We want to thank everyone for their feedback last week on the Season 5 Rewards, and the Player Banners overall. (And thank you for the alternate Reward suggestions, some of which were well-received here at the studio.) Now that the dust has settled on the announcement, we want to take this opportunity to talk about the Banners moving forward, and give you some examples of how Banners are used in the game.
First and foremost, we decided to go with Player Banners for Season 5 Rewards because we wanted to give players the ability to show off their competitive achievements without relying on an Item Customization slot attached to a Preset in the Garage. The Toppers, Rocket Boosts, Wheels, and Trails we created for previous Competitive Season Rewards were well-received by the community, but using that Season Two Star Rocket Boost means you can’t use Boosts from drops, Crates, or Fan Rewards. Player Banners help you display your Ranked chops, while keeping your car’s look exactly how you want it.
Additionally, the Season 5 Reward Player Banners are not mandatory in any way. While everyone who placed in Competitive Playlists will get one or several of these Dragon-themed Player Banners, you do not have to display them on your account. Player Banners are a new Customization Item, so you will have a level of control over the Player Banners as you do Toppers, Wheels, and so on. Along with being able to choose which Player Banner you display (including keeping the ‘Standard’ Banner in place), you’ll also be able to customize the color on some Banners. (See the screenshots below.)
Outside of the S5 Rewards Banners you have already seen, all other Player Banners in the Autumn Update are not aesthetically tied to anything specific. Like the rest of our Customization Items, the Banners are cool, or funny (or both), or have an eye-catching effect like some of our Black Market Decals.
But what do they look like when you’re actually in Rocket League? Up top, you can see our dear friend, the Pigeon, demonstrating how the Player Banner fits into the Goal Replay screen. Below you can see how the Player Banner fits into the Garage Menu UI, and how some Banners have customizable colors.
Hopefully this helps clear up some of the questions you may have with the new item type, and we're always here to answer whatever Player Banner questions we can.
Rocket League®
Psyonix, Inc.
Psyonix, Inc.
2015-07-07
Action Indie Sports Racing Singleplayer Multiplayer Coop
Game News Posts 513
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(427933 reviews)
http://www.rocketleague.com/
https://store.steampowered.com/app/252950 
The Game includes VR Support
TAGame Linux [2.84 G]
Rocket League® - Supersonic Fury DLC Pack
Rocket League® - Revenge of the Battle-Cars DLC Pack
Rocket League® - Back to the Future™ Car Pack
Rocket League® - Chaos Run DLC Pack
Rocket League® - Batman v Superman: Dawn of Justice Car Pack
Rocket League® - Proteus
Rocket League® - Vulcan
Rocket League® - Triton
Rocket League® - Hot Wheels® Twin Mill™ III
Rocket League® - The Fate of the Furious™ Ice Charger
Rocket League® - Hot Wheels® Bone Shaker™
Rocket League® - Aftershock
Rocket League® - Esper
Rocket League® - Masamune
Rocket League® - Marauder
Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
Rocket League® - DC Super Heroes DLC Pack
Rocket League® - Jurassic World™ Car Pack
Rocket League® - Hot Wheels® Triple Threat DLC Pack
Rocket League® - McLaren 570S Car Pack
Rocket League® - MLB Fan Pack
Rocket League® - Ghostbusters™ Ecto-1 Car Pack
Rocket League® - Knight Rider Car Pack
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
[ 5951 ]
[ 3198 ]