:00 a.m. PDT / 5:00 p.m. UTC (All Platforms)
    NEW CONTENT
    Monstercat (Antennae)


    • Julian Calor

    • Snavs

    • Xilent
    CHANGES AND UPDATES
    General

    • DeLorean Time Machine hitbox has been changed from Octane to Dominus

    • Lighting has been adjusted on Salty Shores based on community feedback

    Friends List

    • You can now block players through the in-game Friends List

    • Once you block a player, you will no longer receive notifications from them, and your online presence will not be visible to them

    • Remember that you may still be friends with this player through your platforms friends list

      • Blocked players will appear in the new Blocked Players list within the Friends List menu

    • You can unblock players by selecting them from your Blocked Players list, and choosing Unblock Player

    Replay FX

    • Scene Depth Image Filter and Vignette have been adjusted

    • Two new Replay FX Image Filters have been added

      • Outlines

      • Subpar
    BUG FIXES
    General

    • In Free Play, ball now properly launches upward when playing Hoops and Dropshot

    • Re-adjusted size of rear wheels on 16 Batmobile

    • Fixed an exploit that would display non-Certified Customization Items with a certification during trading

    • Fixed sorting by Most Recent in inventory

    • Fixed a bug with all three Slash Beam Rocket Boosts causing framerate issues

    • Preset colors no longer change unintentionally when changing to a new Preset at the end of a match

    • Fixed the Disruptor power-up in Rumble so it no longer affects boost pick-ups

    • (Xbox One) Fixed an exploit within chat that could disrupt a match

    • (Steam) Rapidly cycling through Presets will no longer close the game

    • Players can no longer jump infinitely when sitting on top of the ball while using Spikes in Rumble

    • Fixed an issue causing a Club Tag to be filtered for only one member of a Club during an Online Match

    • Completing a trade while opening a Crate and selecting Equip Now will no longer close the game

    • Fixed a bug causing the Minimum score threshold not met message to appear erroneously at the end of a match

    • Adjusted effects inside the Celestial Wheel

    • Fixed colors on the RC Rivals Decals

    • Attempting to trade a recently-acquired item will no longer cancel or time out the trade
    KNOWN ISSUES

    • Ball indicator may not appear near the middle of Throwback Arena

    • [Salty Shores] Lighting in the arena may tint some Decals more blue than normal

    • One players car may be invisible at match start, will reappear after a goal is scored

    • Tournament creators may not be able to spectate Tournament matches

    • Several Wheels may show the rotor or hub clipping through on certain Car Bodies
    • (Nintendo Switch) Players may enter an Online Match stuck in an incorrect camera view until a goal is scored


    [ 2019-06-05 17:58:50 CET ] [ Original post ]

    Community Spotlight: Training Packs by the Pros

    The World Championship of the Rocket League Championship Series (RLCS) are mere weeks away. Starting June 21, the best in the world will compete for the title of World Champion live at Prudential Center in Newark, NJ.

    But, these pros didn't get to that level overnight. It took thousands of hours of practice and perseverance. Nobody knows Rocket League like these players do, which is why you're not going to want to miss the latest featured Training Pack if you're trying to elevate your game. This batch of Training Packs has been custom made by current and former RLCS pros. They'll help you brush up on high-level mechanics like redirect shots and backboard reads, and hone your skills for fundamentals like defense and striking. Check out this batch of Training Packs below.



    [table][tr][td]#[/td][td]Author[/td][td]Name[/td][td]Team[/td][td]Code[/td][/tr]
    [tr][td]1[/td][td]Rizzo[/td][td]Striking[/td][td]G2 Esports[/td][td]3D82-C00D-1050-A35D[/td][/tr]
    [tr][td]2[/td][td]Wonder[/td][td]Redirects[/td][td]Rogue[/td][td]8983-5089-F5B0-DDA0[/td][/tr]
    [tr][td]3[/td][td]Torsos[/td][td]deevo[/td][td]Renegades[/td][td]0CB0-16C8-DAAD-B578[/td][/tr]
    [tr][td]4[/td][td]Zen[/td][td]Defensive Situations[/td][td]Renegades[/td][td]E494-9C3E-61BD-9097[/td][/tr]
    [tr][td]5[/td][td]Lethamyr[/td][td]Redirect Mechanics Warmup[/td][td]Ghost Gaming[/td][td]42B5-985A-EF76-12A1[/td][/tr]
    [tr][td]6[/td][td]Lethamyr[/td][td]High Clear Defense 2/2[/td][td]Ghost Gaming[/td][td]F0C9-173D-C328-8BCE[/td][/tr]
    [tr][td]7[/td][td]CJCJ[/td][td]Defensive backboard reards[/td][td]Icon Esports[/td][td]7EEC-AFC2-FFEB-5B14[/td][/tr]
    [tr][td]8[/td][td]Wonder[/td][td]Rebounds[/td][td]Rogue[/td][td]B669-69C8-B477-090A[/td][/tr]
    [tr][td]9[/td][td]CaioTG1[/td][td]Backboard Reads CaioTG1[/td][td]Erodium[/td][td]41E2-C45B-ACBC-174E[/td][/tr][/table]

    Tickets for the Season 7 RLCS World Championship are on sale now. Be sure to get your seats at Prudential Center in Newark, NJ soon. You're going to want to watch this live!

    Think you've created the next great Custom Training Pack? Let us know by sharing it on Discord, Reddit, and Twitter. We go through fan-submitted Training Packs each month, and could even choose yours in our next Community


    [ 2019-05-30 19:19:43 CET ] [ Original post ]

    The Making of Replay FX


    Photo courtesy of @ToastyVeteran

    Photo modes have become a mainstay in video games across a wide variety of genres over the past couple years. They give players an up-close look at every distinct detail that goes into the visuals of our favorite games, plus allow content creators to craft truly amazing, unique images.* Rocket League's* most recent update added a similar feature called Replay FXa suite of controls that made it possible for fans to heavily edit the look of their best plays from the pitch.

    Replay FX adds the ability to adjust the look of saved replays by adding filters, focus points, vignettes, and greenscreen effects that make the fan art possibilities endless. The controls are still in beta as this is the first time a feature of this type have been added to the game. The development team is still exploring how content creators are using these tools, what's working, and what can be added in the future. But, just because it's in beta doesn't mean it came together overnight.

    The team leading the charge behind Replay FX is led by senior graphics engineer Art Mata, graphics engineer Nate Danque, and tools engineer Mark Masilionis. A photo mode for Rocket League had been in talks for a while, and it took the team roughly a year to make it a fully-fledged feature. What would eventually become Replay FX started as a series of behind-the-scenes tools made for different teams at Psyonix. The video producers wanted a mod that could give their highlight or promotional videos a different look and feel, and give them more freedom when capturing gameplay footage. Mark's job as tools engineer is to create those types of tools.

    Adding a couple tools for players to adjust replays was a good start, but changing the depth of field wasn't quite enough to pursue as a new game feature by itself. Then Mark got a new request to make a greenscreen effect for the creative services team, the group that creates graphic designs for Rocket League websites and high-resolution screenshots of Battle-Cars and items. "That project took me a couple of days," Mark said. "Obviously, it didn't have to be production quality or anything. They just needed it to work."

    Mark made these tools designed to be used by these different parts of Psyonix development. Then game director Scott Rudi took notice. "We just had gotten it to a point where we were comfortable giving it to the video producers," Art recalls. "Then a week later, Scott asked, 'hey, what's it going to take to get this into a patch?' We had to take a long look at the work ahead of us." The reality: console work to make sure Replay FX would run smoothly on all platforms, and a user interface (UI) that worked the way they wanted it to, and still made it easy to use for players. UI can be a particularly daunting task since the UI team is often busy on different Rocket League projects.

    At that time, Nate had just joined the Psyonix team, and was handed the Replay FX project roughly a month after his start date. From there, his job was making sure the feature was working properly. Plus, the team kept coming up with new ideas for filters.

    "I prototyped a few more filters, but we had to make sure we were staying within performance budgets and ensure frame rates were staying stable," Art said. "I whipped up a few, Nate put some together, and we added what we thought would be some really interesting features that the community could use for utility. We started going in that direction and it started getting more complicated."



    Photo courtesy of @SpiffSnaps

    After roughly a year's worth of time and effort, the team would eventually get it in its beta form as a part of the Esports Shop Update. According to Nate, there is still room for improvement and opportunity to add features in the future. Those features may be additional filters, or perhaps even the ability to equip different wheels, decals, and goal explosions in replays, which is one of Mark's dream features.

    "For now, we're listening and tuning according to feedback," Art says. "We'll definitely have more filters on the way, and right now we're just seeing what's possible and what we can fit and what works."

    Art, Nate, and Mark agree that the best part of Replay FX has been the community reception. They have been overwhelmed by the positive response and the creations made by fans. Check out some of their favorite creations here and here.

    "Honestly, it's cool that it's being received so well, but even cooler to see what they're making with it," Mark said. "I love seeing the amazing things everyone is creating. It's just so rewarding that they're able to make all of this art."

    "It's humbling," Art said. "Whenever we put out stuff like this, we know it's going to go to a community that's passionate, and they want to share that passion with their friends. That's always exciting. It's inspiring. It makes me want to go back and do more for the community. Let's see how far we can push this thing."

    If you're enjoying Replay FX, be sure to share your creations with us. Tag @RocketLeague on Twitter and use the hashtag #RLReplayFX. We feature Fan Art every Friday, and may even use one of your creations.


    [ 2019-05-17 19:07:05 CET ] [ Original post ]

    Rocket League's Summer 2019 Roadmap



    It's hard to believe that we're almost to the halfway mark of 2019, but believe it you should, because it means that we're ready for a brand new Roadmap that sheds some light on the new features and improvements we're bringing to the game over the next several months.

    Of course, you've probably already read this month's "Epic News," which is why we also want to assure you (and the rest of our community) that Rocket League will continue to be shaped by the same development team that it always has even if our family is getting quite a bit bigger. The game will also continue to be fueled and inspired by the passion and feedback of our dedicated playerbase just as it was before.

    With that in mind, let's take a closer look at what you can expect to see in the next few months of 2019!

    Summer Event with Limited-Time Events

    Next month, we will kick off the biggest in-game event that Rocket League has ever had, featuring several limited-time events. While the event on the whole will share the same in-game currency for items that can be redeemed inside the event store, the items found in the event store itself will change as we move through different points in the promotion; giving you more in-game items to earn than ever before.

    We know that players can sometimes earn more event currency than they sometimes use, so we're addressing that by adding XP Level-Up Packs in the event store as well (a Rocket League first)! That means that players will be able to redeem event currency for XP Level-Up Packs that grant 10 Tier Points for Rocket Pass -- allowing you to boost your Rocket Pass Tiers in a super-fast and super-convenient way!

    Party-Up System, Inventory Management, and Trading

    The community has been asking us for quicker ways to party-up with strangers following a good match. That functionality will be coming later this year. Soon, you'll be able to easily party-up with teammates from the post-game screen.

    Inventories are growing too, and that calls for better ways to organize all of your in-game items. We're happy to say that additional inventory management tools will also be added via a future update.

    Finally, one of our long-term goals for 2019 and beyond is to make a number of under-the-hood, quality-of-life updates to our trading system. Well have more to share on that later this year.

    RLCS Season 7 World Championship Incoming!

    The RLCS Season 7 World Championship at the Prudential Center in Newark, NJ is just around the corner and tickets are selling fast. Get your tickets now to catch all the live action from the world's best Rocket League teams. Also, Competitive Season 10 ends on Monday, May 13, so make sure you fulfill your Season Reward Level wins at your rank to earn the appropriate goodies.

    Stay tuned next month for the full reveal of our upcoming event. Plus, you can expect to see the aforementioned features (and more) later this year. For fans looking to find out more regarding what our acquisition by Epic Games means for Rocket League and Psyonix in the long-term -- there's nothing new to report just yet, but we'll keep you informed as soon as we have an update.


    [ 2019-05-09 19:36:16 CET ] [ Original post ]

    Community Spotlight: JZR



    Big things have humble beginnings. Learning to pull the most insane aerial backboard double touches starts out by just trying to strike a slow-moving ball with all four wheels firmly planted on the ground. Becoming one of the biggest content creators in the Rocket League communitysomeone who produces seemingly impossible freestyle goalscan start as a quick upload of someone practicing freekicks in soccer. That's Joni "JHZER" Humaloja (now simply known as "JZR"). Before he was pushing the limits of what was possible on the virtual pitch, this is precisely how the aerial extraordinaire started his YouTube career.

    His very first upload was a simple, single-cam video of him practicing his soccer skills in his hometown of Nummela, Finland. Like so many who have turned Rocket League skills into a career, JZR's love for soccer proved to be the gateway to the video game. Before JZR was showing his viewers how to be one of the best players in a Rocket League lobby, he started by learning the basics of Supersonic Acrobatic Rocket Powered Battle Cars (SARPBC). This turned out to be the first game JZR started taking seriously.

    "I started playing SARPBC seriously pretty much from the beginning," JZR said. "I loved the game because it was really similar to real-life sports. You're in total control of the car. SARPBC gave players the car, boost, and the ball. From there, its all about what you can do with them. It's the best feeling when you realize how you struggled with something last time you played and now you are more comfortable with it. You feel proud and want to improve on the next thing."



    That improvement would eventually lead to the creation of content including some of the most insane Rocket League goals on YouTube. Before his YouTube channel got fully off the ground, JZR wasn't sure if YouTube would be his career path, despite it being his dream. Even though soccer was his first YouTube upload and the beginning of his love for competition, he decided to hang up the cleats after playing for 9 years to focus on his college. At that time, the goal was to go from college to university to study nanoscience (university comes after college in Finland). Even while juggling higher education, college brought free time, and free time began to fill with SARPBC. But, he wasn't able to drop everything and embrace SARPBC just yet.

    After college, it was time to complete his military servicea government mandate for all men over 18 years old in Finland. JZR, who served as a Navy Scout, describes it as one of the toughest times of his life, but credits his service for teaching him discipline and respect.

    Following military service, JZR found himself at a crossroads. He was back at university, but his passion for SARPBC still lingered. Creating videos on a regular basis for a YouTube channel is no easy task by itself. JZR taught himself to edit his videos, and had to learn new techniques as he went along. Throw in a university course load studying nanoscience in chemistry, and you have a recipe to get stretched pretty thin. That's when he had to make the decision between the traditional path versus the unconventional.

    "I'm still in university, but I've taken time off for a year now to focus on content creating. That's where my real dreams are," he said. Having the support of loved ones always helps, and JZR says he has that too. "My family is super supportive and always encourages me to do what I really want to do in life. They knew how much I enjoyed gaming already and that I did videos before this for a long time. So, they were just proud and happy for the success of the channel."

    Now, being laser-focused on Rocket League and content creation, JZR is all about elevating his game, both on the pitch and on his channel. He came on the scene with crazy mechanics known as "freestyling." Freestyling is when players go for goals in the flashiest way possible. He and his partner on the pitch, MK, are practically Rocket League magicians, setting up ridiculous passing plays to one another all while spinning multiple times in midair with ease. JZR and MK's partnership goes way back to three years ago when they were part of a freestyling team called Nixus.

    "From the first game we played together I saw how good he was at passing. We had amazing chemistry. We've been playing ever since and haven't stopped. Nowadays, he is one of my best friends. I've met him several times in real life and I'm truly happy that he's part of my life." JZR admits that while his channel, and his playstyle with MK, started out with a focus on freestyling, he's been trying to distance himself from being labeled a "freestyler."

    "I started freestyling on SARPBC in 2011. I thought it would be cool to score goals while spinning like crazy in air for montages, because people really didnt do them back then. My viewers liked the goals, so coming up with different tricks became my thing. Nowadays in Rocket League, my passion is more in competitive, so I havent been a freestyler in a long time. I dont come up with new tricks anymore on purpose. Its more like crazy stuff just happens when Im trying my best but also improvising on the go." JZR still likes to follow the freestyling scene and particularly enjoys the goals of other content creators like MuiricleS.



    When not producing videos, JZR has dabbled in Rocket League's competitive landscape. He was part of the now defunct FlipSid3 Tactics in 2017, and is looking to refuel that competitive fire. He recently competed in the EU Play-In stage of the Rival Series this season. "After a long time not competing I have started to focus on that again, and I'm improving myself as a player," JZR said. "Im doing competitive highlights more than freestyling, so making those highlight videos and competing is easier."

    Whether it's competing, practicing, or creating content for a YouTube channel, playing that much Rocket League can lead to burnout. JZR's got that covered, too. He tries to take time to himself away from screens when he can, or play something other than Rocket League to give himself a break. "In my spare time, I try to take care of myself as well as I can," he said. "Workout out at the gym and running are my favorite ways to do that, and I'm still playing soccer for fun." He enjoys playing other games with his teammate MK like Dead by Daylight, Tekken, CounterStrike: Global Offensive, Call of Duty, and Overwatch, just to name a few.

    Even with all the games he plays for fun, Rocket League is still JZR's mainstay. He always goes back to it to improve his skills, pushing the boundaries of what's possible, and helping others elevate their game with tutorial videos on how to get to those top competitive ranks. "I still get super hyped about good goals even though I've been playing Rocket League and SARPBC for almost 10 years. That just shows that goals just keep getting better, and that thought makes me happy."

    Check out JZR's YouTube channel and follow him on Twitter to see his latest highlights and tutorials.


    [ 2019-05-02 19:18:03 CET ] [ Original post ]

    Patch Notes v1.62



    Scheduled Release: April 30, 2019, 10:00 a.m. PDT / 5:00 p.m. UTC (All Platforms)

    CHANGES AND UPDATES
    Audio

    • Echo effect on ball effect has been adjusted
    • Reduced dynamic range of game audio based on community reception and feedback


    BUG FIXES
    General
    • Adjusted volume of fireworks on Champions Field (all variants)
    • Fixed the diagonal kickoff position on Champions Field
    • An appropriate Club Tag worn by multiple players in a match should no longer be filtered on only one of those players
    • Resolved increase of Error 71 matchmaking errors when trying to find an Online Match
    • Player Banners previewed on Crate and Rocket Pass menus will no longer incorrectly attach to your profile
    • Adjusted the Paint Finish on the DeLorean Time Machine
    • Friends List notifications will now appear while viewing Replays


    KNOWN ISSUES
    • Players may see an XP not received message despite earning enough points
    • Audio may drop out during a match for some players
    • Some players may see overlapping item-loading icons when starting the game after receiving a large number of new Customization Items
    • (Rumble) Some players may not be able to pick up boost after being hit with the Disruptor power-up
    • Crates received while playing may not stack with Crates in inventory, but they will stack correctly after a game restart


    [ 2019-04-30 18:14:55 CET ] [ Original post ]

    Rocket Pass 3 with Challenges Live Now



    Rocket Pass 3 is live and gives players faster ways to Tier-Up with new Weekly Challenges. The Challenges for Week 2 are now live! Get three new Challenges each week throughout Rocket Pass 3, or upgrade to Rocket Pass Premium and get a total of six. With Rocket Pass Premium's initial 50% XP bonus and Weekly Challenges, you'll reach the Pro Tiers faster than ever!

    How far will you go?

    Rocket Pass 3 will run until July 29, so jump into Online Matches to start climbing those Rocket Pass Tiers!


    [ 2019-04-24 20:07:08 CET ] [ Original post ]

    Competitive Season 10 Rewards Revealed



    Rocket League's tenth Competitive Season will come to a close next month. That means it's time to reveal the upcoming Season Rewards. We're excited to announce that the rewards for Competitive Season 10 will be brand new Goal Explosions!

    Competitive Season 10 will end, and Season 11 will begin, on May 13. Like previous Competitive Seasons, there will be unique reward for ranks Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion. The Grand Champion Rank will have its own unique reward in addition to the the Season 10 Grand Champion Title.

    Check out the video below to see the new Goal Explosions in action.

    https://www.youtube.com/watch?v=VcR4wTACyNc

    In addition to the unique Grand Champion Rewards and Titles, Extra Mode Grand Champion Titles are returning for Season 10. Extra Mode Titles for the Grand Champion Rank debuted in Season 9 and will be back this season. See the full distribution breakdown below:

    COMPETITIVE AND EXTRA MODE REWARDS

    • Bronze I or higher Season 10 Bronze Goal Explosion
    • Silver I or higher Season 10 Silver Goal Explosion + lower Goal Explosions
    • Gold I or higher Season 10 Gold Goal Explosion + lower Goal Explosions
    • Platinum I or higher Season 10 Platinum Goal Explosion + lower Goal Explosions
    • Diamond I or higher Season 10 Diamond Goal Explosion + lower Goal Explosions
    • Champion I or higher Season 10 Champion Goal Explosion + lower Goal Explosions

    GRAND CHAMPION REWARDS
    • Competitive Grand Champion Season 10 Grand Champion In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
    • Rumble Grand Champion Season 10 RNG Champ In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
    • Dropshot Grand Champion Season 10 Floor Destroyer In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
    • Hoops Grand Champion Season 10 Dunk Master In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
    • Snow Day Grand Champion Season 10 Blizzard Wizard In-Game Title + Grand Champion Goal Explosion + all Season 10 Goal Explosions
    (Note: Grand Champion In-Game Titles for Extra Modes are earned by achieving Grand Champion Rank in each individual Extra Mode)

    You still have a few more weeks left in Season 10 to hit your goals. Remember, you have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 10. Competitive Season 11 will have the same soft reset that previous competitive seasons have had. You will need to complete 10 placement matches per Competitive Playlist to earn your rank, which will likely be near your previously held rank.

    If you're still working on reaching that next rank, be sure to bring your A-game to get those wins before May 13 when Season 10 ends and Season 11, begins. As always, good luck and have fun!


    [ 2019-04-24 19:12:36 CET ] [ Original post ]

    Shazam Items Soar Into Rocket League



    SHAZAM! Starting right now, you can unlock new in-game items inspired by the hit DC Comics film, and the best part is, they're free!

    Just as Billy Batson says, "Shazam!," to get his super powers, so too will you get your items! Just enter key word "shazam" in the "Redeem Code" menu to get the official Shazam Octane Decal and Shazam Wheels. These items may not come with super strength or bullet immunity, but you'll still look super cool when your Battle-Car goes flying through the air!

    Check out Shazam! in theaters now.


    [ 2019-04-19 19:10:07 CET ] [ Original post ]

    Patch Notes v1.61 [Esports Shop Update]


    Scheduled Release: April 16, 2019, 10:00 a.m. PDT / 5:00 p.m. UTC (All Platforms)
    THE HEADLINES

    • New Customization Items are now available via Esports Shop
    • Replay FX: You can now create and edit screenshots while viewing Replays
    • HDR support has been added to PS4, PS4 Pro, and Xbox One S

    NEW CONTENT
    Rocket Pass 3
    • Rocket Pass 3 begins on April 17 at 10 AM a.m. PDT / 5 p.m. UTC
    Esports Shop
    • Customization Items are now available via the new Esports Shop
      • Select Shop from the Main Menu, then select Esports Shop
    • Items in the Esports Shop can be purchased with Esports Tokens
      • Esports Tokens can be purchased with your local currency, and cannot be purchased with Keys
    • Esports Store items are available in time-limited intervals
      • Each item will have a timer located below the preview thumbnail in the Esports Store
    Monstercat
    • New Antennas are now available in the Monstercat folder:
      • Notaker
      • FWLR

    CHANGES AND UPDATES
    Rocket Pass Challenges
    • Challenges are a new way to unlock Tiers in Rocket Pass and the Rocket Pass Premium Upgrade
    • Select Rocket Pass from the Main Menu, then select the Challenges Tab in the upper-left corner
    • Each Challenge is worth three, five, or eight Tier Points
      • Earning ten Tier Points by completing Challenges will unlock your next Rocket Pass Tier
      • Earning a new level via the progression system is worth now worth ten Tier Points
    • When Rocket Pass is active, three new Challenges are added every Wednesday at 10 AM a.m. PDT / 5 p.m. UTC
      • An additional three Challenges (six total) are available to players with the Premium Upgrade
      • Challenges must be completed within their week-long period
      • If you purchase the Premium Upgrade more than one week after a Rocket Pass is released, you will earn Tier Points for completed Premium Challenges, so long as their requirements were completed during their original week-long period


    Replay FX
    • You can now enable Replay FX within the Replay Viewer
    • While viewing a Replay, press the Share button (PS4), View button (Xbox) or F key (PC) to bring up the Replay FX menu
    • The Replay FX menu has seven options, including:
      • Focus Distance (Controls Depth of Field Distance)
      • Focus Blur (Controls how intense DOF Blur will be)
      • Focus Strength (Controls how much DOF Kernel will affect far plane)
      • Green Screen (with Red, Green, and Blue options)
      • Image Filter (with ten filters to select from)
      • Image Filter Intensity
      • Vignette
    • Replay FX options apply to an active Replay or when paused so you can take a screenshot
      • Use your platforms screenshot function once you have a shot set up with your Replay FX of choice
    Crates and Keys
    • Crate drop rates can now be viewed in-game on the Crate Preview Screen
    • Players in Belgium can no longer open Crates with Keys due to government regulations
    • Players in the Netherlands can no longer open Crates with Keys due to government regulations

    General
    • [PS4, Xbox] You can now invite players on the same platform to your party without adding them to your Friends List
      • Select Create a Party, then select the Search function using Square (PS4) or X (Xbox)
      • This will bring up your consoles PSN ID/Gamertag search window
    • HDR is now supported on PS4, PS4 Pro, and Xbox One S
      • HDR requires a compatible television/display and HDMI cable
    • [Xbox One X] Reduced default color saturation when HDR is enabled
      • This new default setting is present on PS4, PS4 Pro, and Xbox One S when HDR is enabled on those platforms
    • Steering and Aerial Sensitivity Controls now be adjusted in increments of 0.01 instead of 0.1
    Bug Fixes
    General
    • Fixed an issue that delayed steering, throttle, and handbrake input by one physics frame
    • Jump ball now behaves correctly on Dunk House (Hoops) in Free Play
    • Vehicles should now respawn correctly after resetting the ball on Steam Workshop maps
    • In-game voice chat icon will no longer appear when voice chat is disabled
    • Players can now reconnect more than once if they crash or disconnect multiple times during a Ranked match
    • Biomass no longer removes color from trim on some Painted Car Bodies
    • All appropriate Snowy maps will now appear when playing the Snow Day game mode
    • Shots on Goal now correctly register as a stat when playing Hoops
    • Rebalanced audio on the 89 Batmobile
    • Fixed a bug that caused some players with very large Customization Item inventories to crash when scrolling through their Garage or Inventory
    • Fixed a bug causing some players to crash when leaving a Custom Training pack
    • All items should now display correctly when viewing in the Crate preview screen
    • [Switch] Fixed a bug causing the game to freeze when using a player profile not linked to a Nintendo Account
    • Previous Party Chat messages no longer carry over into Training, Private Matches or Online Matches

    KNOWN ISSUES
    • [Switch] Depth of Field controls are disabled in Replay FX

    • Players may see an XP not received message despite earning 50 or more points
    • Audio may drop out during a match for some players
    • Friends List notifications will not appear while viewing Replays
    • An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down
    • [Switch] Upon entering a match, some players may not be immediately brought to the Player View Camera
    • Some players may see overlapping item-loading icons when starting the game after receiving a large number of new Customization Items
    • [Rumble] Some players may not be able to pick up boost after being hit with the Disruptor power-up
    • Crates received while playing may not stack with Crates in inventory, but they will stack correctly after a game restart




















    [ 2019-04-16 18:08:42 CET ] [ Original post ]

    Rocket Pass 3 and Weekly Challenges Revealed



    With Rocket Pass 3 just around the corner, we wanted to let you know what to expect on April 17. Along with an entirely new line of Free and Premium items unique to this Rocket Pass, Weekly Challenges are also being added to the mix. These Challenges will allow players to Tier Up even faster. Before you eagerly take the field on day one, here is everything you need to know about Rocket Pass 3 and Weekly Challenges.

    Are You Up To The Challenge?

    Weekly Challenges will go live on the first day of Rocket Pass 3, and will add a new way to climb Tiers. Specifically, Tiers are now gained with a new Rocket League reward system, known as "Tier Points." Tier Points are earned by completing Challenges but they're also earned by gaining XP after Online Matches, similar to how it worked in Rocket Pass 1 and 2.

    How does it work together now? Well, in Rocket Pass 3, each Tier requires 10 Tier Points to advance to the next Tier. Challenges will be worth three, five, and eight Tier Points depending on the difficulty of the Challenge. In addition to the Tier Points you gain from completing Weekly ~Challenges, you can also Tier-Up from XP as mentioned above. Every time you gain an XP level, you'll receive 10 Tier Points.

    Weekly Challenges must be completed during the week in which they are active. They will expire once new Challenges become active during the following week. Rocket Pass 3 will still track your progress for Premium Weekly Challenges even if you have not purchased Rocket Pass Premium, but you will only receive the Tier Points from Premium Challenges once Rocket Pass Premium has been purchased. If you purchase Rocket Pass Premium late into Rocket Pass 3, you will receive the Tier Points from completed Premium Challenges in expired weeks. However, you will not be able to complete uncompleted Challenges once they expire.

    The Challenge list will refresh each Wednesday at 10:00 a.m. PDT (5:00 p.m. UTC) throughout Rocket Pass 3. Check out a sneak peek at the Challenge Menu and the Weekly Challenges from Week 1 in the screenshot below.



    All New Items

    Rocket Pass 3 will feature 20+ items in the Free track, and 50+ additional items in the Rocket Pass Premium Track, including the all-new Guardian Battle-Car. Plus, there are Decryptors to earn on the Free track and a total of 10 Keys in Rocket Pass Premium.

    The Pro Tiers are back! Pro Tiers (i.e. past Tier 70) will grant Painted items from Rocket Pass 3, and will have a chance of being Certified or Special Edition. As always, rewards earned from the Pro Tiers in Rocket Pass 3 are tradable.

    Rocket Pass 3 & Challenges At a Glance

    If you prefer bullet points, here's the TL;DR version of Rocket Pass 3 and Weekly Challenges:


    • Rocket Pass Premium for Rocket Pass 3 is the same price as previous Rocket Passes (10 Keys).
    • Rocket Pass 3 will have both Free and Premium Tiers, just like Rocket Pass 1 and 2.
    • Rocket Pass 3 will have Weekly Challenges for both Free and Premium tracks.
    • The Free track will have three Weekly Challenges and those with Rocket Pass Premium will get three additional Weekly Challenges.
    • Challenges expire each Wednesday at 10 a.m. PDT (5:00 p.m. UTC) during Rocket Pass 3, and new challenges will become active at that time.
    • Weekly Challenges must be completed within their active week.
    • You cannot go back and complete expired challenges once their week has passed.
    • If you purchase Rocket Pass Premium in a later week during the Rocket Pass 3, you will receive Tier Points for completed Challenges from previous weeks.


    For a full list of FAQs, be sure to check out the Rocket Pass 3 website. We hope you enjoy taking on the new Weekly Challenges in Rocket Pass 3. Good luck, have fun, and see you on April 17!


    [ 2019-04-09 18:49:55 CET ] [ Original post ]

    Esports Shop Update and Rocket Pass 3 Coming This Month



    Our next update the Esports Shop Update is just over the horizon, with a bunch of new content we're excited to bring to Rocket League coming right along with it! Expected to go live on April 16 (pending first-party certification), this new update will not only include its namesake, the Esports Shop, but also Rocket Pass 3, kicking off one day after that on April 17.

    Introducing the Esports Shop

    You'll now be able to show off your team pride for your favorite esport squads competing in Rocket League Esports. The Esports Shop will open for business on April 16. Of course, there's still a lot more to share about the Esports Shop, but we'll reveal everything there is to knowincluding its items, look, and more next week.

    Rocket Pass 3 Incoming!

    Rocket Pass 3 will debut soon with a Challenge System! Get ready to climb your way to the Pro Tiers. Look for an in-depth look at Rocket Pass 3 and the new Challenge System very soon.

    Replay FX, HDR Support, and More!

    We've added a new Replay FX system that content creators should enjoy. With this new toolset, you'll be able to give your replays the full "photo mode" treatment by changing the depth of field, altering backgrounds, adding green screen effects, color adjustment, and more post-processing effects. Please note that Replay FX is still in a beta phase, but the entire control suite will be available when the update goes live.

    Also coming in this update: HDR support for PS4, PS4 Pro, and Xbox One S.

    Check out the quick bullet points below to see what to expect from the Esports Shop Update:


    • Esports Shop
    • Rocket Pass 3 with Challenges (April 17)
    • Replay FX
    • HDR Support
    • Monstercat Flags
    • and more!

    We're excited to bring this new content to Rocket League on April 16. Stay tuned to the blog next week when we'll be taking a deep dive into the Esports Shop, Rocket Pass 3, and Challenges.


    [ 2019-04-03 19:17:24 CET ] [ Original post ]

    Community Spotlight: Get to Pro-Level with Practice



    The pros of Rocket League are almost ready to hit the field for Season 7 of the Rocket League Championship Series (RLCS)! That means that League Play begins on April 6, but the best of the best just didn't get there overnight. If you want to learn to play like the pros, you're going to have to put in the time on the practice field.

    Since this is the first training pack roundup of 2019, this edition of Community Spotlight focuses on improving play no matter your rank. Some players may be working on the consistency of air dribbles, while newcomers are still working on getting off the ground. Whether you're just starting out in Bronze or climbing that ladder to Grand Champ, you'll find a Training Pack to improve your game and impress your opponents. Here are this month's Custom Training Packs.



    [table]
    [tr]
    [th]#[/th]
    [th]Author[/th]
    [th]Name[/th]
    [th]Difficulty[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Hinata[/td]
    [td]The ultimate warm-up[/td]
    [td]Diamond[/td]
    [td]FA24-B2B7-2E8E-193B[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Shia Laboost[/td]
    [td]Backboard LaBoomers[/td]
    [td]Champion[/td]
    [td]6501-3E56-56A4-6426[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]Oneill[/td]
    [td]Groundwork Attack[/td]
    [td]Champion[/td]
    [td]3CF1-6A0E-D4B9-8B38[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Gweep[/td]
    [td]REDIRECT 10 PACK[/td]
    [td]Champion[/td]
    [td]F2A4-8700-AC81-19B2[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]JustPlay[/td]
    [td]tough angles[/td]
    [td]Diamond[/td]
    [td]76C2-C5E5-100E-8847[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]Awesup1[/td]
    [td]Power Shot Training[/td]
    [td]Platinum[/td]
    [td]36AE-90A0-5489-7EB5[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]King[/td]
    [td]Backwards Saves[/td]
    [td]Platinum[/td]
    [td]EABD-7F2F-D4FA-46B2[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]Floating Mongoose[/td]
    [td]Simple wall shots[/td]
    [td]Silver[/td]
    [td]276F-25E2-754D-D8E3[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Syntax[/td]
    [td]Upper 90 Striker Training[/td]
    [td]Platinum[/td]
    [td]BCAC-7526-0941-D593[/td]
    [/tr]
    [/table]

    Think you've created the next great Custom Training Pack? Let us know by sharing it on Discord, Reddit, and Twitter. We go through fan-submitted Training Packs each month, and could even choose yours in our next Community Spotlight!


    [ 2019-03-28 19:45:38 CET ] [ Original post ]

    Take the Field with the MLB Fan Pack

    https://www.youtube.com/watch?v=44aiCQSPoxo
    The MLB Fan Pack is coming to Rocket League just in time for Opening Day! On March 25, gear up and rep your favorite Major League Baseball team with this new Premium Licensed DLC. Celebrate the 2019 MLB Season in style.

    Customize your Battle-Car with baseball cap Toppers, Flags, and Player Banners for all 30 MLB teams. Plus, the DLC comes with a Baseball Rocket Boost, and an MLB-branded Flag and Player Banner for game time.

    Check out the team gear in the MLB Fan Pack trailer above, plus screenshots of the in-game items at the landing page. Let us know what you think on Facebook, Reddit, and Twitter.

    The MLB Fan Pack will be available on all platforms in all regions for $2.99 USD (or regional equivalent). So, get ready to hit that pitch and score for the home team!


    [ 2019-03-19 17:22:41 CET ] [ Original post ]

    Double XP Double Painted Weekend Starts March 7



    Get ready to earn twice the XP and have twice the chance of earning Painted in-game items in Rocket League! As the headline says, starting March 7, you'll be able to take advantage of a 2XP and a Double Painted Weekend!

    During this special event, you can earn double the amount of base experience in all Casual, Competitive, and Extra Mode Playlist Matches via the +100% Special Event XP bonus. In addition to that bonus, all Crates will also have double the chance of containing Painted items. That means if you have any Crates in your inventory that you havent opened yet, this weekend will be a great time to do it!

    Also of note is that Rocket Pass 2 ends on March 18, so the weekend event will be a great opportunity to take advantage of the 2XP to Tier-up even faster to get to the Pro Tiers.

    The Double Painted item increase only applies to Crates and not Golden Items from in-game events. This is because Golden Items already have increased odds of containing Painted items. Be sure to check out the drop rates for crates [/b]here[/b]. Here are the start and end times for the Double XP / Doubled Painted Item Weekend:

    • Start time: Thursday, March 7 at 2:00 p.m. PST / 10:00 p.m. UTC
    • End time: Monday, March 11 at 10:00 a.m. PDT / 5:00 p.m. UTC

    We hope you enjoy this Double XP and Double Painted Item Weekend. As always, good luck and have fun!


    [ 2019-03-05 21:11:42 CET ] [ Original post ]

    Patch Notes v1.59


    BUG FIXES
    General

    • Adjusted audio balance, fader system, and HDR audio priority
    • Adjusted Rocket Forge II Special Edition Wheels so they wont clip through some Car Bodies anymore
    • Fixed a bug that affected the accent color on the Biomass Decal
    • Adjusted diagonal kickoff locations on Champions Field to their original locations
    • Hoops: Removed extra rim on Blue team hoop while spectating
    • Steam Workshop maps affected by the Friends Update should no longer load to a black screen
    • Adjusted Asik Special Editions level of detail when viewing in the lobby
    • Fixed a bug preventing some players from seeing the View Player Profile option when selecting a player in the Recent Players tab
    • Fixed an issue causing deleted friends to reappear after adding a platform friend through RocketID
    • On Wasteland (Night), fixed a bug causing cars to respawn in the middle of the arena after a demolition
    • [Xbox One] Returning from suspended mode will not longer affect party invites or in-game chat



    KNOWN ISSUES
    • We continue to work on enabling same-platform Party invitations for players not on your Friends List
    • Dunk House: In Free Play, the Ball does not lift right after the user moves out of the kick-off position like it does in offline or online matches.
    • Friends List notifications will not appear while viewing Replays
    • An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down


    [ 2019-03-05 18:05:28 CET ] [ Original post ]

    Community Spotight: Rudeism


    We're trying something new with our Community Spotlight series. The Rocket League community is full of talented people with a serious passion for the game. Like the title "Community Spotlight" suggests, we would like to use this series to shine a light on some of those unique individuals. Don't worry, we know many of our fans look forward to our Training Pack collections, and those will return very soon. But this month, enjoy our first new kind of Community Spotlight featuring Rudeism.

    Think back to your first successful aerial goal in Rocket League. After all the trial and errorall the hours just trying to make contact with the ballyou finally launch your Battle-Car in the air and strike the ball with just enough power and placement to tuck it into the net. Now imagine trying an aerial goal, but somebody removed the controller from your hands and replaced it with a plastic guitar that's usually reserved for rhythm-based music games. Thats what a streamer who goes by the name of "Rudeism" has turned into his passion.

    Rudeism, whose real name is Dylan Beck, tries to play games with controllers that virtually nobody would prefer over a standard gamepad. He fell in love with Rocket League close to the games launch in 2015. Thats around the same time he started streaming, but back then, he relied on a standard controller. Now, Rudeism has carved his niche within the streaming community by gaming with ridiculous controllers. Rocket League has always been one of his streaming mainstays, but instead of grabbing the sticks, he now reaches for a guitar.

    "My background before I started streaming was in competitive Guitar Hero," Rudeism said. "I used to play competitively for a few years long before Rocket League or even Twitch was a thing. I remember streaming one day. I was playing Rocket League just casually. One of my friends joked that I should play with a Guitar Hero Guitar, just for a laugh. And I just thought, 'thats a bloody stupid idea. Why would anyone want to do that?' Then we ended up sitting down and figuring it out, like, 'OK, if you wanted to do it, this is how you would do it.'"

    The next logical question is "how?" A guitar doesnt have an analog stick or triggers, so how would one even begin to make a Battle-Car move? Thats something that Rudeism had to figure out before even taking the field. The whammy bar handles accelerating and reversing, flicking the strum bar up or down turns the car right or left, and the buttons on the neck act as the typical face buttons on a controller for things like jumping, boosting, and air rolling.

    After figuring out the buttons, Rudeism had to basically relearn the game that he had already spent hundreds of hours playing. Now, hes spent roughly 300 hours playing with a guitar, and says he prefers it to a controller.

    "Its funny. You think it would be a natural disadvantage to use the guitar and in a lot of cases it is, but it's interesting," Rudeism said. "You learn things, and you find out that some things are easier to do with a guitar than with a standard controller, like half-flipping. Half-flipping is super easy to do with a guitar. To give you a comparison, my highest rank with a controller is Platinum 1, and my highest rank with a guitar is Platinum 2/ nearly Platinum 3. So, Im getting better at it. I'd love to hit diamond."



    The New Zealand-based streamer works as a game developer by day, but is constantly trying to come up with new ways to play games differently. Playing Rocket League with a guitar is a small sample of what hes attempted. Hes tried Tekken 7 with boxing gloves, Dark Souls with a dance pad, and Overwatch with Nerf guns. If he cant find a strange controller, he makes his own. He's managed to transform typical household items into functional controllers like a cooking pan, a broom, and even a deer skull. Hes even experimented with food.

    Rudeism doesnt know how well a controller is going to work until hes live on stream. He makes sure the buttons are properly mapped and then learns how to use his creations live on Twitch. According to him, learning on the fly is part of the entertainment for his audience. Not all of his ideas pan out as well as the ideas are conceived, though. He once tried to play Portal with a cake by wiring buttons to candles with cherries placed on them. It was an idea that was as ill-fated as it sounds.

    "I had this cake that I bought from the supermarket. I had a bunch of cherries and candles. So I put the cherries on the candles and wired it so each cherry was a different button. I tried playing it with that. It didnt work," he recalled. "The whole thing just started melting and falling apart, which was a bit of a shame."

    For his current stream series, Rudeism has partnered with the charity AbleGamers, a nonprofit devoted to supplying controllers to those with disabilities. His new challenge? Completing [u]Super Mario 64[/u] with one single buttonnot one button with an analog stickbut just one, lone button. It's programmed like Morse Code. Different button presses, whether theyre short or long, tell the game to do different things. Two short presses push Mario forward, two long presses send him backward, and combinations of long and short presses do various other actions. The result is the most challenging way possible to play a 3D game adventure game.



    "I wanted to do something for AbleGamers because I think its a pretty good fit: a charity who builds controllers for people who need them and a guy who builds controllers that absolutely nobody asked for," Rudeism laughs. "I tried to think about people with physical disabilities who can't use controllers like most people can. They have to figure out those limitations. So, I wanted to take that to 100. Whats the most limiting thing that I can do? I think thats literally playing a game with just one button. I dont think it gets any simpler of a control scheme than that."

    A feat like this requires saint-like patience, something that seems to be ingrained in Rudeisms DNA. In a recent stream, Rudeism spent three hours trying to complete a single Bowser stage. Through every missed button press that led Mario to his doom, he stayed calm, cool, and collected. Then, he goes right back to it and tries again with a smile on his face.

    "I do it for fun, right?" he says. "Thats the reason 99% of us play games. So if youre not enjoying it, whats the point?"

    As for his future plans, Rudeism is always trying to push the boundaries of what a game controller can be. His viewers can always expect to see some more wild controller ideas. Hes currently trying to figure out how to play The Legend of Zelda: The Ocarina of Time with an ocarina. "At this point I dont think anything can get harder than the Super Mario 64 run. I think I'm pretty free and clear to make things as hard as I want, which is nice."

    You can keep up with Rudeisms content on Twitch.TV/Rudeism, YouTube, and follow him on Twitter to see what hes up to in the future.


    [ 2019-03-01 18:39:10 CET ] [ Original post ]

    New Monstercat Music Coming to Rocket League All Year Long

    https://www.youtube.com/watch?v=PBP24P145wQ
    Rocket League Radio is getting an upgrade. New Monstercat music is coming to Rocket League, but not in the way you might be used to. For the first time ever, Monstercat releases will arrive in-game the same day that the songs also release to the world at large.

    That means you can expect a variety of music from Monstercat to be released in Rocket League all year long. The first song, "PLAY," by Tokyo Machine, is out now and you can hear it as the game's new startup music. You can also check it out on streaming platforms like Spotify, Apple Music, Google Play, and Monstercat Gold. More than 20 songs will be released on Rocket League Radio throughout the year, and once all the singles are released, theyll form Rocket League x Monstercat Volumes 6 and 7.

    The sound of Rocket League will continue to evolve with this exciting new way to bring content to the game. Mike Ault, Psyonix Audio Director, is excited about the next step in the partnership between Rocket League and Monstercat.

    "Weve become a trusted source for the electronic genre," Mike said. "People religiously follow the EPs we put together with Monstercat and get excited about the songs in there. I'm really looking forward to breaking new ground in another direction. Were tapping into a record label's literal release cadence. We're releasing it to the world with a record label on the same day. I dont know of a single game that has ever done that."

    Following the full release of Volumes 6 and 7, Rocket League will have close to 100 songs that embrace different sub-genres of electronic music. Many of these new singles will become Rocket League's startup music. The process in which these songs are chosen is more involved and collaborative than you may think, as Monstercat has a few songs that have already been selected for Rocket League Radio, though some of them haven't even been created yet!

    "Were constantly working with Monstercat, looking through upcoming releases together to find music that would potentially strike a chord with the Rocket League community," commented Mike.

    That process has opened the door to trying out some new sounds for the game. Those who have followed the sounds of Rocket League since 2015 may notice how the game's tone has changed over time. That change is thanks to Monstercat's deep catalog of work.

    "For the first volume, we played it very safe. We picked stuff that was very 'Rocket League,'" Mike said. "Then, over the course of the following year, we tried to touch on some more aggressive stuff and some softer stuff to see what was actually sticking with our community. Now, it's all about figuring out how to select songs in single form throughout the entire year. We want those singles to span different subgenres to create the most intriguing sonic experience for the player."

    There's still plenty more for music lovers to look forward to this year and beyond. Mike says that this new direction for Rocket League Radio has the potential to bring new artists to the soundtrack to be enjoyed by the fans of the game, the genre, and then some.

    "It would be cool if one day we had a new song every week, or even more," Mike said. "A lot of games talk about their radio feature where you can pick a radio station, but it's all pre-selected stuff. What we are doing is more along the lines of a modern radio station where you hear a brand new song, and then you can go look for it elsewhere. Thats the way I want people to treat Rocket League."

    Fire up Rocket League to hear the first new song, "PLAY," by Tokyo Machine. The second and third new songs of the year will release in March. Be sure to check out all of the Rocket League x Monstercat albums on Spotify, Apple Music, Google Play, and Monstercat Gold.


    [ 2019-02-28 19:28:36 CET ] [ Original post ]

    Ferocity Crate Arrives February 25



    A new crate will be making its way into Rocket League next week. The all-new Ferocity Crate will start dropping on Monday, February 25 at 10:00 a.m. PST (6:00 p.m. UTC). With it, youll be able to show off new customizations to your friends on all platforms following our Friends Update. The Ferocity Crate will have 17 customizations, including the new Diestro Battle-Car.

    In-game items in the Ferocity Crate are subject to the same drop rates as our previous Crates, which you can find here. Check out some of the items from the Ferocity Crate below!



    [ 2019-02-21 19:08:41 CET ] [ Original post ]

    Patch Notes v1.58


    Rocket League Patch Notes v1.58 / Friends Update
    Scheduled Release: February 19, 2019, 10:00 a.m. PST / 6:00 p.m. UTC (All Platforms)

    THE HEADLINES

    • New Friends List is accessible via the bottom menu bar
      • Each player now has a unique RocketID
    • Competitive Season 9 Rewards will be awarded to eligible accounts
    • Competitive Season 10 begins
    • Curveball is now available as a Ball Physics Mutator



    CHANGES AND UPDATES
    Friends List
    • The new Friends List allows you to add friends from other gaming platforms to Parties and Clubs.
    • Accessible on the bottom menu bar next to Party Chat, it has four distinct tabs:
      • Friends
        • This tab shows your Friends from the platform youre playing on
        • You can invite these Friends to Parties and Clubs from this menu by clicking on their name
      • RocketID
        • This tab shows your Friends on other platforms that youve added via RocketID
        • From here, you can select Add Friend by RocketID to search for a friends ID
        • You can input their name if you dont know their full tag to do a search
      • Recent Players
        • Displays the last 25 players you played with or against that you arent already friends with
      • Alerts
        • Shows any pending RocketID Friend Requests youve received as well as active Party Invites, Club Invites, and other Notifications
    • Your RocketID is assigned the first time you log in using your name plus a random four-digit code
      • If your name doesnt pass our language filter, youll be assigned a temporary, auto-generated name like Octane#1234
      • You can change your RocketID at any time for any reason via the RocketID Tab
    • Show RocketIDs: Hide your RocketID from displaying in your Friends List (Under Options > Interface)
      • Players can use this feature to hide their RocketID during a live broadcast
    • Notifications During Gameplay: Disable Friends List notifications during gameplay (Under Options > Interface)



    Curveball Mutator
    • Curveball is now available as a Ball Physics Mutator
      • Available in Local Matches, Private Matches, and Tournaments
      • When enabled, this Mutator adds a curve effect to the balls trajectory based on its spin.



    Audio
    • Rocket Leagues audio mix has been updated, including audio priority rebalancing, HDR audio, object elevation, and more
    • When watching a Replay, audio now appropriately speeds up or slows down along with the Replay video



    Competitive Season 9 Rewards
    • Competitive Season 9 has ended. Titles and items will be awarded for your highest rank achieved during the season
      • Receiving Season 9 Rewards also requires successful completion of the appropriate Season Reward Levels
    • Season 9 Rewards are custom, non-tradeable Wheels
      • Bronze I or higher Season 9 Bronze Wheels
      • Silver I or higher Season 9 Silver Wheels + lower Wheels
      • Gold I or higher Season 9 Gold Wheels + lower Wheels
      • Platinum I or higher Season 9 Platinum Wheels + lower Wheels
      • Diamond I or higher Season 9 Diamond Wheels + lower Wheels
      • Champion I or higher Season 9 Champion Wheels + lower Wheels
    • Season 9 Grand Champion Rewards are unique new Titles
      • Competitive Grand Champion Season 9 Grand Champion In-Game Title + all Season 9 Wheels
      • Rumble Grand Champion Season 9 RNG Champ In-Game Title + all Season 9 Wheels
      • Dropshot Grand Champion Season 9 Floor Destroyer In-Game Title + all Season 9 Wheels
      • Hoops Grand Champion Season 9 Dunk Master In-Game Title + all Season Wheels
      • Snow Day Grand Champion Season 9 Blizzard Wizard In-Game Title + all Season 9 Wheels


    Competitive Season 10
    • Competitive Season 10 begins
    • Season 10 brings a soft reset that requires you to do placement matches in each playlist to recalibrate your Rank
    • Winning half of your placement matches will land you near your previous season ranking
    • League Rankings will be temporarily empty until players complete their placement matches
    • All placement match wins count towards your Bronze Season Reward Level progress


    General
    • Extra Modes (Dropshot, Hoops, Rumble, and Snow Day) are now available in Free Play
      • Extra Modes are only available on certain Arenas as labeled in the Free Play Arena selection window
    • You can now see how many Weekly Wins you have left on the experience screen at the end of a match
    • Game Stat Display Level: You can now control which in-game stat notifications you see during a match via the Options > Gameplay menu
      • No Stats: You will not receive any notification during matches
      • Main Stats Only: notifications for the following will appear:
        • Assist
        • Epic Save
        • Goal
        • Save
        • Shot
        • Demolition
      • All Stats: All in-game notifications are displayed
    • "Input Buffer" option added to the Gameplay Options menu
      • This setting controls which method the game uses to send your gameplay inputs to our servers. These methods are:
        • Legacy - The default option used since Rocket League launched.
        • STS (Sim Time Scaling) - This allows the game server to instruct your client to very subtly speed up or slow down in order to maintain a smooth input stream.
        • CSTS (Continuous Sim Time Scaling) - A more aggressive version of STS that uses a continuous feedback loop to determine game speed.
      • Both STS and CSTS are newer strategies for latency mitigation that may be more effective for players with connectivity issues, spotty Wi-Fi, etc. than the Legacy method
      • If you experience connectivity issues during a match, you should try switching from Legacy to STS or CSTS. If you see no improvement, change back to Legacy

    BUG FIXES
    General
    • Fixed a bug preventing players from reconnecting to a match after a disconnection from the server
      • Please note that you will still not be able to rejoin if the match you were in has already ended
    • Fixed a bug causing spectator camera control UI to reappear after any goal is scored
    • Tournament creators no longer receive an error when trying to spectate matches
    • [Xbox One] The game app will no longer crash when returning from a suspended state when using Instant-on Mode
    • Fixed a bug causing trades involving 80 or more Keys to fail
    • Goal Explosions should no longer play on repeat after backing out of the Crate preview screen
    • Unrelated Customization Items will no longer appear under the Body tab after rapidly opening and closing the Garage menu
    • Chat sound no longer plays when entering Training while in a Party
    • Items will appear correctly in the trade window after removing and re-adding to the trade
    • Keys obtained through Rocket Pass will now stack with other Keys in your inventory
    • [Switch] The UI will no longer lag when scrolling through a long list of friends
    • The Special Edition label now appears when a Special Edition item is unlocked in Rocket Pass

    KNOWN ISSUES
    • Dunk House: In Free Play, the Ball does not lift right after the user moves out of the kick-off position like it does in offline or online matches.
    • Friends List notifications will not appear while viewing Replays
    • An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down
    • [Xbox One] Players may not be able to accept party invites via Xbox One notifications if Rocket League is suspended
    • [Xbox One] In-game chat is replaced with asterisks (except for quick chat) after loading the game from suspended mode
    • [Steam, Xbox] Adding a same platform friend through RocketID may cause previously deleted friends to reappear
    • When previewing the Special Edition Asik Wheel in the lobby or Garage, it may appear to have a low level of detail
    • When spectating a Hoops match, the Blue goal displays an additional vertically-oriented net


    [ 2019-02-19 18:11:45 CET ] [ Original post ]

    Friends Update Coming February 19



    Youve asked for it, and its almost here. The Friends Update will go live in Rocket League to make Cross-Platform Parties a reality on February 19 (pending first-party certification)!

    All Your Friends In One Place
    The Friends Update will bring a new Friends List to the main menu. Here, youll be able to see the online status of all of your Rocket League friends regardless of their platform. The Friends List is split into four tabs: Friends, RocketID, Recent Players, and Alerts.

    The Friends Tab will display your friends on your current platform. The RocketID Tab will show your online friends on all other platforms. After the update, every player will be auto-assigned a RocketID, which will be your username followed by four randomly-generated numbers. You may change the word portion of your RocketID at any time.

    The Recent Players tab conveniently shows players you were recently matched up with or against. If you had solid team chemistry with a randomly-matched player, you can easily send that player a Friend Request from the Recent Players tab if they are on a different platform.

    Finally, the Alerts tab will house all of your player interactions like Friend Requests, Party Invites, and Club Invites. Yes, Clubs are now Cross-Platform, too!

    Check out the video below to see the new user interface and learn everything you need to know about the Friends Update.

    https://www.youtube.com/watch?v=_m35zFlZyU4

    Extra Mode Training, Competitive Season 9 Rewards, Weekly Win Display, and More
    Extra Modes are coming to Free Play! Following the update, youll be able to jump into Dropshot, Hoops, Snow Day, and Rumble to practice for as long as youd like. Soon, youll be able to train and prepare for your journey to Grand Champ in the Extra Modes!

    Additionally, Weekly Wins will no longer be a mystery. The Friends Update will add the number of Weekly Wins you have left, which will appear on your XP screen following each game.

    And, as you may have seen in our previous Roadmap Blog, The Friends Update will deliver your Competitive Season Rewards based on your placement in Competitive Season 9. Check out our Spring Roadmap to learn more about those rewards.

    Heres the Friends Update at a glance:

    • Friends List with Cross-Platform Parties
    • Competitive Season 9 Rewards, start of Competitive Season 10
    • Extra Modes in Free Play
    • Weekly Win Display
    • Additional Bug Fixes and Improvements
    • and more!

    Well be sure to share the full patch notes once the Friends Update goes live on February 19 at 10:00 a.m. PST / 6:00 p.m. UTC on all platforms.

    In-Game Event Canceled and Replaced
    You may recall that we also mentioned an upcoming In-Game Event in last months Roadmap that was planned for the February update. Unfortunately, due to multiple factors behind-the-scenes, we have made the difficult decision to cancel our original plans and focus on another In-Game Event later in the year instead.

    Please accept our sincerest apologies for the cancellation. To make it up to you, we'd like to give everyone the opportunity to get lots of cool in-game stuff via a weekend of combined Double XP AND Double Painted drop-rates starting March 7. The event will last four days and end on March 11. We hope you enjoy the extra drops and XP and hope to see you join us for the weekend!


    [ 2019-02-12 18:01:33 CET ] [ Original post ]

    The Inaugural Spring Season of Collegiate Rocket League is Here!



    What a year 2018 was for Collegiate Rocket League (CRL)! After the first ever National Championship in Arlington, Texas (where the crowd was the true star), we were left wanting more CRL. To fuel that competitive fire in 2019, were launching the inaugural Spring Season of CRL for universities across the United States and Canada!

    Were taking a different approach compared to the Fall Season. The Spring Season will be focused on finding four conference champions to claim their share of $50,000 in scholarship prizing. Each conference will compete in a 16-team single-elimination bracket to determine the four best teams in the Spring Season. Eight invites will be given to teams that competed in the Fall 2018 Conference League Play. The remaining spots will be awarded to teams that make their way through the open qualifiers on February 16-17!

    Dont miss your chance to compete in the 2019 Spring Season. Head to the CRL Tespa registration page and sign up today! Be sure to stay tuned for updates on the CRL Spring Season and all things Rocket League Esports on the @RLEsports Twitter handle. See you this spring!


    [ 2019-02-05 00:34:49 CET ] [ Original post ]

    2XP Weekend Starts January 31



    Hello, everyone! We hope youre ready to have double the fun with another Double XP Weekend! Were kicking off February with 2XP all weekend long!

    With 2XP starting Thursday, January 31 at 2 p.m. PST (10 p.m. UTC), youll earn double the amount of base experience in all Casual, Competitive, and Extra Mode Playlist matches via the +100% special event XP bonus. We just passed the halfway point of Rocket Pass 2. With 2XP Weekend, youll be unlocking your Rocket Pass tiers even faster!

    Check out the official start and end times below and enjoy the extra XP!

    • 2XP Start Time: Thursday, January 31 at 2 p.m. PST / 10 p.m. UTC
    • 2XP End Time: Monday, February 4 at 10 a.m. PST / 6 p.m. UTC

    (Note: This 2XP weekend will not have double drop-rates for Crates or Painted items activated.)




    [ 2019-01-30 19:13:38 CET ] [ Original post ]

    Introducing RLCS Season 7

    https://www.youtube.com/watch?v=ZNo5zpnk6l0
    As we leave 2018 and all of its amazing plays in the rearview mirror, its time for us to look ahead at whats on the horizon for Rocket League Esports. Without further ado, were proud to announce Season 7 of the Rocket League Championship Series (RLCS)!

    Were back with over $1,000,000 in prizing up for grabs, but the landscape of the RLCS is changing as we continue to bring more competitive Rocket League to players around the globe. Following our full Cross-Platform Play announcement, were excited to share that players can compete on any platform where Rocket League is currently available (Nintendo Switch, PlayStation 4, Steam, Xbox One).


    Mapping a New Region
    Its no secret that Rocket League Esports is growing. With that growth comes the opportunity to bring Rocket League to more regions around the world. Were excitedand proudto announce that well be adding South America (SAM) as an official RLCS region! Additional details on qualifiers for the region will be announced in the coming weeks.

    Rival Series Qualifiers
    Just like last year, youll be able to team up and take on some of the best teams in the world to qualify for the Rocket League Rival Series. This years open qualifiers will follow the same format, allowing your team to enter up to two qualifiers (of the four total qualifiers). Following the completion of all four qualifiers, the remaining Top 128 teams will move on to the Play-In phase where theyll battle to fill the final four Rival Series spots in both North America and Europe. So, grab your squad, sign up, and get ready to compete for your spot! For the full Smash.gg page, click here!

    Important Dates and Information
    Be sure to check out the information below so you dont miss a beat of the upcoming season!

    Sign-ups

    • Now through March 1 - 11:59 p.m. PST

    North American Qualifiers
    • March 2 - 10:00 a.m. PST
    • March 9 - 10:00 a.m. PST
    • March 12 - 3:00 p.m. PDT
    • March 16 - 10:00 a.m. PDT

    European Qualifiers
    • March 3 - 11:00 a.m. UTC
    • March 10 - 11:00 a.m. UTC
    • March 13 - 4:00 p.m. UTC
    • March 17 - 11:00 a.m. UTC

    Rival Series Play-In
    • North America - March 30
    • Europe - March 31

    RLCS League Play Begins
    • North America - April 6
    • Europe - April 7


    Rival Series League Play Begins
    • April 12

    The Rival Series is open to all legal residents of Europe and North America who are 15 years of age or older on the date that the players team competes in the Open Qualifier. For players in the Oceanic and South American regions, additional details on qualifiers and schedules will be announced soon.

    More On the Way!
    Weve got more info coming your way in the next few weeks. Be sure to follow @RLEsports on Twitter and bookmark this website so you dont miss out! Well see you on game day!


    [ 2019-01-29 19:49:47 CET ] [ Original post ]

    Rocket League Roadmap: Spring 2019, Plus Season 9 Rewards



    Welcome to 2019, fellow Rocketeers!

    We hope youre all enjoying Rocket League with your friends now that full Cross-Platform Play is a reality, and we also hope that you're ready to find out what's coming to the game in future months.

    Heres what you can expect to see in February, March, and beyond!

    February


    • End of Competitive Season 9 + Rewards!

    • Beginning of Competitive Season 10

    • All new In-Game Event

    • Friends List (previously referred to as RocketID)
      • Cross-Platform Party system

    • New **Crate **launch
    • New in-game Music

    March

    • New Licensed Premium DLC
    • Rocket Pass 2 Ends

    We have plenty more in store for players this spring, as Rocket Pass 3 will be coming your way with a new Challenge System that were eager to reveal once we get closer to its release.

    You may have also seen those preview images of the beautiful new arena that was created for our version of Rocket League in China. The arena is still under construction, but will be ready for action in all territories later this year.

    COMPETITIVE SEASON 9 REWARDS
    With just a few weeks left in Competitive Season 9, its time to talk rewards! Season 9 Rewards are a unique set of **Wheels **for each rank earned in Competitive and Extra Modes.


    Heres the distribution breakdown:

    Competitive and Extra Mode Rewards

    • Bronze I or higher Season 9 Bronze Wheels

    • Silver I or higher Season 9 Silver Wheels + lower Wheels

    • Gold I or higher Season 9 Gold Wheels + lower Wheels

    • Platinum I or higher Season 9 Platinum Wheels + lower Wheels

    • Diamond I or higher Season 9 Diamond Wheels + lower Wheels

    • Champion I or higher Season 9 Champion Wheels + Lower Wheels


    Grand Champion Rewards

    • Competitive Grand Champion Season 9 Grand Champion In-Game Title + all Season 9 Wheels

    • Rumble Grand Champion Season 9 RNG Champ In-Game Title + all Season 9 Wheels

    • Dropshot Grand Champion Season 9 Floor Destroyer In-Game Title + all Season 9 Wheels

    • Hoops Grand Champion Season 9 Dunk Master In-Game Title + all Season Wheels

    • **Snow Day Grand Champion ** Season 9 Blizzard Wizard In-Game Title + all Season 9 Wheels

    Remember, you have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 9. Competitive Season 10 will have the same soft reset that previous competitive seasons have had. You will need to complete 10 placement matches per Competitive Playlist to earn your rank, which will likely be near your previously-held rank.

    There are just a few weeks left in Competitive Season 9, so keep grinding for those ranks! Stay tuned for more information on all the content coming this year, including Rocket Pass 3 Challenges, the upcoming In-Game Event and so much more!


    [ 2019-01-22 19:23:57 CET ] [ Original post ]

    Full Cross-Platform Play Now Live in Rocket League



    With special thanks to all of our friends and colleagues at PlayStation, we are thrilled to announce that starting RIGHT NOW, Rocket League has entered the PlayStation Cross-Play Beta program! Players on PlayStation 4, Nintendo Switch, Xbox One, and Steam can now randomly matchmake with or against each other in all Online match types (i.e. Casual, Competitive, and Extra Modes).

    To make sure that Cross-Platform play is enabled (it is by default), head to the "Main Menu," select "Options" and then make sure the "Cross-Platform Play" box is checked in the "Gameplay" tab. And that's all there is to it. You are now ready to play against gamers on other platforms across the world!

    But what about cross-platform parties? In our first update this year (more information coming soon), we will release our cross-platform party system, which allows you to partner up with friends on any platform with the push of a few buttons.

    Should you want to play with friends on other platforms before cross-platform parties release, however, you can! Just select "Play" from the "Main Menu," then "Private Match," followed by "Create" or "Join Private Match," and you're set from there.

    Today's announcement is an important one for us here at Psyonix, because we know how much our community has wanted FULL cross-platform support for quite some time. It's because of YOU, our fans, and our generous partners on all systems and services that have made this possible in the first place. On behalf of the entire team, THANK YOU for your passion and persistence as we continue to do our best to make Rocket League the best experience we can.

    We'll see you out on the field!


    [ 2019-01-14 19:10:50 CET ] [ Original post ]

    2XP Holiday Weekend Starts December 27



    Hello everyone! The holidays are here, which means its time for family, egg nog (or hot cocoa) and lots of gaming. With the new year nearly upon us, were ending 2018 with one final gift for the community -- a 2XP long weekend!

    Starting Thursday, December 27 at 2 PM PST/10 PM UTC, youll earn double the amount of base experience in all Casual and Competitive Playlist matches via the +100% special event XP bonus. Between 2XP and the progression changes we made earlier this month, youll be unlocking Rocket Pass Tiers faster than ever before!

    Check out the official start and end times below. Enjoy the extra XP, Happy Holidays and Happy New Year, everyone!

    • 2XP Start Time: Thursday, December 27 at 2 PM PST / 10 PM UTC
    • 2XP End Time: Monday, December 31 at 10 AM PST / 6 PM UTC

    (Note: This 2XP weekend will not have double drop-rates for Crates or Painted items activated.)



    [ 2018-12-21 18:00:49 CET ] [ Original post ]

    Community Spotlight: Best of 2018


    The end of 2018 is nearly upon us, which means that it's time to reflect back on the years achievements and see how we can make RocketLeague even better. So in this Community Spotlight, lets look back at the moments that defined us, the new discoveries we made together and a featured look at the top Custom Training packs of 2018!

    Reflecting on An Amazing Year
    2018 was a big year for Rocket League. We reached some amazing milestones - including 52 million players worldwide, 37 million Custom Training packs downloaded, 1.7 million Clubs created, and 3 billion online matches played! From Tournaments and Ranked Extra modes to Rocket Pass 1 and 2, Salty Shores and a T-rex goal explosion, Rocket League and its community have grown quite a bit this year.

    As the community grew this year, so did some of its brightest stars! Gibbs and SunlessKhan opened their arms and minds to help us with replay analysis, while redditors u/HelvetiaGaming and u/HoraryHellfire2 defined entirely new skills like the Heljump and Ceiling Shuffle. But the content didnt stop there; channels like Rocket Science, FLuuMP, Jon Sandman, and PhantomAce gave us a constant source of random fun, in-depth Rocket League analysis, and even brand new mechanics! Over on the subreddit we were blessed time after time by the Wet Art Man himself, demo'd by u/sledge98, and balled on by u/amustycow; not to mention the other 450,000-plus subscribers who shared their highlights and ideas with us every day. And how about the new kid on the block? The Rocket League Discord server finally set its status to official and reached over 85 thousand users -- and counting! All-in-all, the Rocket League community has a lot to be proud of. We cant wait to share 2019 with you all!



    Custom Training
    Since the start of 2018, nearly 100 Custom Training packs have made it to the Featured tab, enjoyed by Rocket League players all around the world. Each pack has helped us (and you, we hope) confidently hit the pitch every day with new skills and mechanics. While we normally pick a new 'Featured' list each month, we thought it would be nice to celebrate the best of the best in 2018, so here we go!

    Right at the top is Poquitos Wall Shots, which is a perfect practice pack for learning how to read the ball as it comes up the wall, how to freestyle, or even how to set yourself up for double touch backboard shots. Up next are two defense-minded packs -- `Shadow Defense` and `Super Defense` -- which are perfect for shadowing the ball for saves and tight angle blocks. If you need to ramp up the difficulty, both `Backboard Training` and `High Level Shots` are perfect for wall reads and securing fast-paced, precise redirects. Theres a training pack for every level of skill, so dont be afraid to try one out!

    [table][tr][td]#[/td][td]AUTHOR[/td][td]NAME[/td][td]DIFFICULTY[/td][td]CODE[/td][/tr]
    [tr][td]1[/td][td]Poquito[/td][td]Wall Shots[/td][td]Platinum[/td][td]9F6D-4387-4C57-2E4B [/td][/tr]
    [tr][td]2[/td][td]OrangePie[/td][td][Why You Suck] Shadow Defense[/td][td]Gold[/td][td]5CCE-FB29-7B05-A0B1[/td][/tr]
    [tr][td]3[/td][td]Juicy[/td][td]Backboard training[/td][td]Champion[/td][td]18B2-38AF-FBD6-F190[/td][/tr]
    [tr][td]4[/td][td]SEBBL[/td][td]High level shots[/td][td]Grand Champion[/td][td]7656-D60E-ED55-FF20[/td][/tr]
    [tr][td]5[/td][td]WayProtein[/td][td]Shooting Consistency[/td][td]Platinum[/td][td]4912-A5C9-9A56-555D[/td][/tr]
    [tr][td]6[/td][td]Poquito[/td][td]Aerial Shots - Redirects[/td][td]Diamond[/td][td]8D93-C997-0ACD-8416[/td][/tr]
    [tr][td]7[/td][td]BRIAN4PRESIDENT[/td][td]Super Defense[/td][td]Diamond[/td][td]BE46-B385-876F-6CBA[/td][/tr]
    [tr][td]8[/td][td]Kevpert[/td][td]Kevpert | Aerial Car Control[/td][td]Silver[/td][td]A3E1-92C2-8757-4195[/td][/tr]
    [tr][td]9[/td][td]InanimateJ[/td][td]Can't miss these[/td][td]Platinum[/td][td]93C8-F315-FC53-4B8E[/td][/tr][/table]

    Check out our previous Community Spotlight to relive some of Rocket Leagues most unforgettable moments and our previous list of Featured Custom Training packs.

    What did you take away from 2018, and what are you looking forward to in 2019? Let us know on Twitter, Discord, the subreddit, or Instagram for a chance to make it into the next Community Spotlight!


    [ 2018-12-19 19:18:30 CET ] [ Original post ]

    Rocket League's First Hot Wheels Car Has Arrived


    The iconic Octane takes die-cast form!

    Starting later this month, the first 1:64 scale Hot Wheels Rocket League car goes on sale for $1.09 MSRP (or regional equivalent) at all retailers where Hot Wheels are sold in North and Latin America, Europe, and Asia! At launch, the Octane will be available in Blue, with an Orange version arriving in 2019. See below for some of the participating retailers across each region.


    • United States: Walmart, Target, Kmart
    • Canada: Walmart, Canadian Tire
    • Asia: Walmart, Target, Toys R Us, Kmart
    • Latin America and Mexico: Bodega Aurrera, Walmart, Lasa, Reval and Barao
    • Europe: Amazon, Smyths, Argos, Tesco, Muller


    [ 2018-12-18 18:23:45 CET ] [ Original post ]

    Nitro Circus Brings Rocket League to Life

    https://www.youtube.com/watch?v=muPktAThUEY
    Are you ready for Rocket League in real life? Who better to make Soccar action a reality than Travis Pastrana and his friends at Nitro Circus!

    Check out the first of four Rocket League IRL videos from Nitro Circus up above and witness what happens when some of the best extreme athletes in the world gear up for 3v3 action -- no handballs allowed! While Nitro Circus has fun in the real world, were bringing them into Rocket League as well! Use the code RLNITRO in Rocket League to unlock a FREE Nitro Circus Flag as well as a Decal for Breakout!

    Keep an eye on Nitro Circus YouTube, Twitter and Facebook to see when the next Rocket League video drops. Thanks, everyone!

    (Note: To redeem the code in Rocket League, go to Extras in the main menu, select Redeem Code and enter the code above into the field. Codes can only be redeemed once.)





    [ 2018-12-13 18:18:46 CET ] [ Original post ]

    Frosty Fest Begins December 17

    https://www.youtube.com/watch?v=K0kp7x9DLUo

    The holiday season is upon us and its time for Frosty Fest!

    Starting on December 17, were spreading holiday cheer in Rocket League! Earn Snowflakes for playing Online Matches and redeem them for new customization items like the Winter Storm Trail, Holiday Hearth Wheels, Peppermint Powerhouse Title and more! Also redeem Snowflakes for up to ten Golden Gifts, each containing an item from the Nitro, Turbo, Overdrive, or Secret Santa Crates. Frosty Fest ends January 7, and youll have three days -- until January 10 -- to redeem any of your remaining Snowflakes.

    Check out the trailer up top, some of the Frosty Fest items below and be sure to let us know what you think of Frosty Fest on Reddit, Discord, Twitter and Instagram. Happy Holidays, everyone!

    • Start Time: December 17, 10 AM PST (1 PM EST, 6 PM UTC)
    • End Time: January 7, 2 PM PST (5 PM EST, 10 PM UTC)
    • Redeem Snowflakes by: January 10, 2 PM PST (5 PM EST, 10 PM UTC)











    [ 2018-12-12 18:22:24 CET ] [ Original post ]

    Patch Notes v1.57



    Scheduled Release: December 10, 2018, 10:00 AM PDT / 6:00 PM UTC (All Platforms)

    BUG FIXES

    General


    • Corrected rear wheel placement on the 99 Nissan Skyline GT-R R34
    • The force that flips cars into upright position will no longer accidentally trigger during dodges
    • Fixed an issue causing the Camera Shake option to not be respected in all contexts
    • Inventory window will no longer disappear when searching an item name


    KNOWN ISSUES


    • The "No XP awarded. Minimum score threshold not met." notification may appear despite earning enough XP in a match. This is only a notification error; your account is still earning the appropriate amount of XP
    • Most Recent filter option may not sort your inventory correctly
    • At the end of a Competitive Match, the end match screen may say you have been demoted to Unranked. This is only a visual notification error; you have not dropped to Unranked
    • Tournament creators may not be able to spectate matches


    [ 2018-12-10 19:34:53 CET ] [ Original post ]

    McLaren 570S Car Pack Available Now

    https://youtu.be/gOgF5bf3Y24

    The ultimate modern sports car is now available in Rocket League!

    Just announced live at The 2018 Game Awards, the McLaren 570S Car Pack DLC can now be purchased on all platforms for $1.99 (or regional equivalent). Weve given the McLaren 570S Coup the Battle-Car treatment, complete with two Player Banners so you can show your love for McLaren everywhere in the game.

    Check out the McLaren 570S in the trailer up above and let us know what you think of our newest Premium DLC on Facebook, Reddit and Twitter.

    (Please Note: The McLaren 570S cannot be equipped with any additional Wheels, Toppers and Antennas other than what is offered in the DLC pack.)


    [ 2018-12-07 03:36:29 CET ] [ Original post ]

    Rocket Pass 2 Launches December 10



    Now that our December Update is available on all platforms, were ready to talk about Rocket Pass 2!

    Starting at 10:00 AM PST (1:00 PM EST/ 6:00 PM UTC) on December 10, Rocket Pass 2 will be available for FREE in Rocket League on all platforms with no download required. Just like our first Rocket Pass, were also offering a Premium Upgrade in exchange for 10 Keys (USD $9.99 or regional equivalent) that will include even more content, including the brand new Artemis Battle-Car!

    https://www.youtube.com/watch?v=PzYv1__CXu8

    We listened to your feedback about the first Rocket Pass and (as a result) have now increased the variety of items found in the Premium track. Additionally, items in the Premium Upgrade path are no longer tradeable for Tiers 1 thru 70, but 'Pro Tier' items (i.e. Tier 71 and above) and Free items CAN still be traded. We have also changed Pro Tier behavior so that they will ALWAYS drop as a 'Painted' item, while still carrying a 25% chance to drop as a 'Certified' item. Moreover, we've increased the base experience you earn from matches by 40% so that you can reach Pro Tiers faster and increased the weekly match maximum from 14 to 21. You can read more about all progression changes, including how 'Weekly Win' bonuses are awarded, RIGHT HERE.

    Finally, were introducing a brand new Customization Item attribute to various Pro Tier items. The 'Special Edition' attribute reworks an item into an alternate version of itself that still supports Painted attribute colors. Several of the Pro Tier Wheels in Rocket Pass 2 -- Gripstride HX, Rocket Forge II and Sprocket -- support the Special Edition attribute; any time you unlock one from a Pro Tier, you'll have a 25% chance to receive the Special Edition version. You can see an awesome example of a Special Edition item in the screenshot below.



    Be sure to check out the Rocket Pass 2 trailer and Artemis Battle-Car up top. You can let us know what you think of our changes to the system on Instagram, Reddit and Twitter, while also heading over to RocketPass.com to view the entire list of whats coming next week. Thanks, everyone!


    [ 2018-12-04 18:11:28 CET ] [ Original post ]

    Patch Notes v1.56 [December Update]



    THE HEADLINES

    • Enhanced Xbox One X Support is now available
    • Rocket League x Monstercat Vol. 5 is now available
    • Made several updates to the Progression system
    • Skill Leaderboards have been added for each Ranked Extra Mode
    • v1.55 was a PS4-only update we released on October 23

    NEW CONTENT
    Monstercat
    • Rocket League x Monstercat Vol. 5 is now available to all players under Music Playlists
    • Monstercat Flags have been added
      • CloudNone
      • Grant
      • Hyper Potions
      • Nokae
      • Rogue
      • Rootkit
      • SMLE

    Community Flags
    • Extra Life
    • Kinda Funny
    • Speedy



    CHANGES AND UPDATES
    Xbox One X Enhanced with 4K and HDR
    • Rocket League on Xbox One X now displays in native 4K
      • 4K support requires a 4K-capable television and compatible HDMI cable
    • Supersampling is enabled if playing on Xbox One X with a 1920x1080 display
    • HDR support has been added
    • HDR will automatically activate if:
      • Your 4K TV supports HDR
      • HDR is enabled on your 4K TV
      • HDR is enabled on your Xbox One X via the Display and Sound settings menu
    • HDR options include
      • HDR Paper White: Adjusts how bright a paper white surface should be when HDR is enabled
      • HDR Contrast
      • Side-by-Side Visualizer: Allows you to compare when HDR is enabled vs disabled

    Progression
    • Increased XP/second in Casual and Competitive Playlists by 40%
    • Increased Win Bonus from 50 to 100
    • Increased Weekly Win Bonus from two matches per day to three per day
      • Weekly maximum has increased from 14 matches to 21 matches
    • A limited number of points are now awarded for each ball hit
      • You earn two points per touch
      • Points earned per touch limited to one touch per second
    • Players who have not met the minimum point threshold needed to earn XP will now see a notification on the End Match screen

    Ranked Extra Modes Leaderboards
    • Skill Leaderboards have been added for each Ranked Extra Mode
    • Each Extra Mode Leaderboard will include MMR data going back to the beginning of Season 9

    Competitive
    • Placement Match wins now count towards your Bronze Season Reward Level

    Crates and Keys
    • Crate contents are now revealed with a new, faster unlock sequence

    General
    • Start and End dates have been added to the Rocket Pass screen
    • New item notifications have been removed
    • Adjusted how Club colors are displayed in an Arena during a Club Match
    • [Beta Feature] You can now remap controls through Steam while playing in Big Picture Mode
    BUG FIXES
    General
    • Boost exhaust near rear of engine should now be the correct color instead of default orange.
    • [PlayStation 4] Game should no longer freeze when starting matchmaking
    • Fixed the Striker Legend Goal Explosion displaying as Striker Pro
    • Painted MG-88 and Mummified Decals now properly display on Endo
    • Fixed a bug that would give incorrect results after filtering by Most Recent
    • [Nintendo Switch] Trades involving more than 10 Keys will no longer fail
    • Rocket Pass XP Boost amount now correctly displays at the end of a match
    • Silver and Gold Season 6 Reward Wheels now correctly display on Battle-Cars
    • RLCS Decals now display all relevant details in the trade window
    • Fixed an edge near the Wasteland Blue team goal post that caused an irregular bounce

    KNOWN ISSUES
    • Tournament creators may not be able to spectate matches


    [ 2018-12-03 18:28:05 CET ] [ Original post ]

    Community Spotlight: Unforgettable Moments


    The Rocket League Championship Series (RLCS) Season 6 World Champions have been crowned and theres no doubt that players have been hit with a new wave of post-"LANVegas" inspiration. With everything on the line, Rocket League Esports has been a consistent source of on-field excitement, so lets take a look at what makes a play memorable (and how we can make our own unforgettable moments).


    Custom Training
    With practice comes perfection... or at least the hope that youll get there, someday. Instead of worrying about making every play perfect, though, you should first focus on taking advantage of the situation. Do you have space and enough boost to take the ball off of the wall for a ceiling shot? Drill yourself with the = CEILING SHOT = pack and youll be sure to catch your opponents off-guard. Pinging the ball off of the wall like in Backboard Clears helps you send a long clear that can not only gives your team time to rotate, but also sets up passes from across the arena. If youre up for a challenge to test your abilities on the spot, then the Grand Champion Redirects pack offers a perfect selection of fast and difficult passes to knock into the back of the net. It takes a lot of practice to recreate some of the most memorable moments and some of us may not be able to, at first, but you never know when you might recreate a play from some of the most epic moments in Rocket League Esports history.

    [table][tr][td]#[/td][td]Author[/td][td]Name[/td][td]Difficulty[/td][td]Code[/td][/tr]
    [tr][td]1[/td][td]Wayprotein[/td][td]Grand Champion Redirects[/td][td]Grand Champion[/td][td]34AF-5323-A9EF-E80D[/td][/tr]
    [tr][td]2[/td][td]Vithek #N1k[/td][td]= CEILING SHOT =[/td][td]Champion[/td][td]CE7A-43C2-1513-3804[/td][/tr]
    [tr][td]3[/td][td]Snopper[/td][td]Shots from enemy backboard[/td][td]Grand Champion[/td][td]420B-38A2-AAF2-8DE2[/td][/tr]
    [tr][td]4[/td][td]Fickle Platypus[/td][td]The Backboard and You[/td][td]Champion[/td][td]1D24-5C37-1C29-AA44[/td][/tr]
    [tr][td]5[/td][td]Wheezy10[/td][td]Backboard clears[/td][td]Platinum[/td][td]3395-7A28-800B-D6CB[/td][/tr]
    [tr][td]6[/td][td]Jayless[/td][td]Doooink [XXL Pack][/td][td]Champion[/td][td]D0BF-3B8E-0264-1FAF[/td][/tr]
    [tr][td]7[/td][td]Vokster[/td][td]Backboard Shots (Varied)[/td][td]Champion[/td][td]6800-938A-C7C6-71E4[/td][/tr]
    [tr][td]8[/td][td]Reen[/td][td]Long Distance Air Drag[/td][td]Grand Champion[/td][td]772B-1A3B-32D0-EA62[/td][/tr]
    [tr][td]9[/td][td]Yeeza[/td][td]Overhead Saves[/td][td]Diamond[/td][td]9223-FCC3-D504-D1B8[/td][/tr][/table]

    Boost over to last months Community Spotlight to find a Custom Training pack that fits your style!

    https://www.youtube.com/watch?v=CdYvV6P974Y

    Which Cuts Make the Highlight Reel?
    In most cases, its the outrageously high-skill maneuvers that will never be forgotten; much like Mariano Squishymuffinz Arrudas ceiling reset shot during the RLCS Season 4 World Championship Lower Bracket Finals. Looking back a bit further, Kyle Mascitelli created one of the first defining moments of Rocket League Esports when he sank a zero-second buzzer-beater to defeat Cosmic Aftershock in the 2015 MLG Tournament Grand Finals.

    Typically, we more easily remember the insanity and creativity of a shot; much like one of the first aerial dribbles ever performed in a competitive match, when Cameron Kronovi Bills scored this shot against Kings of Urban (or even some of Linus al0t Mllergrens insane redirects). But its not always about the goal itself, as a demolition like Garrett GarrettG Gordons, can pave the way to a game-winning play.

    So what leaves an imprint that well never forget? Creative new shots that weve never before seen at such a high level, clutch goals to win it all, and a perfect demolition to clear the way! Do you think were missing something? Check out FluuMPs list with some of the most iconic goals for some more high-octane clips.

    Whats your most memorable play? Share it with us on Twitter or the subreddit and maybe youll be featured in the next Community Spotlight!



    [ 2018-11-29 20:09:48 CET ] [ Original post ]

    Enhanced Xbox One X Support Arrives In December



    Xbox One X players, rejoice! Our final planned update for 2018 arrives this December and its bringing Enhanced Xbox One X support with it!

    The aptly-named, December Update, will roll out on all platforms on December 3 at 10:00 AM PST/ 6:00 PM UTC (pending first-party certification). Once installed, youll be able to play Rocket League on Xbox One X in native 4K resolution at 60 frames per second, complete with HDR (high dynamic range). Please note: 4K support requires a 4K-capable television and a compatible HDMI cable.

    Playing on Xbox One X, but with a 1080p TV or display? You can still take advantage of supersampling on the Xbox One X with this update! To learn more about 4K support, HDR, and supersampling on the Xbox One X, click here.

    If youre playing Rocket League on one of our other supported platforms, the December Update has plenty in store for you, including:


    Once the December Update is out in the wild, well follow up with more information about Rocket Pass 2 and Frosty Fest 2018, both of which kick off before years end. Thanks, everyone!


    [ 2018-11-20 18:56:59 CET ] [ Original post ]

    New Player's Choice Vote Starts Today + Extended 2X Event Coming Soon!




    Tis the season for giving, Rocketeers! With the end of Rocket Pass fast approaching on November 26, its time to celebrate the giving spirit in Rocket League!

    What do we have in store, exactly? Check out all of the details below.

    • 2XP and Double Drop-Rate Holiday Weekend: For the first time ever, were combining 2XP and double drop-rates into one limited-time event! Youll earn double the amount of base XP per match, Crates will drop more frequently after matches, and your chances of earning a Painted item -- be it from a drop, a Crate or through the Trade-In system -- are doubled as well!
      • Start Time: Wednesday, November 21 at 10:00 AM PST/ 6:00 PM UTC
      • End Time: Monday, November 26 at 2:00 PM PST/ 10:00 PM UTC
    • Players Choice Crate Refresh Poll: The Players Choice Crate is due for a refresh and YOU can help us decide what to include! Starting right now, you can vote in the poll below and choose from our curated list of popular Customization Items. Once voting is complete, we will refresh the Players Choice Crate content in time for double drop-rates next week!
      • Voting ends on Sunday, November 18 at 10:00 PM PST (Monday, November 19 at 6am UTC), so make sure your voice is heard before the polls close!

    Let us know what you think of the PCC refresh on Reddit and Facebook and keep an eye on Twitter for reminders about 2XP and double drop-rate festivities. Thanks, all, and happy holidays!

    Head over to our official site to place your vote in the poll for the next contents of the PCC Refresh!

    https://www.rocketleague.com/news/players-choice-crate-vote-2xp-double-drop-rate-weekend/


    [ 2018-11-15 18:24:17 CET ] [ Original post ]

    Community Spotlight: What's Your Style


    Soon, the best of the best will hit the stage in Las Vegas for the RLCS Season 6 World Championship! But before #LANVegas begins, let's first take a look at the "Pro" player style and creativity that got those star players to the big show in the first place; while also inspiring us to improve ourselves. After that, well show you where to go to find even more tips that will raise your game



    Custom Training
    Whether youre Mr. Dependable when it comes to rotations, or more of the freestyling type, your form and approach will almost always dictate how you play on the pitch. Those of you who love Dominus, and want to show off your aerial and freestyling prowess, can jump right into the Redirects pack; while Octane and Twinzer enthusiasts can master the fundamentals in Tokis Basic Shots for a sequence that every Rocketeer is likely to experience. For those of you after the Ball Chaser title, you can always take it down a notch with Warmup for Silvers or try the rest of the Featured` list of Custom Training packs if you're so inclined.

    Whats most important, though, is that you challenge yourself to become better with each game. With the right mindset, the skys the limit -- until you need a ceiling reset.

    [table][tr][td]#[/td][td]Author[/td][td]Name[/td][td]Difficulty[/td][td]Code[/td][/tr]
    [tr][td]1[/td][td]Tokisaur7[/td][td]Toki's Basic Shots[/td][td]Platinum[/td][td]9B63-1929-5A9F-77CE[/td][/tr]
    [tr][td]2[/td][td]Captain Maverick[/td][td]Redirects[/td][td]Champion[/td][td]2F12-4EB3-EB1F-4F26[/td][/tr]
    [tr][td]3[/td][td]NOLOFJ[/td][td]Warm Up for Silvers[/td][td]Silver[/td][td]3761-899F-F869-A7A8[/td][/tr]
    [tr][td]4[/td][td]ROWAN.[/td][td]Goalie Training[/td][td]Diamond[/td][td]FFB1-3336-F288-4F9D[/td][/tr]
    [tr][td]5[/td][td]Panda/\/\ester[/td][td]Air Dribble Training[/td][td]Diamond[/td][td]58B0-4B18-E63B-6CEF[/td][/tr]
    [tr][td]6[/td][td]Carl Spangler[/td][td]Carl's Aerial Easy Training[/td][td]Platinum[/td][td]F7F0-76FC-994E-3304[/td][/tr]
    [tr][td]7[/td][td]Finn[/td][td]Wanna Be a Pro? Be Consistent[/td][td]Diamond[/td][td]882F-FB09-E659-1F5D[/td][/tr]
    [tr][td]8[/td][td]LEFTADEFT[/td][td]Freestyles and Redirects[/td][td]Champion[/td][td]AFA3-D6C4-6E01-CFDA[/td][/tr]
    [tr][td]9[/td][td]Sebbl[/td][td]High level shots[/td][td]Grand Champion[/td][td]7656-D60E-ED55-FF20[/td][/tr][/table]

    Check out last months Community Spotlight for another list of professionally-made Custom Training packs and tutorials!

    Howto Improve Your Playstyle
    As the Rocket League skill ceiling continues to rise, players have found more ways to creatively score goals with tricks like the tornado flick, ceiling shot, and flip reset, all of which should help you define and play to your strengths. Sometimes, its good to look back at your replays and dive into what works for you and what doesnt, because we know that ceiling shots are impressive, sure, but they might not always be the best play.

    If you need help with analyzing your replays, the community has your back. Check out Gibbs long-lasting Analysis series, where he helps players of all Ranks do a play-by-play analysis; if you need more opinions, check out the RocketLeagueCoaching subreddit or SunlessKhans new Allegiance University series for advice and insight on how to improve at various different levels of skill. There are so many ways to play Rocket League, it doesnt hurt to try and change things up now and then on your quest for superiority.

    What makes YOU unique? Share your style with us on Twitter or the subreddit for a chance at being showcased in the next Community Spotlight!


    [ 2018-10-29 18:20:46 CET ] [ Original post ]

    Patch Notes v1.54



    Scheduled Release: October 23, 2018

    • 10:00 AM PDT / 5:00 PM UTC (All Platforms)

    BUG FIXES
    Mothership Pro Wheels
    • The Wheels will remain in every players inventory, but the name will change from Mothership Pro to Mothership
      • These Wheels will maintain a Common rarity designation
    • If you redeemed a Mothership Pro code on your account, you will receive a new white-colored Mothership Pro Wheel with Limited rarity status
      • Code holders will also keep the Common Mothership Wheels
      • If you received a code from attending the RLCS Season 5 World Championship, but have not redeemed it yet, the code will now unlock this new white Mothership Pro in your inventory going forward

    General
    • Optimized Season 8 Reward Boost performance
    • Fixed a bug preventing correct UI from displaying for spectators at the end of a match
      • [Steam] This issue was addressed in a previous update
    • One-frame input delay between jump and directional input has been fixed
      • [Steam] This issue was addressed in a previous update
    • Golden Pumpkins are now tradeable

    KNOWN ISSUES
    • New Mothership Pro Wheel is not tradeable, but can be added to the trade window
      • Any trade involving the Mothership Pro Wheels will fail


    [ 2018-10-23 18:09:28 CET ] [ Original post ]

    Rocket League Roadmap: Fall 2018



    Hello everyone! Were really excited to see that many of you have embraced "Competitive" Extra Modes since we released the Season 9 Update last month. Each Extra Mode Competitive Playlist has twice as many active players (on average) than their Casual equivalents did. Were just as happy to see that everyone is enjoying Rocket Pass, too, along with the new Clubs feature. It looks like many of you are really going after all the rewards and Pro Tiers that Rocket Pass has to offer (and remember: our first Rocket Pass will come to an end on November 26)!

    Rocket Leagues full release in China is also fast approaching (but no official date announcement just yet); it feels great to deliver Soccar, and all that comes with it, to yet another region of the world. Our partners at Tencent are big fans of the game and have been incredibly supportive of our vision and goals.

    RocketID News
    Before diving into whats next, we have an update on RocketID, a feature that many of you are really excited for. While our goal was to release RocketID before the end of 2018, weve made the difficult decision to push its release into early 2019. The good news is that with Sony's recent announcements regarding full cross-platform functionality, we can now make additional changes to prepare RocketID for ALL platforms should we receive permission to do so! Were working incredibly hard to ensure that its as intuitive, stable, and polished as possible, before releasing it to the world. We know the wait has been frustrating for many of you who are eager for this feature, and we thank you for your patience as we continue to work on cross-platform support.

    Xbox One X, Rocket Pass 2 and Frosty Fest 2018
    We have one planned update left for 2018, which were hoping to release in early December. For our Xbox One X players, your time has come! Enhanced Xbox One X support will be part of this update, complete with 4K at 60 frames-per-second and HDR support! Well have more to share on these improvements in the near future.

    December will also see the beginning of the next Rocket Pass with a new suite of items, along with another licensed premium DLC that will release around the same time. We will continue to watch, measure and update how Rocket Pass works and what rewards to offer moving forward, so please remember to tell us your thoughts on Reddit where you can continue to give us suggestions on what to improve!

    Finally, we have one more in-game Event to look forward to this year! Starting in mid-December, Frosty Fest 2018 will operate just like our currently-happening Haunted Hallows Event; youll earn Snowflakes for playing matches online and redeem it for holiday-themed items, including a "Golden Gift!" Stay tuned later this fall for Frosty Fest start and end dates.

    Thanks for your support and please continue reaching out to us on Twitter and our Subreddit. We plan on sharing our Winter 2019 Roadmap Update after the holidays, with a focus on quality of life updates and fixes and, of course, RocketID. In the meantime, we hope to see you next month at the RLCS Season 6 World Championship in Las Vegas.


    [ 2018-10-17 19:17:56 CET ] [ Original post ]

    SARPBC's 10th Anniversary and Double XP Weekend



    Ten years ago today, Supersonic Acrobatic Rocket-Powered Battle-Cars was released on PlayStation 3! Little did we know then, that our passion-project Soccar game would lead to something much, much bigger in the years that followed! Project Battle-Cars 2 turned into Rocket League and, more than three years after its release, it's still as fun and competitive as ever. Meanwhile, some of our most passionate SARPBC players have since transformed into heralded pros in the Rocket League Championship Series.

    More than 50 million players and four platforms later, we cant thank our community enough for helping make Rocket League what it is today; none of which would be possible without SARPBCs debut in 2008. To celebrate, we'll be holding our first-ever Double XP Weekend!

    Starting Thursday, October 11 at 4:00 PM PDT (11:00 pm UTC), base XP that's earned in Online Matches will double via a "+100% Special Event multiplier weve been saving for a special occasion. All additional bonuses and multipliers will be operating normally. Check out the start-and-finish times listed below, along with a look back at our original SARPBC trailer.

    We hope you enjoy the additional XP as you progress through Rocket Pass, and for all the SARPBC players out there, share some of your favorite moments, stories, and pics with us on Twitter, Instagram and Reddit and we'll share some of our favorites!

    P.S.: Do you have a PS3 ready to go? You can still purchase and play SARPBC on the PlayStation Store! Find out where Soccar began, complete with online play and the original versions of some of your favorite Rocket League Battle-Cars!

    • Double XP Start: Thursday, October 11 at 4:00 PM PDT (11:00 PM UTC)
    • Double XP End: Monday, October 15 at 10:00 AM PDT (5:00 PM UTC)


    https://www.youtube.com/watch?v=mQsSDTr2kQI


    [ 2018-10-10 21:59:33 CET ] [ Original post ]

    Haunted Hallows Returns October 15

    https://www.youtube.com/watch?v=oNb-6rHIk58
    As All Hallows' Eve creeps ever closer, its time for the spirits of Haunted Hallows to rise from the grave once again!

    Starting October 15, earn Candy Corn for playing and completing Online Matches, which can be redeemed for brand new Limited Decals, Toppers, Wheels and more! Theres also the Golden Pumpkin, which contains one Customization Item from the Nitro, Turbo or Players Choice Crates! Remember, once you redeem your Candy Corn for a Golden Pumpkin, no Key or Decryptor is required to open it.

    When Haunted Hallows ends on November 5, youll have an additional three days to redeem any Candy Corn you have left in your pumpkin bucket -- or do you keep your candy in a pillowcase?

    Check out the trailer up top, along with timing details and screenshots below. Enjoy the Event and stay scary!

    • Haunted Hallows Start Time: Monday, October 15, 10:00 AM PDT (1:00 PM EDT, 5:00 PM UTC)
    • Haunted Hallows End Time: Monday, November 5, 2:00 PM PST (5:00 pm EST, 10:00 PM UTC)
    • Candy Corn Expiration: Thursday, November 8, 2:00 PM PST (5:00 pm EST, 10:00 PM UTC)





    [ 2018-10-10 18:06:20 CET ] [ Original post ]

    New Elevation Crate Soars on October 8




    Heads up! Our next Crate will start dropping in Rocket League next week!

    Starting October 8 at 10:00 AM PDT (1:00 PM EDT/ 7:00 PM CEST), the ‘Elevation’ Crate will start appearing as a drop after the completion of Online Matches. The new Crate will feature 18 Customization Items, including the new ‘Nimbus’ Battle-Car, ‘Solar Flare’ Goal Explosion, and more. You can check out Nimbus in the image below!

    Customization Items in the Elevation Crate are subject to the same drop rates as our previous Crate releases, which can you find here.



    [ 2018-10-03 18:38:16 CET ] [ Original post ]

    Community Spotlight: Learn from the Pros Part 3



    The highest level of competitive Rocket League is back with RLCS Season 6, which means that every week we get to watch RLCS and RLRS players perform miracles on the pitch that leave us asking: how do they get so good? In this Community Spotlight, we dive back into these players’ routines and learn how to reproduce their insane plays.



    Custom Training
    Whether you’re going for the MVP title at the end of a match or a spot on an RLCS team, there’s always something to strive for in Rocket League. The truth is, though, that nobody knows how to perform at the highest level of competition better than the pros. So if you want to scream “This is Rocket League!” after every goal you score while the clock hangs at 0:00, then keep grinding Justin ‘JSTN’ Morales’ ‘Redirect Pack #2’ until you become the next king of clutch. How about defense? Practice like a player who has the highest win percentage in RLCS by jumping into Cameron ‘Kronovi’ Bill’s ‘Strong Backboard Clears/Saves’ pack. It’s always a good idea to exercise your mechanics with Custom Training, too, so take it up to the next level with the ‘Grand Champion Redirect Pack’ by Mark ‘Tigreee’ Hoffmann, who scores a goal in nearly every RLCS match.

    [table][tr][td]#[/td][td]Author[/td][td]Name[/td][td]Team[/td][td]Code[/td][/tr]
    [tr][td]1[/td][td]Torment[/td][td]Passing Practice[/td][td]Cloud9[/td][td]49B9-BA3F-D797-F770[/td][/tr]
    [tr][td]2[/td][td]jstn.[/td][td]Redirect Pack #2[/td][td]NRG[/td][td]48ED-86F3-89A6-50F8[/td][/tr]
    [tr][td]3[/td][td]al0t[/td][td]Boomers[/td][td]Complexity[/td][td]4DC2-3EC3-6CBD-C3DD[/td][/tr]
    [tr][td]4[/td][td]Kronovi[/td][td]Strong Backboard Clears/Saves[/td][td]G2[/td][td]CD4A-DAE4-B309-34A8[/td][/tr]
    [tr][td]5[/td][td]Lethamyr[/td][td]Leading Backboard Shots[/td][td]Ghost[/td][td]840C-0E09-F3FB-63FF[/td][/tr]
    [tr][td]6[/td][td]Mognus[/td][td]Holololo[/td][td]Complexity[/td][td]97DF-B28C-BAD7-C7DE[/td][/tr]
    [tr][td]7[/td][td]Karma[/td][td]New Sequence[/td][td]Splyce[/td][td]0C38-2D11-109D-EAF3[/td][/tr]
    [tr][td]8[/td][td]Tigreee[/td][td]Grand Champion Redirect Pack[/td][td]mousesports[/td][td]3774-024C-A4ED-F776[/td][/tr]
    [tr][td]9[/td][td]Tynottyler[/td][td]Consistancy[/td][td]Allegiance[/td][td]691E-22DF-DBAA-6811[/td][/tr][/table]

    Already playing or feeling like a pro? Check out last month’s Community Spotlight for more ‘Featured’ Custom Training packs and a new mechanic!

    Video Demonstrations
    It’s not always clear how the creator intends each shot to be taken, especially when you’re expected to hit a crazy angle and perfectly send the ball into the back of the net. Thankfully, pros like Jamie ‘Karma’ Bickford have created videos that allow you to pay close attention to positioning and timing so packs like ‘New Sequence’ will become less difficult to tackle. For Kyle ‘Torment’ Storer’s ‘Passing Practice,’ it should come as no surprise that the pack is dedicated to sharpening your midfield passing skills. While it also works perfectly well as a shot practice pack, we recommend that you study Torment’s video tutorial on how to fully utilize each chance to pass to your teammates.

    It doesn’t take a pro player to know how to create an effective training routine, so don’t be afraid to share your latest training packs on Discord, Reddit and Twitter for a chance to be in next month’s spotlight!

     


    [ 2018-09-27 01:22:23 CET ] [ Original post ]

    Patch Notes v1.53 (Season 9 Update)



    THE HEADLINES

    • 'Hot Wheels Rivals Arena' is now available in Casual Playlists, Tournaments, Private Matches and Offline Matches
    • Competitive Season 8 has ended
    • Season 8 Rewards (Rocket Boosts) are now available to eligible players
    • Competitive Season 9 has begun
    • The complete ‘Monstercat x Rocket League Vol. 4’ EP is now available as a music playlist
    NEW CONTENT
    Hot Wheels
    • ‘Hot Wheels Rivals’ is now available as a playable Arena in Casual Playlists, Tournaments, Private Matches and Offline Matches
    • ‘Hot Wheels 50th’ Flag
    • ‘Hot Wheels 50th’ Player Banner
    • ‘Hot Wheels 50th’ Wheels

    Monstercat
    • The complete ‘Monstercat x Rocket League Vol. 4’ EP is now available as a music playlist
    • ‘Monstercat’ Topper is now available
    • New Monstercat Flags have been added
      • ‘Muzzy’
      • ‘Infected Mushroom’
      • ‘Darren Styles’
      • ‘Gammer’
      • ‘Dougal’
      • ‘Tokyo Machine’
      • ‘Bossfight’
      • ‘Pixel Terror’
      • ‘Sara Skinner’





    CHANGES AND UPDATES
    Competitive Season 8
    • Competitive Season 8 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 8 Rewards are custom, non-tradeable Rocket Boosts
    • Receiving Season 8 Rewards is also contingent upon successful completion of Season Reward Levels
    • Reward Rocket Boosts:
      • Bronze I or higher – ‘Season 8 - Bronze’ Rocket Boost
      • Silver I or higher – ‘Season 8 - Silver’ Rocket Boost + lower Rocket Boosts
      • Gold I or higher – ‘Season 8 - Gold’ Rocket Boost + lower Rocket Boosts
      • Platinum I or higher – ‘Season 8 - Platinum’ Rocket Boost + lower Rocket Boosts
      • Diamond I or higher – ‘Season 8 - Diamond’ Rocket Boost + lower Rocket Boosts
      • Champion I or higher – ‘Season 8 - Champion’ Rocket Boost + lower Rocket Boosts
      • Grand Champion – 'Season 8 Grand Champion' in-game Title + all Season 8 Rocket Boosts

    Competitive Season 9
    • Competitive Season 9 has begun
      • Season 9 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate
      • Winning half of your placement matches will land you near your previous season ranking
      • League Rankings will be temporarily empty until players complete their placement matches
    • Ranked Extra Modes
      • Ranked Playlists for 3v3 Dropshot, 2v2 Hoops, 3v3 Rumble and 3v3 Snow Day are now available under the Extra Modes tab in the Playlist Menu
      • You will have a unique MMR for each Playlist
      • You will be required to complete ten placement matches before obtaining a Rank in each Playlist
      • All Ranked Extra Mode Playlists will contribute to your Season Reward Level
      • Extra Modes have been removed from the Casual Playlist tab
      • You will have the option to hide your Rank in the new Ranked Extra Modes Playlists
      • Ranked Extra Modes will not have leaderboards for Season 9

    Progression
    • The post-match XP screen has been shortened and can now be skipped, bringing you right to the End Match screen and lobby
    • Consecutive Match Bonus has been increased from 50 XP to 200 XP
    • Weekly Win Bonus has been changed from a multiplier to a flat amount of 2,500 XP per eligible win

    General
    • Discord button has been added to the News Panel
      • Clicking this button will minimize Rocket League and take you to discord.gg/rocketleague, where you can join the official Rocket League Discord server
    BUG FIXES
    General
    • Fixed issue where focus could be lost when closing party chat panel with controller
    • Details window now appears in trades with only one item
    • Older Replays recorded on Farmstead no longer crash the client
    • Fixed a bug with bot behavior related to air dodge, rolling and ball strikes
    • 'Best of the Bunch,' 'Squad Goals,' 'New Challenger' and 'Together is Better' Achievements/Trophies now work as intended
    • Club invites no longer block a player’s view while trading
    • Checking the 'Friends Only' League Rankings now shows all friends

    KNOWN ISSUES
    • RLCS Fan Rewards Decals may not show all details in the trade window
    • 'Megabat’ Decal may cover trim on Painted Car Bodies
    • Some Competitive pop-up messages may not reference Ranked Extra Modes when they are supposed to
    • Titanium White and Grey ‘Binary’ Painted Trails may look similar
    • During a trade, selecting, removing and re-selecting an item from an inventory stack may cause the check mark to disappear
    • [macOS] Game may close after startup if a controller is connected and ‘PlayStation Configuration Support’ is enabled
    • [Switch] Removing and re-adding a splitscreen user to the party will hide the first player in the party roster
    • [Steam] ‘People Person’ Achievement/Trophy may not unlock for some players

     


    [ 2018-09-24 18:48:26 CET ] [ Original post ]

    Season 9 Update Coming September 24



    Our next update is changing Competitive Rocket League in a big way!

    The Season 9 Update will be available on all platforms September 24 (pending first-party certification) and, as the name implies, it will mark the start of Competitive Season 9. The biggest change coming with Season 9? Ranked Extra Modes -- as Dropshot, Hoops, Rumble and Snow Day shed their 'Casual Playlist' status and join the Rank-based 'Competitive' fray. Check out our full Season 8 Rewards/ Season 9 breakdown blog from last week for more information.

    What’s joining the new Competitive Season in the update?


    • Season 8 Rewards
    • A new in-game soundtrack EP -- ‘Rocket League x Monstercat Vol. 4’
    • Our new Hot Wheels Triple Threat DLC Pack
    • Quality of Life improvements, like shortening the post-match progression screen
    • ...and bug fixes!


    Remember, Competitive Season 8 will end roughly one hour before the Season 9 Update goes live -- we’ll share the exact timing on Twitter -- so be sure to lock in your top Rank and Season Reward Level before it’s too late. Thanks, everyone!


    [ 2018-09-18 18:11:04 CET ] [ Original post ]

    New Hot Wheels Triple Threat DLC Pack Coming September 24

    https://youtu.be/QkEH61jcWBg

    We’re teaming up with Hot Wheels for the second year in a row to bring even more die-cast inspired action to Rocket League!

    Dropping September 24, the Hot Wheels Triple Threat DLC Pack is one of our biggest Premium DLC packs ever. Working closely with our friends at Mattel, we’ve transformed three legendary Hot Wheels models into sweet new Battle-Cars -- ‘Gazella GT,’ ‘MR11’ and ‘Fast 4WD,’ each with four unique Decals. Plus there are new ‘Gorilla,’ ‘Snake’ and ‘Spider’ Toppers straight out of the Hot Wheels canon. The Hot Wheels Triple Threat DLC Pack will be available on all platforms for $5.99 or regional equivalent.



    But that's not all! In addition to our in-game DLC, the die-cast Hot Wheels Rocket League 5-Pack will be available beginning mid-October at participating stores worldwide! The Gazella GT, MR11, Fast 4WD, and last year's DLC cars, Bone Shaker and Twin Mill III are all brought to life as real-world diecast cars with Rocket League branded paint jobs. Plus, specially-marked packs will include a code that unlocks the exclusive in-game DLC item, ‘Hot Hot Wheels.’

    Finally, we're also bringing FREE Hot Wheels content to Rocket League to celebrate our partnership. A FREE ‘Hot Wheels Rivals’ Arena will be coming to all platforms, along with several new Customization Items at the same time as our DLC! Check out the trailer up top, enjoy the screenshots down below.








    [ 2018-09-17 19:27:00 CET ] [ Original post ]

    Competitive Season 8 Rewards and Season 9 Details




    It’s time to conquer that Diamond III-Division IV hurdle and cross-off your remaining Season Reward Level wins, because the end of Competitive Season 8 is near!

    Season 8 will conclude with the release of our next update and Competitive Season 9 will then officially commence! As always, we'll have Season Rewards in tow and Season 8 is all about Rocket Boosts! Check out the images up top (Silver, Champion, Gold left to right) and below (Bronze, Diamond, Platinum) to see all six Boosts planned for the roll-out. We'll have more to share on these Boosts closer to their release with the next update.

    Here’s the distribution breakdown:

    • Bronze I or higher – ‘Season 8 - Bronze’ Rocket Boost
    • Silver I or higher – ‘Season 8 - Silver’ Rocket Boost + lower Rocket Boosts
    • Gold I or higher – ‘Season 8 - Gold’ Rocket Boost + lower Rocket Boosts
    • Platinum I or higher – ‘Season 8 - Platinum’ Rocket Boost + lower Rocket Boosts
    • Diamond I or higher – ‘Season 8 - Diamond’ Rocket Boost + lower Rocket Boosts
    • Champion I or higher – ‘Season 8 - Champion’ Rocket Boost + lower Rocket Boosts
    • Grand Champion – 'Season 8 Grand Champion' in-game Title + all Season 8 Rocket Boosts

    Remember, in order to be eligible for Season 8 Reward items, you must complete placement matches in a Competitive Playlist AND fulfill the appropriate Season Reward Level(s). You can learn more about Season Reward Levels here. Additionally, any account found to be abusing the matchmaking system may lose out on Season 8 Rewards entirely.



    Season 9 Details
    Our next update marks the beginning of one of our most exciting Competitive Seasons to date! Extra Modes (formerly known as Ranked Sports) are coming to Competitive for the first time ever! Rumble, Dropshot, Hoops and Snow Day are all being converted to Competitive Playlists -- 2v2 for Hoops and 3v3 for the other Playlists -- found under the new ‘Extra Modes’ tab in the Playlist Menu.

    Similar to Competitive Soccar, you will have a unique MMR in each Playlist where you’ll need to complete ten placement matches for each before obtaining a Rank. All of the same Competitive rules (forfeiting, matchmaking bans, etc.) will still apply as well. How are Rewards going to work with these changes? Extra Mode wins will contribute to the same Season Reward Level as your Soccar matches. For those putting serious time in with Extra Modes, we’re also considering additional Season Rewards like Extra Mode-specific Grand Champion titles.

    Alongside these additions to Competitive play, Rumble, Dropshot, Hoops and Snow Day will no longer appear as Casual Playlist options. (You can still use these modes in Private Matches, Local Matches, and Tournaments.) Due to population split, keeping Extra Modes in both Casual and Competitive could lead to great difficulty finding matches -- something we want to avoid for their inaugural Competitive Season. Want to play Extra Modes without worrying about Competitive Ranks? We’re giving you the option to hide your Rank for these modes so you can maintain a more casual mentality while playing.

    We hope you’re as excited for these Rewards and changes as us -- we can't wait to see the boxing gloves, tiles, basketballs and hockey pucks fly this coming season! Be sure to share your thoughts on the Extra Modes changes on Twitter, Discord and the Subreddit.


    [ 2018-09-13 20:27:44 CET ] [ Original post ]

    Progression Update Follow-Up and RocketID News



    It’s been two weeks since Rocket League’s Progression Update went live and one week since our inaugural Rocket Pass was released. We’ve received a lot of positive feedback on both of those items, with many of you embracing the new ways in which you can earn free content by playing matches online while also unlocking new Battle-Cars and Goal Explosions with the Rocket Pass Premium Upgrade. We’re also taking your feedback into account as we consider different ways to fine-tune progression in upcoming updates and adjusting future versions of Rocket Pass.

    Before touching on our last update and the XP conversion, though, we wanted to share some news about RocketID, which includes cross-platform friends and parties. As outlined in our Summer Roadmap Update, our goal was to release RocketID in September, but we’ve made the difficult decision to push it out of September and include it in a future update. We want to ensure that RocketID is operating flawlessly on all platforms before its release, and this extra time will ensure that you'll be playing and partying up with friends on different platforms with ease.

    Between the progression and XP changes, Rocket Pass and the introduction of Clubs, the Progression Update is one of the largest updates we’ve ever had. An update of this size is always a challenge and the two hotfixes we released in the days after the update went live are reflections of those challenges. That pair of hotfixes allowed us to address the most urgent issues -- control input and unintended changes to ball physics -- within 48 hours of the Progression Update’s release, while still leaving some additional bugs to address in future updates.

    Another change we made after the Progression Update, was focused on where Level 75 ‘Rocketeer’ players would land in the new XP system. Initially, most of our Rocketeers ended up between Levels 110-120 and our fix the following week adjusted placement in the new system, pushing most of those affected players up into the Level 200-225 range.

    Two major factors went into determining how you would be converted into the new progression system: online matches played -- which excludes private matches and is based on our own internally-tracked match history -- and earned XP. The internal match history we used for this conversion process may not line up with what you see on stat-tracking websites for a number of reasons, including local save data file corruption or manipulation. Along with matches played and XP, we've  factored in progress on your last level before the update, while granting up to 10 additional levels to players based on where they fell within the curve of matches played by their same-level peers.

    We’ll share more on RocketID (like a release date) when the time is right, along with our Autumn/ Winter Roadmap blog in early October. In the meantime, be sure to leave us feedback on Rocket Pass and the new progression system via Twitter, Discord, and Reddit. Thanks, everyone!

     


    [ 2018-09-12 19:19:42 CET ] [ Original post ]

    Community Spotlight: Everybody Jump!



    After the ‘Ceiling Shuffle’ showcase in last month’s Community Spotlight, we sent out an open invitation to all of you to share any new mechanics you might have tucked up your sleeve. To our surprise, it only took a few weeks before another new discovery was trending in community videos and Custom Training packs -- the ‘Hel-Jump!’
    https://www.youtube.com/watch?v=p1KxjeQT5As
    It really is incredible that we are still witnessing newly-discovered mechanics three years after Rocket League’s release. In the above video, Redditor u/HelvetiaGaming shows us that precise positioning and timing allows you to fly away while maintaining a second indefinite jump, much like when performing a ceiling shot. Though the now-dubbed ‘Hel-Jump’ is an interesting trick, it demands exact timing and a lot of boost. With all that being said, what are the pros and cons to using the ‘Hel-Jump?'

    The ‘Hel-Jump’ is a versatile ability that can be used off of the ground, the walls, or even the ceiling, and if you don’t execute it correctly, you can recover by wavedashing instead of flying away. More importantly, though, is that a successful ‘Hel-Jump’ gives you a flip reset so there’s no timer on your next aerial dodge; which brings us to the cons: this is a very boost-hungry mechanic that punishes hard if you do not perform it correctly. Outside of freestyling, the opportunities to perform a ‘Hel-Jump’ may not present themselves often either, because of how long it takes to gain altitude.



    Custom Training

    Let’s face it: your teammates don’t want you to practice every new technique you come across in the middle of a Competitive match -- but you’ve got to practice somewhere, right? This month’s refreshed list of Custom Training packs offers a few effective ways to try out the brand new ‘Hel-Jump’ technique with two dedicated training packs. You can practice on the ground, off of the wall, or even from the ceiling! But don’t worry if you’re struggling to get a hang of this one; take a break and spend some time nailing sick aerial goals with the rest of the packs that we have to offer in the Featured Tab’s newest lineup.

    [table]
    [tr]
    [th]#[/th]
    [th]Author[/th]
    [th]Name[/th]
    [th]Difficulty[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Penguin[/td]
    [td]Heljump Training[/td]
    [td]Champion[/td]
    [td]196F-186A-7898-00D8[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Eric[/td]
    [td]Heljump Practice[/td]
    [td]Diamond[/td]
    [td]CFF8-2949-F2D9-C9C8[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]Poquito[/td]
    [td]Clears - Backboard Reads[/td]
    [td]Diamond[/td]
    [td]85B9-2469-C941-1176[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Juju[/td]
    [td]Retreating Saves[/td]
    [td]Diamond[/td]
    [td]7D8F-A579-6A47-4DFA[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]FLuuMP[/td]
    [td]Air Roll Shots[/td]
    [td]Silver[/td]
    [td]A4D6-1260-C51D-4375[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]Torment[/td]
    [td]Aerial Roof Reads[/td]
    [td]Grand Champion[/td]
    [td]E335-9A2E-0AAB-DDCE[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]Wayprotein[/td]
    [td]Striker Instinct[/td]
    [td]Champion[/td]
    [td]AE53-497A-804E-AD39[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]C0M0D0[/td]
    [td]Lil' Bit of Everything[/td]
    [td]Platinum[/td]
    [td]7287-9448-5384-D4CF[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Moldy Bread[/td]
    [td]Redirects & Backboards[/td]
    [td]Diamond[/td]
    [td]7D8F-A579-6A47-4DFA[/td]
    [/tr]
    [/table]

    Head back to last month’s Community Spotlight for more featured Custom Training and information on how to Ceiling Shuffle! And be sure to show off your latest highlight reel with ‘Hel-Jump’s or even a new technique on Twitter or the subreddit and you might see yourself showcased in the next Community Spotlight.


     


    [ 2018-09-05 04:16:18 CET ] [ Original post ]

    Rocket Pass Launches on September 5

    https://www.youtube.com/watch?v=aeNRhnoAiis
    Hi everyone! Following the launch of the Progression Update, we wanted to share more information on Rocket Pass!

    Rocket Pass, our new time-limited progression system, is another important part of our Summer Roadmap and it's now only days away! Starting at 10 am PDT on September 5 (1pm EDT, 7pm CEST) Rocket Pass will be live on all platforms. We’ll be counting down the days in-game -- so keep an eye on the in-game blog and news ticker -- and you can get a full rundown on Rocket Pass and the Premium Upgrade here on the landing page. Thank you, and let us know what you think of Rocket Pass on Reddit and Twitter.



    [ 2018-08-30 22:53:15 CET ] [ Original post ]

    Patch Notes v1.51 % v1.52 (Progression Hotfix)



    Bug Fixes

    Hotfix v1.52

    • Resolved an issue where certain boosts emitted an intense lens flare at certain distances
    • Fixed a bug that prevented keyboard and mouse players from using camera swivel

    Hotfix v1.51
    • Fixed an issue that prevented dodging left/right, air ‘stalling,’ and other movements when holding the air roll left/right buttons
    • Fixed unintended changes to the ball physics that affected ‘dribbling,’ ‘flicking,’ and other similar mechanics

     


    [ 2018-08-30 19:13:22 CET ] [ Original post ]

    Patch Notes v1.50 (Progression Update)


    THE HEADLINES

    • Progression: Gaining Experience and Leveling Up has been rebuilt from the ground-up
    • Clubs: You can now form a ‘Club’ with other players and participate in Club Matches
    • Rocket Pass 1 will go live one week after this update’s release
    • Match Forfeit adjustments
    • Real-time text filtering has been added for Player Names, Clubs, and Tournaments

    NEW CONTENT
    Rocket Pass
    • Rocket Pass 1 will go live the week after this update is released
    • Read more about Rocket Pass here

    Achievements and Trophies
    • ‘Join the Club!’
    • ‘Together is Better’
    • ‘New Challenger’
    • ‘People Person’
    • ‘Squad Goals’
    • ‘Best of the Bunch’

    CHANGES AND UPDATES
    General
    • The Garage Tabs have been reordered to make Goal Explosions easier to access
    • Increased Maximum Keys allowed in a single trade to 200
    • [Steam] Added “Particle Detail” to Video Options
    • [Nintendo Switch] Text Size of UI is now adjusted between Docked and Undocked states
    • Spectator Camera: Player hotkeys are now synchronized across all spectators
    • Updated visuals on some Arenas to better handle alternate team colors
    • Added controller vibration when you matchmake into a game




    Progression
    • Gaining Experience and Leveling Up have been rebuilt from the ground-up
    • Experience (XP)
      • You can now only earn XP in Online Casual & Competitive Matches
      • XP is now primarily based on Match Length, not your score
        • You earn a scaling amount of XP for each second of a match, including Overtime, up to a maximum of 20 minutes
        • A match must be at least 60 seconds long to reward any XP
      • New match XP bonuses have been added, including:
        • Score
        • MVP
        • Consecutive Games (when you stay in the same Casual server)
        • Backfill (when you replace a bot in a Casual match)
        • Weekly Wins
          • Each day, you accumulate 2 Weekly Win bonuses, up to a maximum of 14 (one week’s worth)
          • Each win earns +200% XP and consumes one of your bonus wins
      • XP is only rewarded if a match is completed
        • Forfeiting a match counts as match completion
      • Match Stats that grant Score have been revised to focus on important events
        • Goals, Assists, Saves, Clears, etc. all still give Score and a notification
        • First Touch, Aerial Hit, Bicycle Hit, and Juggle Hit no longer award Score
          • These stats are still tracked and updated for your Career Stats page
    • Leveling
      • From Level 20 upward, Levels now require a flat amount of XP instead of taking progressively longer to earn
      • The Level 75 cap has been removed; there is no longer a Level cap
      • Conversion
        • All players have been converted to a new Level based on multiple factors, including total Online Matches played and total XP earned
        • Players Level 40 and below convert to roughly the same level as before
        • Players above Level 40 convert to a higher level than before
        • Players who have been capped at Level 75 for some time will gain extra Levels based on total Online Matches played
    • Rewards
      • Avatar Borders
        • Added a new Customization Item: Avatar Borders
        • You unlock new Avatar Borders by leveling up in addition to Titles
        • You can select a Border and customize its coloration from the Garage submenu
        • Borders are unlocked every 25 Levels up to Level 300, after which they are unlocked every 50 Levels
      • Uncommon / “Online” Drops
        • You will now receive a random Uncommon or higher item every time you Level up
        • Uncommon items and higher will no longer drop randomly after matches
      • Common / “Offline” Drops
        • You will now unlock all Common items for a specific Customization Item slot simultaneously, rather than one at a time
        • Each slot’s Common items are unlocked after a set number of total matches played (Online or Offline)
        • You will not lose access to any Common items you have already unlocked
      • Titles
        • Titles are now awarded to your account for reaching specific Levels
          • You will retain any Titles you have previously earned
        • You can equip any Title you have acquired via the “Titles” option in the Garage submenu, not just the highest-level one you possess
          • The ‘Rookie’ and ‘Semi-Pro’ Titles have been removed as part of this change to prevent players from equipping misleading titles for their skill level
        • Legacy XP Titles have had their level requirements adjusted for the new XP system.
          • ‘Veteran’: Level 20
          • ‘Expert’: Level 40
          • ‘Master’: Level 60
          • ‘Legend’: Level 80
          • ‘Rocketeer’: Level 100
        • Additional new titles are available every one hundred Levels after Level 100
        • Titles will also be available elsewhere, including Rocket Pass and Events

    Match Forfeit
    • Forfeit Votes can no longer be triggered until 90 seconds have elapsed in a given Competitive Match
      • 1v1 Competitive Matches do not have the 90-second restriction
    • You can still Vote to Forfeit even after another player has left your team
      • Forfeiting allows you to still earn XP and rewards for a match
      • If you “Leave” early you will not earn XP
    • Players can now only trigger one Forfeit vote each unless everyone on their team has also initiated a Forfeit vote



    Clubs
    • You can now form a ‘Club’ with other players
    • A Club consists of:
      • A roster of up to 20 members
      • A Club Name
        • Between 3-32 characters
        • Club Names are not unique
      • A Club Tag
        • Between 2-4 characters
        • Shows before your username on banners, scoreboards, etc.
          • e.g. [PSY] Devone
        • Club Tags are not unique
      • Club Colors
        • Primary & Secondary
      • Club Owner
        • The player who created the Club by default
        • Can add/remove members
        • Ownership can be transferred to another Club member by the owner
        • Club Owners must transfer ownership before they leave a Club
    • Editing Your Club
      • The Club owner can rename a Club (name & tag) once per week
      • The Club owner can change the Club’s colors with no restrictions
    • Club Matches
      • When a Casual or Competitive Match is created and if each team is composed entirely of members of a single Club (one per team), a “Club Match” will be activated
      • Club Matches change the team colors and stadium colors to Club colors
        • If the colors are too similar, we find a suitable color for one team by first attempting to use their Secondary color, then a neutral option
        • Club Members who wish to opt out of this functionality can enable “Force Default Team Colors” under Interface Options
      • Club Names will replace “Blue Team” and “Orange Team” on the scoreboard, and when goals are scored
      • Club Matches do not occur in 1v1 matches, Private Matches, or Tournaments
    • Club Utilities
      • Clubs can set a Message of the Day (MOTD) to easily communicate to all members
      • The Private Match button in the Club Menu lets you quickly and easily create or join a lobby just for your Club
    • Verification
      • Clubs may be “Verified” which adds an exclusive checkmark by their name on the in-game scoreboard
      • This verification flag guarantees a particular club / player is the “real” one verified by Psyonix
      • Club Tags and Names are unique among Verified Clubs, but are not globally unique
      • Changing a Verified Club’s name or tag will cause it to lose verified status
      • Verification will only be made available to select partners and esports organizations
    • Cross-Platform
      • Clubs support cross-platform membership, but you will not be able to invite cross-platform players until the RocketID system is released later this year

    Text Filtering
    • Implemented a new real-time text filtering system that applies to the following cases on all platforms:
      • Player Names
      • Club Names & Tags
      • Tournament Names and Team Names
    • [Steam] You may need to choose a new player name if your current player name is filtered out
    • Chat will be added to this filter system in a future update

    BUG FIXES
    General
    • Fixed Postgame Spotlight camera breaking if players left the match
    • When the “Match Notifications” option is set to Time Updates or Kickoffs Only, you will once again hear the audio cues for hidden notifications like “1 Minute Remaining”
    • Fixed an issue that could cause reconnecting to a Ranked Match to fail
    • Fixed appearance of Painted ‘Mainframe’ Decals
    • Fixed chat input being lost when an item popup occurs
    • Fixed an issue causing ball trail effects to shorten at high framerates
    • Fixed removing items from a trade by selecting them in the trade window
    • Fixed paint finish on ‘‘89 Batmobile’
    • Trails are now properly aligned with Wheels on ‘‘99 Nissan Skyline GT-R R34’
    • Thumbnail of Painted ‘K2’ Wheels now display the correct color
    • Battle-Cars no longer spawn in as invisible to some players
    • Titanium White ‘MDGA’ Decal no longer appears as grey
    • Event Currency notification now properly displays after a match ends

    KNOWN ISSUES
    • New item notification shows for some players in Garage despite having no new items
    • [PS4, Xbox One] Details window not showing in trades when only one item per player is in the trade window
    • [macOS. SteamOS] Textures on some buildings in the background may be missing
    • On Salty Shores, some ground textures load a few seconds after reaching the Choose Team screen
    • Moving quickly between the Showroom and Garage may cause Boosts and Trails to not display properly when viewing in Redeem Rewards and Crate Preview menus
    • Some Gray Wheels (Voltaic) may appear similar to Titanium White variants
    • Black texture can be seen sometimes outside of the Neo Tokyo and Tokyo Underpass Arenas
    • [Steam] Some Rocket Boosts may appear shorter than normal when playing Rocket League at higher frame rates

     


    [ 2018-08-29 18:26:04 CET ] [ Original post ]

    Rocket league at PAX West 2018


    Soccar returns to Seattle as Rocket League comes BACK at PAX West this weekend!

    This year, we’re supporting THREE community tournaments, including one packed full of Mutator goodness. We’ll be on-hand for both PC tournaments with prizes for first-, second- and third-place teams! Check out the full tournament schedule below.


    (Note: All above times are PDT)

    Remember, all three tournaments are free to enter for any PAX West 2018 badgeholder and spots in each tournament are filled on a first-come, first-serve basis.

     


    [ 2018-08-28 00:43:20 CET ] [ Original post ]

    Clubs: A Closer Look



    Our previous blog took the wraps off of Clubs, a brand new in-game social feature that will unite you and your friends and make competing as a team in Rocket League easier than ever. If you’re on the hunt for more details, you’re in the right place!

    Club Creation and Membership
    First things first -- you can either create your own Club, or join one owned by a Party member! To create one from scratch, select ‘Create Club’ from the Play menu. From there, you, the Club Owner, can choose the name, tag, and preferred primary/secondary color set. Once it’s up and running, you can…

    • Invite new members
    • Set Club News
    • Reset Club Colors
    • Change the Club Name or Tag
    • Disband the Club
    • Create or join Private Matches from the Club screen



    Want to queue up for a Casual or Competitive Playlist Match with some of your Club members? Then don't worry, you’ll still party up and queue as you normally would. If your whole party is part of your Club and your opponents are all members of their own club, we activate a Club Match. In this mode, the stadium colors will change to each Club's Primary color, and the team names will update to reflect your Club names. If your colors are too similar, we'll randomly pick one team to use their Secondary color or a safe neutral option.

    How does Club ownership work? Only current Club Owners can designate a new owner if they decide to leave or step down from the leadership position. Additionally, a Club Owner has to step down before they can fully leave a Club -- we don’t want any leaderless Clubs roaming the Wasteland, now do we?

    (Note: This may be the first place you run into our new real-time language filtering, as Rocket League and PsyNet will be actively filtering out some inappropriate Club Names and Tags during the creation phase.)

    Looking to join a Club instead of starting your own? The Club Owner is the only person who can invite you in. To receive an invite, Party up with the Owner and you’ll see a pop-up notification once it’s sent. Clubs can have up to 20 members, Owner included.


    Club Participation in Online Matches and Tournaments
    When playing online in Casual or Competitive Matches or in Tournaments with your Clubmates, you’ll Party up with them as you normally would and the Party Leader will queue your group up for matches. You can still play in every type of online match with players outside of your club as well, so you can mix and match away!

    We’re not tracking Club-level stats at this time, so shots, saves, wins, losses, and so on won’t have any additional effect on your account or Club.

    Verified Clubs
    While anyone with a copy of Rocket League can create or join a Club, Verified Clubs will be reserved for Esports organizations in RLCS and Rivals Series, friends of Rocket League and Psyonix and notable community members and influencers. We’ll be reaching out to these groups and individuals directly about verification in the coming weeks.

    FAQ
    Can I be in more than one Club at once?

    Your account can only be in one Club at a time.

    I don’t want to own this Club anymore, what should I do?

    No problem! You can transfer ownership to another member by selecting their name on the Club screen and selecting the transfer option from the drop-down menu.

    How do I get my Club Verified?

    At this time, we’re reaching out to groups and individuals directly about verification.

    My Club is Verified. What happens if I change the Club Name or Tag?

    Changing the Name or Tag will cause the Club to lose its Verified status.

    Where can Club Matches occur?

    Club Matches can occur in Casual or Competitive Playlist matches. They do not occur in Private Matches or Tournaments.


    [ 2018-08-23 19:29:01 CET ] [ Original post ]

    Progression Update Incoming on August 29



    Our next Rocket League update arrives next week! Coming to all platforms on August 29, the Progression Update is focused on how and when you earn XP and how you play with your friends online.

    Our overhaul of progression moves XP from Offline Matches to Online and will give first-time and Rocketeer players alike new ways to unlock FREE content. We’ve also removed the level 75 cap, added XP bonuses and created new in-game Titles you can earn over time. Be sure to catch up on new progression system details in our deep dive blog.



    Joining the progression changes is Clubs, our newest in-game social feature. Clubs lets you and your friends organize and compete as a proper team within the Rocket League client. You’ll be able to name your Club, create a custom Club Tag and have up to 20 players unified as one! We’ll dive deeper into Clubs before the update goes live, so consider this a brief peek at what’s to come.

    What else is coming in the Progression Update?

    • Avatar Borders: A brand new Customization Item that lives alongside your platform’s Avatar and your Player Banner!
    • Real-time filtering for text related to Clubs, Tournaments, and Party Chat
    • New Achievements and Trophies
    • A ‘Particle Details’ Video Option
    • Quality of Life (QoL) changes and bug fixes
    • ...and more!




    What about Rocket Pass and RocketID? Rocket Pass will go live the week after the Progression Update is released -- be on the lookout for an in-game countdown once we’re closer to the launch! As for RocketID and Cross-Platform Parties, we’re still on track to release it before the end of September, as outlined in our latest Roadmap Update blog. In the meantime, let us know what you think of Clubs on Twitter and the subreddit!

    Oh, and did we mention we have an official Discord server now? Head on over to discord.gg/rocketleague and join us and over 60,000 Rocket League players. You’ll be able to talk with the devs, ask questions and find plenty of passionate, awesome RL enthusiasts to team up with -- just in time for Clubs, as a matter of fact. Thanks, everyone!

     


    [ 2018-08-22 19:17:19 CET ] [ Original post ]

    Cross-Platform Party and Summer Roadmap Update



    Hello everyone! We’ve been hard at work finalizing our upcoming Rocket League update for the end of August;  because everything is not releasing at once, we wanted to give you a clear idea of what you can expect later this month and into September.

    First, the most pressing news: we are still putting the finishing touches on RocketID -- better known as Cross-Platform Parties -- by making sure that it lives up to our standards and yours. With that in mind, we have decided to target RocketID for September (pending first-party certification) instead of this month as we had originally planned. It was a tough decision to make, yes, but our focus on quality -- even at the expense of our schedule -- is in place so that we can provide you with the excellent play experience that you deserve.

    Though RocketID has been pushed out to the update after next, we’re still on track to deliver the "August Update," as it’s called for now, by the end of the month. The August Update includes a big change to progression, which updates what happens when you gain levels in Rocket League along with major tuning related to how frequently that happens. Our intent is to make gaining levels desirable, achievable, and rewarding.

    We’re also very excited about our first Rocket Pass, which launches one week after the August Update rolls out to you. Rocket Pass and its "Premium" upgrade features a ton of fantastic content for you to collect --  you can learn more about it in our Closer Look from June.

    In addition to Cross-Platform Parties in September, there are also a number of new features and content coming later this year. We’ll be kicking off Competitive Season 9 this fall, along with moving all Sports Playlists, like Rumble, Dropshot, etc. into their own Ranked tab (may the best players win)! And be sure to keep an eye out for additional announcements in the coming weeks, including some exciting social features we think will be a big hit.

    That’s a quick preview of the next couple of months of what’s in the development pipeline. We’re still planning another Roadmap blog to cover the last few months of 2018. Be sure to share your thoughts on RocketID, Rocket Pass and progression with us on Twitter and the Subreddit. Thanks for your continued support!


    [ 2018-08-09 19:14:00 CET ] [ Original post ]

    Language Ban System: One Year Later




    It’s been just over a year since we first introduced the Language Ban system to Rocket League, which means: Happy Belated Birthday, ‘Thor.’ (And yes, that IS what we call it internally!)

    In celebration of that birthday, we thought it useful to share some quick stats regarding how the system limits toxicity and player harassment on an ongoing basis. That means that since activating the system on August 2, 2017, ‘Thor’ has...

    • Levied over 520,000 bans on more than 283,000 accounts
    • Of these accounts, 66% were banned once, and 34% were banned multiple times (including both Game and Chat Bans)
    • 94.4% of players banned once have returned to online play after the ban was served
    • 66% of all bans are Game Bans; 34% are Chat Bans, which were introduced earlier this year
    • All of the bans back-to-back accumulate to over 2,700 years, 142,000 weeks, or more than 86,210,000,000 seconds

    We’re still working on evolving this system as we strive to keep Rocket League a fun, all-ages-friendly environment. That will include adding real-time language filtering that we believe will make an appearance later this year. We'll keep you updated when we have more to share!


    [ 2018-08-08 19:05:02 CET ] [ Original post ]

    Patch Notes v1.49



    NEW CONTENT
    Crates and Keys

    • ‘Zephyr’ Crate has been added


    CHANGES AND UPDATES
    Throwback Stadium
    • 'Throwback Stadium' is now an option in Exhibition Matches, Local Matches, Private Matches and Tournaments

    Performance Graphs (Steam)
    • Players on Steam can now enable six different Performance Graphs
      • Performance Summary
      • Performance Graph (short)
      • Performance Graph (long)
      • Network Summary
      • Network Graph (short)
      • Network Graph (long)
    • Performance: Displays FPS, Frame and GPU data
    • Network: Displays Packet, Latency and other relevant connection data
    • You can enable/disable graph display in the Options>Interface menu, or by pressing F10 on your keyboard


    BUG FIXES
    General
    • [Xbox, PS4] Fixed an issue causing client crash or freeze when joining a Ranked Doubles or Standard match from an end-match screen
    • Decals no longer cover Painted portions of Twinzer Car Bodies
    • Hammerhead Decal no longer covers Painted portions of Mantis Car Bodies
    • Fixed lens flare so it no longer shines through ball or trees on DFH Stadium and Beckwith Park (Midnight)
    • [PS4] Improved texture filtering on several maps
    • Painted Zeta Wheels now properly display in thumbnails
    • [Switch] Black secondary paint on Breakout Type-S no longer displays as Brown
    • Turtle Tribe Decal is now properly aligned on Octane’s roof
    • '99 Nissan Skyline GT-R R34 Engine Audio is no longer overwritten by default Engine Audio when equipped


    KNOWN ISSUES
    • Items can no longer be removed from a trade by clicking them on the right trade window after adding them to a trade
      • This issue will be addressed in our next update
    • Paint finish on the ‘’89 Batmobile’ may look different than before
      • This issue will be addressed in our next update
    • Trails slightly off-center behind ‘99 Nissan Skyline GT-R R34 Wheels
      • This issue will be addressed in our next update
    • New item notification shows for some players in Garage despite having no new items
    • [macOS. SteamOS] Textures on some buildings in the background may be missing
    • On Salty Shores, some ground textures load a few seconds after reaching the Choose Team screen
    • Images of Painted ‘K2’ Wheel variants may not display correctly in the Garage
    • Moving quickly between the Showroom and Garage may cause Boosts and Trails to not display properly when viewing in Redeem Rewards and Crate Preview menus
    • Some Gray Wheels (Voltaic) may appear similar to Titanium White variants
    • Black texture can be seen sometimes outside of the Neo Tokyo and Tokyo Underpass Arenas


    [ 2018-07-30 18:59:42 CET ] [ Original post ]

    Zephyr Crate Starts Dropping on July 30



    The Rocket League game update winds are blowing, and the new ‘Zephyr’ Crate is along for the ride!

    As part of our appropriately-named 'Zephyr Update' next week, the Zephyr Crate has the brand new ‘Cyclone’ Battle-Car -- based on the Breakout hitbox -- complete with unique Engine Audio and Common Decals that come along with it. Check out the Cyclone and some of the other Zephyr Crate items below!

    The Mini Update will also include a number of bug fixes including changes to Twinzer’s painted appearance, crash/freeze fixes when loading into Competitive Matches on console, an adjustment to the ‘Hammerhead’ Decal for Mantis, and more! We’ll have the complete patch notes up the morning of release.

    “What’s up with Rocket Pass and the new progression system?” is likely your next question! Both are still on track as outlined in our Summer Roadmap. We still plan to include them in an update before the end of August, so stay tuned for more information in the coming weeks. Until then, let us know what you think about Cyclone on Twitter and the Subreddit.




     


    [ 2018-07-25 20:37:13 CET ] [ Original post ]

    Introducing RLCS Season 6


    https://www.youtube.com/watch?v=WQU6zFn5mpE
    Season 5 of the Rocket League Championship Series (RLCS) brought us several memorable moments: the #LANdon crowd in London, the nonstop wave of exciting plays, and Team Dignitas hoisting the World Championship trophy chief among them! Even now, just a few weeks removed from the event, many fans are still saying that Season 5 was the best RLCS to date! But now it's time to look to the road ahead, which brings us to today and the official announcement that Season 6 is coming and it's going to be BIG!

    Upping the Ante
    After two and a half years of unparalleled growth and unforgettable action brought to you by the best esports athletes the world has to offer, the team here at Psyonix is excited to announce that RLCS Season 6 will feature our biggest prize pool ever -- a MASSIVE $1,000,000! for the RLCS PLUS an additional $100,000 for the Rival Series!

    How will that prize be doled out? Watch this site for more later this summer!

    Rival Series Qualifiers
    While we're making big changes to the prize pool, we're also bringing back the Rival Series open qualifiers. Teams that are interested in testing their skills can battle it out in up to two (of the four) qualifiers in either North America or Europe to earn a chance at making it into the upcoming season of the Rival Series. After the qualifiers, the surviving 'Top 128' teams will then participate in the Play-In to fill up the remaining four spots per region in the Rival Series. It won’t be easy, but if you think you’ve got what it takes, then get your team together and sign-up now!

    Rival Series Qualifiers are open to anyone with an eligible Steam or PlayStation Plus account, so grab your friends and get to it! Maybe you too can be a Rocket League pro later this year!

    Important Dates and Info
    Check out the list below for everything you need to get started!

    • Sign-ups Open
      • Now through August 6, 2018
    • North American Qualifiers
      • August 11 - 10:00 AM PDT
      • August 18 - 10:00 AM PDT
      • August 21 - 3:00 PM PDT
      • August 25 - 10:00 AM PDT
    • European Qualifiers
      • August 12 - 11:00 AM GMT
      • August 19 - 11:00 AM GMT
      • August 22 - 3:00 PM GMT
      • August 26 - 11:00 AM GMT
    • Rival Series Play-in
      • North America - September 1, 2018
      • Europe - September 2, 2018
    • RLCS League Play Begins
      • North America - September 8, 2018
      • Europe - September 9, 2018
    • Rival Series League Play Begins
      • September 14, 2018

    The Rocket League Championship Series and Rocket League Rival Series are open to all legal residents of Europe and North America who are 15 years of age or older on the date that the Player’s Team competes in the Open Qualifier. Players in the Oceanic region can compete for a spot in the RLCS World Championship by playing through the OCE Championship; For information on OCE schedule and signups, stay tuned to Throwdown Esports on Twitter.

    Even More to Come!
    We aren’t done yet! We'll have even MORE exciting things to announce regarding this season of the RLCS, so remember to follow @RLEsports on Twitter and bookmark this website so you don’t miss a beat! See you on the pitch!


    [ 2018-07-24 20:42:19 CET ] [ Original post ]

    Tournaments Update: Connection Quality Indicators



    Rocket League is, among other things, about connecting players all over the world in friendly online competition. Our servers -- 57,000 and counting spread across ten unique server regions -- and how you connect to them are some of the most important aspects of our game’s ecosystem. We’re constantly working with our server providers to offer you the best online play experience possible.

    As part of the upcoming Tournaments Update, we’re rolling out a new set of client-side connection quality indicators that will tell you what kind of connection issues you’re currently experiencing mid-match. That means that there will no longer be a single 'Red Triangle of Death' on the right side of your screen to cover all of the bases. You’ll also see a ‘!’ pop up next to your ping on the Scoreboard if one or more of these indicators are active while you’re playing. If the connection issue persists, you'll also get a pop-up in the Main Menu confirming the connection issue type.

    The four indicators are:


    • Server Health: When the server itself is experiencing issues, like eating up too much memory

    • Packet Loss: Data being transferred between you and the server is lost

    • Latency Variance: When your ping isn’t holding steady, typically fluctuating 40ms-60ms

    • High Latency: Commonly known as “lag,” usually indicated by a high ping to the server



    By splitting up connection issues into these four types, you’ll be able to address whatever issue you’re running into more quickly and with more information on hand. You’ll also be able to take this directly to our Customer Care team, who can potentially help you troubleshoot issues even faster.

    Let us know what you think of the new indicators on the subreddit, or on Facebook and Twitter.


    [ 2018-03-27 20:27:43 CET ] [ Original post ]

    Community Spotlight: Learn from the Pros Part 2




    We’re nearing the end of March, which means that it’s not only time for a new Community Spotlight, but also the start of the latest Rocket League Championship Series and Rival Series seasons! This time around in the spotlight, we’re showcasing some of the returning favorites as well as up-and-coming stars too!



    Custom Training
    With names like ‘Squishy Muffinz’ and ‘JSTN’ from Cloud9 and NRG, our new list of ‘Featured’ Custom Training packs encourages you to follow the training regimen of the world’s best. These shots contain all ranges of skill, and will even throw in some new mechanics for you to try out. Want something a bit more practical? Team Secret’s own ‘Tylacto’ put together a number of striker focused packs that will help refine your ability to score a goal in any situation. For a twist on the typical aerial training routine, try ‘Lachinio’ from Out Of Style’s Reverse Aerial Practice. These pros have taken their expertise on the pitch and boiled that down into a handful of Custom Training packs, so don’t miss out on this opportunity!

    [table]
    [tr]
    [th]#[/th]
    [th]Author[/th]
    [th]Name[/th]
    [th]Team[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Squishy Muffinz[/td]
    [td]Pinch Shots[/td]
    [td]Cloud9[/td]
    [td]21C6-0DC1-233D-EEF7[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]JSTN[/td]
    [td]Wall Clears[/td]
    [td]NRG[/td]
    [td]9274-D4A2-967B-0D7A[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]JSTN[/td]
    [td]REDIRECT PACK #1[/td]
    [td]NRG[/td]
    [td]1BE0-6E01-7ABF-53BA[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Lachinio[/td]
    [td]Reverse Aerial Practice[/td]
    [td]Out of Style[/td]
    [td]9746-627A-0DBD-3F6E[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]al0t[/td]
    [td]Fast Aerials[/td]
    [td]Complexity[/td]
    [td]C5C6-3EFC-AFD5-4ECC[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]Torment[/td]
    [td]Ground Shot Consistency[/td]
    [td]Cloud9[/td]
    [td]E4AE-EDC9-E77E-9FC0[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]Chicago[/td]
    [td]Redirects[/td]
    [td]Dignitas[/td]
    [td]CBCC-61BF-34B5-7E47[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]Tylacto[/td]
    [td]Side Wall Reads[/td]
    [td]Team Secret[/td]
    [td]5CF8-898D-E2CE-201A[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Tylacto[/td]
    [td]Striking[/td]
    [td]Team Secret[/td]
    [td]960C-4C1C-686E-3427[/td]
    [/tr]
    [/table]

    Not ready to train like a pro? Dive into last month’s Community Spotlight for a wide range of Custom Training packs for all skill levels.

    https://www.youtube.com/watch?v=n9_JFybKlw0
    As an added bonus, check out Squishy Muffinz new Custom Training video which shows you how to gain a competitive edge by practicing the wall pinch shot! And it doesn’t stop there! Don’t be afraid to search for more RLCS and RLRS pros for even more expert insight and content, and then tune in to twitch.tv/RocketLeague Friday through Sunday to watch them on the pitch!

    Not a pro yet? Not a problem. Create your own content and it may be featured in a future Community Spotlight!

     


    [ 2018-03-22 19:23:10 CET ] [ Original post ]

    Tournaments Update Coming April 3

    https://www.youtube.com/watch?v=4R7SzPOKKCM
    Rocket League’s next major update is coming your way early next month!

    Our Tournaments Update, known previously as the ‘Spring Feature Update’ in our Roadmap blog, arrives on Tuesday, April 3 (pending first-party certification). Our new Tournaments system, which some of you took for a test drive earlier this month on Steam, is the cornerstone of our first Feature Update of 2018, allowing you to create and join in-game tournaments, restrict entry into tournaments by minimum and maximum Competitive Rank, and more!

    We have plenty in store for you in the Tournaments Update on top of organized competition within the client, including a number of additions and improvements asked for by our community:

    • Additional ways to sort, filter, and organize your item inventory
    • Equipping specific Painted Car Bodies to Orange and Blue
    • Expanded Team Chat options
    • In-game Connection Quality Status indicators
    • Performance improvements and additional graphics settings for Rocket League on Nintendo Switch


    ...and there’s more where that came from, including fresh in-game music from our friends at Monstercat and the new ‘Triumph’ Crate! We’ll have full details on everything in the Tournaments Update in our Patch Notes next month.

    After reading through all of the feedback we received from the Tournaments Beta, we’re also determining what’s going in the “V2” version of Tournaments, which we hope to release later this year.

    We’ll have more information on some of the additions and improvements coming with the Tournaments Update -- including details on Chat Bans and revisions to our Code of Conduct -- over the coming weeks. Stay tuned and we hope to see you joining a few brackets next month!


    [ 2018-03-21 17:14:20 CET ] [ Original post ]

    Spring Fever Hits Rocket League on March 19



    We’ve got a FEVER, and the only prescription is more Soccar!

    Spring Fever is our next in-game Event in Rocket League, which starts next week! Featuring a new Crate of the same name that can be obtained as a drop after some Online Matches, via unlock with ‘Flowers’ that you earn, or as a direct purchase through the Rocket League client (similar to buying Keys or Premium DLC Battle-Cars), the new event should be pretty awesome!

    Alongside the Spring Fever Crate are 10 NEW items that can be purchased with those same aforementioned ‘Flowers.’ Check out some of the Spring Fever Crate and Event items below!

    • Spring Fever Start Time: Monday, March 19, 10am PDT (1pm EDT, 7pm CET on March 19)
    • Spring Fever End Time: Monday, April 9, 5pm PDT (8pm EDT, 2am CET on April 10)

    NOTE: Want more details on how in-game Events, Decryptors, and Event Crates work? Click here for a more in-depth explainer.


    [ 2018-03-16 18:10:48 CET ] [ Original post ]

    RLCS Returns Tomorrow With New Fan Rewards!




    We’re just one day away from the Season 5 premiere of the Rocket League Championship Series (RLCS), and with the return of the show comes a favorite from last year complete with a fresh coat of paint -- Fan Rewards are back, and cooler than ever!

    Simultaneously debuting alongside the streaming premiere of RLCS Season 5 on March 10, Rocket League Fan Rewards, Phase 2 will include twelve all-new items, including the Equalizer Supersonic Trail, Razzle Wheels, the Ballistic Goal Explosion and more!

    To qualify for Fan Rewards this season, simply head HERE to learn how to sign up and connect your Twitch account to your platform of choice. Currently, PlayStation 4, Xbox One and Steam PC are the eligible platforms for Fan Rewards, with Switch functionality coming in the Spring Update. Additionally, if you signed up for Rocket League Fan Rewards last year, you do not need to sign up again as your account is already linked!

    Check out the all new items on the Rocket League Esports website!

    The Rival Series Play-in
    The first time you'll see the new Fan Rewards this season is during the Rival Series Play-in on March 10-11, and they will continue during RLCS and Rival Series live streams throughout the season. Though 128 teams from both Europe and North America are heading to the pitch, only four teams from each region will eventually earn their spot in this season of the Rival Series.

    We’re excited to kick off another great season tomorrow, so be sure to tune in to see the best teams in the world compete and a chance to earn the all-new Fan Rewards! See you live at 12pm PST on twitch.tv/rocketleague!

    Rival Series Play-in Broadcast Schedule


    [ 2018-03-09 19:48:23 CET ] [ Original post ]

    RLCS Returns Tomorrow With New Fan Rewards!




    We’re just one day away from the Season 5 premiere of the Rocket League Championship Series (RLCS), and with the return of the show comes a favorite from last year complete with a fresh coat of paint -- Fan Rewards are back, and cooler than ever!

    Simultaneously debuting alongside the streaming premiere of RLCS Season 5 on March 10, Rocket League Fan Rewards, Phase 2 will include twelve all-new items, including the Equalizer Supersonic Trail, Razzle Wheels, the Ballistic Goal Explosion and more!

    To qualify for Fan Rewards this season, simply head HERE to learn how to sign up and connect your Twitch account to your platform of choice. Currently, PlayStation 4, Xbox One and Steam PC are the eligible platforms for Fan Rewards, with Switch functionality coming in the Spring Update. Additionally, if you signed up for Rocket League Fan Rewards last year, you do not need to sign up again as your account is already linked!

    Check out the all new items on the Rocket League Esports website!

    The Rival Series Play-in
    The first time you'll see the new Fan Rewards this season is during the Rival Series Play-in on March 10-11, and they will continue during RLCS and Rival Series live streams throughout the season. Though 128 teams from both Europe and North America are heading to the pitch, only four teams from each region will eventually earn their spot in this season of the Rival Series.

    We’re excited to kick off another great season tomorrow, so be sure to tune in to see the best teams in the world compete and a chance to earn the all-new Fan Rewards! See you live at 12pm PST on twitch.tv/rocketleague!

    Rival Series Play-in Broadcast Schedule


    [ 2018-03-09 19:48:22 CET ] [ Original post ]

    New DLC Available - Rocket League - DC Super Heroes DLC Pack

    Rocket League® - DC Super Heroes DLC Pack, all new content for Rocket League® is Now Available on Steam!

    Experience the ultimate DC Comics crossover as two classic Bat(tle)-Cars from 2012’s The Dark Knight Rises and 1989’s Batman come to Rocket League!
    Also included: more than 20 customization items and player banners based on Superman, Wonder Woman, The Flash and other popular characters!


    [ 2018-03-05 23:20:00 CET ] [ Original post ]

    Patch Notes v1.42



    NEW CONTENT
    DC Super Heroes DLC

    • The DC Super Heroes DLC Pack is now available on all platforms
      • Battle-Cars
        • ‘'89 Batmobile’
        • ‘The Dark Knight Rises Tumbler’
      • Rocket Boost
        • ‘Speed Force’
      • Decals
        • ‘Aquaman’ (Breakout)
        • ‘Batman’ (Paladin)
        • ‘Cyborg’ (Roadhog)
        • ‘Flash’ (Venom)
        • ‘Green Arrow’ (Hotshot)
        • ‘Green Lantern’ (Merc)
        • ‘Superman’ (Octane)
        • ‘Wonder Woman’ (X-Devil)
      • Player Banners
        • ‘Aquaman’
        • ‘Batman’
        • ‘DC’
        • ‘Cyborg’
        • ‘Flash’
        • ‘Green Arrow’
        • ‘Green Lantern’
        • ‘Superman’
        • ‘Wonder Woman’
      • Wheels
        • ‘Flash’
        • ‘Wonder Woman'




    CHANGES AND UPDATES
    Spectator Mode
    • Spectators can now chat during matches

    Competitive Season 6 Rewards
    • The appearance of the 'Season 6 - Diamond' Reward Wheels has been updated
    BUG FIXES
    General
    • Fixed a bug preventing players from being able to change Presets in the Endgame screen between matches
    • Division/Rank Up/Down animations now successfully display on the Endgame screen
    • Adjusted Xbox 360 controller vibration

     


    [ 2018-03-05 20:01:26 CET ] [ Original post ]

    Community Spotlight: Practice Makes Perfect



    We’re only two full months into 2018 and Rocket League is just starting to heat up! The Rival Series Play-In is right around the corner and we recently gave all of you a sneak peek of what’s to come in our Spring Roadmap, which means now's the time to ramp up your practice regimen! With this in mind, we have the materials you need to prepare for the action in this month’s Community Spotlight, so buckle up and hit 'Ready' because we’ve got a brand new list of Featured Custom Training packs coming your way!



    Custom Training

    In this month’s ‘Featured’ tab, we've included an abundance of Custom Training codes so that no matter what your skill level, you will have something new to try. If you’re a beginner, start by practicing air rolls followed by backboard shots or even aerial dribbles! If you fancy yourself more experienced behind the wheel, aim for the higher difficulty packs so that you can refine your abilities on the ground and in the air. But don’t let the ranks deter you, because no matter how difficult the shots are, there’s always something to learn from your attempts to incorporate into your play style.

    From power shots to goalie training to air drags, you will have plenty of packs to refresh your skills -- and maybe learn some new skills while you’re at it!

    [table]
    [tr]
    [th]#[/th]
    [th]Author[/th]
    [th]Name[/th]
    [th]Difficulty[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Zentz[/td]
    [td]Advanced Goalie Practice[/td]
    [td]Champion[/td]
    [td]085A-5F77-A0CF-DD30[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]A' WP | Avenger[/td]
    [td]ECO | Avenger's Warmup[/td]
    [td]Diamond[/td]
    [td]753D-C24B-0A5B-49D7[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]Physix[/td]
    [td]Physix | Redirects[/td]
    [td]Grand Champion[/td]
    [td]BE27-2F2E-44FF-5A38[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Stabbers[/td]
    [td]Backboard Training V1[/td]
    [td]Platinum[/td]
    [td]152C-2EAC-5269-4402[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]kioW[/td]
    [td]Striker All-in-one[/td]
    [td]Diamond[/td]
    [td]6DFD-62E3-AE0A-6A86[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]dollynhogameplays[/td]
    [td]Airdrag v1[/td]
    [td]Platinum[/td]
    [td]E3B4-22E7-8097-8073[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]w00t[/td]
    [td]Air Roll Shot Practice[/td]
    [td]Silver[/td]
    [td]2445-FBED-EF65-6F8C[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]Lethamyr[/td]
    [td]Breakaway Passes[/td]
    [td]Diamond[/td]
    [td]5A61-5289-FD96-5884[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Noir1992[/td]
    [td]Long/Power Shots[/td]
    [td]Platinum[/td]
    [td]7380-12D1-8D8D-ACB2[/td]
    [/tr]
    [/table]

    Looking for advanced mechanics to master? Head over to last month’s Community Spotlight for a list of wavedash variants and new custom training packs!

    Have you created a Custom Training pack? Share it with the community and maybe it will be featured in next month’s Community Spotlight!

     


    [ 2018-02-28 18:56:28 CET ] [ Original post ]

    WWE Items Coming to Rocket League this Spring



    WWE and Rocket League are forming one of the greatest partnership teams in Soccar history once again!

    Throughout 2018, you can expect to see Rocket League all over the WWE universe, from regular appearances on UpUpDownDown, WWE’s YouTube gaming channel (that has more than 1.4 million subscribers) with Austin Creed a.k.a. WWE Superstar Xavier Woods to sponsorships at live WWE events -- you may have even seen us on Elimination Chamber just last night! We’re also very excited to be a partner of WrestleMania 34, where we’ll have Rocket League playable for attendees at one of the biggest sports and entertainment events in the world in New Orleans the weekend of April 8!

    Along with regular appearances at WWE events, we will also bring WWE into Rocket League later this year! We’ll have more info regarding what in-game customization items we'll be offering in April, but we believe WWE fans will be happy all year long.

    See you soon!

     


    [ 2018-02-26 19:15:43 CET ] [ Original post ]

    Rocket League x Monstercat Vol. 2 Coming in Spring Update



    Are you ready for more Monstercat in your ears when firing up Rocket League? The wait for new music is almost over!

    Alongside Monstercat, we’re bringing you FOUR new music playlists to enjoy on Rocket League Radio, starting with the ‘Rocket League x Monstercat Vol. 2’ EP in our Spring Update. Each of the new playlists will be themed around Monstercat’s two new brands: ‘Uncaged’ or ‘Instinct,’ and they’ll be released throughout 2018 as part of our Feature and Content Updates.

    Along with the new playlists, we’re bringing new FREE Monstercat-themed Antennas with details to be revealed closer to launch.

    We’ll have more information on the artists and tracks throughout the rest of February and March, leading up to the Spring Update’s release in March/April.


    [ 2018-02-22 19:15:56 CET ] [ Original post ]

    Tournaments Beta on Steam: What You Need to Know

    https://www.youtube.com/watch?v=pESqfUKaBb8

    We can’t wait for you all to check out our Tournaments Beta on Steam this week. Before you hop into Rocket League's ‘February Madness,’ however, we have some additional details and tips for you to keep in mind while enjoying the new feature.

    We will be gathering feedback on the /r/RocketLeague subreddit all throughout the beta -- please drop by and let us know about any issues that you run into. You can also use #RLTournamentsBeta on Twitter to talk about your experience in the beta, call out issues, and more!

    Reminder: This Tournaments Beta is only available on Steam. Players on Nintendo Switch, PlayStation 4 and Xbox One will not be able to access the Tournaments Beta.

    Beta start time: Wednesday February 21 (today!), 10am PST (1pm EST/7pm CET)
    Beta end time: Friday February 23, 5pm PST (8pm EST/2am CET on February 24)

    How to Access the Beta

    • Go to your Steam Library on your computer and right-click Rocket League
    • Choose ‘Properties,’
    • Click the ‘BETAS’ tab in the pop-up window
    • Select ‘Tournaments Beta’ from the drop-down list
    • After closing the pop-up window, your Steam client will update Rocket League to the beta.
    • If you don’t see the Tournaments Beta option under the ‘BETAS’ tab at the start time, try restarting Steam or your PC after the beta begins.

    Note: If you want to disable the beta, go back to the ‘BETAS’ tab, and select ‘NONE - Opt out of the beta program,’ and Steam will then update Rocket League back to your normal ‘live’ version of the game.



    ‘Beta’ Rocket League vs ‘Live’ Rocket League
    As you’re hopping into your first tournament, remember that the Tournaments Beta has limited functionality outside of the new Tournaments feature compared to the ‘live’ version of Rocket League that you normally play on PC. Some of the differences and limitations you should keep in mind are:
    • The Tournaments Beta has no online matchmaking outside of the Tournaments environment
    • You cannot trade with other players, trade up items, or use Crates and Keys in the Tournaments Beta build
    • You will have access to most of your item inventory, but some newer items (e.g.: some items from the Velocity Crate) may not appear. This is normal, and those items are still in your inventory in the ‘live’ version of Rocket League
    • Some of your settings may not carry over to the Tournaments Beta
    • You may see a preview of some new content or features (like expanded color options) in the Tournaments Beta

    If you plan on switching back and forth between ‘Live” Rocket League and the Tournaments Beta, you may want to backup your save data files just in case. You can do this by going to the following folders:
    • Windows
      • DocumentsMy GamesRocket LeagueTAGameSaveDataDBE_Production
    • macOS:
      • ~/Library/Application Support/Rocket League/TAGame/SaveData/DBE_Production/
    • SteamOS/Linux:
      • ~/.local/share/Rocket League/TAGame/SaveData/DBE_Production/
    Tournaments Beta Known Issues
    Like any test, you may encounter some quirks and stability issues during the Tournaments Beta. Some of these include…
    • Crashing if you leave a Tournament early before your series of matches has concluded
    • Occasional crash when you leave a tournament
    • You can run ‘Hoops’ tournaments, but there may be stability issues throughout
    • Tournament messaging appearing after you ‘Unsubscribe’ from a Tournament
    • Audio bugs when entering a match or training
    • Issues when multiple party members try to join a tournament at once
    • Join match loops if a user or split-screen user are removed from a tournament team
    • Third-party mods/programs may cause the Tournaments Beta to crash

    Last but not least? Thank you to our Steam community for helping us test the Tournaments system, and have fun!


    [ 2018-02-21 18:54:39 CET ] [ Original post ]

    DC Super Heroes DLC Coming in March

    https://www.youtube.com/watch?v=Kthv7D_zPcw

    MEANWHILE, AT JUSTICE LEAGUE HEADQUARTERS…

    ...We’re bringing more of the DC Comics family to Rocket League next month!

    Our latest licensed premium DLC is bringing a league of your favorite superheroes to the Rocket League universe! The DC Super Heroes DLC Pack comes with TWO of your favorite Gotham City rides -- the classic '89 Batmobile AND the roof-cruising The Dark Knight Rises Tumbler made famous in The Dark Knight Trilogy.

    But we’re bringing more than just the Batmobiles to the game with this DLC pack, so check out the full list of included customization items (sorted by hero) below!

    • Aquaman -- Decal (Breakout), and Player Banner
    • Batman -- Decal (Paladin), and Player Banner
    • Cyborg -- Decal (Roadhog), and Player Banner
    • Flash -- Speed Force Boost, Wheels, Decal (Venom), and Player Banner
    • Green Arrow -- Decal (Hotshot), and Player Banner
    • Green Lantern -- Decal (Merc), and Player Banner
    • Superman -- Decal (Octane), and Player Banner
    • Wonder Woman -- Wheels, Decal (X-Devil), and Player Banner
    • DC Comics -- Player Banner

    The DC Super Heroes DLC Pack arrives on March 5 for USD $3.99 or regional equivalent. The DLC requires a copy of Rocket League to use and game is sold separately, so make sure you have what you need before you pick the new pack up!

    NOTE: If three of these items look familiar, The Flash Wheels, Player Banner, and DC Comics Player Banner were previously available in the re-released "Collector's Edition" of Rocket League distributed by Warner Bros. Interactive earlier this year.

    Let us know which DC hero you’re most excited to represent on Twitter, Facebook, and our subreddit!






    [ 2018-02-20 18:18:54 CET ] [ Original post ]

    Help us with testing by adding our QA account as a friend on Steam!

    EDIT: Wow that was fast! Our Friends List is already full. Thank you to everyone who acted so quickly!

    Hi everyone! In order to help with internal testing and QA, we need a Steam account with hundreds of friends on its Friends List!

    How can you help? By adding the account below to your Steam Friends List!

    [Link Removed]

    Please note that this account will not respond to messages or any other type of request -- we simply need a high volume of friends in order to help with testing before future updates. Thank you, and have a great weekend!

    -Devin Connors
    Community Manager, Rocket League/Psyonix


    [ 2018-02-17 00:48:21 CET ] [ Original post ]

    February Update Follow-Up



    Hi everyone! We hope you’re all enjoying Competitive Season 7 so far, along with the Season 6 Reward Wheels. Starting, well, today, we plan on following every Content or Feature Update with a post to talk about issues that came up with that update (in this case, Rocket League v1.41) as well as address some issues we see you talking about on Facebook, Reddit, Twitter, and beyond.

    Now that the February Update is out in the wild, we’re working on a Mini Update (along with the Spring Update and Tournaments Beta) that we’re aiming to release on March 5. This Mini Update would address several known issues you may be aware of, including:

    • Change Preset not working on the Endgame screen
    • Division/Rank Up or Down not displaying on the Endgame screen
    • Controller vibration strength

    The Mini Update is only targeting a few issues on our radar, while our Spring (March/ April) Update will contain additional bug fixes for multiple platforms.

    Season 7 Placement Matches

    We’re a little over a week into Season 7 and many of you have completed your placement matches. We’ve seen some feedback on our soft reset format and we don’t want you to feel there’s unnecessary chaos during placements. With new seasons, we increase your ability to change ranks after the reset and this will naturally cause you to run into some players who were previously above or below your rank. This is totally normal and gives everyone a chance to recalibrate.

    That said, we do handle Champion ranks and above a little differently, and we wanted to dig into that reasoning a little bit here. We clamp the skill of Champions and above down to a skill ceiling between seasons around Diamond 3 / Champion 1 and let them climb back to higher ranks during placement and beyond. This measure is necessary to keep the top end of the skill curve manageable and to avoid it inflating season over season.  

    This does cause some churn at those ranks that we’re discussing how to mitigate for future seasons. In the short term, this up-and-down is temporary and should settle sooner than later.

    Season 6 Rewards

    Speaking of Competitive Seasons, our Season 6 Wheels were sent out with the February Update to all of you who qualified for Rewards. Keeping in line with previous seasons, we also revoked these Wheels from a number of accounts that were found to be abusing the matchmaking system. Matchmaking abuse may include boosting, being boosted by another player, win-trading, and other irregular activity.

    [video]https://media.giphy.com/media/p3hZ9tfVJAavjx9Abw/giphy.mp4[/video]

    Diamond Wheels and Tsunami Beam Boost

    Of course we saved the best news for last! First, we’re making a change with the Tsunami Beam Boost that came with the Victory Crate last week. After the February Update went live, we realized that Tsunami Beam had a chance of dropping with the Cobalt paint color. As Cobalt Tsunami Beam is very close to the original, we are removing all Cobalt-Painted Tsunami Beams and replacing them with Sky Blue-Painted variants. This will be automatic, will happen regardless if you received it as a drop or via trade, and is happening right now.

    Next, we’re happy to share the update we’re making to the Season 6 Diamond Wheel! We’ve taken in your feedback and addressed the Wheel’s look accordingly -- take a look at the Wheel below and let us know what you think on the Subreddit and on Facebook or Twitter. Thank you, and enjoy the Tournaments Beta next week!

     


    [ 2018-02-15 21:09:06 CET ] [ Original post ]

    Tournaments Beta Coming to Steam February 21-23

    https://www.youtube.com/watch?v=pESqfUKaBb8
    We’re building organized competition into Rocket League, and we need your help to test it!

    Ahead of its official release on all platforms in our Spring Update, the 'Tournaments Beta' version of Rocket League will be available for download on Steam starting Wednesday, February 21, with the beta ending on Friday, February 23. The beta is purpose-built to help us test functionality and the new UI we have created for the Tournaments system. Check out the trailer for the Tournaments Beta up top!

    How do you get into the beta? Easy! If you own a copy of Rocket League on Steam, all you’ll need to do, starting February 21, is 1) go to your Steam Library on your computer and right-click Rocket League, 2) choose ‘Properties,’ 3) click the ‘BETAS’ tab in the pop-up window, and 4) choose ‘Tournaments Beta’ from the drop-down list. After closing the pop-up window, your Steam client will update Rocket League to the beta.



    Once you have the Tournaments Beta downloaded, you will be able to create your own tournaments and join competitions created by other players.

    A few things to keep in mind if you want in on the beta:

    • The ‘Tournaments Beta’ version of Rocket League replaces the ‘Live’ version you already have installed, but it will NOT erase your XP, inventory, replays, or other player data.
      • Your control configuration and some audio and video settings may change.
    • Competitive Playlists will not be available in the Tournaments Beta.
      • Other functionality may also be limited.
    • Once the Tournaments Beta is over, or at anytime during the beta if you want to hop into a Competitive Playlist, simply go back to the ‘BETAS’ tab in the menu we mentioned above, choose ‘NONE - Opt out of all beta programs,’ from the same drop-down list, and Steam will download the latest ‘Live’ version of Rocket League.
    • There is no cross-platform functionality in the Tournaments Beta.
    • Beta start time: 10am PST on February 21
    • Beta end time: 5pm PST on February 23

    We’ll be taking in all of your feedback about the beta on our Subreddit, as well as our Facebook and Twitter pages.

    Oh, and that new logo you spied in the trailer up above? We’re going to be celebrating the 10th anniversary of Supersonic Acrobatic Rocket-Powered Battle-Cars all year long, so look for the logo in all of our trailers throughout 2018!


    [ 2018-02-14 18:25:45 CET ] [ Original post ]

    Hot Wheels Rocket League RC Cars Coming Holiday 2018



    We’ve teamed up with Hot Wheels to bring Rocket League to your living room in a whole new way!

    The Hot Wheels Rocket League RC Rivals Set brings some of your favorite Battle-Cars to life! The large set comes with ‘Octane’ and ‘Dominus’ remote-controlled cars, a Rocket League ball, and a custom field mat that looks like it’s straight out of the video game. Both Battle-Cars are controlled via Bluetooth from your smartphone or tablet with no extra controllers to worry about. The vehicles and ball are charged via a large boost pad station and the set's scoreboard will track any shots that go through the goal with sounds! Check out the RC Set in the image below.

    In addition to the RC Battle-Car action, the set also comes with codes that can be redeemed for unique in-game items. (Note: In-game code requires a copy of Rocket League to redeem, sold separately.) Details on the code item(s) will come closer to the toy’s launch.

    The RC Rivals Set will be available this Holiday for USD $179.99, and Hot Wheels will be showing off the set at Toy Fair 2018 in New York City February 17-20.

    We’ll have additional news to share about new Hot Wheels DLC coming later this year. Let us know what you think of the new toys on Twitter, Facebook, and our subreddit!



    [ 2018-02-13 16:27:17 CET ] [ Original post ]

    Patch Notes v1.41



    The Headlines

    • Please read our Spring 2018 Roadmap for more information on future features and our new Update release format!
    • Competitive Season 6 ends and Competitive Season 7 begins
      • Wheels are being distributed as Season 6 Rewards
    • Victory Crate’ has been added

    Complete list below...

    New Content
    General
    • ‘Victory Crate’ has been added


    Changes and Updates
    Competitive Season 6
    • Competitive Season 6 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 6 Rewards are custom, non-tradeable Wheels
    • Receiving the Season 6 Reward Wheels is contingent upon successful completion of Season Reward Levels
    • Reward Wheels:
      • 'Season 6 - Bronze'
      • 'Season 6 - Silver'
      • 'Season 6 - Gold'
      • 'Season 6 - Platinum'
      • 'Season 6 - Diamond'
      • 'Season 6 - Champion'

    • Season 6 Grand Champions will also receive the 'Season 6 Grand Champion' Title

    • We will update the appearance of the 'Season 6 - Diamond' Wheels in a future hotfix or update.

    Competitive Season 7
    • Competitive Season 7 has begun
      • Season 7 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate
      • Winning half of your placement matches will land you near your previous season ranking
      • League Rankings will be temporarily empty until players complete their placement matches


    Bug Fixes

    General
    • [Nintendo Switch] Fixed an issue with Party invites when the console language is set to Japanese

      • This fix may apply to any non-English standard characters outside of the Japanese language selection

    • Players will no longer receive an error message when trying to trade up the ‘Maximon’ Decal for X-Devil

    • After leaving a Competitive Match early, Competitive Matchmaking ban messages now display time correctly in hours and minutes in languages other than English.


    Known Issues
    The following known issues will be addressed in a hotfix before our next major update:

    • Appearance of the 'Season 6 - Diamond' Wheels
    • Endgame Menu Division and Rank Up/Down notifications are not displaying
    • Change Preset button in Endgame Menu is not working
    • Lens flare opposing the car may appear in the main menu

     


    [ 2018-02-07 22:17:08 CET ] [ Original post ]

    Rocket League Roadmap: Spring 2018



    Hi everybody! With our next update fast approaching, we wanted to share with you some of our plans for the first few months of 2018.

    We’re testing out a new update schedule this year that alternates Content Updates - which include things like new Competitive Seasons (and rewards), Maps, Events, and DLC - with Feature Updates that focus on new functionality like Tournaments or Cross-Platform Parties.

    This alternating schedule lets us update on a more frequent and regular cycle, guarantees you won’t have to wait too long between Competitive Seasons, and lets us spend more time perfecting and bug fixing features before they go live.

    With that in mind, here are the highlights of what you can look forward to in the months ahead.

    February

    • February Content Update
      • Competitive Season 7 Begins
      • Competitive Season 6 Rewards
      • New Crate
      • New RLCS Fan Rewards
    • Tournaments Beta
      • Steam public beta for our upcoming Tournaments Feature

    March

    • New Licensed Premium DLC
    • Spring Event




    Spring (March-April)
    • Spring Feature Update
      • Tournaments
        • Play against other players in bracketed, single elimination tournaments
      • Quality of Life Updates
        • Item Stacking
        • Better Item Filtering, Searching, and Sorting
        • Equip to Blue/Orange Team for Car Bodies
        • New and Expanded Options
          • Packet Send/Receive Rate and Bandwidth Limits
          • “Team Quick Chat Only”
          • Disable “One Minute Remaining”, etc. messages
      • Connection Quality Info
        • See notifications for Packet Loss, Latency Variance, and Server Performance in-game
        • Will help us and the community better differentiate between “server issues” and connection problems
      • Switch Performance & Visual Quality Updates
        • Performance Mode - 900p (Docked) / 720p (Handheld) @ 60 FPS with infrequent dynamic resolution scaling
        • Quality Mode - Native 1080p (Docked) / 720p (Handheld) @ 30 FPS with added visual effects




    April and Beyond

    Once we’re past the Tournaments release we’ll begin talking more about our roadmap for the summer and beyond with posts like these every few months. As a quick reminder, here are some of the features that are still being developed for 2018 release:
    • Cross-Platform Parties
      • Party up and matchmake with players from other (participating) platforms
    • Progression Updates
      • Make XP relevant again
      • Earn Decryptors through play
      • New Banners, Titles, and other rewards for reaching high levels
    • New Arenas
    • New Features
    • Xbox One X - We are now targeting Xbox One X support for late 2018
    That’s just a quick look at the major highlights that are coming up this year, and look out for the February Update next week (pending first-party certification approvals) when it launches on all platforms February 7.

     


    [ 2018-01-31 18:05:37 CET ] [ Original post ]

    Competitive Season 7 and Season 6 Rewards



    The wait is almost over! Rocket League’s seventh competitive season is right around the corner.

    It all begins in the first half of February, with a soft reset to go along with it. The reset means that once season seven begins, you'll need to complete a set of ten placement matches per playlist to be officially ranked (note: winning half of your placement matches should likely put you back at or near your previous Season 6 rank). League Rankings will be temporarily empty once the soft reset occurs.

    We’ve also taken some of your feedback on rank distribution, and we’re making a few adjustments in Duel (1v1) and Solo Standard (3v3) playlists to bring a higher percentage of those players into the Champion and Grand Champion ranks.

    Now that you have the scoop on Season 7, it’s time to talk about Competitive Season 6 Rewards! For this season’s rewards, we’re going back to one of your favorite Rocket League customization items. The new Wheels are some of the most detailed we’ve ever created, and their different colors should compliment some beautiful Battle-Car presets. The ‘Champion’ Wheels practically pop off the screen! Take a look at all six Wheel sets in motion with the GIF below.

    [video]https://i.imgur.com/kgxZaLV.mp4[/video]

    Remember: to qualify for Season 6 Reward Wheels, you will first need to have placed in at least one Competitive Playlist, and have earned the necessary Season Reward Level wins.

    Here’s the distribution breakdown:

    • Bronze I or higher – Season 6 Bronze Wheels
    • Silver I or higher – Season 6 Silver Wheels + lower Wheels
    • Gold I or higher – Season 6 Gold Wheels + lower Wheels
    • Platinum I or higher – Season 6 Platinum Wheels + lower Wheels
    • Diamond I or higher – Season 6 Diamond Wheels + lower Wheels
    • Champion – Season 6 Champion Wheels + lower Wheels
    • Grand Champion – 'Season 6 Grand Champion' in-game Title + Champion Wheels + lower Wheels

    We’ll have an exact Season 7 start date very soon, so stay tuned and let us know on Reddit, Twitter and Facebook what you think of the new designs!

     


    [ 2018-01-24 18:42:20 CET ] [ Original post ]

    Introducing RLCS Season 5



    Just two short months ago, we watched from the edge of our seats as Gale Force Esports won the Rocket League World Championship live from Washington DC. Unforgettable moments like those are what we love about the Rocket League Championship Series (RLCS), and we're back to bring you more with Season 5!

    WHAT’S IN STORE FOR SEASON 5

    At Psyonix, we are always looking at the entire Rocket League Esports ecosystem and what is best for our players, fans and community. We're pleased to announce that for the first time, the RLCS format will remain unchanged from the previous season! That means more of the same great format in both the RLCS and the Rival Series, but much higher stakes… This season we are once again upping the ante with the largest prize pool in the history of Rocket League Esports! Teams from NA, EU and OCE will have a chance to compete for a $500,000 USD total prize pool for RLCS and a $50,000 USD prize pool for the Rival Series!

    QUALIFIERS AND IMPORTANT DATES

    For the aspiring Rocketeers out there there will be four online qualifiers in NA and EU, each, for a chance to gain entry into the Rival Series. Teams will be able to compete in up to two of the four Qualifiers, with the top 128 teams earning a spot in the Rival Series Play-in. From there, the eligible teams will compete for the remaining spots in either the North American or European Rival Series for Season 5.

    If you’re interested in making a run at the Rival Series, be sure to grab two friends and get ready to sign up on January 23rd! For OCE contenders, additional details on qualifiers and schedule will be announced soon.

    For all the info on important dates for the season, check out the breakdown below!

    Sign-ups
    January 23 - February 14

    North American Qualifiers
    February 17
    February 24
    February 27
    March 3

    European Qualifiers
    February 18
    February 25
    February 28
    March 4

    Rival Series Play-in
    North America - March 10
    Europe - March 11

    RLCS League Play Begins
    North America - March 17
    Europe - March 18

    The Rocket League Championship Series and Rival Series are open to all legal residents of Europe and North America who are 15 years of age or older on the Tournament start date (February 17, 2018).

    GOOD LUCK, HAVE FUN.

    As always we’ll have more information as Season 5 commences, including the World Championship location and dates. Be sure to follow @RLEsports on Twitter for any updates regarding the RLCS or Rival Series.

    With 2017 taking the title for the biggest year in Rocket League Esports and the RLCS, we're excited to get things started in 2018! See you on the pitch this February!


    [ 2018-01-18 19:10:04 CET ] [ Original post ]

    Community Spotlight: In the Year to Come



    It’s an all-new year and the ideal time to start working towards achieving your Rocket League New Year's resolutions! In our first Community Spotlight of 2018, we’re looking at the abilities that sparked improvement in the community, and which of those mechanics will help build the best of the best in Competitive Seasons to come. Whether you’re studying the latest tutorials or spending late nights in Custom Training, this blog will provide you with the blueprint you need to make 2018 a Calculated year!



    Custom Training
    Approach the ball with confidence, while flying through the air for a flip-reset shot and dash across the field with less boost while rotating into position. With Custom Training available at all times, scenarios like that are possible as the skill ceiling in Rocket League continues to rise every day. Listed below is another round of Training packs that are built to hone core abilities while focusing on newer skills like the aforementioned flip-reset shot and more.

    Prepare to challenge yourself and elevate your potential!

    [table]
    [tr]
    [th]#[/th]
    [th]Author[/th]
    [th]Name[/th]
    [th]Difficulty[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Poquito[/td]
    [td]Aerial Shots - Redirects[/td]
    [td]Diamond[/td]
    [td]8D93-C997-0ACD-8416[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Just Boban[/td]
    [td]Just Boban's pack#1[/td]
    [td]Diamond[/td]
    [td]7A7A-D3AE-211B-8C1E[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]Diegosatrmo02[/td]
    [td]Shots you should be scoring[/td]
    [td]Grand Champion[/td]
    [td]248B-11B0-EDF7-EDCF[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Bxian_OD[/td]
    [td]SUPER DEFENSE[/td]
    [td]Diamond[/td]
    [td]BE46-B385-876F-6CBA[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]Poquito[/td]
    [td]Wall Shots[/td]
    [td]Platinum[/td]
    [td]9F6D-4387-4C57-2E4B[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]waypr0tein[/td]
    [td]Ceiling Shots[/td]
    [td]Champion[/td]
    [td]AFC9-2CCC-95EC-D9D4[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]YeeZa[/td]
    [td]Wave Dash Shots[/td]
    [td]Platinum[/td]
    [td]F9EF-2D99-BA51-9E8A[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]Wrecked[/td]
    [td]|WHIFF| Air Drag/Ceiling Shots[/td]
    [td]Champion[/td]
    [td]25BF-ABB0-22C1-8099[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]YeeZa[/td]
    [td]Ball Flip Reset Shots[/td]
    [td]Diamond[/td]
    [td]B5AC-17E0-4133-B8A4[/td]
    [/tr]
    [/table]


    Need more Custom Training options? Head on over to last year’s final Community Spotlight and begin 2018 with a strong practice routine.

     

    New Mechanics
    It’s almost hard to believe, but even after two and a half years our community is still unearthing new Battle-Car mechanics. At first, players learned how to pinch the ball, but that wasn’t enough. After pinching came half flips, then jump resets, various flicks, and then ceiling shots, but all of these advances leave us with a single question: What’s next?

    For many of you, wavedashing is still an advanced technique while successfully executing a ceiling shot mid-game is nearly unheard-of. That isn’t stopping players like JSTN, Lachinio, Squishy Muffinz, and UsedWolf from elevating the wave-dashing mechanic to another level, though! If you find yourself low on boost or racing across the the field, try practicing these cutting-edge multidashing methods and in time you’ll have one more trick over your opponents in both offensive and defensive situations. It’s still too early to say how far multidashing will take the Rocket League community, but we’re excited to see what players will come up with in the future!

    Who will be the next one to discover a new in-game mechanic? Keep practicing and maybe the next Community Spotlight will feature you!

     


    [ 2018-01-17 20:24:28 CET ] [ Original post ]

    Steam Award Winner!

    Wow!
    Wow!
    Wow!
    Chat disabled for 4 seconds.
    Chat disabled for 3 seconds.
    Chat disabled for 2 seconds.
    Chat disabled for 1 second.


    Rocket League won the "Suspension of Disbelief" Steam Award today! On behalf of everyone at the studio, THANK YOU to all of our players on Steam for the nominations and votes. We have so much in store for Rocket League in 2018, and we can't wait to share more with you in the coming weeks and months.

    Happy New Year!
    -Devin Connors, Community Manager


    [ 2018-01-03 23:14:52 CET ] [ Original post ]

    Rocket League Year in Review



    It’s Winter time again here in San Diego and we’ve put up the holiday lights in Utopia Stadium. That means it’s time to reflect on another great year for Rocket League!

    Thanks to all of you, our fantastic community, for making 2017 Rocket League’s best year yet. Over 38 million of you have played more than two billion matches since we launched back in 2015, and with Rocket League China coming online via our first closed beta test, Soccar is about to go fully worldwide. The game we all love just keeps getting bigger!

    We had the pleasure of welcoming a whole new set of fans from the Nintendo Switch community - a huge milestone not just for us at Psyonix, but also for Rocket League as a game and an esport. We’ll be keeping an eye out for fellow fans sneaking in a few matches on-the-go as we travel home for the holidays.

    You’ve also helped us grow Rocket League Esports and the RLCS into one of the best competitive scenes on the planet. This year brought Rocket League to brand new tournaments like the Universal Open, The X Games and the recent ELEAGUE Cup. With the introduction of our Collegiate Rocket League program and the RLCS World Championships in LA and DC breaking records, there’s never been a better time to be a fan of competitive Rocket League.



    All of this growth has brought new challenges as well. Our CEO Dave Hagewood spoke back in March about recurring PsyNet database outages that made it hard to log in and play, and we’re happy to say those issues have been almost entirely resolved. We’ve also added game servers in new regions like South Africa and Asia to improve the play experience for those players. There’s still work to be done, and two issues in particular will be a focus for us heading into 2018.

    The first issue is game server performance. We see feedback on this topic regularly and take it very seriously. While many connection issues are out of our hands - like when an internet service provider suddenly starts routing you differently to our datacenters - we are still monitoring performance and looking for ways to improve.

    We’ll be rolling out improved connection quality status information in the game client in 2018 that will tell you if you’re experiencing packet loss, latency variance, or legitimate game server performance issues. We’re looking into how we can allow the community to report servers they think are performing poorly to help us identify and resolve problems more quickly. We’re also planning improvements to region selection in matchmaking that would let us roll out servers in regions like US-Central without negatively impacting US-East or US-West.

    Our second focus is game performance on Xbox One. We don’t want Xbox players to feel ignored when they report issues, and we’ve rolled out fixes for stability and stuttering in our last two major patches. But we know some of you are still experiencing performance problems and we’re actively working to fix them. We’ll have more to share in the new year.

    Speaking of the new year, we have a ton of great new features and improvements in the pipeline headed your way in 2018. Our in-game Tournaments feature is still on track, though we had to delay the initial beta test until early next year. We’re going to revamp the progression system to make XP meaningful again, and you’ll be able to unlock new banners, titles, and free Decryptors on a regular interval by leveling up. There’s a ton of great “Quality of Life” updates in the works to improve your daily experience with things like inventory management, and we’re working on some new Achievements and Trophies for the hunters out there. By popular demand, we’ll also be sure to keep releasing new Dragon-themed content for your cars.

    Last but not least, we’re actively working on cross-platform party support for a 2018 release. Our PsyNet Party tests this fall were a huge success - thanks again to our patient Steam playerbase for helping us out! With PsyNet Parties now stably powering the Switch platform, we’ll begin rolling it out to all of our players sometime next year.

    2017’s been our best year ever at Psyonix and we couldn’t have done it without all of you. Thank you to all of our fans around the world - we can’t wait to tell you about everything else we have in store for 2018. Happy Holidays and may all of your stockings be filled with Painted items!


    [ 2017-12-20 18:58:04 CET ] [ Original post ]

    Community Spotlight: Training Your Instincts



    We had fun with the basics, but now it’s time to kick training up a notch! There’s no shortage of quality community-made Custom Training packs and this final Community Spotlight of 2017 will put you on the path to raising your skill ceiling. Who knows, you may be the next reddit sensation!



    CUSTOM TRAINING
    When the countdown hits zero, will you know how to finish the shot? Will you be able to hit the back of the net when your teammate sends the ball in your direction? The short answer is that you will only ever know when the moment presents itself. Luckily, we’re not the only ones to ask these questions!

    The newly refreshed ‘Featured’ Tab list hosts a variety of drills meant to develop your ability to make split-second decisions while you’re going supersonic across the field. If you’re looking for easier aerial shots to practice, look no further than the ‘Aerial Shots - Rebound’ pack which offers 34 shots to help you progress in the air. On the other end of the spectrum, the ‘Redirect These’ pack forces you to execute maneuvers with power and confidence.

    Whether you’re new to Rocket League or a seasoned veteran, this month’s ‘Featured’ Tab list brings these crucial moments directly to you.

    [table]
    [tr]
    [th]#[/th]
    [th]AUTHOR[/th]
    [th]NAME[/th]
    [th]DIFFICULTY[/th]
    [th]CODE[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Vince[/td]
    [td]Strength & Accuracy[/td]
    [td]Diamond[/td]
    [td][/b][/td]
    [/tr]
    [tr]
    [td][b]2
    [/td]
    [td]Jayless[/td]
    [td]Redirects (XXL Pack, Hard)[/td]
    [td]Champion[/td]
    [td][/b][/td]
    [/tr]
    [tr]
    [td][b]3
    [/td]
    [td]Poquito[/td]
    [td]Aerial Shots - Rebound[/td]
    [td]Gold[/td]
    [td][/b][/td]
    [/tr]
    [tr]
    [td][b]4
    [/td]
    [td]Kyle Masc[/td]
    [td]Varied Difficulty Rebound Shot[/td]
    [td]Grand Champion[/td]
    [td][/b][/td]
    [/tr]
    [tr]
    [td][b]5
    [/td]
    [td]Esoterian[/td]
    [td]B Rank Missed Opportunities[/td]
    [td]Champion[/td]
    [td][/b][/td]
    [/tr]
    [tr]
    [td][b]6
    [/td]
    [td]Kara[/td]
    [td]Redirect These[/td]
    [td]Grand Champion[/td]
    [td][/b][/td]
    [/tr]
    [tr]
    [td][b]7
    [/td]
    [td]Biddles[/td]
    [td]Passes You Should Put On Net[/td]
    [td]Diamond[/td]
    [td][/b][/td]
    [/tr]
    [tr]
    [td][b]8
    [/td]
    [td]gReazymeister[/td]
    [td]Clear Redirects[/td]
    [td]Grand Champion[/td]
    [td][/b][/td]
    [/tr]
    [tr]
    [td][b]9
    [/td]
    [td]Fickle Platypus[/td]
    [td]Steadfast Striker 1[/td]
    [td]Grand Champion[/td]
    [td][/b][/td]
    [/tr]
    [/table]

    Still mastering the basics? Check out last month’s [b]Community Spotlight
    and favorite the Custom Training packs that suit you best!

    We look forward to bringing you even more Community Spotlights when we return in 2018! 


    [ 2017-12-18 19:14:06 CET ] [ Original post ]

    Patch Notes v1.40


    CHANGES AND UPDATES
    General

    • [Nintendo Switch] Reduced the default Controller Deadzone to 0.15 from 0.3 to better utilize Joy-Con analog sticks
    • Reduced volume of the Batmobile Goal Explosion
    Performance
    • [Nintendo Switch] Adjusted world detail to improve average resolution in Handheld Mode
    • Optimized the following maps for Nintendo Switch and PC:
      • Utopia Stadium (all variants)
      • Farmstead
        • Maps are optimized on PC when using ‘Performance’ World Detail setting
    • Improved the field texture visuals for the following maps on Nintendo Switch and PC:
      • Champion’s Field
      • Wasteland
        • Visual improvements on PC apply when High Quality Shaders are turned off
    BUG FIXES
    General
    • Fixed Player Avatars sometimes displaying on the wrong user after someone quit or joined the lobby
    • Fixed missing blowoff valve audio for Octane ZSR Engine
    • [Nintendo Switch] Fixed a rare crash that could occur in the post-match Scoreboard in Rumble
    • Grass is now visible on the Main Menu when using ‘Performance’ World Detail settings
    • Ground Textures now appear on Farmstead when using ‘Performance’ World Detail
    • [Steam] Fixed an issue with Older Urban Central replays crashing the game
    • Quick chat audio no longer sounds when a player joins or leaves a server
    • Goal Explosion audio no longer loops after previewing a Goal Explosion in the Crate Preview menu

     


    [ 2017-12-13 19:15:13 CET ] [ Original post ]

    Frosty Fest Begins on December 11



    Are you ready for Yuletide aerials and Goal Explosions (literally) chock full of presents and cheer? Then get ready for Frosty Fest in Rocket League next week!

    Starting December 11 at 5pm PST (8pm EST, 2am CET on December 12), Frosty Fest is based on the same kind of in-game Event you experienced previously with Haunted Hallows back in October. As you'd expect, the Event format is the same as Haunted Hallows, with ‘Snowflakes’ currency replacing the Candy Corn you earned with every completed Online Match. You can redeem Snowflakes to purchase Event items, Decryptors, or the brand new ‘Frosty Fest’ Event Crate!

    You can grab the ‘Frosty Fest’ Event Crate three different ways, including as a drop after some Online Matches or via unlock with the Snowflakes you earn. If you’re looking for a more immediate approach, you’ll be able to purchase the Crate directly through the Rocket League client like you would Keys or Premium DLC Battle-Cars.

    Finally, we’ve heard your feedback after the conclusion of our Haunted Hallows Event last month, and we’re making some changes based on that feedback, including how many Decryptors can be obtained -- stay tuned! So get the egg nog and nutmeg ready, don your best (worst?) holiday sweater, and we’ll see you in the Snowy Arenas of Mannfield, DFH and Utopia!

    • Start Time: Monday, December 11, 5pm PST (8pm EST, 2am CET on December 12)
    • End Time: Tuesday, January 2, 10am PST (1pm EST, 7pm CET)


    NOTE: Want more details on Event Currency, Decryptors, and Event Crates? Click here for a more in-depth explainer.


    [ 2017-12-08 20:10:38 CET ] [ Original post ]

    Rocket League China Closed Beta Test

    For our players in China:

    The Rocket League China Closed Beta Test (CBT1) starts on December 7, 2017. If you’re a Rocket League player in China who previously purchased Rocket League on Steam, you are invited to participate in the beta.

    Players in China who meet the above requirements can sign up for the beta at this link: http://rl.qq.com/cp/a20171103back/index.html


    [ 2017-12-05 00:34:51 CET ] [ Original post ]

    Rocket League China Closed Beta Test (CBT1)

    各位中国区玩家:
    《火箭联盟》国服飞凡首测(CBT1)将于2017年12月7日正式开启。如果你是曾经在Steam平台上购买过《火箭联盟》的中国玩家,欢迎你参加本次首测! 你可以通过此链接 领取测试资格。 http://rl.qq.com/cp/a20171103back/index.html


    [ 2017-12-05 00:33:25 CET ] [ Original post ]

    Velocity Crate Starts Dropping on December 4



    Finally, your passion for Rocket League and love of all things 1980s pop culture are coming together!

    Our new ‘Velocity Crate’ debuts this Monday, December 4 with a new Battle-Car at center stage. The 'Imperator DT5' is ripped right out of your synthwave- and futurism-fueled dreams along with six new Decals and Engine Audio that can be used on most of the other Battle-Cars in your Garage.

    Other Crate items include new Goal Explosions, Wheels and more! In fact, you can see the new ‘Dueling Dragons’ Goal Explosion and the ‘Hikari P5’ and ‘Equalizer’ Wheels in the image above, while the Imperator DT5 is shown in the image below.

    Let us know what you think on Twitter, Facebook and our Subreddit and then check back in with us again when the Velocity Crate drops in early next week!



    [ 2017-11-29 19:19:22 CET ] [ Original post ]

    Community Spotlight: Back to Basics

    In a month packed with Rocket League history, we saw the first-ever player to claim back-to-back RLCS World Championships (that would be Turbopolsa, btw, congratulations to him!) and our official release on Nintendo Switch! While our last Community Spotlight put Rocket League pro players center-stage, we’re shifting gears this month to focus on giving new Rocket League players, particularly those playing on the Switch, a solid ‘Custom Training’ foundation for practice.

    CUSTOM TRAINING

    Just in time for the holiday season, Nintendo Switch owners got their hands on Rocket League for the first time earlier this month. While there will be some familiar faces playing on the Switch, we want to offer the true Rookies out there a top-tier list of community-sourced ‘Custom Training’ packs consisting of ground shots, wall shots, goalie packs and even aerial shots. New players can practice using this ‘Custom Training’ list to get a head-start against the Switch competition, while experienced players coming over from other platforms can use the new packs to hone their skills on the new hardware.

    • Author, Pack Name, Difficulty, Code
    • Wayprotein, Shooting Consistency, Platinum, 4912-A5C9-9A56-555D
    • SPG | ProfessorShanks, LEVEL 002 - POWER HITS, Silver, DC62-FEEC-D575-1B6F
    • Coach Ryuu, Ground shots v1, Gold, 7C94-D3A7-46A9-82DC
    • Wayprotein, Air Roll Ground Shots, Gold, B4EB-C56A-BA9D-5300
    • Wayprotein, Ceiling Bounces, Platinum, D68F-3BD8-6DFD-4A51
    • jstn., TRAINING PACK, Gold, F8E9-1895-2313-D5E8
    • Bush, Bush's Progressive Saves Pack, Bronze, 6AFE-E510-BAA3-CB43
    • Carl Spangler, Carl's Aerial Training, Silver, 57AA-3994-71EC-7BCD
    • Flax7 | Telekom ftw, UPSIDE DOWN AERIALS #2, Diamond, 3883-8507-B84A-34F5


    If you want to catch the pro player-made ‘Custom Training’ packs list, then jump over to last month’s Community Spotlight for a glimpse at the RLCS training regimen!


    [ 2017-11-21 22:25:03 CET ] [ Original post ]

    Incoming: Adjustments to Competitive Matchmaking Bans




    Nothing beats the thrill of Competitive play in Rocket League! Whether you’re putting in the time to hit your Rank goal, grinding out Season Reward Level wins, or jumping into high-level play for the first time, you always want a fair experience going into a Competitive match -- and so do we!

    Starting today, we’re making some changes to the competitive matchmaking ban system. The goal of these changes is to discourage players from disconnecting from Competitive Playlist matches early; nobody likes to lose, but it’s always important to finish out a match if a forfeit vote fails, no matter what side of the score you’re on.

    Currently, players who leave Competitive matches early are subject to a 15-minute ban from Competitive Playlists. Our new system will have seven ban levels, starting with a new, shorter five-minute ban at Level 1. See below for the full breakdown.

    • Level 1: 5 Minutes
    • Level 2: 10 Minutes
    • Level 3: 20 Minutes
    • Level 4: 40 Minutes
    • Level 5: 60 Minutes
    • Level 6: 120 Minutes
    • Level 7: 24 Hours

    Once a ban expires you will stay at that ban level for 12 hours, but if you leave another Competitive Playlist match during the same window, you will go up one level. If you don't leave any Competitive matches early during the same 12-hour window, you will go down one level, eventually going back down to Level 0. You’ll still see the same kind of notifications with the new system, so active bans will appear at the bottom of the Playlist window.

    If you reach Level 7 (Wow!) and consistently leave Competitive matches before a match concludes, we may take additional actions against your account, including timed or permanent bans from all online matches.

    We hope these changes will cut down on the number of players who duck out of Competitive matches early. Who knows, by sticking around until the timer hits 0:00 instead of making for the Main Menu, you might just get a few Reddit-worthy comeback wins under your belt.


    [ 2017-11-20 19:37:48 CET ] [ Original post ]

    Patch Notes v1.39



    CHANGES AND UPDATES

    General

    • Improved performance when High Quality Shaders are disabled on the following maps:
      • Aquadome, Core 707, Starbase ARC and Urban Central


    • Improved CPU performance in online play when receiving physics corrections from the game server
    • The in-game PsyNet Party invite window now sorts friends alphabetically.
    • New server region added in South Africa (SAF)
    • New server region hosted in Singapore (ASM)
    • ASC servers are now hosted in Taiwan
    • Added more servers in Japan

      Audio

      Revised certain sounds (Impacts, Wheel Effects, Car Jumping/Dodging) for local vs. non-local players to improve clarity and readability.


      BUG FIXES

      General

    • The Playlists / Find Match UI should load much more quickly than before
    • Competitive Leaver Penalties are no longer applied to players who quit after someone else has already left a competitive match
    • Replays from Urban Central that were captured before the Autumn Update will no longer cause the game to crash
    • Duplicate boost pads on Champion’s Field are no longer visible when using certain video settings
    • Fixed an issue with motion blur on Core 707 on all platforms

      NEW CONTENT

      Goal Explosions


    • ‘Batmobile’ Goal Explosion has been added to the ‘Batmobile’ Premium DLC.
      • Current owners: The new Goal Explosion will be added automatically to your Garage


      Community Flags
    • ‘NVIDIA GeForce’ Community Flag has been updated and renamed
    • ‘NVIDIA SHIELD’ Community Flag has been added
    • 'The Game Awards’ Community Flag has been updated


    [ 2017-11-10 04:28:55 CET ] [ Original post ]

    RLCS Season 4 World Championship Preview



    After one of the most intense seasons in Rocket League Championship Series (RLCS) history, it’s time for all the amazing saves, mind-blowing shots, and heart-pounding moments that we've come to expect from the best Rocket League players in the world. On November 10-12, live from the MGM National Harbor in Washington D.C., we will find out who the best really is.

    NORTH AMERICA
    It’s been more than a year since we’ve seen a team from North America make it to the Grand Finals but with the strongest teams in North America headed for the United States capital in DC, will the story be different this time around?

    NRG Esports is the only team returning from the Season 3 World Championships and having home field advantage could very well work in their favor. G2 Esports, on the other hand, is making their Worlds debut, led by the former World Champion, Kronovi. Will they make a statement on the international stage? Ghost has been underestimated all season long and they aim to use that perception to their advantage -- as they have consistently shown themselves to be a force against other NA teams. The heavy favorites, Cloud9, are looking to prove that they are the top dogs on the most important stage in Rocket League Esports.

    In short, North America has everything to prove when they head to the pitch later this week.

    EUROPE
    The teams from Europe have continually shown they are the strongest region for Rocket League time and time again. The territory has produced five of the last six Grand Finalists dating back to the beginning of the RLCS, not to mention that both the Season 2 and Season 3 World Championships have gone to that side of the Atlantic. That said, they are beatable -- as proven at the DreamHack Atlanta and X Games summer events. Will the EU continue their championship run?

    Quite possibly!

    Making their RLCS LAN debut, PSG eSports and Method are both looking to continue the dominance they showed during League Play, while RLCS veterans Mock-it eSports, led by Paschy90, look to take their team all the way to the gold. Of course, with number-one-seeded Gale Force Esports also in the mix, that's no easy task. Could Gale Force's Turbopolsa become the first player to win back-to-back championships in RLCS history? We'll soon find out!

    OCEANIA
    With all the focus on NA and EU, Oceania (OCE) has been training hard for their return to the RLCS. Learning lessons from the Season 3 finals this past June, OCE has been practicing like mad and adapting to the different play styles of their North American and European counterparts.

    Returning fan favorite, Chiefs ESC formerly Alpha Sydney), has maintained their roster since we last saw them at the Season 3 World Championships with Jake, Drippay and Torsos all making their return. However, a new challenger from OCE is joining them under the name Pale Horse eSports (Kamii, Kia and CJCJ). With OCE taking down Denial last RLCS, teams from Oceania should NOT be underestimated.



    DOUBLE PAINTED FAN REWARDS!
    Fan Rewards are back for the World Championship! Plus, for this weekend only, we’ll be offering double painted item drops for all eligible Fan Reward items! If you’ve been chasing those elusive Titanium White Apex wheels, this is a great weekend to tune-in!

    Broadcast Schedule:

    RLCS - World Championship - Day 1
    Friday, November 10th at 9:00am PST / 12:00pm EST
    https://www.twitch.tv/rocketleague

    RLCS World Championship - Day 2
    Saturday, November 11th at 9:00am PST / 12:00pm EST
    https://www.twitch.tv/rocketleague

    RLCS Championship Sunday - Day 3
    Sunday, November 12th at 9:00am PST / 12:00pm EST
    https://www.twitch.tv/rocketleague

    Good luck to all the teams and we'll see you this weekend, LIVE from the MGM National Harbor, on stream and on social media using the #RLCSWC hashtag!


    [ 2017-11-09 21:14:06 CET ] [ Original post ]

    The Batmobile's New Goal Explosion



    The Batmobile has been one of Rocket League's most popular Premium DLC cars since it first arrived in March 2016. However, with the new Justice League movie headed to theaters on November 17, we felt like we should do a little something extra to celebrate the occasion.

    And so, on November 14 (the same day we're launching Rocket League on Nintendo Switch), we will also be adding a new piece of content for BOTH new and existing Batmobile DLC owners. Truth be told, you may already be familiar with the new content already, as it had originally debuted as a "trailer-only special effect" in our teaser for the Batman v Superman: Dawn of Justice Car Pack way back when.

    That's right, it's that awesome 'Batman' Goal Explosion the community has been begging us for since they first saw it all those months ago!




    Now that Goal Explosions can be customized in a way that wasn't possible when the DLC first released, it only made sense that we revisit the highly-popular Batmobile and give it the highly-requested Goal Explosion as soon as we could! The timing of the Justice League movie just made it that much cooler!

    The Batmobile is available for $1.99 USD (or regional equivalent) as part of the Batman v Superman: Dawn of Justice Car Pack and the new Batman Goal Explosion will be included with all future Batmobile purchases from November 14 onward. If you already own the Batmobile, then it's no problem; as previously mentioned, the Batman Goal Explosion will automatically be added to your inventory once our November 14 update is live.

    NOTE: The Batman Goal Explosion is only equippable when driving the Batmobile vehicle itself during a match. You will not be able to equip the Batman Goal Explosion to any other Battle-Car.

     


    [ 2017-11-08 00:17:53 CET ] [ Original post ]

    Haunted Hallows Double Drop-Rate Weekend Starts Today!


    BOO!

    Halloween is now in the rear-view, but it doesn't mean that we can't end our Haunted Hallows event with another Double Drop-Rate Weekend!

    And so we will! Starting today, November 2 at 5pm PDT (8pm EDT/12am GMT) through [/b]Monday, November 6 at 10am PST[/b] (1pm EST/6pm GMT), all free customization items (Uncommon or higher) and active Crates (including the Haunted Hallows Crate) will drop more frequently after Online matches of any game type. Your chances of earning a Painted version of an item, as a drop or from a Crate, are doubled as well. Candy Corn event currency will not have the double drop-rate, and Private Matches are excluded as well.

    We hope to see you online this weekend!


    [ 2017-11-02 19:01:52 CET ] [ Original post ]

    Community Spotlight: Learn from the Pros



    With the RLCS Season 4 World Championship just around the corner, there’s no better time than now to highlight those RLCS players in this month’s Community Spotlight! Behind every Rocket League pro is a set of high-caliber core mechanics that enables them to perform at the highest level. But how does an average player rise through the ranks to contest with the best of them? The pros are here to help!



    CUSTOM TRAINING

    Rocket League pro players have continued to show that they are always perfecting their craft. This month, we have a handful of hidden gems that will teach you how to read the ball just like the popular C9 pro, Torment, does. They'll also teach you how to redirect crazy shots like NRG's Jacob, or how to achieve Metsanarius' [from Method] level of precision. Work through some of these packs and you'll likely never be afraid to "take the shot" again!

    [table]
    [tr]
    [th]#[/th]
    [th]AUTHOR[/th]
    [th]TEAM[/th]
    [th]NAME[/th]
    [th]CODE[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]Jacob[/td]
    [td]NRG[/td]
    [td]Consistency #Cob[/td]
    [td]6BA1-4EBC-0281-94BF[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Squishy[/td]
    [td]Cloud 9[/td]
    [td]Backboard Shots[/td]
    [td]2486-EEA6-B887-A040

    [/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]Torment[/td]
    [td]Cloud 9[/td]
    [td]Ground Shots[/td]
    [td]FF10-05AF-EB4A-2B7D

    [/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Jacob[/td]
    [td]NRG[/td]
    [td]Jacob - Hard mode Redirects[/td]
    [td]AE39-F114-BE8D-A5BE

    [/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]Zanejackey[/td]
    [td]Ghost[/td]
    [td]:thinking:[/td]
    [td]EAD0-97DE-565B-ACE0

    [/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]Torment[/td]
    [td]Cloud 9[/td]
    [td]Torment's Redirects[/td]
    [td]7B6D-9D2B-D123-E6B5

    [/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]Metsanarius[/td]
    [td]Method[/td]
    [td]wall-backboard shots[/td]
    [td]A163-2324-2159-B5A0

    [/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]Al0t[/td]
    [td]Method[/td]
    [td]FeelsGuddieLuddieMan[/td]
    [td]0C73-23DC-01F4-89FF
    [/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Deevo[/td]
    [td]EnVyUs[/td]
    [td]Backboard/Sideboard Shots[/td]
    [td]1E6C-5192-B2E1-C768
    [/td]
    [/tr]
    [/table]


    If you're looking for more helpful advice, don’t forget to drive by last month’s Community Spotlight to discover new ways to practice ball control!

    https://www.youtube.com/watch?v=Xk-XWaauhdA

    YouTube Tutorials

    Typically, more intricate Rocket League techniques and strategies require more than just a Custom Training pack. Lucky for us, a few well-known RLCS pros have taken the time to explain how they master those kinds of challenges in the lists below. Here are some of our favorites:


    Can you rise to the top thanks to this month’s featured training packs? Practice, practice, practice, and find out! See you again next month!

     


    [ 2017-10-27 20:34:43 CET ] [ Original post ]

    Haunted Hallows Event Starts October 16!



    Rocket League’s first-ever Haunted Hallows special Event is just around the corner, which means that it’s time for a closer, not-at-all spooky look at Rocket League’s upcoming Event system!

    Earning and Spending Currency

    Our Event system introduces a new limited-time currency, with the first being Candy Corn! All you need to do to earn it is to play (and complete) Online Matches. In order to use Candy Corn, simply click the 'Special Event' button on the main menu screen. From there, you can redeem whatever you've earned to claim Halloween Items, Decryptors, and Locked "Haunted Hallows" Crates.

    Candy Corn can be spent throughout the Event, and will expire one week after Haunted Hallows is over, but don't worry -- Items purchased with Candy Corn DO NOT expire at the end of the event, and will remain in your inventory forever!

    *Note: The standalone items you can buy with Candy Corn are NOT the same as the items available in the ‘Haunted Hallows’ Crate!



    Decryptors


    Decryptors are the newest way to unlock Crates in Rocket League and they can be used for any Crate in the game (including Event Crates). The only way to get Decryptors is to buy them with Candy Corn. But remember: any Crate Item unlocked through the use of Decryptors will be untradeable. If you want to trade an unlocked item, make sure you use a normal Key.



    Event Crates


    Our new ‘Haunted Hallows’ Event Crates are only available during the Haunted Hallows event, and there are three ways to get them. As always, you can get a new Crate as a drop after some Online Matches, and you can also buy the Crate using Candy Corn. In both cases, you can open the Crate with a Key or a Decryptor. We’re also letting you buy Event Crates directly, similar to how you buy Keys, and any purchased ‘Haunted Hallows’ Crate will not require a Key or Decryptor to unlock.

    Finally, the Haunted Hallows Event Crates will not be updated for next Halloween. If you decide to wait a year to open one of these Crates, it will still have the same potential item inside as it does during this event.

    The Haunted Hallows event gets rolling this Monday, October 16 at 5pm PDT, so get ready to earn some Candy Corn.

    Haunted Hallows Event Start Time

    • Monday, October 16 at 5pm PDT (8pm EDT/2am CEDT on October 17)
    Haunted Hallows Event End Time
    • Monday, November 6 at 10am PST (1pm EST/7pm CET)


     


    [ 2017-10-13 23:57:25 CET ] [ Original post ]

    Rocket League Patch Notes v1.38


    CHANGES AND UPDATES
    Arenas

    • Brightness on DFH Stadium (Day) and Champions Field (Day) has been reduced
    • Fixed an issue with the grass in Champions Field (Day) on low detail
    • The broken texture on Starbase Arc has been fixed
    • Mac/Linux: Farmstead map visuals have been updated
    • Lighting on Farmstead has been adjusted
    • Urban Central boost locations are now consistent with other Standard Arenas
    BUG FIXES
    General
    • Boost audio will no longer cut out when rapidly tapping the Boost button
    • Season Reward Level progress should now display correctly at the end of Competitive matches
    • Added additional checks to prevent undesired demolish scenarios reported since the Autumn Update
    • Fixed several issues with in-game grass
    • The appearance of grass on lower detail modes on PC has been updated as part of ongoing optimizations
    • Fixed the item thumbnail for Halo toppers with a Black ‘Painted’ attribute
    • Fixed a game crash issue related to the Season 4 Reward Trails
    • The ‘Labyrinth’ Decal for Takumi has been fixed
    • The Season 2 Reward Prospect Boost has been fixed
    • Second player in splitscreen mode is not retaining color choices made in the garage
    • Joining Free Play during join countdown blocks player from joining match
    KNOWN ISSUES
    • Some players on Xbox One may still experience performance issues
      • Restarting Rocket League can help solve this issue temporarily while we continue to investigate

     


    [ 2017-10-11 23:16:21 CET ] [ Original post ]

    That’s right, Fast Furious Rocket League DLC is getting a sequel!



    That’s right, Fast & Furious Rocket League DLC is getting a sequel!

    In collaboration with Universal, Dodge, and Nissan, two new Premium Battle-Cars from the epic Fast & Furious film franchise are racing into Rocket League! The ‘'70 Dodge Charger R/T’ and ‘’99 Nissan Skyline GT-R R34’ from the garages of Dom Toretto and Brian O’Connor are ready for the pitch. Check out the additional images below. The Dodge Charger and Nissan Skyline Battle-Cars will be $1.99 USD each (or regional equivalent) and each car comes with its own Engine Audio, Wheels and set of Decals! The Charger comes with the ‘Alameda Twin,’ ‘Good Graces,’ ‘Sinclair,’ ‘Wheelman,’ ‘Rally,’ and ‘Flames’ Decals, and the Skyline packs the ‘Clean Cut,’ ‘The Clutch,’ ‘Home Stretch,’ ‘2Bold,’ ‘2Cool,’ and ‘2Tuff’ wraps.

    https://www.youtube.com/embed/wHa8O3aOwBs

    The new Fast & Furious DLC will be available on October 11 for PC, Xbox One, and PlayStation 4, and will also be available on Nintendo Switch later this holiday season. Check out more info about the Fast & Furious DLC on our landing page!



    [ 2017-10-04 21:35:57 CET ] [ Original post ]

    Party System Tests This Month on Steam


    It’s party time!

    Following the execution of our internal testing program, we're happy to announce that our first round of public testing for Rocket League's new PsyNet Party System will begin this week and continue throughout the month of October.

    What’s the new Party System all about? Once the test is running, PsyNet (our name for Rocket League’s backend) will automatically sync with your Steam Friends List information and allow you to create a party inside of the game client, rather than using Steam's tech as you normally would.

    If you’re playing on Steam, you will NOT have to update your game when the test goes live, as all of the changes will happen through PsyNet (and do not require additional downloads). Our initial party tests will be short -- roughly 24 hours or less -- followed by longer tests throughout the Autumn season. The screenshot below is what you will see in Rocket League when inviting friends through PsyNet instead of Steam.



    When do these PsyNet Party tests begin? PC players should keep an eye on the in-game blog and ticker this week and month (as well as our Twitter, Subreddit, and Facebook) for specific details.

    If anything goes wrong during the test, don’t worry -- your game will automatically default back to the normal Steam Friends List in those cases. You will not have to restart your game client and all changes or rollbacks will be made automatically through PsyNet. Please bear with us as we continue to work out the kinks.

    For our community members playing on Xbox One or PlayStation 4: None of these tests or changes will affect your game in any way, nor will it affect your ability to cross-network play in the same servers as Steam players.

    Be sure to keep an eye on our Twitter and Facebook pages for more information about the tests and everything else going on in the Rocket League universe.

     


    [ 2017-10-03 23:00:55 CET ] [ Original post ]

    Patch Notes v1.37 / Autumn Update


    The Headlines

    • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists
    • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas
    • More than 90 FREE new items added as drops and Trade-Ins

    • ‘Accelerator Crate’ has been added
    • Player Banners have been added as a new Customization Item
    • The Main Menu has a redesigned blog UI
    • New features include Transparent Goalposts, Director Camera, and Local Matches (Steam Only)
    • Competitive Season 5 ends, and Competitive Season 6 begins
      • Player Banners are being distributed as Season 5 Rewards

    Complete list below...
    New Content
    Arenas
    • ‘Farmstead’ is now available as a Seasonal Arena in all Playlists
    • ‘Wasteland’ and ‘Starbase ARC’ have been redesigned as Standard Arenas.
      • Previous versions are now called ‘Badlands’ and ‘ARCtagon,’ can be found in Rumble, Private Matches, and Offline
    • ‘DFH Stadium’ (Day)
    • ‘Champions Field’ (Day)
    • ‘Mannfield’ (Snowy)
      • Snowy Arena variants will return to Casual and Competitive Playlists during the holiday season

    Player Banners
    • Player Banners are new Customization Items displayed in the main menu and during Goal Replays.
    • Some Player Banners have customizable background colors, while others may have an animated background.
    • Some Player Banners may drop with a ‘Painted’ attribute
    • Player Banners will be available as Common items after any match, while others will be Rare or Very Rare drops after Online Matches, or via the Trade-In system:

    General
    • More than 90 FREE new items added to the drop rate (including the Player Banners listed above)
    • ‘Accelerator Crate’ has been added

    Community Flags
    • ‘Jon Sandman’
    • ‘Woofless’
    Changes and Updates
    General
    • Players can now change to another Custom Training pack while playing a Custom Training pack
      • While in a Custom Training pack, pause the game, choose ‘Change Training’ from the in-game menu
    • ‘Stick Sensitivity’ has been added to the Controls menu
      • At the default value of 1.0, your controller will behave the same as before
      • Your analog stick input is multiplied by these values. Increasing them makes your controller more sensitive at the cost of some fine-tuned control
      • At the maximum value of 10.0, your controller behaves like Keyboard steering, turning at maximum speed from any stick tilt
    • ‘Camera Transition Speed’ option has been added to the Camera menu
      • Increasing this value makes your camera blend between Ball Cam and Player Cam more quickly
    • ‘Always Show Nameplates’ option has been added to the Gameplay menu
      • When enabled, this option will prevent other players’ nameplates from being hidden even at long distances
    • All cars are now using one of the standardized presets for handling and hitbox introduced in the Anniversary Update

    Main Menu
    • The Main Menu has a redesigned blog UI
      • The blog is now collapsable
      • The blog will auto expand if new news has been added since your last play session
      • More information about live esports events is now included
    • The new ‘Play’ submenu consolidates all Offline and Online play modes into one section.
      • Exhibition and Season modes can now be found under ‘Play Local’
    • ‘Stats,’ ‘Leaderboards,’ and ‘League Rankings’ are now found under the ‘Career’ submenu



    Transparent Goalposts
    • A new ‘Transparent Goalposts’ option has been added that causes goalposts and some walls to become see-through when necessary to see the ball
    • All Arenas but Rocket Labs use this new feature
    • Transparent Goalposts are enabled by default, but can be toggled off to return to their previous, non-transparent behavior
      • To disable, uncheck the ‘Transparent Goalposts’ box in your Video settings under the Options submenu

    Audio
    • Introduction of sound ducking in the audible items of the garage
      • When browsing customization items with audio (Goal Explosions, Boosts), in-game background audio/music volume will automatically lower
    • Added delay before playing ‘hover’ item sound to reduce audio spamming in garage
    • Performance pass on general gameplay to reduce voice count on lower volume assets

    Director Camera (Beta)
    • A new Spectator camera option called ‘Director’ has been added
    • The Director is an AI-controlled Camera mode that predicts Shots, Goals, and Saves and cuts to the best player view to frame the action



    Competitive Season 5
    • Competitive Season 5 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 5 Rewards are custom, non-tradeable Player Banners
    • Receiving the Season 5 Reward Player Banners is also contingent upon successful completion of Season Reward Levels
    • Reward Player Banners:
      • ‘Season 5 - Bronze (Dragon)'
      • ‘Season 5 - Silver (Dragon)'
      • ‘Season 5 - Gold (Dragon)'
      • ‘Season 5 - Platinum (Dragon)'
      • ‘Season 5 - Diamond (Dragon)'
      • ‘Season 5 - Champion (Dragon)'
      • ‘Season 5 - Grand Champion (Dragon)'
        • Season 5 Grand Champions will also receive the 'Season 5 Grand Champion' Title
    • A second set of Season Reward Player Banners will also be awarded, with the same requirements outlined above:
      • 'Season 5 - Bronze'
      • 'Season 5 - Silver'
      • 'Season 5 - Gold'
      • 'Season 5 - Platinum'
      • 'Season 5 - Diamond'
      • 'Season 5 - Champion'
      • 'Season 5 - Grand Champion'

    Competitive Season 6
    • Competitive Season 6 has begun
      • Season 6 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate
      • Winning half of your placement matches will land you near your previous season ranking
      • Rank requirements have been updated to distribute more players into Platinum tier and higher, and to reduce the amount of players in Bronze I
      • League Rankings will be temporarily empty until players complete their placement matches

    Local Match (Steam Only)
    • Players on Steam can now host and join LAN matches directly through the Play menu
      • ‘Host Local Lobby’ to create a LAN server that other players can join on your network
      • ‘Find Local Lobby’ to browse for LAN servers you can connect to
    • Local / LAN matches allow you and your friends to compete without the need for an internet connection
    • The LAN Lobby creator is hosting the match on their computer. Using Alt-Tab in Fullscreen mode or taking other actions on that computer may affect server performance. Using a Spectator PC to host the lobby for LAN events is recommended
    Known Issues
    • Starbase ARC has a few textures that aren't rendering correctly at map start
      • These textures should correct once a match begins, should not affect gameplay
    • Xbox One may crash in Main Menu if opening and closing too many menus quickly
    Bug Fixes
    General
    • Bumping and Demolish Updates
      • Fixed an issue where car collisions could be incorrectly handled depending on the order the physics engine processed them in
      • Fixed an issue where Demolishes and Bumps could be incorrectly handled depending on the depth of its bumper penetration into the other car’s collision.
    • Ball Indicator on Champions Field has been fixed
    • Restored Batmobile to its pre-Anniversary Update state based on community feedback
    • The Steam Controller now works as intended on Mac hardware
    • Party members can no longer be pulled out of a Ranked match by a Party Leader
    • Winning player no longer receives a loss when leaving a Ranked 1v1 match during an overtime Goal Replay
    • Entering Free Play while joining an Online Match no longer prevents players from joining an Online Match
    Xbox One
    • Crash fixes
    • Fixed a performance issue related to a few Achievements
    • Fixed an issue where VSync was not being properly disabled even when checked off in the Video Options

     


    [ 2017-09-28 23:28:14 CET ] [ Original post ]

    Autumn Update: Bonus Season Rewards Are Coming!



    Our Autumn Update drops later this week, and we can’t wait for you to check out Farmstead, Transparent Goalposts, and everything else our next patch has to offer!

    Before we launch the new Competitive Season, though, we have one last surprise to share with you. A few weeks ago we revealed that our Season 5 Rewards would come in the form of brand new Player Banners with a very distinct reptilian theme. After reading all of your feedback on Reddit, social, and the forums, we’re changing things up a bit.

    All players who qualify for Season 5 Rewards will now receive TWO different Season 5 Reward Player Banners for each Reward Level they have unlocked. While we are keeping the Dragon-themed Banners as originally promised, our Banner set has a more neutral, less... uh, dragon-y theme. You should be able to find the Season 5 Reward Banner that bests suits you between the various options. Check out the new Banners below!



    Both the Dragon Player Banners and the new ‘Standard’ Banners will be handed out as follows:

    • Bronze I or higher – Season 5 Bronze ‘Dragon’ Player Banner + Season 5 Bronze ‘Standard’ Player Banner
    • Silver I or higher – Season 5 Silver ‘Dragon’ Player Banner + Season 5 Silver ‘Standard’ Player Banner + lower Banners
    • Gold I or higher – Season 5 Gold ‘Dragon’ Player Banner + Season 5 Gold ‘Standard’ Player Banner + lower Banners
    • Platinum I or higher – Season 5 Platinum ‘Dragon’ Player Banner + Season 5 Platinum ‘Standard’ Player Banner + lower Banners
    • Diamond I or higher – Season 5 Diamond ‘Dragon’ Player Banner + Season 5 Diamond ‘Standard’ Player Banner + lower Banners
    • Champion – Season 5 Champion ‘Dragon’ Player Banner + Season 5 Champion ‘Standard’ Player Banner + lower Banners
    • Grand Champion – 'Season 5 Grand Champion' in-game Title + Season 5 Grand Champion ‘Dragon’ Player Banner + Season 5 Grand Champion ‘Standard’ Player Banner + lower Banners

    To our outspoken, dedicated community members, THANK YOU as always for your feedback. We hope you enjoy the new banners and the rest of this week’s massive update! In case you missed the original Banners, check out the 'Dragon' Player Banners below.



     


    [ 2017-09-26 19:56:25 CET ] [ Original post ]

    Community Spotlight: Improving Ball Control



    It’s time for another Rocket League Community Spotlight and this time around we're focusing on ground-based ball control. Harnessing the timing, knowledge and muscle memory to flick the ball over an unassuming opponent is a critical skill to win. In fact, some of the most popular video clips on our Subreddit have been those that showcase a player’s ability to masterfully control the ball.



    Custom Training
    It’s no secret that ‘Custom Training’ provides some of the most efficient means of practice outside of playing real matches. Knowing this, the Rocket League community has honed their skills using various packs found in the ‘Featured’ Training Browser. Now, we're passing on some of the most popular and useful selections on to you -- specifically focusing on packs that target the game's core mechanics in addition to ball control.

    [table]
    [tr]
    [th]#[/th]
    [th]AUTHOR[/th]
    [th]NAME[/th]
    [th]DIFFICULTY[/th]
    [th]CODE[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]jtgwizkid13[/td]
    [td]Getting Better In The Air/Wall[/td]
    [td]Silver[/td]
    [td]F33D-5173-D39C-8DF8[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Filip Jestem[/td]
    [td]Dribble Training For Beginners[/td]
    [td]Silver[/td]
    [td]C28F-E8B5-5F0B-742D[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]Beesting[/td]
    [td]Beesting's Dribble Progression[/td]
    [td]Gold[/td]
    [td]FF26-4FC6-7505-26AD[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Wayprotein[/td]
    [td]Dribble Flick Playground[/td]
    [td]Gold[/td]
    [td]7067-44F0-A1C8-7DAC[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]Lauridis[/td]
    [td]Lauridis-Wall Defense[/td]
    [td]Platinum[/td]
    [td]FCA1-161E-3946-E5C8[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]Torment[/td]
    [td]Defensive Variety[/td]
    [td]Champion[/td]
    [td]2000-F818-4C12-CB24[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]Rizzo[/td]
    [td]Backboard reads[/td]
    [td]Diamond[/td]
    [td]07E1-81BC-DD2E-BF8C[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]zamboni[/td]
    [td]Dribble Drabble 2[/td]
    [td]Gold[/td]
    [td]1776-FED2-8EC8-3372[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Biddles[/td]
    [td]Biddles Consistency[/td]
    [td]Grand Champion[/td]
    [td]55C9-36FE-613D-7F12[/td]
    [/tr]
    [/table]

    If you're looking for more, don’t forget to fly by last month’s Community Spotlight to discover new ways to practice aerial control!

    Steam Workshop Update

    Looking back at May’s Community Spotlight, French Fries introduced us to Dribbling Challenge 1.1.1; a map that specializes on the intricacies of that highly-advanced skill. With bigger and more dynamic obstacles in mind, French Fries has picked up where he left off with his newly-published Dribbling Challenge #2. Whether it’s long runways, massive gaps, or swinging blockades, this new update offers even more exciting ways to practice your ball control in an unforgiving environment. Whether you play casually or against the clock, you'll learn what it takes to get an edge on your opponents the more you practice. Oh, and if you’re up for it, try to beat pro Rocket League player Dappur and his 7-minute, 37-second world record!

    Good luck with this month’s featured training packs, and don’t forget to check out all of the community creations the Steam Workshop continues to offer!



    [ 2017-09-26 01:10:05 CET ] [ Original post ]

    Autumn Update: Local Matches and Director Mode




    Next week sees the launch of our massive Autumn Update, and there are a few features we want to highlight before the big day on September 28!
    Local Matches: It’s LAN Party Time!
    Rocket League on PC is getting a Local Match option at long last. This means you will be able to host and join LAN matches without the need for an internet connection! You and up to seven of your LAN party-going friends will be able to join the same match and enjoy all of the different game modes, Arenas, and Mutators that Rocket League has to offer -- think Private Matches, but offline with no need to select a server region.



    Creating and hosting a Local Match will feel very familiar if you have ever created an Exhibition Match or Private Match before. Joining a Local Match will bring up a new window, seen below, which will display any Local Match currently available on your network.

    Local Matches are PC-only for now, but we hope to include Local Match play for consoles in a future update.


    Director Mode Beta
    The Autumn Update will also see a significant but experimental addition to spectating and Replays: ‘Director Mode’ comes with the update as a beta feature, putting an AI in charge of camera movement and placement while you watch Replays, or spectate matches. Powered by a deep analysis of match data and a brand new camera-controlling AI, Director Mode aims to give viewers the best position possible without pushing a button. The automated control will be especially relevant when it comes to choosing which Player Camera to focus on, and when to switch to a different player. Whether you’re streaming or spectating, having the speed and knowledge to shift between specific players, instead of opting for wider shots, can make or break the look and feel of a video or stream.



    Director Mode lives with the rest of the Camera Options available to you while spectating or watching Replays, and is a completely optional function. Watching the new mode at work can help inform you on how to set up manual controls later on, while those new to the streaming scene can use Director Mode to easily showcase matches to their followers.

    As always, please send us questions about Local Play and Director Mode on social, or on the subreddit. We can’t wait to share the rest of the Autumn Update with you next week!

     


    [ 2017-09-19 21:15:44 CET ] [ Original post ]

    What’s Coming After The Autumn Update


    Happy Update Reveal Day! (Yes, it’s a real holiday.) We just announced that Rocket League's Autumn Update is coming to all platforms on September 28, and you can check out the reveal page for details on the new ‘Farmstead’ seasonal Arena, ‘Accelerator’ Crate, Player Banners, and more!

    But what lies beyond the Autumn Update? What features are we working on? How many different dragon-themed Player Banners are we cooking up? Read on below.
    Tournaments Beta
    A Tournament system is something we've wanted for Rocket League since our launch in July 2015. In-game Tournaments would allow all of our players, from Rookie to Rocketeer, to take part in competitions without ever having to leave the game client.

    Our goal is to launch a Tournaments Beta before the end of 2017. We can tell you for sure that the beta will run through Steam, but all other info, like timing and sign-up details will be revealed once we're closer to the beta’s launch. For those wondering why the beta is "PC-only," it's because Steam allows us to make changes and collect performance feedback more rapidly than any other platform.

    Once the beta is complete and we’ve had time to digest feedback and make appropriate changes, we will then aim to move Tournaments to a regular feature on all platforms in a future update for 2018.


    Party Time!
    Along with a Tournaments Beta before the year is done, we will also be testing a new Party System that we’re building directly into Rocket League. When finished, this new system will allow you to party up directly via PsyNet instead of the party systems currently used through Steam, Xbox Live, or the PlayStation Network. Our first test(s), however, will be limited to Steam players.

    Once your account is flagged for the new Party system, your game will automatically sync with your Steam Friends List information and allow you to create a party via PsyNet. You’ll still use the 'Create Party' button as you normally would, but instead of seeing a Party invite in Steam, you’ll see new in-game notifications alerting you to a Party invite.

    While the PsyNet Party System is Steam-only, this is the first step in enabling the possibility of supporting cross-platform parties at a later date. We’ll have more information about the new Party System once we’re closer to launch.
    Events Coming Soon
    As detailed on our Autumn Update page, we are also debuting a new 'Events' system, which introduces limited-time events that provide players with the opportunity to earn additional car customizations. Using a new item called the 'Decryptor,’ (obtained as drops after online matches) players will be able to unlock any unopened Crate in their inventory without having to purchase a Key. Additional information will be provided closer to the launch of the events themselves later this year.

    See below for a few more Tournaments Beta screenshots!







    [ 2017-09-13 20:19:20 CET ] [ Original post ]

    Autumn Update falls on September 28!

    The massive, FREE Autumn Update is coming on September 28!

    Announcement page + Details:
    https://www.rocketleague.com/game-info/autumn-update/

    Trailer:
    https://youtu.be/0B9PVx153Zo


    [ 2017-09-13 18:34:09 CET ] [ Original post ]

    Player Banners Explained




    We want to thank everyone for their feedback last week on the Season 5 Rewards, and the Player Banners overall. (And thank you for the alternate Reward suggestions, some of which were well-received here at the studio.) Now that the dust has settled on the announcement, we want to take this opportunity to talk about the Banners moving forward, and give you some examples of how Banners are used in the game.

    First and foremost, we decided to go with Player Banners for Season 5 Rewards because we wanted to give players the ability to show off their competitive achievements without relying on an Item Customization slot attached to a Preset in the Garage. The Toppers, Rocket Boosts, Wheels, and Trails we created for previous Competitive Season Rewards were well-received by the community, but using that Season Two Star Rocket Boost means you can’t use Boosts from drops, Crates, or Fan Rewards. Player Banners help you display your Ranked chops, while keeping your car’s look exactly how you want it.

    Additionally, the Season 5 Reward Player Banners are not mandatory in any way. While everyone who placed in Competitive Playlists will get one or several of these Dragon-themed Player Banners, you do not have to display them on your account. Player Banners are a new Customization Item, so you will have a level of control over the Player Banners as you do Toppers, Wheels, and so on. Along with being able to choose which Player Banner you display (including keeping the ‘Standard’ Banner in place), you’ll also be able to customize the color on some Banners. (See the screenshots below.)

    Outside of the S5 Rewards Banners you have already seen, all other Player Banners in the Autumn Update are not aesthetically tied to anything specific. Like the rest of our Customization Items, the Banners are cool, or funny (or both), or have an eye-catching effect like some of our Black Market Decals.

    But what do they look like when you’re actually in Rocket League? Up top, you can see our dear friend, the Pigeon, demonstrating how the Player Banner fits into the Goal Replay screen. Below you can see how the Player Banner fits into the Garage Menu UI, and how some Banners have customizable colors.

    Hopefully this helps clear up some of the questions you may have with the new item type, and we're always here to answer whatever Player Banner questions we can.



     


    [ 2017-09-13 00:39:36 CET ] [ Original post ]

    Competitive Season 6 Changes and Season 5 Rewards


    Alongside new features like Transparent Goalposts and the new Standard versions of Starbase ARC and Wasteland, our Autumn Update will also include the start of Rocket League’s SIXTH Competitive Season!

    To kick off the new season, we are running a soft reset on all accounts that have previously placed in any Competitive Playlist. This means every player will need to complete a set of ten placement matches per Playlist, similar to when you play in a Competitive Playlist for the first time. This soft reset will help calibrate the entire player population for the new season, which will end in early 2018.


    Season 5 Rewards
    For those who placed in Competitive Playlists this season, we’re excited to announce that the Season 5 Rewards are a new player customization item we’re rolling out in the Autumn Update. Player Banners will be seen throughout Rocket League, including the main menu screen and during goal replays, and the Season 5 Rewards are unique Player Banners tied to each Competitive Tier.

    The Reward Banners, seen above, will be handed out as follows:

    • Bronze I or higher – Season 5 Bronze Player Banner
    • Silver I or higher – Season 5 Silver Player Banner + lower Banners
    • Gold I or higher – Season 5 Gold Player Banner + lower Banners
    • Platinum I or higher – Season 5 Platinum Player Banner + lower Banners
    • Diamond I or higher – Season 5 Diamond Player Banner + lower Banners
    • Champion – Season 5 Champion Player Banner + lower Banners
    • Grand Champion – 'Season 5 Grand Champion' in-game Title + Champion Player Banner + lower Banners

    Remember, in order to qualify for these Banners, you must earn the 12 wins for each Season Reward Level. Players who are in the Platinum Tier, for example, must earn Season Reward Level wins for Bronze, Silver, Gold, and Platinum in order to receive all four Reward Banners.

    We hope you enjoy the new Banner items, and we’ll have more to share closer to the Autumn Update’s release!

    (NOTE: Parallel with our efforts at the end of Seasons 3 and 4, we will deny Season 5 Rewards to any account involved with matchmaking abuse or boosting services.)


    [ 2017-09-07 20:52:36 CET ] [ Original post ]

    Double Drop-Rate Weekend Returns RIGHT NOW!


    Surprise! Due to the popularity of our first-ever Double Drop-Rate Weekend in July, we are increasing the drop-rate once again!

    Starting right now (August 31) through Tuesday, September 5 at 10am PDT (1pm EDT/5pm GMT), all Uncommon (or higher) free customization items and active Crates will drop more frequently after Online matches of any game type. Your chances of earning a Painted version of an item, as a drop or from a Crate, are doubled as well.

    We hope to see you online this weekend, and good luck in all your matches (Soccar or otherwise)!


    [ 2017-09-01 02:11:39 CET ] [ Original post ]

    RLCS Season 4 Begins This Weekend



    After four qualifiers, we’ve found the top 128 Rocket League teams in both North America and Europe to face off this weekend! Teams will be fighting to qualify for the Rocket League Championship Series (RLCS) or the brand-new Rocket League Rivalry Series (RLRS). The action kicks off with NA on Saturday, September 2 and Europe closes out the weekend on Sunday, September 3.

    Before getting to the action this weekend, we have an update on the Season 4 prize pool! The RLCS will have a $350,000 total prize pool and the RLRS will have a $50,000 prize pool ($25,000 for NA and EU, each).

     
    RLCS NA Play-in

    RLCS EU Play-in


    Not only will this weekend mark the first official broadcast for the RLCS Season 4, but it also marks the return of Fan Rewards to the RLCS! Be sure to link your account before watching to be eligible for Fan Rewards.

    To all teams heading to the pitch this weekend: we wish you the best of luck! We’ll be watching closely to see which new contenders are in the mix for RLCS Season 4. As always, THANK YOU for the continued support of Rocket League Esports and we can’t wait to kick off the action!

     


    [ 2017-08-30 19:20:36 CET ] [ Original post ]

    NBA Flag Pack Delisting on September 28


    Heads up, sports fans! As of September 28, 2017, the official NBA Flag Pack will no longer be available for purchase as DLC in Rocket League on all platforms.

    In the meantime, you can still purchase the NBA Flag Pack on the PlayStation 4, Xbox One, and Steam PC digital storefronts for $1.99 (or regional equivalent) until September 28. Owners of that DLC will still be able to use the NBA flags after our delisting date.

    On behalf of the entire team at Psyonix, we want to thank our friends at the NBA for making the Flag Pack possible -- it helped us launch Rocket League Hoops way back in April 2016.

     


    [ 2017-08-29 22:02:54 CET ] [ Original post ]

    Rocket League at PAX West 2017


    That’s right, Rocket League is heading back to one of our favorite gaming conventions of the year, PAX West!

    First up, we are bringing the first PLAYABLE version of Rocket League on Nintendo Switch to Seattle! All weekend long, you can head to Nintendo’s booth #2121 on Level 4 of the WSCC (it’s next to the WB Games and Twitch booths) and play Soccar 'til your heart’s content (or until it’s someone else’s turn).

    For the more competition-minded PAXers, we’re also back with TWO tournaments, and both are open to any badge-holding PAX West attendee. Our first tournament of the weekend is the 2v2 console tournament on PS4, happening in the Console Tournament area on Friday, September 1 from 8pm to 10pm PDT. The Console Tournament area is on Level 6 in the WSCC, right next to Console Freeplay.

    PC players get their crack at PAX West glory, too, as we bring back the classic 3v3 tournament! The action goes from 12pm-2pm PDT on Saturday, September 2 in the Lenovo Legion PC Room, located on Level 3 in the WSCC Annex. Both Rocket League tournaments will have swag prizes for the top three teams!

    But that’s not all! Rocket League will also have a presence on two panels over the course of the holiday weekend. On Sunday, September 3 at 6pm PDT in the Wyvern Theatre, our own Esports Program Specialist Cory Lanier is part of “We Caan Train You: A Guide to Winning Your First Tournament,” where he and other esports industry figures (and champions) will discuss what it takes to start a career in professional gaming. Last but not least, yours truly is back to talk about social media "do's and don'ts" as part of “The Audacity of #HYPE V: Social Media Strikes Back.” You can catch this PAX tradition on Sunday, September 3 at 3:30pm PDT in the Sasquatch Theatre.

    We hope to see you in Seattle during Labor Day weekend, and we can’t wait to share Rocket League on Switch with the world!


    [ 2017-08-28 23:21:53 CET ] [ Original post ]

    Universal Open Rocket League Grand Finals this Weekend



    The Grand Finals of the Universal Open Rocket League are coming up this weekend, and it’s time to crown the first ever Universal Open champion! The Grand Finals will be livestreamed on NBCSports.com, the NBC Sports app, with two hours of content televised each day of the tournament on all eight NBC Sports Regional Networks.

    The entire Grand Finals will also be streamed on Twitch, where viewers will have a chance to earn Fan Rewards; so be sure to link your account before watching! With teams from North America and Europe battling for their share of $100,000 in Santa Ana, California, let's take a look at some teams to watch making an appearance this weekend at the Esports Arena.
    Notable Teams

    • North America
      • Cloud 9 - Torment and Squishymuffinz
      • SizzleUrCob - NRG’s Jacob and Rogue’s Sizz
      • G2 Esports - Kronovi and Rizzo
      • DapG - RNG’s Dappur and NRG’s GarrettG
      • Splyce - Karma and Pluto
    • Europe
      • Flipsid3 Tactics - MarkyDooda and Kuxir97
      • Gale Force Esports - ViolentPanda and Kaydop
      • Mock-it Esports - Paschy90 and Fairy Peak!
      • Method Esports -  Metsanauris and Mognus



    Where to Watch
    Main Stream with Fan Reward Drops: www.twitch.tv/faceittv

    Secondary Stream (without Drops): www.twitch.tv/nbcsports

    Saturday, August 26 broadcast live at NBC Sports.com and Twitch starting at 7:00pm ET / 4:00pm PT

    • Outside the US Broadcast Times:
      • 1:00 AM CEST
      • 9:00 AM AEST
    • Live Event times
      • Doors Open - 2:00pm PT
      • Event - 4:00pm-11:00pm PT
    • Sunday, August 26 with two hours televised on the below channels:

     
    Grand Finals Day 1 - Saturday August 26th
    [table]
    [tr]
    [th]NETWORK[/th]
    [th]TIME (Local)[/th]
    [/tr]
    [tr]
    [td]NBC Sports Bay Area[/td]
    [td]9 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Northwest[/td]
    [td]9 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Chicago[/td]
    [td]11 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Philadelphia[/td]
    [td]12 a.m.[/td]
    [/tr]
    [tr]
    [td]SNY[/td]
    [td]12 a.m.[/td]
    [/tr]
    [tr]
    [td]CSN New England[/td]
    [td]12 a.m.[/td]
    [/tr]
    [tr]
    [td]CSN Mid-Atlantic[/td]
    [td]12 a.m.[/td]
    [/tr]
    [tr]
    [td]NBC Sports California[/td]
    [td]9 p.m.[/td]
    [/tr]
    [/table]

    Sunday, August 27 broadcast live at NBC Sports.com and Twitch starting at 4:30pm ET / 1:30pm PT
    • Outside the US Broadcast Times:
      • 10:30 PM CEST
      • 6:30 AM AEST
    • Live Event times
      • Doors Open - 12:00pm PT
      • Event - 1:30pm-8:00pm PT
    • Sunday, August 27 final two hours televised on the below channels:

     

    Grand Finals Day 2 - Sunday August 27th
    [table]
    [tr]
    [th]NETWORK[/th]
    [th]TIME (Local)[/th]
    [/tr]
    [tr]
    [td]NBC Sports Bay Area[/td]
    [td]6 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Northwest[/td]
    [td]6 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Chicago[/td]
    [td]8 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Philadelphia[/td]
    [td]9 p.m.[/td]
    [/tr]
    [tr]
    [td]SNY[/td]
    [td]9 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN New England[/td]
    [td]9 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Mid-Atlantic[/td]
    [td]9 p.m.[/td]
    [/tr]
    [tr]
    [td]NBC Sports California[/td]
    [td]6 p.m.[/td]
    [/tr]
    [/table]

    Make sure to tune in this weekend to see the 16 best 2v2 teams in the world fight for a piece of the $100,000 prize pool in Santa Ana. For our online viewers, make sure to link your Twitch account on the Fan Rewards page to make sure you’re eligible for drops this weekend! For fans who were able to snag tickets to the Grand Finals live, we’ll see you there for the epic conclusion of the Universal Open Rocket League!

     


    [ 2017-08-25 21:08:13 CET ] [ Original post ]

    Starbase ARC and Wasteland Redesigned as Standard Arenas


    Changes are coming to Rocket League Arenas later this year with our Autumn Update. With the arrival of Competitive Season 6 comes a new norm -- as only Standard Arenas will be playable in online matches for both Competitive and Casual matches.

    More specifically, standard versions of both Wasteland and Starbase ARC will roll out with this change, while the classic, non-standard versions of these maps (now called ‘Badlands’ and ‘ARCtagon,’ respectively), will remain available for Private Matches and offline matches only. The Octagon and Underpass Lab Arenas will return to the Rocket Labs playlist as well.

    Why are we changing our stance? Because in the time since Wasteland Arena first launched in late 2015, non-standard map layouts have been a hot topic of debate within the Rocket League community. We have carefully listened to your feedback over that extended period of time, and though we didn't arrive to this decision lightly, we believe it's the right one to make. Here's a quick rundown of several important factors that moved us in this direction:

    • We see Rocket League as a digital sport. As such, we think standardization is important and necessary to provide a level playing field and foster consistent competition across all skill levels and events.
    • We introduced non-standard arenas partly to provide variety for pro play, but they have not been embraced. Given the success of RLCS and Rocket League Esports in general, we no longer feel that map variety is needed or appropriate for the competitive scene.
    • Rocket Labs showed us that only a narrow set of arena designs would be well-received by the Rocket League community. Even the designs that more closely resembled conventional Arenas (like Octagon and Starbase) have been extremely divisive. Ultimately, the alternate layouts we devised simply didn’t add enough strategically to offset the corresponding loss in predictability and muscle memory.



    After thorough discussion of the above points, your feedback, and analysis of the data gathered from our Map Preferences system, we decided to focus on Standard Arenas going forward. We aren’t willing to force the adoption of non-Standard Arenas in professional competition, and we want a consistent set of rules and interactions for our entire community -- from 'Bronze I' rookies all the way up to those playing in the RLCS World Championship.

    While we still value the variety that non-Standard Arenas brought to the map rotation, we no longer think the benefits outweighs the downsides they bring. We apologize to those who will be disappointed with this change but, ultimately, we have to act in what we think are the best interests of the game and the community at large. More than two years and 35 million players later, THANK YOU for continuing to play and support Rocket League. Your continued feedback is more important now than ever before.


    [ 2017-08-24 21:46:01 CET ] [ Original post ]

    Incoming: Transparent Goalposts


    We're always adding new features and tech to Rocket League, and our next update this Autumn will use that philosophy to incorporate one of the most requested community features of all time: Transparent Goalposts -- which will drastically change how you see the ball in certain positions on the pitch.

    Transparent Goalposts will add transparency to the goals, goalposts, and specific pieces of the Arena wall. More specifically, you will soon be able to see through parts of the Arena that were previously solid structures (depending on your position and camera view). When defending in-goal, for example, the posts and walls around you will become transparent for better vision. The same goes for players who hug Arena walls on offense or defense, because the quarterpipe will be see-through as well!

    Whether or not the walls and posts are transparent or opaque depends entirely on your position; so, while someone sitting inside the goal will be able to see through the walls as previously mentioned, players out on the field who might be in the corner near a boost sphere will still see the goal just as they do now -- as a solid object.

    We had three goals in mind as we developed Transparent Goalposts. First, we wanted to provide consistent visibility in and around the goal areas for players across all Arenas. Second, we wanted Transparent Goalposts to have a positive effect on each Arena's artwork. In other words, Transparent Goalposts will narrow the visual space needed between the pitch and content outside the walls (crowds, statues, etc), allowing for better looks. Third and finally, we wanted to make it an option you can toggle on or off - although the community’s been asking for this feature for quite some time, we respect the fact that some may prefer things the way they’re accustomed to. It's your choice! Feel free to make it in the Options screen.

    Expect to see (or not see, in this case) Transparent Goalposts in every standard Arena when we roll out our Autumn Update. As a compliment to this new feature, we will also be doing another performance pass in those same Arenas so that you can make the most of your new-found visual freedom.

    Stay tuned for more information on our next update!


    [ 2017-08-23 00:12:58 CET ] [ Original post ]

    Collegiate Rocket League Returns This Fall




    Following the conclusion of the Collegiate Rocket League - Summer Series, we’re happy to announce we’re heading back to school this fall with the inaugural season of Collegiate Rocket League (CRL). We're partnering once again with the team at Tespa to bring you the Fall 2017 season, which will give college students across North America the opportunity to compete for $50,000 in scholarship prizing and brand-new CRL-branded merch! With fall quickly approaching, we've got everything you need to know for the first CRL season right now!

    Fall 2017 Season Format

    The CRL Fall Season will feature four unique conferences that represent each region in the eligible territories. Teams from each conference will fight through one of two double elimination qualifiers; the top four teams from each qualifier will move onto the Conference Group Stage. Students can play on PC (Steam) or PlayStation 4. Check out more details and essential links below:

    CRL HOMEPAGE / SIGN UP
    OFFICIAL RULES




    Running alongside the Conference Group Stage, we’ll also have an Open Ladder where teams who did not qualify for the group stages can compete against other schools for a chance to make it into the Conference playoffs as a wildcard team. Once the group stages and open ladder are complete, it's onto the Conference Playoffs to find the best teams to represent their conference at the CRL National Championship to fight for their chance at $50,000 in scholarship prizing.

    With the start of the 2017-2018 school year quickly approaching, there is no better time to sign-up for Collegiate Rocket League! We hope this is just the start of continuing to grow the collegiate community around Rocket League and we hope to see you on the pitch this fall.


    [ 2017-08-16 20:10:04 CET ] [ Original post ]

    Universal Open Midwest and West Regional Preview


    With the first weekend of the Universal Open Rocket League Regionals in the books, it’s time to find the next four teams who will punch their ticket to the Grand Finals in Santa Ana, California! This weekend's events will be livestreamed on NBCSports.com, the NBC Sports app, with the final hour of each Regional televised on all eight NBC Sports Regional Networks. The entire Universal Open Rocket League will also be available on Twitch, where viewers will have a chance to earn Fan Rewards; so be sure to link your Twitch account before watching! With some of the best players in the world facing off this weekend, let's take a look at what's to come.


    The Midwest Regional

    Kicking off the action this weekend, we head to the Windy City to see who will represent the Midwest in the Grand Finals. One duo everyone will be watching is Renegade's star Dappur and NRG's playmaker GarrettG playing under the team name DapG; this 2v2 powerhouse is one of the favorites heading into the weekend. Another dynamic duo to watch out for, Karma and Pluto, were just signed by Splyce. Known for their 2v2 synergy, they’re looking to challenge Dappur and GarrettG for the 2v2 Regional Championship in Chicago.


    • Saturday, August 12 broadcast live at NBC Sports.com and Twitch from 12:30pm ET to 5:00pm ET

    • Saturday, August 12 final hour televised on the below channels:



    MIDWEST REGIONAL – SATURDAY, AUG. 12

    [table]
    [tr]
    [th]NETWORK[/th]
    [th]TIME (Local)[/th]
    [/tr]
    [tr]
    [td]CSN Northwest[/td]
    [td]1 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Chicago[/td]
    [td]3 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN New England[/td]
    [td]4 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Mid-Atlantic[/td]
    [td]4 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Philadelphia[/td]
    [td]4 p.m.[/td]
    [/tr]
    [tr]
    [td]NBC Sports California[/td]
    [td]4 p.m.[/td]
    [/tr]
    [tr]
    [td]NBC Sports Bay Area[/td]
    [td]8 p.m.*[/td]
    [/tr]
    [tr]
    [td]SNY[/td]
    [td]8:30 p.m.*[/td]
    [/tr]
    [tr]
    [td]*denotes same-day delay[/td]
    [td][/td]
    [/tr]
    [/table]

    The West Regional

    With eight teams looking to strike gold this Sunday in California, this will be the last televised Regional before the Grand Finals. The West is sending some of the best Rocket League players in North America to the pitch. We'll see incredible lineups like SizzleUrCob (Sizz and Jacob), Interlude (Lachinio and Halcyon) and Hollywood Hammers (Vince and Zanejackey), just to name a few. With so many pro players in one place, every matchup could go either way. One thing is certain, Sunday the world will be watching to see who can make it through the Regional gauntlet to represent the West in the Grand Finals.


    • Sunday, August 13 broadcast live at NBC Sports.com and Twitch from 1:30pm ET 6:00pm ET

    • Sunday, August 13 final hour televised on the below channels:  



    WEST REGIONAL – SUNDAY, AUG. 13

    [table]
    [tr]
    [th]NETWORK[/th]
    [th]TIME (Local)[/th]
    [/tr]
    [tr]
    [td]NBC Sports Bay Area[/td]
    [td]5 p.m.*[/td]
    [/tr]
    [tr]
    [td]CSN Chicago[/td]
    [td]2 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN New England[/td]
    [td]4 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Mid-Atlantic[/td]
    [td]5 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Philadelphia[/td]
    [td]5 p.m.[/td]
    [/tr]
    [tr]
    [td]SNY[/td]
    [td]5 p.m.*[/td]
    [/tr]
    [tr]
    [td]NBC Sports California[/td]
    [td]5 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Northwest[/td]
    [td]2 p.m.[/td]
    [/tr]
    [tr]
    [td]*denotes same-day delay[/td]
    [td][/td]
    [/tr]
    [/table]

    Be sure to stay tuned all weekend to improve your chances to earn Fan Rewards and see the final four North American teams qualify for their chance at $100,000 in Santa Ana, California. If you haven’t already, be sure to buy your ticket for the Grand Finals on August 26-27 to see the conclusion of the Universal Open Rocket League, live!


    [ 2017-08-11 21:07:21 CET ] [ Original post ]

    Community Spotlight: Improving Air Control



    The Rocket League community is always finding new ways to explore and share their creativity. Whether it’s via , Steam Workshop, or Reddit, there's always a constant stream of content to watch, enjoy, and learn from. In fact, one of the early and most popular content creators, JHZER, broke through on YouTube after his freestyling montages took the community by storm. Freestyling hones in on a player’s ability to redirect aerial passes into impressive goals, which is crucial in the highest skill tiers.



    Custom Training
    Live matches will always test your skill, but player-made ‘Custom Training’ packs offer an efficient means of practice. This month's ‘Custom Training’ list will focus on a new practice regimen that improves air and ball control through various acrobatic scenarios. Given enough time, these newly-selected packs could help you discover untapped avenues of Rocket League -- flip resets, ceiling shots, air dribbles, and more are yours to discover.

    Though the refreshed ‘Featured Training Browser’ does lean towards more advanced players, don't forget that the in-game 'Aerial Training' mode is still an excellent resource for players of all skill levels. Check out our previous Community Spotlight for codes that fit the bill.

    [table]
    [tr]
    [th]#[/th]
    [th]AUTHOR[/th]
    [th]NAME[/th]
    [th]DIFFICULTY[/th]
    [th]CODE[/th]
    [/tr]
    [tr]
    [td]1[/td]
    [td]MasonRL90


    [/td]
    [td]Basic Rebound Practice[/td]
    [td]Silver[/td]
    [td]3DBA-229E-745C-429C[/td]
    [/tr]
    [tr]
    [td]2[/td]
    [td]Lauridis[/td]
    [td]Lauridis - Redirect[/td]
    [td]Grand Champion[/td]
    [td]BCD5-84FC-6884-3CAB[/td]
    [/tr]
    [tr]
    [td]3[/td]
    [td]Kdium[/td]
    [td]Freestyle Angle Shots Vol.2[/td]
    [td]Platinum[/td]
    [td]5F4B-53F1-CC4C-A55E[/td]
    [/tr]
    [tr]
    [td]4[/td]
    [td]Ryuu Tsubasa[/td]
    [td]Redirects V1[/td]
    [td]Champion[/td]
    [td]F22D-2A16-68BA-C6C7[/td]
    [/tr]
    [tr]
    [td]5[/td]
    [td]Nasty Zjoon
    [/td]
    [td]Freestyle Goals 2[/td]
    [td]Diamond[/td]
    [td]2D82-B92E-28AA-6B77[/td]
    [/tr]
    [tr]
    [td]6[/td]
    [td]Dauntless[/td]
    [td]Easy Backboard Rebound Shots[/td]
    [td]Gold[/td]
    [td]2719-4FBA-A810-0B47[/td]
    [/tr]
    [tr]
    [td]7[/td]
    [td]PLEXICRAFT[/td]
    [td]Freestyle Confidence Booster[/td]
    [td]Gold[/td]
    [td]E5A4-4C29-BBCF-1F9D[/td]
    [/tr]
    [tr]
    [td]8[/td]
    [td]SENS. | FER
    [/td]
    [td]Sensitive Freestyle Training[/td]
    [td]Platinum[/td]
    [td]5A4C-C195-64C7-557A[/td]
    [/tr]
    [tr]
    [td]9[/td]
    [td]Markydooda[/td]
    [td]Awkward Shooties[/td]
    [td]Champion[/td]
    [td]761E-8C2F-53CD-14F5[/td]
    [/tr]
    [/table]



    Community Creativity
    Moving on to our Steam Workshop pick, Dreale's Parkour-Map #1 is one of the more unique obstacle courses out there. It forces players to think about their moves in unusual ways, especially since a portion of the course takes place in reverse gravity. We highly recommend checking out Kevpert's "Elite Car Control Tutorial" video that expertly explains how to strategically practice flying through obstacles.

    The second showcase is a community-invented mini-game, known as Aerial Freeze Tag. It encourages friends to get together for a (Private) 'Mutators' match where you'll need to knock opponents out of the air while maintaining an uninterrupted flight. The last person flying wins, and as Wayprotein shows in his video, it's an amazing opportunity to practice your air control.

    But what do YOU think? What other types of Community Spotlights would you like to see in future installments of this feature? Let us know on our official Twitter account and we'll see where it takes us! Until next month, Happy Freestyling!

     


    [ 2017-08-08 23:05:25 CET ] [ Original post ]

    Universal Open Regionals Begin, Fan Rewards Available


    After seven North American Qualifiers, we’re ready for the first weekend of in-studio Regionals for the Universal Open Rocket League! The best 2v2 teams from the East Coast of the United States will head to the pitch in two Regional events this weekend. The East Regional will take place on Saturday, August 5 and the Northeast Regional on Sunday, August 6. Both events will be livestreamed on NBCSports.com, the NBC Sports app, and Twitch, with the final hour of each Regional televised on all eight NBC Sports Regional Networks. As we approach the first studio broadcast, let's take a look at who will be fighting for regional supremacy and their ticket to the Grand Finals in Santa Ana, California.

    The East Regional
    The East is bringing some of its best, with JKnaps and Rizzo teaming up as G2 Esports, and Kronovi and TheJahzo as G2 Esports B, to battle for two tickets to the Grand Finals. While the road to Santa Ana won’t be easy, all eyes will be on both G2 squads to see how they perform against the other teams that fought their way through the open qualifiers to the East Regional. We’ll also be keeping an eye on Ascension, featuring Oshnatour and community-favorite Skaxy, to make their mark in the East.

    • Saturday, August 5 broadcast live at NBC Sports.com and Twitch from 12:30pm ET to 5:00pm ET
    • Saturday, August 5 final hour televised on the below channels:

    [table]
    [tr]
    [th]NETWORK[/th]
    [th]TIME (Local)[/th]
    [/tr]
    [tr]
    [td]CSN Northwest[/td]
    [td]1 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Chicago[/td]
    [td]3 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN New England[/td]
    [td]4 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Mid-Atlantic[/td]
    [td]4 p.m.[/td]
    [/tr]
    [tr]
    [td]NBC Sports California[/td]
    [td]4 p.m.*[/td]
    [/tr]
    [tr]
    [td]CSN Philadelphia[/td]
    [td]6:30 p.m.*[/td]
    [/tr]
    [tr]
    [td]SNY[/td]
    [td]7:30 p.m.*[/td]
    [/tr]
    [tr]
    [td]NBC Sports Bay Area[/td]
    [td]10 p.m.*[/td]
    [/tr]
    [tr]
    [td]*denotes same-day delay[/td]
    [td][/td]
    [/tr]
    [/table]

    The Northeast Regional
    A classic rivalry finding its way into Rocket League, the best players from New York and New England fight for two tickets out to sunny California. With DreamHack Atlanta Champions, SquishyMuffinz and Torment representing Cloud 9, they’re the crowd favorites here. However, Fireburner and Moses are teaming up to try and make a run to Santa Ana. With Onslaught Esports and Ambition Esports qualifying as well, the Northeast is bringing some of the best Rocket League players to the pitch on Sunday.
    • Sunday, August 6 broadcast live at NBC Sports.com and Twitch from 4:30pm ET to 9:00pm ET
    • Sunday, August 6 final hour televised on the below channels:


    [table]
    [tr]
    [th]NETWORK[/th]
    [th]TIME (Local)[/th]
    [/tr]
    [tr]
    [td]CSN Northwest[/td]
    [td]5 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Bay Area[/td]
    [td]5 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Chicago[/td]
    [td]7 p.m.[/td]
    [/tr]
    [tr]
    [td]CSN Philadelphia[/td]
    [td]8 p.m.[/td]
    [/tr]
    [tr]
    [td]SNY[/td]
    [td]8 p.m.*[/td]
    [/tr]
    [tr]
    [td]CSN Mid-Atlantic[/td]
    [td]8 p.m.*[/td]
    [/tr]
    [tr]
    [td]CSN New England[/td]
    [td]8 p.m.*[/td]
    [/tr]
    [tr]
    [td]NBC California[/td]
    [td]11 p.m.*[/td]
    [/tr]
    [tr]
    [td]*denotes same-day delay[/td]
    [td][/td]
    [/tr]
    [/table]


    Where to Watch and Fan Rewards
    To kick off the start of the Universal Open official TV broadcasts, we wanted to give our fans tuning in live on Twitch something to look out for as well. All streams for the Universal Open on twitch.tv/faceittv will have the Fan Rewards drop system on for each live broadcast! If you missed how the drop system works, be sure to check out our blog here to sign up for a chance to unlock Fan Rewards during the Universal Open!

    Fan Rewards Sign-Up Page

    As the broadcasts begin this weekend, we also have the broadcast talent lineup set for the Regional events leading all the way up to the Grand Finals. All events will be hosted by Kevin Knocke who will be joined by community casters: Caleb “WavePunk” Simmons, Jack “Corelli” Collier, James “Jamesbot” Villar, Joey “Jorby” Ahrens and Michael “Quinn Lobdell” Behrouzi, with Larry Ridley as the reporter for all productions.

    This is just the first weekend of 2v2 action heading your way in August for the Universal Open Rocket League. Be sure to stay tuned all weekend to get improve your chances at Fan Rewards, see which teams qualify for their chance at $100,000 in Santa Ana, California, and if you haven’t already, be sure to buy your ticket for the live Grand Finals on August 26-27!

     


    [ 2017-08-04 23:24:41 CET ] [ Original post ]

    Trade-In System Expansion Now Live



    It’s finally here! We’re excited to announce a major expansion to Rocket League's inventory Trade-In System, and it starts RIGHT NOW! If you recall, this system allows you to exchange five items of the same quality for one item of a higher quality.

    Until now, you’ve only been able to trade in your Uncommon and Rare online drops, leaving many of you stuck with a stockpile of Very Rare Rocket Boosts. We’re now expanding the system to allow you to go all the way up to Import and Exotic quality!


    Import Items
    Trading in five of your Very Rare drops will net you one new Import Painted Body or Boost. These items are painted versions of the classic cars and boosts from the original game and they always come painted.

    Available in this Trade-In expansion are the following:

    Bodies

    • Breakout
    • Merc
    • Octane
    • Road Hog
    • Venom
    • X-Devil

    Rocket Boosts
    • Datastream
    • Flamethrower
    • Ion
    • Lightning
    • Plasma
    • Sacred
    • Sparkles
    • Standard
    • Thermal

    As with many Painted items, not every color will be available for every boost. Paints that are too close to the default color for a Rocket Boost are excluded from dropping, though fans of the Standard boost will be happy to know that “Crimson” Standard Boost is indeed available.



    Exotic Items
    If you’re willing to give up five of the new Import items we detailed above, you’ll receive an Exotic Painted Wheel. Painted editions of classic Wheels will no longer infrequently drop at Uncommon quality, but will instead be drops at the Exotic tier.

    The Wheels available in this Trade-In expansion include:
    • Alchemist

    • Almas
    • Dieci
    • Falco
    • Invader
    • Lowrider
    • Neptune
    • Octavian
    • OEM
    • Rat Rod
    • Spyder
    • Stern
    • Sunburst
    • Trahere
    • Tunica
    • Veloce
    • Vortex

    Existing Painted copies of the aforementioned wheels will remain Uncommon, but all-new copies obtained via the Trade In system will be Exotic.

    The Trade-In expansion still uses the rules as the previous system, so items you trade in will all need to be from the same Crate Series, or they would all need to come via online drops.

    Looking Ahead
    In the interest of full disclosure, we do plan to add new items at Rare and Very Rare qualities in the next major game update to add more diversity to the free item drop pool.

    While we can’t go into detail about these items just yet, you may want to consider carefully before liquidating your entire Uncommon and Rare inventory.


    [ 2017-08-03 22:57:32 CET ] [ Original post ]

    New Ban Practices and Season 4 Rewards Update


    In the two years since Rocket League launched in July of 2015, our community has grown to an astounding 34 million players worldwide. As our community grows larger still, so too does the need to ensure that Rocket League is a consistently-safe, harassment-free place where players of all ages and backgrounds can come together and execute the sweetest of aerial goals and backflip saves. The cornerstone of addressing in-game harassment is our 'Player Mute' and 'Report' systems, which can be accessed from the in-game menu mid-match.

    This week, we’re building on our Player Report system by adding a new layer of automation to the report-ban process. This automation, simply called the 'Language Ban' system, will automatically ban players from online matches when certain words -- racial slurs, for example -- are seen in reports filed by our players.

    While we have an initial list of over 20 words and variants, this list (which we will not be making public) will continue to evolve over time, and include words and phrases from multiple languages. Each word has its own threshold, and once a threshold for any word has been reached, that player will be automatically subject to a ban. These bans will typically start at 24 hours, then escalate to 72 hours, one week, and finally, a permanent ban.

    Of the thousands of reports we receive every day, the majority are tied to in-game abuse and harassment -- typically in the form of abusive language. This new Language Ban system will help us address reports quickly and precisely while we also continue our usual monitoring of Reddit and other social channels for feedback.

    We will organically update our ban policies and system logic as time goes on, of course, but the Rocket League community is the most important element of them all. So, if you see another player using abusive language during your match, please report them, mute them, and let us take care of the rest.

    Update on Abuse and Season 4 Rewards
    Just as we did at the of Competitive Season 3, we have also denied Season 4 Rewards to several hundreds of players at the end of Competitive Season 4. When the Reward Trails were issued last month, players who were found abusing the matchmaking system to increase their rank (such as gaming the system to force a win or a loss, etc), were not rewarded for their actions.

    We will continue to monitor match results and matchmaking abuse throughout Competitive Season 5.


    [ 2017-08-02 19:18:51 CET ] [ Original post ]

    Universal Open European Update


    For any European Rocket League players looking to get involved with the Universal Open, now is your chance to grab a friend and head to the pitch!

    Starting August 3rd, FACEIT will be hosting four events for PC and Xbox One players in a search for the best 2v2 European teams in Rocket League. Dubbed the “Road to Santa Ana,” these four events will find the top four teams from each qualifier to become the top 16 2v2 teams in Europe.

    Note: You cannot participate in another Road to Santa Ana event if you have already made the top four teams in an existing qualifier.

    After all four Road to Santa Ana events are completed, the top 16 teams (four from each event) will then be invited to participate in the Universal Open European Invitational Regional on August 12. The top four teams from that event will earn a spot in the Universal Open Grand Finals, live from Santa Ana, CA on August 26 and 27.

    Registration is now open, so be sure to sign up for the European Road to Santa Ana events through FACEIT!

    IMPORTANT DATES AND SIGNUP LINK
    SIGN UP LINK

    • Road to Santa Ana #1 on August 3rd at 18:00 CEST
    • Road to Santa Ana #2 on August 5th at 18:00 CEST
    • Road to Santa Ana #3 on August 6th at 18:00 CEST
    • Road to Santa Ana #4 on August 9th at 18:00 CEST

     


    [ 2017-07-28 20:07:44 CET ] [ Original post ]

    DreamHack Atlanta Rocket League Championship Preview



    With the conclusion of the FACEIT X Games Rocket League Invitational, we’re ready to hit our next stop of the summer: DreamHack Atlanta. With teams from Europe and North America making their way out to battle for their share of the $50,000 prize pool, this will be the final clash between EU and NA in a LAN setting before the RLCS Season 4 World Championship.

    The Road Leading to Atlanta
    With NRG Esports taking their first-ever LAN victory at X Games, it seems the skill gap between North America and Europe may have finally closed. GarrettG turned in one of his strongest performances to date, and NRG consistently performed at a championship-caliber level. If they can bring the same mentality to Atlanta, they’re one of the teams to this DreamHack weekend.

    Team EnVyUs and the newly signed Renegades squad (formerly SelflessGG) are striving for another top placement at DreamHack Atlanta. Despite both teams narrowly missing the top two at the X Games, they’re both hungry to reach the finals in Atlanta. With EnVyUs spending the week bootcamping, Deevo, Remkoe and gReazymeister are looking to bounce back after being defeated by Gale Force Esports in Minneapolis.

    These are just four of the 44 teams that are making their way out to Atlanta to fight for the $50,000 prize pool. The real question is: will the teams who have dominated competitive Rocket League for months maintain their prowess, or will a dark horse team make a statement in Atlanta? With the RLCS Qualifiers on the horizon, this event will serve as a preview of what team rosters look like going into Season 4.

    Where to Watch and Survival Guide
    The tournament stream will be live on Twitch.tv/DreamHackRocketLeague throughout the weekend, so be sure to join us live, and stay up to date on the latest highlights from the event on Twitter via @RocketLeague and @DreamHack. In case you missed it, be sure to check out the talent list for Atlanta, an interview with Kronovi and the DreamHack Atlanta Survival Guide. Below is the full broadcast schedule so be sure to plan out the weekend and make room for some more Rocket League Esports action!

    FRIDAY JULY 21

    • 2:00 pm EDT (8:00pm CEST): Pre-show
    • 2:30 pm EDT (8:30pm CEST): Round 1 – Match 1 – Heat 1
    • 3:00 pm EDT (9:00pm CEST): Round 1 – Match 2 – Heat 1
    • 3:30 pm EDT (9:30pm CEST): Round 1 – Match 3 – Heat 1
    • 4:30 pm EDT (10:30pm CEST): Round 1 – Match 1 – Heat 2
    • 5:00 pm EDT (11:00pm CEST): Round 1 – Match 2 – Heat 2
    • 5:30 pm EDT (11:30pm CEST): Round 1 – Match 3 – Heat 2
    • 7:00 pm EDT (1:00am CEST): Round 2 – Match 1 – Heat 1
    • 8:00 pm EDT (2:00am CEST): Round 2 – Match 2 – Heat 1
    • 9:00 pm EDT (3:00am CEST): Round 2 – Match 3 – Heat 1

    SATURDAY JULY 22
    • 1:00 pm EDT (7:00pm CEST): Pre-show
    • 1:30 pm EDT (7:30pm CEST): Round 2 – Match 1 – Heat 2
    • 2:30 pm EDT (8:30pm CEST): Round 2 – Match 2 – Heat 2
    • 3:30 pm EDT (9:30pm CEST): Round 2 – Match 3 – Heat 2
    • 5:00 pm EDT (11:00pm CEST): Round 2 – Match 4 – Heat 3
    • 6:00 pm EDT (12:00am CEST): Round 2 – Match 5 – Heat 3
    • 7:00 pm EDT (1:00am CEST): Round 2 – Match 6 – Heat 3
    • 8:30 pm EDT (2:30am CEST): Round 2 – Match 7 – Heat 4
    • 9:30 pm EDT (3:30am CEST): Round 2 – Match 8 – Heat 4
    • 10:30 pm EDT (4:30am CEST): Round 2 – Match 9 – Heat 4

    SUNDAY JULY 23
    • 1:30 pm EDT (7:30pm CEST): Top 8 (4 BO5s)
    • 6:30 pm EDT (12:30am CEST): Semifinals (2 BO7s)
    • 9:00 pm EDT (3:00am CEST): Grand Final (BO7)

     


    [ 2017-07-19 23:05:51 CET ] [ Original post ]

    RLCS Season 4 Kicks Off this August



    Just six weeks ago, we were celebrating the Rocket League Championship Series (RLCS) Season 3 world champions, Northern Gaming (Remkoe, Deevo and Turbopolsa) at the Wiltern Theater in Los Angeles. As always with the RLCS, we want to keep pushing the bar higher with each new season, and both Psyonix and Twitch have heard the major points of feedback from the community. Now, as the new season approaches, we’re here to go over some of the changes YOU wanted to see for RLCS Season 4. (Be sure to head over to RLCS.GG for the full detailed breakdown.)

    A New Rival Approaches

    As a continued goal to promote stability across Rocket League Esports, we’ve introduced a new secondary league to the RLCS known as the Rocket League Rival Series (RLRS). The RLRS will take the top 8 teams that did not qualify for the RLCS from the NA and EU RLCS Play-In, and give them a league to compete in alongside the RLCS.


    The RLRS will play out over the course of five weeks in a round robin best-of-five format.  Both the North American and European RLRS matches will be broadcast on Fridays at twitch.tv/RocketLeague. After RLRS League Play concludes, the top two teams will move onto the Promotion/Relegation series against the 7th and 8th place RLCS teams to fight for their spot in the RLCS. The top two teams from the Promotion/Relegation tournament will earn spots in the next RLCS Season.

    Community-Powered Open Qualifiers

    The Open Qualifiers will take place over the course of four different online tournaments (see below for the full schedule), and we’ve selected four community tournament organizers to help run each event. Minor League Doubles, Nexus Gaming, Pro Rivalry League and Shift Pro League will help bring even more qualifiers for the whole community to play in this summer. Be sure to sign up on July 24 when registration opens, and keep in mind you can only play in two qualifiers with your team, so be sure to choose wisely!

    How to Play and Important Dates

    Registration for the Open Qualifiers begins on July 24th and closes on August 8th. Each qualifier will take the top 32 teams from each region into the RLCS Play-In, where 128 teams from each region will battle for 6 spots in the RLCS and 8 spots in the RLRS.



    • North America Qualifier Dates

      • August 12
      • August 19
      • August 22
      • August 26

    • Europe Qualifier Dates

      • August 13
      • August 20
      • August 23
      • August 27

    • Oceania

      • Registration Opens

        • July 31

      • Open Qualifiers

        • August 27
        • September 3




    • RLCS

      • RLCS Play-In

        • North America - September 2
        • Europe - September 3

      • League Play Start

        • North America - September 9
        • Europe - September 10

      • League Play Start

        • North America - October 7
        • Europe - October 8

      • Regional Championship

        • North America - October 14
        • Europe - October 15


    • RLRS

      • League Play Start (North America and Europe)

        • September 8

      • League Play End (North America and Europe)

        • October 6

      • RLCS/RLRS Promotion Relegation

        • North America - October 28
        • Europe - October 29



    Looking Ahead to Season 4

    We’ll have more details and updates on RLCS Season 4 soon, so be on the lookout for further info on prize pool, the RLRS, and the RLCS World Championship location and dates. Be sure to follow @RLCS and @RocketLeague on Twitter for future updates on the league. With the RLCS Season 3 breaking all of our records and expectations we can’t say THANK YOU enough to our fans and community around Rocket League Esports. We’re excited to get the ball rolling on Season 4 and we’ll see everyone back on the pitch this summer.


    [ 2017-07-17 19:41:24 CET ] [ Original post ]

    Patch Notes v1.36


    BUG FIXES

    General

    • Casual Matches will no longer cancel if the server does not have enough players. Bots will once again fill slots for missing players
    • The “Find Match” button on the Matchmaking menu can now be selected/highlighted, allowing you to search for a match by pressing A (Xbox) or Cross (PS4) when the button is selected
    • Further optimized Supersonic Trails that were causing FPS and performance issues on some hardware
    • Fixed a bug with Quick Chat that caused players to automatically say “Great Pass!” or other options instead of being able to select an intended chat option
    • Fixed a bug where typing in Party Chat in the Main Menu would skip songs in the selected Playlist
    • Reverted a change that caused Controller Vibration to be weaker since the Anniversary update
    • The “Hide Competitive Divisions” option will now work correctly with the new Find Match menu
    • Corrected a suspension issue with the Batmobile and Mantis that caused them to be more visually elevated than pre-Anniversary Update
    • Fixed issues with the grass on Champions Field on Low and Medium Graphics settings
    • Fixed a bug with Spectator cameras focusing on the center of the field after a goal is scored
    • Fixed issue where an item’s quality was not being verified during a trade
    • Reduced Car Engine volume relative to other sounds and made distant cars less audible
    • Corrected timing on Champions Field Announcer narration


    [ 2017-07-14 00:05:25 CET ] [ Original post ]

    US Registration Now Open for the Universal Open Rocket League


    Do you think you have what it takes to be a Rocket League champion? Players of all skill levels will have the chance to prove it this summer and register for the Universal Open Rocket League, an all-new 2v2 Rocket League tournament put on in partnership with NBC and FACEIT. Xbox One and PC players in the U.S., ages 13 and older, will get to compete for a piece of the $100,000 prize pool, and a chance to appear on television to prove who is the best 2v2 duo in Rocket League. US registration is now open on FACEIT, and we’ve got all the details for players looking to compete!

    European players, we will have more information to come soon about the European Open Qualifiers. We’ll be finding the four best European teams to bring to The Grand Finals in Santa Ana, California, so stay tuned for more information on sign-up dates! 

    THE FORMAT

    STAGE 1 - QUALIFIERS
    The Qualifier stage has two types of events, Regional Qualifiers and Open Qualifiers, all of which will be played online on FACEIT. Regional Qualifiers will lead to a chance of playing in a live in-studio broadcast at select NBC studios in the next stage. The Open Qualifiers are for players who want a chance to make the Grand Finals without traveling to an in-studio Regional event.

    Players in the U.S. can sign up for any of the Qualifiers, but is it suggested to sign up for a Qualifier near your geographic location. Official match times will be messaged out once your team has signed up for a Qualifier. Keep in mind teams and players can only participate in one qualifier. Once you’ve participated in either a Regional Qualifier or an Open Qualifier you cannot play in a second event. So choose wisely!

    REGIONAL QUALIFIER DATES

    • Philadelphia Qualifier
      • Tuesday, July 18
      • Top 4 Qualify for East Regional
    • Mid-Atlantic Qualifier
      • Thursday July 20
      • Top 4 Qualify for East Regional
    • New York Qualifier 
      • Tuesday July 25
      • Top 4 Qualify for Northeast Regional
    • New England Qualifier
      • Tuesday July 25
      • Top 4 Qualify for Northeast Regional
    • Chicago Qualifier
      • Wednesday July 26
      • Top 8 Qualify for Midwest Regional
    • Northwest Qualifier 
      • Thursday July 27
      • Top 4 Qualify for West Regional
    • Bay Area Qualifier 
      • Thursday July 27
      • Top 4 Qualify for West Regional
    OPEN QUALIFIER DATES
    • US Open Qualifier 
      • Wednesday July 19
      • Top 8 qualify for the US Open Regional


    STAGE 2 - REGIONALS
    This stage is split up into two types of events, Regionals and Online Regionals. The Online Regional will take the best teams from the Open Qualifier to the pitch online to find who has what it takes to qualify for the Grand Finals.

    The Regionals will play out on a live TV broadcast and have teams play live from one of four studio locations in the U.S. to find out who has what it takes to earn their trip to sunny California. These will be held in Philadelphia, New York City, Chicago and San Francisco.

    One thing to keep in mind is each team that goes through the Regional Qualifier route will need to cover their travel costs to the Regionals in-studio, so make sure you choose one close to where you live!

    ONLINE REGIONALS
    • US Open Regional
      • Friday July 28
      • Top 4 Qualify for The Grand Finals
    REGIONALS (TV BROADCAST / IN-STUDIO)
    • East Regional (Philadelphia)
      • Saturday August 5 
        • TCN Studios
        • Top 2 teams qualify for the Grand Final
    • Northeast Regional (New York City)
      • Sunday August 6 
        • SNY Studios
        • Top 2 teams qualify for the Grand Final
    • Midwest Regional (Chicago)
      • Saturday August 12 
        • CSN Chicago
        • Top 2 teams qualify for the Grand Final
    • West Regional (San Francisco)
      • Sunday August 13 
        • NBC Sports Bay Area
        • Top 2 teams qualify for the Grand Final


    STAGE 3 - THE GRAND FINALS
    It all comes down to this. 16 of the best 2v2 teams from around the world will face off live at the Esports Arena in Santa Ana, California, to see who will walk away as the Universal Open Rocket League Champions.

    Taking place August 26-27, not only will the event be broadcast live on TV (on NBCSN in the US, & Syfy in the UK, Germany, Australia and multiple Latin American countries) but fans can buy tickets to be a part of the action live at the Esports Arena. More information on ticket sales, broadcast times and prize pool information will be announced soon.

    LOOKING TO THE FINALS AND FAQ
    And with that it’s time to start the search for the best 2v2 teams in the Rocket League community. Be sure to register today to start your journey for a chance at the $100,000 prize pool in the Universal Open Rocket League. The Summer of Rocket League Esports just keeps on rollin’ so be sure to stay tuned for more information as the event draws closer!

    GENERAL FAQ
    • Where do I sign up to play?
      • You can register to play on the Universal Open Organizer Page on the FACEIT platform. Click here to browse the tournaments and make sure to select the right one! Note: Both players on the team must sign up on Faceit.com in order to compete.
    • How old do I have to be to compete?
      • All participants in the U.S. must be 13 years of age or older.
    • How much does it cost to participate?
      • Nothing! There is no entry fee for this tournament, though players must own Rocket League to participate.
    • What consoles can I play on?
      • Players on PC and Xbox One can compete in the 2v2 Universal Open Rocket League.
    • Can teams have substitutes?
      • Substitutes will not be allowed in this tournament as teams consist of two players.
    • If I don’t have a 2v2 partner can I still compete?
      • Of course! The sign-up page on Faceit.com is equipped with a pairing tool to match you with another single player.
    • Do we need a team name?
      • Yes! Be creative but make sure your name isn’t offensive to anyone.
    • What is the tournament structure?
      • The tournament has 3 parts: Qualifiers, Regionals and Grand Finals. 
        • The Qualifiers are open to everyone ages 13 and up in the U.S. and will be played wholly online at Faceit.com. 
        • The Regionals will be played in-studio at NBC Sports studios for those who qualify through U.S. Regional Qualifiers, or online on Faceit.com for those who qualify through the U.S. Open Qualifier.
        • The Grand Finals will be a 2-day live event held at the Esports Arena in Santa Ana, California.
    • What if one player lives in the U.S. and the other player lives outside the U.S.?
      • Teammates must both live in the U.S. for the U.S. based competitions and must both live in Europe for the European Open competition. So make sure to select the right region on the FACEIT Platform when registering the accounts and game!
    QUALIFIERS FAQ
    • What is the format for the Qualifiers?
      • Single elimination. Best of 3 games.
    • What is the qualification route to the Grand Finals for my region?
      • East Regional in Philadelphia
        • Top four teams from the Philadelphia & Mid-Atlantic Qualifiers
      • Northeast Regional in New York City
        • The top four teams from the New York & New England Qualifiers
      • Midwest Regional in Chicago.
        • The top eight teams from the Chicago Qualifier 
      • West Regional in San Francisco. 
        • The top four teams from the Bay Area & Northwest Qualifiers
    • What’s the difference between U.S. Regional Qualifiers and the U.S. Open Qualifiers?
      • The U.S. Regional Qualifiers move from an online competition via Faceit.com to an in-studio competition. The Regionals will be streamed and televised and two teams from each of the four Regionals will move on to the Grand Finals.
      • The U.S. Open Qualifier is online only for both the Qualifiers and Regionals. There is no in-studio competition or media for either of these stages - both will be played wholly on the Faceit.com platform.
    • What date will my Qualifier be played?
      • The complete dates for the Qualifiers are as follows:
        • Philadelphia Qualifier
          • Tuesday, July 18
        • U.S. Open Qualifier 
          • Wednesday, July 19
        • Mid-Atlantic Qualifier
          • Thursday, July 20
        • New York Qualifier
          • Tuesday, July 25
        • New England Qualifier
          • Tuesday, July 25
        • Chicago Qualifier
          • Wednesday, July 26
        • Northwest Qualifier
          • Thursday, July 2
        • Bay Area Qualifier
          • Thursday, July 27
    • Where can I watch the Qualifiers?
      • The Qualifiers will not be officially livestreamed, but competitors are encouraged to stream on Twitch or Youtube during the Qualifiers.
    • What happens if we win our Regional Qualifier?
      • Congratulations! You have now made it through to the Regionals hosted at NBC’s local sports studios, you should keep the below dates in mind when entering the tournament as these finals dates are fixed.
    • What if one player lives in the city of a Regional Qualifier but the other partner lives in another city of a Regional Qualifier?
      • The Regional Qualifiers are 100% open to anyone in the U.S. above the age of 13. So as long as you and your partner live in the U.S., you can join any Regional Qualifier. One thing to remember is that teams who enter a Regional Qualifier, finish in the Top 4 and qualify for the Regional Finals, have to physically make it to the Regional Finals so it's best to choose the closest one to where you live.
    REGIONALS FAQ
    • What is the format of the Regionals?
      • Single elimination. Quarter Finals, Best of 3 games. Semi Finals and Grand Final, Best of 5 games.
    • When and where are the Regionals?
      • U.S. Open Regional 
        • Friday, July 28
        • Online Only - Faceit.com
      • East Regional
        • Saturday, August 5
        • Philadelphia, PA
      • Northeast Regional 
        • Sunday, August 6
        • New York, NY
      • Midwest Regional
        • Saturday August 12
        • Chicago, IL
      • West Regional
        • Sunday August 13
        • San Francisco, CA
    • Can I attend the Regional Finals?
      • Unfortunately the studios are not equipped for an audience. Competitors can, however, have a friend or family member accompany them to the competition.
    GRAND FINALS FAQ
    • If we win our Regional Finals what happens?
      • You and your team will be flown out to Santa Ana, CA flights and accommodation will be paid for from August 25-27.
    • When and where are the Grand Finals?
      • The Grand Finals will be at the Esports Arena in Santa Ana, CA on Saturday August 26 and Sunday August 27.
    • What is the format of the Grand Finals?
      • The Grand Finals will be a Double Elimination. Matches will be played as Best of 3, 5 and 7.
    • Can I attend the Grand Finals?
      • Yes! Tickets will be announced in the near future.

     


    [ 2017-07-12 20:43:02 CET ] [ Original post ]

    Rocket League's 2nd Birthday and Double Drop Rates



    Wow! Wow! Wow! (Chat disabled for 4 seconds.)

    It’s hard to believe that time has flown by as fast as it has, but sure enough, Rocket League is now officially two years old. What’s truly amazing, though, is that the game that you – our community – made such a big success in our first year has become an even bigger one in our second. We have more players, more matches, more modes, and more excitement surrounding Rocket League now than at any other point in our history; and in our minds, the best is yet to come, with plenty of great things planned for the year ahead.

    We’re not wasting any time, either. Just yesterday, we released our 2nd Anniversary Update, which adds all sorts of new content and features like ‘Champions Field,’ customizations for Engine Audio, Goal Explosions, and Supersonic Trails, in addition to a new Crate, the start of Competitive Season 5, new Achievements and Trophies, and plenty of sweet new customization items from one of our favorite television shows, ‘Rick and Morty.’

    But that’s not all we wanted to do for our second anniversary, which is why we’re happy to announce our first-ever Rocket League Double Drop-Rate Weekend! Starting right now (July 6) through Monday, July 10 at 5pm GMT, all uncommon (or greater) free customization items and active Crates will drop more frequently post-match. What’s more, your chances of earning a Painted version of an item (in or out of a Crate) are doubled during the promotional period.

    There’s more to come, of course, as Rocket League as an esport has never been stronger. The first days of Collegiate Rocket League Summer Series are just a few days away, while Season 4 of the Rocket League Championship Series is right around the corner. A massive national tournament is coming this summer to NBC; Rocket League is headed to ESPN and the X Games, and a brand-new Rocket League esports website is coming your way by the end of the year.

    We’re moving Rocket League to new platforms too. Nintendo Switch will see its version this holiday, a new upgrade patch for Xbox One X is currently in development, and China should see a free-to-play Rocket League before we celebrate our next birthday. And let’s not forget about our plans to keep Rocket League one of the most updated games around. Our Fall update is going to be a big one, with all sorts of new features that you have been asking us for on Reddit, Twitter, Facebook, and our forums. We’ll have more DLC this calendar year; more quality of life updates planned for the coming months; more Crates; more features; more… well, everything.

    But none of this continued success would have been possible without YOU. As a community, you have continued to support and engage us, which continues to drive us forward into year three and beyond. There would be no Rocket League without you, which is why, on behalf of everyone here at Psyonix, we wanted to say THANK YOU once again for all you have done and continue to do for us. See you soon.

    -Psyonix

    P.S. As this is our new yearly tradition, we have summed up the entirety of Rocket League Year Two in the infographic below. Enjoy the new stats!


    [ 2017-07-07 02:26:00 CET ] [ Original post ]

    Patch Notes v1.35: Anniversary Update



    THE HEADLINES

    • “Champions Field” is now available in all Playlists, and in Private Matches
    • Engine Audio, Goal Explosions, and Trails have been added as Car Customization categories
    • “Overdrive” Crate has been added
    • “Champions” Crate Series has been retired
    • Competitive Season 4 has ended, and Season 4 Rewards are being distributed to qualifying players
    • Competitive Season 5 is beginning
    • Rick and Morty items are now available as drops after all matches




    NEW CONTENT
    ARENAS
    • “Champions Field” is now available in all Playlists, and in Private Matches
    • “Starbase ARC” has been updated with new visuals and reduced brightness
    • Boost pads are now standardized in all standard Arenas

    CRATES
    • “Overdrive” Crate has been added
    • When received, the Overdrive Crate will display as “Crate - Overdrive” in your inventory
    • “Champions” Crate Series has been retired

    TRAILS
    • Trails are now available in the Car Customization menu
    • Trails appear behind the Wheels when your Battle-Car goes SuperSonic
    • Every player has the “Classic” Trail by default
    • More Trails are available in the Overdrive Crate




    GOAL EXPLOSIONS
    • Goal Explosions are now available in the Car Customization menu
      • Every player has the “Classic” Goal Explosion by default
      • New Goal Explosions are available as Common drops after all online and offline matches:
        • “Standard Green”
        • “Standard Orange”
        • “Standard Pink”
        • “Standard Purple”

      • More Goal Explosions are available in the Overdrive Crate

    ENGINE AUDIO
    • Engine Audio is now available in the Car Customization menu
    • You have access to Engine Audio for every Battle-Car you own
    • The Engine Audio can changed on any Battle-Car in your GA
      • Licensed Battle-Cars are excluded

    • Engine Audio for all existing Battle-Cars has been updated
      • Legacy Engine Audio is still available as an Engine Audio customization option

    COMMUNITY FLAGS
    • “Gfinity” (Updated)
    • “X Games”
    • “Monstercat”

    ANTENNAS
    • “J!NX”

    DECALS
    • “Monstercat”



    RICK AND MORTY
    • Rick and Morty items are now available as drops after matches
      • “Interdimensional GB” Boost
      • “Sanchez DC-137” Wheel
      • “Rick” Antenna
      • “Morty” Antenna
      • “Cromulon” Topper
      • “Mr. PBH” Topper
      • “Mr. Meeseeks” Topper

    RLCS SEASON THREE WORLD CHAMPIONSHIP ATTENDEE ITEM
    • Players who attended the RLCS Season Three World Championship in June can now redeem their in-game item
      • Item: “Decennium Pro” Wheels
        • To redeem, go to the “Extras” menu, select “Redeem Code,” and enter your unique code
        • These wheels are not tradeable

    ACHIEVEMENTS AND TROPHIES
    • Storm Trooper
      • Equip a Very Rare Item and complete a game in an Arena with turbulent weather

    • Good Times
      • Head to Champions Field and complete an Online game

    • Swap Meet
      • Trade and receive one or more items with another player in a single transaction

    • Trade Secret
      • Trade In five items of the same quality to receive an item of the next-highest quality

    • Rank Up
      • Complete all placement matches in any Competitive Playlist
        • Note: If you are already placed in one or more Competitive Playlists, this achievement should unlock automatically

    • Coming On Strong
      • Score or Assist a combined 30 goals or assists in Casual or Competitive Online matches




    CHANGES AND UPDATES
    GENERAL
    • Players now have 50 Car Preset slots, up from ten
    • A “Change Preset” button has been added to the end of game lobby. You can now change to another Battle-Car preset without exiting a match
    • “Dodge Deadzone” added to Controls Options.
      • This setting allows you to control how far you must tilt the controller stick to activate a directional dodge move in the air instead of double jumping.
      • The default value of 0.5 means you must move the stick at least half of the way towards your intended direction to dodge instead of double jump.
      • The maximum value of 1.0 means you must move the stick all the way in a direction to trigger a dodge.

    • Rocket Trails have been renamed Rocket Boosts
    • Pressing Start when selecting Online Playlists now starts the matchmaking search
    • The Boost Meter and Rumble Powerup are now displayed when watching a player in Spectator Mode
    • The Boost Meter and Rumble Powerup now display during Replays
    • A pop-up window will appear when exiting a match when you have indicated you wanted a replay, but did not save a replay
    • A “Maintenance Mode” message has been added to the matchmaking ticker. You will see this only when PsyNet is undergoing maintenance
    • “High Contrast Nameplates” now default to ON. This can be reverted in the Options Menu

    COMPETITIVE SEASON 4
    • Competitive Season 4 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 4 Rewards are custom, non-tradeable Trails
      • “Season 4 - Bronze” Trail
      • “Season 4 - Silver” Trail
      • “Season 4 - Gold” Trail
      • “Season 4 - Platinum” Trail
      • “Season 4 - Diamond” Trail
      • “Season 4 - Champion” Trail
      • “Season 4 Grand Champion” Title
        • Season 4 Grand Champions will also receive the “Season 4 - Champion” Trail

    COMPETITIVE SEASON 5
    • Competitive Season 5 has begun
    • New for Season 5 is the “Season Reward Level,” a new type of Skill Tier progression
      • Your skill ratings are carried over directly from Season 4 into Season 5
      • You do not have to play placement games this season
      • Players will compete against opponents of the same skill ranking to earn wins that count towards your Season 5 Reward Level
      • Each level requires 12 wins against players of the same Skill Tier or higher
        • Ex: A Bronze player must win 12 games against Bronze Skill Tier players or higher in order to unlock Bronze-level Season Rewards

      • Losses do not affect your win count progression

    CAR STANDARDIZATION CHANGES
    • Implemented a new type of car standardization that minimizes differences in handling and hitbox between cars of the same “type”. For this initial release, this affects the following cars:
      • “Octane” Type: Octane, Octane ZSR, Takumi, Takumi RX-T
      • “Dominus” Type: Dominus, Dominus GT, Hotshot
      • “Plank” Type: Batmobile, Mantis, Paladin, Twin Mill, Centio V17
      • “Breakout” Type: Breakout, Breakout Type-S, Animus GP
        • Note: The Breakout hitbox has been widened slightly. This affects all cars using its standard type.

      • “Hybrid” Type: Venom, X-Devil, Endo
        • Note: This is a new type that offers a middle ground between “Octane”-type and “Dominus”-type hitboxes.

    USER INTERFACE
    • The “Find Match” window has been updated
      • Casual and Competitive Playlist categories are now separated by dedicated tabs
      • The game will remember your last chosen category

    • A new “Recommended” Server Region has replaced the “Select All” option
      • Recommended servers are any servers with good ping
      • Good ping is defined as 100 ms or below

    • A new warning pop-up message has been added to the trading screen
      • After you invite a player to trade, a new message will appear with several trade-related disclaimers
      • Players have the option to disable the message upon first viewing

    AUDIO
    • Engine Audio for all Battle-Cars has been revised (see “Engine Audio” under “New Content” above)
    • The Music Playlist UI has been updated
      • Rocket League Radio: Players can now select specific soundtrack playlists, or choose all playlists

    • The “Rocket League x Monstercat” playlist has been added with 18 new songs


    BUG FIXES
    GENERAL
    • Updated Car Bumping and Demolition
      • Fixed a bug with Car Bumps and Demolishes that could cause them to be ignored at wider collision angles
      • Fixed an issue where Supersonic FX would stay active despite the car falling below the minimum speed to Demolish opponents

    • Fixed an issue with ball bounces off of the junctions between curved and flat wall segments. These bounces should now be more consistent than before
    • Changed car suspension code to reduce the likelihood of getting stuck when driving up curved surfaces
    • Centers, Saves, and other related stats now work correctly when the “No Goal Reset” Mutator is active
    • Ball should no longer get “stuck” in Free Play Training
    • Party members that go directly to Free Play Training from the post match screen will no longer prevent Party leaders from matchmaking
    • Players will no longer receive a matchmaking ban if they leave a Competitive match during the final goal replay
    • Fixed a bug with the “Hexed” and “Snakeskin” decals that changed their look in the v1.34 update.
    • Wheel effects no longer flicker when browsing or equipping other items in the Garage
    • Loading screen now correctly displays all information when joining a Rumble or Dropshot match
    • [Steam] Additional player names in Splitscreen Mode are now correctly displayed in the Party Bar
    • Duplicate item sound no longer plays when scrolling through items in the Garage
    • Nitro Crate localization has been updated for Portuguese and Turkish languages
    • Ball Cannon properly disappears between shots in Custom Training levels
    • [PS4] Cars with three painted items or more equipped will correctly appears in other Party Member’s lobbies
    • Adjusted the “Crazy Sandwich” Decal on the Ice Charger
    • An idle warning now appears when viewing the midgame menu
    • Appearance of the ball indicator and direction indicator on Aquadome have been adjusted




    [ 2017-07-05 23:57:31 CET ] [ Original post ]

    Update on Season Reward Level Requirements

    Hi all!
    Hope those of you from the US/in the US had a great Fourth of July.
    Last week we announced changes for Competitive Season 5, including a new Season Reward Level system. We were expecting a lot of lively discussion (sincerely, thank you to everyone who chimed in), and the 1,100 comment-strong thread about the changes gave us a lot to think about.
    After some internal discussions, we have decided to lower the number of wins per Rank from the original 20, to 12. The rest of the system will work as originally outlined. This means a total of 96 wins would be needed to get your SRL up to Grand Champion, which should be an easier achievement over the course of a three or four month season.
    Again, thanks to everyone on here who provided constructive feedback, and good luck with the upcoming season!
    ICYMI: The update drops today at 3PM PDT, and season four ends at 2pm PDT. Patch Notes will be up shortly.


    [ 2017-07-05 22:48:37 CET ] [ Original post ]

    Changes Coming for Competitive Season 5



    Rocket League’s Competitive Season 5 will commence with the release of our Anniversary Update on July 5th, and we’re making a few changes that we want to share with you guys ahead of time.

    Contrary to the transition between previous Competitive Seasons, there will be no Competitive Skill reset for Season 5. Your ranks will carry over from Season 4 into Season 5. While we recognize some players look forward to starting over each season, the downside of doing a reset can be significant. Match quality can be poor for several weeks after a season ends as players recalibrate to their actual skill ranking. With seasons happening more frequently, we aren’t comfortable creating so much matchmaking instability every few months.

    SEASON REWARD LEVEL
    For Season 5, we are introducing a concept called Season Reward Level that is independent from your matchmaking rank. Your Reward Level starts at Unranked, and each win earns you progress towards the next level. Each Reward Level requires 20 wins to unlock, and they are sequential - you unlock Silver rewards after Bronze, Gold after Silver, and so on. Losing a match will not count against your Season Reward Level in any way, even if the loss causes you to drop a Tier or Division.



    Wins only count toward your Season Reward Level if you’re playing at or above that level’s Skill Tier. For example, you can progress towards unlocking Bronze rewards by playing at Bronze tier or higher. But a Gold player who has unlocked Gold Season Rewards cannot yet unlock Platinum Season Rewards.

    FUTURE SEASONS
    Our primary goal going forward is to provide new goals for players to accomplish each Competitive Season without the chaos of a skill reset. If this first version of the Season Reward Level doesn’t accomplish those goals, we’ll adjust in future Competitive Seasons.

    We’re always looking to improve on existing systems, and Competitive Seasons are no exception. We look forward to your feedback about your experiences with Competitive Season 5!



    FREQUENTLY ASKED QUESTIONS
    Can I lose Season Reward Levels if I lose matches or drop a Skill tier?

    No, you will not lose progress towards your Season Rewards. Losses do not subtract from your win total, and your progress will be stored even if you get demoted.

    How do different playlists interact with the Season Reward Level?

    You can earn wins towards leveling up from any Competitive Playlist. However, you still only earn Wins for matches of sufficient rank. If your 2v2 rank is Platinum and your 3v3 rank is Silver, 3v3 wins will only count towards Silver Reward Level and below.

    When are Season Rewards given out?

    For Season 5, they will still be awarded at the end of the season. In future seasons, we hope to have them be awarded immediately upon unlocking a Reward Level.

    How long will Season 5 last

    Similar to Season 4, we are planning for Season 5 to last 3 to 4 months.


    [ 2017-07-01 04:20:40 CET ] [ Original post ]

    Rick and Morty are Coming to Rocket League, Broh!



    Wubba Lubba Dub Dub!!! Everyone’s favorite dimension-hopping, Blips & Chitz-loving malcontents are coming to Rocket League in our 2nd Anniversary Update!

    Thanks to our friends at Adult Swim and Adult Swim Games, Rick and Morty (with friends in tow) will be available as FREE customization items starting on July 5. Rick and Morty will be available as Antennas, along with ‘Cromulon,’ ‘Mr. Meeseeks,’ and ‘Mr. PBH’ Toppers, an ‘Interdimensional GB’ Rocket Boost, and some familiar-looking ‘Sanchez DC-137’ Wheels. Bonus: the ‘Cromulon’ Topper can drop as a Painted item!

    Look for these new items as Common drops after offline and online matches. (Szechuan sauce not included.) Check out the GIF below to see all the items in action!


    [ 2017-06-28 19:01:40 CET ] [ Original post ]

    Community Spotlight: Start the Day with a Warmup



    As players race to reach the highest ranks before our 2nd Anniversary Update goes live next month, the Rocket League community continues to find numerous ways to hone in on their abilities. Between ‘Custom Training’ and Steam Workshop, there is plenty of new content to discover.

    CUSTOM TRAINING
    One month and millions of shots later, players are still using ‘Custom Training’ to work on aerials, clears, and saves, maximize practice efficiency, and focus on consistency. According to Kronovi in his RLCS Player Spotlight, “a player who is the most consistent, I would say, is the best.” We’ve discovered that Bronze players end the day with a higher win rate when they start their play sessions with some time in ‘Custom Training’ packs.



    Listed below are the nine new ‘Custom Training’ codes that are live until the next Community Spotlight comes around, so be sure to favorite them before the Featured tab refreshes! If you are unable to favorite them now, you can always look back at the previous Community Spotlight for the codes.

    [table]
    [tr]
    [th]Creator[/th]
    [th]Pack Name[/th]
    [th]Skill Tier[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]RHIIQZ[/td]
    [td]Fefe's Warmup Pack[/td]
    [td]Grand Champion[/td]
    [td]E05B-E64A-162D-A4B0[/td]
    [/tr]
    [tr]
    [td]WayProtein[/td]
    [td]Redirect Consistency[/td]
    [td]Diamond[/td]
    [td]410E-0170-C52F-E8A0[/td]
    [/tr]
    [tr]
    [td]Fickle Platypus[/td]
    [td]Shots You Shouldn't Miss[/td]
    [td]Diamond[/td]
    [td]42BF-686D-E047-574B[/td]
    [/tr]
    [tr]
    [td]Biddles[/td]
    [td]Biddles Consistency Pack 2[/td]
    [td]Diamond[/td]
    [td]27FE-E3D7-7FB5-7F43[/td]
    [/tr]
    [tr]
    [td]Remus[/td]
    [td]Get Good[/td]
    [td]Platinum[/td]
    [td]
    5533-8A30-2C0D-AB19[/td]
    [/tr]
    [tr]
    [td]Jaguar[/td]
    [td]All Kinds of Shots[/td]
    [td]Platinum[/td]
    [td]A867-51D6-322F-3063[/td]
    [/tr]
    [tr]
    [td]NoxPhoenix[/td]
    [td]Shot Consistency[/td]
    [td]Gold[/td]
    [td]1C51-E578-6CEA-79DE[/td]
    [/tr]
    [tr]
    [td]WayProtein[/td]
    [td]Novice Striker[/td]
    [td]Silver[/td]
    [td]137F-0F44-6FA1-91EE[/td]
    [/tr]
    [tr]
    [td]WayProtein[/td]
    [td]Novice Rebounds[/td]
    [td]Silver[/td]
    [td]C64E-54EA-FA78-707E[/td]
    [/tr]
    [/table]



    STEAM WORKSHOP UPDATE
    Still in its infancy, Speed Jump 2 by veteran creator DMC is the latest in his Speed Jump Steam Workshop series. Thanks to clever, creative design and multiple levels of difficulty, Speed Jump 2 has quickly tallied almost 20,000 subscribers in its rise to the top of Steam Workshop’s Most Popular list. The Easy course offers you the chance to warm up and dial in on muscle memory, but advanced difficulties require players to concentrate harder on flying in multiple directions while stabilizing the car.

    If you haven’t had a chance to explore the Steam Workshop, now is a great time to start as these maps offer a fresh perspective on your own skills, as well as valuable library of user content available to players on PC.


    [ 2017-06-22 23:22:00 CET ] [ Original post ]

    FlipSid3 Tactics Wins the DreamHack Summer Rocket League Championship



    The Summer of Rocket League Esports continues with the conclusion of the DreamHack Summer Rocket League Championship. Teams from all over Europe and even North America made their way to beautiful Jönköping, Sweden to fight for their share of $50,000 in prize money. In an impressive 4-2 victory over Gale Force Esports, FlipSid3 Tactics took the first-ever DreamHack Rocket League Championship title.

    Top Image Credit: Martin Johansson

    TAKING A LOOK AT THE TOP TWO
    FlipSid3 Tactics came out strong in every matchup over the weekend. The addition of Miztik to the FlipSid3 roster allowed Markydooda and Kuxir97 to play at a level reminiscent of their RLCS Season 2 World Championship performance. With Miztik finally achieving his first LAN victory, and F3's strong performance overall, the future looks bright for the European juggernauts.


    Photo credit: Stephanie Lindgren

    Gale Force Esports also had a strong showing at the event with a newly-formed roster of ViolentPanda, KayDop and Turbopulsa. Displaying a dominant ground game against Rogue and Team Infuse, the roster performed well in their first LAN appearance together. With Turbopolsa not officially confirmed on the GFE roster, their performance at DreamHack Summer speaks to the rapid chemistry of the team. With more competition coming up this summer, we expect to see GFE’s final roster spot filled in the near future.


    Photo credit: Stephanie Lindgren

    PRIZE POOL BREAKDOWN

    • 1st Place: Flipsid3 Tactics (EU) - (MarkyDooda, Kuxir97,Miztik) $20,000
    • 2nd Place: Gale Force Esports (EU) - (ViolentPanda, Kaydop, Turbopulsa) $12,000
    • 3rd/4th Place: Defuse Kids (EU) - (Scrub Killa, Paschy90, Nielskoek) - $6,000
    • 3rd/4th Place: Rogue (NA) - (Matt, Sizz, Turtle) $6,000
    • Top 8 Finish: Aero Kings (EU) - (Radioo, Cheerio, Solith) $1,500
    • Top 8 Finish: Team Infused (EU) - (Doomsee, Bluey, Sebadam) $1,500
    • Top 8 Finish: PENTA Sports (EU) - (FreaKii, Killerno7, Pwndx) $1,500
    • Top 8 Finish: Prophecy (EU) - (MummiSnow, Flarke, Sniper) - $1,500


    After an exciting weekend in Sweden, we’re looking forward to the next major date on the Rocket League Esports calendar. DreamHack Atlanta takes place on July 21-23, so tune in to watch the best in the world battle for their shot at another $50,000!


    [ 2017-06-22 01:08:29 CET ] [ Original post ]

    Rocket League Comes Free with Select Nvidia GeForce Products



    PC gamers on the hardware hunt, rejoice!

    Eyeing a possible gaming hardware upgrade in the near future? For a limited time, Rocket League is a FREE bundle item with select NVIDIA GeForce GTX 10 Series graphics cards, systems, and notebooks!

    The NVIDIA hardware bundles include the Pascal-powered GeForce GTX 1060, GTX 1050 Ti, and GTX 1050 GPUs. Anyone who purchases one of these three graphics cards from participating manufacturers, select systems powered by these graphics cards from Digital Storm or Velocity Micro, or select notebooks with an NVIDIA mobile graphics counterpart will receive a FREE Rocket League code for PC. The code is redeemed through NVIDIA’s GeForce Experience software, which then attaches the code to your Steam account. GeForce Experience can also optimize Rocket League graphics settings on your new graphics card or system to ensure the best performance possible, as well as help record your best gameplay moments, or stream directly on Twitch!

    Players who already own Rocket League will not be able to attach a second code to their Steam account. Learn more about participating manufacturers here, and the code redemption policy here.


    [ 2017-06-10 00:56:32 CET ] [ Original post ]

    Anniversary Update: Competitive Season 4 Rewards



    The Rocket League Anniversary Update is less than a month away, which means Competitive Season 4 is also near its end. July 5 marks the beginning of Competitive Season 5 (we’ll have more on the new season later this month), and players who achieved rank in one or more Competitive Playlists are eligible for our brand new Competitive Season 4 Rewards.

    To complement the Toppers, Rocket Trails, and Wheels from our previous Competitive Seasons, every eligible Rocket League player will receive at least one brand new [Supersonic] ‘Trail,” which is one of several new car customization options found in the Anniversary Update. (To help avoid confusion, we are renaming ‘Rocket Trails,’ to ‘Rocket Boosts’ in our next update.)

    These Trails, which are a mix of purple, blue, and white by default, appear when your car goes Supersonic (when you use boost), acting as a visual cue for when your car is going its absolute fastest.

    Each Skill Tier group -- Bronze, Silver, Gold, Platinum, Diamond, and Champion -- will have its own untradeable Trail. The highest Season Reward you receive is tied to the highest Tier you reached in any Competitive Playlist during Season 4. If you reached Champion at any point in Season 4, then dropped to Diamond or lower, you will still get the Champion-level Trail, along with Trails for every lower Tier.



    The rewards, seen above, will be handed out as follows:

    • Bronze I or higher – Season 4 Bronze Trail
    • Silver I or higher – Season 4 Silver Trail + lower Trails
    • Gold I or higher – Season 4 Gold Trail + lower Trails
    • Platinum I or higher – Season 4 Platinum Trail + lower Trails
    • Diamond I or higher – Season 4 Diamond Trail + lower Trails
    • Champion – Season 4 Champion Trail + lower Trails
    • Grand Champion – Season 4 Grand Champion in-game Title + Champion Trail + lower Trails


    As we did at the end of Competitive Season 3, we will be monitoring every player’s Competitive matchmaking history up through the end of Season 4. Any account that has been identified as participating in matchmaking abuse during Season 4, like account boosting or deranking, will be denied Season 4 Rewards.

    Be sure to check back on our blog for more updates about Competitive Season 5 and the Anniversary Update later this month!


    [ 2017-06-08 23:15:18 CET ] [ Original post ]

    Northern Gaming Takes RLCS Season 3



    This past weekend Rocket League fans from around the globe made their way to the Rocket League Championship Series Season 3 World Championship to witness history. After three days of exciting rivalries and amazing matches, we crowned a new World Champion. Battling through the lower bracket and forcing a bracket reset in the Grand Finals, Northern Gaming took the World Championship 4-3 over Mock-it Esports.

    Led by some breathtaking clutch plays from the RLCS Season 3 MVP Deevo, Remkoe and Turbopolsa, who played in place of League Play powerhouse, Maestro, proved to everyone they had what it takes to earn their place in history as World Champions. Not only did they take home $55,000 USD, but they also secured a spot in Season 4 League Play for the European region. We can’t wait to see what Northern Gaming brings to the table next season!



    MATCH HIGHLIGHTS AND PRIZE BREAKDOWN
    All three days at The Wiltern brought us some great moments for Rocket League Esports. Below are some of our favorite matchups from our biggest Rocket League LAN event ever:



    RLCS SEASON 3 GRAND FINALS RESULTS
    • 1st Place: Northern Gaming (EU) - (Remkoe, Deevo, Turbopolsa) $55,000
    • 2nd Place: Mock-it Esports (EU) - (Miztik, Kaydop, Fairy Peak!) $30,000
    • 3rd Place: NRG Esports (NA) - (Fireburner, Jacob, GarretG) - $16,000
    • 4th Place: The Leftovers (EU) - (Snaski, Sikii, Ferra) $11,000
    • 5/6th Place: Flipsid3 Tactics (EU) - (MarkyDooda, Kuxir97, gReazymeister) $8,000
    • 5/6th Place: Rogue Esports (NA) - (Matt, Sizz, Turtle) $8,000
    • 7/8th Place: Alpha Sydney (OCE) - (Torsos, Jake, Drippay) - $6,000
    • 7/8th Place: Denial Esports (NA) - (Lathamyr, Sadjunior, CorruptedG) $6,000
    • 9/10th Place: JAM Gaming (OCE) - (Bango, Montyconnor, Express) - $5,000
    • 9/10th Place: Selfless (NA) - (Dappur, Mijo, Timi, Pluto) - $5,000




    TO THE FUTURE
    Looking back on the event, we here at Psyonix want to say THANK YOU to all of our fans and viewers for showing the world what Rocket League Esports is all about. We couldn’t have asked for a better end to RLCS Season 3. We also want to thank the teams, staff, and casters for helping make this one of the most exciting weekends in Rocket League history.

    There’s a lot more to come in the world of Rocket League Esports, but for now let’s celebrate our new World Champions, Northern Gaming!

    Watch the day 3 Twitch VOD at: https://www.twitch.tv/videos/149479479


    [ 2017-06-07 01:09:08 CET ] [ Original post ]

    Anniversary Update: New Monstercat Playlist, Rocket League Radio Debut



    What Anniversary Update would be complete without some fresh tracks and a new way to select your music?

    We’re teaming up with Monstercat on a brand new default music playlist, “Rocket League x Monstercat,” with 18 tracks coming to our in-game soundtrack on July 5! Four tracks are being released early starting this week, with the remaining 14 tracks making their worldwide debut inside Rocket League next month!

    If you watched our Anniversary Update trailer, or saw it during the RLCS World Championship broadcast, you should recognize “ROCK IT” by Tokyo Machine, which you can check out on Spotify. If you want even more, one new track will be released every Monday heading up to the Update’s release. Once released, check the Rocket League’s Twitter and Facebook for more information.

    Players on Steam will be able to download the soundtrack directly after release, and the playlist will be available to stream or purchase (where applicable) on Spotify, iTunes, Apple Music, Bandcamp, and more.

    Along with the brand new default playlist, we’re including a FREE Monstercat Flag and Decal in the Anniversary Update, so you can rep your favorite artist on the pitch.

    The new Monstercat playlist is helping us kick off Rocket League Radio, a new take on how you choose which music plays in the Rocket League menu. Four distinct playlists will be available at launch, including “Rocket League x Monstercat,” “Rocket League OST Vol.1,” “Rocket League OST Vol. 2,” and “Unreleased Tracks.” (Unreleased tracks are songs not yet tied to an official soundtrack release.) You can stick with your favorite playlist, or listen to all four playlists at once!

    This initial version of Rocket League Radio is a platform for us to build on in future updates. While there is no set timetable, we will eventually add even more playlists, and, yes, even the ability to play music when you’re in a match. Until then, enjoy the new tracks, and the rest of what the Anniversary Update has to offer! Check out the full tracklisting and album artwork below:



    [b]Rocket League x Monstercat Vol. 1:

    [olist=1]

  • Tokyo Machine - ROCK IT

  • Rogue - Fury

  • Slushii - Luv U Need U

  • Tristam - Bone Dry

  • Grant - Weapon (feat. Baum)

  • Feint - Outbreak (feat. MYLK)

  • Vicetone - Apex

  • DROELOE - Collisions

  • Subtact - Call Me

  • Trivecta - Break Me (feat. Karra)

  • WRLD - Drift Away

  • Notaker - Wake Up, You're Dreaming

  • Conro - All Me

  • Ephixa - Skyforth

  • Rameses B - Play To Win (feat. Holly Drummond)

  • Aero Chord - Drop It

  • Eminence - 0202

  • Zero Hero - Twilight[b]


  • [ 2017-06-06 18:34:21 CET ] [ Original post ]

    Rocket League's Anniversary Update Launches July 5



    Just revealed on stage at the RLCS Season Three World Championship, we’re proud to announce that our next update will arrive early next month!

    Rocket League was originally released on July 7, 2015, so next month’s Anniversary Update, as we’re calling it, will celebrate TWO years of boost-fueled, rocket-powered Soccar action!

    How are we celebrating our Biennial?




    CHAMPIONS FIELD - A FREE NEW ARENA!
    We’re starting this party right by bringing a new standard arena to Rocket League. 'Champions Field' celebrates the pure competition found in Rocket League, complete with a massive statue featuring our shield logo, triple-decker seating (a must in any modern sports entertainment complex), and enough stadium lighting to make your match visible from outer space!

    This new, FREE, standard arena will be found in all Competitive and Online Playlists, and will be available in Private Matches as well.



    SEASON 4 REWARDS AND COMPETITIVE SEASON 5
    Our Anniversary Update also marks the end of Competitive Season 4, and the beginning of Season 5. We will have a full breakdown of what’s coming in Season 5 closer to the update, but in the meantime, you should know that the timing of this seasonal changeover marks how we plan to approach new seasons going forward (in other words, no more long, drawn-out Competitive Seasons)!

    The end of Competitive Season 4 also means that a new wave of Season Rewards are coming! Each Rank (Bronze, Silver, Gold, Platinum, Diamond, and Champion) will have their own reward, while Grand Champion gets the Champion Reward plus an in-game title. As for the rewards themselves, we're doing some much different this time around with new Trails as the rewards. Trails, as they will be called after the Anniversary Update is live, are activated when you achieve Supersonic speeds. That white-purple-blue Trail you see behind your Battle-Car now can be replaced with your Season Reward Trail, or with other custom trails we will be rolling out in future updates and Crates.



    NEW CRATE SENDS ROCKET LEAGUE INTO OVERDRIVE
    Speaking of Crates, the Anniversary Update will also include the new Overdrive Crate! Along with an awesome assortment of new Wheels, Decals, and Black Market items, the Overdrive Crate has TWO new Battle-Cars: Animus GP, and Centio V17. Overdrive Crates will be available as limited drops after Online matches.

    ...as for the rest of the Anniversary Update? We have a ton of additional content coming next month, including an updated engine audio system, new soundtrack options, new achievements and trophies, Goal Explosions, and more! We will have more updates (and patch notes) as we draw closer to the anniversary.


    [ 2017-06-04 20:43:18 CET ] [ Original post ]

    Fan Rewards Introduced During RLCS World Championship Weekened



    Just in time for the RLCS Season Three World Championship, we are teaming up with Twitch to introduce Fan Rewards to Rocket League players on all systems! As part of the Twitch “Drops” platform, these Limited-drop items include the “Hustle Brows” and “Mount Champion” Toppers, “Apex” and “Ninja” Wheels, “Helios” Boost, and official RLCS Decals for all Breakout, Dominus, and Octane body variants. Every Fan Rewards item is tradeable and will be available FIRST during the World Championship weekend.

    How do you sign up for Fan Rewards? Head on over to rewards.rocketleague.com, click the big “Log in with Twitch,” button to authorize your Twitch account, select your platform of choice (PS4, Xbox One, Steam), and you’re all set! You can connect all three platform accounts if you own Rocket League on multiple platforms, but only your preferred account (noted by the orange tag next to an account on the Rewards page) will receive the Fan Rewards.

    Our Fan Rewards will drop at random during our three-day World Championship stream, and you could receive multiple drops per day. All you need to do to have a chance at a drop is to tune in to twitch.tv/Rocketleague during the live broadcast and watch. If you do receive a Fan Reward, you will be notified the next time you log into Rocket League. Not every viewer may receive a Fan Reward, but the longer you watch, the better your chances are.

    RLCS SEASON 3 WORLD CHAMPIONSHIP THIS WEEKEND!
    Fan Rewards starts up just in time for plenty of Twitch viewing this weekend at the RLCS World Championship at the Wiltern in Los Angeles! Weeks of intense matches, close saves, and amazing moments from Season 3 of the Rocket League Championship Series have all come down to this. On June 2-4, the best Rocket League teams from around the world will battle for their share of the largest prize pool in RLCS history. With $150,000 up for grabs, the stakes are at an all-time high.

    We’re bringing some of the best RLCS players under one roof for the weekend. Check out the full schedule below:

    EVENT SCHEDULE AND WHERE TO WATCH



    On Sunday (June 4), we’ll also be unveiling our Anniversary update to the world sometime during the broadcast, so definitely watch the show for that news! If you haven’t been lucky enough to snag yourself tickets to catch the action live at the Wiltern Theater in Los Angeles, fear not! All three days of the event will be live on twitch.tv/rocketleague June 2-4. Be sure to mark your calendars and see you on the stream to see who will be crowned the RLCS World Champions!


    [ 2017-06-01 22:09:31 CET ] [ Original post ]

    Rocket League Brings $100,000 in Prize Pools to DreamHack this Summer



    Need more Rocket League esports when school’s out for summer? DreamHack, Psyonix, and Twitch have you covered!

    We are proud to announce that official Rocket League tournaments are coming to two of the biggest esports events of the season -- DreamHack Summer in Jönköping, Sweden from June 18-20, and DreamHack Atlanta in Atlanta, Georgia from July 21-23.

    Both DreamHack Summer and DreamHack Atlanta will have 32-team open registration 3v3 tournaments (with the possibility for more team slots depending on demand). All tournaments will be played on PC and each comes with a $50,000 prize pool. This is your chance to play against some of the best Rocket League pros in the world, and win some major prize money in the process!

    Both tournaments will be broadcast live on Twitch, so be on the lookout for channel details as we grow closer to the event. Expect more information regarding signups and rules relatively soon.


    [ 2017-05-24 19:24:30 CET ] [ Original post ]

    Exclusive In-Game Item Coming for RLCS Attendees



    Only ten days remain until the RLCS Season Three World Championship, our biggest season finale ever!

    We are bringing a bunch of surprises (and special guests) to the World Championship next month, some of which we can’t talk about until the stage is set, but we have one epic bonus for everyone coming to the show in Los Angeles June 2-4. Each ticket holder will receive an EXCLUSIVE in-game item, to be delivered before our next major update goes live this Summer!

    One set of the ten-spoke “Decennium Pro” Wheels will be given to each World Championship ticket holder. Once we are close to our next update, each ticket holder will receive an email with a code that can be redeemed inside of Rocket League, the same way you redeem in-game codes included with select Rocket League Pull-Back Racers. What if you bought tickets as a group with friends or family? We have you covered, and we will email the ticket buyer with enough codes to cover each ticket purchased. Check out a bonus image of the Wheels below!

    Interested in the wheels and everything else the RLCS Season Three World Championship has to offer? Tickets are still available, and we’ll see you in Los Angeles!




    [ 2017-05-23 21:16:50 CET ] [ Original post ]

    Crate Retirement Starting with Next Update



    As many of our community members have already speculated, we are going to start retiring some of the Crates available in Rocket League in the near future.

    All four Champion Crates will no longer be available as drops after Online Matches once our next major update goes live this Summer. This retirement ONLY affects drops, so if you already have Champion Crates in your inventory, or want to trade Champion Crates to other players after their retirement, you will still be able to do so. This Champion series retirement means that there will be fewer Crates to account for when the game drops one for you. In other words, removing older Crates means that newer Crates (and their newer Items) will appear for you more often.

    After retiring the Champion Series, we will continue to retire other Crates on a schedule of roughly six months after their initial release. But don’t worry, items found inside retired Crates could still come back at a later date. Some items are already available in other Crates, like those found in the Player’s Choice Crate we released in February.

    We will announce all future Crate retirements here before they happen, and we will have even more to share about our next major update at the RLCS Season Three World Championship. See you soon!


    [ 2017-05-22 23:17:23 CET ] [ Original post ]

    Rocket League Steps into the Ring with WWE



    As you may have already seen in recent episodes of WWE SmackDown Live, we have already begun and are proud to officially announce that Rocket League is partnering with WWE!

    This upcoming weekend's NXT Takeover Chicago event (airing live this Saturday, May 20 on WWE Network) is where our promotional partnership kicks off, as Rocket League's presence will truly be felt during the broadcast and after, as we debut the first of our brand new television commercials. Expect to see it again on that Sunday's following pay-per-view (PPV) event, WWE Backlash this Sunday, May 21. It's the first main televised roster debut of WWE Superstar Shinsuke Nakamura -- how could we NOT be involved?

    Our promotional partnership will continue to grow after Backlash, as Rocket League will be a WWE partner at Great Balls of Fire on Sunday, July 9, and SummerSlam on Sunday, August 20. We will also be a regular presence on both Monday Night Raw and SmackDown Live, as well as the official presenter for the recently-announced WWE Women’s Tournament!

    And for the UpUpDownDown fans among our ranks? WWE Superstar Xavier Woods and crew will Keep it Tight with Rocket League over the course of six episodes coming later this year! Stay tuned for more details regarding our WWE sponsorship later this year.


    [ 2017-05-18 00:38:41 CET ] [ Original post ]

    Community Spotlight: Mastering Mechanics



    Just over a month ago, we introduced the 'Featured' tab in our latest Rocket League Community Spotlight, and since then, the community has been asking us for even more 'Custom Training' codes. Here's what we have in store for you!

    CUSTOM TRAINING
    Since we introduced 'Custom Training' earlier this year, players have shown us that there's a ton of interest in aerial-focused challenges. In order to help teach players of all levels, we’re adding 'Custom Training' sequences with multiple levels of difficulty that may help all players on their quest to become Rocketeers.

    If you find that the 'Featured' tab leaves you hungry for more, the community still has your back! Community-forged hubs like the RLCustomTraining subreddit, RLG’s Training browser, or WayProtein’s Training Sequences Sheet offer an exceptional array of satisfying codes.



    Below are the nine new ‘Custom Training’ codes that are now listed in the ‘Featured’ tab in-game, descending from easiest to most difficult:

    [table]
    [tr]
    [th]AUTHOR[/th]
    [th]PACK NAME[/th]
    [th]CODE[/th]
    [/tr]
    [tr]
    [td]YEEZA[/td]
    [td]AIR ROLL SHOTS[/td]
    [td]84D2-072D-80CF-7D0D[/td]
    [/tr]
    [tr]
    [td]WAYPROTEIN[/td]
    [td]NOVICE AERIALS[/td]
    [td]0A40-E21D-61C1-49C6[/td]
    [/tr]
    [tr]
    [td]WAYPROTEIN[/td]
    [td]AIR ROLL AERIALS[/td]
    [td]30EF-9E98-C844-E83D[/td]
    [/tr]
    [tr]
    [td]BIDDLES[/td]
    [td]BIDDLES PROGRESSION[/td]
    [td]7E96-B9C7-3AC0-9B70[/td]
    [/tr]
    [tr]
    [td]TRIFECTA ILLIXER[/td]
    [td]DOUBLE TOUCH READ PRACTICE[/td]
    [td]0321-6855-BCBD-5A04[/td]
    [/tr]
    [tr]
    [td]WAYPROTEIN[/td]
    [td]BACKWARDS AERIALS[/td]
    [td]9A54-0D10-1717-7F4F[/td]
    [/tr]
    [tr]
    [td]SIR PANCAKE III[/td]
    [td]THE FLYING PANCAKE[/td]
    [td]6903-A754-8D6A-878B[/td]
    [/tr]
    [tr]
    [td]COACH RYUU[/td]
    [td]COMPLEX REBOUNDS[/td]
    [td]E994-A449-A1D9-4B08[/td]
    [/tr]
    [tr]
    [td]TORMENT[/td]
    [td]FLIP RESET SHOTS[/td]
    [td]2186-5167-B7C8-C46F[/td]
    [/tr]
    [/table]



    STEAM WORKSHOP UPDATE
    In previous Community Spotlights, the Steam Workshop maps we selected were more obstacle-focused that tested your speed, and how quickly you could maneuver your car through restricting gaps and clearances. What these courses didn't introduce, however, was how to add a ball into the equation.

    French Fries’ creation, the multi-staged Dribbling Challenge 1.1.1, does just that -- which is found sitting proudly at #3 on the Most Subscribed list. In it, players experience a multi-stage challenge that begins with basic things like ball control and pathway navigation and ends with how to master flight across longer distances and around obstacles. Once you've mastered it and think you're pretty good, you could also take it a step further and try to beat the world record! Spend enough time with the Dribbling Challenge and you may feel right at home every time the ball is perched on top of your car.


    [ 2017-05-17 03:10:10 CET ] [ Original post ]

    Patch Notes v1.34



    THE HEADLINES

    • “Neo Tokyo” has been updated with a Standard Arena layout, and is now available in all Playlists
    • The Nitro Crate with new items has been added


    NEW CONTENT

    Arenas
    • “Neo Tokyo” has been updated with a Standard Arena layout, and is now available in all Playlists
    • The original “Neo Tokyo” has been renamed “Tokyo Underpass,” and is available to play in offline and private matches


    Crates
    • Nitro Crate has been added
      • When received, the Nitro Crate will display as “Crate - Nitro” in your inventory


    Community Flags
    • The Loot Crate Community Flag has been added


    Zag Toys Rocket League Original Minis Pull-Back Racers
    • Select Pull-Back Racers will come with one code redeemable for a set of two exclusive in-game items
      • Original Minis Pull-Back Racers will be on sale later this Spring, and then codes can be redeemed via the Redeem Code button in the Extras menu
      • Exclusive Rocket Trail: Cold Fusion
      • Exclusive Wheels: ZT-17




    BUG FIXES

    General
    • [Steam] Fixed an issue where toggling Motion Blur on and off would cause a game crash
    • [Console] Light Shafts will no longer automatically re-enable if disabled in Video section of the Options Menu
    • [Steam] Vertical Sync will no longer automatically re-enable if disabled in Video section of the Options Menu
    • Rocket Trails viewed in the Garage when playing Splitscreen no longer display diagonally
      • Fixed Rocket Trails include: Alpha (Gold Rush), Bubbles, Cold Fusion, Datastream, Flamethrower, Frostbite, Helios, Hexphase, Hydro, Ink, Netherworld, Plasma, Slime, Snowflakes, Standard (All Colors), Treasure

    • Fixed an issue causing some glowing wheels to look incorrect when Painted. This fix affects the following wheels: Photon, Septem, Troika, and Voltaic
    • Side Boost locations on DFH Stormy, Urban Central, Urban Central (Dawn), and Urban Central (Night) now match those found in other standard arenas
    • Bunny Ears now flop in the correct direction
    • The “CCCXL” Decal for Ice Charger is now correctly named “CDXL”
    • Earned Assists now correctly display in the Leaderboards
    • The Ball Indicator now correctly displays on “Mannfield (Night)”
    • [Xbox One] The “Registered Voter” achievement has been fixed



    [ 2017-05-10 23:16:22 CET ] [ Original post ]

    What's Coming in v1.34



    Happy day, Soccar fans! We’re excited to announce that our next update for Rocket League is coming later this week -- Wednesday, May 10 at 3pm PDT to be exact! (That’s 6pm EDT for our East Coast players, 12am CEDT on May 11 if you’re in Europe, and 9am AEST if you’re in Oceania.)

    So what’s coming this week in v1.34?



    NEO TOKYO AND TOKYO UNDERPASS
    Your feedback has been heard! ‘Neo Tokyo’ is back, and we’ve redesigned it as a Standard Arena. We left the scenery untouched to maintain that futuristic metropolis look, while removing the parallel ramps on either side of the goals. ‘Neo Tokyo’ will be returning to all Playlists, including Competitive, and will be available in Private matches as well.

    For those who love the original ‘Neo Tokyo,’ we have you covered! We are keeping the original Arena in Rocket League, but with a new name: ‘Tokyo Underpass.’ This new name/old look Arena will be available in offline and Private matches only for now. ‘Tokyo Underpass’ is also replacing the original ‘Underpass’ map, which will be removed from the Rocket Labs rotation starting with this update.



    A NEW BATTLE-CAR ENTERS THE ARENA!
    Available only as a limited-drop inside our next Crate (more on that below), Mantis is a car many of you have been asking about since our Batman v Superman DLC update in 2016. Mantis is fully customizable and has an all-new look, but it uses the same low, flat hitbox, and turn radius as the Batmobile. We’re also including six new Decals with Mantis: Arrowhead, Battleworn, Kaze, Maxx, Roasted, and Uproar.

    NITROUS-POWERED CRATE DROPS
    The new Nitro Crate includes the Mantis Battle-Car mentioned above, along with limited-drop Wheels, Decals, Rocket Trails, and Black Market customizations. See below for a sneak peek at some of the included items!



    COMING SOON: ZAG TOYS AND IN-GAME ITEMS
    This week’s update also includes the framework for in-game items tied to our Zag Toys Mini Pull-Back Racers! Once the blind-bag toys start hitting store shelves in June, Rare and Very Rare Pull-Back Racers will include unique codes redeemable for a set of in-game items. You can find out more about the Pull-Back Racers in our blog post from last week.

    Curious to see what else is going into v1.34? We’ll have full patch notes up on the blog before release on Wednesday. Stay tuned!


    [ 2017-05-08 19:59:46 CET ] [ Original post ]

    Steam Free Weekend and Sale Start Today!



    It’s time for another Steam Free Weekend!

    Starting right now, Rocket League is FREE to play for all Steam users through Sunday morning. You can download the full base game, free of charge, and hop into any Playlist, be it Competitive, Dropshot, Rumble, or otherwise!

    But it gets better! Rocket League, Rocket League GOTY Edition, and most DLC are 30% off for anyone who purchases during the free weekend period. If you hop in for free this weekend and enjoy the Battle-Car madness, we hope you stick around!


    [ 2017-05-04 20:05:48 CET ] [ Original post ]

    Rocket League Pull-Back Racers Arrive in June



    Rocket League Pull-Back Racers Arrive in June

    The wait is almost over! Our line of Rocket League Mini Pull-Back Racers will be dropping at select US retailers next month!

    Brought to you by our friends at Zag Toys, 12 Battle-Cars are coming to store shelves in early June. Octane, Dominus, Masamune, Hotshot, Grog, X-Devil, Merc, and Backfire make up most of our blind-bag lineup, with each Battle-Car hidden inside a replica of our in-game ball.

    You’ll also have the chance to get one of three Rare electroplated Battle-Cars, or one Super Rare Mystery Car! If you’re lucky enough to find one of the Rare or Super Rare Pull-Back Racers, you’ll also take home a code redeemable for a unique set of in-game items: The ‘Cold Fusion’ Rocket Boost and ‘ZT-17’ Wheels!




    How do you redeem these new codes? After opening Rocket League, go to the “Extras” menu, click “Redeem Code,” pop your unique code in the window. Both items will unlock, and you’ll be achieving Cold Fusion in no time!



    Rocket League Mini Pull-Back Racers will be available at GameStop and Target in the US for launch, with other stores to follow! We’ll also have news to share regarding EU retailers in the near future. Want to see the new in-game items in action? Check out the GIF below!


    [ 2017-05-02 19:21:20 CET ] [ Original post ]

    Rocket League Coming to Loot Gaming in May



    Our friends at Loot Crate just announced their May Loot Gaming theme! Aptly titled “Road Rage,” Rocket League will be included alongside other speed-focused titles such as Mario Kart 8 Deluxe, Destiny, and Twisted Metal.

    As usual, all of the included games will have surprise items in the “Road Rage” Crate, which ships out later in May. Check out the official page HERE for all additional info and how to subscribe!

    Before we hit the road, let's discuss the Flag that Dominus is repping above. The Loot Crate Antenna will soon be a FREE customization item in Rocket League, available for FREE on all platforms starting in mid-May.


    [ 2017-04-28 19:18:57 CET ] [ Original post ]

    Sever Maintenance at 11pm PDT

    Starting at 11pm PDT on April 27 (April 28 at 2am EDT / 7am CET / 5pm AEDT), Rocket League servers will not be accessible while we perform upgrades on our database systems. An event will notify players prior to the maintenance, but make sure to plan ahead!

    We expect this downtime to last no longer than 60 minutes.

    We appreciate your patience during this time, thank you.


    [ 2017-04-28 00:10:23 CET ] [ Original post ]

    Rocket League No Longer Available for Sale in China; Services Will Remain

    To our community of players from China:

    As of April 19, 2017, Rocket League will no longer be available for sale to new customers on Steam. As we announced earlier today, the game will be relaunched in China at a later date as a free-to-play title through another service and publisher. Because the game will be available in a very different way, we do not want to confuse new players with different versions of the game -- specifically, by offering one version of the game that is for sale, while another is free to play.

    All of our players in China who previously purchased the game on Steam will still have access to the current game you have already paid for (in addition to all other currently-available features).

    On behalf of the entire Psyonix team and the Rocket League community at large, thank you very much for your time and dedication to our game over the last 21 months. We truly appreciate it.

    Best regards,
    Psyonix


    [ 2017-04-20 22:50:20 CET ] [ Original post ]

    Community Spotlight: Aerial Practice and New Training Codes



    Since we published Rocket League’s first Community Spotlight back in February, we’ve added a new Featured tab in the Custom Training window as part of the Dropshot Update. Our first Spotlight focused on "Obstacle Course 1," which saw a 30% increase in subscriptions after our post. Now we’re beginning to take a more tactical approach to how we introduce players to community-made content.

    We want to try our best to cater players at all skill levels, as well as provide Custom Training sequences and Steam Workshop maps that help teach our players a broad range of skills and mechanics.



    Custom Training

    For today's Community Spotlight, we have introduced a new list of Featured Custom Training sequences that will help teach you skills like aerial dribbling, clearing passes off the backboard, and saving shots coming from behind.

    In case you’re looking to share or explore more community made Custom Training codes, head over to the RLCustomTraining subreddit and RLG's Training browser. Both are excellent resources for training codes, and you can share or explore the up-and-coming levels well!

    Below you can see the previous 9 codes from the image above, with difficulties ranging a wide spectrum of skill levels.

    [table]
    [tr]
    [th]Author[/th]
    [th]Training Pack Name[/th]
    [th]Code[/th]
    [/tr]
    [tr]
    [td]G2 Kronovi[/td]
    [td]Angled Shots[/td]
    [td]04CC-0655-E7D1-99CD[/td]
    [/tr]
    [tr]
    [td]Sir Pancake III[/td]
    [td] Shots, walls, and redirects[/td]
    [td]DB16-B097-6181-F26A[/td]
    [/tr]
    [tr]
    [td]GarrettG[/td]
    [td]Consistency Pack #1[/td]
    [td]65A3-8CEB-9B57-EC16[/td]
    [/tr]
    [tr]
    [td]Torment [/td]
    [td] Defensive Backboard Reads[/td]
    [td]9F09-E4D3-EAB0-69AD[/td]
    [/tr]
    [tr]
    [td]NRG Jacob[/td]
    [td]Side Wall Clears[/td]
    [td]A9B9-16DF-1975-53F0[/td]
    [/tr]
    [tr]
    [td]Mr Jokerer[/td]
    [td]Warm up shots/clears 1[/td]
    [td]21F1-B6A9-2525-C0C8[/td]
    [/tr]
    [tr]
    [td]Poquito [/td]
    [td]Clears[/td]
    [td]5DA1-EA21-5EF9-EA21[/td]
    [/tr]
    [tr]
    [td]Poquito [/td]
    [td]Ground Shots[/td]
    [td]6EB1-79B2-33B8-681C[/td]
    [/tr]
    [tr]
    [td]Poquito [/td]
    [td]Saves[/td]
    [td]2E23-ABD5-20C6-DBD4[/td]
    [/tr]
    [/table]



    Steam Workshop

    If Custom Training isn’t your style, then Steam Workshop hosts a handful of challenging scenarios such as "Thanrek’s Aerial Training," which will help fine-tune your aerial abilities as you maneuver your rocket powered car through obstacles.

    With over 50,000 subscribers, and consisting of 12 courses,Aerial Training functions much like "Obstacle Course 1," but with more focus on tight maneuvering and vertical control. If you didn’t feel comfortable using air roll, then you’ll be quite familiar with it after finishing this map!

    If technical maps and practicing isn’t your style, we will still be sneaking in some of the more irregular and creative Rocket League community content in the future.


    [ 2017-04-14 00:15:06 CET ] [ Original post ]

    Introducing RLCS Season 3 Player Accolades



    From game-saving plays to last-second goals, RLCS Season 3 has hosted some of the most exciting Rocket League matches to date. To reward players for bringing us some of the greatest plays in the history of Rocket League, we are introducing Player Accolades this season.

    Three Accolades will be given to players in each of the three regions (NA, EU, OCE). Each Accolade will award the top player in each category below with $500 USD and highlight them for their exceptional performance in League Play.

    Regional League Play Accolades:

    • The Golden Striker will be awarded to the clinical finisher who scores the most Goals per game in League Play in their region.
    • The Clutch Playmaker will be awarded to the cunning player who records the most Assists per game in League Play in their region.
    • The Savior of the Season will be awarded to the player who racks up the highest Saves per game in League Play in their region.


    At the conclusion of the regular season, our panel of RLCS analysts, administrators, and Psyonix Developers will vote for a Regular Season MVP who contributed most to their team’s success in League Play in each of the three regions. $1000 USD will be awarded to the MVP in each region once all votes have been locked in by our panel.

    But wait, there’s more! We’re also giving away two more Accolades at the RLCS World Championship in Los Angeles in June. Both Accolades at the live event will be voted on by our panel of RLCS analysts, administrators, and Psyonix Developers and awarded at the end of the World Championship Finals.

    World Championship Accolades:

    • The DFH Community Award will be $500, and awarded to the single player that most positively impacts and embodies the community.
    • At the conclusion of the World Championship, a $1000 USD award will be granted to the World Championship MVP.


    As RLCS League Play quickly approaches the final two weekends, don’t forget to tune in for both NA and EU League Play streamed live on Twitch.tv/RocketLeague. You won’t want to miss the action as teams fight for their spot at the World Championship and their shot at $300,000.


    [ 2017-04-12 20:30:56 CET ] [ Original post ]

    RLCS World Championship Heads Back To Los Angeles June 2-4



    After bringing down the house in Amsterdam last December, the Rocket League Championship Series Season 3 World Championship is going back to Cali from June 2-4!

    Taking place at the historic Wiltern Theater in Los Angeles over an unprecedented three days, the Season 3 World Championship will be our biggest event to date, starting with the inclusion of two teams from our brand-new RLCS Oceania region. A total of ten teams will be battling for the lion’s share of our largest-ever $300,000 total prize pool!

    Tickets for the World Championship will be on sale the week of April 17, and we will have all the details posted here beforehand. Mark your calendars, get those tax refunds ready, and we’ll see you later this Spring! And don’t forget to tune in this weekend for the @RLCS Season 3 Midseason Mayhem, streamed live as always on Twitch.tv/RocketLeague.


    [ 2017-04-06 19:09:08 CET ] [ Original post ]

    New Key Price Adjustments for Steam



    Heads up, PC players! If you’re playing Rocket League with us on Steam outside of North America, you may notice some small Key price adjustments.

    Starting now, we are re-adjusting Key prices around the world in order to maintain a happy, healthy in-game economy. These latest adjustments, similar to the changes we made in September, will use existing USD key prices as a base (USD $1.49 for a single Key; $4.99 for five Keys, $9.99 for 10 Keys, and $19.99 for 20 Keys).

    This alignment is necessary because Keys are part of Rocket League's active economy, and we want Key prices in every country to reflect the appropriate and approximate value of the keys regardless of your country of purchase.

    Thank you for your continued support, and we’ll see you on the pitch!


    [ 2017-04-06 04:01:26 CET ] [ Original post ]

    Patch Notes v1.33



    The Headlines
    Today's update addresses stability issues on our new loading screens and the invisible ball on Neo Tokyo.

    Bug Fixes
    General

    • Fixed an issue where the new loading screen format was causing players to crash out of game
    • Neo Tokyo (Private Matches) no longer has an invisible ball


    [ 2017-04-05 21:22:13 CET ] [ Original post ]

    The Fate of the Furious DLC Out Now!



    The ride is just beginning. Dom Toretto’s Dodge Ice Charger from The Fate of the Furious is available to purchase in the Showroom! The fully-customizable Ice Charger comes with exclusive Wheels, six unique Decals, and is available for USD $1.99 or regional equivalent.

    https://www.youtube.com/watch?v=f4dDlaX6lEI


    [ 2017-04-05 02:58:53 CET ] [ Original post ]

    Incoming Rank Adjustment For Competitive Season 4



    Hi everyone, we’re back to talk about some more improvements we’re making to Rocket League Competitive play!

    We’ve heard your feedback that our Bronze, Silver, Gold, etc. ranks aren’t flavorful enough for Rocket League. As a result, we’ve cooked up a new rankings recipe that we feel better represent the unique tastes of our players.

    Starting today, the new ranking system is:

    • Potato - Hearty, solid, and unflashy. Potato players have a lot of potential, but need more time in the oven of competition.
    • Onion - However you dice them, these players are versatile, but still learning how to mix well with others. Occasional mistakes can make teammates cry.
    • Corn - These players have used their eyes and ears to pop above the maze of the lower ranks.
    • Broccoli - Heady players that stalk the field with a purpose.
    • Radish - Esteemed players that often have deep roots in the community.
    • Purple Cabbage - The cream of the crop, they often steam their opponents. These champions are not your garden variety veterans, are extremely versatile, and mix well with a variety of teammates.
    • Grand Eggplant - Only the best Rocket League players have grown their skills enough to reach this exclusive rank.




    Whether you’re a Potato I or a Grand Eggplant, we hope you’ll enjoy the rest of this season. See you on the field!


    [ 2017-04-01 02:11:06 CET ] [ Original post ]

    Rocket League Teams Up with the Fate of the Furious



    We’re proud to announce that The Fate of the Furious DLC is officially coming to Rocket League!

    In collaboration with Universal Pictures and Dodge, our new Premium Battle-Car brings the same winter-hardened Ice Charger driven by Dom Toretto in the upcoming film, to YOU, our faithful community. Watch the trailer below!

    https://youtu.be/f4dDlaX6lEI

    For $1.99 USD (or regional equivalent), players will be able to grab the Ice Charger itself, in addition to exclusive Ice Charger premium Wheels and six Premium Decals -- Clean Cut, Crazy Sandwich, Flames, Rakugaki, Rally, and CCCXL.

    The Ice Charger DLC will be available on April 4 on all PC, PlayStation 4, and Xbox One, ahead of The Fate of the Furious’ theatrical release on April 14.


    [ 2017-03-31 17:12:38 CET ] [ Original post ]

    Patch Notes v1.32



    THE HEADLINES
    Today's hotfix addresses several issues that came with our v1.31 Dropshot update earlier this week. This update is being deployed on all platforms (PS4, PS4 Pro, Steam, and Xbox One).

    BUG FIXES
    GENERAL

    • Fixed the double Boost spawn on Beckwith Park (Night)
    • The ball height indicator/decal will now correctly appear on the Blue team’s half of Arena Core 707
    • Optimized Dropshot dedicated server performance to reduce problems reported since our last update. This benefits all game modes as any server sharing resources with a Dropshot match was affected
    • Fixed an issue with player spawn position in Steam Workshop maps
    • Players who enter Training directly from the end game screen will no longer prevent their party leader from searching for another match.
    • Fixed an issue that allowed Party Leaders to search for a new match while already in a lobby if a new player joined the party.
    • Map-specific Loading Screens have temporarily been disabled while we investigate game stability issues introduced in the Dropshot update.
    • Additional performance improvements to Aquadome



    [ 2017-03-31 00:41:26 CET ] [ Original post ]

    Let's Talk About Server Performance: A Letter From Our CEO

    “Community First” has long been part of our mission statement here at Psyonix, and it’s a mantra we are always pushing to improve upon. The happiness of our players will always drive us to grow and influence the decisions we make in Rocket League, which is why I want to directly address the recent issues with our servers, matchmaking delays, and our PsyNet backend.

    In regards to both backend (PsyNet) issues, and game server performance, we agree that the server outages and recent lengthy matchmaking times are totally unacceptable. We sincerely apologize to all of our players for the quality of online play, and we are focusing all of our available resources on addressing PsyNet’s capabilities and performance, and the quality of our game servers.

    The number of monthly active Rocket League players has jumped roughly 40% over 2016 in the first few months of this year alone. While our player population continues to grow at a healthy pace, we need to do a better job at scaling up our systems and internal processes to handle this kind of growth. We are growing so fast, both as a company and as a game, that we are racing to fill new positions on our Online Services team (that's the group at Psyonix that builds and maintains our backend systems -- which makes this a good time to mention our Careers page, for those of you who want to come work on Rocket League with us.) We are effectively becoming an Online Service company, as Rocket League is primarily an online game, and we continue to grow in size and scope. Growing this team is one of our top priorities as we approach Rocket League’s two-year anniversary in July.

    IMPROVING THE PSYNET DATABASE
    Our Online Services team continues to work on the PsyNet database; if you have hopped into Rocket League recently and seen, in red letters, “Cannot Connect to Rocket League Servers” where the Playlists normally live, you’re seeing the PsyNet DB gone awry.

    Issues with the PsyNet database started spiking around the same time we had a free weekend on Xbox One last month. We have seen more and more of you playing Rocket League online, and this has led to new issues that hadn’t appeared as we scaled our capacity up to this point.

    Further complicating the problem has been outages and performance problems within the Google Cloud infrastructure, which we use to power PsyNet. Some of our downtime has resulted from unexpected slowdowns on database operations that led to a death spiral, but ultimately do not appear to have been caused by our own usage or overhead. At the end of the day, however, we need to own our own game’s performance. Here’s what we’ve been doing to address these issues:

    • Since the February outages, we assigned additional dedicated staff from our Online Services team to database stability and reliability. They are hard at work on changes like separating high-traffic features like Player Trading and “Scraper API” access used by third party sites from our core services. This will reduce load on the PsyNet database and reduce exposure to outages during peak hours. We definitely don’t want to keep you off the pitch on weekends or holidays.
    • We are working closely with Google engineers to investigate the disturbances to our database performance from outside our cloud instance.


    MATCHMAKING SERVER DELAYS
    Issues with matchmaking delays have only become apparent in recent days, going back to the Dropshot release last week. Our matchmaking server has periodically fallen into a problem state with a huge backlog of match reservations -- there are empty servers for you to play on, but PsyNet isn’t putting you into the servers fast enough. This causes the extreme search times being reported on social media.

    As this is a new problem, we are still investigating the root cause. We have made changes in the interim to reduce the likelihood of it recurring, but more substantial improvements will be made throughout 2017.

    DEDICATED SERVER PERFORMANCE
    The last category of “server issues” deals with problems when actually connected to a dedicated game server. This is most commonly reported as in-game lag spikes or hiccups independent of the player’s ping to the server.

    This problem is particularly difficult to identify because so many issues factor into a user’s experience with a dedicated server. Local connection problems can cause packet loss or an unstable connection despite a steady ping sample. Individual ISPs can have routing issues to one of our server hosts that causes unusually high ping that we have no control over.

    However, these outside factors do not mean there are not legitimate issues at hand, and this is another set of problems we need to own. After reports of instability in January, we significantly expanded our hardware investment in Europe, US-East, US-West, and Oceania to reduce our dependency on virtual servers. For those who are unfamiliar with the term, a “virtual” server exists in the cloud and can be rapidly spun up in quantity to meet demand. While virtual servers are not inherently bad -- and many games successfully and heavily rely on them -- we weren’t confident in their recent reliability.

    For context, we do not view virtual servers as a cost-saving measure, but instead as a way to scale to unexpected demand. It takes time to order and deploy hardware servers, and without a virtual solution, players would be forced to wait in long queues to get into an available server if demand spiked above our capacity.

    We ordered enough hardware servers to satisfy demand above our then-peak population to ensure a good experience for everyone. For a time, this seemed to have a positive impact, but the concerns have resurfaced since our latest update.

    We are addressing the issues with our game servers on a few fronts:

    • We are doing our own profiling as well as working with our server providers to investigate this issue further and seeking a resolution as quickly as possible.
    • Part of this profiling is completing a performance pass on Dropshot, as we want to ensure the best server performance possible when you’re playing our new game mode. Some of these improvements will be coming in our next patch -- a hotfix we hope to deploy in the very near future.
    • We are also working on improving our internal metrics to detect and isolate these problems more efficiently and rapidly.
    • Finally, while we have already invested in new server hardware in Europe and North America, we are continuing to investigate new hardware options in other regions, including Asia, South Africa, and Central America.


    Growing pains are just that -- painful -- and we cannot thank our players enough for sticking with us as we continue to grow. Some of the issues we face will be addressed shortly, including those in our next hotfix; while other projects, like growing our Online Services team, will take more time to bear fruit. We thank you for your continued patience during this time, and as always, we welcome your feedback on Reddit, Facebook, and Twitter. We promise to do better by all of our players in the future.


    [ 2017-03-28 04:19:48 CET ] [ Original post ]

    Patch Notes v1.31


    THE HEADLINES

    • Dropshot game mode is now available in the unranked playlists
    • Neo Tokyo has been removed from Casual and Competitive playlists
    • Turbo Crate has been added
      • Painted Endo bodies and Tachyon Rocket Trails can be found in the Turbo Crate

    • Seasonal Easter Items can be acquired March 22 to April 17
    • Season 3 of Competitive play is ending and Season 4 begins. Titles and items will be awarded for the highest rank achieved during the season

    Complete list below...



    NEW CONTENT
    ARENAS
    • “Core 707” is now available when playing Dropshot
    • “Mannfield (Night)” is now available in all playlists
    • “Neo Tokyo” has been removed from Casual and Competitive playlists
      • The map will remain playable in offline and private matches
      • In a future update, Neo Tokyo will return to online play with a standard layout

    CRATES
    • Turbo Crate has been added
    • Painted versions of the “Endo” Battle-Car are available from this crate.
    • Painted versions of the “Tachyon” Rocket Trail are available from this crate.


    EASTER 2017
    • Seasonal Easter Items can be acquired March 22 through April 17
      • Easter Egg Antenna
      • Bunny Ears Hat
      • Easter Basket Hat

    ACHIEVEMENTS
    • Registered Voter
      • Head to 'Arena Preferences' and use all of your votes

    • Metaverse
      • Equip the Halo Topper and win a match on Starbase ARC

    • Brave the Elements
      • Complete a match on wasted land, under the sea, and in outer space

    • Damage Control
      • Win a Dropshot match via shutout

    • Full Course
      • Score a total of 18 Goals in Dropshot

    • Buckminster
      • x10 Damage a total of 320 panels in Dropshot




    CHANGES AND UPDATES
    GENERAL
    • Dropshot
    • The new Dropshot game mode is now available in the unranked playlists
    • The goal of the mode is to break the floor with the ball on the opponent's side, and knock the ball through the hole

  • AquaDome has undergone further performance optimization and its overall color saturation has been reduced
  • “Spell (Sando Remix)” by Hollywood Principle has been added to the soundtrack
  • In-game code redemption has been added
    • In the future, Players can go to the “Extras” menu, select “Redeem Code,” and enter codes to unlock in-game items

  • Arena Preferences
    • Preference weighting has been updated to be simpler. A map’s odds are now changed based on the net percentage of the lobby who like or dislike a map
    • If all players in a lobby Dislike a map, it will now never appear
    • If half of the players in a lobby Like a map, it will appear 50% more often
    • If one player Likes a map and another player Dislikes it, it will appear as often as normal

  • Time Played is now tracked as a statistic
    • Time played before this update will not be included in tracking

    USER INTERFACE
    • Trading Updates
      • The Trade interface has been updated. All trade offerings will appear on screen without players needing to scroll the list.
      • The trade timer now runs for five seconds, up from three seconds.

    • Key Selection
      • A new “Key Selection” setting has been added to the Options Menu (Use Oldest, Use Newest, or Ask Me)
      • If the user chooses “Ask Me” a new UI modal will appear when opening a crate that allows players to pick which key to use.

    • Free Play Training
      • You can now select which map to train on after choosing “Free Play” from the Training Menu.
      • You can now exit directly to “Free Play” from the end of match menu.

    • Custom Training
      • Custom Training sequences can now be discovered and played cross-platform.
      • The Custom Training feature can now be accessed while offline
      • A new “Featured” tab has been added that spotlights selected Training Sequences chosen by the Psyonix team

    • Forfeiting a 1v1 match now requires confirmation.
    • Loading Screens now reflect the arena being loaded into as well as the game mode
      • Game Tips are now included on the new Loading Screen

    • Painted Items now show a colored border in the UI
    • PS4 and Xbox One players can now bind “Air Roll Left” and “Air Roll Right” from the Controls menu
    • PS4 and Xbox One players can now disable Light Shafts in the Video options menu
    • The default binding for Create Party and Invite Players has been changed to “X” on Xbox controllers, and “Square” on PS4.




    COMPETITIVE
    • Season 3 has ended. Titles and items will be awarded for your highest rank achieved during the season
      • Season 3 Prospect Wheel
      • Season 3 Challenger Wheel
      • Season 3 Star Wheel
      • Season 3 Champion Wheel
      • Season 3 Grand Champion Title

    • Season 4 brings a new set of Skill Rankings to provide more clear divisions between skill levels
      • You are now classified into Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion ranks
      • The new Grand Champion rank will be harder to attain than in Season 3
      • There are now only four divisions per skill tier (e.g. Gold II, Division IV) due to each tier covering a smaller range of skills

    • Skill Reset
      • After placement matches, you will be assigned a skill rating influenced by your Season 3 ranking
      • This ranking will be lower than where you finished Season 3 and you will have to climb back to the highest rank you can reach
      • We are not doing a full reset like Season 3 due to the lengthy period of matchmaking disturbance it created. This “soft reset” means players start separated by skill to keep things balanced but can still climb back to top ranks

    • Matchmaking Abuse
      • In the interest of enforcing fair competition, a small number of accounts have been identified as abusing the matchmaking system, and will receive a hard skill reset. These accounts will not receive Competitive Season 3 item rewards

    • Placement Match Updates
      • The placement match system has been revised to allow players to climb faster if they win the majority of their placement games

    • When rejoining a Ranked Match, the default option is now “OK” instead of “Cancel”

    ESPORTS
    • An “Esports” button has been added to the top of the main menu
      • The Esports button will take you directly to live, official Rocket League tournaments on Twitch, including live RLCS streams
      • This button will only be visible during associated live events

    • Spectators can now see a player’s Boost Meter and Rumble Power-up when in Player View

    BUG FIXES
    GENERAL
    • The Boost Meter now rounds down when you have a fractional amount of boost.
    • Party Members can now rejoin Private Matches after exiting to the Main Menu.
    • Fixed a rare issue where items would disappear after a completed trade
    • The achievement “Rocket Genocider” has been fixed
    • Xbox One: Removing a split screen user from a party no longer ends the party
    • An issue with the Dominus GT tail lights not working properly has been fixed
    • Turning on/off Color Blind Mode no longer causes the field to change colors in Free Play
    • Players can no longer pass through the Arena wall on Double Goal (Rocket Labs)
    • Trading with one player in your party no longer prevents you from trading with other party members afterwards
    • Painted Items are now displayed correctly in the Trade-In menu
    • Lobos Wheels now have glowing eyes on both sides of your Battle-Car
    • The gun turrets behind the arena in Starbase ARC no longer shoot indefinitely
    • Fixed an issue causing Motion Blur to be incorrectly disabled on PS4 and Xbox One
    • Optimized the performance of the majority of the Rocket Trails in the game


  • [ 2017-03-22 20:36:25 CET ] [ Original post ]

    Free Easter Items Start Dropping on March 22



    Hopping alongside Dropshot and the start of Competitive Season 4 in the March 22 update, Rocket League will be scattering hidden Easter surprises as post-match drops for the first time ever!

    Starting with this Wednesday’s update, players will have the chance to celebrate their spring enthusiasm with the Easter Egg Antenna, Easter Basket Topper, and for those jumping with excitement: the Bunny Ears Topper!

    These FREE items will be random post-match drops in all online Playlists, and will be available to collect until April 17 at 12:01am UTC. So be sure to get together with some friends, play some Rocket League, and be the first to get the new Easter items! Check out the rest of the Easter items below.



    [ 2017-03-20 23:34:18 CET ] [ Original post ]

    Changes Coming with Competitive Season 4



    We announced our new mode, Dropshot, earlier this week, and its release will also bring with it the end of Competitive Season 3, and the beginning of Competitive Season 4. Here's a breakdown of what you can expect beyond the Season 3 rewards:

    NEW SKILL TIERS
    The most significant change for Competitive Season 4 of has to do with how we rank players. A big part of why we provide visual skill rankings like “Challenger Elite” or “Champion” is to give players visual feedback about the skill of their teammates and opponents.

    However, as the overall skill of the community has grown, our current ranks are no longer sufficient. The skill gap between a “Challenger I” and a “Challenger Elite” is significant, but they both sport golden “Challenger” icons that are only differentiated in subtle ways.

    To better represent the evolving skill distribution of our players, and to better reward players who progress up the ladder, we will be introducing a new, wider set of skill tiers shown below.



    We think these new tiers will do a better job of breaking up wide ranges of skill and also provide a more rewarding feeling of progression.

    FEWER DIVISIONS
    As part of this change, we will be reducing the number of divisions per skill tier from five to four. For example, the Gold I tier ranges from Gold I, Division I to Gold I, Division IV.

    We felt this change was necessary to preserve a similar frequency of division updates from previous seasons. Five divisions per tier with our new, smaller skill tiers would create too much divisional churn for most players.

    GRAND CHAMPION RANK
    Based on the feedback we received regarding the Grand Champion rank during Season 3 recalibration, we have taken the following steps for Season 4:

    • Champion I, II, and III includes players of skill ranging from Champion to low-end Grand Champion from Season 3.
    • Grand Champion has been made more exclusive and given a distinct icon above the Champion ranks. It will not be quite as difficult to obtain as the original Season 3 version, but significantly more difficult than post-calibration Season 3.


    SOFT SKILL RESET
    Like previous seasons, Season 4 will “reset” your skill tiers for each Competitive Playlist. However, we do not want to repeat the matchmaking frenzy of the first few weeks of Season 3 when we did a full skill wipe. Average match quality was poor as the entire playerbase churned through placement matches and climbed back to their relative skill rankings.

    Instead, your placement matchmaking and eventual skill ranking will be informed by your previous season rankings. While we don’t aim to place you at the exact same rank you left off, we do want a clear initial separation so that Grand Champions aren’t wiping the floor with Bronze players during their climb.

    For example, Season 3 Champions will likely place into the Platinum tiers, while All-Stars and Superstars from Season 3 will place into Gold initially.

    SHORTER SEASONS
    We have heard your feedback on season length and agree that Season 3 lasted too long. We think an optimal season length is roughly four months, but the ultimate end date may depend on what changes we feel are necessary before a new season can begin. For this reason, we don’t want to promise an exact end date for Season 4 just yet, but we will be listening to your feedback on the topic carefully.

    NEW MATCHMAKING RATING AND FUTURE CHANGES
    We are hard at work on a variety of matchmaking improvements, but it’s worth talking about a specific change in the context of Season 4 that will help improve overall match quality. With the new season, we are moving to a new model for how we rank and matchmake players by skill.

    The most significant change is in how we are calculating your Matchmaking Rating (MMR). In previous seasons, MMR was a conservative estimate of your skill. A conservative MMR formula is common in modern skill systems and subtracts a few standard deviations of your “uncertainty” (how confident the system is about you) from your “skill” to generate a safe estimate of your potential.

    This made for a smooth introduction to the game, but created inconsistency in matchmaking and ranking that we have now eliminated. Your MMR (and your Skill Tier) are now only based on your Skill value itself. This has a few direct benefits:

    • Good players with high uncertainty aren’t under-ranked anymore, leading to fairer and more fun matches with more consistent skill gains and losses.
    • Players will more quickly reach their appropriate rank, which means less unbalanced games overall.


    We are also testing a variety of other matchmaking enhancements. Some of these will come online with Season 4, and some will be rolled out in the weeks and months ahead. A few of the things we’re looking into:

    • General speed and quality enhancements to allow for faster, more reliable matchmaking.
    • More intelligent matchmaking based on how populated your selected playlists and regions are.
      • For example, if you’re in Gold II and there’s a ton of Gold II players searching 'Doubles' in your region, we’ll try to be more restrictive about the type of players we match you against.
      • Conversely, we’d like matchmaking to be a little faster and more flexible for off-peak hours when there are less players to match against and the wait times can get a bit long at higher levels.


    NEO TOKYO AND ARENA PREFERENCE TWEAKS
    The Neo Tokyo arena is being removed from our competitive and casual playlists. It will return to online play as a standard format arena in a future update.

    We recognize that alternate format arenas are a controversial subject and did not make this decision lightly. The data we gathered since the Arena Preferences feature launched in December showed far less dislike for these arenas than one might expect from reading social media, but it did amplify our internal concerns about whether the Neo Tokyo arena design met our standards as a team for Rocket League.

    We still feel that alternate arenas provide a valuable dose of variety to the online experience. However, the infrequent usage of these arenas in pro tournament play - an important part of the reason we introduced them in the first place - has us thinking deeply about their future. Going forward, we will continue to look at Arena Preferences data and community feedback on the topic.

    Additionally, we are making a few changes to the Arena Preferences system to make it more consistent and understandable. An arena’s odds are now modified by a simple percentage of the lobby that likes or dislikes it. For example:

    • If half of the players in a server dislike a map, it will appear 50% less often.
    • If one player likes a map and another player dislikes it, it will appear as often as normal.
    • If all of the players in a server dislike it, it will now never appear.


    We hope you’re as excited for the new Competitive Season as we are, along with all of the amazing content we have coming in next week’s Dropshot update. We’ll see you in Core 707 soon!


    [ 2017-03-15 19:13:55 CET ] [ Original post ]

    Dropshot Smashes the Arena Floor on March 22



    Another FREE mode is coming to Rocket League[b] later this month!

    Dropshot is a brand new take on [b]Rocket League
    gameplay as we introduce dynamic breakable floors and an electrified ball, all within the confines of a new hexagonal Arena, 'Core 707'. Instead of pushing the ball into your opponent’s goal, your objective is to destroy panels on the opposing team’s floor, and score goals through those gaps.

    Our new game mode is all about Damage! Along with our usual stats like Goals, Assists, and Saves, Dropshot introduces Damage as a statistic -- the more damage you do, the more floor panels break, and the easier it is to score a goal! Each panel can be hit by a ball twice -- the first hit activates the panel, while the second breaks the panel, creating a new scoring opportunity.

    The new ball has three different phases, each more powerful than the last, that determine how much damage is done when the ball smashes into the floor panels. The second and third phases are activated by multiple Battle-Car hits, so the longer the ball stays off the ground, the more powerful it becomes. While the first phase of the new ball only damages one tile upon impact, the second and third phases can damage up to seven and 19 panels, respectively. Check out the Dropshot trailer below!

    https://www.youtube.com/watch?v=MdBvId4DyIg

    Along with Dropshot releasing on March 22, we have a host of other changes coming to Rocket League, including new achievements/trophies, painted Bodies and Rocket Trails, an Esports content button, the end of Competitive Season 3, a new Skill Tier hierarchy, and more!

    Check out our dedicated page for the update here!


    [ 2017-03-13 16:12:29 CET ] [ Original post ]

    Rocket League at SXSW 2017



    Rocket League is heading back to Austin, TX for South By Southwest 2017, and we’re bringing a $5,000 open tournament with us!

    On March 16 and 17, and in association with Logitech, MSI Gaming, and Dreamhack, Rocket League is hosting a $5,000 2v2 tournament in The PC Arena at SXSW. The tourney is open to anyone with a SXSW badge, or a three-day Gaming wristband. You can sign up for the tournament here, and the tournament starts at 2pm CST on Thursday, March 16th.

    Here’s the official tournament schedule (all times CST):

    Thursday, March 16

    • On-Site Registration | 12:00pm - 1:00pm
    • Gameplay | 1:00pm – 8:00pm

    Friday, March 17
    • Gameplay | 1:00pm – 3:00pm
    • Finals | 3:00pm


    Along with our open tournament, Rocket League will also have a booth (#1929) in the Gaming Expo Hall from March 16-18. A big thank you goes out to Alienware for providing all of our in-booth X-51 gaming PCs and 24-inch monitors! Stop by the booth during the show, play some games, and take home some swag!

    Last but not least, our own Jeremy Dunham will be on a panel during SXSW. “Surviving as an Independent AAA Game Studio” will focus on how Psyonix Studios, Astire Games, Insomniac Games, and Remedy Games have “adapted to the ever changing demands of making games, what the challenges are and how they are tackling them.” You can catch the panel March 17 at 12:30pm CST in Room 5ABC at the Austin Convention Center.



    [ 2017-03-07 22:30:05 CET ] [ Original post ]

    Rocket League Coming to PAX East 2017



    Rocket League is coming back to PAX East, and we’re bringing THREE massive open tournaments with us to Boston!

    The action begins at 10am EST on Friday, March 10th as we return to the PAX Arena stage. A whopping 128 teams will compete in the 2v2 PAX Arena Rocket League Open for the chance to win part of a $5,000 USD prize pool, with the top team taking home $2,500 USD and in-game “PAX Champion” titles.

    Registration opens at 10am EST, and the tournament runs from 12pm-6pm. The semi-finals and finals will be broadcast LIVE on twitch.tv/paxarena.

    For the more casual Rocket League players, we have two events on Saturday, March 11th, starting with a 3v3 Console Tourney in the Console Freeplay area from 5pm-7pm. The Console event is followed immediately by a 2v2 Rumble Tournament from 7pm-10pm, and we will have swag prizes for the top three teams in each tournament.

    Last but not least, Rocket League will be part of TWO PAX East panels this weekend:

    • Your Community, Your Allies: Community Management 101
      • Saturday, March 11, 4pm-5pm EST, Bobcat Theatre

    • The Audacity of Hype IV: Social Media on Blast
      • Sunday, March 12, 11:30am-1230pm EST, Dragonfly Theatre

    Good Luck, Have Fun, and see you in Boston in four days!


    [ 2017-03-07 01:09:19 CET ] [ Original post ]

    Patch Notes v1.30



    THE HEADLINES
    Today's update addresses several issues that came with our v1.29 Hot Wheels update earlier this week. This update is being deployed on all platforms (PS4, PS4, Pro, Steam, and Xbox One).
    This update will go live at 3pm PST / 6pm EST / 11pm GMT

    BUG FIXES

    GENERAL

    • Fixed an issue with the ball collision code, changing it back to pre-v1.29 (Hot Wheels update) conditions in all Offline matches, and Free Play
      • This update has already been pushed out to our servers for Online matches

    • Toppers (Cavalier, Mohawk, Pixelated Shades) now correctly display on all Battle-Cars
    • Fixed an issue with Twin Mill III engine audio not following the Battle-Car


    [ 2017-02-23 23:10:14 CET ] [ Original post ]

    Patch Notes v1.29



    THE HEADLINES

    • The Hot Wheels Twin Mill III and Bone Shaker Battle-Cars are now available for purchase in the Showroom
    • Rocket League now supports PS4 Pro with 4K rendering
    • Player’s Choice Crate Series 1 has been added. This crate includes community favorite items voted on by the players




    NEW CONTENT
    (DLC) BATTLE-CARS
    • Added “Twin Mill III” DLC Battle-Car, including…
      • (DLC) Six new Decals:
        • Flames
        • Javelin
        • Overline
        • Speedster
        • Pyro
        • Primo

      • (DLC) One new Wheel:
        • OH5

    • Added “Bone Shaker” DLC Battle-Car, including…
      • (DLC) Six new Decals:
        • Bone Jack
        • Diablo
        • Inferno
        • Pro-Street
        • Starstruck
        • Stripes

      • (DLC) One new Wheel:
        • WW5SP

    ANTENNAS
    • Hot Wheels Antenna
    • Treasure Hunt Flag

    TOPPERS
    • Hot Wheels Topper
    • Shark Bite Topper




    CHANGES AND UPDATES
    GENERAL
    • "Player’s Choice Crate Series 1" can now be found rarely after online matches
      • This crate includes community favorite items voted on by the players

    • Rocket League now supports the PS4 Pro with 4K rendering

    BUG FIXES
    GENERAL
    • “Infinite Power!” and “Mad Scientist” Achievements have been fixed
    • “Lightning” Wheel is now properly named “Voltaic”
    • [PS4]: “Insufficient Space” now properly displayed when attempting to save a reply when the console’s hard drive is full
    • [PS4]: Saved replays will work properly when transferred from one PS4 to another
    • Vehicle driver- and passenger-side windows no longer have Blue or Orange tint when Black Market decals are equipped
    • Pressing shoulder buttons simultaneously no longer causes Item overlap on vehicle customization screen
    • Chain link pattern no longer visible when using certain Rocket Trails
    • Fixed performance issues with the Proton, Dark Matter, and Hypernova Rocket Trails.
    • Licensed Car items can no longer be forced onto other Battle-Cars




    [ 2017-02-21 17:53:45 CET ] [ Original post ]

    Steam Workshop Spotlight: Obstacle Course 1

    https://www.youtube.com/watch?v=RSpB6ocrIX8

    Following the introduction of Steam Workshop support as part of the Starbase ARC update, talented modders in the Rocket League community have been creating levels that range from dance floors to obstacle courses.

    In this Steam Workshop Spotlight, we check out a level from the veteran Rocket League modder French]“French Fries.” He’s garnered over 110,000 subscriptions to his “Obstacle Course 1” level, making it the most subscribed to map currently available. A quick look at the Rocket League Workshop shows that French Fries’ creations hold three of the top ten spots in the Top Rated All Time list as obstacle-based levels are clear favorites among players who are trying to challenge their abilities.

    Originally played prior to the integration of Steam Workshop for Rocket League, “Obstacle Course” has anchored its position as the original favorite community map. Consisting of 4 progressing difficulty levels, Obstacle Course allows a broad range of players to challenge both their aerial and freestyling abilities.



    While there is no integrated timer, Obstacle Course has inspired many enthusiasts to increase the intensity as they race through the courses in an attempt to finish with the fastest time possible, creating an emergent speed running movement within the Rocket League community.

    If you have any Steam Workshop levels ready to be shared to the Rocket League masses, check out the Psyonix Workshop uploading guide so you can introduce your own creations to the Rocket League Workshop.

    [Top Video Credit: JHZER]
    https://www.youtube.com/channel/UCj5vJkkGaSvy0HcVJQ2Hg-g


    [ 2017-02-21 02:02:52 CET ] [ Original post ]

    HOT WHEELS COMING TO ROCKET LEAGUE



    Everyone’s favorite die-cast racers are hitting the pitch!

    Hot Wheels are coming to Rocket League on February 21st, and we’ve transformed two of the most legendary models into Battle-Cars. 'Twin Mill III' and 'Bone Shaker' will soon be rocket-powered and ready for Beckwith Park (and every other Arena), with exclusive wheels and six decals for $1.99 USD. Check out the awesome new trailer below!

    https://www.youtube.com/watch?v=24voQKkSQbM
    As an added bonus, ALL players -- even those who don’t purchase the Hot Wheels DLC -- can find a FREE Hot Wheels Antenna and Topper, “Treasure Hunt” flag, and “Shark Bite” Topper as random post-match drops in the forthcoming update. Look for it all in just a few weeks!


    [ 2017-02-09 15:13:49 CET ] [ Original post ]

    ROCKET LEAGUE ESPORTS IN 2017



    It's going to be a great year for Rocket League Esports and we can't wait to tell you about it. But before we do, we just wanted to say THANK YOU to our community and our players for continuing to support our game and each other day in and day out. Without your loyalty, Rocket League wouldn't be what it is today (or what it will be tomorrow), so thank you once again for all you've done.

    Now, on to why you're here!

    Following up on yesterday's joint announcement with our partners at Twitch and the news regarding Rocket League Championship Series (RLCS) Season 3, there's no better time than right now to talk about our plans for esports in 2017.


    OUR PHILOSOPHY
    We believe that Rocket League is a game and esport where everyone can compete, everyone can progress, and everyone can enjoy. It was with that in mind that we started to evaluate the best way we could invest in esports with the funds earned through our community-funded 'Crates and Keys' pool.

    We quickly realized that we needed to take a different approach when it came to our esports program, and while conventional wisdom normally dictates that we just drop additional loot on top of the existing RLCS prize pool, we wanted to do something more. A community-funded prize pool should benefit the ENTIRE community -- whether it means a group of friends competing over the weekend or the absolute best in the world vying for the RLCS World Championship.


    WHAT WE'RE GOING TO DO
    In 2017, we are investing more than $2.5 million dollars into Rocket League Esports. This investment means that players all over the world can expect to see a number of significant changes to our competitive ecosystem, including:

    • More than $1 Million in total prize pools (including RLCS)
    • Bigger, more meaningful appearances at multiple major competitive gaming festivals
    • Onsite events at major gaming conventions, including PAX, SXSW, and more
    • Extensive funding for community-run tournaments
    • Expanded weekly tournament support in multiple regions, including Europe, North America, Oceania, South America, and more
    • A true collegiate Rocket League Esports program
    • A new series of tournaments for the Xbox community
    • An all-new weekly talk show on Twitch that covers all things 'RLCS'
    • A robust new esports hub on the Rocket League website
    • Ongoing charity tournaments
    • Numerous in-game esports features and enhancements


    UNTIL NEXT TIME
    This is just a preview of what we have in store for 2017 and we're looking forward to bringing you the best year of Rocket League Esports yet! We believe that this plan will not only allow RLCS to grow, but also, our esports presence as a whole. We'll have more details about the plan over the coming weeks, and to our players, community, partners, and friends: see you soon.


    [ 2017-02-08 22:39:58 CET ] [ Original post ]

    RLCS SEASON 3 BEGINS THIS MARCH



    It's been two months since the spectacular conclusion of the Rocket League Championship Series (RLCS) Season 2, which saw the incredible Flipsid3 Tactics take down the talented players of Mockit Aces in back-to-back series to become the second RLCS World Champions.

    https://www.youtube.com/watch?v=ypZUOx_tdVc

    After a brief hiatus, the RLCS is back and bigger than ever with new players, new stories, and a brand new region! That's right, Season 3 will, at long last, introduce the highly-competitive players from Oceania to the teams of North America and Europe for a chance to win the largest prize pool in Rocket League esports history - a grand total of $300,000!

    HOW TO COMPETE:
    If you want to test your luck (and more importantly, your skills) in Season 3, the North American and European regions can register to compete in the Open Qualifier on the Official RLCS Website starting February 9, 2017. Once the qualifiers are complete, eight teams from each region (16 total) will continue on in League Play.

    For Oceanic players interested in making their first-ever championship run, registration timelines will be slightly different with more details on the way fairly soon.

    HOW TO WATCH:
    For fans who love to watch, the first RLCS broadcast of Season 3 will kick off with a North American Open Qualifier finale at 12:00pm PST/ 3:00pm EST on Saturday, March 11 followed by the finale of the European Open Qualifier on Sunday, March 12 at 9:00am PDT/ 12:00pm EDT. Join us at https://www.twitch.tv/rocketleague to catch the action, and be sure to follow the official RLCS Twitter and Facebook handles for updates and all the latest news!

    In addition to everything we've already mentioned above, Season 3 will also feature a brand new RLCS weekly talk show that launches in mid-March. Look for more details in the coming weeks.

    Be sure to check back tomorrow for even more exciting information regarding Rocket League Esports in 2017 and how it will expand beyond the RLCS. See you then.


    [ 2017-02-08 22:32:47 CET ] [ Original post ]

    ROCKET LEAGUE TOYS COMING THIS SPRING



    Finally, Rocket League is coming to the real world! We're proud to announce today that we have teamed up with Zag Toys on a new line of Original Minis Pull-Back Racers.

    Starting this Spring, 12 of our iconic Battle-Cars will be available for purchase as Racers, with each car housed in its own miniature Rocket Ball. These Original Minis will be similar to the toy cars we all grew up with (or if you’re me, still play with now). Pull the Racer back on the carpet or floor, wait as the power ratchet up, and let it fly!

    We’re also bringing some unique in-game content with these new Original Minis, as some of the Racers will include a code that can be redeemed in Rocket League for a special Rocket Trail and Wheel!

    Octane, Dominus, Masamune, Hotshot, Grog, X-Devil, Merc, and Backfire will all be part of the new Original Minis line, along with four limited variants to round out the first dozen Racers. Check out the GIF below to see the Racers in action!


    [ 2017-02-02 20:14:15 CET ] [ Original post ]

    Patch Notes v1.28



    CHANGES AND UPDATES
    BUG FIXES

    • Fixed a trade window issue causing painted item attributes to be incorrect.
    • Fixed an issue causing increased boost and air turn speed before the first kickoff in some cases
      • This issue was addressed in an earlier server-side update, and this client update will ensure its effectiveness

    • Faulty “Dodge Forward” binding that caused the “No Flip” speed exploit has been removed



    [ 2017-01-31 00:08:25 CET ] [ Original post ]

    Voting Now Open For Our First Player's Choice Crate



    The next Rocket League update is on the horizon, and we’re changing things up a bit with our latest Crate! We want you, the dedicated Rocket League community, to choose what items we include in our first-ever Player’s Choice Crate! You can pick your favorite Very Rare Decals, Exotic Wheels, Import Battle-Car, and more!

    Some of these customization items are old favorites and others are brand-new, but we are bringing them to new Battle-Cars and want to put the power in your hands this time! We wanted to experiment a bit with this crate, so definitely tell us what you think.

    On our official site you will find a poll with all of the available categories and choices (note that you have multiple choices to make in some categories), and we will be running the poll through midnight Pacific Time on February 1st.

    Vote today, and help shape the future of Rocket League!


    [ 2017-01-26 23:54:25 CET ] [ Original post ]

    COMPETITIVE SEASON 4 UPDATE AND SEASON 3 REWARDS



    Itâ


    [ 2017-01-20 00:42:22 CET ] [ Original post ]

    PATCH NOTES V1.27



    CHANGES AND UPDATES
    CASUAL PLAYLISTS AND ROCKET LAB ARENAS

    • Added Utopia Coliseum (Snowy) into the Snow Day Playlist

    BUG FIXES
    • An experimental goal-post collision fix has been deployed
    • Removed the “GO!” counter in Custom Training
    • 'Pawn Swapping' in Unranked online matches should now work as originally intended
    • Fixed an issue where players were stuck in the Replay Menu after deleting certain replays
    • Fixed an issue where selecting 'Free Play' forced the Loading Screen
    • Fixed an issue where Emoji entry on Xbox One was not displaying in some cases
    • UI scale setting in options should now save on PlayStation 4
    • Fix for rank label updating for division text and changing colors



    [ 2017-01-10 00:55:07 CET ] [ Original post ]

    J!NX and Rocket League Team Up For Official Store




    ‘Tis the season for new merch! Today we’re announcing the beginning of our partnership with local friends and merch aficionados J!NX! Check out the new Rocket League storefront here. JINX is also running a Holiday Deals sale until December 31 for all orders over $40.

    We’re starting with a fresh batch of wearables, such as a performance jersey, hoodies, and shirts. We’ll eventually be bringing old favorites like the eternally popular stress balls in the new year. Fresh new posters will also drop in 2017. Be on the lookout for our expanding line!
    We’re starting up with the following merch:

    • Pro Glow Zip Up Hoodies (Orange and Blue)
    • Pro Glow Premium Tees (Men and Women Sizes)
    • Rocket League Game On Jersey
    • Orbit Premium Tee









    [ 2016-12-14 22:49:04 CET ] [ Original post ]

    Patch Notes v1.26



    CASUAL PLAYLISTS AND ROCKET LAB ARENAS

    • We have removed Rocket Lab Arenas from the Casual Arena rotation (for now). Rocket Labs Arenas were appearing too frequently and the current 'Arena Preferences' system does not give players who dislike Rocket Labs maps enough sway to avoid them.
    • * NOTE: New Rocket Labs Arena designs may appear next year in Casual playlists in a way that they can be more effectively influenced by Arena Preferences
    • We are also discussing alternative ways to get your feedback on new Arenas in shorter doses.

    STATS, SETTINGS, AND PRESET DATA
    • Fixed an issue with the game client picking the wrong local profile from your save data. For some accounts that played splitscreen, this caused a “loss” of recorded stats, in-game settings, and car presets when the patch was released.
    • PC players should see their stats, settings, and presets restored with this hotfix. Unfortunately this was not possible for PlayStation 4 or Xbox One.
    • We are investigating solutions for next year that would prevent this from happening again by storing more of your information in our database so it cannot be lost due to this kind of bug, save-data corruption, or hardware malfunction of your PC/Console.

    MAP SELECTION
    • Fixed an issue that allowed Wasteland and Neo Tokyo to appear more frequently than they did before the Starbase ARC Patch.

    MISC
    • [Hotfixed] Fixed collision issue that caused vehicles to sometimes bounce when
      landing / caused the Batmobile to sometimes land “inside” the field.
    • The previous fix for the Batmobile "wobble-on-landing" had to be removed so that we can
      better address it in a future update.
    • [Hotfixed] (PC) Fixed rendering issue that created a flickering problem for some Arenas.
    • Fixed VSync for Mac.
    • Fixed the Vulcan DLC Showroom thumbnail so that it would no longer shows an image of Triton.
    • The “Current Tier” text shown after Competitive matches will no longer be colored Green or Red when changing Divisions if the “Hide Competitive Divisions” option is enabled.


    [ 2016-12-13 02:04:46 CET ] [ Original post ]

    Patch Notes v1.25



    THE HEADLINES

    • Custom Training has been added on all platforms.
    • Players can now set Arena Preferences on all online Playlists.
    • "Champions Crate IV" can now be found rarely after online matches.
    • The "Gizmo" and "X-Devil" Battle-Cars have received a visual upgrade.
    • Steam Workshop support has been added for map creation on PC.
    • Color Blind support has been added.


    Complete list below...

    NEW CONTENT

    Arena
    • Starbase ARC is now available in all playlists.
    • Wasteland (Night) is now available in all playlists.
    • Utopia Coliseum (Snowy) is now available in all playlists.
      • Utopia Coliseum (Snowy) will stay in all online playlists through early 2017.
      • Utopia Coliseum (Snowy) is a permanent addition to the Snow Day playlist.


    Antennas
    • Satellite Antenna
    • Video Game Awards Flag (Updated for 2016)
    • Noclip Community Flag
    • NZXT Community Flag
    • SDMN FC Community Flag
    • Vikkstar Community Flag


    (DLC) Battle-cars
    • Added "Vulcan" DLC Battle-Car, including...
      • (DLC) Six new Decals:
        • (DLC) Combat
        • (DLC) Cryo Flames
        • (DLC) Medic
        • (DLC) Space Worm
        • (DLC) ARC
        • (DLC) Armada
        • (DLC) One new Wheel:
          • (DLC) Vulcan




      Decals
      • Flower Power (Merc)
      • The following skins have received a visual upgrade when used on the upgraded Gizmo and X-Devil:
        • Lightning
        • Flames
        • Skulls
        • Stars
        • Stripes
        • Tech
        • Wings


      Rocket Trails
      • Lightning Yellow Boost


      Holiday 2016
      • New Year’s 2017 Glasses Topper
      • Elf Hat Topper
      • Nutcracker Antenna
      • All 2015 Items:
        • Xmas Rocket Trail
        • Blitzen Topper
        • Christmas Tree Topper
        • Sad Sapling Topper
        • Santa Topper
        • Candy Cane Antenna
        • Holiday Gift Antenna




      CHANGES AND UPDATES

      General
      "
      • Champions Crate IV" can now be found rarely after online matches.
        • The new Crate features all-new items including the "Octane ZSR" Import Body.

      • The "Gizmo" and "X-Devil" Battle-Cars have received visual upgrades.
      • Custom Training
        • A new “Custom Training” editor has been added that allows players to create training sequences, and share them with others through PsyNet.
        • When you upload a sequence to PsyNet, a unique alphanumeric code is generated that you can use to share online.
        • The default “Browse” view shows the most played sequences on your platform to make it easy to discover new ways to train.
        • You can “Favorite” sequences to quickly access them later from the “Favorites” tab.
        • For the initial “v1” release, all Custom Training sequences are platform-specific.

      • Color Blind Support
        • A new “Color Blind Mode” option has been added to the Options menu that forces all cars and team colors to the default, high-contrast Orange and Blue shades.
        • A new “High Contrast Nameplates” option has been added that changes the shape and outline of the opposing team’s nameplates.

      • Postgame Highlights
        • At the end of each match, match highlight replays will now be played in the background behind the scoreboard.
        • The scoreboard can now be hidden with a button press to better view the match highlights.

      • Master Volume Control
        • A Master Volume Control slider has been added to Audio Options that allows players to adjust the overall volume of the game without having to change each category individually.

      • Controller Deadzone
        • A new Controller Deadzone option has been added that allows players to specify how large of an analog stick input deadzone they want.
        • The default value of 0.3 means that you must tilt the analog stick 30% of the way in a direction before your car begins to change directions on the ground or in the air.
        • Reducing this value makes your steering more sensitive, but can also lead to unintended changes in direction.
        • This value does not affect how the game detects directional dodge move input.




        Online
        • (PC) Steam Workshop Map Support
          • The Steam Workshop has been enabled for PC players that wish to create and/or play custom community maps.
          • To participate, visit the “Workshop” section of the Rocket League Steam Community site and click the “Subscribe” button on any content that interests you, and the content will be automatically downloaded by Steam.
          • Open Rocket League, navigate to “Workshop” under the “Extras” menu to view and play downloaded content.
          • For content creators, we have provided the Workshop Uploader tool with this Steam build that allows you to publish map content to the Steam Workshop.

        • Arena Preferences
          • An “Arenas” button has been added to the Playlist menu that allows players to “Like” or “Dislike” specific maps.
          • “Liking” an arena increases the odds that you will play on it in online matches, while “Disliking” has the opposite effect.
          • When a server chooses the next Arena, the servers factors in the preferences of all connected players. A map is less likely to be chosen if multiple players “Dislike” said map.
          • Default: Your preferences are applied to all Playlists by default.
            • Custom: “Likes” and “Dislikes” can be changed on each Playlist.

        • Rocket Labs Updates
          • The Rocket Labs playlist has been retired.
            • All active Rocket Labs maps have been added to Casual Playlists

            • With the release of Starbase ARC, Octagon has been removed from the pool of active Lab maps.
            • Double Goal has been re-added to the active Labs map pool in all Casual Playlists..

          • Seamless Bot Replacement
            • When a player joins a match in progress, they are now spawned into the same position as the bot they are replacing.
            • Your camera will focus on the bot you will replace to let you orient yourself. A short countdown will play and you will be spawned into the match with control of your car.


          BUG FIXES

          General
          • Car customization will no longer be lost when equipping a licensed vehicle. Any incompatible items will now be re-attached when switching back to a non-licensed vehicle.
          • Aquadome wall distortion has been removed to fix double ball image issue.
          • Framerate on Aquadome has been improved for lower-end PCs.
          • Batmobile no longer “bounces” upon landing from a jump or aerial.
          • Players will no longer be randomly banned from matchmaking after a crash.
          • PS4 account data now properly loads when splitscreen is in use.
          • UI will no longer display the “New Item” indicator if the new item is a Crate and you have Crate notifications disabled.
          • Players no longer forced into matches if Party Leader joins a match.
          • Green shades of paint added to the primary car color selection in a previous update now work correctly in online matches.
          • The new Dualshock 4 controller is now natively supported on the PC version of Rocket League.


    [ 2016-12-07 23:22:52 CET ] [ Original post ]

    Starbase ARC Blasts Off December 7!



    As we just revealed at The Game Awards in Los Angeles, CA, our next big game update, 'Starbase ARC,' is coming to PC, PlayStation 4, and Xbox One next Wednesday, December 7!

    "But, what's in it?," you ask? Let's break it down:

    Free Arena and Premium Battle-Car
    We're huge fans of science fiction here at Psyonix, which made the inclusion of a space-themed Arena and Battle-Car for Rocket League inevitable. Inspired by one of our previous games, ARC Squadron, 'Starbase ARC,' is an octagonal, semi-standard stadium that orbits a huge (but familiar) desert planet where epic space battles are waged in the background and hulking celestial bodies drift about in the vastness of outerspace. Check out the official trailer for a better look.

    In addition to the FREE 'Starbase ARC' Arena, we are also releasing a fantastic new premium DLC Battle-Car that comes complete with animated wings and a sleek, futuristic look. Expect to to see it for $1.99 USD or regional equivalent day-and-date with the Arena on December 7.



    Steam Workshop Level Support
    As you may have heard last week, Steam Workshop support is also coming to Rocket League with our next update as well! PC, Mac, and SteamOS players will be able to upload custom levels they have built to the Steam Rocket League Community Hub! This is a feature we’ve wanted to implement for a long time and we’re excited to see what you can come up with. While you wait, be sure to check out our preview blog and Steam’s excellent knowledge base as your imagination starts to stretch.


    Customize Your Training
    We’ve been really encouraged by the great work our PC modding community has done (as you could probably tell from our previous blurb), and that's motivated us to introduce our own ‘Custom Training’ feature on ALL platforms that allows you to create your own drills specific to your play style. Want to make your own Wall Shot exercise or hone your dribble game? You can do it! You can also 'Browse,' 'Search, Favorite,' and 'Share' other training sequences from the community. Expect this feature to grow in subsequent updates.



    Arena Preferences Are Coming!
    You've been asking for something like this for a long time, and we're happy to report that ‘Arena Preferences’ are coming to the Playlist menu next week as well!

    With this new feature, you have a limited number of 'Likes' or 'Dislikes' that you can assign to the Arenas of your choice to increase or decrease your likelihood of playing them again in online matches. You can apply these preferences to all game types, but if you want extra control, you can fine-tune your 'Likes" and 'Dislikes' per playlist.



    Champion Series IV Crate
    The Champion Series continues with the all-new exclusive Garage items to help fund our esports initiative! Use Keys to potentially unlock the highly-request import Battle-Car, 'Octane ZSR!' Of course, the ZSR still has the same hitbox, physics, and turning radii as the iconic original car found in our logo.

    For a few more looks at the possible contents of our next crate, visit the official Starbase ARC landing page and check 'em out.



    Free Redesigns for Classic Content
    It's the season of giving, which means that it's the perfect time to add to add a fresh new look to a pair of classic Rocket League Battle-Cars. This time around, we're updating X-Devil and Gizmo with streamlined new bodies and an artistic recharge to their original Decals. But don't worry about how they'll work in-game, as we're keeping the exact-same handling and hit-boxes that they had before.

    In addition to the two new car updates,' two classic arenas will also receive new variant versions, with “Wasteland (Night)” and “Utopia Coliseum (Snowy)” dropping into Exhibition and Private matches, plus all Ranked Playlists.



    [h1]New Free Community Flags and Holiday Items
    As with every update, several Community Flags will be added to your Garage for FREE! These include the Noclip Community Flag, Vikkstar123, SDMN, and NZXT Antennas! Check them out when the update hits and wave them with pride on the pitch. On a related note, you should definitely check out the check out Noclip’s two-party documentary on ‘The Story of Rocket League’ -- we loved it, and so will you! Also, check out our ‘FREE Holiday items’ ! There's a sleigh full of new and old customization items for everyone throughout the holiday season!



    Color Blind Mode
    We’ve also responded to the community feedback and added a ‘Color Blind Mode’ to the ‘Options’ menu. When the update hits, high-contrast Orange and Blue shades will be available alongside High-Contrast Nameplates so that players who may see the world a little differently can play like everyone else.

    Summation
    Those are the top-level items we have to share about 'Starbase ARC,' but there are still more revisions and fixes planned for the final release. Be sure and watch our official Starbase ARC landing page for the full patch notes when the update hits on December 7.

    Don’t forget to share your thoughts about the update via Twitter, or Reddit. See you again next week!


    [ 2016-12-02 08:01:17 CET ] [ Original post ]

    Holiday 2016 Items Dropping Soon



    Thanksgiving is now in your rearview mirror, which means it’s time to pull your giant inflatable Santa out of the attic, dust off your tangled light strings, and buy way too much egg nog. The holidays are almost here!

    You already know that our upcoming December update for Rocket League is chock full of presents, including Steam Workshop support, Custom Training on all platforms, and a bunch of new community flags. But it wouldn’t be a Christmas-time update without new holiday items.

    We’re keeping it festive this year with a new Elf Hat Topper and Nutcracker Antenna, and you’ll be able to celebrate the new year in style with our 2017 New Year’s Glasses Topper, too!

    Along with this trio of new items, we’re bringing back all of the 2015 Holiday items as well, including the Xmas Rocket Trail, Blitzen Topper, Christmas Tree Topper, Sad Sapling Topper, Santa Topper, Candy Cane Antenna, and Holiday Gift Antenna.

    All of these FREE items will be random post-match drops in all online Playlists, and will be available as soon as our December update goes live. Like our Halloween items earlier this year, all of our 2015 Holiday items will not be available again after this year, so try to collect them all!

    We’ll update this blog after the December update goes live with specific start and end dates on the item drops. Check out the Nutcracker Antenna and New Year's Topper below!




    [ 2016-12-01 01:55:46 CET ] [ Original post ]

    Steam Workshop Support This December



    Starting next month, Steam Workshop Levels are coming to Rocket League! Once live, players on PC, Mac, and SteamOS will be able to upload custom levels they have built to the Steam Rocket League Community Hub.

    What Are Workshop Levels?
    The Rocket League modding community like our fans on the RocketLeagueMods subreddit, have built some fantastic stuff using the Unreal Engine 3 UDK over the past year -- including frenchfries' own Rocket League Obstacle Course(pictured above) and Dribbling Challenge #1 to name just a few. With our new Steam Workshop support, it will be much easier for modders to share creations without having to edit game files.


    How Do I Upload Workshop Levels?
    Once our next update is live, we'll provide a Steam Workshop Uploader Tool which will allow content creators to upload their levels The Uploader Tool will ask for a few details, including a creation name, a brief description of it, the level file itself, and a preview image before you're good to go. Once complete, the Uploader Tool auto-detects all the assets and once you hit 'Submit,' your level is off to the races! Just make sure that your preview image is a sharp, accurate representation of what you've made.


    How Do I Play Workshop Levels?
    Playing community-made Workshop Levels is as simple as subscribing to the new Arenas in the coming soon Workshop section of our Steam Community Hub. You can find the Community Hub HERE, or by clicking on the Community tab in Steam, then searching for 'Rocket League' under Hubs.

    Once you’re in the Workshop section, simply click the 'Subscribe' button next to any Workshop Level you want to play and Steam will download it automatically. To find your downloaded Workshop Levels: Launch Rocket League, click 'Extras' in the main menu, and then click 'Workshop.' If you have any questions about Steam Workshop, don’t forget that Steam Support has an excellent knowledge base for your reference!

    We’ll have more info on our December update in the coming weeks, so stay tuned, and keep those sweet freestyling GIFs coming!


    [ 2016-11-23 00:33:47 CET ] [ Original post ]

    Customize Your Training Soon



    We’re here today to talk about an exciting new feature coming in our next update - Custom Training!

    We’ve heard the requests for new ways to train and elevate your Rocket League skills and we’ve also seen the fantastic work done by PC modders with tools like Rocket League Trainer, so we set out to build a feature that lets all of our players build and share their own training sequences within the community.

    Create

    When you create your own custom training sequence, you’ll be asked to specify a few things up front:

  • A name for your creation.
  • Which map you want to train in.
  • What type of training sequence it is (Striker or Goalie).
  • How difficult it’s going to be (Rookie, Pro, All-Star).
  • Which “tags” best describe your training sequence (Dribbling, Wall Shots, etc.)


  • Once all that’s settled, you can then get down to editing your sequence in-game. What you'll see first is your 'Shot List' that contains every shot you’ve set up as part of your new sequence. From here you can pick a shot to edit, add new shots, or delete ones you don’t want to keep.

    Editing a specific shot is the most important aspect of this new feature. You can place the car and the ball wherever you want on the field and you can specify the direction and speed of the ball with a full trajectory preview that helps you plan things out.

    Each shot can be tested in real-time, modified, and tested again to make it quick and easy to develop your new training sequence.



    Share

    When you’re ready to share your creation with the world, you can 'Upload' it from your list of Created modes in the 'Custom Training' menu. This will publish your sequence to our database and generate a unique, alphanumeric code you can share online. Players can “search” by code on the 'Browse' tab to find your sequence and play it for themselves!

    You can continue to edit your creations and upload new versions to the database. Players who have marked your sequence as a 'Favorite' will see that there’s a new version available and can choose to update to your new and improved version whenever they want.

    For this initial version, sharing is not available cross-platform, but we are working with our console partners to expand 'Custom Training' shares across all platforms as soon as we can (and hope to do so)!

    Browse

    The 'Browse' tab of the 'Custom Training' menu allows you to look through the most popular sequences that have been uploaded to our database. For this first release of the feature, you’ll see the Top 50 most downloaded sequences on your platform.

    From this list, you can play any of the most popular sequences directly. You can then mark the ones you like the most as 'Favorites' so you can quickly access them and, last but not least, you can search for a specific code if you’ve heard about a great sequence online but you don't see it in the Top 50.

    Favorite

    This list stores every sequence you’ve marked as a 'Favorite' so you can play specific sequences without having to remember their codes or find them in the 'Browse' list.

    It’s important to note that we store a copy of all your 'Favorite' modes locally. Creators can upload new versions of 'Custom Training' sequences, and since the version you 'favorited' is stored, you can choose whether or not you want to update to the latest version or not.



    Future Updates

    We have a lot of plans to keep improving on the Custom Training feature. This is just the start! Here are a few things we’re talking about for future updates:

    • Improved Browsing Experience
      • Adding search and filtering tools to make it easier to find new sequences in-game
      • Adding new 'sorting' methods to show off new or 'trending' sequences and not just the most downloaded ones
      • Adding user ratings and a way to browse 'Top Rated' sequences


    • More Sequence Options
      • Randomized Shot Lists
      • More 'types' than just Striker and Goalie
      • More options, like starting the car with velocity


    [ 2016-11-21 23:47:50 CET ] [ Original post ]

    Vikkstar123 and SDMN Community Flags Coming Soon


    A fresh wave of FREE Community Flags is coming to Rocket League in our next update!

    Two new antennas will be dropping in our next update (timing TBA), courtesy of our friends Vikkstar123, and Sidemen FC. Vikk has long been a fan of Rocket League, so there’s no better way to show your Vikk fandom than by rocking his logo on your antenna.

    The Sidemen FC flag represents both The Sidemen (or SDMN) YouTube group, as well as their charity football club, which plays annual matches in the UK to benefit the Saints Foundation, the charitable arm of the Premier League’s very own Southampton FC.

    Check out the SDMN FC flag below, and stay tuned for more update news in the coming weeks!


    [ 2016-11-16 01:00:39 CET ] [ Original post ]

    Noclip's 'The Story of Rocket League' Coming Next Week



    Former GameSpot Host/Video Producer Danny O’Dwyer made a name for himself creating mini documentaries about game studios and their work over the years.

    He recently left the popular game news site and teamed up with Producer Jeremy Jayne to pursue a new Patreon-supported video game documentary channel called Noclip, which so far has raised almost $20,000 in monthly contributions.

    We’re happy to announce Rocket League and Psyonix will be the focal points for the debut Noclip documentary! This two-part video will be the first of a monthly series covering a variety of other topics for the video game industry. Our team definitely enjoyed the strong community aspect of O’Dwyer’s project and wanted to talk about our history, struggles, and achievements.

    Watch the trailer for the two-part Noclip documentary series below:

    https://www.youtube.com/watch?v=gEtzQ9e7uPY

    ‘The Story of Rocket League’ will release next Monday (October 31) and Tuesday (November 1) on Noclip’s YouTube channel. The first part covers the history of Psyonix and Rocket League and the second installment will dive into the creation and launch of the game. We can’t wait to share them with you in a few days! Here's the release details:

    Monday, October 31 - Part 1: 'How to Build a Rocket'

    Tuesday, November 1 - Part 2: 'How to Launch a Rocket'

    To celebrate the occasion, we’ll also be adding a Noclip Community Flag to the next update! Check that out, below! Keep watching our official Twitter and Facebook feeds for when those videos drop!


    [ 2016-10-27 19:09:12 CET ] [ Original post ]

    Limited-Time Halloween Items Dropping October 18



    Halloween is only a few weeks away, and we’re happy to show off the new, spooky wave of FREE in-game items coming to Rocket League next week!

    Our new Bone King Topper is perfect for those who need a little more fright in their life, while the Ghost is a spirit so lovable even the Ghostbusters wouldn’t want to trap it! For your Antenna this year, we have the Fuzzy Skull, which will give your opponents a scare as you go tearing through the pitch, and the Netherworld Rocket Trail will leave your opponents in the ghoulish dust!

    All of these items are coming to Rocket League as random drops for FREE on October 18, Plus, as an added bonus, we'll be bringing our 2015 Halloween items back, too! But you'll have to act fast -- once the trick-or-treat season is over on November 1, all 2015 Halloween items will be gone forever!

    Have fun, and stay scary!






    [ 2016-10-15 08:48:09 CET ] [ Original post ]

    Competitive Rank Recalibration



    We just deployed a hotfix that adjusts how Rocket League’s Competitive Skill Tiers are assigned to players and wanted to give you all some more information on what's changing.

    Skill Distribution
    Our Skill Tiers - Prospect, Challenger, Star, and Champion - are calibrated to reflect the overall distribution of player skills for the entire population of Rocket League. Like in many other games, this ends up looking a lot like a bell curve / normal distribution over time. In short, that means a lot of players are “average” and the further you get from average skill, the fewer players exist to fit that criteria. This essentially means you see a whole lot of Challenger I players, and not so many Grand Champions overall.

    Since the skill reset at the start of Season 3, all four competitive playlists have settled into normal distributions over time, but on a slightly different scale than in Seasons 1 and 2. This isn't a bad thing in general, but it does mean that our old thresholds for deciding who gets promoted to Rising Star, Super Champion, etc. could be balanced a little better for the current season.

    Adjusting Tiers
    We just deployed two changes to address this and better distribute the active competitive player-base across the Skill Tiers:


  • Skill Tier thresholds have been lowered to include more players in the Star and Champion tiers.
  • Skill Tier Thresholds are now configured differently based on which mode you’re playing. The skill curve for 1v1 looks a little different than 3v3, for instance. This means Doubles now has different criteria for reaching Grand Champion than Solo Standard does. Each playlist should see similar percentages of players reach Champion tier and above. Because there are more total players playing Doubles, you’ll see more Doubles Grand Champions overall.


    In terms of how this will affect your personal rankings: most players at Challenger and above will see themselves gain anywhere from ½ to 2 skill tiers. For instance, a Rising Star in Doubles might now be considered a Shooting Star or a low-division All-Star. Prospect-ranked players will move less so -- from no change to roughly half a rank.

    Your ranks are not automatically updated, but winning matches will quickly calibrate you to the correct new rankings. Listed below, are some visuals of the overall Skill Distribution for Competitive Doubles for Season 3, before and after the changes.

    Before



    After


    As always, we'll continue to keep an eye on Competitive rankings and their related systems. See you again next time!


  • [ 2016-10-11 22:49:45 CET ] [ Original post ]

    Patch Notes v1.24



    THE HEADLINES
    All-new "AquaDome" Arena has been added to all Playlists.

    • DLC Battle-cars "Proteus" and "Triton" are available for purchase in the Premium Showroom.
    • "Champions Crate III" has been added to the post-game drop table.
    • Updated "Cosmic" and "Octagon" arenas have been added to the "Rocket Labs" playlist.

    Complete list below...
    NEW CONTENT
    Arena
    • All-new "AquaDome" arena has been added to all casual and competitive playlists.

    Antennas
    • Added "Uncommon" Antennas
      • Harpoon
      • Trident
      • Starfish

    • Added "Community Flags"
      • RLCS

    (DLC) Battle-cars
    • Added "Proteus" DLC Battle-Car, including...
      • (DLC) Six new Decals:
        • (DLC) Crash Dive
        • (DLC) Cuttle Time
        • (DLC) Fathom
        • (DLC) Ladybug
        • (DLC) Stripes
        • (DLC) Tiger Shark

    • Added "Triton" DLC Battle-Car, including...
      • (DLC) Six new Decals:
        • (DLC) Daddy-O
        • (DLC) Fugu
        • (DLC) Makai
        • (DLC) Modus Bestia
        • (DLC) Ragnarok
        • (DLC) Stripes




    Rocket Trails
    • Added "Very Rare" Rocket Trails
      • Ink
      • Treasure

    Topper
    • Added "Rare" Topper
      • Clamshell

    Wheels
    • Added "Rare" Wheels
      • Asterias
      • Zeta

    Painted Items
    • The following Wheels can now drop with the Painted attribute:
      • Alchemist
      • Almas
      • Dieci
      • Falco
      • Invader
      • Neptune
      • Octavian
      • OEM
      • Spyder
      • Stern
      • Veloce
      • Vortex

    Achievements
    • Added seven new “AquaDome” Achievements…
      • GG - Win the MVP award in a game that goes to overtime.
      • Trifecta - Score a goal, save a shot, and assist a teammate all in a single game.
      • Infinite Power! - Activate every power-up in Rocket League Rumble.
      • Stopped Cold - Freeze an opponent's shot before it can score.
      • Sea Turtle - Head to AquaDome Map and score a goal while flipped on your back.
      • Get Up, Mr. Bubbles! - Equip the Bubbles Rocket Trail and Score an Aerial goal, while playing in AquaDome Map.
      • Rocket Genocider - Make 535 Shots on Goal.

    CHANGES AND UPDATES
    General
    • "Champions Crate III" series can now be found rarely after online matches.
      • The new Crate features all-new items including the "Breakout Type-S" Import Body.

    • The "Road Hog" and "Hotshot" Battle-Cars have received a visual upgrade.
      • Hotshot’s handling and hitbox have been standardized against similar cars (Dominus, Breakout).
      • Road Hog is unchanged aside from the visual updates.

    • Rumble Mode has received a few balance adjustments to the Spike power-up.
      • The Plunger and Haymaker power-ups can now affect a ball attached to a player by spikes. They do not detach the ball from the player, but can disrupt the ball’s trajectory and take the player with it.
      • Players using the Spike power-up with an attached ball are now slightly less agile than before.



    Online
    • The “Cosmic” arena in the “Rocket Labs” playlist has been updated.
      • Goals have increased in size to be consistent with other arenas.
      • Walls are now standard (vertically straight) instead of angled.
      • The bottom wall curves touching the floor are now standardized with other maps.
      • The top wall curves touching the ceiling are now standardized with other maps.
      • Ceiling height has been reduced.

    • The “Octagon” arena in the “Rocket Labs” playlist has been updated.
      • The “corners” between wall sections are now smoother to make it easier to push the ball around the wall curves.
      • The bottom wall curves touching the floor near the goals have been adjusted to better match standard map layouts.

    BUG FIXES
    General
    • Fixed an issue in Rumble mode with the Magnetizer and Spike power-ups that caused statistics for Ball Touches to be artificially increased.
    • Fixed an issue in Rumble mode that caused goals to be incorrectly credited after a player touched the ball with the Magnetizer or Spike power-ups.


    [ 2016-10-04 19:57:21 CET ] [ Original post ]

    In-Depth with the AquaDome Update



    Surprise! Your next Rocket League update is coming October 4!

    We know that this is probably coming a lot sooner than you expected -- especially since we're just a few weeks removed from our Rumble update earlier in the month -- but if it's ready to go, it's ready to go!

    AquaDome - What You Already Know

    We have new information regarding next week's patch in the paragraphs below, but the stuff you already know about is still pretty exciting. The AquaDome itself is a brand new Arena that takes place in a gorgeous underwater location. It's FREE for all players on all platforms and is built around Rocket League's traditional pitch layout. Here's the trailer for proof!

    https://www.youtube.com/watch?v=vUVaV8ZGVbQ
    You might have noticed that we've added two new ocean-themed premium DLC cars to the mix as well. Better known as Triton and Proteus, these two new rides are some of the most visually-unique vehicles we've ever created. Check them out for yourselves on October 4 for USD $1.99 per car or regional equivalent.

    Free Redesigns for Two Classic Battle-Cars

    We're actively looking for new ways to improve Rocket League with every release and in AquaDome, this comes in the form of upgraded visual designs for both Road Hog and Hotshot. To be honest, we've wanted to streamline the look of these car for quite some time now and we're glad that we're finally able to replace the old models with new ones. Don't worry about those hitboxes or turning radii, they'll remain exactly the same!



    New Achievements and Trophies

    You've been asking us to add even more Trophies and Achievements to Rocket League, so we've added seven more in our next update. Here's the complete list:


    • GG - Win the MVP award in a game that goes to overtime
    • Trifecta - Score a Goal, Save a shot, and Assist a teammate in a single game
    • Infinite Power! - Activate every power-up in Rocket League Rumble
    • Stopped Cold - Freeze an opponent's shot before it can score
    • Sea Turtle - Head to AquaDome and score a goal while flipped on your back
    • Get Up, Mr. Bubbles! - Equip the Bubbles Rocket Trail and Score an Aerial goal, while playing in AquaDome
    • Rocket Genocider - Make 535 Shots on Goal


    Champion Series III Crate

    Our Champion Series continues with all-new exclusive Garage items to help fund our esports initiative! Use your Keys for a chance to unlock the seriously-awesome Import version of the Breakout Battle-Car (aka "Type-S") and never-before-seen animated Exotic Wheels, Import Rocket Trails, Very Rare animated Decals, and lots, lots more.

    We don't want to reveal too much about the contents of the new Champions Series III Crate, of course, as these things are usually best left as surprises. If you can't wait until October 4 to find out, though, you can check out some of the items mentioned above on our official AquaDome landing page.

    New Free Item Drops

    As with every major update, AquaDome includes several free Garage items to go along with everything else, and we've added an ocean's worth of dazzling new Painted Wheels for this installment, in addition to some new Antennas, Rocket Trailers, a Topper, and more! We've even added the long-requested RLCS flag to the Community folder as League Play heats up!

    Summation

    Those are the headline items for the AquaDome update, but we have a few more goodies not mentioned here. Be sure and check out the complete patch notes for all information on release day, October 4.


    [ 2016-09-29 20:32:51 CET ] [ Original post ]

    Key Price Adjustment for Steam



    Happy weekend, Rocket League players! Now that we’ve seen Crates and Keys in action all over the world, we are taking steps today to ensure a happy and healthy in-game economy.

    Effective immediately, we are making a worldwide adjustment to Key prices on Steam. These new adjustments will use existing USD key prices as a base (USD $1.49 individually; $4.99 for five keys, $9.99 for ten keys, and $19.99 for 20 keys) and will more closely align all markets.

    This alignment is necessary because Keys are part of Rocket League's active economy. Some price adjustments are more dramatic than others, but are necessary to reflect the appropriate and approximate value of the keys regardless of your country of purchase.

    Expect to see Key price adjustments on both PlayStation 4 and Xbox One in the near future as well (price changes are a longer, more involved process on consoles).

    Thanks for your continued support!


    [ 2016-09-24 03:47:25 CET ] [ Original post ]

    Explore AquaDome in October



    It’s time to take your Battle-Cars 20,001 leagues under the sea with our FREE “AquaDome” update coming to Rocket League this October!

    Inspired by the seven seas, the creatures beneath the waves, and the machines we use to study both, AquaDome is the first standard Arena we’ve released since Utopia Coliseum. Expect to see AquaDome on every Rocket League playlist, including Competitive, when it’s released next month.

    In addition to the new Arena, we’ll also be launching two new Battle-Cars in the AquaDome update. Triton (a slick, futuristic ocean sub) and Proteus (a more science-minded research vessel) are both made to cruise below the waves and sail over the pitch. Both cars will be individually priced at USD $1.99 (or regional equivalent) per car.

    Keep your eyes peeled for more AquaDome update information as we get closer to release! Check out the official trailer below:

    https://www.youtube.com/watch?v=vUVaV8ZGVbQ


    [ 2016-09-22 23:21:44 CET ] [ Original post ]

    Code of Conduct and Banning Policy



    It’s been a huge week for Rocket League and our community! We’ve rolled out our free Rumble update , released Rocket League on Mac and SteamOS, introduced a brand new Crates and Keys system, and taken additional steps to ensure that you get the best-possible experience on all supported platforms.

    It’s with those new features and added content in mind that we’ve decided to post these updated player behavior guidelines and our policies surrounding them:

    NO HARASSMENT, TROLLING, OR OTHER JERK BEHAVIOR

    We don’t like toxic players and neither does our community. If someone out there targets you with abusive language, makes threats, or does any of the other bad things we’ve listed in our EULA or Terms of Service, then it’s a bannable offense. We aren’t going to ban someone for using a Quick Chat sarcastically, but using racist, sexist, or otherwise hateful language is grounds for a ban.

    To help us ensure that disruptive players are dealt with appropriately, please remember to use our “Mute/ Report Player” feature that allows you to block communications from someone who is bothering you and/ or report them to our team. We revised the in-game UI so that player-bans are more obvious to the individuals receiving them in the Rumble update. We believe that this small, but important change will serve as a more effective deterrent going forward.

    SELLING IN-GAME ITEMS IS NOT PERMITTED
    Now that Crates and Keys are out in the wild, many of you have been spending a lot of time trading with your friends. Trading is a fantastic way to complete collections in Rocket League, be it for Toppers, Antennas, or Decals, but it’s important to remember the rules that come along with it.

    Outside trading puts you at risk for scams and other illegal activity, which is why trying to sell in-game items outside of Rocket League is against our EULA or TOS. More specifically, Crates, Keys, and other in-game items may only be traded for other in-game items, Crates, or Keys to ensure a safer and healthier ecosystem. We know that EULAs and Terms of Use documents are TL:DR's, so consider this a heads-up in plain language that attempting to sell in-game items personally or through third-party websites is not allowed.

    OUR BANNING POLICY
    Encouraging a healthy environment in Rocket League comes with enforcing our aforementioned player bans. If you’re reporting another player in-game, you can select from among these categories:

    • Verbal Text Harassment (which includes offensive language, flooding, etc.)
    • Unsportsmanlike conduct (which includes intentional disruption of the game, AFK’ers. etc.)
    • Cheating (which includes smurfing, opponent collusion, etc.)

    Psyonix has a zero tolerance policy when it comes to harassment of any kind, and we will ban reported offenders at our discretion. The length of player bans for any valid reason is also at our discretion and could include permanent bans if appropriate. Furthermore, the more often you are banned, the longer each subsequent ban will be, including an eventual permanent ban.

    With the addition of our new Crates and Keys system, it should also be noted that “Crate Farming” (i.e. players who join matches with no intention of playing with teammates) is not allowed because it takes away from both the flow and the action of a game. If you see someone crate farming during a match, please report them under the “Unsportsmanlike Conduct” category and we’ll take it from there.

    FRIENDLY REMINDER
    Last but not least? Be nice, everyone! Rocket League is a game that brings people together from all over the world. We want our game to be a fantastic and healthy experience for everyone who enters a stadium, regardless of their skill, rank, or experience. The nicer we are, the more fun our community can have, and having fun is what’s all about!


    [ 2016-09-17 03:50:51 CET ] [ Original post ]

    Rocket League Beta Now Available on SteamOS and Mac, 25% off

    Rocket League is now available on SteamOS and Mac! Also, save 25% off Rocket League and Rocket League DLC!*

    *Offer ends on Monday at 10AM Pacific Time.


    [ 2016-09-09 01:18:00 CET ] [ Original post ]

    Patch Notes v1.22



    Platforms: PC/PS4/XB1

    THE HEADLINES

    • Rocket League is now available in beta on Mac and Linux platforms
    • All-new “Rumble” mode has been added as an unranked playlist, and is also available in Private Matches and Exhibition mode
    • Added a way to create up to ten Car Presets that save a specific car configuration for easy access.
    • The primary color palette has expanded to give players more options for their Blue and Orange cars, including Green colors for the Blue Team.
    • Added "DFH Stadium (Stormy)" and “Urban Central (Dawn)" to all casual/competitive playlists.
    • Added all-new “Octagon” arena to the “Rocket Labs” playlist.

    Complete list below..

    NEW CONTENT

    Antennas
    • Added "Community Flags"
      • Discord
      • ScrewAttack
      • The following PAX Items are now available:
        • DIV Antenna
        • Penny Arcade flag
        • PAX flag

    • Added "Video Games"
      • Headlander - Starcophagus

        Topper
        • Day of the Tentacle

        Painted Items
        • The following items can now drop with the Painted attribute:
          • Chef Hat
          • Ivy Cap
          • Pork Pie
          • Trucker Hat
          • Unicorn Horn
          • Visor
          • Wildcat Ears

        Arenas
        • Added "DFH Stadium (Stormy)" to all casual/competitive playlists.
        • Added "Urban Central (Dawn)" to all casual/competitive playlists.
        • Added “Octagon” to the “Rocket Labs” playlist.



        CHANGES AND UPDATES

        General
        • The “Rumble” 3v3 mode has been added as an unranked playlist, and is also available in Private Matches and Exhibition mode at any team size.
        • Mac and Linux Beta are now available!
        • Car Presets
          • The Garage now supports “Equip to Blue” and “Equip to Orange” functionality. This allows you to tailor your car differently based on which team you end up on!
            • You can now create up to ten Car Presets that save a specific car configuration for easy access. Presets can be named to make it easy to switch between your favorites in the main menu.
            • Presets can be quickly swapped between in the “Garage” submenu.
            • The Randomize Preset button generates a completely random car configuration for you to try out!

            • Player Trading
              • Trading between players is now available. To trade, form a party with a friend and select the player you wish to trade with on your party bar. The “Invite to Trade” option will appear.
              • You can trade Online (Uncommon and up) item drops, Crates and crate items. You can trade most Limited items (like Halloween or Alpha items) but not special rewards like the Season 2 Boosts.
              • You cannot trade Common items or Premium DLC items. They are bound to your personal account and cannot be given away.
              • Keys, or items obtained from keys (like crate items) have a “Trade Hold” that prevents them from being traded to other players for 7 days from the time of purchase.

            • The primary color palette has expanded to give players more options for their Blue and Orange cars, including Green colors for the Blue Team!

            Online
            • Introducing "Champions Crates"...
              • You can now find “Champions Crates” rarely after completing online matches. They contain exclusive decals, wheels, boost trails, and even "Import" car bodies. Crates can be unlocked with keys, which are for sale in the "Manage Inventory" and Crate Unlock menus
                • Note: A portion of the proceeds from all "Champions Crates" opened goes directly to Rocket League eSports prize pools.

              • Each crate has a unique “series” of items it may contain. In the “Manage Inventory” screen, while selecting a crate the tooltip displays the full set of items in that series and which ones you have collected.
                • Crate items can be used in the existing “Trade In” system that exchanges five items of one rarity for a random new item of higher rarity.
                • Crate items must be traded up with other items from their same series and you will receive a new item from the same series.
                • You can view your Crates and preview their possible contents from the “Manage Inventory” screen.

              • Crate drops do not count against your normal Uncommon/Rare/Very Rare online item drop limit. They are a completely separate system.
              • All of the "Import" cars included in crates have identical steering and hitbox stats to existing vehicles in the game.

            • Team Names and Colors are now available in Private Match
              • When creating a private match, you can now specify custom Team Names for both teams. These names will appear on the scoreboard and when goals are scored.
              • Private Matches now support Team Color selection. These colors override the colors selected by players. Similar to Season mode, the full color palette is available, and the stadium colors will change to reflect your choices.

            • Competitive Inactivity
              • Players who do not play a competitive match for 30 days or longer are now considered Inactive. Inactivity removes you from Competitive Leaderboards and reassigns you to the “Unranked” Skill Tier.
              • Inactive players’ skill rating is not lost or reset - they must play a few placement matches to be re-calibrated. The number of placement matches depends on how long they have been inactive.

            • The following Boost Trails have received a visual upgrade:
              • Bubbles
              • Confetti
              • Datastream
              • Flamethrower Purple
              • Grass
              • Hydro
              • Money
              • Plasma
              • Slime
              • Snowflakes
              • Sparkles
              • Thermal

            • “Retro Utopia” has been removed from the “Rocket Labs” playlist, but can still be played in Private Matches.

            UI/ UX
            • Party Chat is now available in the main menu and more!
              • Parties of players can now chat together from any screen using a new “Party Chat” widget that appears in the bottom right of your interface. Simply press R2 on PS4, RT on Xbox One, or click the icon on PC to open the chat window.
              • You can Party Chat on the Main Menu before matchmaking, from Training or other local modes, or even in a live match.
              • Messages from other party members will appear in your in-game chat log as well.

            • The “Manage Inventory” screen now supports searching and filtering of items.
            • While in the Replay Viewer, you can now open the Replay List and change which replay you’re watching from the mid-game menu.
            • In Competitive matches, the Skill Division / Promotion / Demotion display has been moved to the Scoreboard screen so it does not interfere with the Postgame Spotlight.



            BUG FIXES

            General
            • Disabling both “Depth of Field” and “Bloom” in the video options will no longer desaturate the entire game unintentionally.
            • Guam country flag now appears correctly.
            • Offensive name plates will once again appear censored to players on PlayStation 4 when appropriate.
            • Fixed an issue that incorrectly granted Xbox players incorrect XP when switching accounts


    [ 2016-09-09 01:03:12 CET ] [ Original post ]

    In-Depth with the Rumble Update



    After several weeks of build-up, we're pleased to announce that the highly-anticipated Rocket League Rumble update will be hitting next Thursday, September 8!

    We've already detailed how the new Rumble mode works in a previous post, along with revealing a number of other cool goodies like updates to classic Rocket Trails, more Painted Item drops, custom team names and colors for Private Matches, new Urban Central and DFH Stadium variants, the Octagon Rocket Labs arena, and PAX, Penny Arcade, Headlander, ScrewAttack, and Discord Garage items (whew) -- but that's only scratching the surface of what we have planned for next week's huge update.

    https://www.youtube.com/watch?v=7iz-dQifR7Q

    SteamOS and Mac Beta Versions
    Yes, it's really happening! After several delays (and our sincerest apologies about that, btw), the SteamOS and Mac versions of the game will finally be available for download. An important thing to note, however, is that both versions are still considered "beta," with a handful of known issues that we've detailed below. It should also be said that while other Linux platforms may work, the SteamOS version of the game is the only Linux client that we're "officially" supporting during the beta period. Likewise, the Mac version may or may not work on older systems with an integrated video solution, but a dedicated GPU is highly recommended (Macs from 2013 and after should be okay).
    We will continue to make improvements to these versions of Rocket League in future updates, and we thank you for your patience in waiting for it. And now, the SteamOS/ Mac "known issues" list:

    • The correct store page for DLC purchased through the Showroom doesn't show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
    • There are occasional crashes when exiting from a match to the main menu
    • The statues in Urban Central do not display correctly
    • You may experience intermittent blurring issues
    • (Mac Only) Xbox 360 controllers won't work. You will need a third-party driver solution to use them


    Party Chat
    One of the most popular community requests we've seen is the addition of a Party Chat option and with the Rumble update, you'll finally get one. This new feature will be accessible both in-game and while navigating the menus, with all sent messages being delivered to party members whether they're in a match or not.
    Battle-Car Presets and Enhanced Team Customization

    An even more popular community request (and perhaps the most requested community feature of all time) is the desire to have unique car loadouts. We're happy to report that the oft-demanded "Car Presets" will indeed make their debut in the Rumble update. Offering up to 10 different slots to save your favorite configurations, the Car Preset option also allows you to save your vehicle customizations on a "per team" basis, with new "Equip to Blue" and "Equip to Orange" options!

    As an added bonus, we've also expanded your primary color palette with additional shades for the Orange team and all-new green shades for the Blue team. We've even thrown in a "Randomize Preset" button to try out new builds!



    Crates and Keys and Esports Too
    As Rocket League's competitive scene continues to grow, our support for its players need to grow with it. With that in mind, the Rumble patch will introduce an all-new “Crates and Keys" system that will help fund our upcoming esports events and prize pools.

    The system itself is pretty straightforward, as random Crates will occasionally drop in addition to the normal post-game item rewards in Online matches. Players will then have the option to purchase Keys that will allow them to access the contents of the Crates, where they can find random, but exclusive, Garage items that are unique to the Crate they've chosen.

    These Crate items (or their duplicates) can be kept or traded with other players after a mandatory trade-hold, and include everything from new "Import" Battle-Cars (i.e. new-look vehicles that have the same hit-boxes, physics, and turning radii as their original inspirations) to unique animated Decals, Exotic Wheels, and other cool Garage accessories.




    You will always be able to view the possible contents of a crate prior to opening it and should you decide not to use a Key at all, you can always trade either the unopened Crates or Keys themselves to other players on both PlayStation 4 and Steam PC (please note: we have reached out to Microsoft about implementing key trading on Xbox One).
    Keys can be purchased individually or in bundles and, as mentioned earlier, a portion of the proceeds will go towards funding future esports events and prize pools. Here is how the pricing will shake out in North America (but you can expect regional equivalents in other territories)

    Keys will be available for $1.49 individually, or in bundles of 5 for $5, 10 for $10, or 20 for $20.

    If the Crates and Keys system isn't for you, then you can turn it off with a prompt the first time a Crate is dropped in-game or at any time via the Options menu. Should you decide to opt out, you will still receive random Crates when they occur, but you will not be notified, nor will they be displayed in your inventory unless you choose to turn the system back on.

    Player-to-Player Trading
    Finally, and as mentioned above, Player-to-Player trading will launch with the Rumble update as well! Though some restrictions apply (you won't be able to trade premium DLC items, for example), you will have the ability to swap items with other players on your own platform. Multiple items can be traded in any combination you like -- five hats for five wheels? Eight Antennas for one Boost? It's entirely up to you!



    Summation
    And that's the Rocket League Rumble update! It's a monster revision to be sure, and one that we hope will have a little something for everyone regardless of your play styles and preferences. Remember to let us know what you think on our official Twitter, Facebook, or Subreddit, and don't forget to check back on September 8 to try it all out for yourself. See you then!


    [ 2016-09-02 21:08:05 CET ] [ Original post ]

    Rocket League at PAX West 2016



    PAX West 2016 kicks off later this week, and Rocket League will be out in force at Seattle’s annual gaming convention.

    First up, we’re throwing TWO 3v3 Rocket League tournaments at PAX. The first is on Saturday, September 3 from 7pm-9pm PDT in the console tournament area (Annex, Level 1), while the second is Monday, September 5 from 1pm-3pm PDT in the CybertronPC Room (Annex, Level 3). Sign-ups are held on-site outside of the each tournament area; be sure to get your teams checked in early!

    No time to compete? Never fear! You’ll also find Rocket League in the Expo Hall. Look for us in Razer’s booth (#2513), next to the PAX Arena. We’re also going to be on every PC in the CybertronPC Room, so be sure to swing by if you need to take a break from all the awesome booths, panels, and fake wrestling that PAX West has to offer.

    Related to this: we revealed upcoming PAX and Penny Arcade items last week that are scheduled for release in the the Rumble update. Expect to see them… soon!


    [ 2016-08-31 00:53:46 CET ] [ Original post ]

    Custom Team Names and Colors for Private Matches



    Our FREE Rumble Update is right around the corner! In addition to a carload of fresh Painted Items, updates to classic Rocket Trails, and new ScrewAttack and Penny Arcade items, we’re also implementing changes to Private Match customization.

    When spinning up a Private Match with friends and teammates, you’ll soon be able to add custom Team Names as well. These names will appear on the scoreboard whenever a goal is scored, and all players in the match will be able to see them.

    Along with custom Team Names, Private Matches will also support Team Color selection. That means that teams will be assigned any of the normal Primary and Secondary colors and that Stadium hues will change based on your selections. One thing to note, however, is that for gameplay reasons, you won’t be able to change a car’s primary color to white or black — just secondaries. They’ll still look pretty cool, though!

    Check out a closer look below of both upcoming features:


    [ 2016-08-30 00:23:11 CET ] [ Original post ]

    PAX and Penny Arcade Items



    Today, we’re announcing FREE PAX, Penny Arcade, and DIV items that will hit alongside the Rumble update next month! It’s pretty rad timing, since we’ll be at PAX West in Seattle from September 2-5 for another Rocket League community tournament.

    We’ll have more details about the event in the coming week, but before that news hits, let’s preview some Garage goodies. Players can customize their ride with the PAX flag you see above, alongside two others.

    Penny Arcade web comic fans can rock our Community Antenna and the popular Penny Arcade character, DIV, will make an appearance as well! Check out the screenshots for both of them below:





    Equip the Flags and Antenna as FREE online drops on Steam, PlayStation 4, and Xbox One this September when Rumble update hits.

    Stay tuned for more information via our Facebook and Twitter pages as we get closer to the big event and don’t forget about PAX Australia in Melbourne, VIC from November 4-6.


    [ 2016-08-25 20:18:09 CET ] [ Original post ]

    New Painted Items Dropping in Rumble Update



    We’re getting closer to the release of our FREE Rumble update scheduled to drop in September with seven new Painted Items to go along with the ones we released in Neo Tokyo this past June.

    For the unfamiliar, Painted Items bring a fresh new look to existing Wheels and Toppers with alternative colors like Cobalt, Lime, Titanium White, and others, to existing items.

    The following items will have Painted varieties starting next month:

    • Chef Hat
    • Ivy Cap
    • Pork Pie
    • Trucker Hat
    • Unicorn Horn
    • Visor
    • Wildcat Ears


    Both the new Painted Item drops and their colors will be random; have fun trying to collect them all!


    [ 2016-08-23 20:37:18 CET ] [ Original post ]

    Classic Rocket Trails Getting An Update


    Rocket League Rumble is just around the corner but there’s more to that update than just Grappling Hooks, Disruptors, and Haymakers. Our September patch will also celebrate our recent milestone of 20 million players with updates to 12 classic Rocket Trails.
    The enhanced boosts are all original trails that launched with the game last year, only now they have the added benefit of improved visuals and performance. Here’s the complete list:

    • Bubbles
    • Confetti
    • Datastream
    • Flamethrower Purple
    • Grass
    • Hydro
    • Money
    • Plasma
    • Slime
    • Snowflakes
    • Sparkles
    • Thermal

    All of the improved Rocket Trails will be FREE on PC, PlayStation 4, and Xbox One when the Rumble update hits September. Here are a few before and after comparisons to get you warmed up!






    [ 2016-08-18 00:45:25 CET ] [ Original post ]

    Discord Community Flag in September



    Hey, everyone! We’ve seen a lot of Rocket League players using the Discord VoiP app since launch, so we thought it would be appropriate to team up with them and add a Community Flag in our Garage.

    Discord even held a community vote back in April to see which version of their logo would be used for the antenna and the fans have spoken! Check out the GIF below to see it for yourself.

    Equip it as a FREE online drop for PlayStation 4, Steam PC, and Xbox One this September.


    [ 2016-08-16 19:20:04 CET ] [ Original post ]

    Coming Soon: Octagon Rocket Labs Arena and More



    The Rocket Labs playlist adds another stadium to its lineup with the debut of "Octagon" this September!

    Available for both Online and Offline Exhibition play, "Octagon" is VR-themed like other Rocket Labs Arenas, but the large, eight-sided walls are what set it apart.

    The "Octagon" arena isn't the only addition headed to Rocket League, as two more variants of classic traditional fields,"Urban Central (Dawn)" and "DFH Stadium (Stormy)," are coming as well. As always, both variants will be included for Online and offline play in Exhibition and Private matches, and the Ranked Playlists as they should be. Check 'em out below!





    Stay tuned for more September update reveals in the coming weeks via @RocketLeague or Facebook


    [ 2016-08-11 19:30:08 CET ] [ Original post ]

    Rocket League Rumble in September



    Earlier today we took the stage on the final day of the Rocket League Championship Series final to officially debut a brand new mode scheduled for release next month, Rocket League Rumble!

    A FREE game mode to be included with our next update in September, Rocket League Rumble is an epic battle royale-style addition that comes stacked with randomized power-ups. Whether you're equipped with the Haymaker (which punches the ball), the Swapper (which changes your place on the field with an opponent's), or the Tornado (you'll just have to see it to believe it), each one of the 11 new power-ups brings an extra dimension to the classic Rocket League formula.

    https://www.youtube.com/watch?v=7iz-dQifR7Q

    Like the "Hoops" and "Mutator" modes before it, Rocket League Rumble will appear in online playlists and Private and Exhibition matches. For the latter, you can select specific Mutators, including Slow, Civilized, Destruction Derby, and Spring-Loaded. The complete power-up list includes:


    • The Boot (Kicks an opponent's car)
    • Disruptor (Forces your opponent to drive uncontrollably)
    • Freezer (Freezes the ball in-place)
    • Grappling Hook (Pulls you towards the ball)
    • Haymaker (Punches the ball)
    • Magnetizer (Attracts the ball to your car)
    • Plunger (Grabs the ball via plunger and cord)
    • Power Hitter (Allows you to hit everything harder)
    • Spike (Attach the ball to your car when you bump into it)
    • Swapper (Change positions on the field with your opponent)
    • Tornado (Sweep up the ball and opposing cars into a giant funnel cloud)


    Check out the trailer to see the new mode in action and remember to watch the final season-one RLCS match-ups today and forever on Twitch.TV/RocketLeague




    [ 2016-08-08 06:58:45 CET ] [ Original post ]

    Party Matchmaking Update



    When we announced our plans for Season 3, we discussed our plans to deploy a Competitive Skill Restriction in a future update. We have deployed a Party Matchmaking update today to address these issues, but it’s a little different from what we first explained. Originally, the restriction prevented parties from queuing for Competitive matches if their Skill Ratings were too far apart, but the more we worked on the feature, the more we realized that there was a better way to do it. Before we explain what that "better way" is, let's first discuss how we got here:

    First, the Competitive Restriction would have had a negative impact on groups of friends that were not abusing the system, but fell outside the new limitations. For instance, you may have been in a party with friends three tiers below you, then you won a match, ranked up, but your friends didn't. In this scenario, you would no longer be able to play together. Theoretically, this was a negative side-effect that you'd just have to accept to maintain the integrity of competitive play, but one of the reasons we kept thinking about alternatives.

    Secondly, for the Champion players among you, a three-tiered skill restriction would not have entirely fixed the ability of players to exploit the Top 100 Skill Leaderboards. A Grand Champion paired with a Superstar -- the lowest-allowed player under the restriction -- would still climb the leaderboards more quickly than two Grand Champions playing together. This isn’t a bug, per se, it’s a logical outcome for the skill system. A Grand Champion and Superstar team is expected to lose to a team of two Grand Champions, so they earn more Skill rating for a victory. But this kind of setup also creates an incentive for fellow Champion players to "smurf" with an alternate, Superstar-ranked account so that ranks can be gained faster than playing legitimately.

    Here's what we've decided to do instead:

    Improved Party Skill Rating
    Our new solution does a better job of fixing the problems at hand. Here's how it works:

    • You can search for Competitive games in a Party with anyone in your friends' list, regardless of their current skill tier
    • Instead of averaging each player’s skill together in a Party, Party Skill is now based on the highest-skilled player in the group
    • When skill ratings are updated after a match, the new Party Skill rating will be used to prevent players from ranking up faster by teaming up with lower-ranked friends


    What does this mean in practice? Let’s look at a few examples:

    • A Challenger Elite player and a Prospect Elite player party up to play Doubles together. Previously, that combination would have averaged out to roughly Challenger II-level. Under the new system, they will be considered a Challenger Elite party.
    • A Grand Champion player and an Unranked player party up. Previously, they would have matched as Rising Star, and the Grand Champion could earn skill rating despite playing lower-ranked players. This pairing will now match as Grand Champion. And, more importantly, that Grand Champion player will earn the same skill rating as a party of two Grand Champions would - not the skewed gains seen on the live servers. And their opponents will gain or lose the same rating as they would against two Grand Champions.


    This new system has major upsides. First, friends can still queue Competitive together even if their ranks aren’t quite close enough, and second, when players face off against parties of wide skill variance, the highest ranked player should be near their rank, not significantly above them. Finally, using a low-ranked "Smurf" teammate no longer gives any tangible benefit when ranking up.

    Fixing Rank Boosting
    We recognize that just fixing matches going forward doesn’t address the existing issues with players who have exploited these loopholes to reach rankings they don’t deserve.

    For now, we will take specific action against players at Rising Star and above that have demonstrated a consistent pattern of partying with teammates well below their personal rank. This pattern is defined as follows:

    • Greater than 25% of matches played with a teammate more than eight skill tiers below the player.
    • Greater than 30 matches played with a teammate more than eight skill tiers below the player.


    All players that meet either of the above criteria, and are in Rising Star tier or higher, will have their Skill Tier and MMR set to Rising Star, Division I. For the purposes of end of season rewards, they will not be considered to have reached Champion unless they reacquire that ranking after these changes.

    As always we welcome your feedback and look forward to seeing how you like the new system. Enjoy!


    [ 2016-08-03 20:11:31 CET ] [ Original post ]