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Autumn Update: Local Matches and Director Mode
Rocket League on PC is getting a Local Match option at long last. This means you will be able to host and join LAN matches without the need for an internet connection! You and up to seven of your LAN party-going friends will be able to join the same match and enjoy all of the different game modes, Arenas, and Mutators that Rocket League has to offer -- think Private Matches, but offline with no need to select a server region.
Creating and hosting a Local Match will feel very familiar if you have ever created an Exhibition Match or Private Match before. Joining a Local Match will bring up a new window, seen below, which will display any Local Match currently available on your network. Local Matches are PC-only for now, but we hope to include Local Match play for consoles in a future update.
The Autumn Update will also see a significant but experimental addition to spectating and Replays: ‘Director Mode’ comes with the update as a beta feature, putting an AI in charge of camera movement and placement while you watch Replays, or spectate matches. Powered by a deep analysis of match data and a brand new camera-controlling AI, Director Mode aims to give viewers the best position possible without pushing a button. The automated control will be especially relevant when it comes to choosing which Player Camera to focus on, and when to switch to a different player. Whether you’re streaming or spectating, having the speed and knowledge to shift between specific players, instead of opting for wider shots, can make or break the look and feel of a video or stream.
Director Mode lives with the rest of the Camera Options available to you while spectating or watching Replays, and is a completely optional function. Watching the new mode at work can help inform you on how to set up manual controls later on, while those new to the streaming scene can use Director Mode to easily showcase matches to their followers. As always, please send us questions about Local Play and Director Mode on social, or on the subreddit. We can’t wait to share the rest of the Autumn Update with you next week!
[ 2017-09-19 19:15:44 CET ] [ Original post ]
Next week sees the launch of our massive Autumn Update, and there are a few features we want to highlight before the big day on September 28!
Local Matches: It’s LAN Party Time!
Rocket League on PC is getting a Local Match option at long last. This means you will be able to host and join LAN matches without the need for an internet connection! You and up to seven of your LAN party-going friends will be able to join the same match and enjoy all of the different game modes, Arenas, and Mutators that Rocket League has to offer -- think Private Matches, but offline with no need to select a server region.
Creating and hosting a Local Match will feel very familiar if you have ever created an Exhibition Match or Private Match before. Joining a Local Match will bring up a new window, seen below, which will display any Local Match currently available on your network. Local Matches are PC-only for now, but we hope to include Local Match play for consoles in a future update.
Director Mode Beta
The Autumn Update will also see a significant but experimental addition to spectating and Replays: ‘Director Mode’ comes with the update as a beta feature, putting an AI in charge of camera movement and placement while you watch Replays, or spectate matches. Powered by a deep analysis of match data and a brand new camera-controlling AI, Director Mode aims to give viewers the best position possible without pushing a button. The automated control will be especially relevant when it comes to choosing which Player Camera to focus on, and when to switch to a different player. Whether you’re streaming or spectating, having the speed and knowledge to shift between specific players, instead of opting for wider shots, can make or break the look and feel of a video or stream.
Director Mode lives with the rest of the Camera Options available to you while spectating or watching Replays, and is a completely optional function. Watching the new mode at work can help inform you on how to set up manual controls later on, while those new to the streaming scene can use Director Mode to easily showcase matches to their followers. As always, please send us questions about Local Play and Director Mode on social, or on the subreddit. We can’t wait to share the rest of the Autumn Update with you next week!
[ 2017-09-19 19:15:44 CET ] [ Original post ]
Rocket League®
Psyonix, Inc.
Developer
Psyonix, Inc.
Publisher
2015-07-07
Release
Game News Posts:
518
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(428533 reviews)
The Game includes VR Support
Public Linux Depots:
- TAGame Linux [2.84 G]
Available DLCs:
- Rocket League® - Supersonic Fury DLC Pack
- Rocket League® - Revenge of the Battle-Cars DLC Pack
- Rocket League® - Back to the Future™ Car Pack
- Rocket League® - Chaos Run DLC Pack
- Rocket League® - Batman v Superman: Dawn of Justice Car Pack
- Rocket League® - Proteus
- Rocket League® - Vulcan
- Rocket League® - Triton
- Rocket League® - Hot Wheels® Twin Mill™ III
- Rocket League® - The Fate of the Furious™ Ice Charger
- Rocket League® - Hot Wheels® Bone Shaker™
- Rocket League® - Aftershock
- Rocket League® - Esper
- Rocket League® - Masamune
- Rocket League® - Marauder
- Rocket League® – Fast & Furious™ '70 Dodge® Charger R/T
- Rocket League® – Fast & Furious™ '99 Nissan Skyline GT-R R34
- Rocket League® - DC Super Heroes DLC Pack
- Rocket League® - Jurassic World™ Car Pack
- Rocket League® - Hot Wheels® Triple Threat DLC Pack
- Rocket League® - McLaren 570S Car Pack
- Rocket League® - MLB Fan Pack
- Rocket League® - Ghostbusters™ Ecto-1 Car Pack
- Rocket League® - Knight Rider Car Pack
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
Awesome features include:
- All-new Season Mode that allows players to enjoy a full single-player experience
- Extensive Battle-Car customizations with more than 10 billion possible combinations
- Unlockable items and vehicles, stat tracking, leaderboards, and more
- Addictive 8-player online action with a variety of different team sizes and configurations
- Amazing 2-, 3-, and 4-player splitscreen mode that can be played locally or taken online against other splitscreen players
- Broadcast-quality replays that allow you to fast forward, rewind, or view the action from anywhere in the arena
- Competitive cross-platform gameplay with PlayStation®4 users
NOTE: Because of agreements with our online service provider, there are certain regions that are unable to connect to Rocket League®’s online multiplayer component. As a result, server access is restricted in China, Crimea, Cuba, Iran, North Korea, Sudan, and Syria. Apologies to our customers in those regions.
SteamOS and Mac Beta Versions
As of September 8, 2016, the SteamOS and Mac versions of Rocket League® were released to "Beta." SteamOS is the only "officially" supported Linux client, though other Linux platforms may be compatible. Likewise, the Mac version may or may not work on older systems with an integrated video solution and a dedicated GPU is highly recommended (Macs from 2013 or after should be okay). Mac system requirements are as follows:
- OS: MacOS X 10.8.5
- Processor: Intel Core i5 2.4 GHz
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1 - ATI Radeon HD 5670, NVIDIA GeForce GT 640M, Intel HD Graphics 4000 or Iris Pro Graphics
Be sure and check ongoing patch notes for SteamOS and Mac beta updates going forward. Listed below are all known issues for both versions of the game as of September 8, 2016:
- The correct store page for DLC purchased through the Showroom doesn’t show up for Big Picture users. This is a Steam client-specific issue that Valve will be fixing in an upcoming patch
- There are occasional crashes when exiting from a match to the main menu
- The statues in Urban Central do not display correctly
- You may experience intermittent blurring issues
- (Mac Only) Xbox 360 controllers won’t work. You will need a third-party driver solution to use them
View the Rocket League® Terms of Use at www.rocketleaguegame.com/tos
MINIMAL SETUP
- Processor: 2.4+ GHz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 260 or ATI 4850Network: Broadband Internet connection
- Storage: 7 GB available space
- Processor: 2.5+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or better. ATI 7950 or betterNetwork: Broadband Internet connection
- Storage: 7 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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